second life as web 2.0?

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I compare the features of extensible 3D modeling environments with new developments in Web 2.0 technologies. A successful presentation for a full-time lectureship at San Jose State University.

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Second Lifeas Web 2.0?

3D Virtual Environmentsas “Web 2.0” Applications

By Jeremy Kemp, M.Ed., M.S.J.Presented November 26th, 2007

(For Lecturer Appointment)

(Tower Model by SJSU student Anathea Lopez}

The virtual universitySAN JOSE STATE JOINS INTERNET-BASED WORLD OF SECOND LIFEBy Kara AndradeSan Jose Mercury News11/23/2007http://tinyurl.com/325xns

My passion:

Researching best practices for using3D and web-connected socialenvironments to teach at a distanceand support information-seeking.

Jeremy Kemp, M.Ed, M.S.J.Assistant Director, Second Life CampusSchool of Library & Information Science

San José State Universityjkemp@slis.sjsu.edu - http://slisweb.sjsu.edu

Who am I?

Product Manager 1996Entered MUVEs (Bungie) 1998-Online teaching (PCC) 1999-Dosimetry Online (Stanford) 2001WebCT Admin (SJSU) 2001-Heart Murmur Sim 2006Simteach.com Wiki 2006-Second Life Campus (SLIS) 2007-

games

Dosimetry

HMS

Simteach.com wiki

Overview

1. Web 2.0 and Virtual Worlds2. Mashups and interoperability3. Research opportunities

Part 1: This really is ...

http://en.wikipedia.org/wiki/Image:Web_2.0_Map.svg

Network effect

“the value of atelecommunicationsnetwork isproportional to thesquare of the numberof users of thesystem.”

- Robert Metcalfe

Virtual Worlds

Virtual Worlds

• Customizable Avatars• 3D rendering• An economy with ownership

and scarcity• Some degree of persistence

(things stay around)

Intel Megatrends, Sept 07

• Social networking growing mature• User-created content ubiquitous• High Def TV and displays• Virtual economy connection

to RL money• Has become socially acceptable

and mainstream

http://simteach.com/wiki/index.php?title=RattnerIDF

Gartner Hype Cycle

Disillusionment with SL

Two 3D game examples

• The Sims– Play by yourself– All objects are preloaded– Build structures from templates

• World of Warcraft– Millions of users working in teams– All objects are preloaded– Gather prizes for your character– Everything resets when you log

The Sims (Not Web 2.0)

Company sells objects

Earning objects

Putting down templates

Cumulativity

World of Warcraft (Not Web 2.0)

Collaboration

Web 2.0

• Coined by Tim O’Reilly (2004)– Internet as platform

1. PC (Windows, Office)2. Browser (Netscape, Yahoo index)3. Web Database apps - device independent

(Google Docs, Wikipedia, Facebook)

– User-created content– Network effects– The Long Tail (Chris Anderson, 2004)

Part 2: The NEW Web 2.0

• Mashups where data flows freely• Extensible application interfaces• Virtual worlds become 3D skins

New Stanford Class

Extensible community

Second Life ismore like

Facebook thanWorld ofWarcraft.

(Tower Model by SJSU student Anathea Lopez}

The virtual universitySAN JOSE STATE JOINS INTERNET-BASED WORLD OF SECOND LIFEBy Kara AndradeSan Jose Mercury News11/23/2007http://tinyurl.com/325xns

Customized applicationsin Second Life

Database Query

Blogging tools

Web Calendar Controller

(Tower Model by SJSU student Anathea Lopez}

The virtual universitySAN JOSE STATE JOINS INTERNET-BASED WORLD OF SECOND LIFEBy Kara AndradeSan Jose Mercury News11/23/2007http://tinyurl.com/325xns

Animate your Avatar

Part 3: ResearchOpportunities

• Instrumented places and objects• Data visualizations (3D desktop)• Heuristics of Instructional Design• Learning Management System

plugins (Moodle, Angel)

Instrumenting Objects

• Teen spaces prototypes

Automatic SurveyGathering

Visitor Tracking

Data visualizations(3D desktop)

One avatar for all

“…market pressures will leadto a merging of current virtualworlds into a smaller numberof open-sourcedenvironments… with the useof a single, universal client.”

-Gartner, Inc.

Apple Leopard

Linux CompViz

Windows Vista

Heuristics ofInstructional Design

• Concreteness Fading• Affective computing

Concreteness Fading

ConcreteRepresentation

AbstractRepresentation

The Transfer of Scientific Principles Using Concrete and Idealized Simulations.Robert L. Goldstone, Ji Y. Son. Journal of the Learning Sciences 2005 14:1, 69-110.

“FADE”

Informationwrapped in emotion

• “botched lobotomy…a time-sucking black hole”

• “revolutionary breakthrough…disruptive innovation”

• It riled you up, makes your bloodboil or your endorphins flow.

LMS plugins(Moodle, Angel)

Sloodle Diagram

Eduserv Grant

• 80,000 GBP for Sloodle

Sloodle Web Survey

Service in the Field

• National Education Co-Chair• Simteach Wiki• Sloan-C Co-Chair (May 08)• ALA Arts Island (Jan 08)• “ARVEL” AERA SIG

Jeremy Kemp, M.Ed, M.S.J.Assistant Director, Second Life CampusSchool of Library & Information Science

San José State Universityjkemp@slis.sjsu.edu - http://slisweb.sjsu.edu

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