agile experience design part 3

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AGILE EXPERIENCE DESIGN PART THREE Jimmy Campos Blanco Software Engineer @JimACampos [email protected]

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About interactions parts and tools to use agile

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Page 1: Agile experience design part 3

AGILE EXPERIENCE DESIGNPART THREEJimmy Campos Blanco

Software Engineer@JimACampos

[email protected]

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Topics

• Iterative Development• Working as a team• Tools• Q&A

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ITERATIVE DEVELOPMENT

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Parts of an iteration

• The product owner asks for something of value to be done.

• In a short period of time, it is done• It is shown to the product owner to confirm

that it's been done

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Ingredients iteration

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The ingredients of a release

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Core iteration Activities

• Iteration planning meeting (define stories going play)• Analysis and design• Story planning meeting• Design review meeting• Code• Stand ups• Showcase• Retrospective• Test

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Role design

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Others

• Design documentation– Prototype (Axure and Balsamiq)

Design in the browser

• Working in iterations– Pairing (XP)

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TOOLS

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Analytics

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Camera as documentation

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Customer testing

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Hot Air Ballon

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Showcase

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Stand-up

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