applied information technology design concepts€¦ · the principles of design * alance * emphasis...
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11 ATAR / 12 GENSkills
1. Identify and explain the elements of design and the principles of design in an existing digital product and/or digital solution 2. Modify a digital product and/or digital solution to meet a design need/consideration3. Apply the elements of design and the principles of design developing a digital product and/or digital solution
* create accurate visuals/layouts* apply principles of layout and composition
4. Apply the elements of design and the principles of design relevant to a particular design brief
12 GEN5. Develop and apply detailed annotations for digital designs, relevant to a particular design brief
11 ATAR5. Develop and apply detailed annotations for digital designs relevant to a design brief demonstrating the following considerations:
* elements of design and the principles of design * use of appropriate typography* visual composition* rule of thirds* form of content* grid and alignment
11 GENSkills
1. Identify the elements of design and the principles of design in an existing digital product and/or solution2. Apply the elements of design and the principles of design to page layouts 12 ATAR
Skills1. Annotate designs when working on a digital product and/or digital solution2. Use appropriate elements of design and the principles of design for a chosen digital medium3. Create logical and hierarchical organisation of content4. Develop navigation controls suitable to the chosen digital medium5. Critically analyse the relationship(s) between the elements of design and the principles of design
11 ATAR / 12 GENKnowledge
1. The elements of design * line* shape* space * texture * colour* 3D form* tone
2. The principles of design * balance* emphasis (contrast and proportion)* dominance* unity (proximity and repetition)
3. Relationship between the elements of design and the principles of design4. Typography
* typeface* size* alignment* format* spacing
5. Compositional rules* rule of thirds* grid and alignment
11 ATAR
2. Extra principles of design• pattern• movement
5. Extra compositional rules• readinggravity• formofcontent
11 GENKnowledge
1. The elements of design* line* shape* space * texture * colour
2. The principles of design* balance* emphasis (contrast and proportion)* dominance
3. Typography* typeface* size* alignment* format* spacing
4. Compositional rules* rule of thirds* grid and alignment
12 ATARKnowledge
1. Relationship(s) between the elements of design and the principles of design2. Features of a user interface
* logical and hierarchical organisation of content* graphical user interface (GUI) suitable for target audience* relevant help features of a graphical user interface
o usability o inclusivity o accessibility
The School Curriculum and Standards Authority WA are acknowledged as the copyright owner of the extracted text. Image: courtesy of www.digitalblasphemy.com commercial licence for 2015 by The Computing Teacher
Knowledge
Skills
Outcome 1 – Design process. Outcome 2 – Understanding digital communication technologies. Outcome 3 – Impacts of technology.
Design ConceptsApplied Information Technology
11 ATAR / 12 GENSkills
1. Use compression to optimise transfer and display of data2. Use system utility tools and accessories to ensure efficient operation and maintenance of data 3. Apply document version control
12 GEN4. Use digital communications media
11 GENSkills
1. Use a variety of search engines to locate similar data2. Use Boolean search operators for detailed searches 3. Create and save data using different file types4. Apply personal data organisation methods
12 ATAR Skills
1. Analyse sources of information for verifiability, accuracy and currency2. Test and evaluate online applications for browser compatibility and apply W3C as relevant
11 GENKnowledge
1. Characteristics of the accuracy and reliability of sources of data, including:
* currency* author* purpose
2. Types of internet search tools, including:* subject directory* search engine* meta-search* internet search strategies, including the use of Boolean
search operators (AND, OR, NOT)3. Difference between data and information4. Awareness of common file formats for:
* documents* graphics* audio* video
5. Personal data organisation methods, including:* files and folders * appropriate file and folder naming* version control
12 ATARKnowledge
1. Security techniques for the management of data, including:* disaster recovery plan* audit trail
2. Types of backup techniques and archiving of data* full * differential * incremental* daily
3. Online data storage methods* data warehouses* data marts* data in the cloud
4. Purpose of data mining5. Processing of data considering security of data through the use of
* passwords* firewalls* biometrics* anti-virus software* digital signatures* digital certificates* encryption
6. Concept of user-generated content 7. Advantages and disadvantages of user generated content8. Concept of hypertext markup language (.htm/.html)9. Concept of Web 2.0 and Web 3.0 10. Purpose and features of content management systems (CMS)11. Purpose of world wide web consortium (W3C)12. Purpose of W3C conventions
13. Validation techniques for online forms
The School Curriculum and Standards Authority WA are acknowledged as the copyright owner of the extracted text. Image: courtesy of www.digitalblasphemy.com commercial licence for 2015 by The Computing Teacher
Applied Information Technology
Knowledge
Skills
Managing Data11 ATAR / 12 GEN
Knowledge1. Purpose of file optimisation for use in print, digital and/or online environments2. Considerations for the compression of files for the transfer and display of data
* purpose* lossy compression* lossless compression* file sizes
3. Techniques for file size minimisation* cropping* resampling
4. Strategies for efficient online data management5. Strategies for efficient document version control6. The concept of cloud computing7. System utility tools and accessories for the efficient operation and maintenance of data, including:
* disk clean-up tools* deletion of temporary files/internet cache* disk fragmentation* anti-malware, anti-virus, SPAM filter, spyware
Outcome 1 – Design process. Outcome 2 – Understanding digital communication technologies. Outcome 3 – Impacts of technology.
11 ATARSkills
1. Describe criteria when selecting hardware and software for a specified purpose, including the minimum hardware requirements to run software
11 GENSkills
1. Apply troubleshooting techniques to the following situations:
* faulty monitor* no power to computer* printer not working
12 ATAR Skills
1. • evaluate computer system specifications for usability• compare various mobile devices with other computer systems
11 ATAR / 12 GENKnowledge
1. Purpose of the central processing unit (CPU)2. Purpose of memory/storage3. Types of memory/storage
* primary* secondary
4. Types of peripheral devices5. Types of computer systems
* desktop systems* mobile devices * server
6. Purpose of an operating system7. Types of operating systems
* Windows* Mac OS * iOS* Android* Linux
8. Identification of software compatibility issues, including:
* running older software on current hardware* running newer software on older hardware
11 ATAR9. Functions of an operating system (OS)
* user interface* managing system resources* managing security and access rights* running applications
10. Hhardware components of a computer system
12 GEN9. Considerations for the purchase of hardware, including:
* cost* specifications* user needs
10. Physical maintenance strategies for use of a computer system, including:
* use of an uninterruptible power supply (UPS)* environmental temperature control
11 GENKnowledge
1. Types of computer systems* desktop systems* mobile devices* server
2. Purpose of the central processing unit 3. Purpose of memory
* primary memory* secondary memory
4. Purpose of input devices5. Purpose of output devices6. Types of peripheral devices
* printer/scanner/photocopier (multi-function devices)* microphone* speakers* webcam* cameras – video and still
7. Troubleshooting techniques to resolve common computer system faults
12 ATARKnowledge
1. Specifications of digital devices and their impact upon usability 2. Characteristics of development trends in emerging mobile devices3. Suitability of emerging mobile devices to meet client (user) needs 4. Usability of digital devices for specified client requirements
The School Curriculum and Standards Authority WA are acknowledged as the copyright owner of the extracted text. Image: courtesy of www.digitalblasphemy.com commercial licence for 2015 by The Computing Teacher
Knowledge
Skills
Hardware
12 GENSkills
1. Select hardware and software for a specified purpose, including the minimum hardware requirements to run software2. Apply problem-solving skills for a range of simple computer problems, including:
* no sound* frozen screen, keyboard and mouse* no connection to a data projector
Outcome 1 – Design process. Outcome 2 – Understanding digital communication technologies. Outcome 3 – Impacts of technology.
Applied Information Technology
11 ATARSkills
1. Design a suitable LAN topology
11 GENSkills
1. Connect to a wireless network2. Check connectivity of a wireless network
12 ATAR Skills
1. Design a LAN2. Justify the design of a LAN
11 GENKnowledge
1. Components of a personal wireless network, including: * networking adapter* router* access point
2. Considerations for selecting hardware for a personal wireless network, including:
* hardware compatibility * usability* internet service providers (ISP)
3. Considerations for network security, including:* use of a firewall * virus protection
12 ATARKnowledge
1. Types and characteristics of communication protocols, including:
* transmission control protocol/internet protocol (TCP/IP)* hypertext transfer protocol (HTTP)* hypertext transfer protocol over secure socket layer (HTTPS)* wireless application protocol (WAP)
2. Types and characteristics of communication standards, including:
* 802.11x (wireless)* 802.3 (ethernet) * types of network security measures* firewalls* passwords* physical security
The School Curriculum and Standards Authority WA are acknowledged as the copyright owner of the extracted text. Image: courtesy of www.digitalblasphemy.com commercial licence for 2015 by The Computing Teacher
Knowledge
Skills
Networks
12 GENSkills
1. Design a suitable LAN topology for a home network
11 ATAR / 12 GENKnowledge
1. The concept and purpose of computer networking2. Advantages and disadvantages of computer networking3. Types of transmission media, including:
* optic fibre* wired* wireless
4. The concept of transmission rates5. Network topologies for local area network (LANs)
* wired star* wireless* client server* peer-to-peer
6. Network components for internet connection * server* router* network interface card (NIC)* switch* modem
Outcome 1 – Design process. Outcome 2 – Understanding digital communication technologies. Outcome 3 – Impacts of technology.
Applied Information Technology
11 ATAR / 12 GENSkills
1. • apply appropriate referencing techniques for digital publications
11 ATARKnowledge
1. Intent and purpose of the Copyright Act 1968 (Australia), including:
* fair dealing* private use* moral rights
2. Appropriate referencing techniques for digital publications3. Acknowledgement of the intellectual property (IP) owner4. Concept of digital citizenship
* responsible use of social networking* forms of cyber bullying * strategies to manage/limit cyber bullying
5. The impact of digital technologies on work-life balance 6. Concept of social networking7. Types of social networking and their features8. Types of virtual communities, including:
* online chat rooms* virtual worlds
9. Impact of the Privacy Act 1988 (Australia) on:* the collection of personal information* how personal information is used* access to personal information* implications of identity theft* safe disposal of data
10. Concept of the ‘digital divide’ and associated issues, including:
* availability of digital resources * use of digital technologies* availability of web-based applications
11. Concept of electronic commerce, including: * implications of improved digital communications * 24/7 communications * online retail opportunities
12. Issues related to the dependency of society upon electronic and visual communication in business
11 GENKnowledge
1. Work health and safety (WHS) considerations for a personal work area, including:
* lighting* ventilation* ergonomics
2. Responsibilities of users when storing and maintaining private/personal information3. The concept of digital citizenship 4. Consequences of different methods of disposal of out-dated technologies5. Recycling of technology products6. Consequences of using digital media compared to traditional methods of communication7. Implications of placing information and images online, including:
* identity theft* cyber stalking* impact of changes in digital technology on:* personal values* productivity in the workplace* lifestyle
8. Types of computer crime, including:* development of computer viruses* hacking* identity theft* cyber stalking
9. Introduction to the relevant regulations that apply to personal ICT use, including:
* copyright acknowledgement* slander* cyber bullying* piracy
10. Purpose of the fair dealing amendment of the Copyright Act 1968 (Australia) for educational purposes11. Purpose of the SPAM Act 2003, (Australia) including appropriate use of:
* email* instant messaging (IM)* short message service (SMS)* multimedia messaging service (MMS)
12. Responsible digital citizenship related to cyber bullying13. Impact of digital technology on:
* the health of individuals* communication methods
12 ATARKnowledge
1. The concept of intellectual property (IP)2. Intention and purpose of IP in Australia in relation to copyright and/or design of digital products3. The concept of online defamation in Australia4. Legal action available in Australia to counteract online defamation5. The concept of freedom of information (FOI) in Australia6. Key provisions of FOI in Australia in relation to digital products7. Advantages, disadvantages and implications of virtual and physical collaboration8. Impact of convergence trends in contemporary digital technologies9. Data and information security related to personal or sensitive information10. Purpose of a code of conduct11. Elements of a code of conduct, including:work hours
* employee email use* employee internet use* employee privacy* employer’s monitoring of work emails, internet access
and computer use12. Online censorship of information in a global context13. Issues with the use of cloud computing
* confidentiality of data* sensitivity of documents* level of accessibility* availability of online applications
14. Impact of digital technologies and global markets on:* productivity* access to knowledge or resources* outsourcing
15. Impact of Web 2.0/Web 3.0 on the use of digital technologies
The School Curriculum and Standards Authority WA are acknowledged as the copyright owner of the extracted text. Image: courtesy of www.digitalblasphemy.com commercial licence for 2015 by The Computing Teacher
Knowledge
Skills
Impacts of Technology12 GEN
Knowledge1. Purpose of the Copyright Act 1968 (Australia), including:
* fair dealing* private use* moral rights
2. Referencing techniques for digital publications3. Acknowledgement of the intellectual property (IP) owner4. Concept of digital citizenship
* responsible use of social networking* forms of cyber bullying * strategies to manage/limit cyber bullying
5. The impact of digital technologies on work-life balance 6. The concept of social networking7. The impact of social networking technologies on traditional methods of information publication and distribution, including use of mobile devices 8. Role of the Privacy Act 1988 (Australia) on:
* collection of personal information* use of personal information * access to personal information* identity theft* safe disposal of data
9. The concept of the ‘digital divide’ and associated issues, including:
* availability of digital resources* dependency of society upon electronic communication* use of digital technologies* availability of web based applications
10. The concept of electronic commerce, including:* implications of improved digital communications* 24/7 communications
11. Issues related to the dependency of society upon electronic and visual communication, including:
* requirement for personal development of technology skills
* responsibility for maintaining privacy when using technology
Outcome 1 – Design process. Outcome 2 – Understanding digital communication technologies. Outcome 3 – Impacts of technology.
Applied Information Technology
11 GENSkills
1. Apply a design strategy to ensure:usabilityvisual design accessibility2. Use word processing software for personal use3. Use spreadsheet software for personal budgets 4. Use email software for personal use5. Use presentation software 6. Use audio software 7. Use image manipulation software 8. Use online databases9. Use appropriate collaborative software tools for personal communication10. Apply layout and design considerations for the construction of digital product and/or digital solution11. Apply software troubleshooting and training options12. Plan, design and present an interactive project
12 ATAR Skills
1. Use appropriate application software 2. Create templates suitable for use in appropriate application software 3. Use video and/or sound application for multi-layer track editing4. Use multimedia software to create interactive digital products and/or digital solutions 5. Use of the specific standards and conventions for a chosen digital medium
* colour profiles* layers* frames* typography* print/display options
6. Create digital publications7. Use available functions of online software 8. Use online tools for tutorials/learning9. Use forms for online data collection
11 GENKnowledge
1. Features of word processing applications for personal use, including:
* formatting text* tables* headers and footers* drawing objects
2. Features of spreadsheet applications for personal use, including:
* simple formulas (addition, subtraction, multiplication and division)
* functions (sum, average, max, min)* formatting and graphs
3. features of email and webmail for personal use, including:* attachments* storage * sorting* address book
4. Considerations for document design and development, including:
* purpose* target audience
5. Considerations for the layout and design of documents, including:
* typography* alignment* white space* insertion and placement of images* compositional rules * bulleted lists* readability* usability
6. Types of collaborative management tools* groupware* conferencing
7. Features of presentation software, including:* design layout* transitions* animation* hyperlinks
8. Features of audio software, including:* editing* effects
9. Features of image manipulation software, including:* select* copy* paste* crop* rotate/flip* resize* filters
10.Features of online database tools, including: • datainput• datasubmission• datasearching11. Strategies for troubleshooting software issues and undertaking online training, including:
* manuals* online help * peer assistance* online tutorials
12 ATARKnowledge
1. Online software tools2. Video application features
* multi-layer track editing* titles* transitions* effects
3. Sound application features, including sound effects4. Publishing features
* colour schemes* layers* frames* typography* templates* print/display option
5. Types of digital publications 6. Advantages and disadvantages of different types of digital publications7. How digital communication is used for educational purposes
The School Curriculum and Standards Authority WA are acknowledged as the copyright owner of the extracted text. Image: courtesy of www.digitalblasphemy.com commercial licence for 2015 by The Computing Teacher
Knowledge
Skills
Application Skills
11 ATAR / 12 GENSkills
1. Apply data organisation techniques for user and/or client needs2. Apply appropriate graphic and audio file types, including:
* raster graphics* vector graphics* audio files
3. Use animation software4. Edit audio files5. Create a navigation map6. Use web authoring software7. Use multimedia applications to edit and create digital product and or digital solution8. Apply sort filters in spreadsheets
11 ATAR
9. Use lookup tables in spreadsheets, including:• hlookup• vlookup10. Composition, layout and design considerations for the construction of spreadsheets
11 ATAR / 12 GENKnowledge
1. Purpose of data organisation2. Common file formats for graphics and audio
* vector graphics* raster graphics* audio files
3. Management of software* installation of software * update of software
4. Types of software licences* open and closed source* proprietary* shareware* freeware
5. Organisation and management of data using sort filters in spreadsheets6. Features of animation software
* frame by frame* tweens* buttons* simple actions
o stop o start o move object7. Features of audio software, including:
* editing* converting* exporting
8. Features of web authoring, including:* hyper-links* graphics* templates* types of files
o cascading style sheet (.css) o hypertext markup language file (.htm/.html)9. Types of online collaboration 10. The concept of responsive design
12 GEN11. Composition, layout and design considerations for the construction of spreadsheets
11 ATAR2. Common File Formats (continued)
* computer graphics metafile (.cgm)* scalable vector graphic (.svg)* bitmap (.bmp) image file * graphical interchange format (.gif) file * joint photographic expert group (JPEG) image file
(.jpg/.jpeg)* tagged image file (.tif)* portable network graphics (.png)* moving pictures experts group (.mp3 )* waveform audio file format (.wav)* Windows media audio file (.wma)
11. Considerations for the construction and design of lookup tables in spreadsheets, including:
* hlookup* vlookup
Outcome 1 – Design process. Outcome 2 – Understanding digital communication technologies. Outcome 3 – Impacts of technology.
Applied Information Technology
11 ATAR / 12 ATARSkills
1. Apply the elements of design and the principles of design relevant to a particular design brief2. Apply a design process to create a digital product and/or digital solution3. Apply techniques for representing the design of a digital product and/or digital solution4. Apply project management techniques to meet client requirements or a design brief 5. Apply a design process to create a digital product and/or digital solution
11 ATAR6. Ensure the digital product and/or digital solution meets identified user requirements
11 GENSkills
1. Identify the purpose and intended audience for a digital product and/or digital solution2. Apply selected design elements and principles to create a personal digital product and/or digital solution3. Evaluate the completed product and/or solution4. Apply a design process to create a digital product and/or digital solution5. Apply time management skills6. Apply the elements of design and the principles of design to create a digital solution to meet user requirements7. Present a completed project for user evaluation
12 ATAR Skills
1. Choose an appropriate project management approach for the development of the chosen digital solution 2. Develop processes and documentation to build a project brief(s)3. Plan a digital solution project in detail4. Apply project management techniques to meet client requirements when creating a digital solution5. Produce draft design plans/drawings to represent concepts6. Use appropriate functionality tools to create visual layouts7. Apply a design process to create a digital solution8. Use appropriate tools to evaluate the effectiveness of a digital solution in accordance with the design brief
* surveys* client feedback* self-reflection
11 ATARKnowledge
1. Components of a project design process* product purpose and design criteria* target audience characteristics * project presentation medium* situation analysis* style guide
2. Project management techniques* user/client requirements* plan of action* time management strategies* resources requirements* evaluation
3. Components of a design plan* storyboard* thumbnails (hand/digital)* wireframes/sketches (hand/digital)
4. Criteria required to evaluate a digital product and/or digital solution
11 GENKnowledge
1. Considerations for the development of a digital product and/or digital solution, including:
* purpose* target audience* content* presentation medium* design concepts
2. Criteria and methods for evaluating a digital product and/or digital solution, including:
* peer* self* target audience
3. Components of a design process to develop a digital product and/or digital solution
* identify a need* schedule of tasks (timeline)* research ideas* specifications* develop ideas * develop solutions* test solutions* modify and adapt * evaluate
4. Time management skills* scheduling of events* prioritisation of tasks* development of timelines* following up of tasks* backup of data
5. Techniques for representing the design of a digital product and/or digital solution, including:
* annotated diagrams/sketches* storyboards
* wireframe and grid
12 ATARKnowledge
1. Project management approaches* prototype* structured
2. Project planning tools * storyboards* site maps* flow charts * Gantt charts * project management software
3. Appearance considerations for a digital product and/or digital solution
* structure* usability* accessibility* user experience (UX)* user interface (UI)
4. Concept of service level agreements5. Features of service level agreements, including:
* availability of service* type of services
6. Advantages of local and global outsourcing compared with in-house production 7. Purpose of outsourcing data management
8. Evaluation of software, including usability
The School Curriculum and Standards Authority WA are acknowledged as the copyright owner of the extracted text. Image: courtesy of www.digitalblasphemy.com commercial licence for 2015 by The Computing Teacher
Knowledge
Skills
Project Management
12 GENKnowledge
1. Components of a project design process, including:* product purpose and design criteria* target audience characteristics * project presentation medium
2. Project management techniques, including:* plan of action* time management strategies* resource requirements* managing resources* evaluation
3. Techniques for the representation of a design plan, including:
* annotated digital diagrams/sketches* storyboards* annotated notes* thumbnails (hand/digital)
4. Criteria required to evaluate a digital product and/or digital solution5. Project management considerations, including:
* scope* time* resources * client brief
Outcome 1 – Design process. Outcome 2 – Understanding digital communication technologies. Outcome 3 – Impacts of technology.
Applied Information Technology
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