b m d e w t w t s t gility 0 7 13 - hostmanaramis.hostman.us/sw/edgebasicpregens.pdf · name 41-vex...
Post on 19-Oct-2020
0 Views
Preview:
TRANSCRIPT
Name 41-VEX MOTIVATION
Species Droid MOTIVATION Career Colonist OBLIGATION
Specializations DoctorDescription
BRAWN ●●AGILITY ●●INTELLECT ●●●●CUNNING ●
WILLPOWER ●PRESENCE ●●
MELEE DEF ENC WOUND THR.0 7 13
Armor, TALENTS 5 + Br. Race + Br
RANGED DEF. SOAK STRAIN THR.0 4 12
Armor, Talents Br + Armor Race + WP
WOUNDS TAKEN STRAIN TAKEN
☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐ ⇘☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐ ☠
☐☐☐☐☐ ☐☐☐☐☐ ☐☐ ⇘☐☐☐☐☐ ☐☐☐☐☐ ☐☐ ×
EMERGENCY REPAIR KITS USED: ☐3 ☐3 ☐3 ☐3 ☐0
C/S GENERAL SKILLS ATT LEVEL DICE
☐☐ Astrogation (Int) ☐☐ Athletics (Br) ☒☐ Charm (Pr) ● ☐☐ Coerce (Will) ☐☐ Computers (Int) ☐☒ Cool (Pr) ● ☐☐ Coordination (Ag) ☒☐ Deception (Cun) ○ ☐☐ Discipline (Will) ☒☐ Leadership (Pr) ☐☐ Mechanics (Int) ● ☐☒ Medicine (Int) ●● ☒☐ Negotiation (Pr) ● ☐☐ Perception (Cun) ☐☐ Pilot - Planet (Ag) ☐☐ Pilot - Space (Ag) ☐☒ Resilience (Br) ● ☐☐ Skulduggery (Cun) ☐☐ Stealth (Ag) ☒☐ Streetwise (Cun) ● ☐☐ Survival (Cun) ☐☐ Vigilance (Will)
C/S COMBAT SKILLS ATT LEVEL DICE
☐☐ Brawl (Br) ☐☐ Gunnery (Ag) ☐☐ Melee (Br) ☐☐ Ranged - Light (Ag) ☐☐ Ranged - Heavy (Ag) ☐☐ Lightsaber (Br)
C/S Knowledge Skills Att Level Dice☒☐ Core Worlds (Int) ● ☒☒ Education (Int) ● ☒☐ Lore (Int) ● ☐☐ Outer Rim (Int) ☐☐ Underworld (Int) ☐☐ Warfare (Int) ☐☐ Xenology (Int)
Rebuilt to match Character Generation Rules
WEAPON SKILL DMG CRIT RNG. HP SPECIALS ENC.Unarmed B 2 — En — — —
Light Blaster RL 5 4 M 2 Stun Setting 1Stun Grenade ×3 RL (8) — S — Blast 8, Disorient 3 3
ITEM CARRIED LOC ENC
3 Emergency Repair Kits 0Commlink 0Droid Chassis (Armored: +1 Soak) All —Medkit 2Credits:375
DOCTOR Ⓔ
SURGEON ☐ BACTA SPECIALIST ☐ GRIT ☐ RESOLVE ☐ 5
STIM APPLICATION ☐ GRIT ☐ SURGEON ☐ RESOLVE ☐ 10
SURGEON ☐ GRIT ☐ BACTA SPECIALIST ☐ PRESSURE POINT ☐ 15
STIM APPLICATION, IMP ☐ NATURAL DOCTOR ☐ TOUGHENED ☐ ANATOMY LESSONS ☐ 20
STIM APPLICATION, SUP. ☐ MASTER DOCTOR ☐ DEDICATION ☐ DODGE ☐ 25
TALENT RANK EFFECT
Droid (Inorganic, Mechanical Being)
● Healed by mechanics, not medicine. Need not sleep nor eat, Cannot be Force Sensitive, Immune to Mind-affecting force powers
Anatomy Lessons 1 Destiny to add Int to 1st hit damageBacta Specialist Heal +[R] wounds in long term careDedication One Characteristic gets +1 levelDodge [R] Strain for [R]×(⬥⇗⬣) to opponent's to hit rollsEnduring ●○○○○
○+1 Soak
Grit +1 Strain Threshold Master Doctor 1/rd 2 strain gives –⬥ on MedicineNatural Doctor 1/session reroll Medicine checkPressure Point Dmg+Medicine Melee Dmg as StrainResolve –[R] Strain (min 1) when taking StrainStim Application Medicine +1 to one ally's Char. & 4 StrainStim Application, Imp. ⬥⬥⬥ but only 1[S]Stim Application, Sup. adds +1 to another characteristic temporarilySurgeon Heal +[R] wounds per Medicine rollToughened +2 Wound Threshold
Name Pash MotivationSpecies Human Motivation Career Smuggler OBLIGATION
Specializations PilotDescription
BRAWN ●●○AGILITY ●●●INTELLECT ●●CUNNING ●●●
WILLPOWER ●●PRESENCE ●●●
MELEE DEF ENC WOUND THR.0 7 12
Armor, TALENTS 5 + Br. Race + Br
RANGED DEF. SOAK STRAIN THR.0 3 12
Armor, Talents Br + Armor Race + WP
WOUNDS TAKEN STRAIN TAKEN
☐☐☐☐☐ ☐☐☐☐☐ ☐☐ ⇘☐☐☐☐☐ ☐☐☐☐☐ ☐☐ ☠
☐☐☐☐☐ ☐☐☐☐☐ ☐☐ ⇘ ☐☐☐☐☐ ☐☐☐☐☐ ☐☐
STIMPACKS USED: ☐5 ☐4 ☐3 ☐2 ☐1
C/S GENERAL SKILLS ATT LEVEL DICE
☐☒ Astrogation (Int) ● ☐☐ Athletics (Br) ☐☐ Charm (Pr) ● ☐☐ Coerce (Will) ☐☐ Computers (Int) ☐☐ Cool (Pr) ☒☐ Coordination (Ag) ☒☐ Deception (Cun) ● ☐☐ Discipline (Will) ☐☐ Leadership (Pr) ☐☐ Mechanics (Int) ☐☐ Medicine (Int) ☐☐ Negotiation (Pr) ☒☐ Perception (Cun) ● ☐☒ Pilot - Planet (Ag) ●● ☒☒ Pilot - Space (Ag) ●● ☐☐ Resilience (Br) ☒☐ Skulduggery (Cun) ● ☐☐ Stealth (Ag) ☒☐ Streetwise (Cun) ☐☐ Survival (Cun) ☒☐ Vigilance (Will) ●
C/S COMBAT SKILLS ATT LEVEL DICE
☐☐ Brawl (Br) ☐☒ Gunnery (Ag) ● ☐☐ Melee (Br) ☐☐ Ranged - Light (Ag) ● ☐☐ Ranged - Heavy (Ag) ☐☐ Lightsaber (Br)
C/S KNOWLEDGE SKILLS ATT LEVEL DICE
☐☐ Core Worlds (Int) ☐☐ Education (Int) ☐☐ Lore (Int) ☐☐ Outer Rim (Int) ☒☐ Underworld (Int) ☐☐ Warfare (Int) ☐☐ Xenology (Int)
Rebuilt to match Character Generation Rules
WEAPON SKILL DMG CRIT RNG. HP SPECIALS ENC.Unarmd Br 2 5 En — —
Blaster Pistol RL 6 3 M 3 Stun Setting 1
ITEM CARRIED LOC ENC
1 stimpack 0Commlink 0Heavy Clothes 1Credits: 0
PILOT ⒺFULL THROTTLE ☐ SKILLED JOCKEY ☐ GALAXY MAPPER ☐ LET'S RIDE ☐ 5
SKILLED JOCKEY ☐ DEAD TO RIGHTS ☐ GALAXY MAPPER ☐ RAPID RECOVERY 10
FULL THROTTLE, IMPROVED ☐ DEAD TO RIGHTS, I ☐ GRIT ☐ NATURAL PILOT ☐ 15
GRIT ☐ FULL THROTTLE, SUPREME ☐ TRICKY TARGET DEFENSIVE DRIVING ☐ 20
MASTER PILOT ☐ DEDICATION ☐ TOUGHENED ☐ BRILLIANT EVASION 25
TALENT RANK EFFECT
Brilliant Evasion Opposed Pilot: Tgt can't attack (Agility) Rds Dead to Rights Destiny for +Agl/2 Dam w/ Veh/Ship weapons
Dead to Rights, Imp. [D] to +Agl Dam w/ Veh/Ship weaponsDedication One Characteristic gets +1 level
Defensive Driving +[R] Vehicle/ship Def when piloting itFull Throttle ⬥⬥⬥ Pilot to +1 Top Speed for Cunning Rds
Full Throttle, Improved 1 Strain for –⬥ on Full ThrottleFull Throttle, Supreme ⬥⬥⬥ Pilot to +2 Top Speed for Cunning Rds
Galaxy Mapper –[R] on Astrogation testsGrit +1 Strain Threshold
Let's Ride Incidental to mount/dismount beast/vehicle/cockpitMaster Pilot 2 Stress perform piloting Action as a ManeuverNatural Pilot 1/sess reroll Piloting (space) or Gunnery
Rapid Recovery +[R] Strain recover at end of Enc.Skilled Jockey -[R] from Piloting (Planetary) & Piloting (Space)Toughened +2 Wound Threshold
Tricky Target –1 Sil. when piloted vehicle attacked.
Name Oskara MotivationSpecies Twi'lek Motivation Career Bounty Hunter OBLIGATION
Specializations AssassinDescription
BRAWN ●●AGILITY ●●●●INTELLECT ●●CUNNING ●●
WILLPOWER ●●PRESENCE ●●●
MELEE DEF ENC WOUND THR.0 7 12
Armor, TALENTS 5 + Br. Race + Br
RANGED DEF. SOAK STRAIN THR.0 4 13
Armor, Talents Br + Armor Race + WP
WOUNDS TAKEN STRAIN TAKEN
☐☐☐☐☐ ☐☐☐☐☐ ☐☐ ⇘☐☐☐☐☐ ☐☐☐☐☐ ☐☐ ☠
☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐ ⇘☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐ ×
STIMPACKS USED: ☐5 ☐4 ☐3 ☐2 ☐1
C/S General Skills Att Level Dice☐☐ Astrogation (Int) ☒☐ Athletics (Br) ● ☐☐ Charm (Pr) ☐☐ Coerce (Will) ☐☐ Computers (Int) ☐☐ Cool (Pr) ☐☐ Coordination (Ag) ☐☐ Deception (Cun) ● ☐☐ Discipline (Will) ☐☐ Leadership (Pr) ☐☐ Mechanics (Int) ☐☐ Medicine (Int) ☐☐ Negotiation (Pr) ☒☐ Perception (Cun) ● ☒☐ Pilot - Planet (Ag) ● ☒☐ Pilot - Space (Ag) ● ☐☐ Resilience (Br) ☐☒ Skulduggery (Cun) ● ☐☒ Stealth (Ag) ☒☐ Streetwise (Cun) ☐☐ Survival (Cun) ☒☐ Vigilance (Will)
C/S COMBAT SKILLS ATT LEVEL DICE
☒☐ Brawl (Br) ☐☐ Gunnery (Ag) ☐☒ Melee (Br) ☐☐ Ranged - Light (Ag) ☒☒ Ranged - Heavy (Ag) ●● ☐☐ Lightsaber (Br)
C/S KNOWLEDGE SKILLS ATT LEVEL DICE
☐☐ Core Worlds (Int) ☐☐ Education (Int) ☐☐ Lore (Int) ☐☐ Outer Rim (Int) ☐☐ Underworld (Int) ☐☐ Warfare (Int) ☐☐ Xenology (Int)
Rebuilt to match Character Generation Rules
WEAPON SKILL DMG CRIT RNG. HP SPECIALS ENC.Unarmed Br 2 5 En — —
Blaster Carbine RH 9 3 L 4 Stun Setting 3
ITEM CARRIED LOC ENC
Stimpack 0Commlink 0Binders, 1 set 0Datapad 1Padded Armor (2 soak) 2
Assassin ⒺGRIT ☐ LETHAL BLOWS ☐ STALKER ☐ DODGE ☐ 5
PRECISE AIM ☐ JUMP UP QUICK STRIKE ☐ QUICK DRAW ☐ 10
TARGETED BLOW ☐ STALKER ☐ LETHAL BLOWS ☐ ANATOMY LESSONS 15
STALKER ☐ SNIPER SHOT ☐ DODGE ☐ LETHAL BLOWS ☐ 20
PRECISE AIM ☐ DEADLY ACCURACY ☐ DEDICATION ☐ MASTER OF SHADOWS ☐ 25
TALENT RANK EFFECT
Desert Adapted ● – from heat or arid environmentsAnatomy Lessons 1 Destiny to add Int to 1st hit damageDeadly Accuracy Picked skill: 1st hit/rd gets +Skill Level DmgDedication One Characteristic gets +1 levelDodge [R] Strain for [R]×(⬥⇗⬣) to opponent's to hit rollsGrit +[R] Strain Threshold Jump Up [i] to rise from seated or proneLethal Blows +10 to Melee Critical Rolls inflictedMaster of Shadows 2 strain for -⬥ Stealth, SkullduggeryPrecise Aim [R] strain for -[R] target defenseQuick Draw Draw/Holster as IncidentalQuick Strike +[R]◻ vs targets who haven't actedSniper Shot {M] +[R] Max Rng and Diff Upgrades Stalker Add [R]◻ to Stealth & CoordinationTargeted Blow 1 Determination to add Aility Damage to 1st hit
Name Lowhhrick MotivationSpecies Wookie Motivation Career Hired Gun OBLIGATION
Specializations MaurauderDescription
BRAWN ●●●●AGILITY ●●●INTELLECT ●●CUNNING ●●
WILLPOWER ●PRESENCE ●●
MELEE DEF ENC WOUND THR.0 9 18
Armor, TALENTS 5 + Br. Race + Br
RANGED DEF. SOAK STRAIN THR.0 4 9
Armor, Talents Br + Armor Race + WP
WOUNDS TAKEN STRAIN TAKEN☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐ ⇘☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐ ☠
☐☐☐☐☐ ☐☐☐☐ ⇘☐☐☐☐☐ ☐☐☐☐
STIMPACKS USED: ☐5 ☐4 ☐3 ☐2 ☐1
C/S GENERAL SKILLS ATT LEVEL DICE
☐☐ Astrogation (Int) ☒☐ Athletics (Br) ● ☐☐ Charm (Pr) ☐☐ Coerce (Will) ☐☐ Computers (Int) ☐☐ Cool (Pr) ☐☐ Coordination (Ag) ☐☐ Deception (Cun) ☒☐ Discipline (Will) ● ☐☐ Leadership (Pr) ☐☐ Mechanics (Int) ☐☐ Medicine (Int) ☐☐ Negotiation (Pr) ☐☒ Perception (Cun) ● ☒☒ Pilot - Planet (Ag) ☐☐ Pilot - Space (Ag) ☒☐ Resilience (Br) ● ☐☐ Skulduggery (Cun) ☐☐ Stealth (Ag) ☐☐ Streetwise (Cun) ☐☐ Survival (Cun) ☒☐ Vigilance (Will) ●
C/S COMBAT SKILLS ATT LEVEL DICE
☒☐ Brawl (Br) ● ☐☒ Gunnery (Ag) ● ☒☐ Melee (Br) ●● ☒☐ Ranged - Light (Ag) ● ☐☒ Ranged - Heavy (Ag) ☐☐ Lightsaber (Br)
C/S KNOWLEDGE SKILLS ATT LEVEL DICE
☐☐ Core Worlds (Int) ☐☐ Education (Int) ☐☐ Lore (Int) ☐☐ Outer Rim (Int) ☐☐ Underworld (Int) ☐☐ Warfare (Int) ☐☐ Xenology (Int)
Rebuilt to match Character Generation Rules
WEAPON SKILL DMG CRIT RNG. HP SPECIALS ENC.Unarmed Br 4 5 En — —Vibro Axe Me 7 2 En 3 Pierce 2, Vicious 3,
Sunder4
Blaster Pistol RL 6 3 M 3 Stun Setting 1
ITEM CARRIED LOC ENC
3 stimpacks 0Commlink 0Credits: 300 0
MARAUDER Ⓔ
TOUGHENED ☐ FRENZIED ATTACK ☐ FERAL STRENGTH ☐ LETHAL BLOWS ☐ 5
FERAL STRENGTH ☐ TOUGHENED ☐ HEROIC FORTITUDE ☐ KNOCKDOWN ☐ 10
ENDURING ☐ LETHAL BLOWS ☐ TOUGHENED ☐ FRENZIED ATTACK ☐ 15
TOUGHENED ☐ FERAL STRENGTH ☐ NATURAL BRAWLER ☐ LETHAL BLOWS ☐ 20
FRENZIED ATTACK ☐ ENDURING ☐ DEFENSIVE STANCE ☐ DEDICATION ☐ 25
TALENT RANK EFFECT
Wookie Rage: ● when brawling or in melee, +1 damage when wounded, +2 when critically wounded.
Dedication One Characteristic gets +1 levelDefensive Stance Maneuver costing [R] Stress to [R](⬥⇗⬣) to be hitDodge [R] Strain for [R]×(⬥⇗⬣) to opponent's to hit rollsEnduring +1 SoakFeral Strength +[R] Damage with Brawl and MeleeFrenzied Attack Maneuver costing [R] Stress to [R](⬦⇗⎔) to hitGrit +1 Strain Threshold Heroic Fortitude ○ Destiny to ignore Crit penalties to Brawn or AgilityKnockdown in Melee to knock target prone.Lethal Blows +10 to Melee Critical Rolls inflictedNatural Brawler ○ 1/session reroll Brawl or MeleeToughened +2 Wound Threshold
NAME Sasha MOTIVATION
SPECIES Human MOTIVATION CAREER Explorer OBLIGATION
SPECIALIZATIONS ScoutDESCRIPTION
BRAWN ●●AGILITY ●●●INTELLECT ●●●CUNNING ●●●
WILLPOWER ●●PRESENCE ●●
MELEE DEF ENC WOUND THR.0 7 13
Armor, TALENTS 5 + Br. Race + Br
RANGED DEF. SOAK STRAIN THR.0 3 12
Armor, Talents Br + Armor Race + WP
WOUNDS TAKEN STRAIN TAKEN☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐ ⇘☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐ ☠
☐☐☐☐☐ ☐☐☐☐☐ ☐☐ ⇘☐☐☐☐☐ ☐☐☐☐☐ ☐☐
STIMPACKS USED: ☐5 ☐4 ☐3 ☐2 ☐1
C/S GENERAL SKILLS ATT LEVEL DICE
☒☐ Astrogation (Int) ☐☒ Athletics (Br) ● ☐☐ Charm (Pr) ☐☐ Coerce (Will) ☐☐ Computers (Int) ☒☐ Cool (Pr) ● ☐☐ Coordination (Ag) ☐☐ Deception (Cun) ☐☐ Discipline (Will) ☐☐ Leadership (Pr) ☐☐ Mechanics (Int) ● ☐☒ Medicine (Int) ☐☐ Negotiation (Pr) ☒☐ Perception (Cun) ● ☐☒ Pilot - Planet (Ag) ● ☒☐ Pilot - Space (Ag) ● ☐☐ Resilience (Br) ☐☐ Skulduggery (Cun) ☐☐ Stealth (Ag) ● ☐☐ Streetwise (Cun) ☒☒ Survival (Cun) ● ☐☐ Vigilance (Will)
C/S COMBAT SKILLS ATT LEVEL DICE
☐☐ Brawl (Br) ☐☐ Gunnery (Ag) ☐☐ Melee (Br) ☐☐ Ranged - Light (Ag) ☐☐ Ranged - Heavy (Ag) ● ☐☐ Lightsaber (Br)
C/S KNOWLEDGE SKILLS ATT LEVEL DICE
☐☐ Core Worlds (Int) ☐☐ Education (Int) ☒☐ Lore (Int) ● ☒☐ Outer Rim (Int) ● ☐☐ Underworld (Int) ☐☐ Warfare (Int) ☒☐ Xenology (Int) ●
Rebuilt to match Character Generation Rules
WEAPON SKILL DMG CRIT RNG. HP SPECIALS ENC.
Unarmed Br 2 5 En — —Slugthrower Rifle RH 7 5 M 1 Cumbersome 2 3
ITEM CARRIED LOC ENC
2 Stimpacks 0Commlink 0Heavy Clothes (Soak 1) 1Macrobinocs 1Cr 50 —
Scout Ⓔ
RAPID RECOVERY ☐ STALKER ☐ GRIT ☐ SHORTCUT ☐ 5
FORAGER ☐ QUICK STRIKE ☐ LET'S RIDE ☐ DISORIENT ☐ 10
RAPID RECOVERY ☐ NATURAL HUNTER ☐ FAMILIAR SUNS ☐ SHORTCUT ☐ 15
GRIT ☐ HEIGHTENED AWARE.☐ TOUGHENED ☐ QUICK STRIKE ☐ 20
UTILITY BELT ☐ DEDICATION ☐ STALKER ☐ DISORIENT ☐ 25
TALENT RANK EFFECT
Dedication One Characteristic gets +1 levelDisorient to disorient for [R] roundsFamiliar Suns 1/session Maneuver ⬥⬥⬥ Kn. (OR/CW) reveals
envionronmentForager ½ time and - to forage, find shelter.Grit +1 Strain Threshold Heightened Awareness If Allies at Close +◻ & at Engaged +◻◻Let's Ride Incidental to mount/dismount beast/vehicle/cockpitNatural Hunter 1/session reroll Perception or VigilanceQuick Strike +[R]◻ vs targets who haven't actedRapid Recovery +[R] Strain recover at end of EncountersShortcut +[R]◻ when in chasesStalker Add [R]◻ to Stealth & CoordinationToughened +2 Wound ThresholdUtility Belt [D] & [I] to produce undocumented item
NAME CH-1 MOTIVATION
SPECIES Droid MOTIVATION CAREER Bounty Hunter OBLIGATION
SPECIALIZATIONS GadgeteerDESCRIPTION
BRAWN ●●AGILITY ●●●INTELLECT ●CUNNING ●●
WILLPOWER ●●●PRESENCE ●●
MELEE DEF ENC WOUND THR.0 7 12
Armor, TALENTS 5 + Br. Race + Br
RANGED DEF. SOAK STRAIN THR.0 4 13
Armor, Talents Br + Armor Race + WP
WOUNDS TAKEN STRAIN TAKEN
☐☐☐☐☐ ☐☐☐☐☐ ☐☐ ⇘☐☐☐☐☐ ☐☐☐☐☐ ☐☐ ☠
☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐ ⇘☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐
STIMPACKS USED: ☐5 ☐4 ☐3 ☐2 ☐1
C/S GENERAL SKILLS ATT LEVEL DICE
☐☐ Astrogation (Int) ☒☐ Athletics (Br) ● ☐☐ Charm (Pr) ☐☒ Coerce (Will) ● ☐☐ Computers (Int) ☐☐ Cool (Pr) ☐☐ Coordination (Ag) ☐☐ Deception (Cun) ☐☐ Discipline (Will) ☐☐ Leadership (Pr) ☐☒ Mechanics (Int) ☐☐ Medicine (Int) ☐☐ Negotiation (Pr) ☒☐ Perception (Cun) ● ☒☐ Pilot - Planet (Ag) ● ☒☐ Pilot - Space (Ag) ☐☐ Resilience (Br) ☐☐ Skulduggery (Cun) ☐☐ Stealth (Ag) ☒☐ Streetwise (Cun) ● ☐☐ Survival (Cun) ☒☐ Vigilance (Will) ●
C/S COMBAT SKILLS ATT LEVEL DICE
☒☒ Brawl (Br) ●● ☐☐ Gunnery (Ag) ☐☐ Melee (Br) ☐☒ Ranged - Light (Ag) ● ☒☐ Ranged - Heavy (Ag) ●● ☐☐ Lightsaber (Br)
C/S KNOWLEDGE SKILLS ATT LEVEL DICE
☐☐ Core Worlds (Int) ☐☐ Education (Int) ☐☐ Lore (Int) ☐☐ Outer Rim (Int) ☐☐ Underworld (Int) ☐☐ Warfare (Int) ☐☐ Xenology (Int)
Rebuilt to match Character Generation Rules
WEAPON SKILL DMG CRIT RNG. HP SPECIALS ENC.Unarmed Br 2 5 En — —
Blaster Rifle RH 9 3 L 4 Stun Setting 4
ITEM CARRIED LOC ENC
2 Emergency Repair Patches 0Commlink 0Armored Chassis 0Credits: 450
GADGETEER Ⓔ
BRACE ☐ TOUGHENED ☐ INTIMIDATING ☐ DEFENSIVE STANCE ☐ 5
SPARE CLIP ☐ JURY RIGGED ☐ POINT BLANK ☐ DISORIENT ☐ 10
TOUGHENED ☐ ARMOR MASTER ☐ NATURAL ENFORCER ☐ STUNNING BLOW ☐ 15
JURY RIGGED ☐ TINKERER ☐ DEADLY ACCURACY ☐ STUNNING BLOW, IMP. ☐ 20
INTIMIDATING ☐ DEDICATION ☐ ARMOR MASTER, IMPROVED ☐ CRIPPLING BLOW ☐ 25
TALENT RANK EFFECT
Droid (Inorganic, Mechanical Being)
● Healed by mechanics, not medicine. Need not sleep nor eat, Cannot be Force Sensitive, Immune to Mind-affecting force powers
Armor Master +1 Soak when armoredArmor Master, Imp. +1 Def when wearing soak 2+ armorBrace [M] to –[R] on next attackCrippling Blow +⬥ to inflict 1[S] ea maneuver rest of cbt.Deadly Accuracy Picked skill: 1st hit/rd gets +SL DmgDedication One Characteristic gets +1 levelDefensive stance Maneuver [R] Stress to [R] upgrades to be hitDisorient to disorient for [R] roundsEnduring ●○○○○○ +1 SoakGrit +1 Strain Threshold Intimidating [R] Stress for [R] downgrades on CoercionJury Rigged 1 item 1 permanent improvementNatural Enforcer 1/sess, reroll Coercion or StreetwisePoint Blank +[R] Dmg R(L) or R(H) 1st hit/rd at Cl/EnSpare Clip Cannot run out of ammo from Stunning Blow Do melee damage as strain after armorStunning Blow, Imp. in Melee to stagger for 1 roundTinkerer [R] items get +1 hard point eachToughened +2 Wound Threshold
NAME Grabow MOTIVATION
SPECIES Wookie MOTIVATION CAREER Colonist OBLIGATION
SPECIALIZATIONS DoctorDESCRIPTION
BRAWN ●●●AGILITY ●●INTELLECT ●●●CUNNING ●●
WILLPOWER ●●PRESENCE ●●
MELEE DEF ENC WOUND THR.0 8 17
Armor, TALENTS 5 + Br. Race + Br
RANGED DEF. SOAK STRAIN THR.0 4 10
Armor, Talents Br + Armor Race + WP
WOUNDS TAKEN STRAIN TAKEN
☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐☐ ☐☐ ⇘☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐☐ ☐☐ ☠
☐☐☐☐☐ ☐☐☐☐☐ ⇘☐☐☐☐☐ ☐☐☐☐☐
STIMPACKS USED: ☐5 ☐4 ☐3 ☐2 ☐1
C/S GENERAL SKILLS ATT LEVEL DICE
☐☐ Astrogation (Int) ☐☐ Athletics (Br) ☒☐ Charm (Pr) ● ☐☐ Coerce (Will) ☐☐ Computers (Int) ☐☒ Cool (Pr) ● ☐☐ Coordination (Ag) ☒☐ Deception (Cun) ☐☐ Discipline (Will) ☒☐ Leadership (Pr) ● ☐☐ Mechanics (Int) ☐☒ Medicine (Int) ●● ☒☐ Negotiation (Pr) ☐☐ Perception (Cun) ☐☐ Pilot - Planet (Ag) ☐☐ Pilot - Space (Ag) ☐☒ Resilience (Br) ☐☐ Skulduggery (Cun) ☐☐ Stealth (Ag) ☒☐ Streetwise (Cun) ● ☒☐ Survival (Cun) ☐☐ Vigilance (Will)
C/S COMBAT SKILLS ATT LEVEL DICE
☐☐ Brawl (Br) ●● ☐☐ Gunnery (Ag) ☐☐ Melee (Br) ☐☐ Ranged - Light (Ag) ● ☐☐ Ranged - Heavy (Ag) ☐☐ Lightsaber (Br)
C/S KNOWLEDGE SKILLS ATT LEVEL DICE
☒☐ Core Worlds (Int) ☒☒ Education (Int) ☒☐ Lore (Int) ● ☐☐ Outer Rim (Int) ☐☐ Underworld (Int) ☐☐ Warfare (Int) ☐☐ Xenology (Int)
Rebuilt to match Character Generation Rules
WEAPON SKILL DMG CRIT RNG. HP SPECIALS ENC.
Unarmed Br 3 5 En — — —Holdout Blaster RL 5 4 S 1 Stun Setting 1
ITEM CARRIED LOC ENC
Heavy Clothing 1Commlink 0Portable Healing Kit 1Credits: 125 —
DOCTOR ⒺSURGEON ☐ BACTA SPECIALIST ☐ GRIT ☐ RESOLVE ☐ 5
STIM APPLICATION ☐ GRIT ☐ SURGEON ☐ RESOLVE ☐ 10
SURGEON ☐ GRIT ☐ BACTA SPECIALIST ☐ PRESSURE POINT ☐ 15
STIM APPLICATION, IMP ☐ NATURAL DOCTOR ☐ TOUGHENED ☐ ANATOMY LESSONS ☐ 20
STIM APPLICATION, SUP. ☐ MASTER DOCTOR ☐ DEDICATION ☐ DODGE ☐ 25
TALENT RANK EFFECT
Wookie Rage: ● when brawling or in melee, +1 damage when wounded, +2 when critically wounded.
Anatomy Lessons 1 Destiny to add Int to 1st hit damageBacta Specialist Heal +[R] wounds in long term careDedication One Characteristic gets +1 levelDodge [R] Strain for [R]×(⬥⇗⬣) to opponent's to hit rollsGrit +1 Strain Threshold Master Doctor 1/rd 2 strain gives –⬥ on MedicineNatural Doctor 1/session reroll Medicine checkPressure Point Dmg+Medicine Melee Dmg as StrainResolve –[R] Strain (min 1) when taking StrainStim Application Medicine +1 to one ally's Char. & 4 StrainStim Application, Imp. ⬥⬥⬥ but only 1[S]Stim Application, Sup. adds +1 to another characteristic temporarilySurgeon Heal +[R] wounds per Medicine rollToughened +2 Wound Threshold
NAME Jovel Nial MOTIVATION
SPECIES Bothan MOTIVATION CAREER Technician OBLIGATION
SPECIALIZATIONS SlicerDESCRIPTION
BRAWN ●AGILITY ●●INTELLECT ●●●CUNNING ●●●
WILLPOWER ●●●PRESENCE ●●
MELEE DEF ENC WOUND THR.0 6 11
Armor, TALENTS 5 + Br. Race + Br
RANGED DEF. SOAK STRAIN THR.0 14
Armor, Talents Br + Armor Race + WP
WOUNDS TAKEN STRAIN TAKEN
☐☐☐☐☐ ☐☐☐☐☐ ☐ ⇘☐☐☐☐☐ ☐☐☐☐☐ ☐ ☠
☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐ ⇘☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐
STIMPACKS USED: ☐5 ☐4 ☐3 ☐2 ☐1
C/S GENERAL SKILLS ATT LEVEL DICE
☒☐ Astrogation (Int) ☐☐ Athletics (Br) ☐☐ Charm (Pr) ☐☐ Coerce (Will) ☒☒ Computers (Int) ●● ☐☐ Cool (Pr) ☒☐ Coordination (Ag) ☐☐ Deception (Cun) ☒☐ Discipline (Will) ● ☐☐ Leadership (Pr) ☒☐ Mechanics (Int) ● ☐☐ Medicine (Int) ☐☐ Negotiation (Pr) ☒☐ Perception (Cun) ● ☒☐ Pilot - Planet (Ag) ☐☐ Pilot - Space (Ag) ☐☐ Resilience (Br) ☐☐ Skulduggery (Cun) ☐☒ Stealth (Ag) ● ☐☐ Streetwise (Cun) ● ☐☐ Survival (Cun) ☐☐ Vigilance (Will)
C/S COMBAT SKILLS ATT LEVEL DICE
☐☐ Brawl (Br) ☐☐ Gunnery (Ag) ☐☐ Melee (Br) ☐☐ Ranged - Light (Ag) ● ☐☐ Ranged - Heavy (Ag) ☐☐ Lightsaber (Br)
C/S KNOWLEDGE SKILLS ATT LEVEL DICE
☐☐ Core Worlds (Int) ☐☒ Education (Int) ☐☐ Lore (Int) ☒☐ Outer Rim (Int) ☐☒ Underworld (Int) ● ☐☐ Warfare (Int) ☐☐ Xenology (Int)
Rebuilt to match Character Generation Rules
WEAPON SKILL DMG CRIT RNG. HP SPECIALS ENC.Unarmed Br 1 5 En — 0
Holdout Blaster RL 5 4 S 1 Stun Setting 1Stun Grenades × 3 RL (8) — S 0 Blast 8, Disorient 3 3
ITEM CARRIED LOC ENC
2 Stimpacks 0Comlink 0Jumpsuit (soak 1, heavy clothing) 1Datapad 1Slicer gear 2Credits 375
SLICER ⒺⒶ
CODEBREAKER ☐ GRIT ☐ TECHNICAL APTITUDE ☐ BYPASS SECURITY ☐ 5
DEFENSIVE SLICING ☐ TECHNICAL APTITUDE ☐ GRIT ☐ BYPASS SECURITY ☐ 10
NAT. PROGRAMMER ☐ BYPASS SECURITY ☐ DEFENSIVE SLICING ☐ GRIT ☐ 15
DEFENSIVE SLICING ☐ DEF. SLICING, IMP. ☐ CODEBREAKER ☐ RESOLVE ☐ 20
SKILLED SLICER ☐ MASTER SLICER ☐ MENTAL FORTRESS ☐ DEDICATION ☐ 25
TALENT RANK EFFECT
Convicning Demeanor ● –[R] on Deception or SkullduggeryBypass Security –[R] on disable security or open doorsCodebreaker –⬥ & –[R] to decrypt or decode commsDedication One Characteristic gets +1 levelDefensive Slicing +[R] on system to being hacked.Defensive Slicing, Imp. +[R](⇗⬣) instead of +[R]Grit +1 Strain Threshold Master Slicer 1/rd Incidental 2 Stress for -⬥ when SlicingMental Fortress Destiny to ignore Crit penalties to Int or Cun for
encounterNatural Programmer 1/session reroll Computers or AstrogationResolve –[R] Strain (min 1) when taking StrainSkilled Slicer Computers: to make further [A] as [V]Technical Aptitude -[R]*25% on computer task timesToughened +2 Wound Threshold
NAME Mathus MOTIVATION
SPECIES Human MOTIVATION CAREER Technician OBLIGATION
SPECIALIZATIONS MaechanicDESCRIPTION
BRAWN ●●●AGILITY ●●INTELLECT ●●●●CUNNING ●●
WILLPOWER ●●PRESENCE ●●
MELEE DEF ENC WOUND THR.0 8 13
Armor, TALENTS 5 + Br. Race + Br
RANGED DEF. SOAK STRAIN THR.0 4 12
Armor, Talents Br + Armor Race + WP
WOUNDS TAKEN STRAIN TAKEN
☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐ ⇘☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐ ☠
☐☐☐☐☐ ☐☐☐☐☐ ☐☐ ⇘☐☐☐☐☐ ☐☐☐☐☐ ☐☐
STIMPACKS USED: ☐5 ☐4 ☐3 ☐2 ☐1
C/S GENERAL SKILLS ATT LEVEL DICE
☒☐ Astrogation (Int) ● ☐☐ Athletics (Br) ● ☐☐ Charm (Pr) ☐☐ Coerce (Will) ☒☐ Computers (Int) ● ☐☐ Cool (Pr) ☒☐ Coordination (Ag) ☒☐ Deception (Cun) ☐☐ Discipline (Will) ☐☐ Leadership (Pr) ☒☒ Mechanics (Int) ●● ☐☐ Medicine (Int) ☐☐ Negotiation (Pr) ☒☐ Perception (Cun) ☒☐ Pilot - Planet (Ag) ● ☐☒ Pilot - Space (Ag) ☐☐ Resilience (Br) ☐☒ Skulduggery (Cun) ☐☐ Stealth (Ag) ☐☐ Streetwise (Cun) ☐☐ Survival (Cun) ☐☐ Vigilance (Will) ●
C/S COMBAT SKILLS ATT LEVEL DICE
☐☒ Brawl (Br) ● ☐☐ Gunnery (Ag) ☐☐ Melee (Br) ☐☐ Ranged - Light (Ag) ☐☐ Ranged - Heavy (Ag) ☐☐ Lightsaber (Br)
C/S KNOWLEDGE SKILLS ATT LEVEL DICE
☐☐ Core Worlds (Int) ☐☐ Education (Int) ☐☐ Lore (Int) ☒☐ Outer Rim (Int) ● ☐☐ Underworld (Int) ☐☐ Warfare (Int) ☐☐ Xenology (Int)
Rebuilt to match Character Generation Rules
WEAPON SKILL DMG CRIT RNG. HP SPECIALS ENC.Unarmed Br 3 5 En — —
Shock Gloves Br 3 5 En 1 Stun 3 0Holdout Blaster RL 5 4 S 1 Stun Setting 1
ITEM CARRIED LOC ENC
2 Stimpacks 0Commlink 0Heavy Clothes (Soak 1) 1Datapad 11 Emergency Repair Kit 0Tool Kit Credits: 425
MECHANIC ⒺⒶ
GEARHEAD ☐ TOUGHENED ☐ FINE TUNING ☐ SOLID REPAIRS ☐ 5
REDUNDANT SYSTEMS ☐ SOLID REPAIRS ☐ GEARHEAD ☐ GRIT ☐ 10
SOLID REPAIRS ☐ ENDURING ☐ BAD MOTIVATOR ☐ TOUGHENED ☐ 15
CONTRAPTION ☐ SOLID REPAIRS ☐ FINE TUNING ☐ HARD HEADED ☐ 20
NATURAL TINKERER ☐ HOLD TOGETHER DEDICATION ☐ HARD HEADED, IMP. ☐ 25
TALENT RANK EFFECT
Bad Motivator 1/session ⬥⬥⬥ Mechanic to fail target device.Contraption 1/session ⬥⬥⬥ Mechanics McGuyvver solutionDedication One Characteristic gets +1 levelEnduring +1 SoakFine Tuning When Reducing craft Stress, +[R] reduced.Gearhead -[R] on Mechanics. Adding Mods ½ cost.Grit +1 Strain Threshold per rankHard Headed ⬥⬥⬥⬥⬥-[R]⬥ Discipline cancels Staggered &
DisorientedHard Headed, Improved +⬥ to reduce strain to Strain Threshold –1Hold Together Destiny & Incidental to convert Hull Damge to
StrainNatural Mechanic 1/session reroll MechanicsRedundant Systems ⬥ Mechanics to harvest redundant spares Resolve –[R] Strain (min 1) when taking StrainSolid Repairs Repair +[R] Hull Trauma on repairsToughened +2 Wound Threshold per rank
NAME Matwe MOTIVATION
SPECIES Human MOTIVATION CAREER Smuggler OBLIGATION
SPECIALIZATIONS ScoundrelDESCRIPTION
BRAWN ●●●AGILITY ●●●INTELLECT ●●CUNNING ●●●
WILLPOWER ●●PRESENCE ●●
MELEE DEF ENC WOUND THR.0 8 13
Armor, TALENTS 5 + Br. Race + Br
RANGED DEF. SOAK STRAIN THR.0 4 12
Armor, Talents Br + Armor Race + WP
WOUNDS TAKEN STRAIN TAKEN
☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐ ⇘☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐ ☠
☐☐☐☐☐ ☐☐☐☐☐ ☐☐ ⇘☐☐☐☐☐ ☐☐☐☐☐ ☐☐
STIMPACKS USED: ☐5 ☐4 ☐3 ☐2 ☐1
C/S GENERAL SKILLS ATT LEVEL DICE
☐☐ Astrogation (Int) ☐☐ Athletics (Br) ☐☒ Charm (Pr) ● ☐☐ Coerce (Will) ● ☐☐ Computers (Int) ☐☒ Cool (Pr) ● ☒☐ Coordination (Ag) ☒☒ Deception (Cun) ●● ☐☐ Discipline (Will) ☐☐ Leadership (Pr) ☐☐ Mechanics (Int) ☐☐ Medicine (Int) ☐☐ Negotiation (Pr) ● ☒☐ Perception (Cun) ● ☐☐ Pilot - Planet (Ag) ☒☐ Pilot - Space (Ag) ☐☐ Resilience (Br) ☒☐ Skulduggery (Cun) ● ☐☐ Stealth (Ag) ☒☐ Streetwise (Cun) ● ☐☐ Survival (Cun) ☒☐ Vigilance (Will) ●
C/S COMBAT SKILLS ATT LEVEL DICE
☐☐ Brawl (Br) ☐☐ Gunnery (Ag) ☐☐ Melee (Br) ☐☒ Ranged - Light (Ag) ● ☐☐ Ranged - Heavy (Ag) ☐☐ Lightsaber (Br)
C/S KNOWLEDGE SKILLS ATT LEVEL DICE
☐☐ Core Worlds (Int) ☐☐ Education (Int) ☐☐ Lore (Int) ☐☐ Outer Rim (Int) ☒☐ Underworld (Int) ☐☐ Warfare (Int) ☐☐ Xenology (Int)
Rebuilt to match Character Generation Rules
WEAPON SKILL DMG CRIT RNG. HP SPECIALS ENC.Unarmed En 3 5 En —
Blaster Pistol RL 6 3 M 3 1
ITEM CARRIED LOC ENC
1 Stimpack 0Commlink 0Heavy Clothing 1
Scoundrel Ⓔ
BLACK MARKET CONTACTS ☐ CONVINCING DEMEANOR ☐ QUICK DRAW ☐ RAPID REACTION ☐ 5
CONVINCING DEMEANOR ☐ BLACK MARKET CONTACTS ☐ CONVINCING DEMEANOR ☐ QUICK STRIKE ☐ 10
HIDDEN STORAGE ☐ TOUGHENED ☐ BLACK MARKET CONTACTS ☐ SIDE STEP ☐ 15
TOUGHENED ☐ RAPID REACTION ☐ HIDDEN STORAGE ☐ SIDE STEP ☐ 20
DEDICATION ☐ NATURAL CHARMER ☐ SOFT SPOT ☐ QUICK STRIKE ☐ 25
TALENT RANK EFFECT
Black Market Contacts +[R]×50% Costs –[R] rarity on illegal goodsConvincing Demeanor –[R] on Deception or SkullduggeryDedication One Characteristic gets +1 levelHidden Storage +[R] Encumbrance worth on vehicle/shipNatural Charmer 1/session reroll Charm or DeceptionQuick Draw Draw/Holster as IncidentalQuick Strike +[R]◻ to hit targets who haven't actedRapid Reaction take [R] Strain to +[R] on InitiativeResolve –[R] Strain (min 1) when taking StrainSide Step 1/rd Maneuver +[R] Strain for [R]×(⬥⇗⬣) to be hitSoft Spot Destiny to add Cunning to 1st hit damageToughened +2 Wound Threshold
NAME Sinoca "Sin" Meeku MOTIVATION
SPECIES Rodian MOTIVATION CAREER Explorer OBLIGATION
SPECIALIZATIONS TraderDESCRIPTION
BRAWN ●●AGILITY ●●●INTELLECT ●●CUNNING ●●●
WILLPOWER ●PRESENCE ●●●
MELEE DEF ENC WOUND THR.0 7 12
Armor, TALENTS 5 + Br. Race + Br
RANGED DEF. SOAK STRAIN THR.0 3 11
Armor, Talents Br + Armor Race + WP
WOUNDS TAKEN STRAIN TAKEN
☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐ ⇘☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐ ☠
☐☐☐☐☐ ☐☐☐☐☐ ☐☐ ⇘☐☐☐☐☐ ☐☐☐☐☐ ☐☐
STIMPACKS USED: ☐5 ☐4 ☐3 ☐2 ☐1
C/S GENERAL SKILLS ATT LEVEL DICE
☒☐ Astrogation (Int) ☐☐ Athletics (Br) ☐☐ Charm (Pr) ☐☐ Coerce (Will) ☐☐ Computers (Int) ☒☐ Cool (Pr) ●● ☐☐ Coordination (Ag) ☐☒ Deception (Cun) ● ☐☐ Discipline (Will) ☐☐ Leadership (Pr) ☐☐ Mechanics (Int) ☐☐ Medicine (Int) ☐☒ Negotiation (Pr) ●● ☒☐ Perception (Cun) ● ☐☐ Pilot - Planet (Ag) ☒☐ Pilot - Space (Ag) ● ☐☐ Resilience (Br) ☐☐ Skulduggery (Cun) ☐☐ Stealth (Ag) ☐☐ Streetwise (Cun) ● ☒☐ Survival (Cun) ● ☐☐ Vigilance (Will)
C/S COMBAT SKILLS ATT LEVEL DICE
☐☐ Brawl (Br) ☐☐ Gunnery (Ag) ☐☐ Melee (Br) ● ☐☐ Ranged - Light (Ag) ☐☐ Ranged - Heavy (Ag) ☐☐ Lightsaber (Br)
C/S KNOWLEDGE SKILLS ATT LEVEL DICE
☐☒ Core Worlds (Int) ☐☐ Education (Int) ☒☐ Lore (Int) ☒☐ Outer Rim (Int) ● ☐☒ Underworld (Int) ☐☐ Warfare (Int) ☒☐ Xenology (Int)
Rebuilt to match Character Generation Rules
Skill Heavy/non-Optimized
WEAPON SKILL DMG CRIT RNG. HP SPECIALS ENC.Unarmed Br 2 5 En — —Vibroknife Me +1 2 En 2 Pierce 2, Vicious 1 1
CDEF Blaster Pistol RL 5 4 M 1 Inferior (+), Stun Setting 1
ITEM CARRIED LOC ENC
2 Stimpacks Commlink Datapad 1Heavy Clothing 1Credits 60
TRADER Ⓔ
KNOW SOMEBODY ☐ CONVINCING DEMEANOR ☐ WHEEL AND DEAL ☐ SMOOTH TALKER ☐ 5
WHEEL AND DEAL ☐ GRIT ☐ SPARE CLIP ☐ TOUGHENED ☐ 10
KNOW SOMEBODY ☐ NOBODY'S FOOL ☐ SMOOTH TALKER ☐ NOBODY'S FOOL ☐ 15
WHEEL AND DEAL ☐ STEELY NERVES ☐ BLACK MARKET CONTACTS ☐ BLACK MARKET CONTACTS ☐ 20
KNOW SOMEBODY ☐ NATURAL NEGOTIATOR ☐ DEDICATION ☐ MASTER MERCHANT ☐ 25
TALENT RANK EFFECT
Black Market Contacts +[R]50% Costs –[R] rarity on illegal goodsConvincing Demeanor –[R] on Deception or SkullduggeryDedication One Characteristic gets +1 levelExpert Tracker –[R] tracking. Time taken halved.Grit +1 Strain Threshold Know Somebody 1/session -[R] rarity one itemMaster Merchant 2 Strain for +25% Sell price or –25% Buy price or
±1 Obligation on deal.Natural Negotiator 1/session reroll Cool or NegotiationNobody's Fool [R]×(⬦⇗⎔) vs Charm, Coercion, DeceptionResolve –[R] Strain (min 1) when taking StrainSmooth Talker 1 of Social Skills gets: to +[R]Spare Clip Cannot run out of ammo from Steely Nerves Destiny to ignore Crit penalties to WP or Pre for
duration of encounterToughened +2 Wound ThresholdWheel and Deal +[R]10% Credits when selling goods legally
NAME Zinora "Zin" Meeku MOTIVATION
SPECIES Rodian MOTIVATION CAREER Explorer OBLIGATION
SPECIALIZATIONS TraderDESCRIPTION
BRAWN ●●AGILITY ●●●INTELLECT ●●CUNNING ●●●
WILLPOWER ●PRESENCE ●●●●
MELEE DEF ENC WOUND THR.0 7 12
Armor, TALENTS 5 + Br. Race + Br
RANGED DEF. SOAK STRAIN THR.0 3 11
Armor, Talents Br + Armor Race + WP
WOUNDS TAKEN STRAIN TAKEN
☐☐☐☐☐ ☐☐☐☐☐ ☐☐ ⇘☐☐☐☐☐ ☐☐☐☐☐ ☐☐ ☠
☐☐☐☐☐ ☐☐☐☐☐ ☐ ⇘☐☐☐☐☐ ☐☐☐☐☐ ☐
STIMPACKS USED: ☐5 ☐4 ☐3 ☐2 ☐1
C/S GENERAL SKILLS ATT LEVEL DICE
☒☐ Astrogation (Int) ☐☐ Athletics (Br) ☐☐ Charm (Pr) ☐☐ Coerce (Will) ☐☐ Computers (Int) ☒☐ Cool (Pr) ● ☐☐ Coordination (Ag) ☐☒ Deception (Cun) ● ☐☐ Discipline (Will) ☐☐ Leadership (Pr) ☐☐ Mechanics (Int) ☐☐ Medicine (Int) ☐☒ Negotiation (Pr) ● ☒☐ Perception (Cun) ● ☐☐ Pilot - Planet (Ag) ☒☐ Pilot - Space (Ag) ● ☐☐ Resilience (Br) ☐☐ Skulduggery (Cun) ☐☐ Stealth (Ag) ☐☐ Streetwise (Cun) ☒☐ Survival (Cun) ● ☐☐ Vigilance (Will)
C/S COMBAT SKILLS ATT LEVEL DICE
☐☐ Brawl (Br) ☐☐ Gunnery (Ag) ☐☐ Melee (Br) ☐☐ Ranged - Light (Ag) ☐☐ Ranged - Heavy (Ag) ☐☐ Lightsaber (Br)
C/S KNOWLEDGE SKILLS ATT LEVEL DICE
☐☒ Core Worlds (Int) ☐☐ Education (Int) ☒☐ Lore (Int) ☒☐ Outer Rim (Int) ● ☐☒ Underworld (Int) ☐☐ Warfare (Int) ☒☐ Xenology (Int)
Rebuilt to match Character Generation Rules
Optimized version of Sinoka
WEAPON SKILL DMG CRIT RNG. HP SPECIALS ENC.
Unarmed Br 2 5 En — —Vibroknife Me +1 2 En 2 Pierce 2, Vicious 1 1
CDEF Blaster Pistol RL 5 4 M 1 Inferior (+), Stun Setting 1
ITEM CARRIED LOC ENC
2 Stimpacks Commlink Datapad 1Heavy Clothing 1Credits 60
TRADER Ⓔ
KNOW SOMEBODY ☐ CONVINCING DEMEANOR ☐ WHEEL AND DEAL ☐ SMOOTH TALKER ☐ 5
WHEEL AND DEAL ☐ GRIT ☐ SPARE CLIP ☐ TOUGHENED ☐ 10
KNOW SOMEBODY ☐ NOBODY'S FOOL ☐ SMOOTH TALKER ☐ NOBODY'S FOOL ☐ 15
WHEEL AND DEAL ☐ STEELY NERVES ☐ BLACK MARKET CONTACTS ☐ BLACK MARKET CONTACTS ☐ 20
KNOW SOMEBODY ☐ NATURAL NEGOTIATOR ☐ DEDICATION ☐ MASTER MERCHANT ☐ 25
TALENT RANK EFFECT
Black Market Contacts +[R]50% Costs –[R] rarity on illegal goodsConvincing Demeanor –[R] on Deception or SkullduggeryDedication One Characteristic gets +1 levelExpert Tracker –[R] tracking. Time taken halved.Grit +1 Strain Threshold Know Somebody 1/session -[R] rarity one itemMaster Merchant 2 Strain for +25% Sell price or –25% Buy price or
±1 Obligation on deal.Natural Negotiator 1/session reroll Cool or NegotiationNobody's Fool [R]×(⬦⇗⎔) vs Charm, Coercion, DeceptionResolve –[R] Strain (min 1) when taking StrainSmooth Talker 1 of Social Skills gets: to +[R]Spare Clip Cannot run out of ammo from Steely Nerves Destiny to ignore Crit penalties to WP or Pre for
duration of encounterToughened +2 Wound ThresholdWheel and Deal +[R]10% Credits when selling goods legally
NAME Trayessek MOTIVATION
SPECIES Trandoshan MOTIVATION CAREER Hired Gun
SPECIALIZATIONS MarauderDESCRIPTION
BRAWN ●●●●AGILITY ●●INTELLECT ●●CUNNING ●●
WILLPOWER ●●●PRESENCE ●●
MELEE DEF ENC WOUND THR.0 9 16
Armor, TALENTS 5 + Br. Race + Br
RANGED DEF. SOAK STRAIN THR.0 5 12
Armor, Talents Br + Armor Race + WP
WOUNDS TAKEN STRAIN TAKEN☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐☐ ☐ ⇘☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐☐ ☐ ☠
☐☐☐☐☐ ☐☐☐☐☐ ☐☐ ⇘☐☐☐☐☐ ☐☐☐☐☐ ☐☐
STIMPACKS USED: ☐5 ☐4 ☐3 ☐2 ☐1
C/S GENERAL SKILLS ATT LEVEL DICE
☐☐ Astrogation (Int) ☒☐ Athletics (Br) ● ☐☐ Charm (Pr) ☐☐ Coerce (Will) ☐☐ Computers (Int) ☐☐ Cool (Pr) ☐☐ Coordination (Ag) ☐☐ Deception (Cun) ☒☐ Discipline (Will) ☐☐ Leadership (Pr) ☐☐ Mechanics (Int) ☐☐ Medicine (Int) ☐☐ Negotiation (Pr) ☐☒ Perception (Cun) ● ☒☒ Pilot - Planet (Ag) ● ☐☐ Pilot - Space (Ag) ☒☐ Resilience (Br) ● ☐☐ Skulduggery (Cun) ☐☐ Stealth (Ag) ☐☐ Streetwise (Cun) ☐☐ Survival (Cun) ☒☐ Vigilance (Will) ●
C/S COMBAT SKILLS ATT LEVEL DICE
☒☐ Brawl (Br) ● ☐☒ Gunnery (Ag) ☒☐ Melee (Br) ☒☐ Ranged - Light (Ag) ☐☒ Ranged - Heavy (Ag) ● ☐☐ Lightsaber (Br)
C/S KNOWLEDGE SKILLS ATT LEVEL DICE
☐☐ Core Worlds (Int) ☐☐ Education (Int) ☐☐ Lore (Int) ☐☐ Outer Rim (Int) ☐☐ Underworld (Int) ☐☐ Warfare (Int) ☐☐ Xenology (Int)
Rebuilt to match Character Generation Rules
WEAPON SKILL DMG CRIT RNG. HP SPECIALS ENC.Claws Br +1 3 En — —
Slugthrower Rifle RH 7 5 M 1 Cumbersome 2 5
ITEM CARRIED LOC ENC
2 Stimpacks 0Commlink 0Binders 0Heavy Clothing 1Credits: 150
MARAUDER Ⓔ
TOUGHENED ☐ FRENZIED ATTACK ☐ FERAL STRENGTH ☐ LETHAL BLOWS ☐ 5
FERAL STRENGTH ☐ TOUGHENED ☐ HEROIC FORTITUDE ☐ KNOCKDOWN ☐ 10
ENDURING ☐ LETHAL BLOWS ☐ TOUGHENED ☐ FRENZIED ATTACK ☐ 15
TOUGHENED ☐ FERAL STRENGTH ☐ NATURAL BRAWLER ☐ LETHAL BLOWS ☐ 20
FRENZIED ATTACK ☐ ENDURING ☐ DEFENSIVE STANCE ☐ DEDICATION ☐ 25
TALENT RANK EFFECT
Regeneration ● Recover 1 extra Wound when healing wounds Can regrow lost limbs over a month or two.
Dedication One Characteristic gets +1 levelDefensive Stance Maneuver costing [R] Stress to [R](⬥⇗⬣) to be hitDodge [R] Strain for [R]×(⬥⇗⬣) to opponent's to hit rollsEnduring +1 SoakFeral Strength +[R] Damage with Brawl and MeleeFrenzied Attack Maneuver costing [R] Stress to [R](⬦⇗⎔) to hitGrit +1 Strain Threshold Heroic Fortitude ○ Destiny to ignore Crit penalties to Brawn or AgilityKnockdown in Melee to knock target prone.Lethal Blows +10 to Melee Critical Rolls inflictedNatural Brawler ○ 1/session reroll Brawl or MeleeToughened +2 Wound Threshold
top related