training project on maac

Upload: neeraj-sharma

Post on 09-Apr-2018

223 views

Category:

Documents


0 download

TRANSCRIPT

  • 8/8/2019 Training Project on maac....

    1/59

    1

    ESTD 1948

    GAUHATI UNIVERSITY

    A training report submitted in partial fulfilment of the requirement for the award of degree ofMaster of Business Administration (Industry Integrated), Gauhati University on

    INFORMATION TECHNOLOGY

    For NCI-INDIA

    Under Organizational Guidance Of: Under Institutional Guidance Of:

    Mrs. NEETU KAUL MR. KAMLENDU GHOSH

    Chief Marketing officer Head of Department

    NCI-INDIA Hierank school of Mgt. & Technology

    Prepared & Submitted By:

    NEERAJ KUMAR SHARMA

    G. U. Registration No. of 2009-2010

  • 8/8/2019 Training Project on maac....

    2/59

    2

    CERTIFICATE

    This is to certify that Neeraj Kumar Sharma, a student of the Gauhati University has prepared

    his training report entitled NCI-INDIA PVT. LTD. under my guidance. He has fulfilled all

    requirements under the regulations of MBA (IIP) Gauhati University leading to the MBA

    (IIP) degree. This work is the result of his own investigation and the project; neither as whole

    or not any part of his work was submitted to any other University of Educational Institution

    for any research or diploma.

    I wish his all success in life.

    MR. KAMLENDU GHOSH

    Head of Department

    Hierank School of Management & Technology

  • 8/8/2019 Training Project on maac....

    3/59

    3

    STUDENT DECLARATION

    I hereby declare that the training Report conducted at

    NCI-INDIA PVT LTD.

    SAKET, NEW DELHI

    Under The Guidance of

    Mrs. KAMLENDU GHOSH

    Submitted in Particular fulfilment of requirements for the Degree of

    MASTER OF BUSINESS ADMINISTRATION

    (Industry Integrated)

    TO

    GAUHATI UNIVERSITY, GUWAHATI

    Is my original work and the same has not been submitted for the award of any

    degree/diploma/fellowship or other similar titles or prizes.

    Place : NEERAJ KUMAR SHARMA

    Date : Reg. No. 004144

  • 8/8/2019 Training Project on maac....

    4/59

    4

    ACKNOWLEDGEMENTS

    I would like to thank Hierank School of Management Technology, Coordinator of the

    College, and the Head of the Academic Partner, NIAM, and Faculty guide. Training

    Officer InCharge. Manager in Charge, other staff members, colleagues and friend for their

    encouragement, support, guidance and assistance for undergoing management training and

    preparing the project report,

    NEERAJ KUMAR SHARMA

  • 8/8/2019 Training Project on maac....

    5/59

    5

    CONTENTS:

    CHAPTER 1: INTRODUCTION

    1.1General introduction about Sector1.2Industry profile

    a. Origin and development of industryb. Growth and present status of the industryc. Future of industry

    CHAPTER 2: PROFILE OF SNT INFOTECH

    2.1 Origin of the Organisation

    2.2 Growth and development of organisation

    2.3 Present status of the organisation

    2.4 functional departments of the organisation

    2.5 Organisation structure

    2.6 product and service profile of the organisation competitor

    2.7 Market profile of the organisation

    CHAPTER 3: DISCUSSION ON TRAINING

    3.1 Students work profile, tools and techniques used.

    3.2 Key Learning

  • 8/8/2019 Training Project on maac....

    6/59

    6

    CHAPTER 4: STUDY OF SELECTED RESEARCH PROBLEM

    4.1 Statement of research problem

    4.2 Statement of research objectives

    4.3 research design and methodology

    CHAPTER 5: ANALYSIS

    5.1 Analysis of data

    5.2 Summary of Findings

    CHAPTER 6: SUMMARY AND CONCLUSIONS

    6.1 Summary of learning experience

    6.2 conclusion and recommendations

  • 8/8/2019 Training Project on maac....

    7/59

    7

    INTRODUCTION

    GENERAL INTRODUCTION ABOUT THE SECTOR

    Poised to reach $30 billion worldwide by 2013, Animations global growth is currently riding

    onseveral key factors, including the spread of IT and telecommunications, lower prices of

    hardwareand software, liberalization of local markets towards global content, and increased

    interest in multi-cultural creative collaboration. Widely used in films, TV, programmes,

    games, online education,CAD/CAE application, scientific and medical visualization and

    architecture, animation is becomingincreasingly popular and wide in its scope as an engaging

    means of visual communication.The Indian industry itself is poised to reach the $1 billion

    milestone in a couple of years. Fuelled bythe multi- billion dollar grossing movies like

    Avatar, the industry has caught popular attention andhas sparked the aspirations of thousands

    of Indian students. In fact India has the potential tobecome the animation hub for the

    international market and also create original world class content.With media majors like Walt

    Disney, Sony DreamWorks and Lucas film moving to distributedproduction models and

    seeking to access the fast growing youthful markets outside the US, theindustry is bound to

    see more and more foreign and domestic investment in this sunrise sector.Rapid availability

    of trained talent though, remains the main bottleneck for growth. This is whereMAAC steps

    in.

  • 8/8/2019 Training Project on maac....

    8/59

    8

    INDUSTRY PROFILE

    Origin and development of the industry

    Animation is the rapid display of a sequence of images of 2-D or 3-D artwork or model

    positions in order to create an illusion of movement. It is an optical illusion ofmotion due to

    the phenomenon ofpersistence of vision, and can be created and demonstrated in a number of

    ways. The most common method of presenting animation is as a motion picture or video

    program, although several other forms of presenting animation also exist.

    Early examples of attempts to capture the phenomenon of motion drawing can be found in

    paleolithiccave paintings, where animals are depicted with multiple legs in superimposed

    positions, clearly attempting to convey the perception of motion.

    A 5,200 year old earthen bowl found in Iran in Shahr-i Sokhta has five images of a goat

    painted along the sides. This has been claimed to be an example of early animation.[1]

    However, since no equipment existed to show the images in motion, such a series of images

    cannot be called animation in a true sense of the word.[2]

    Thephenakistoscope,praxinoscope, as well as the common flip bookwere early popular

    animation devices invented during the 1800s, while a Chinese zoetrope-type device was

    invented already in 180 AD.[3][4][5][6] These devices produced movement from sequential

    drawings using technological means, but animation did not really develop much further until

    the advent ofcinematography.

    Georges Mlis was a creator of special-effect films; he was generally one of the first people

    to use animation with his technique. He discovered a technique by accident which was to stopthe camera rolling to change something in the scene, and then continue rolling the film. This

    idea was later known as stop-motion animation. Mlis discovered this technique accidentally

    when his camera broke down while shooting a bus driving by. When he had fixed the camera,

    a hearse happened to be passing by just as Mlis restarted rolling the film, his end result was

  • 8/8/2019 Training Project on maac....

    9/59

    9

    that he had managed to make a bus transform into a hearse. This was just one of the great

    contributors to animation in the early years.

    The earliest surviving stop-motion advertising film was an English short by Arthur

    Melbourne- Cooper calledMatches: An Appeal(1899). Developed for the Bryant and May

    Matchsticks company, it involved stop-motion animation of wired-together matches writing a

    patriotic call to action on a blackboard.

    J. Stuart Blackton was possibly the first American filmmaker to use the techniques of stop-

    motion and hand-drawn animation. Introduced to filmmaking by Edison, he pioneered these

    concepts at the turn of the 20th century, with his first copyrighted work dated 1900. Several

    of his films, among them The Enchanted Drawing(1900) and Humorous Phases of Funny

    faces (1906) were film versions of Blackton's "lightning artist" routine, and utilized modified

    versions of Mlis' early stop-motion techniques to make a series ofblackboard drawings

    appear to move and reshape themselves. 'Humorous Phases of Funny Faces' is regularly cited

    as the first true animated film, and Blackton is considered the first true animator.

    The production of animated short films, typically referred to as "cartoons", became an

    industry of its own during the 1910s, and cartoon shorts were produced to be shown in movie

    theatre . The most successful early animation producer was John Randolph Bray, who, along

    with animatorEarl Hurd, patented the cel animation process which dominated the animation

    industry for the rest of the decade.

    Traditional animation (also called cel animation or hand-drawn animation) was the process

    used for most animated films of the 20th century. The individual frames of a traditionally

    animated film are photographs of drawings, which are first drawn on paper. To create the

    illusion of movement, each drawing differs slightly from the one before it. The animators'

    drawings are traced or photocopied onto transparent acetate sheets calledcels, which are

  • 8/8/2019 Training Project on maac....

    10/59

    10

    filled in with paints in assigned colors or tones on the side opposite the line drawings. The

    completed character cels are photographed one-by-one onto motion picture film against a

    painted background by a rostrum camera.

    The traditional cel animation process became obsolete by the beginning of the 21st century.

    Today, animators' drawings and the backgrounds are either scanned into or drawn directly

    into a computer system. Various software programs are used to color the drawings and

    simulate camera movement and effects. The final animated piece is output to one of several

    delivery media, including traditional 35 mm film and newer media such as digital video. The

    "look" of traditional cel animation is still preserved, and the character animators' work has

    remained essentially the same over the past 70 years. Some animation producers have used

    the term "tradigital" to describe cel animation which makes extensive use of computer

    technology.

    Examples of traditionally animated feature films includePinocchio (United States, 1940),

    Animal Farm (United Kingdom, 1954), andAkira (Japan, 1988). Traditional animated films

    which were produced with the aid of computer technology include The Lion King(US, 1994)

    Sen to Chihiro no Kamikakushi (Spirited Away) (Japan, 2001), Treasure Planet(USA, 2002)

    andLes Triplettes de Belleville (2003).

    y Full animation refers to the process of producing high-quality traditionally animatedfilms, which regularly use detailed drawings and plausible movement. Fully animated

    films can be done in a variety of styles, from more realistically animated works such

    as those produced by the Walt Disney studio (Beauty and the Beast,Aladdin,Lion

    king to the more "cartoony" styles of those produced by the Warner Bros. animation

    studio (Iron Giant, Quest for Camelot, Cats Don't Dance). Many of the /Disney

    animate features are examples of full animation, as are non-Disney works such as The

    Secret of NIMH (US, 1982) and The Iron Giant(US, 1999),Nocturna (Spain, 2007)

  • 8/8/2019 Training Project on maac....

    11/59

    11

    y Limited animation involves the use of less detailed and/or more stylized drawingsand methods of movement. Pioneered by the artists at the American studio United

    y Production America , limited animation can be used as a method of stylized artistic

    expression, as in Gerald McBoing Boing(US, 1951), Yellow Submarine (UK, 1968),

    and much of the anime produced in Japan. Its primary use, however, has been in

    producing cost-effective animated content for media such as television (the work ofHanna-Barbera, Filmation, and other TV animation studios) and later the Internet(web cartoons). Some examples are; Spongebob Squarepants (USA, 1999present),The Fairly OddParents (USA, 2001present) and Invader Zim (USA, 20012006).

    y Rotoscoping is a technique, patented by Max Fleischerin 1917, where animatorstrace live-action movement, frame by frame. The source film can be directly copied

    from actors' outlines into animated drawings, as in The Lord of the Rings (US, 1978),

    used as a basis and inspiration for character animation, as in most Disney films, or

    used in a stylized and expressive manner, as in Waking Life (US, 2001) andA ScannerDarkly (US, 2006). Some other examples are: Fire and Ice (USA, 1983) and HeavyMetal(1981).

    y Live-action/animation is a technique, when combining hand-drawn characters into

    live action shots. One of the earlier uses of it was Koko the Clown when Koko wasdrawn over live action footage. Other examples would include Who Framed Roger

    Rabbit? (USA, 1988), Space Jam (USA, 1996) and Osmosis Jones (USA, 2002).

    Stop-motion animation is used to describe animation created by physically manipulating real-

    world objects and photographing them one frame of film at a time to create the illusion of

    movement. There are many different types of stop-motion animation, usually named after the

    type of media used to create the animation. Computer software is widely available to create

    this type of animation.

    y Puppet animation typically involves stop-motion puppet figures interacting witheach other in a constructed environment, in contrast to the real-world interaction in

    model animation. The puppets generally have an armature inside of them to keep

  • 8/8/2019 Training Project on maac....

    12/59

    12

    them still and steady as well as constraining them to move at particular joints.

    Examples include The Tale of the Fox (France, 1937),Nightmare Before Christmas

    (US, 1993), Corpse Bride (US, 2005), Coraline (US, 2009), the films ofJi Trnka

    and the TV seriesRobot Chicken (US, 2005present).

    o Puppetoon, created using techniques developed by George Pl, are puppet-animated films which typically use a different version of a puppet for different

    frames, rather than simply manipulating one existing puppet.

    y Clay animation, or Plasticine animation often abbreviated as claymation, usesfigures made of clay or a similar malleable material to create stop-motion animation.

    The figures may have an armature or wire frame inside of them, similar to the related

    puppet animation (below), that can be manipulated in order to pose the figures.

    Alternatively, the figures may be made entirely of clay, such as in the films ofBruceBickford, where clay creatures morph into a variety of different shapes. Examples of

    clay-animated works include The Gumby Show (US, 19571967)Morph shorts (UK,

    19772000), Wallace and Gromit shorts (UK, as of 1989), Jan vankmajer'sDimensions of Dialogue (Czechoslovakia, 1982), The Trap Door(UK, 1984). Films

    include Wallace and Gromit: Curse of the Were-Rabbit, Chicken Run and TheAdventures of Mark Twain

    y Cutout animation is a type of stop-motion animation produced by moving 2-

    dimensional pieces of material such as paper or cloth. Examples include TerryGilliam's animated sequences from Monty P ython's Flying Circus (UK, 19691974);

    Fantastic Planet(France/Czechoslovakia, 1973) ; Tale of Tales (Russia, 1979), The pilot

    episode of the TV series (and sometimes in episodes) of South Park(US, 1997).

    y Silhouette animation is a variant of cutout animation in which the characters arebacklit and only visible as silhouettes. Examples include The Adventures of PrinceAchmed(Weimar Republic, 1926) and Princes et princesses (France, 2000).

    Model animation refers to stop-motion animation created to interact with and exist as a

    part of a live-action world. Intercutting, matte effects, and split screens are often employed to

  • 8/8/2019 Training Project on maac....

    13/59

    13

    blend stop-motion characters or objects with live actors and settings. Examples include thework ofRay Harryhausen, as seen in films suchJason and the Argonauts (1961), and the

    work ofWillis O'Brien on films such asKing Kong(1933 film).

    y Go motion is a variant of model animation which uses various techniques to createmotion blurbetween frames of film, which is not present in traditional stop-motion.The technique was invented by Industrial Light & Magic and Phil Tippett to createspecial effects scenes for the film The Empire Strikes Back(1980). Another example

    yy is Vermithrax from Dragonslayer(1981 film).

    Object animation refers to the use of regular inanimate objects in stop-motion animation,

    as opposed to specially created items.

    y Graphic animation uses non-drawn flat visual graphic material (photographs,newspaper clippings, magazines, etc.) which are sometimes manipulated frame-by-

    y frame to create movement. At other times, the graphics remain stationary, while thestop-motion camera is moved to create on-screen action.

    y Pixilation involves the use of live humans as stop motion characters. This allowsfor a number of surreal effects, including disappearances and reappearances, allowing

    people to appear to slide across the ground, and other such effects. Examples of

    pixilation include The Secret Adventures of Tom Thumb andAngry Kidshorts.

    y Silhouette animation is a variant of cutout animation in which the characters arebacklit and only visible as silhouettes. Examples include The Adventures ofPrinceAchmed(Weimar Republic, 1926) and Princes et princesses (France, 2000).

    Growth and development of the industry

  • 8/8/2019 Training Project on maac....

    14/59

    14

    GLOBAL POTENTIAL

    Global animation market is expected to generate $75 billion revenues by 2009.INDIAN POTENTIAL-

    India animation industry is growing at 30 percent annual growth rate to generate $9.5billion revenues by the year 2009.

    Indian gaming industry would notch up turnover of $300 million. Walt Disney, Imax, Warner Brothers and Sony signing up huge contracts with Indian

    animation companies.

    With just a 20,000 total strength, India is short of more than 1.5 lakh technical expertsin the animation industry which would increase to 3 lakh by 2008 end..

    Career Options

    Film Television Advertising Games Development Cartoons Internet Architectural Design. Education Medical. Virtual Training.

    Engineering Design Print Media

  • 8/8/2019 Training Project on maac....

    15/59

    15

    Specialization

    Animation. Compositing.

    Editing. Character designing. Product designing. Architectural designing. Game designing. Environment Designing. Automobile designing. Engineering designing. Story Boarding. Layout designing.

    Industry Requirements :

    Storyboard Designing

    Character Designing

  • 8/8/2019 Training Project on maac....

    16/59

    16

    Character Designing Realistic

    Future of the Industry

  • 8/8/2019 Training Project on maac....

    17/59

    17

    The use of Animation and VFX is each and every sector, and no any movie will create

    without animated of VFX.

    y Photo Realistic Animation, is used primarily for animation that attempts to resemblereal life, Using advanced rendering that makes detailed skin, plants, water, fire,

    clouds, etc to mimic real life. Examples include Up (2009, USA), Kung-Fu Panda,Ice

    Age (2002, USA).

    y Cel-shaded animation, is used to mimic traditional animation using CG software.Shading looked stark and less blending colors. Examples include, Skyland (2007,

    France), Appleseed (2007, Japan), The Legend of Zelda: Wind Waker(2002, Japan)

    y Motion capture, is used when live action actors wear special suits that allowcomputers to copy their movements into CG characters. Examples include Polar

    Express(2004, USA), Beowulf, 2007), Disney's A Christmas Carol (2009 USA),

    Avatar(2009, USA).

    2D animation techniques tend to focus on image manipulation while 3D techniques usually

    build virtual worlds in which characters and objects move and interact. 3D animation can

    create images that seem real to the viewer.

    other animation techniques

    y Drawn on film animation: a technique where footage is produced by creating theimages

    directly on film stock, for example byNorman McLaren, Len Lye and Stan Brakhage.

    y Paint-on-glass animation: a technique for making animated films by manipulatingslow .

    drying oil paints on sheets ofglass, for example by Aleksandr Petrov.

    y Erasure animation: a technique using tradition 2D medium, photographed over timeas the

  • 8/8/2019 Training Project on maac....

    18/59

    18

    artist manipulates the image. For example, William Kentridge is famous for hischarcoal

    erasure films.

    y Sand animation: sand is moved around on a backlighted or frontlighted piece ofglass to

    create each frame for an animated film. This creates an interesting effect whenanimated

    because of the lightcontrast.

    y Flip book: A flip book (sometimes, especially in British English, called a flick book)is a book

    with a series of pictures that vary gradually from one page to the next, so that whenthe

    pages are turned rapidly, the pictures appear to animate by simulating motion or some

    other change. Flip books are often illustrated books for children, but may also begeared

    towards adults and employ a series of photographs rather than drawings. Flip booksare not

    always separate books, but may appear as an added feature in ordinary books ormagazines,

    often in the page corners. Software packages and websites are also available thatconvert

    digital video files into custom-made flip books

  • 8/8/2019 Training Project on maac....

    19/59

    19

    it creates the games

    Game Designing

    Engineering Design

  • 8/8/2019 Training Project on maac....

    20/59

    20

    Environment Designing

    Virtual Concept Design

  • 8/8/2019 Training Project on maac....

    21/59

    21

    PROFILE OF THE ORGANIZATION

    Origin of the Organization

    MAYA ACACEMY OF ADVANCE CINEMATICS (MAAC) was developed in Mumbai atAndheri west.MAAC is developed by Ketan Mehta Sir. The origin of our organization was in

    Mumbai. I would liketo say that why MAAC is organized and what was the cause to

    organized this Acedemics. There isvery interesting story behind for the development of the

    organization.In 1996, once a movie was making, Ketan Mehta was the director of this movie.

    And thename of movie is MAYA MEMSAAB. In that movie there was a scene that

    actor(Shahrukh Khan) play his thumb and he became invisible. For that scene of movie Ketan

    Mehta paid same amount of money like the total amount of money from this a full movie .

    and this scene was suit in America .Because in India there were no any technology that the

    scene was suit and no any latest technologySo ketan Mehta went to America. That time

    America was the hub of Animation and visual Effect (VFX) and all the animators Directors

    were making money. So In this matter Ketan Mehta thought If all the technology ,

    equipments, machines , latest camera are available related to the animation and VFX, then all

    the suitings can possible. So In this concept Ketan Mehta introduced the Maya

    Entertainment Limited(MEL) production house. Now MEL is launched in 1996 by Ketan

    Mehta.

    Launched in 1996 by Ketan Mehta, the internationally acclaimed producer-directorand recipient of several national and international awards for his innovative and

    popular films like Mangal Pandey, Maya Memsaab, Mirch Masala, Sardar etc..

    Indias leading computer animation and visual effects studio for films and television. Working for several countries like Canada, USA, France, Italy and Israil. Huge number of blockbusters from Bollywood have had their SFX done at MEL.

  • 8/8/2019 Training Project on maac....

    22/59

    22

    When all this things were going better then Ketan Mehta thought that all these latest

    technology are available and for the suiting equipment are there . so why we hire outsider

    technician, why not we introduced an Acedemic for teaching and leanig animation and VFX.

    In 1997 Maya Academy of Advaced Cinematics introduced in Mumbai at Andheri West byKetan Mehta. Maya Academy of Advanced Cinematics (MAAC) is the academic wing of

    Maya Entertainment Ltd.(MEL), a premier 3D Animation and Visual Effects house based in

    Mumbai. MEL's board consists of highly reputable names such as Intel, Enam Financial,

    Bhukanvala Holdings and Concept Communications etc. MAAC took shape in 2001 with an

    in-house facility at MEL and a parallel setup in North India with the intent to provide high

    quality education in 3D Animation and Visual Effects. In a short span of nine years, we've

    grown up to a network of more than 70 academic centers spread across India and Middle

    East. We also have the largest number of Autodesk certified training centers (ATCs) as well

    as certified instructors in India.

    Our affiliations

    In keeping with our stature as a primier training institution, we continuosly seek to create the

    highest quality of experience possible for our students. MAAC has strong affiliations with

    some ofthe leading organizations in this industry.

    University ofCambridge Internaional Examinations

    CIE : In its capacity as the non-profit arm of one of the most prestigious and oldest

    universities in the world- the university of Cambridge, CIE has given MAAC the status of an

    associate Partner. This istie- up to certify our trainers and validate our flagship diploma

    courses. Students passing these courses will receive a CIE certificate, printed in Cambridge

    and bearing the logos of both of both MAAC and CIE.

  • 8/8/2019 Training Project on maac....

    23/59

    23

    GROWTH AND DEVELOPMENT OF THE ORGANIZATION

    In a short span of eight years, MAAC grown up to a network of more than 70 academic

    centers spread across India and Middle East. MAAC also have the largest number of

    Autodesk certified training centers (ATCs) as well as certified instructors in India. MAAC

    courses have earned the quality validation from the University of Cambridge International

    Examinations (CIE). The training programms at MAAC are accompanied by live projects and

    regular workshops and seminars conducted by experts from across the animation industry.

    MAAC has a very intuitive teaching philosophy which is centered around concepts and

    techniques so as to lay a strong foundation for a practical techno-artist who is well versed in

    both technology and concepts.

    Why MAAC

    Officially awarded as a best animation academy in INDIA. Industry specific training programmes. Industry professionals provided by HO as trainers. A large network of academies in INDIA. International academies in U.K, Singapore, Dubai and Nepal. Maximum number of Autodesk (USA) certified trainers. Education training partner of Autodesk (USA). Conducting international standard based animation films competition named as 24

    FPS Animation Awards. 130 international participants for 2006.

    A very strong placement cell. Won the best animation film award at FICCI-BAF Awards 2006. Excellent production experts conducting workshops and

    seminars to update the students with the changing industrial requirements.

    Industrial tour to mumbai to give you a live exposure to working methodologies ofproduction houses and studies.

  • 8/8/2019 Training Project on maac....

    24/59

    24

    Maya Academy of Advaced Cinematics (MAAc) organized many events

    24 FPS ANIMATION AWARDSMAAC hosts the annual 24 FPS Animation Awards to

    Appreciate, showcase and encourage the creativity of the animation industry in India.

    Initiated in 2003, this event has garnered tremendous support from the animation and

    computer graphics fraternity, and has been a key driver and promoter of fresh animation

    talent in the country. Other than showcasing student animation work, the event also aims to

    showcase premier animation work from professional studios. Little wonder that the 24 FPS

    Awards has become the ultimate recognition for animators in India. The short films created

    by MAAC students for 24 FPS have won international acclaim at Apollo Awards

    (Singapore), Digicon (Japan), FICCI (India) and FMX (Germany). They are an inspiration to

    forthcoming students as to what can be accomplished with correct training and sincere effort.

    The showcasing of work of our students is ample proof of their skills and underlines the

    motto "seeing is believing".

    SRIJAN MAAC has launched another unique platform aimed at bringing the industry and

    student community together to interact and share knowledge. Srijan is a travelling event

    which is held in each zone every year. It reaches out to the entire animation industry and

    student body pan-India, and spreads awareness of animation as a career stream. Work done

    by MAAC students is showcased, industry experts share their insights and several thousand

    people gather in each event to strengthen and unite the animation sector.

  • 8/8/2019 Training Project on maac....

    25/59

    25

    NODDY Our students have worked in animation team of MEL(Maya Entertainment Limited)

    who did production of acclaimed TV series Noddy, based on the character "Noddy" created

    by famed children's author'Enid Blyton'. The television show based on the character is the

    longest running show in British television since 1955, and continues to appear to this day.

    Also mainstream cartoon channels like Cartoon Network and POGO do air "NODDY" in the

    Asian region.

    MMS (MAAC Mentor Series)A special initiative from MAAC led by Mr. Sanjeev Waeerkar

    (CCO, MAAC) and Mr. Narayan Shivale (Senior Animator) has brought in students of

    MAAC from all over India in creating a phenomenon named "Cricket X", all set to rock the

    IPL this season. As a director Mr. Sanjeev Waeerkar has worked on various animation

    productions with companies from across the globe including the famous award winning

    'Meena' and 'Sara' projects for UNICEF.

    VFX War

    VFX War is another motivational platform for students to translate classroom theory into

    practice. They create short live action films with heavy visual effects, to enter in the

    competition. The events are attended by thousands of students, parents and professionals.

    National Student Meet(NSM)

    The National Student Meet is a forum for students from various centres to visit a hub of

    animation like Mumbai, attend case studies and workshops, and visit top studies to get a feel

    of the professional environment. This interaction draws them closer to the global community

    of animation professionals.

  • 8/8/2019 Training Project on maac....

    26/59

    26

    PRESENT STATUS OF THE ORGANIZATION .

    It is the number 1 institute in animation and VFX in India.

    To maintain our position as a leader in 3D and VFX training, we organize some of these

    extra-curricular workshops.As the industry is growing at a rapid pace, we help the students to

    match the industry standards by conducting workshops from industry experts on several

    fronts and by technical mentors, likeActing workshop : Mr. Rajesh Tailang, Actor, Director,

    Writer and visiting faculty with National School of Drama Delhi, guides our students to

    develop their acting skills.

    Light and Camera seminar : Taken by Mr. Alok Notiyal, assistant cameraman from

    bollywood, worked on several movies like Sarkar Raj, Yuvraj, Aagey Se Right etc.

    Gaming Pipeline Seminar : Industry experts from gaming companies, helps students to

    enhance their work standard, to guide them to the gateway of gaming.

    Architectural Pre-vizualisation seminar : As the Real Estate / infrastructure of our country is

    developing very fast, this industry is a big source of employment for all CG artists. Our

    experts and mentors groom students for this competitive market.

    Weekly Workshops on technical and artistic activities : Our mentors guide the students on all

    the technical skills they need to develop for their growth in the highly competitive industry.

    By conducting workshops on all special features of Pre-production, production and post-

    production.And appreciating students by selection as Student of the Month in various

    departments.

  • 8/8/2019 Training Project on maac....

    27/59

    27

    List of Placement Companies

    Maya Entertainment Limited. Crest Communication UTV SAB TV STAR TV SAHARA MH1 NDTV CHANNEL 7 Shakti Channel IIT Delhi Rhythm & Hues Vbieng 3D Graphics International USL Data Quest Rajendra Films Image Device Applied Research International( ARI) Influence BTL Picasso AVI 3D Solutions CAD Plus India Antaref 3D Advertising Colorchips INDIA Ltd. Dimension Z Studio Mareech Animated Disine Paprikaas Entertainment Lab Creative World Dawsen Infotech (P) Ltd. DQ Entertainment Ltd Image Chain Kids Animation Concept Animation Studios Saffronrage Media Quasars Cartoon Pvt. Ltd

    Kamyab Info Ltd. Multivirt India Pvt Ltd. Info Creations Lisa Institute of Fasion Vision Beehive Development Communications Antaref Moving Line

  • 8/8/2019 Training Project on maac....

    28/59

    28

    Sumohah Advertisements Beejal Cloud Nine Essede Nutek Tara Haat Information VRG Electronics Mercureal Link Ishir Infotech Quick Sand Studio Space Creators Relioquick Advertising and Marketing GH Graphics Spiral Product Design Pvt. Ltd Jupiter Gold Aura Integrated Event Solutions APNATEK

    Successful Placements

    Vibhore Khandewal MEL Hemant Gupta MEL Balmeet Kohli MEL Anirbandeep Dutta MEL Saurabh Sameer MEL Abhishek Panday MEL Ashish Malhotra MEL Karan Jaura MEL Sudhir Sharma MEL Amardeep Singh MEL Shobha Rao - MEL Naved Ahmed - MEL Umesh Dalvi - Rhythm & Hues Taha Shahdawala - Kooka Graphics Y. Madhusudan - Data Quest Swati Gupta - Data Quest Kapil Rishi - Crest Communication Kshitij Sharma - Crest Communication Rajesh Kumar - UTV Gautam Vaid - UTV Praveen Dhankher - UTV Gaurav Malhotra - UTV Nupur Gupta - UTV Ankur Chaudhary UTV Gaurav Puri - UTV Taksh Jaisinghnia - Rajendra Films Bhavani Shankar - Creative Zara Nidhi Dalmia - Beehives Alekh Johari - SAHARA

  • 8/8/2019 Training Project on maac....

    29/59

    29

    Amit Sharma - SAB TV Nidhi Vikram - Prime Focus Abhinav Raaj - Root Infosolutions Chanchal Kr. Singh - Influence BTL Amit Jude - Picasso Ranjana - AVI Manjeey - 3D Solutions Rohit Sharma - Root Infosolutions Rajesh Kumar - CAD Plus India Gopal Singh Negi - ANTAREF Parul Sinha 3D Advertising

    Professional may pursue careers in various industries like film, television, commercial

    advertising and design as well as business and industry with the help of animation and visual

    ffects. One can go head-to-head with ultra-talented students who fiercely vie for the mostcompetitive

    positions in notable studios and design firms, says Ms. Aruna Kumar, Zonal Head South

    Zone of MAAC.

    . MAAC holds an edge over any institute in the same field

    because of its USP, which revolves around CREATIVITY and PEDAGOGY. The three-fold

    MAAC advantage revolves around the following benefits:

    Creative Team : MAAC is promoted and run by a team of creative professionals who thrive

    on their imagination and inspiration. Moreover the instructors are industry experienced.

    End Users : MAYA Entertainment, the parent group is the real life end user of all that is

    being offered by MAAC - both in terms of the inputs (the software) and the outputs (the

    trained students - since the really talented ones are absorbed in the organization itself). Also

    MAAC is one of the very few institutes that offer Character Animation.

    Real Life Environment: Because of the business constituents of MEL, the students are trained

  • 8/8/2019 Training Project on maac....

    30/59

    30

    in an On-the-job environment. Hence, the training also incorporates additional intricate

    elements like camera angles, storyboards, editing. MAAC's competitors, due to

    infrastructural constraints cannot recreate this On-the-job environment.

    Collaborations/Partnerships

    Under the new initiative, IGNOU has entered into an exclusive partnership with Maya

    Academy Of Advanced Cinematics to offer a Bachelor of Arts (B.A.) in 3D Animation

    and Visual Effects, along with intermediate certification in Digital Film Making and

    Diploma in Computer Generated Imagery. The Degree, Diploma and Certificate courses will

    be delivered fromThe career courses at MAAC give you a head start after 10 +2 by taking

    you through various aspects of Computer Graphics, right from the Print and Publishing

    industries, Internet and Web Delivery to 3D Animation, Visual Effects and Film work. The

    content enables you to adapt into a CG oriented lifestyle and fit into a broad range of work

    spheres. .

  • 8/8/2019 Training Project on maac....

    31/59

    31

    FUNCTIONAL DEPARTMENTS OF THE ORGANIZATION

    There are many department of the Organization.

    1. Marketing Department Mr. Deepak Kumar Bishnoi2. Advertisement Department Ashish Kumar3. HR Department Bharat Walia4. Academic Department Shalu Sain5. Finance Department Virender sharma

    I was joined in Maya Academy OF Advanced Cinematics as Marketing Trainee, and

    My designation was Sales and Development.

  • 8/8/2019 Training Project on maac....

    32/59

    32

    Chapter-2.5 Organized Structure

    Centre

    Head

    Business

    Head

    Non

    Standard

    Standard

    Academic MarketingProject Advertisement

  • 8/8/2019 Training Project on maac....

    33/59

    33

    PRODUCT AND SERVICE PROFILE OF THE ORGANIZATION COMPETITORS

    There are many competitors of the Organization

    1. Framebox2. Arena3. Picasso4. Tcs5. Animaster

    3D Animation & VFX courses

    Just few years back, animation was taken as kid's entertainment and was restricted to

    cartoons. But that's not the case anymore. There has been a tremendous shift in the audience

    for animated movies and animated movies have gained huge popularity amongst adults and

    grown ups. Blockbuster movies like Ice Age and Shrek which were equally popular among

    the adults are an example for this.Maya Academy of Advanced Cinematics (MAAC) the academic wing of Maya

    Entertainment Limited, India's premier 3D Animation training Institute, has always been one

    of the leading institute to impart the best animation education to the kids. Quality education

    teamed with proper guidance from the industry professionals has been the base principle

    since its inception from 2001.

    MAAC also recently announced the 3 year degree in animation, Bachelor of Arts (B.A.) in

    3D animation & VFX, in association with the World's largest Open University IGNOU.

    MAAC also has the largest network of Authorised Training Centre (ATC's) of Autodesk and

    WACOM Authorised Training Centres (WATC). The institute has pioneered animation

    training in the country and has also taken initiatives for the growth and development of the

  • 8/8/2019 Training Project on maac....

    34/59

    34

    industry by promoting young talents through events like 24 FPS Animation Awards - an

    annual event conceptualized by MAAC that helps in seeking the finest talents in animation in

    the country. Its other divisions include an award winning international production studio

    engaged in outsourcing and own IP production work, and also a creative development

    enterprise MAAC Junior Toon Club (MJTC) for school children.

    There are many courses which are provided:-

    B.A. in 3D Animation and Visual Effects (IGNOU)

    MAAC in an exclusive association with IGNOU, the worlds largest Open University, now

    lends the credibility of a Bachelors degree to your animation education. Through the course

    of the programme, the..

    Mode: Part Time Medium: Campus Duration: 36 Months

    AD3DEdge - Advanced Diploma in 3D Animation EDGE

    AD3D EDGE has been designed keeping in mind the skill set enhancement of a student. The

    course covers the complete process of animation film making, right from the pre-production

    and production to the post-production..

    Mode: Part Time Medium: Campus Duration: 27 Months

    AD3D Next - Advanced Diploma in 3D Animation NEXT

    AD3DNEXT offers an in-depth training in the pre-production and production stages of

    animation film making. Along with this, the students also get a thorough grounding in the

    area of their expertise by pursuing the..

    Mode: Part Time Medium: Campus Duration: 24 Months

    DAFM - Diploma in Animation & Film Making

    The course has been structured to expose students to the details of Pre-Production and Digital

  • 8/8/2019 Training Project on maac....

    35/59

    35

    Film Making, along with the an overall understanding of the 3D Animation pipeline. Students

    will be taken through the..

    Mode: Part Time Medium: Campus Duration: 14 Months

    Short Program in Animation, Design & Visual Effects: SPADE

    First of a kind course to introduce school students to nuances of the Animation & VFX

    industry. Tailor made so that the students can get a sneak peek in design, animation, VFX and

    editing. Key Highlights ..

  • 8/8/2019 Training Project on maac....

    36/59

    36

    MARKET PROFILE OF THE ORGANIZATION

    Basically Market profile of the Organization is Education and the production house

    In Education MAAC is providing Animation knowledge it is the number 1 institude in India.It has over 70 centres with cutting edge infrastructure in over 40 cities. Diploma courses

    validated by the university of Cambridge International Examinations. And Degree courses in

    associated with IGNOU, worlds largest open University. It is providing real time training

    environment. It has also a branch in u.K , Dubai etc. Now it has a Production House, Maya

    Entertainment Ltd,which is in Mumbai Andheri west.Ketan Mehta is the Director of

    production house and Institute. It has many projects national and international project.

    National Projects

    Jajantaram Mamantaram Over 1 hour of Composting, Computer Graphics, Scanning, Printing

    Awara Pagal Deewana Complete film's Color Correction

    Khiladi 420 Composting, Computer Graphics, Scanning, Printing

    Kasoor Titles,dissolves & Computer Graphics

    Yeh Kaise Mohbbat Titles,Composting, Computer Graphics, Scanning, Printing

    Chhal Titles , montages & Computer Graphics

    Yadein Dissolves, End Titles

    Maa Tujhe Salaam Logo Animation

    Yeh Dil Ashiqana Titles, Scanning, Printing, Color Correction

    Mujhe Kuch Kehna Hai Reverse Telecine

    Deham Scanning

    Mitti Scanning

    Ye Raste Hain Pya Ke Scanning

  • 8/8/2019 Training Project on maac....

    37/59

    37

    Rangai Jaane Rangama Scanning, Printing

    Ye Mohabbat Hai Scanning, Printing

    Tera Mera Saath Rahe Scanning

    Soch Titles, Scanning, Printing, Colour Correction

    Wah Tera Kya Kehna Special Effects

    Maratha Battalion Special Effects

    Haan Maine Bhi Pyaar Kiya Titles

    Khullam Khulla PyarKarein

    Titles

    Jism Titles , Special Effects

    88 Antop Hill Titles , Special Effects

    Oops Logo, Titles, Scanning, Printing, Colour Correction, effects

    Chura Liya Hai Tumne Titles, Special effects

    Karz Special Effects

    Hawa Special Effects

    Ek Haseena Thi Editing

    Saaya Special Effects

    The Rules Titles, Special effects

    International Projects

    WSOP USA THE DARKEST FAERIE USA

    THE TALE OF JACKFROST BBC UK WEATHER KIDS Nickelodeon UK GOLDEN EYE Electronics Arts USA HAIRY DOGS Nickelodeon UK

  • 8/8/2019 Training Project on maac....

    38/59

    38

    DISCUSSION ON TRAINING

    WORK PROFILE

    My work profile in MAAC is of Marketing. I was given the responsibilities of handlingall the marketing and Advertisement activities of company.

    As the company was dealing in animation Industry, so I have to visit all the institute of 12 th

    classes and I was conducted the seminar and presentation. From this all the students of the

    institute aware about the animation and VFX.

    It was the peak time for the Academic that all the admissions take in this session, So I was

    the part of our company. My target was the student who study in 8th class to Graduation, But

    my Actual target was 12th class student. Because our Academic started the Deegre in B.A in

    Animation.

    For spread awareness about Academic and animation we used to stand a knopy and standing

    For the advertisement, and I had Broachers, Pamphlets and Banner. For such activity my

    senior and my sir were always with me and my team. My work was to talk with the students

    who were come near the knopy and talked with him or her about career counselling. And

    after talk I was take his name, address, Academic Qualifications etc. And this information

    submit to the marketing coordinator Mrs. Damini. who took the follow up of that student

    according to their information.

  • 8/8/2019 Training Project on maac....

    39/59

    39

    KEY LEARNINGS

    There are very glorious conditions of working here. Ample of things are there to learn fromour seniors who have such a good knowledge and skills along with their experiences.

    They just help us like the mentors and being working as a trainee they really help us

    with our future prospective and teaching us from the ground level to clear our organizational

    working base.

    I also grasped the organizational culture of the company , I learned the basic practicals of

    Marketing , how the marketing strategies are made , how the customers are targeted for

    the products and services, what is the best suitable time of marketing, how the advertisement

    is to be carried on and with how much frequencies.

    I learn how to deal with the customers , to maintain a relation with them which will work

    for the long terms of the business , and the every possible ways of turning of the customers

    in favour of the organization. By handelling the responsibilities of advertisement process Ialso

    learned the system of effective advertisement which will be the best sourse to attract the

    customers. The basics of effective advertisement sources so that the information can be

    carried clearly and in simplicity to make customers aware and understand.

    So it was really experience of learning things for my future growth and applying all these

    Principles and system for the future , and I really thanks this company for making me feel

    Like a good learner while handelling my responsibilities.

  • 8/8/2019 Training Project on maac....

    40/59

    40

    To evaluate the performances of the employee and improve on their weakness weekly

    companys meetings were held on weekends , in this meeting each employee performance

    is evaluated and to help them work in areas in which they are lacking. This really enhancedmy working stamina and the changes which I have to made for my better performance

    in the company. So I am very thankful to my senior and Sir who has give me such

    opportunity to spend time with him I will always thankful to you sir.

  • 8/8/2019 Training Project on maac....

    41/59

    41

    Defining the research problem

    What is research problem?

    A research problem, in general, refers to some difficulty which a researcher experiences inthe context of either a theoretical or practical situation and wants to obtain a solution for the

    same.

    Usually we say that a research problem does exist if the following conditions are met with:

    1. There must be an individual (or a group or an organization), let us call it I, to whomthe problem can be attributed. The individual or the organization, as the case may be,

    occupies an environment, say N, which is defined by value of the uncontrolled

    variables, Y.2. There must be at least two courses of action, say C1 and C2, to be pursued. A course

    of action is defined by one or more values of the controlled variables. For example,

    the number of items purchased at a specified time is said to be one course of action.

    3. There must be at two possible outcomes, say O1 and O2, of the course of action, ofwhich one should be preferable to the other. In other words, this means that there

    must be at least one outcome that the researcher wants, i.e., an objective.

    4. The course of action available must provide some chance of obtaining the objective,but they cannot provide the same chance, otherwise the choice would not matter.

    Selecting a problem

    The research problem undertake for study must be carefully selected. The task is difficult

    one, although it may not appear to be so. Help may be taken from a research guide in this

    connection. Nevertheless, every researcher must find out his own salvation for research

    problems cannot be borrowed. A problem must spring from the researchers mind like a plant

    springing from its own seed. The following points may be observed by the researcher in

    selecting a research problem or a subject for research:

    1. Subject which is overdone should not be normally chosen, for it will be a difficulttask to throw any new light in such a case.

    2. Controversial should not become the choice of an average researcher.3. Too narrow or too vague problems should be avoided.

  • 8/8/2019 Training Project on maac....

    42/59

    42

    4. The subject for research should be familiar and feasible so that the related researchmaterial or sources of research are within ones reach.

    5. The importance of the subject, the qualifications and the training of a researcher, thecosts involved, and the time factor are few other criteria that must also be considered

    in selecting a problem. In other words, before the final selection of a problem isdone, a researcher must ask himself the following questions:

    a. Whether he is well equipped in terms of his background to carry out the research?b. Whether the study falls within the budget he can afford?c. Whether the necessary cooperation can be obtained from those who must

    participate in research as subjects?

    If the subject for research is selected properly by observing the above mentioned points, the

    research will not be a boring drudgery, rather it will be loves labour. In fact, zest for work is

    a must. The subject or the problem selected must involve the researcher and must have an

    upper most place in his mind so that he may undertake all pains needed for the study.

    Necessity of defining the problem

    Quite often we all hear that a problem clearly stated is a problem half solved. This segment

    signifies the need for defining a research problem. The problem to be investigated must be

    defined unambiguously for that will help to discriminate relevant data from the irrelevant

    ones. A proper research problem will enable the researcher to be the track whereas an ill-defined problem may create hurdles. Question like:

    What data are to be collected?

    What characteristics of data relevant and need to be studied?

    What relations are to be explored?

    What techniques are to be used for the purpose?

    Thus, defining a research problem properly is a prerequisite for any study and is a step of the

    highest importance. In fact, formulation of a problem is often more essential than its solution.

    It is only on careful detailing the research problem that we can work out the research design

    and can smoothly carry on all the consequence step involved while doing research.

  • 8/8/2019 Training Project on maac....

    43/59

    43

    Technique involved in defining a problem

    Defining a research problem properly and clearly is a crucial part of a research study and

    must in no case be accomplished hurriedly. However, in practice this frequently overlookedwhich causes a lot of problems later on. Hence, the research problem should be defined in a

    systematic manner, giving due weighted to all relating points. The technique for the purpose

    involves the undertaking of the following steps generally one after the other:

    1. Statement of the problem in a general way;2. Understanding the nature of the problem;3. Surveying the available literature;4. Developing the ideas through discussion;5. Rephrasing the research problem into a working proposition.

    1. Statement of the problem in a general way

    First of all the problem should be stated in a broad general way, keeping in view either some

    practical concern or some scientific or intellectual interest. For this purpose, the researcher

    must immerse himself thoroughly in the subject matter concerning which he wished to pose a

    problem. In case of social research, it is considered advisable to do some field observation

    and as such the researcher may undertake some short of preliminary survey or what is oftencalled pilot survey. Then the researcher can himself state the problem or he can seek the

    guidance of the guide or the subject expert in accomplishing this task. Often, the guide puts

    forth the problem in the general terms, and it is then up to the researchers to narrow it down

    and phrase the problem in operational terms. In case there is some directive from an

    organizational authority, the problem then can be stated accordingly. The problem stated in a

    broad general way may contain various ambiguities which must be resolved by cool thinking

    and rethinking over the problem. At the same time the feasibility of a particular solution has

    to be considered and the same should be kept in view while stating the problem.

    2. Understanding the nature of the problem

    The next step in defining the problem is to understand its origin and nature clearly. The best

    way of understanding is to discuss it with those who first raised it in order to find out how the

    problem originally came about and with what objectives in view. If the researcher has stated

  • 8/8/2019 Training Project on maac....

    44/59

    44

    the problem himself, he should consider once again all those points that induced him to make

    a general statement concerning the problem. For a better understanding of the nature of the

    problem involved, he can enter in to discussion with those who have a good knowledge of the

    problem concerned or similar other problems. The researcher should also keep in view the

    environment within which the problem is to be studied and understood.

    3. Surveying the available literature

    All available literature concerning the problem at hard must necessarily be surveyed and

    examined before a definition of a research problem is given. This mean that the researcher

    must be well-conversant with relevant theories in the field, reports and records as also all

    other relevant literature. He must devote sufficient time in reviewing of research already

    undertaken on related problems. This is done to find out what data and other materials, if any,

    are available for operational purposes. Knowing what data are available often serves to

    narrow the problem itself as well as the technique that might be used. This would also help a

    researcher to know if there are certain gaps in the theories, or whether the existing theories

    applicable to the problem under study are inconsistent with each other, or whether the

    findings of the different studies do not follow a pattern consistent with the theoretical

    expectations and so on.

    4. Developing the ideas through discussion

    Discussion concerning a problem often produces useful information. Various new ideas can

    be developed through such exercise. Hence, a researcher must discuss his problem with his

    colleagues and others who have enough experience in the same area or in working on similar

    problems. This is quite often known as an experience survey. People with reach experience

    are in a position to enlighten the researcher on different aspects of his proposed study and

    their advice and comments are usually invaluable to the researcher. They help him sharpen

    his focus of attention on specific aspects within the field. Discussion with such persons

    should not only be confined to the formulation of the specific problem at hand, but should

    also be concerned with the general approach to the given problem, techniques that might be

    used, possible solutions, etc.

  • 8/8/2019 Training Project on maac....

    45/59

    45

    5. Rephrasing the research problem into a working proposition

    Finally the researcher must sit to rephrase the research problem into a working proposition.

    Once the nature of the problem has been clearly understood, the environment has been

    defined, discussion over the problem have taken place and the available literature has beensurveyed and examined, rephrasing the problem into analytical or operational terms is not a

    difficult task. In addition to what has been stated above, the following points must also

    observed while defining a research problem:

    1. Technical terms and words or phrases, with special meanings used in the statement ofthe problem, should be clearly defined.

    2. Basic assumption or postulates relating to the research problem should be clearlystated.

    3. A straight forward statement of the value of the investigation should be provided.4. The suitability of the time-period and the source of data available must also be5. considered by the researcher in defining the problem.

    Conclusion

    We may conclude by saying that the task of defining a research problem, very often, follows

    a sequential pattern- the problem is stated in a general way, the ambiguities are resolved,

    thinking and rethinking process results is a more specific formulation so that it may be a

    realistic one in terms of the available data and resources and is also analytically meaningful.

    All this result in a well defined research problem that is not only meaningful from an

    operational point of view, but is equally capable of paving the way for the development of

    working hypotheses and for means of solving the problem itself.

  • 8/8/2019 Training Project on maac....

    46/59

    46

    OBJECTIVES OF RESEARCH

    The purpose of research is to discover the answers to questions through the application

    of scientific procedures. The main aim of research is to find out the truth which is hiddenand which has not been discovered yet. Through each research study has its own specific

    purpose, we may think of research objectives as falling into a number of following broad

    groupings :

    To gain familiarity with a phenomenon and to achieve new insights into it.

    (studies with this object in view are termed as EXPLORATORY OR FORMUL-

    ATIVE RESEARCH studies )

    To portray accurately the characteristics of a particular individual , situation

    or a group. (studies with these object in view are known as DESCRIPTIVE

    research studies.

    To test the hypothesis of a casual relationship between the variables.(such

    Studies are known as HYPOTHESIS TESTING RESEARCH.)

    In short , the search of knowledge through objective and systematic method

    of finding solution to a problem is research. The systematic approach

    concerning the generalisation and the formulation of theory is also a research.

    As such the research is the consisting of the enunciating the problem,formulation

    of a hypothesis , collecting the facts of data , analysing the facts and reaching

    certain conclusions.

  • 8/8/2019 Training Project on maac....

    47/59

    47

    FOLLOWING ARE THE POINTS OF THE OBJECTIVES OF RESEARCH

    1) Desire to get a research degree along with its consequential benefits .2) Desire to face the challenges in solving the unsolved problem, i.e, concern3) over practical problems initiates research.4) Desire to get intellectual joy of doing some creative work.5) Desire to be of services to society.6) Desire to get respectability.

    This is not an exhaustive list of factors motivating people to undertake research

    studies. Many more factors such as directives of government, employment

    conditions, curiosity about new things, desire to understand causal relationships,

    social thinking and awakening, and the like may as well motivate (of at times

    compel) people to perform research operations.

    The study of research methodology gives the student the necessary training

    in gathering material and arranging or card-indexing them, participation in the field

    work when required, and also training in techniques for the collection of data

    appropriate to particular problems, in the use of statistics, questionnaires and

    controlled experimentation and in recording evidence, sorting it out and interpreting

    it. In fact, importance of knowing the methodology of research of how research is

    done stems from the following considerations:-

  • 8/8/2019 Training Project on maac....

    48/59

    48

    I. For one who preparing himself for a career of carrying out research, the importance ofknowing research methodology and research techniques is obvious since the same

    constitute the tools of his trade. The knowledge of methodology provides good

    training specially to the new research worker enables him to do better research. It

    helps him to develop disciplined thinking or a bent of mind to observe the field

    objectively. Hence, those aspiring for careerism in research mush develop the skill of

    using research techniques and mmust thoroughly understand the logic behind them.

    11.Knowledge of how to do research will inculate the ability to evaluate and use research

    results with reasonable confidence. In other words, we can state that the knowledge of

    research methodology is helpful in various fields such as government of business

    administration, community development and social work where persons are increasingly

    called upon to evaluate and use research results for action.

    When one knows how research is done, then one may have the satisfaction of acquiring a

    new intellectual tool which can become a way of looking at the world and of judging every

    day experience. Accordingly, it enables use to make intelligent decisions concerning

    problems facing us in practical life at different points of time. Thus, the knowledge of

    research methodology provides tools to took at things in life objectively.

    I. In this scientific age , all of us are in many ways consumers of research

    results and we can use them intelligently provided we are able to judge

    the adequacy of the methods by which they have been obtained. The

    knowledge of methodology helps the consumer of research results to

    evaluate them and enables him to take rational decisions.

  • 8/8/2019 Training Project on maac....

    49/59

    49

    Significane of Research

    All progress is born of inquiry. Doubt is often better than overconfidence, for it leads to i

    nquiry, and inquiry leads to invention is a famous Husdson Maxim in context of which the

    significance of research can well be understood. Increased amounts of research makeprogress possible. Research inculates scientific and inductive thinking and it promoted the

    development of logical habits thinking and organisation.

    The role of research in several fields of applied economics, whether related to business of to

    the economy as a whole, has greatly increased in modern times. The increasingly complex

    nature of business and government has focused attention on the use of research in solving

    operational problems. Research, as an aid to economic policy, has gained added

    importance, both for government and business.

    Research provides the basis for nearly all government policies in our economic system. For

    instance, governments budgets rest in part on an analysis of the needs has to be equated to

    probable revenues and this is a field where research is most needed. Through research we

    can devise alternatives policies and can as well examine the consequences of each of these

    alternatives. Decision-making may not be a part of research, but research certainly facilities

    the decisions of the policy maker. Government has also to chalk out programmes for dealing

    with all facets of the countrys existence and most of these will be related directly of

    indirectly to economic conditions. The plight of cultivators, the problems of big and small

    business and industry, working conditions, trade union activities, the problems of

    distribution, even the size and nature of defence services are matters requiring research.

    Thus, research is considered necessary with regard to the allocation of nations resources.

    Another area in government, where research is necessary, is collecting information on the

    economic and social structure of the nation. Such information indicates what is happening

    in the economy and what changes are taking place. Research has its special significance in

    solving various operational and planning problem of business and industry. Operations

    research and market research , along with motivational research, are considered crucial and

  • 8/8/2019 Training Project on maac....

    50/59

    50

    their results assist, in more than one way, in taking business decisions. Market research is

    the investigation of the structure and development of a market for the purpose of

    formulating efficient policies for purchasing, production and sales. Operations research

    refers to the application of mathematical, logical and analytical techniques to the solution ofbusiness problems of cost minimization or of profit maximization or what can be termed as

    optimisation problems. Motivational research of determining why people behaves as they

    do is mainly concerned with market characteristics. In other words it is concerned with the

    determination of motivates underlying the consumer(marker) behaviour. Research is

    equally important for social scientists in stying social relationships and in seeking answers to

    various social problems. It provides the intellectual satisfaction of knowing a few things just

    for the sake of knowledge and also has practical utility for the social scientist to know for

    the sake of being able to do something better or in a more efficient manner. Research in

    sciences is concerned both with knowledge for its own sake and with knowledge for what it

    can contribute to practical concerns. This double emphasis is perhaps especially appropriate

    in the case of social science. On the other hand, its responsibility as a science is to develop a

    body of principles that make possible the understanding and perfection of the whole range

    of human interactions. On the other hand, because of its social orientation, it is increasingly

    being looked to for practical guidance in solving immediate problems of human relations.

  • 8/8/2019 Training Project on maac....

    51/59

    51

    RESEARCH DESIGN AND METHODOLOGY

    The formidable problem that follows the task of defining the research problem is the

    Preparation of design of the research project, popularly known as the research

    design .decisions regarding what, where, when, how much, by what means concerning

    of an enquiry or a research study constitute research design.

    A research design is the arrangement of conditions for collections and analysis of data in a

    manner that aims to combine the relevance to the research purpose with economy in

    procedure. In fact , the research deign is the conceptual structure within which research is

    conducted. It constitutes the blueprint for the collection , management and analysis of data.

    As such the design includes an outline of what researcher will do from writing the hypothesis

    and its operational implications to the final analysis of data.

    Research design is needed because it facilitates the smooth sailing of the various research

    Operations , thereby making the research as efficient as possible yielding maximum

    Information with minimal expenditure of effort , time and money. Just for as better,economical

    attractive construction of a house , we need a blueprint well thought out and prepared by an

    expert architect, similarly we need a research design and plan in advance of data collection

    and analysis of our research project. Research design stands for advance planning of the

    methods to be adopted for collecting the relevant data and the techniques to be used in

    their analysis.

  • 8/8/2019 Training Project on maac....

    52/59

    52

    Preparation of research design should be done with great care as any error in it may upset the

    entire project. Research design in fact has a great bearing on the reliability of the results

    arrived at end and as such constitutes the firms foundation of the entire edifice of the research

    work. Even then the need for a well thought out research design at times not realized bymany . The importance this problem deserve is not given to it. As a result many researches

    do not serve the purpose for which thy are undertaken. In fact they they even give misleading

    conclusions. Thoughtless in designing the result project may result in rendring the research

    exercise futile. It is therefore , imperative that an efficient and appropriate design must be

    prepared before starting the research operations. The design helps the researcher to organizehis

    ideas in a form whereby it will be possible for him to look for flaws and inadequacies.

    Such a design can even be given to others for their comments and critical evaluation. In the

    absence of such a course of action, it will be difficult for the critic to provide acomprehensive

    review of the proposed study.

    A research design for a research problem , usually involves the considerations of the

    following

    Factors :

    1) The means of obtaining information .2) The availability and skills of the researcher.3) The objective of the problem is to be studied.4) The nature of the problem to be studied5) The availability of time and money for the research work.

  • 8/8/2019 Training Project on maac....

    53/59

    53

    Important concept relating to research design

    Before describing the designs , it will be important to explain the various concepts relating to

    research design so that these may be easily understood.

    1) Dependent and independent variable.2) Extraneous variable3) Control4) Confound relationship5) Research hypothesis6) Experimental and non- experimental hypothesis testing research7) Experimental and control group8) Treatments9) Experiment

    Different research designs can conveniently described if we categorize them as :

    1) Research design in case of exploratory research studies.

    2)Research design in case of descriptive and diagnostic research studies.

    3)Research design in case of hypothesis testing research studies.

    Research methodology is a way to systematically solve the research problem. It may be

    understood as a science of studying how research is done scientifically. In it we study the

    various steps that are adopted by a researcher in studying his research problem along

  • 8/8/2019 Training Project on maac....

    54/59

    54

    with the logic behind them. It is necessary for the researcher to not only know the research

    methods and techniques but also to know the research methodologies.

    The study of research methodology gives student the necessary training in gathering thematerial and arranging them , participation in the field work when required, and also training

    in techniques for the collection of the appropriate data to particular problems, in use of

    statistics, questionnaires and controlled experimentations and in recording evidence, sorting it

    out and interpreting it. In fact, importance of knowing the methodology of research or how

    research is done stems from the following considerations.

    1} For one who is preparing himself for a career of carrying out research, the importance of

    knowing the research methodology and research techniques is obvious since the same

    constitutes the tool of his trade. The knowledge of methodology provides good training

    specially to the new research worker and enables him to do better research.

    2} knowledge of how to do research will inculcate the ability to evaluate and use research

    results with reasonable confidence. In other words, we can say that the knowledge

    of research methodology is helpful in various fields such as government or business

    administration, community development and social work where persons are increasingly

    called upon to evaluate and use research result for action.

    3} when one knows how research is done, then one may have the satisfaction of acquiring

    a new intellectual tool which can become a way of looking at the world and of judging

    every day experience. Accordingly it enables use to make intelligent decisions.

    concerning problems facing us in practical life at different points of time.

  • 8/8/2019 Training Project on maac....

    55/59

    55

    Thus the knowledge of research methodology provides tools to took at things in

    life objectively.

    4} In this scientific age , all of us are in many ways consumers of research results and wecan use them intelligently provided we are able to judge the adequacy of the methods by

    which they have been obtained. The knowledge of methodology helps the consumers

    of research results to evaluate them and enables to take the rational decisions.

  • 8/8/2019 Training Project on maac....

    56/59

    56

    SUMMARY AND CONCLUSION

    SUMMARY OF LEARNING EXPERIENCE

    There are very glorious conditions of working here. Ample of things are there to learn fromour seniors who have such a good knowledge and skills along with their experiences.

    They just help us like the mentors and being working as a trainee they really help us

    with our future prospective and teaching us from the ground level to clear our organizational

    working base.

    I also grasped the organizational culture of the company , I learned the basic practicals of

    Marketing , how the marketing strategies are made , how the customers are targeted for

    the products and services, what is the best suitable time of marketing, how the advertisement

    is to be carried on and with how much frequencies.

    I learn how to deal with the customers , to maintain a relation with them which will work

    for the long terms of the business , and the every possible ways of turning of the customers

    in favour of the organization. By handelling the responsibilities of advertisement process Ialso

    learned the system of effective advertisement which will be the best sourse to attract the

    customers. The basics of effective advertisement sources so that the information can be

    carried clearly and in simplicity to make customers aware and understand.

    So it was really experience of learning things for my future growth and applying all these

    Principles and system for the future , and I really thanks this company for making me feel

    Like a good learner while handelling my responsibilities.

  • 8/8/2019 Training Project on maac....

    57/59

    57

    CONCLUSIONS AND RECOMMENDATION

    According to my summer project,it was my great experience to do work with a such acompany that is an innovation in the field of Animation and VFX, is a company that is a

    quality of name in the field of education system.It was my honour that my institute gave me

    such a great opportunity of summer training in such a company that is at growth stage.The

    main quality of the organization that all the seniors are very cooperative,at everyday of my

    working I learnt something new from my senior..So I pay thanks to HIERANK SCHOOL

    OF MANAGEMENT & TECHNOLOGY, NIAM & GAUHATI UNIVERSITY for giving

    me a great opportunity of summer training.

  • 8/8/2019 Training Project on maac....

    58/59

    58

    RECOMMENDATIONS

    Internet

    Animation MagazineProspectus of MAAC

    Marketing Teams

  • 8/8/2019 Training Project on maac....

    59/59

    BIBLIOGRAPHY

    www.maacindia.com

    www.google.comResearch and Methodology Book

    By C.R Kothari

    Training Diary