tuesday, june 12 · creator, the story and new character reveals. players have the ability to...

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June 12 • June 13 • June 14 Tuesday, June 12 10:00 AM Revenge of the NPC: Video Gaming’s Influence on Westworld Jonathan Nolan, Creator/Showrunner/Director – Westworld Lisa Joy, Creator/Showrunner/Director – Westworld Moderator: Tom Bissell, Author Westworld series creators Jonathan Nolan and Lisa Joy in conversation with author Tom Bissell about how video games influenced the creation of the HBO series, the perils and promise of interactive narrative, and whether we should really be afraid of AI. 11:00 AM The Last of Us Part II Neil Druckmann, Director/Writer – Naughty Dog Anthony Newman, Co-Game Director – Naughty Dog Kurt Margenau, Co-Game Director – Naughty Dog Moderator: Lucy O’Brien – IGN Join Naughty Dog for a closer look at Ellie’s journey in The Last of Us Part II, the next game in the award-winning The Last of Us series. Director and writer, Neil Druckmann, along with Co-Game Directors Anthony Newman and Kurt Margenau, will discuss the latest in the game’s development and much more. 11:45 AM Rage 2 Tim Willits, Studio Director – id Software Magnus Nedfors, Game Director – Avalanche Sweden Moderator: Matt Clinkscales, Brand Manager – Bethesda A fresh look at RAGE 2, including a Q&A with Tim Willits, Studio Director, id Software and Magnus Nedfors, Game Director for RAGE 2, Avalanche Software. 12:15 PM Interactive Magic with Penn Jillette and Randy Pitchford Penn Jillette, Magician – Penn & Teller Randy Pitchford, President – Gearbox Magic and gaming have more in common than you would think! Join magician Penn Jillette (Penn & Teller) and Gearbox’s Randy Pitchford as they discuss the unexpected intersection of illusion, magic, VR, and gaming.

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Page 1: Tuesday, June 12 · creator, the story and new character reveals. Players have the ability to create and play as a super-villain throughout LEGO DC Super-Villains unleashing mischievous

June 12 • June 13 • June 14

Tuesday, June 12 10:00 AM Revenge of the NPC: Video Gaming’s Influence on Westworld

Jonathan Nolan, Creator/Showrunner/Director – Westworld Lisa Joy, Creator/Showrunner/Director – Westworld Moderator: Tom Bissell, Author

Westworld series creators Jonathan Nolan and Lisa Joy in conversation with author Tom Bissell about how video games influenced the creation of the HBO series, the perils and promise of interactive narrative, and whether we should really be afraid of AI.

11:00 AM

The Last of Us Part II Neil Druckmann, Director/Writer – Naughty Dog Anthony Newman, Co-Game Director – Naughty Dog Kurt Margenau, Co-Game Director – Naughty Dog Moderator: Lucy O’Brien – IGN

Join Naughty Dog for a closer look at Ellie’s journey in The Last of Us Part II, the next game in the award-winning The Last of Us series. Director and writer, Neil Druckmann, along with Co-Game Directors Anthony Newman and Kurt Margenau, will discuss the latest in the game’s development and much more.

11:45 AM

Rage 2 Tim Willits, Studio Director – id Software Magnus Nedfors, Game Director – Avalanche Sweden Moderator: Matt Clinkscales, Brand Manager – Bethesda

A fresh look at RAGE 2, including a Q&A with Tim Willits, Studio Director, id Software and Magnus Nedfors, Game Director for RAGE 2, Avalanche Software.

12:15 PM

Interactive Magic with Penn Jillette and Randy Pitchford Penn Jillette, Magician – Penn & Teller Randy Pitchford, President – Gearbox

Magic and gaming have more in common than you would think! Join magician Penn Jillette (Penn & Teller) and Gearbox’s Randy Pitchford as they discuss the unexpected intersection of illusion, magic, VR, and gaming.

Page 2: Tuesday, June 12 · creator, the story and new character reveals. Players have the ability to create and play as a super-villain throughout LEGO DC Super-Villains unleashing mischievous

1:00 PM

The Music of Mario + Rabbids Kingdom Battle Grant Kirkhope, Composer – Mario + Rabbids Kingdom Battle Davide Soliani, Creative Director – Ubisoft Moderator: Geoff Keighley, Executive Producer – The Game Awards

Leading into the release of the Donkey Kong Adventure DLC, join composer Grant Kirkhope, Creative Director Davide Soliani, and lead producer Xavier Manzanares for a fun, musical exploration of the music behind this acclaimed game.

1:30 PM

Jason and Ted: Back to the Future of Gaming Jason Rubin, VP Content – Oculus Ted Price, CEO/Founder – Insomniac Games

Join Jason Rubin, VP of Content at Oculus, and Ted Price, CEO of Insomniac Games, as they reflect on the gaming industry—from the beginning of their careers to current projects and partnerships, and why it’s okay for video games to change.

2:00 PM

The Future of Narrative Amy Hennig, Writer/Director Ian Dallas, Creative Director – Giant Sparrow Sam Barlow, Writer/Director Moderator: Harold Goldberg, Founder – The New York Videogame Critics Circle

A conversation about telling stories in today’s video games – and where it’s going in the future, with writer/director Amy Hennig and game designers Sam Barlow (Her Story) and Ian Dallas (What Remains of Edith Finch). Moderated by Harold Goldberg.

2:30 PM

BANDAI NAMCO Entertainment’s Fighting Game Dojo Katsuhiro Harada, Franchise Director – Tekken Motohiro Okubo, Producer – Tekken, SOUL CALIBUR Moderator: Geoff Keighley, Executive Producer – The Game Awards

Join Katsuhiro Harada and Motohiro Okubo for an intimate look at fighting games development at BANDAI NAMCO and get the latest updates on SOULCALIBUR VI and the world of TEKKEN.

3:00 PM

Hideo Kojima in Conversation with Jordan Vogt-Roberts Hideo Kojima, President – Kojima Productions Jordan Vogt-Roberts, Director – Kong: Skull Island

Last year, Hideo Kojima discussed his deep encyclopedic knowledge of film and the deep influence cinema has had on his work. It was a one-on-one conversation led by Kong: Skull Island director, Jordan Vogt-Roberts. This year they return for a follow up that shifts the focus toward the creative process. We will focus with specificity on how Kojima-san has pushed boundaries in staging action, camera movement, creating mood, writing dialogue and directing performance.

4:00 PM The Making of Fallout 76 Todd Howard, Designer/Director/Producer – Bethesda Game Studios Danny O’Dwyer, Creator – NoClip Moderator: Geoff Keighley, Executive Producer – The Game Awards

Join Todd Howard, Game Director at Bethesda Game Studios, and Danny O’Dwyer, creator of Noclip, for the live premiere of Noclip’s behind the scenes documentary into the development of Fallout 76. After the screening, participate in a live Q&A session with Todd and Danny on the creation of the documentary, The Making of Fallout 76, and the future of BGS. Moderated by Geoff Keighley.

Page 3: Tuesday, June 12 · creator, the story and new character reveals. Players have the ability to create and play as a super-villain throughout LEGO DC Super-Villains unleashing mischievous

5:00 PM Transference with Elijah Wood Elijah Wood, Actor Kevin Racape, Producer – Ubisoft Montreal Daniel Noah, Partner, Head of Development/Co-Writer – Company X / SpectreVision Moderator: Geoff Keighley, Executive Producer – The Game Awards

Prepare to lose yourself in Transference, a new game that bridges the gap between movies and games. Join Elijah Wood, SpectreVision and Ubisoft Montreal at E3 Coliseum for an in-depth look at this innovative psychological thriller.

5:30 PM CYBERPUNK 2077 Kyle Rowley, Associate Design Director, CD PROJEKT RED Peter Gelencser, Level Design Coordinator, CD PROJEKT RED

Join CD PROJEKT RED developers for a discussion about Cyberpunk 2077.

6:00 PM Grim Fandango featuring Jack Black Alan Blumenfeld, Actor Tony Plana, Actor Jim Ward, Actor Tim Schafer, President – Double Fine Productions Maria Canals-Barrera, Actor Patrick Dollaghan, Actor Jack Black, Actor

20 years ago Tim Schafer’s Grim Fandango released and became an instant classic of the adventure genre. At E3, the cast reunites for a one-night-only live reading of select scenes, live music from composer Peter McConnell, and very special guest Jack Black.

Wednesday, June 13 9:15 AM PUBG: From Concept to Reality – The Making of Sanhok

Taeseok Jang, Head of Development/Director of Production – PUBG Corporation Brendan Greene, Creative Director – PUBG Corporation Moderator: Geoff Keighley, Executive Producer – The Game Awards

The PUBG Corporation sit down to discuss what it takes to develop a new map for PUBG, from the conceptual and research stages to involving the PUBG community in the development process with early tests along the way.

10:00 AM Powering Immersive Gaming Experiences with AMD Scott Herkelman, VP and GM, Radeon Gaming – AMD Robbie Cooke – Rebellion Developments Tim Jones – Rebellion Developments Peter Fabiano – Capcom Moderator: Geoff Keighley, Executive Producer – The Game Awards

Video games have long been thrilling and delighting players everywhere, and AMD has been there to deliver high performance, immersive gaming experiences across both PCs and consoles. Join the conversation as AMD and today’s biggest game developers chat about where they’ve been in the industry and what they’re planning for the future.

Page 4: Tuesday, June 12 · creator, the story and new character reveals. Players have the ability to create and play as a super-villain throughout LEGO DC Super-Villains unleashing mischievous

10:30 AM Tom Clancy’s The Division 2 Julian Gerighty, Creative Director – Massive Entertainment Mathias Karlson, Game Director – Massive Entertainment Moderator: Greg Miller – Kinda Funny

Join Julian Gerighty, creative director, and Mathias Karlson, game director, in a discussion with Kinda Funny’s Greg Miller, to learn more about the newest chapter in the Tom Clancy’s The Division franchise.

11:00 AM The Future of Racing Ralph Fulton, Creative Director, Playground Games Dan Greenawalt, Creative Director – Turn 10 Brian Ekberg, Forza Community Manager Moderator: Graeme Boyd – Xbox

Gamers are shaping the future of automotive entertainment. Powered by the rise of streaming, esports and gaming in general, the racing genre is driving change in the automotive industry. Don’t miss Ralph Fulton, Creative Director at Playground Games, Dan Greenawalt, Creative Director at Turn 10 and Brian Ekberg, Forza Community Manager. Hosted by Xbox’s Graeme Boyd, this discussion will touch on the newly announced Forza Horizon 4, Forza Motorsport 7, and the Forza Racing Championship.

11:30 AM World of Warcraft Storytelling: Bringing a Robust Universe to Life Through Different Mediums Steve Danuser, Sr. Narrative Designer – Blizzard Terran Gregory, Project Director – Blizzard Christie Golden, Sr. Writer – Blizzard Moderator: Mathew Mercer – Critical Role

Join members of the World of Warcraft team as they break down the tricks to bringing the World of Warcraft universe alive through story. From books, to video, to in-game storytelling, the rich narrative of WoW unfolds for fans across multiple forms of media as the team expands on the personalities that fans have come to care about. Whether you are for the Alliance, or for the Horde, stop by to get insight on the story that is still wowing people even after 14 years.

12:00 PM LEGO ® DC Super-Villains: A Look at the Villain-centric Adventure Game Arthur Parsons, Head of Design – TT Games Ames Kirshen, VP, Interactive & Animation – DC Entertainment Justin Ramsden, Designer, Super Heroes, The LEGO Group Clancy Brown, Voice of Lex Luthor Erica Luttrell, Voice of Cheetah Moderator: Joshua Overnshire

Join the team behind the LEGO DC Supervillains video game, including Arthur Parsons (Head of Design, TT Games), Ames Kirshen, (Vice President, Interactive & Animation, DC Entertainment), Justin Ramsden (Designer, Super Heroes, The LEGO Group) and actors Erica Luttrell (voice of Cheetah) and Clancy Brown (voice of Lex Luthor) for an inside look at the first LEGO game to put players at the center of a villain-centric adventure packed with favorite locations and characters from across the DC Universe. Moderated by The Jovenshire, this celebration of villainy will provide fans with a look at the villain creator, the story and new character reveals. Players have the ability to create and play as a super-villain throughout LEGO DC Super-Villains unleashing mischievous antics and wreaking havoc in an action-packed, hilarious story written in collaboration with DC Comics. The game will be released on October 16, 2018.

Page 5: Tuesday, June 12 · creator, the story and new character reveals. Players have the ability to create and play as a super-villain throughout LEGO DC Super-Villains unleashing mischievous

1:00 PM Ghost of Tsushima Chris Zimmerman, Founder/Programmer – Sucker Punch Productions Nate Fox, Creative Director – Sucker Punch Productions Jason Connell, Art/Creative Director – Sucker Punch Productions Joanna Wang, Environments Lead – Sucker Punch Productions Moderator: Geoff Keighley, Executive Producer – The Game Awards

Join Sucker Punch Productions for a closer look at their upcoming open-world action adventure, Ghost of Tsushima. Hear about the development team’s efforts to transport players back to Japan’s 13th century Tsushima island, and learn more about what players can expect in the role of samurai Jin Sakai. New details and fun anecdotes complement never-before-seen concept art.

1:45 PM Call of Duty: Black Ops 4 Jason Blundell, Co-Studio Head – Treyarch Adam Rosas, Assoc. Animation Director – Treyarch Brian Tuey, Audio Director – Treyarch Moderator: Geoff Keighley, Executive Producer – The Game Awards

Treyarch discusses the history of Zombies, its ravenous fan community, and what might be lurking around the corner next.

2:30 PM ILMxLAB: Pioneering Immersive Storytelling Mohen Leo, Director of Content and Platform Strategy- ILMxLAB Mark Miller, Executive Creative Producer – ILMxLAB Matt Martin, Creative Executive – Lucasfilm Story Group Moderator: Amy Hennig

Join ILMxLAB, Lucasfilm’s immersive entertainment division, for a panel discussion moderated by Amy Hennig about their groundbreaking work in real-time interactive storytelling. Hear from key creators at ILMxLAB about how they continue to push the state of the art for the nascent immersive entertainment industry on platforms like virtual reality and more.

3:00 PM Phil Spencer: Gaming for Everyone Phil Spencer, Head of Xbox – Microsoft Moderator: Tina Summerford, Head of Programming – Xbox

A conversation with Phil Spencer, Head of Xbox, about the past, present and future of gaming at Microsoft.

3:30 PM Shadow of the Tomb Raider Camilla Luddington, Performance Artist for Lara Croft – Shadow of the Tomb Raider Jill Murray, Lead Writer – Eidos Montreal Darryl Purdy, Performance Director – Shadow of the Tomb Raider Earl Baylon, Performance Artist for Jonah Maiava – Shadow of the Tomb Raider Moderator: Megan Marie, Senior Community Manager – Crystal Dynamics

The critically acclaimed and world-famous TOMB RAIDER® franchise has sold over 63 million copies globally. Join the creative team and cast behind Shadow of the Tomb Raider as they share new details about Lara Croft’s latest adventure.

Page 6: Tuesday, June 12 · creator, the story and new character reveals. Players have the ability to create and play as a super-villain throughout LEGO DC Super-Villains unleashing mischievous

4:00 PM Inside the Web: A New Look at Marvel’s Spider-Man for PS4 Bryan Intihar, Creative Director – Insomniac Games Jon Paquette, Lead Writer – Insomniac Games Jacinda Chew, Studio Art Director – Insomniac Games Ryan Smith, Game Director – Insomniac Games Bill Rosemann, Executive Creative Director – Marvel Games Moderator: Andrew Reiner, Executive Editor – Game Informer

Swing into action with Insomniac Games and Marvel Games, the creative minds behind Marvel’s Spider-Man for PlayStation 4. Catch up on the latest game updates and learn the team’s tips and tricks to mastering Spider-Man’s acrobatic agility and combat as we explore a bustling Marvel’s New York.

4:45 PM THE AWESOME ADVENTURES OF CAPTAIN SPIRIT Developer Talk Michel Koch, co-Game Director – DONTNOD Entertainment Raoul Barbet, co-Game Director – DONTNOD Entertainment Moderator: Andrea Rene, What’s Good Games

Join us for an in-depth discussion with the developers of THE AWESOME ADVENTURES OF CAPTAIN SPIRIT, and get a closer look at this brand new narrative experience from the creators of the original LIFE IS STRANGE at DONTNOD Entertainment and SQUARE ENIX.

5:15 PM #SheTalksGames Laura Bailey, Actress Saralyn Smith, Senior Director, Global Community Development – Blizzard Moderator: Andrea Rene – What’s Good Games

Today’s video game industry is changing. Now, more than ever, games are starring female protagonists, and being made by a more diverse group of developers. Join Facebook for a discussion about how the creative pursuit of more inclusive games and stories are inspiring change — and growth — in the video game industry.

6:00 PM Worlds Collide Donald Mustard, Worldwide Creative Director – Epic Games Joe Russo, Director – Avengers: Infinity War Moderator: Geoff Keighley, Executive Producer – The Game Awards

Today the stories that grab us the most are part of evolving narrative worlds — games, cinematic universes, and other adventures that play out over time, and sometimes across multiple forms of media. In this special E3 session, Fortnite creative director Donald Mustard and Avengers: Infinity War director Joe Russo sit down with Geoff Keighley (The Game Awards) for a discussion about storytelling and world building across games, film, TV, and comics.

6:45 PM Vitamin String Quartet: God of War Vitamin String Quartet, a top-selling collective of classical musicians, pays tribute to God of War with this special, one-night-only performance of selections from Bear McCreary’s score.

With special guest, vocalist Christine Hals.

Page 7: Tuesday, June 12 · creator, the story and new character reveals. Players have the ability to create and play as a super-villain throughout LEGO DC Super-Villains unleashing mischievous

Thursday, June 14 9:30 AM Introducing Control: The Supernatural Action-Adventure Game from

Remedy Entertainment Sam Lake, Creative Director, Remedy Anna Megill, Narrative Lead, Remedy Thomas Puha, Head of Communications, Remedy Moderator: Andy McNamara, Editor in Chief, Game Informer

Get an exclusive first look at the next game from the creators of Max Payne and Alan Wake. Previously known only by its codename, “P7”, and revealed for the first time at E3 2018, Controlis a third-person action-adventure game combining Remedy’s trademark gunplay with supernatural abilities.

Sam Lake (Remedy co-founder, writer and creative director), Anna Megill (game writer and narrative designer) and Thomas Puha (head of communications) will give attendees a sneak peek of the E3 demo, shown only behind closed doors. They’ll also be joined by Game Informer’s editor-in-chief Andy McNamara for a discussion of what fans can expect from Remedy’s “most ambitious game yet.

10:00 AM Darren Aronofsky in Conversation Darren Aronofsky, Filmmaker

Oscar-nominated director of Black Swan and the films Requiem for a Dream, The Wrestler, and mother!, Darren Aronofsky brings his signature creative style to E3 Coliseum for a can’t miss discussion on world building in video games.

10:45 AM Cuphead Workshop James Baxter, Animator Maya Modelhauer, Executive Producer, Lead Inking Artist – Studio MDHR Hanna Abi-Hanna, Lead Animator – Studio MDHR Moderator: Geoff Keighley, Executive Producer – The Game Awards

Come see legendary animator of Beauty and the Beast, and the Lion King, James Baxter, and Studio MDHR host an interactive workshop on the animation approach of Cuphead.

11:30 AM Accessibility in Games Sam Thompson, Senior Producer – Sony Worldwide Studios/Naughty Dog Bryce Johnson, Inclusive Lead, Product Research and Accessibility – Microsoft Emma Larson James Rath Moderator: Paul Amadeus Lane

Today, an even wider audience can experience the thrill of playing video games as they become more accessible and inclusive. In this special session, join moderator Paul Amadeus Lane and a panel of gamers, game creators and hardware designers to discuss how video games can truly reach everyone.

Page 8: Tuesday, June 12 · creator, the story and new character reveals. Players have the ability to create and play as a super-villain throughout LEGO DC Super-Villains unleashing mischievous

12:00 PM Retracing the Journey Jenova Chen – ThatGameCompany Matt Nava Robin Hunicke Austin Wintory Moderator: Jordan Vogt-Roberts

Six years after the release of JOURNEY, key members from the development team reunite on stage to reflect on the creative process. Breaking new ground is never easy and this will be an honest and raw examination of the highs and lows that go along with birthing something seminal.

1:00 PM Assassin’s Creed: Odyssey – History is Your Playground Jonathan Dumont, Creative Director Mar-Alexis Cote, Lead Producer Melissa MacCoubrey, Narrative Director Moderator: Geoff Keighley, Executive Producer – The Game Awards

Join Ubisoft for a look at the newly announced Assassin’s Creed Odyssey.

2:00 PM HITMAN 2: An Inside Look at the Ultimate Assassination Playground Christian Elverdam, Creative Director – IO Interactive Jacob Mikkelsen, Game Director – IO Interactive Moderator: Jack Pattillo, Rooster Teeth

Join IO Interactive’s Christian Elverdam and Jacob Mikkelsen for an inside look and live demonstration of HITMAN 2. Hosted by Rooster Teeth’s Jack Pattillo, HITMAN 2 features an entirely new sandbox for Agent 47 with immersive locations that offer countless interactive possibilities for players.

2:30 PM Sea of Thieves – Talk of the Tavern Joe Neate, EP – Rare Mike Chapman, Design Director – Rare Shelley Preston, Senior Designer – Rare Moderator: Adam Park, Senior Brand and Licensing Producer – Rare

The Rare team returns to discuss the ebb and flow of Sea of Thieves, the game that everyone’s talking about. Last year members of the team spoke about their plans to build the game alongside a burgeoning community; with the game now live, they will take a candid look at how they are sticking true to this vision – which itself has become a talking point for gamers and a milestone in shared world adventures. The team will also divulge exclusive details about the coming plans for Sea of Thieves, including new content and a growing expanded universe.

3:00 PM Just Cause 4 Developer Showcase Adam Davidson, Executive Producer

Just Cause 4 takes the series incredible destruction and unique physics to a whole new level with the introduction of tornadoes and other Extreme Weather events. Join the Just Cause 4 development team as they unveil exclusive new details on the most ambitious Just Cause experience to date.