warriors of chaos khorne 2000pst
TRANSCRIPT
-
8/14/2019 Warriors Of Chaos Khorne 2000pst
1/3
Created with Army Builder - Copyright (c) 1997-2012 Lone Wolf Development, Inc. All rights reserved. Download it for FREE at http://www.wolfla ir.com!
2000 Pts - Warriors of Chaos
Name # Type Mv WS BS St To Wo In At Ld Sv WSv Mgc Cost
Exalted Hero (19 , 623 pts) Exalted Hero of Khorne (Battle
Standard Bearer)
1 In 4 7 3 5 4 2 6 4/5 8 3+ 6+* 148
Composition: Hero
Eye of the Gods; Berserk Rage; Mark of Khorne; Hand Weapon; Chaos Armour; Shield; Battle
Standard Bearer; Frenzy Chaos Warriors of Khorne 16 In 4 5 3 4/5 4 1 5 2/3 8 3+ 370
Composition: Core
Berserk Rage; Musician ; Standard Bearer ; Mark of Khorne; Hand Weapon; Halberd;Chaos Armour; Shield; Frenzy
Aspiring Champion of Khorne 1 In 4 5 3 4/5 4 1 5 3/4 8 3+ [30]
Eye of the Gods; Berserk Rage; Mark of Khorne; Hand Weapon; Halberd; Chaos Armour;
Shield; Frenzy Scyla Anfingrimm 1 MB 6 4 - 5 5 4 3 D6+2* 10 5+ 6+ 105
Composition: Hero
Berserk Rage; General; Mark of Khorne; Causes Fear; Frenzy; Hatred; Immune to
Psychology; Magic Resistance (3); Scaly Skin; Unbreakable Brass Collar of Khorne 1 Magic Resistance (3), 6+ Ward save. [0]
Skullcrushers of Khorne (4 , 489 pts) Skullcrushers of Khorne 2 MC 4 5 3 4/5 4 3 5 2/3 8 1+ 264
Composition: Rare
Berserk Rage; Musician ; Standard Bearer ; Mark of Khorne; Hand Weapon; EnsorcelledWeapons; Chaos Armour; Shield; Frenzy
Skullhunter 1 MC 4 5 3 4/5 4 3 5 3/4 8 1+ [88]
Eye of the Gods; Berserk Rage; Mark of Khorne; Hand Weapon; Ensorcelled Weapons; Chaos
Armour; Shield; Frenzy Juggernaut of Khorne 3 - 7 5 - 5 - - 2 3 7 - [0]
Murderous Charge : On the turn a Juggernaut makes a successful charge, it has +1 Strength;
Daemonic Attacks; Causes Fear Exalted Hero of Khorne 1 MC 4 7 3 5/6 4 3 6 4/5 8 1+ 6+ 225
Composition: Hero
Eye of the Gods; Berserk Rage; Mark of Khorne; Hand Weapon; Chaos Armour; Frenzy Juggernaut of Khorne 1 - 7 5 - 5 - - 2 3 7 - [55]
Murderous Charge : On the turn a Juggernaut makes a successful charge, it has +1 Strength;
Brass Behemoth; Daemonic Attacks; Causes Fear
Sword of Might 1 +1 Strength. [20] Charmed Shield 1 Shield; First hit is discounted on 2+. [5]
Talisman of Protection 1 6+ Ward Save. [15]
Soul Feeder 1 Roll a D6 for each unsaved Wound inflicted by the character in CC. for each
result of a 6, regain a single lost Wound.
[10]
Sorcerer Lord (1 , 325 pts) Sorcerer Lord 1 In 4 5 3 4 4 3 5 3 8 4+ 5+ 4 325
Composition: Lord
Eye of the Gods; Level 4 Upgrade; Hand Weapon; Chaos Armour Dispel Scroll 1 One use: Automatically dispels an enemy spell. [25]
Talisman of Endurance 1 5+ Ward Save. [30]
Chaos Warriors (10 , 170 pts) Chaos Warriors 9 In 4 5 3 4 4 1 5 2 8 4+ 170
Composition: Core
Musician ; Standard Bearer ; Hand Weapon; Chaos Armour Aspiring Champion 1 In 4 5 3 4 4 1 5 3 8 4+ [24]
Eye of the Gods; Hand Weapon; Chaos Armour
Chaos Ogres (3 , 150 pts) Chaos Ogres of Khorne 2 MI 6 3 2 4 4 3 2 3/5 7 5+ 150
Composition: Special
The Will of Chaos; Berserk Rage; Ogre Charge; Musician ; Standard Bearer ; Mark of
Khorne; Hand Weapon; Extra Hand Weapon; Heavy Armour; Causes Fear; Frenzy Mutant Ogre of Khorne 1 MI 6 3 2 4 4 3 2 4/6 7 5+ [50]
Eye of the Gods; Berserk Rage; Mark of Khorne; Hand Weapon; Extra Hand Weapon; Heavy
Armour; Frenzy
-
8/14/2019 Warriors Of Chaos Khorne 2000pst
2/3
Created with Army Builder - Copyright (c) 1997-2012 Lone Wolf Development, Inc. All rights reserved. Download it for FREE at http://www.wolfla ir.com!
Name # Type Mv WS BS St To Wo In At Ld Sv WSv Mgc Cost
Chaos Knights (5 , 240 pts) Chaos Knights of Khorne 5 Ca 4 5 3 4 4 1 5 2/3 8 1+ 240
Composition: Special
Berserk Rage; Musician ; Standard Bearer ; Mark of Khorne; Hand Weapon; Lance; Chaos
Armour; Shield; Barding; Causes Fear; Frenzy Chaos Steed 5 - 8/7 3 - 4 3 1 3 1 5 - [0]
Total Cost : 1997
Option Footnotes
Options
Chaos Armour 4+ armour save. Sorcerers may cast spells
Ensorcelled Weapons Count as magic weapons, +1 Strength
Extra Hand Weapon +1 Attack, Requires two hands.
Halberd +1 Strength. Two-handed.
Hand Weapon 6+ Ward Save in combat when on foot and fighting with a shield; no effect if mounted.
Heavy Armour 5+ armour save.
Lance +2 Strength when charging.
Musician +1 to combat resolution in a tie. +1 Leadership when attempting to Rally (may not exceed 10). Allows Swift
Reform.
Shield +1 armour save bonus.
Standard Bearer +1 to Combat Resolution, Standard can be captured if unit Flees.
Mark of Chaos
Mark of Khorne Bearer is subject to Frenzy.
Mount Option
Barding +1 armour save bonus, -1 Movement.
Roster Notes
Eye of the Gods Table Roll 2D6 whenever a model with this rule kills an opponent in a challenge, or if he kills a monster. A model
can have the same gift more than once.
(2) - Damned by Chaos : Model must take his own unmodified Ld Test. No re-roll is allowed.
If passed model gains; Insanity Gift : Gains Stupidity, if model has Stupidity already, then -1 Ld (to a min
2).
If failed; Spawndom: Place a Chaos Spawn anywhere within 6" of model and 1" away from units or
impassable terrain.
(3) - Evil Eyeball : +1 Ballistic Skill
(4) - Unholy Resilience : +1 Toughness
(5) - Iron Skin : +1 armour save bonus(6) - Murderous Mutation : +1 Weapon Skill
(7) - The Eye Opens : Model may re-roll one failed To Hit, To Wound or saving throw until the end of his
next turn.
(8) - Unearthly Reflexes : +1 Initiative
(9) - Dark Fury : +1 Attack
(10) - Slaughterer's Strength : +1 Strength
(11) - Aura of Chaos : Gain 6+ Ward Save or increases Ward Save by 1 to a maximum of 3+
(12) - Dark Apotheosis : Model must take his own unmodified Ld Test. No re-roll is allowed.
If failed model gains; Divine Greatness : Gains Stubborn, if model already has Stubborn then +1 Ld.
If passed; Daemonhood: Model gains Mark of choosing, save Wizard may not take Mark of Khorne. Place
Daemon Prince anywhere within 6" of model and 1" away from units or impassable terrain. (Addl. notes:
WoC Armybook pg 25)
Miscast Table Roll 2D6 on this table:
2-4) Dimensional Cascade : Put large template on the Wizard. Every model (including Wizard) takes a S10
hit. Roll a D6: (1-3) Remove Wizard, (4-6) Remove D6 dice from Power Pool.
5-6) Calamitous Detonation : Put the small template on the Wizard. Every model (including the Wizard)
takes a S10 hit. Remove D6 dice from Power Pool.
7) Detonation: Models in contact with the Wizard (but not the Wizard) take a S10 hit. Remove D6 dice from
Power Pool.
8-9) Magical Feedback : The Wizard and every other friendly Wizard takes a S6 hit. Remove D6 dice from
Power Pool.
10-12) Power Drain : Wizard Level -D3, minimum 0. For every level lost, randomly forget spell. First spell
lost is spell that caused miscast. Wizard cannot cast any more spells this turn.
Special Rules
Berserk Rage Must declare charge if able to unless a Leadership test is passed. Cannot choose to restrain pursuit.
Daemonic Attacks Attacks made by this model are magical. This includes any special, ranged or Stomp attacks they make.
-
8/14/2019 Warriors Of Chaos Khorne 2000pst
3/3
Created with Army Builder - Copyright (c) 1997-2012 Lone Wolf Development, Inc. All rights reserved. Download it for FREE at http://www.wolfla ir.com!
Immune to Psychology Automatically passes Fear, Terror or Panic tests. May not Flee! if charged.
Ogre Charge Each MI unit on foot with this rule has Impact Hits (1). Units add their Rank Bonus to Strength.
In addition, if when calculating charge distance, the two highest rolls total 10 or more, this becomes Impact
Hits (D3).
Unbreakable Immune to Psychology and pass Break tests automatically.
Validation Report
Army Subtype: Chaos Army; Edition: 8th Edition; Game Type: Normal Game; Special Rules: Forbid Regiments of Renown; File
Version: 2.66
Roster satisfies all enforced validation rules
Roster Statistics
General's Ld: 10
Hierophant Ld: 0
# Models: 42
Total Characters: 803
Total Core: 540
Total Magic Items: 105
Total Rare: 264
Total Special: 390
% Characters: 40.2
% Core: 27
% Magic Items: 5.3
% Rare: 13.2
% Special: 19.5Fortitude: 8
Group Min Max Used
Points of Lords 0 500 325
Points of Heroes 0 500 478
Points of Core 500 Unlimited 540
Points of Special 0 1000 390
Points of Rare 0 500 264