world usability day 2005 • user research at orbitz

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This is my presentation from World Usability Day 2005 in Chicago. Thanks to Dayna Bateman for asking me to participate!

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Page 1: World Usability Day 2005 • User Research at Orbitz

WUD Chicago: It Makes $ense

The User Research Practicein my experience at Orbitz

Page 2: World Usability Day 2005 • User Research at Orbitz

Why do we test?

Bad design = lost transactions = lost revenue

• To predict adoption of new features—what isworth building?

• To understand audience view of technology• To predict business performance of a design• To evaluate our performance against others

Page 3: World Usability Day 2005 • User Research at Orbitz

Overview of Methods

StrategySubjectiveRoundtables

Post-launchQuantitativeAutomated methods(log analysis, etc.)

Any timeQuantitativeSurveys (automatedor traditional)

Any timeSubjective and quantitativeUsability Tests

IdeationSubjectiveFocus groups

When inLifecycleInsights gainedMethod

Page 4: World Usability Day 2005 • User Research at Orbitz

Performing the usability test

• One+ design variants of a new feature• Existing features versus redesigns• Ability for users to either identify or

successfully complete a given task• Bad design = dissatisfied users• Designers may not moderate tests on

their own designs

Page 5: World Usability Day 2005 • User Research at Orbitz

Interpreting the results

• Often, team members will observe a fewparticipants and jump to conclusions aboutthe results

• Easy for non-practitioners to assume they aredrawing the same conclusions a usabilityspecialist would—we’re co-workers, right?

• It is essential to maintain a balanced opinionin the face of questioning by businessmembers, for whom features = revenue

Page 6: World Usability Day 2005 • User Research at Orbitz

Communicating Findings

• Need to highlight the findings as they pertainto the project which initiated the study

• Must make sure that things that are observedby users about your interface are actuallyacted upon or considered

• In other words, it’s not just that you proveyour hypothesis, but you must report andattempt to spur action on findings unrelated toit if they impair usability

Page 7: World Usability Day 2005 • User Research at Orbitz

When Practice and Theory Collide

• No matter what choices are made andhow results are acted upon:– Remember, you are actually testing an

hypothesis, not trying to have your model(or others’) chosen by users

– You can continue to monitor performancevia other methods after launch

– Don’t accept broken windows