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    Table o Contents1. Beore yo begin . . . . . . . . . . . . . . .2

    1.1 Game and driver installation . . . . . 2

    1.2 Tutorial . . . . . . . . . . . . . . . . . . . . . . 2

    1.3 Arena . . . . . . . . . . . . . . . . . . . . . . . 2

    1.4 New game . . . . . . . . . . . . . . . . . . . 3

    1.5 Saving and loading the game . . . . . 3

    1.6 Options . . . . . . . . . . . . . . . . . . . . . . 3

    1.7 Extras . . . . . . . . . . . . . . . . . . . . . . 4

    1.8 Exit game . . . . . . . . . . . . . . . . . . . . 4

    2. Beginning the game

    and the ttorial . . . . . . . . . . . . . . . .4

    2.1 Game interace . . . . . . . . . . . . . . . 4

    2.1.1 Main gameplay screen . . . . 4

    2.1.2 Medallion . . . . . . . . . . . . . .5

    2.1.3 Quick selection menu . . . . . 62.1.4 Inventory panel . . . . . . . . . . 7

    2.1.5 Journal panel . . . . . . . . . . . 8

    2.1.6 Map panel . . . . . . . . . . . . . .9

    2.1.7 Meditation . . . . . . . . . . . . .9

    2.1.8 Character traits . . . . . . . .10

    2.2 Exploring the game world . . . . . .10

    2.3 Minimap and markers . . . . . . . . .11

    2.4 Interactions . . . . . . . . . . . . . . . . .11

    2.5 Dialogues . . . . . . . . . . . . . . . . . . . 11

    2.6 Gameplay dialogues . . . . . . . . . . .12

    2.7 Quick Time Events . . . . . . . . . . . .12

    3. Combat . . . . . . . . . . . . . . . . . . . . .133.1 Movement . . . . . . . . . . . . . . . . . . 13

    3.2 Melee . . . . . . . . . . . . . . . . . . . . . . 13

    3.2.1 Dealing blows . . . . . . . . . .13

    3.2.2 Blocking and

    counterattacking . . . . . . .14

    3.3 Witcher magic . . . . . . . . . . . . . . .14

    3.3.1 Signs . . . . . . . . . . . . . . . . . 14

    3.4 Bombs, daggers and traps . . . . . .15

    3.5 Temporary eects. . . . . . . . . . . . .15

    3.5.1 Potions and oils . . . . . . . . .16

    3.5.2 Places o Power . . . . . . . .16

    3.5.3 Critical eects . . . . . . . . .16

    3.6 Finisher moves and adrenaline. . . 1 7

    4. Character advancement . . . . . . . . .18

    4.1 Experience . . . . . . . . . . . . . . . . . . 18

    4.2 Abilities . . . . . . . . . . . . . . . . . . . . 18

    4.3 Development paths . . . . . . . . . . . .18

    4.3.1 Ability listing . . . . . . . . . .19

    4.4 Mutagens . . . . . . . . . . . . . . . . . . . 23

    5. Alchemy . . . . . . . . . . . . . . . . . . . . .245.1 Types o alchemical mixtures . . . .24

    5.2 Acquiring ormulae . . . . . . . . . . .24

    5.3 Ingredients . . . . . . . . . . . . . . . . . . 25

    5.4 Preparing mixtures and bombs . .25

    6. Inventory . . . . . . . . . . . . . . . . . . . .28

    6.1 Sword and armor upgrades . . . . . 28

    6.2 Crating items . . . . . . . . . . . . . . .28

    7. Minigames . . . . . . . . . . . . . . . . . . .29

    7.1 Dice poker . . . . . . . . . . . . . . . . . . 29

    7.2 Fistghting . . . . . . . . . . . . . . . . . 30

    7.3 Arm wrestling . . . . . . . . . . . . . . .30

    8. Dealt keys . . . . . . . . . . . . . . . . . .31

    Svensk Qickstart . . . . . . . . . . . . . .32

    Somi Qickstart . . . . . . . . . . . . . . .36

    Portgs Qickstart . . . . . . . . . . . . .40

    Tech Spport . . . . . . . . . . . . . . . . . . .43

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    1. Beore yo begin

    1.1 Game and driver installation

    Place The Witcher 2: Assassins of Kings game disc in your DVD drive.

    The initial installation screen will automatically appear i autorun is enabled.I it is not, execute the Setup.exe le rom the DVD drive.

    Follow the instructions on-screen. Select the ast installation option to install thegame in a deault directory, or the non-standard installation option to select theinstallation directory yoursel.

    You will be able to run the game ater installing it.

    The Witcher 2: Assassins of Kings requires DirectX 9.0c drivers or better.I you do not have DirectX, the installer will ask you to accept a license agreementand will install the most recent DirectX version.

    1.2 Ttorial

    Select this option to begin a tutorial which will introduce you to basic gameplaymechanisms. It is not necessary to complete the tutorial in order to begin a newgame.

    1.3 Arena

    This mode is suitable or experienced players and beginners alike. You will aceendless waves o opponents in this mode, so you can practice various combat tac-tics against dierent types o enemies. With every wave you deeat, Geralt earns anew level and some rewards. The money you win can be used to buy upgrades at thearena shop or to hire companions. You are also awarded points or each wave yourepel you can send the results to the ocial The Witcher 2: Assassins of Kingsorums ater losing.

    Note! You will have to use the game launcher to log into your orum account inorder to send your results.

    1.4 New game

    Select this option to begin a new game. There are our diculty levels available.

    Easy or inexperienced gamers. Geralt meets weaker opponents and receives lessdamage, while he himsel deals more damage. Most battles can be won using onlya sword.

    Normal or mid-advanced gamers. The opponents levels are normal. The game-play is balanced. Most battles can be won using a sword and magical signs.

    Hard or experienced gamers. Opponents deal high damage, and its harder toacquire items. Many battles require the use o a sword, magic and alchemy.

    Insane or truly consummate gamers who expect an extremely high diculty lev-el. Opponents deal very high damage, and no save game can be loaded i Geralt dies.

    Dark or very experienced gamers. This diculty level allows you to acquire darkitems and grants you access to quests which are not available on other diculties.

    Note! I you change the Insane or Dark diculty to another diculty level

    during gameplay, you wont be able to return to these diculties later on duringthe same game.

    1.5 Saving and loading the game

    The game will automatically make a savegame rom time to time at important po-ints. You should also save the game yoursel in the moments you deem appropriate.The F5 key serves that purpose. You can load a saved game by selecting the Loadgame option in the menu, where you will nd a list o saved games. When in game,you can use the quickload key to load the most recent savegame.

    1.6 Options

    Select this to adjust the game options to your preerences.

    Msic and sond this panel allows you to congure the volume o music, back-

    ground sounds and dialogues.

    Gameplay this panel allows you to change gameplay options, such as displayingsubtitles, QTE diculty, displaying tutorial pop-ups and the combat status window.

    Controls this panel allows you to switch controls between keyboard with mouseand a controller, adjust mouse sensitivity and toggle the X and Y axis inversion.

    Graphics this panel allows you to change display settings saturation and con-trast.

    Note! Other game options, including screen resolution, screen ormat, advancedgraphics options and key settings can be accessed through the Options button o thegame launcher menu.

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    1.7 Extras

    This option allows you to view the games end credits and the animated fashbacksunlocked during gameplay.

    1.8 Exit game

    Choose this option to exit the game.

    2. Beginning the game and the ttorialYou play the game as Geralt o Rivia. You begin the game in the La Valettes dun-

    geons, interrogated by Vernon Roche. Your rst task is to convince the man he hasno right to detain you.

    Every time you have a chance to make a new action (that is, one not eatured inthe tutorial mentioned in paragraph 1.2), learn gameplay mechanisms and the in-terace, a tutorial pop-up will appear on-screen. It will then explain basic gameelements to you.

    2.1 Game interace

    The interace allows you to learn all inormation concerning the game and its story.

    2.1.1 Main gameplay screen

    The main gameplay screen displays the game world.

    Minimap indicates your position in the game world. It displays markers concer-ning important locations and quests. It indicates the direction you should head to inorder to complete the presently tracked quest.

    Time indicator displays the current time o day.

    Tracked qest displays the presently tracked quest and a short description oits goals.

    Sign and qickslot indicator displays the presently selected sign and item inthe quickslot.

    The main screen also displays inormation visible only or a set amount o time.

    These include:

    Qest pdates displayed when a quest enters a new phase or is completed.

    Ttorial short inormation helpul during the game.

    Temporary eect timers timers displaying how long the eects o a potion, oil,Quen sign, Place o Power or critical eect will last.

    Interaction indicator displayed when its possible to interact with a characteror item.

    Looting window displayed when you can pick some items up. It displays the ourmost valuable items rom a given container.

    Combat log displayed during combat, it inorms about the amount o damagedealt and received.

    Adrenaline bar displayed beneath the players status when you are able to gainadrenaline rom blows, signs or intoxication.

    2.1.2 Medallion

    Minimap

    Timeindicator

    Trackedqest

    Sign and qickslot indicator

    Medallion

    Players stats

    Vitality

    Vigor

    Medallion

    Toxicity

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    Medallion can be used when energized, as indicated by a pulsating yellow aura.The medallion highlights items, herbs, monsters and places o Power.

    Vitality indicates the characters health level. Should it be depleted due to dama-ge taken, Geralt will die.

    Vigor indicates the amount o the heros vigor points. Vigor points are necessaryto use signs and blocking enemy blows.

    Toxicity indicates the level o the heros intoxication. A high toxicity wont allowyou to consume additional potions, meaning you will have to wait or the toxicityto all.

    2.1.3 Qick selection men

    The quick selection menu is enabled by pressing the Ctrl key and allows you to selecta sign or item that will then be quickly used in combat.

    Sign selection allows you to select one o the signs: Aard, Yrden, Igni, Quen or Axii

    Qickslot item selection allows you to select a dagger, bomb or trap previouslyplaced in a quickslot in the inventory panel

    Meditation allows you to begin meditation

    Silver sword selection results in drawing/sheathing the silver sword

    Steel sword selection results in drawing/sheathing the steel sword

    2.1.4 Inventory panel

    The inventory panel is divided into two parts. Your traveling bag and a list o itemswithin it are visible to the let. Presently equipped items are visible to the right.Items can be moved between the traveling bag and the equipment slots.

    The travelling bag is divided into tabs that display various types o items: weapons,ranged weapons, armor, upgrades, traps, bombs, books, trophies, mutagens, alche-mical ingredients, crating components, diagrams and ormulae, baits, quest items,junk and a tab displaying all items.

    Signselection

    Qickslotitemselection

    Steel sword selection

    Meditation Silver sword selection

    Dropitems

    Tabs

    Orensavailable

    List oitems in the

    traveling bag

    Selectedtravelingbag item

    properties

    Armorslot

    Bootsslot

    Gantletsslot

    Selected eqippeditem properties

    Trosersslot

    Trophyslot

    Silver swordslot

    Qickslots

    Total eqipmentweight

    Steel swordslot

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    2.1.5 Jornal panel

    The journal contains all inormation on the game world and gameplay elements.It is divided into the ollowing tabs: quests, locations, characters, monsters, cra-ting, tutorials, alchemy, glossary and retrospections.

    Qest tab

    Displays all quests that Geralt has accepted, including their descriptions andstatus.

    Qest statses:quest tracked

    quest successully completed

    quest ailed

    new journal entry or entry actualization.

    The other tabs have a similar structure. The crafting and alchemy tabs will allow

    you to view diagrams and formulae that Geralt knows.

    2.1.6 Map panel

    This panel allows you to view your position in the game world and to see inorma-tion on important locations.

    2.1.7 Meditation

    Meditation allows you to access our panels:

    Alchemy which allows you to create mixtures based using the ormulae you know.

    Drink potions which allows you to drink prepared potions.

    Qest phaseTabs

    Qest description

    Qeststats

    List oqests

    Map Crrent location

    Zoom in/ot scroll bar Key

    Character leveland talents

    Alchemy

    Character

    Rest

    Drink potions

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    Rest which allows you to pass time until a selected hour.

    Character which allows you to distribute talents and learn new abilities.

    2.1.8 Character traits

    This panel displays all your statistics concerning attack, deense, regeneration,bonuses and chances, as well as critical eect immunity.

    2.2 Exploring the game world

    You see the game world in TPP view and move Geralt using the W, S, A, and Dkeys. You rotate the camera using the mouse so as to have the best view o in-gameevents.

    2.3 Minimap and markers

    The minimap allows you to view your in-game position at a glance. The ollowingmarkers are visible on the minimap:

    - tracked quest

    - important character

    - cratsman

    - shop

    - inn

    Furthermore, your enemies are visible on the minimap in the orm o red dots.

    2.4 Interactions

    Thanks to using a mechanism o precise target selection, all in-game interactionsare supported by the let mouse button . When interacting with an item is possi-ble, inormation regarding the type o interaction will be displayed on-screen. Themost important interactions are: beginning dialogue, picking up an item, pickingherbs, passing a door and scaling an obstacle, lighting a lamp, viewing a noticeboard and many, many more. When two types o interactions with a given item orperson are possible, the right mouse button is also used or interacting.

    2.5 Dialoges

    When you talk to other characters, the things said by both them and you will bedisplayed at the bottom o the screen. Dialogue options are displayed in a list on the

    screens right, and you can pick the option you want using either the mouse or thekeyboard arrows and the Enter key.

    Geralts mapposition

    Tracking direction

    Short descriptiono the tracked qest

    Time o day

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    en. I the key hint is accompanied by a bar, it means youll have to hold the key untilthe bar is ull. A ailed QTE may have dire repercussions, so beware.

    3. CombatCombat is an inseparable part o a witchers proession, so you will have manychances to perect your ghting abilities in-game.

    3.1 Movement

    Movement in combat is not drastically dierent rom regular movement. You canmove Geralt using the W, S, A, and D keys. You rotate the camera using the mouse

    so as to have the best view o in-game events.

    Rolling is an important maneuver, as it helps to quickly avoid blows or increase ordecrease the distance to an enemy. Rolling orward is done by pressing the Spacekey. Pressing an appropriate movement key (W, S, A, and D) twice will result ina roll in the selected direction.

    3.2 Melee

    Steel and silver swords, typical weapons o the witchers, are available in-game.Steel swords are more eective when ghting sentient races, while the silver onesare used against monsters. It may turn out that youll have to youse an improvisedweapon a pick or an axe and in rare circumstances even your sts.

    3.2.1 Dealing blows

    You attack your enemies by pressing either the let or the right mouse button. Thelet mouse button is used or swit blows, while the right mouse button is used orstrong blows. You must use either strong or swit blows depending on the enemy youace. Swit blows deal less damage than strong blows, but are an excellent choicewhen acing agile opponents who use no armor or shields. I you ace less agile butbetter armored opponents, the strong blows will be more appropriate dealingthem takes more time, but they have more strength behind them, which results ingreater damage dealt to enemies.

    When youre in combat, the closest enemy is automatically selected (this is repre-sented by an icon on his body and a health bar over him), and pressing LMB orRMB will result in making a blow in his direction. To attack a target other than theone currently selected, all you have to do is rotate the camera or press a movementkey (W, A, S or D).

    2.6 Gameplay dialoges

    When talking to other characters, you will oten see gameplay icons next to thedialogue options. They are used to enter special panels or minigames. The iconsare as ollows:

    Trade opens a shop panel, which allows you to buy or sell variousitems.

    Crat an item opens a crating panel, which allows a cratsmanto use items and diagrams provided by you to crat an item, suchas a sword or armor.

    Bribe allows you bribe the character. Sometimes you will haveto use this option to gain inormation.

    Intimidation one o the orms o infuencing the character you aretalking to. Intimidation can ail, and ailures will aect how the resto the discussion transpires

    Persasion one o the orms o infuencing the character you aretalking to. More pleasant than intimidation.

    Axii - one o the orms o infuencing the character you are talking to.Makes use o the Axii Sign.

    Dice poker begins a dice minigame.

    Fistfghting begins a stght.

    Armwrestling begins an armwrestling minigame.

    Exit dialoge Allows you to nish the discussion.

    Change hairstyle allows you to change Geralts hairstyle.

    2.7 Qick Time Events

    In some sections, the Quick Time Event (QTE) mechanism will be a gameplay ele-ment. It requires you to press the appropriate key when a hint is displayed on-scre-

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    Note! The amount o damage you deal depends on your vigor pool. When it is ull,Geralt will deal maximum damage. Each point used means Geralt will deal propor-tionally less damage.

    3.2.2 Blocking and conterattacking

    When youre ghting a strong enemy, or one equipped with a shield, its a good ideato block his blows. Parrying an enemys blow successully strikes him o balance,making it easier to attack him. You block by pressing the E key. Vigor points areused up when blocking, but it is still possible to block when the vigor pool reaches 0.

    Note! The amount o blocked damage depends on the vigor pool. When it is ull,Geralt blocks all the damage. Each point used means Geralt will block proportio-nally less damage.

    Ater getting the Riposte skill, you will be able to eectively and impressively coun-ter enemy attacks. You begin the counterattack with your block up (holding the Ekey) when an opponent will try to land a blow on you, the icon on his body will turninto a sword icon or a moment, signiying the best opportunity to counterattack.At this point you should press LMB and Geralt will make a dodge and a dynamicriposte.

    3.3 Witcher magic

    Though witchers tend to used swords when ghting, they also can use special spells known as Signs that can not only wound opponents, but also give them tacticalsuperiority. To cast a Sign you select it using the quick menu and then press the Q.Casting a Sign costs one point o vigor.

    3.3.1 SignsGeralt uses ve basic Signs and a special one, which is only available ater gettingthe Magical sense skill (see subsection 3.6 and section 4). Signs can be upgraded(See section 4).

    The Aard Sign a telekinetic wave that can throw back, knock downor stun an opponent. This Sign can also be used to destroy obstacles,or example crumbling walls.

    The Yrden Sign a magical trap placed on the ground, which will woundand immobilize opponents. The Signs basic level allows you to placea single Yrden Sign on the ground. Ater upgrading it, youll be ableto place up to three Yrden Signs at a time. These will work in unison,creating an impassable barrier.

    The Igni Sign a gush o fames that wound opponents. Whenupgraded, the Sign has a chance o incinerating opponents and hasa larger area o eect.

    The Qen Sign a protective shield that lasts or 30 seconds at theSigns basic level. It is a Sign that Geralt uses on himsel the Quenabsorbs all damage directed at you, and the upgraded version refects50% o the damage at the enemy. While the Quen is in eect, Geraltcannot regenerate vigor.

    The Axii Sign a charm placed on an opponent. I the charm attemptis successul, the enemy will become your ally or a short while, ghtingat your side.

    3.4 Bombs, daggers and traps

    Apart rom the Signs, Geralt also has access to bombs and daggers that allow himto attack at a distance longer than the swords blade, and traps that can be placedon the ground. To use daggers, you must rst get the Dagger throwing skill.

    Daggers are a standard ranged weapons, and are eective against weaker oppo-nents. Bombs, on the other hand, are useul against groups o enemies. Your bombscan have several eects stunning, incineration or poisoning.

    You can throw daggers and bombs in two ways. The auto-aiming mode is used aga-inst the currently selected target. When you quickly press the R key, the dagger orbomb will hit that target. The manual aiming mode, allows you to use the mouseto aim. In order to do so, you should press and hold the R key until a crosshair ap-pears. This will allow you to aim the mouse and throw your projectile by releasingthe R key.

    You also use the R key when setting traps. Ater you press it, Geralt will beginplacing a trap at the spot hes currently in. Keep in mind that setting a trap takessome time, so i there is an enemy nearby, its better to use other means o dealingwith him.

    You will nd a list o bombs in section 5.

    3.5 Temporary eects

    Various temporary eects may be in eect in combat. These are refected by timersin the upper part o the main gameplay screen.

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    3.5.1 Potions and oils

    Potions and oils temporarily raise your combat statistics, and must be used beoreentering combat. Using them, you can increase your damage, regeneration or chan-ces o causing a critical eect.

    Drinking potions to drink a potion enter meditation and pick the Drink potionsoption. To the let you will see a list o available potions, while to the right you willsee the potions currently in eect, along with your toxicity level. Pick the potionyou wish to drink and press the Space key. You will see how intoxicated you willbecome i you drink the potion. Then press Enter and you will drink the potion.Three potions can be in eect simultaneously, and our ater you get the Taster skill.

    Coating blades to coat your blade with an oil, enter the inventory panel andpick the Upgrades tab. Drag the oil youre interested in to your sword, and it willbe applied. When viewing the swords properties, youll be able to see what oil iscurrently in eect, and how long it will remain so.

    3.5.2 Places o Power

    A Place o Power is a ocus point o arcane energies, which can be recognized byripples in the air. When you spot a place like that, use your medallion and enterthe ripples to activate it. Places o Power temporarily raise your statistics, suchas vitality regeneration or Sign power. They provide additional support in combat.

    3.5.3 Critical eects

    Critical eects these include poisoning, bleeding, incineration and stun. Geraltcan infict them on his enemies, but they can be inficted on Geralt in turn. Theeect will occur depending on whether it is triggered and on Geralts resistance.

    You can view your chances o causing critical eects in the character panel theodds can be raised by getting or improving the appropriate skills, acquiring newmutations, drinking potions and using oils.

    Geralts resistances to critical eects caused by opponents can be raised by gettingappropriate skills and wearing appropriate equipment.

    3.6 Finisher moves and adrenaline

    I you manage to stun an opponent, or example, by using the Aard Sign, you will beable to perorm an impressive nisher move, which will instantly kill him. To do so,you only need to strike the stunned enemy. Youll be able to nish your opponentso that way i your chance o causing a critical eect, such as stunning, is high.

    Adrenaline accumulates when you learn the Combat acumen, Mutant or Magicalsense skill. The adrenaline bar will then appear beneath the vigor bar. When it isull, you will be able to use a special ability a group nisher move, berserk or theHeliotrope Sign. The X key is used to activate the ability.

    The grop fnisher move available ater you learn the Combat acumen skill. Itis a series o impressive blows, which allow you to kill up to three enemies at once.

    Berserk available ater you learn the Mutant skill. Once berserk is activated,Geralt will deal supernatural amounts o damage or a short time.The Heliotrope Sign available ater you learn the Magical sense skill. This Signwarps space and time. It is a barrier that makes your enemies move slower thanusual, allowing you to gain incredible advantage, especially when acing multipleopponents.

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    4. Character advancementAs the story o his adventure advances, so does Geralt. He will learn new abilities,upgrade those he already has, and raise his statistics.

    4.1 Experience

    Geralt will receive experience points or deeating enemies and or completing qu-ests. Ater he gets enough experience points, his character level increases. Thisincreases vitality and gives you a talent point which you can use to develop abilities.The maximum character level is 35.

    4.2 AbilitiesAbilities are the most important part o character advancement. They allow youto raise your statistics and to learn new skills. To develop an ability, you must havetalent points available and enter meditation. Ater selecting the Characteroption, you will see an ability tree divided into our parts: training, swordsmanship,alchemy and magic these are the development paths that determine your ocusin combat. Almost all abilities have their prerequisites, as refected by the net oconnections between them you cannot get an ability i you do not have the prere-quisite one. Two levels o each ability are available.

    4.3 Development paths

    Training the primary development path. To begin another path, you must spend atleast six talents on the talent path abilities.

    Swordsmanship i you decide to develop this path, Geralt will be better atswordplay. He will deal more damage, suer less rom blocks and have a betterchance o causing critical eects on his enemies. This path allows you to learn howto counter enemy blows and execute group nishers. This development path is orthe gamers who preer simple gameplay, ocus on strength and head-on combat.

    Alchemy developing this path means you will ocus on using potions, oils andbombs. Geralt will become an expert in preparing mixtures. The duration o theireectiveness will increase, and while it lasts, Geralt will deal more damage andregenerate more quickly. This path allows you to learn the berserk mode and tocreate mutagens as side eects o preparing mixtures. This development path is orgamers who preer to rack their heads a bit.

    Magic this path allows you to upgrade the Signs you know, which will strengthentheir eects, increase the damage they deal and add new traits to them like incine-rating opponents with the Igni Sign or refecting damage with the Quen Sign. Thispath allows you to learn the impressive Heliotrope Sign, which warps space andtime. This development path is or gamers who preer the gameplay to be balancedbetween direct and ranged combat.

    You can develop the paths independently o each other, but it is worth noting thatthe most powerul abilities are at the end o each tree, so you should spend yourtalents wisely. You cannot un-learn an ability you have learned; once you have madeyour choice, you have to live with it.

    4.3.1 Ability listing

    Training

    Ability Level 1 Level 2

    Vigor regenerationVigor regenerationoutside combat +25 %

    Vigor regenerationoutside combat +25%

    Hardiness Vitality +10 Vitality +50

    ParryingUnlocks the abilityto parry blows romall directions.

    Damage reduction whenblocking: 50%

    Dagger throwingUnlocks the abilityto throw daggers.

    Damage dealtby daggers: +20

    Arrow redirectionUnlocks the abilityto redirect arrows.

    Unlocks the abilityto redirect arrows

    towards the shooter.Fortitude

    Vigor regenerationin combat +10%

    Vigor +1

    Swordsmanship

    Ability Level 1 Level 2

    PositionDamage taken romback stabs: 150%

    Damage taken romback stabs: 100%

    RiposteUnlocks the ability tocounter an opponent'sblows

    Chance o instant killwhen counterattacking:10%

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    Feet workDistance covered whiledodging +100%

    Distance covered whiledodging +200%

    Violence Sword damage +5% Sword damage +15%

    Whirl

    Unlocks the ability todeal damage to manyopponents. Additionalopponents take 50%damage.

    Additional opponentstake 100% damage.

    GuardVigor needed to blockincoming blows: -25%

    Vigor needed to blockincoming blows: -50%

    Tough Guy

    Damage reduction:

    +5%

    Damage reduction:

    +15%

    SchemerVigor regeneration du-ring combat: +10%

    Vigor regeneration du-ring combat: +40%

    Hardy Vitality +25 Vitality +100

    PrecisionChance o critical eect:bleeding: 10%

    Chance o critical eect:bleeding: 20%, Sworddamage: +5%

    Sudden deathChance o instant kill:+2%

    Chance o instant kill:+5%

    FinesseChance o all criticaleects: +5%

    Chance o all criticaleects: +15%

    InvincibleVitality +50, Damagereduction +5%

    Vitality +150, Damagereduction +10%

    Combat acumen

    Unlocks group nishers,

    activated ater theadrenaline bar charges.Allows the generationo adrenaline throughsword blows.

    Damage +30%, Dama-ge reduction +10%

    Whirlwind

    Generation o adrenalinethrough sword blows:+10%, All resistances:+10%, Chance o allcritical eects: +10%

    Generation o adrenalinethrough sword blows:+30%, All resistances:+20%, Chance o allcritical eects: +20%

    Alchemy

    Ability Level 1 Level 2

    AlchemistBomb damage: +30%,Trap damage: +50%

    Bomb damage: +70%,Trap damage: +70%

    Synthesis Vitality +20 Vitality +80

    Side eectChance o creating amutagen as a byproducto alchemy: 2%

    Chance o creating amutagen as a byproducto alchemy: 10%

    Specialization: potions Potion duration +10% Potion duration +40%

    HarvesterAlchemical ingredientsharvested: +50%

    Alchemical ingredientsharvested: +100%

    CatalysisEects o taken potions:+15%, negative eectso taken potions: -30%

    Eects o taken potions:+35%, negative eectso taken potions: -80%

    Specialization: oils Oil duration: +10% Oil duration: +40%

    TransmutationEects o all oils used+15%

    Eects o all oils used+35%

    ImpregnationEects o all mutagens+15%

    Eects o all mutagens+35%

    TasterUnlocks the abilityto drink an additionalpotion.

    Damage reduction whenintoxicated +10%

    CondensationVigor regeneration whenintoxicated +15%

    Vigor regeneration whenintoxicated +35%

    MetathesisDamage when intoxica-ted +5%

    Damage when intoxica-ted +25%

    BerserkerChance o an instant killwhen intoxicated +1%

    Chance o an instant killwhen intoxicated +3%

    Mutant

    Unlocks berserk mode,activated ater theadrenaline bar charges.Allows adrenaline gene-ration when intoxicated.

    Adrenaline generationwhen intoxicated +25%

    Amplication

    Adrenaline genera-tion when intoxicated+15%, Damage whenintoxicated +10%,Damage reduction whenintoxicated +5%

    Adrenaline genera-tion when intoxicated+50%, Damage whenintoxicated +15%,Damage reduction whenintoxicated +15%

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    Magic

    Ability Level 1 Level 2

    Enhanced Aard Sign

    Unlocks Aard Sign levelII. Aard Sign dealsdamage to opponents.Sign damage: 1. Signrange +2m

    Unlocks Aard Sign levelIII. Aard Sign dealsdamage to opponents.Sign damage: 6. AardSign has an area eect.Sign range +6m

    Destructive magic Sign damage +5Sign damage +10, vigor+1

    Enhanced Axii SignUnlocks Axii Sign levelII. Hexed opponent gets:Vitality +20%, Damagedealt +20%

    Unlocks Axii Sign levelIII. Hexed opponentgets: Vitality +50%,Damage dealt +50%

    Enhanced Quen Sign

    Unlocks Quen Sign levelII. Quen refects 20%damage. Sign duration+20s

    Unlocks Quen Sign levelIII. Quen defects 50%damage. Sign duration+60s

    Magic intensication Sign power +1Sign power +2, Damagereduction +10%

    VentingQuen transers refecteddamage to two enemies.

    Quen transers refecteddamage to three ene-mies.

    Fatal attractionEnables to hex up totwo opponents with AxiiSign.

    Enables to hex up tothree opponents withAxii Sign.

    Magical vigor Vigor +1 Vigor +2

    Enhanced Igni Sign

    Unlocks Igni Sign levelII. Chance to incineratean opponent. Sign range+3m

    Unlocks Igni Sign levelIII. Igni Sign has anarea eect Sign range+6m

    Enhanced Yrden SignUnlocks Yrden Signlevel II. The player canset two traps.

    Unlocks Yrden Signlevel III. The player canset three traps.

    Glyph enhancement

    Yrden traps jointogether, making it im-possible or opponents tomove between glyphs.

    The glyph it createsdeals damage to oppo-nents: 5 damage/s

    Energy fowCritical eect chance oSigns +5%

    Critical eect chance oSigns +25%

    Magical lie orce Vitality +50 All resistances +5%

    Magical sense

    Unlocks HeliotropeSign, activated ater theadrenaline bar charges.Allows the generationo adrenaline throughSigns.

    All resistances +5%,Adrenaline generationthrough Signs +50%

    Control over the Power

    All resistances +20%,Sign damage +3%,

    Adrenaline generationthrough Signs +10%

    All resistances +30%,Sign damage +7%,

    Adrenaline generationthrough Signs +65%

    4.4 Mtagens

    Mutagens are powerul mutation-triggering agents. They allow you to raise yourabilities even urther. Mutagens can be acquired in two ways: you can loot one roma deeated enemy or you can create one as a byproduct o alchemy. To undergo mu-tation, enter meditation, and then select the Character option and nd an abilitythat has a mutagen slot. The mutation cannot be reversed.

    Mutagens usually take one o three orms: lesser, basic and greater. Each o theseorms raises the characters statistics, but by a dierent amounts.

    Mtagen variants:

    Critical eects mtagenEect: increases the chance o causing critical eect.

    Range mtagenEect: increases the range o the Aard, Igni and Axii Signs.

    Vitality mtagenEect: increases vitality.

    Power mtagenEect: increases sword damage.

    Strength mtagenEect: increases damage reduction.

    Concentration mtagenEect: increases Sign damage.

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    5. AlchemyRegardless o whether you select the alchemist development path or not, masteringthe art o preparing potions and oils as well as producing bombs will be an impor-tant gameplay element. The skilul use o these items may save your skin manytimes. Alchemical knowledge is important or a witcher, since he can oten use itto increase the damage he deals, his regeneration abilities, or the chances to causea critical eect.

    5.1 Types o alchemical mixtres

    In this game you have the ability to use alchemy in order to create three types o

    items:

    Potions drank beore combat, they temporarily raise your statistics. These areliquid mixtures that are created by adding special ingredients, such as herbs andmonster body parts, to an alchemical base usually alcohol. Drinking a potionequals poisoning ones organism, thereore, apart rom enhancing certain senses,most potions have side eects.

    Oils blade coatings used beore combat. These allow to temporarily raise damagedealt to specic opponents, or raise the chance o causing a critical eect. Theyhave no side eects.

    Bombs distance weapons that allow you to surprise the opponent and stun, inci-nerate or panic him. Oten a bomb used at the appropriate moment, or exampleagainst a group o enemies, can help you gain the upper hand in a tough ght.

    5.2 Acqiring ormlae

    To prepare a mixture, you must know what alchemical ingredients to mix ormu-lae and recipes are helpul in that regard. Since Geralt has only basic alchemicalknowledge, he cant prepare all the mixtures, which are oten the results o experi-ments by mages or herbalists. Formulae can be acquired in three ways in-game: asa reward ater completing a quest, bought in a shop or ound as loot. When you learna new ormula, it will be available in your equipment, journal and the alchemy panel.

    5.3 Ingredients

    Nine natural substances are used when producing potions, oils and bombs. They are:Vitriol, Hydragenum, Rebis, Aether, Quebrith, Vermillion, Caelum, Sol and Fulgur.

    These substances are ound in alchemical ingredients: herbs and monster bodyparts or example in Nekker claws. When you pick up an alchemical ingredient,youll be able to check what substance it contains in your equipment and in thealchemy panel.

    5.4 Preparing mixtres and bombs

    To create a mixture or bomb, enter meditation and then the alchemy panel. To thelet you will see the list o ormulae you know; to the right you will see the ava-ilable alchemical ingredients. The order in which you should mix the alchemicalsubstances is visible at the bottom o the screen. To do so, you can manually addeach substance by scrolling the list to the right, or use the slot auto lling option toautomatically ll the central alchemy panel with substances necessary or a givenormula. When you mix the ingredients in the proper order, the mixture will becreated and added to your equipment.

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    POTIONS

    CatEect: allows seeing in total dark-ness and through walls. Decreasesdamage dealt.Toxicity: low

    GadwallEect: increases vitality regene-ration at the expense o vigor anddamage dealt.Toxicity: high

    Tawny OwlEect: increases vigorregeneration.Toxicity: low

    WolEect: increases chance o causingcritical eects, or Igni incinera-tion and or Aard knockdown.Toxicity: low

    RookEect: increases sword damage.Toxicity: low

    SwallowEect: increases vitality

    regeneration.Toxicity: low

    Golden OrioleEect: increases all resistances.Toxicity: low

    TiaraEect: decreases vigor loss whenblocking at the expense o vitalityand damage dealt.Toxicity: high

    Stammelords PhilterEect: increases Sign power at thecost o vitality.Toxicity: medium

    Maribor ForestEect: increases vigor at theexpense o vitality and chance ocausing critical eect.Toxicity: high

    LapwingEect: considerably increasesvigor regeneration at the expenseo vitality and resistances.Toxicity: high

    VirgaEect: increases damage reductionat the expense o resistances andchance o causing critical eects.Toxicity: medium

    White Raards DecoctionEect: increases vitality at theexpense o damage dealt.Toxicity: very high

    Petris PhilterEect: increases Sign damage.Toxicity: very high

    Badger

    Eect: considerably increaseschance o causing critical eects,or Igni incineration and or Aardknockdown.Toxicity: very high

    ThnderboltEect: considerably increasesdamage dealt at the expense ovitality and its regeneration.Toxicity: very high

    OILS

    Necrophage OilEect: increases damage to necro-phages.

    Hanged Mans VenomEect: increases damage tohumanoids.

    Specter OilEect: increases damage towraiths.

    Brown OilEect: increases chance o causingcritical eect: bleeding.

    Falkas BloodEect: increases maximum sworddamage.

    WhirlEect: increases sword damage.

    Spider OilEect: increases chance o causingcritical eect: poisoning

    BOMBS

    SammEect: stuns and immobilizes allenemies in range.

    Grapeshot

    Eect: ater detonating wounds allenemies in range with shrapnel.

    Devils PballEect: releases a cloud o poisongas.

    Dancing StarEect: explodes with re andwounds enemies.

    Dragons DreamEect: releases a cloud o famma-ble gas.

    Zerrikanian SnEect: blinds and immobilizes allenemies in range.

    FlareEect: Illuminates the surroundingarea when detonated.Stenchblb

    Eect: releases a oul-smellingcloud that decreases the statisticso all enemies within it.

    Red MistEect: releases a cloud opsychoactive gas.

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    6. InventoryDuring the game, you will nd a lot o items that you can put into your traveling bag to use or sell later. The inventory panel displays items sorted into groups: swords,ranged weapons, armors, upgrades, potions, traps, bombs, books, mutagens, alche-mical ingredients, crating components, baits and quest items. Geralts travelingbag is visible to the let, and his current equipment to the right. You can move itemsby dragging them between the traveling bag and the equipment worn. In the panelsupper section you can see the orens you own, as well as the total weight o carrieditems. When it exceeds 250 kg, Geralt will be overloaded and wont be able to run,drastically reducing his combat capabilities.

    6.1 Sword and armor pgradesIn time, you will nd armor and sword upgrades, allowing you to improve the qu-alities o these items. You can only upgrade those it ems that contain slots or runesand enhancements. When you own such a sword or armor and an upgrade, enterthe equipment panel and drag the upgrade in question to a chosen item it will beupgraded. You cannot undo an upgrade.

    6.2 Crating items

    In the game, you can do more than just create mixtures based on available ormu-lae. You can also crat items based on ound or bought diagrams. Unortunately Ge-ralt doesnt know how to orge sword or make gauntlets, so to crat an item he mustgo to a qualied cratsman. Said cratsman must be provided with crating com-ponents such as wood, leather or twine - and hell use a diagram to crat an item.

    When you nd a cratsman and pick an appropriate dialogue option, you will see

    the item creation panel. The diagrams you own will be visible to the right, and cra-ting components will be visible to the let. Ater picking a diagram, the order andamount o crating components necessary to crat the item will appear at the cen-ter. You can ll the list manually, clicking specic components on the list to theright, or automatically. Ater lling the list, you can crat the item, which will beadded to the inventory.

    7. MinigamesThe minigames give you a chance o earning extra orens, getting additional expe-rience points when youre taking part in a tournament and, in some cases, get-ting quest items. You will usually nd the opponents you can ace at inns.

    7.1 Dice poker

    Everyone plays dice poker humans, elves and dwarves. No wonder, since the gameis known or its simple rules and high bets. To begin a game pick the dialogue optionsLets play dice. You will play using ve six-sided dice, and the game goes as ollows: A dice poker board will appear ater beginning the game. Your dice are at the

    bottom, while your opponents at the top. You place your bid using a slider. Your opponent can raise it, and you can

    accept that or pass. You roll the dice by placing them above the board and clicking the let mouse

    button. Moving the mouse when rolling infuences the direction the dice willroll and how strong the throw wil l be. You must be careul not to throw thembeyond the board. Your opponent rolls his dice a ter you roll yours.

    Now you can compare your dice roll to your opponents. Click the dice you would like to roll again. They will be highlighted. Ater

    accepting your choice, you will be able to increase your bid and make anotherroll.

    Ater your opponents roll, the dice are compared, and the player with thebetter roll takes the money.

    Winning rolls, rom highest to lowest:Five-o-a-kind ve dice showing the same valueFor-o-a-kind our dice showing the same value

    Fll Hose a pair and a threeSix-high strait dice showing 2, 3, 4, 5 and 6Five-high strait dice showing 1, 2, 3, 4 and 5Three-o-a-kind three dice showing the same valueTwo pairs dice showing two matched pairs o valuesPair dice showing a single matched pair o values

    Should both players have the same roll, the winner is determined by the value ohis roll. I both players have the same roll and value, its a draw.

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    7.2 Fistfghting

    Fistghting is not a pastime or gentlemen, but there were never many o thesein Temeria, so Geralt easily kept in good shape. A stghting tournament can beentered at every inn by talking to the sel-appointed ght organizer and selectingthe appropriate dialogue option. Beore you begin your ght, you will have to placeyour bet. The stronger opponent, the higher the maximum bet.

    When you enter stghting mode, you will see your opponent in ront o you. Hishealth bar is above him, yours is where it always is. The winner is the one to lowerhis opponents health to a critical level rst, in other words the one to bring theother down and knock him out.

    This dynamic minigame requires good refexes. The ght uses the Quick Time Event(QTE) mechanism, meaning that to make a blow, a series o blows or a counterat-tack, you will have to press the right keys at the right time. During the short timewhen hints are displayed, you will be able to view the ght in slow motion. Failingto press the right key will result in being hit by the opponent, and multiple ailuresin losing the ght.

    Ater winning a ght, you get the money you and your opponent bid earlier, andyou will be able to try again, but this time against a stronger stghter. Should youlose, you will lose your money. To get them (and your honor) back, all you need to dois talk to the ght organizer about payback.

    7.3 Arm wrestling

    A pastime o requent visitors to inns bored with continuous drinking and preer-ring hard biceps to strong sts and lost t eeth. To begin this minigame, nd a usually

    sitting opponent and choose the appropriate dialogue option.

    Beore you sit at the table and begin the contest, you should choose your bid. Thenthe match will begin. To win, you must to slam your opponents hand to the table.You need to keep the st cursor within the yellow bar that will be moving beneaththe opponents. You move the cursor using the mouse. The winner takes the moneythat was bet earlier.

    This sport is especially beloved by the dwarves, who work in mines and smithiesdaily. Theyre among the most dicult opponents.

    8. Dealt keysACTION KEYForward WBack SLet ARight DWalk ShitInteract Let/right mouse buttonUse medallion ZQuick menu Ctrl

    COMBATDraw steel sword/additional weapon 1Draw silver sword 2Next Sign 3Next quickslot 4Sheathe sword 0Make a swit blow Let mouse buttonMake a strong blow Right mouse buttonUse a Sign QUse a quickslot item RBlock ESpecial ability XRemember target AltRoll SpaceRoll orward W (twice)Roll back S (twice)Roll let A (twice)

    Roll right D (twice)

    PANELSInventory IJournal JMap MCharacter CMeditation Ctrl + Space

    OTHERExit game EscQuicksave F5Quickload F9

    You can switch controls to an Xbox 360 controller by entering gameplay options.

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    1. Innan d brjar

    1.1 Installation av spel och drivrtiner

    SttinspelskivanThe Witcher 2: Assassins of Kings i DVD-enheten.

    Installationsskrmenvisasautomatisktomautostartraktiverat.Omintestar-tas installationen via len setup.exe p DVD-enheten.

    Fljinstruktionernapskrmen.Vljsnabbinstallationfrattinstalleraspeletienfrvaldmappochvljalternativeticke-standardfrattsjlvvljamapp.

    Nrspeletharinstalleratskandubrjaspela.

    The Witcher 2: Assassins of KingskrverdrivrutinenDirectX 9.0c eller senare.Om du inte har DirectXkommerinstallationsprogrammetattgodknnaettlicen-savtalfrattsedaninstalleradensenasteversionenavDirectX.

    1.2 Trningsmoment

    Vljdethralternativetfrattstartaetttrningsmomentsomintroducerarspeletsgrunderfrdig.Atttasig igenomtrningsmomentetr inteettmstenrmanbrjarettnyttspel.

    1.3 Arenan

    Dethrlgetpassarsvlerfarnaspelaresomnybrjare.Hrblirduansattavvgpvgavfienderochfrmjlighetattvaskildastridsteknikerpolikafiendety-per.FrvarjebesegradvgfrGeraltennynivochenbelning.Pengarnakan

    anvndastilluppgraderingariarenabutikenellerfrattanlitafljeslagare.Frvarjevgduslrnerfrdudessutompong.NrduvlfrloratkandulggauppresultatetpdeofficiellaforumenfrThe Witcher 2: Assassins of Kings.

    OBS!Dumsteanvndastartmenynfrattloggainpdittforumkontoochlggaupp resultatet.

    1.4 Nytt spel

    Vljdethralternativetfrattbrjaettnyttspel.Detfinnsfyrasvrighetsgraderattvljamellan.

    Lttfroerfarnaspelare.Geraltsmotstndarersvagareochhantillfogarstrreskadamentarsjlvintelikamycketstryk.Ideflestastriderbehvsbaraettsvrdfrattmanskavinna.

    Normalt frmedelavanceradespelare.Motstndarnasniverrnormala.Spe-landetrbalanserat.Deflestastriderkanvinnasmedettsvrdochmagiskasym-boler.

    Svrtfrerfarnaspelare.Motstndarnatillfogarstorskadaochdetrsvrareattftagpfreml.Mngastriderkrverettsvrd,magisamtalkemi.

    Vanvettigtfrriktigtinbitnaspelaresomkrverenextremthgsvrighetsniv.Motstndarna tillogar mycket stor skada och det gr inte att ladda ett sparat spelomGeraltdr.

    Mrktfrmycketerfarnaspelare.Meddenhrsvrighetsgradenrdetmjligtattfrvrvamrkafremlochuppdragrtillgngligasomintefinnspandra

    svrighetsniver.

    OBS!OmdubyterfrnSuddendeathellersvrighetsgradenMrkttillngonan-nan niv under spelets gng gr det inte att terg till dessa svrighetsgrader isamma spel.

    1.5 Spara och ladda spel

    Speletskapard ochdvidviktigapunkterautomatisktettsparatspel.Dubrockssjlvsparaspeletnrdufinnerdetlmpligt.DetgrdugenomatttryckapF5.DetgrattladdasparadespelgenomattvljaalternativetLaddaspelimenyn,drduhittarenlistaversparadespel.Inneispeletgrdetattanvndaknappenfrsnabbladdningfrattladdasenastsparadespel.

    Svensk Qickstart

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    8. Frhandsinstllda tangenterHANDLING TangentFramt WBakt SVnster AHger DG ShitInteragera Vnster/hgermusknappAnvndmedaljong ZSnabbmeny Ctrl

    STRIDDrastlsvrd/ytterligarevapen 1Drasilversvrd 2Nstasymbol 3Nstasnabbplats 4Stoppanersvrd 0Snabbtslag VnstermusknappKraftigtslag HgermusknappAnvndsymbol QAnvndfremlpsnabbplats RBlockera ESpecialfrmga XKom ihg ml AltRulla MellanslagRulla ramt W (tv gnger)Rulla bakt S (tv gnger)Rullavnster A(tvgnger)

    Rullahger D(tvgnger)

    PANELERInventarium ILogg JKarta MKaraktr CMeditation Ctrl + mellanslag

    ANNATAvsluta spelet EscSpara snabbt F5Ladda snabbt F9

    ViaspelinstllningarnagrdetattndrastyrningtillenXbox360-handkontroll.

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    1. Ennen kin aloitat

    1.1 Pelin ja ajreiden asenns

    AsetaThe Witcher 2: Assassins of Kings -pelilevy DVD-asemaan.

    Ensimminenasennusruutuilmestyyautomaattisesti,josautomaattinenkyn-nistysonpll.Josseeiolepll,ajasetup.exe-tiedostoDVD-asemalta.

    Seuraaruudulleilmestyviohjeita.Asennapelioletushakemistoonvalitsemallanopea(fast)asennustaimritasennushakemistoitsevalitsemallaepstand-ardi (non-standard) asennus.

    Voitkynnistpelinsenasennuksenjlkeen.

    The Witcher 2: Assassins of Kings vaatii DirectX 9.0c- tai paremmat ajurit.Jos sinulla ei ole DirectX-ajureita,asennusohjelmaapyytsinuahyvksymnlisenssisopimuksenjaasentaasenjlkeenuusimmanDirectX-version.

    1.2 Opasts (Ttorial)

    Valitsetmasetus,kunhaluataloittaaopastuksen,misssinulleesitellnperus-pelielementit. Uuden pelin aloittaminen ei vaadi opastuksen suorittamista.

    1.3 Areena (Arena)

    Tmtilasopiisekkokeneilleettaloittelevillepelaajille.Otattsstilassamit-taa loputtomista vihollisaalloista, joten voit harjoitella useita taistelutaktiikoitaeri tyypin vihollisia vastaan. Geralt ansaitsee uuden tason ja palkkioita jokaisestakukistamastasiaallosta.Ansaitsemaasirahaavoidaankyttareenankaupassaostamaanpivityksitaipalkkaamaankumppaneita.Saatmyspisteitjokaisestatorjumastasiaallostavoitlhetttuloksesiviralliselle The Witcher 2: Assassinsof Kings-foorumilletappiosijlkeen.

    Homaa!Sinuntytyykirjautuafoorumintilillesipelinkynnistysohjelmaakyt-tmll,jottavoitlhetttuloksesi.

    1.4 usi peli (New Game)

    Valitsetmasetus,kunhaluataloittaauudenpelin.Saatavillaonneljvaikeus-tasoa.

    Helppo (Easy) sopii kokemattomille pelaajille. Geralt tapaa heikompia vastus-tajiajakrsiivhemmnvahinkoasamalla,kunhnitsetekeeenemmnvahinkoa.Useimmattaistelutvoidaanvoittaapelkkmiekkaakyttmll.

    Normaali (Normal) sopii keskitason pelaajille. Vastustajien taso on normaali.Peli on tasapainossa. Useimmat taistelut voidaan voittaa miekkaa ja taikamerk-kejkyttmll.

    Vaikea (Hard) sopiikokeneillepelaajille.Vastustajattekevtpaljonvahinkoa,jaesineitonvaikeampisaada.Useattaistelutvaativatmiekan,taikuudenjaalkemi-ankytt.

    Hll (Insane)sopiivaintodellataitavillepelaajille,jotkaodottavatrimmis-enkorkeitavaikeustasoja.Vastustajattekevttodellasuurtavahinkoa,jaGeraltinkuollessa pelitallenteita ei voida ladata.

    Pime (Dark) sopiierittinkokeneillepelaajille.Tmvaikeustasosalliisinunhankkiapimeitesineitjaantaasinuntehdtehtvi,jotkaeivtolesaatavillamuilla vaikeustasoilla.

    Homaa!Josvaihdatpelinaikanakkikuolema-(SuddenDeath)taiPime-vai-keustasontoiseksivaikeustasoksi,etvoipalatanillevaikeustasoillemyhemminsaman pelin aikana.

    1.5 Pelin tallentaminen ja lataaminen

    Pelitallentaaautomaattisestiaikaajointrkeisskohdissa.Sinunkannattaamystallentaapeliitse,kunkoetsentarpeelliseksi.VoittehdsenpainamallaF5-np-pint.VoitladatatallennetunpelinvalitsemallavalikostaLoadGame-asetuksen.Lydtsieltlistantallennetuistapeleist.Voitpelissollessasiladataviimeisim-mnpelitallenteenkyttmllpikalatausnppint.

    Somi Qickstart

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    8. OletsnppimetTOIMINTO NPPINEteenpin WTaaksepin SVasemmalle AOikealle DKvele VaihtoToimi Vasen/oikea hiiren painikeKytmedaljonkia ZPikavalikko Ctrl

    TAISTELuVedtersmiekka/ylimrinenase 1Vedhopeamiekka 2Seuraava merkki (Sign) 3Seuraava pikalokero 4Pistmiekkatuppeen 0Nopea isku Vasen hiiren painikeVoimakas isku Oikea hiiren painikeKytmerkki QKytpikalokeronesinett RTorju EErikoiskyky XMuista kohde AltPyrhd VlilyntiPyrhdeteenpin W(kahdesti)Pyrhdtaaksepin S(kahdesti)Pyrhdvasemmalle A(kahdesti)

    Pyrhdoikealle D(kahdesti)

    PANEELITTavaraluettelo IPivkirja JKartta MHahmo CMeditaatio Ctrl+vlilynti

    MuuPoistupelist EscPikatallennus F5Pikalataus F9

    VoitvaihtaaohjauksenXbox360-ohjaimeenmenemllpeliasetuksiin.

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    Portgs Qickstart

    1. Antes de comear

    1.1 Instalao do jogo e do controlador

    ColocaodiscodejogoThe Witcher 2: Assassins of Kings na unidade de DVD.

    Oecrdeinstalaoinicialsurgirautomaticamente,casoaexecuoautomti-caestejaactivada.Casocontrrio,executaoficheirosetup.exeapartirdauni-dade de DVD.

    Segueas instruesno ecr.Seleccionaa opode instalaorpidaparain-stalarojogonumdirectriopredefinido,ouadeinstalaopersonalizadaparaseleccionaresodirectriodainstalao.

    Apsainstalao,podersiniciarojogo.

    The Witcher 2: Assassins of Kings requer controladores compatveis com DirectX9.0cousuperior.CasoosistemanopossuaDirectX ,oinstaladorsolicitar-te-queaceitesumacordodelicenaeinstalaraversomaisrecentedoDirectX.

    1.2 TtorialSeleccionaestaopoparadarincioaumtutorialqueservirdeintroduoaosmecanismosbsicosdejogo.Nonecessrioconcluirotutorialparainiciarumnovo jogo.

    1.3 Arena

    Estemodoadequadotantoparajogadoresexperientescomoprincipiantes.En-frentarshordasinterminveisdeadversriosparapoderespraticarasvriastc-ticas de combate contra dierentes tipos de inimigos. Com cada vaga que derrotas,

    Geralt ganha um novo nvel e algumas recompensas. O dinheiro que ganhas podeserusadoparacompraractualizaesnalojadaarenaouparacontratarcompan-heiros.Tambmrecebespontosporcadavagaquefazesrecuarpodesenviarosresultados para os runs ociais The Witcher 2: Assassins of Kings aps perderes.

    Nota:Tensdeusarolanadordojogoparainiciaressessonatuacontadofrume enviar os teus resultados.

    1.4 New game (Novo jogo)

    Seleccionaestaopoparainiciarumjogo.Hquatronveisdedificuldadedis-ponveis.

    Easy (Fcil)parajogadoresinexperientes.Geraltdefrontaadversriosmaisfra-cos e recebe menos danos, enquanto provoca mais danos. A maioria das batalhaspode ser vencida apenas com uma espada.

    Normalparajogadoresmdio-avanados.Osnveisdosadversriossonormais.Ojogoequilibrado.Amaioriadasbatalhaspodeservencidacomumaespadaesmbolosmgicos.

    Hard (Dicil) parajogadoresexperientes.Osadversriossocapazesdeinfligirgrandesdanosemaisdifcilobteritens.Muitoscombatesrequeremqueusesumaespada, magia e alquimia.

    Insane (Treslocado) para jogadores verdadeiramente consumados, que esper-amumgraudedificuldadeextremo.OsadversriosinfligemdanosgravesenopoderscarregarumjogoguardadoseoGeraltmorrer.

    Dark (Obscro) para jogadores muito experientes. O nvel de diculdade per-mite-teadquiriritenseconcede-teacessoademandasquenoseencontramdis-ponveis nos outros nveis de diculdade.

    Nota: Se mudares os nveis Sudden Death (Morte Sbita) ou Dark (Obscuro) paraoutroduranteojogo,nopodersregressaraestesnveisdedificuldademaistardedurante o mesmo jogo.

    1.5 Gardar e carregar jogo

    O jogo gravadoautomaticamente, periodicamente,em pontos importantesdojogo.Devers tambmguardarmanualmenteo jogonosmomentosque julguesnecessrio.Paraoefeito,deversusarateclaF5.Poderscarregarumjogoguar-dadoseleccionadoaopoLoadgame(Carregarjogo)nomenu,ondeencon-trarsumalistadosjogosguardados.Duranteojogo,podersusaratecladecar-regamentorpidoparacarregarojogoguardadomaisrecente.

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    8. Teclas predefnidasACO TECLAPara a rente WRetroceder SPara a esquerda APara a direita DCaminhar ShitInteragir Botoesquerdo/direitodoratoUtilizaromedalho ZMenuQuick(rpido) Ctrl

    COMBATEEmpunharespadadeao/armaadicional 1Empunhar espada de prata 2Prximo smbolo 3Prxima quickslot 4Embainhar espada 0Executargolperpido BotoesquerdodoratoExecutargolpeforte BotodireitodoratoUsar um smbolo QUsar um item da quickslot RBloquear EHabilidades especiais XRecordar alvo AltRebolar EspaoRebolar para a rente W (duas vezes)Rebolarparatrs S(duasvezes)Rebolar para a esquerda A (duas vezes)

    Rebolar para a direita D (duas vezes)

    PAINISInventrio IDirio JMapa MPersonagem CMeditao Ctrl+Espao

    OuTROSair do jogo EscGravaorpida F5Carregamentorpido F9

    PodersalteraroscontrolosparaumcomandoXbox360introduzindoopesdejogo.

    CREDITSTextukasz Babiel

    TranslationJerzy Gorthuar miaek

    WordingJerzy Gorthuar miaek

    Troy Goodellow

    ProoreadingTroy Goodellow

    DTPMicha ZikowskiGraphics & Design Studiowww.gdstudio.pl

    Przemysaw Juszczyk

    The Witcher is a trademark o CD Projekt RED S.A. The Witcher game CD Projekt RED S.A. All rights reserved. The Witcher game is based on the proseo Andrzej Sapkowski. All other copyrights and trademarks are the property o their respective owners. Dolby and the double-D symbol are trademarks o DolbyLaboratories. FMOD Sound System, copyright Firelight Technologies Pty, Ltd., 1994-2010. Licensee Developed Sotware uses Havok. Copyright 1999-2012Havok.com, Inc. (and its Licensors). All Rights Reserved. See www.havok.com or details. Agent movement powered by PathEngineTM www.pathengine.com.Uses Scaleorm GFx 2012 Scaleorm Corporation. All rights reserved. Portions o this sotware utilize SpeedTree technology. 2005-2012 Interactive DataVisualization, Inc. All rights reserved.

    Tech Spport

    Please read this manual careully beore contacting our Tech Support Team. Also, make sure thatyou have installed all the required updates or your OS as well as the latest device drivers or yourhardware.

    The Internet Tech Support Database is just one o the resources weve set up to assist you.Designed to meet your needs, its the astest source o possible solutions to specic issues you mightencounter. To access the database, just vis it: http://www.thewitcher.com/support/I you ail nd the answer to your issue in our FAQ section, ll out the orm displayed on the page.

    Our Tech Support Team is available to answer your questions Monday to Friday rom 10 a.m. to 6p.m. (GMT +1), but eel ree to post your questions anytime 24 hours a day, 7 days a week.

    Average response time is about 2 working days.

    Complaints

    Please contact our Tech Support Team beore sending us your game copy by mail. Our stamembers are very capable and may help you solve your issue without exposing anyone toadditional charges. I any o your game disks are damaged, consult the warranty or detailedinstructions.

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    Notes Notes

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