twitch plays pokemon: collaborative learning opportunities with video game streaming services...

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Twitch Plays Pokemon : Collaborative Learning Opportunities with Video Game Streaming Services (VGSS) Eric Sembrat Georgia State University April 2014

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The idea of Twitch Plays Pokemon is simple. The Twitch stream shows the gameplay (screen), alongside a total timer and list of commands being sent to the game and the author of said command. The social stream (chat window) is where users of Twitch type commands (button presses) that the game should perform given a current action. This concept is fascinating because I could see this tool being used for instructional experiments, both in problem-based learning, collaborative learning, and anchored instruction.

TRANSCRIPT

Page 1: Twitch Plays Pokemon:  Collaborative Learning Opportunities with Video Game Streaming Services (VGSS)

Twitch Plays Pokemon: Collaborative Learning

Opportunities with Video Game Streaming Services (VGSS)

Eric SembratGeorgia State University

April 2014

Page 2: Twitch Plays Pokemon:  Collaborative Learning Opportunities with Video Game Streaming Services (VGSS)

About Me

Eric Scott SembratWeb DeveloperPh.D. Candidate

Nerd Extraordinaire

Twitter: @esembratWeb: ericsembrat.com

Page 3: Twitch Plays Pokemon:  Collaborative Learning Opportunities with Video Game Streaming Services (VGSS)

Game Plan

The State of GamingVideo Game Streaming Services

What is Twitch.tv?What is Twitch Plays Pokemon?

Instructional Usage OpportunitiesFuture Utilizations

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The State of Gaming

Page 5: Twitch Plays Pokemon:  Collaborative Learning Opportunities with Video Game Streaming Services (VGSS)
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Page 7: Twitch Plays Pokemon:  Collaborative Learning Opportunities with Video Game Streaming Services (VGSS)

Microsoft’s Xbox OneReleased Late 2013

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Page 10: Twitch Plays Pokemon:  Collaborative Learning Opportunities with Video Game Streaming Services (VGSS)

Sony’s Playstation 4Released Late 2013

Page 11: Twitch Plays Pokemon:  Collaborative Learning Opportunities with Video Game Streaming Services (VGSS)

Consoles & Streaming

Both consoles can natively stream gameplay directly to the web through

Twitch.TV.

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Streaming Services

Page 13: Twitch Plays Pokemon:  Collaborative Learning Opportunities with Video Game Streaming Services (VGSS)

How does streaming work?

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How does streaming work?

Page 15: Twitch Plays Pokemon:  Collaborative Learning Opportunities with Video Game Streaming Services (VGSS)

How does streaming work?

Page 16: Twitch Plays Pokemon:  Collaborative Learning Opportunities with Video Game Streaming Services (VGSS)

How does streaming work?

Broadcaster

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How does streaming work?

Broadcaster Distributor

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How does streaming work?

Broadcaster Distributor Audience

Page 19: Twitch Plays Pokemon:  Collaborative Learning Opportunities with Video Game Streaming Services (VGSS)

What is Twitch?

Page 20: Twitch Plays Pokemon:  Collaborative Learning Opportunities with Video Game Streaming Services (VGSS)

Original Focus

Page 21: Twitch Plays Pokemon:  Collaborative Learning Opportunities with Video Game Streaming Services (VGSS)

Today’s Focus

Page 22: Twitch Plays Pokemon:  Collaborative Learning Opportunities with Video Game Streaming Services (VGSS)

Twitch Plays Pokemon

Page 23: Twitch Plays Pokemon:  Collaborative Learning Opportunities with Video Game Streaming Services (VGSS)

Some Stats

Page 24: Twitch Plays Pokemon:  Collaborative Learning Opportunities with Video Game Streaming Services (VGSS)

Design Basics

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Design Basics

Gameplay

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Design Basics

Gameplay

Chat Window

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Design Basics

Gameplay

Chat Window

Command Queue

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Design Process

Viewer types in button press

Page 29: Twitch Plays Pokemon:  Collaborative Learning Opportunities with Video Game Streaming Services (VGSS)

Design Process

Viewer types in button press

Streamer computer interprets button press from chat

Page 30: Twitch Plays Pokemon:  Collaborative Learning Opportunities with Video Game Streaming Services (VGSS)

Design Process

Viewer types in button press

Streamer computer interprets button press from chat

Computer sends button press to emulated video game

Page 31: Twitch Plays Pokemon:  Collaborative Learning Opportunities with Video Game Streaming Services (VGSS)

Design Process

Viewer types in button press

Streamer computer interprets button press from chat

Computer sends button press to emulated video game

Viewer sees output of command

Page 32: Twitch Plays Pokemon:  Collaborative Learning Opportunities with Video Game Streaming Services (VGSS)

Design Process

Viewer types in button press

Streamer computer interprets button press from chat

Computer sends button press to emulated video game

Viewer sees output of commandTime to Result: ~25-40sec

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Emulation

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Emulation

B

A

StartSelect

Up, Down, Left, Right

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Instructional Usage Opportunities

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Applicability to Learning?

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Applicability to Learning?

Constructivism

Experiential learning through real life (social) experiences where knowledge

is constructed through shared artifacts, experiences, and meaning.

Results in creation of a unique sub-culture.

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Applicability to Learning?

Game-Based Learning

Surrounding a learning objective around a video game/simulation-

centric exercise(s).

Inclusion of fantasy elements.

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Applicability to Learning?

Problem-Based Learning

Learning from the experience of problem-solving.

Often occurs in groups, based on existing knowledge, research, and

experimentation.

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Applicability to Learning?

Anchored Instruction

Placing learners in problem-based story, where they play an authentic role

to identify a problem and develop solutions.

Page 41: Twitch Plays Pokemon:  Collaborative Learning Opportunities with Video Game Streaming Services (VGSS)

Applicability to Learning?

Collaborative Learning

Learners self-organize into roles (based on experiences and knowledge) to create knowledge and complete a

common task.

Page 42: Twitch Plays Pokemon:  Collaborative Learning Opportunities with Video Game Streaming Services (VGSS)

Applicability to Learning?

Constructivism

Game-Based Learning

Problem-Based Learning

Anchored Instruction

Collaborative Learning

(and so on...)

Page 43: Twitch Plays Pokemon:  Collaborative Learning Opportunities with Video Game Streaming Services (VGSS)

Future Utilizations

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Considerations for Implementation

Consider the time delay for commands.

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Considerations for Implementation

Develop & test the server back-end.

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Considerations for Implementation

Choose video game / simulation wisely.

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Considerations for Implementation

Determine end-game strategy.

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Considerations for Implementation

Choose areas of analysis and logging.

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Questions? Comments?

Twitter: @esembratWeb: ericsembrat.com