university of maryland curriculum in a box presentation sigcse 2015

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University of Maryland Curriculum In A Box csinbox.cs.umd.edu Elissa Redmiles & Sean Kross eredmil1 seankross

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University  of  Maryland  Curriculum  In  A  Box  csinbox.cs.umd.edu  

Elissa  Redmiles  &  Sean  Kross  eredmil1 seankross

Pre-­‐tested  package  of  resources  for  parents  and  teachers  to  introduce  middle  and  high  school  students  to  computer  science.    Students  explore  computer  science  through  web  development  and  social  media  programming.    Facilitate  posiHve  percepHons  of  computer  scienHsts  through  relatable  role  model  stories  and  videos.  

Goals  

“Student  centered”:  leverages  auditory,  visual,    problem-­‐solving,  and  exploratory  learning  strategies  

Inclusive  toward  underrepresented  students  and  those  with  (dis)abiliHes  

Can  be  implemented  by  adults  with  no  programming  experience  

Interviewed  7  middle/high  school  computer  science  teachers  

Design  Process  

Types  of  quesHons:    •  What  would  be  helpful  to  include  in  a  teachers  

guide?  What  would  best  help  you  teach  computer  science  in  your  classroom?  

•  What  format  would  be  most  useful:  PPT/HTML/PDF?  

•  Do  you  know  HTML/CSS?  •  What  type  of  content  would  be  most  compelling  

to  your  students?  

Design  Insights  

Week-­‐by-­‐week  guide  with  exactly  how  to  implement  curriculum  in  the  classroom  would  be  useful  

 modular  &  flexible    Assessments    

 prove  student  success  to  administrators    

100%  web-­‐based  tool    many  schools  do  not  allow  downloading  of    resources  onto  school  computers  

A  middle  school  student    has  an  a\enHon  span  of  12  minutes     Vawter,  D.  Mining  the  Middle  School  Mind.  (Na3onal  Associa3on  of  Elementary  School  Principals.  

Video  

Problem solving based learning use a challenge project to drive students to apply newly learned material

Relatable  role  models  drive  students’  selecHon  and  compleHon    of  a  compuHng  career  

Fisher,  A.,  Margolis,  J.,  &  Miller,  F.  Undergraduate  women  in  computer  science:  experience,  moHvaHon  and  culture.  SIGCSE  .

75%  of  girls  |  60%  of  boys  use  social  media  daily  

Tumblr  

Even  though  girls  spend  less  Hme  on  the  computer  than  their  male  peers,  they  spend  more  Hme  on  social  media.        Programming  within  social  media  frameworks  provides  an  opportunity  for  open  ended  creaHvity,  which  NCWIT  advocates  as  a  strategy  to  improve  engagement  in  computer  science. Cohoon,  M.  and  Barker,  L.  A?rac3ng  Students  through  an  Engaging  Introductory  

Compu3ng  Curriculum.  NCWIT.  

Switch  to  adding  a  border  

Exhibit  a  computer  scienHst  focused  social  media  plaborm    Show  how  programming  can  be  collaboraHve    Promote career development and pride in programming work created through a programming portfolio hosted on GitHub pages  

Screen  reader  accessibility  &  text-­‐based  descripHons    of  all  visual  assets  

Closed  capHoning  for  all  videos  

Used  Bootstrap  to  develop  for  enhanced  accessibility  

Curriculum-­‐In-­‐A-­‐Box  implemented    in  aDer-­‐school  program  

8-­‐10  students  in  the  program  each  week    6th  and  7th  graders    100%  female  students    100%  underrepresented  minority  students    Facilitated  by  3  female  college  students  majoring  in  computer  science  

c s i n a b o x . c s . u m d . e d u

Questions: [email protected]