virtual practicum - migration to open sim
TRANSCRIPT
Migrating from Second Life to Open Source
. . . and the areas it has opened
Eileen O’Connor, Ph.D. (January 2015)
Virtual – artistic & musical creation
We began many creative projects in Second Life –when we had more space available
But then things changed as the next class came:
The islands in SL were too small – not enough space for students to develop their own work
So, we moved to new venues . . . which changed us from limited use to virtual development and design
What changes has open source allowed? • A larger, more cohesive framework for complex designs
• A location where students could have ownership and control over an entire process / learning by reading, watching, doing, testing, sharing
• A framework that allowed students to develop projects for others beyond themselves and their direct work /school experience
• Greater sophistication in the work that emerged – from limited applications/all move towards things they would like to see that were not feasible in their current environment/students came with expertise and content areas
• A more comprehensive and applied understanding of a complete learning environment • Freed from the constraints of “reality” – but held to a standard of sense-
making, application, quality
• Something that could be saved and used later – entire island downloads
Why virtual? And, what can you REALLY do? • Students could now develop an entire “concept” for an education
/ communication / interaction environment
• The bi-weekly meeting were about real events and designs – not just simple widgets and whirly-gigs
• Students visited and share each others design ideas
• Students could envision an entire process or project – and create a starting point that they could continue to develop
Design, immersion & conceptual framing became a reality
What was the process of learning & community building? – working together in comfortable settings
• Meeting and sharing• Ideas / technologies eventually, articulating a large and visionary
instructional purpose within the space
• Framing theoretical papers were produced by each student
• Work in progress and “homework” via video (Screencast-o-matic)
Working within the individual students ideas and conceptualization / visiting their works-in-progress – not just the once-removed, abstraction of writing
• Moving toward pilots and learner testing in the second course
Fascinating projects emerged – the experience, talents, desires of the students emerged
And, all of these could be saved onto their computer at the end of the semester for later implementation
Examples -- students sharing their work
• Advanced Tutors - https://www.youtube.com/watch?v=RhmnGi-8VxI&feature=youtu.be
• ESOL / ELL Learning Site – https://www.youtube.com/watch?v=0bk7kUlfOkI
• Mustang Island (Healthcare training) -https://www.youtube.com/watch?v=lDRDMMUZ2sw
• Sculpture Island (Art teaching & design) -https://www.youtube.com/watch?v=36RrsY9aiuM
• Video Production World -https://www.youtube.com/watch?v=kfpWLVImKUc&feature=youtu.be
• TheatreTEK - theater set design - https://www.youtube.com/watch?v=0JBp4rMIoXo
• Bio Bunny - biology for middle school - https://www.youtube.com/watch?v=aEML-r94xwo
• Conference Planning - https://www.youtube.com/watch?v=1yBI0bIGBto
• A science lesson built within a complex island design framework -https://www.youtube.com/watch?v=kiNzhaM7siI
You can visit the most of these through Kitely – just search for the name in bold (go into the World Map and type in the bold face term in the search & you will be brought to these islands
Learn video in studio settings or in natural setting– the “live” instruction & meetings will be centered hereMy
appsVP 1st
time Open
sourceFall
linksFall pix
Other apps
A hospital training department is investigating the use of virtual reality as a training site for the ongoing and 24/7 instructional needs . . . without adding more physical space
VP2 student tutors VP1 student –and shares his work via a taped sessions – a “digital native” at work
- https://www.youtube.com/watch?v=0JBp4rMIoXo
High school students can make and test theater sets thus learning set design and collaboration skills in a low cost yet highly flexible virtual environment
https://www.youtube.com/watch?v=36RrsY9aiuM
Artist and art students can come to learn, experience and develop virtual creations that they can bring to fabricators later; they can begin to understand art exhibitions too
https://www.youtube.com/watch?v=1yBI0bIGBto
This spearheaded the creation of an exhibit booth at a virtual conference on virtual reality – she brought us to the conference, and got us great publicity too
https://www.youtube.com/watch?v=aEML-r94xwo
Middle school students (in an after school program) can come to a fun & informative cell biology simulations – with simulations, tutorials, and prizes