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The top documents of game-connection
Controlling chaos designing compelling combat in action games adam bormann
195 views
Top Eleven: The road to the Top via emerging markets - Nikola Cavic - Game Connection Europe 2012
420 views
Free2 play soft launch obtaining tangible results through action-oriented analytics - maxime montasheri
262 views
Retail from the online perspective jacques neuvel
114 views
Oculus insight building the best vr aaron davies
254 views
Maximizing your mobile game's potential with a publisher david buchanan
175 views
Brave new world designing the destiny ui david candland
471 views
16 million downloads and 300.000 da us later when those numbers can't keep us safe from a complete game startup turnaround vlad micu
173 views
My year at ouya the ups, downs, and lessons from launching a new distribution platform
178 views
Next generation mobile gp us and rendering techniques - niklas smedberg
212 views
The toolbox approach to f2 p design nicholas lovell
160 views
The dead is rising again or the specifics of the german rating system markus wiemker
140 views
Mobile games marketing – how to use tv, performance, and viral marketing in your strategies tung nguyen-khac
179 views
Tracking player psychological profile in game - emmanuel guardiola
358 views
What interior design teaches us about environment art dan cox
159 views
Data & trends 2014 the digital games industry in review joost van dreunen
358 views
Creating and implementing vehicle sounds for games mike caviezel
119 views
Power to the people the rewards for complete trust - steve stopps
129 views
The metrics that matter using scalability metrics for project planning of a distributed workforce dilber mann
225 views
Building a small studio that kicks a$$ and take names chip pedersen
212 views
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