age of sigmar gt july 13 14, 2019 - warzone

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Saturday, July 13 th Schedule 8:00-9:00 Check-in 9:00-11:30 Game 1 11:301:00 Lunch break & Paint Judging 1:00-3:30 Game 2 4:006:30 Game 3 Sunday, July 14th Schedule 9:00-11:30 Game 4 11:30-1:00 Lunch break 1:00-3:30 Game 5 4:005:00 Awards Age of Sigmar GT July 13-14, 2019 This Tournament is categorized as a Major Event for the Texas Masters Circuit. Visit www.thetexasmasters.com for more informaon Do you want to be a part of the Houston AoS Community, join the Houston Age of Sigmar facebook group or inquire about the Grand Alliance: Houston discord channel Things to bring! A 2000 point army At least 2 legible copies of your army list; Azyr App or Warscroll builder are highly recommended. Dice, measuring tool, pen, counters or tokens to indicate buffs. Access to most recent warscrolls, Rules Manual, and Baletome Glue and tools for model repair

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Page 1: Age of Sigmar GT July 13 14, 2019 - WarZone

Saturday, July 13th Schedule

8:00-9:00 Check-in

9:00-11:30 Game 1

11:30– 1:00 Lunch break & Paint Judging

1:00-3:30 Game 2

4:00– 6:30 Game 3

Sunday, July 14th Schedule

9:00-11:30 Game 4

11:30-1:00 Lunch break

1:00-3:30 Game 5

4:00—5:00 Awards

Age of Sigmar

GT

July 13-14, 2019

This Tournament is categorized as

a Major Event for the Texas

Masters Circuit. Visit

www.thetexasmasters.com for

more information

Do you want to be a part of the

Houston AoS Community, join the

Houston Age of Sigmar facebook

group or inquire about the Grand

Alliance: Houston discord channel

Things to bring!

• A 2000 point army

• At least 2 legible copies of your army list;

Azyr App or Warscroll builder are highly

recommended.

• Dice, measuring tool, pen, counters or

tokens to indicate buffs.

• Access to most recent warscrolls, Rules

Manual, and Battletome

• Glue and tools for model repair

Page 2: Age of Sigmar GT July 13 14, 2019 - WarZone

House Rules & Clarifications

• All models must be WYSIWYG and clear to your opponent. If you are unsure if a model would be accepted please email a picture to [email protected]

• Proxies and 3rd party models are accepted, but must also follow the WYSIWYG rules and be clearly communicated to your opponent.

• All models must be on round or oval bases that match the Games Workshop Base size refer-ence document.

• Most recent Battletomes, Generals Handbook, and FAQs released on or before June 15th are usable at the Warzone AoS GT.

• All complete buildings may be garrisoned. Both players must agree on any additional features that may be garrisoned.

• All hills provide cover. • Artifacts of the Realms and Endless spells will be in use for all games. • When calculating kill points, Endless Spells and equivalents (Judgements, etc) count as de-

stroyed points for your opponent.

Scenarios

Game 1 Battleplan: Border War Tertiary Objective: Control two objectives at the same time with units with the Battleline role Game 2 Battleplan: Escalation Tertiary Objective: Slay an enemy Wizard. If your opponent doesn’t have a Wizard then slay any hero. Game 3 Battleplan: Total Commitment Tertiary Objective: Have at least one model within 6” of the center of the board with no enemy models within 6” at the end of the game. Game 4 Battleplan: Better Part of Valour Tertiary Objective: Score this objective if half of your total models have been wholly within your enemies deployment zone. Game 5 Battleplan: Focal Points Tertiary Objective: Keep at least one Battleline unit alive while destroying all your opponents.

TO BE RELEASED ONE

WEEK BEFORE EVENT

Page 3: Age of Sigmar GT July 13 14, 2019 - WarZone

Scoring

Battleplan scores: Depending on the outcome of each game, the player will earn tournament points noted below.

Secondary Objectives: Before deployment for each game, each player must secretly note down which sec-ondary objective they will be attempting to achieve that game. Once a secondary objective is attempted it can no longer be attempted in any further games. Each of these is worth 5 tournament points Tertiary Objectives: Each game has a specific tertiary objective. Each of these is worth 2 tournament points. Sportsmanship: At the end of game 5, all players will turn in a sportsmanship voting card. On this they will indicate their favorite, 2nd favorite and third favorite games. Each vote is worth a different amount of points.

• Favorite Games Votes • 1 Favorite game vote 3 tournament points • 2 Favorite game votes 7 tournament points • 3 Favorite game votes 11 tournament points • 4 Favorite game votes 16 tournament points • 5 Favorite game votes 22 tournament points

• 2nd Favorite Game votes are each worth 2 tournament points. • 3rd Favorite Game votes are each worth 1 tournament point.

List Submission: Each player is required to email their list to [email protected] by midnight on June 15th, 2019. Following this expectation will grant the player 8 tournament points. *Note that this falls under the Sportsmanship category for category scoring* Paint Scoring: All players will set up their armies after Game 1. All players will be able to achieve up to 22 tournament points based on the rubric in this packet. Additionally, judges will give up to 8 additional points for the top painted armies, which will be required to be set up again during lunch break on Day 2.

Major Victory 10

Minor Victory 7

Draw 5

Minor Loss 3

Major Loss 0

Page 4: Age of Sigmar GT July 13 14, 2019 - WarZone

Secondary Objectives

At the beginning of each game before deployment, secretly select which secondary objec-tive you will attempt to achieve during the game. Once you select an objective to attempt you may no longer select that objective for the rest of the tournament, whether you achieved it or not.

Elitist

Destroy your opponent's most

expensive non hero unit.

Too many to count

Destroy your opponents unit

with the most models. *If there

is a tie, then destroy any of

them*

Assassin

Kill at least 50% of your oppo-

nents heroes.

Break the Camel’s back

Destroy all of your opponents

battleline line units

Attempted in Game #__

Protect the King

Keep your general alive and on

the battlefield at the end of the

game.

Attempted in Game #__

Gimme the loot

Destroy all your opponents

models that have artifacts.

Attempted in Game #__

Git Da Big’Un

Slay your opponent’s model with

the highest wound characteristic

*If there is a tie, then destroy

any of them*

Attempted in Game #__

Wanted List

Slay your opponent’s general

before yours is slain.

Attempted in Game #__

Protect the Weak

Keep all of your battleline units

alive at the end of the game.

Attempted in Game #__

TO BE RELEASED ONE

WEEK BEFORE EVENT

Page 5: Age of Sigmar GT July 13 14, 2019 - WarZone

Paint Rubric

Bonus Points

*still included in the maximum 22 points for painting rubric*

The army has more than 1 example of freehand–

1 Tournament Point

The army has more than one example of object source

lighting– 1 Tournament Point

The army has more than 1 example of non metallic

metal—1 Tournament Point

The army has more than one example of weathering—

1 Tournament Point

Overall Appearance (0-7 points)

The army is completed to a basic table top level 2 Tournament Points

The army has a singular color cohesive scheme seen throughout the entire force 5 Tournament Points

The entire army is completed to a very high level 7 Tournament Points

Basing (0-4 points)

Bases are completed to a basic level with flock/turf, textured paint, sand, etc 2 Tournament Points

Bases have extra detail such as rocks, shrubs, skulls, weapons, etc 3 Tournament Points

Bases have a high level of detail, varying textures, nice painted sculpted detail, etc 4 Tournament Points

Conversions (0-4 points)

One or two models have basic conversions such as head or weapon swaps. 2 Tournament Points

Multiple units have some level of conversion. 3 Tournament Points

The army has a large amount of conversions beyond weapon and head swaps and/

or highly converted examples within the army.

4 Tournament Points

Painting Level (0-4 points)

The army uses basic painting techniques such as washes, dry brushing, etc 2 Tournament Points

The army incorporates high level techniques such as edge highlights and basic

blending.

3 Tournament Points

The army uses seamless blending, crisp highlight and/or other high end painting

techniques.

4 Tournament Points

Display Board (0-3 points)

The army has a basic display board 1 Tournament Point

The army has a high level display board 3 Tournament Points