analyzing the performance of real-time applications in wireless

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    SITI NUR ASNENE BT TAJUDIN

    52208209429

    FYP Supervisor: MADAM SHAHRIZAD

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    The main target of this project was to

    analyzing the performance of real-time

    application, which is video streaming, over

    Wireless Mesh Network (WMN).

    The development will be done by using

    simulation tools to test the performance of

    real-time applications in WMN.

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    The overall objectives of the project are:

    To build the mesh network in simulator.

    To run the real-time applications.

    Analyze the performance of application that

    is running in WMN.

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    Using simulation environment

    Focus on real-time applications

    Build WLAN using simulation

    Build mesh network

    Run the application

    Doing some performance monitoring on both

    Analyze the result

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    Multimediatraffic performancein WirelessMesh Network (WMN)

    The project presented their experimental study

    of multimedia traffic performance in mesh

    network.Th

    eyh

    ave a testbed of 25 nodesequipped with IEEE 802.11b wireless radio and

    the nodes were distributed on five floors of some

    building. Apart from wireless interface, each

    node has a Ethernet interface to synchronize

    time. They suggested two tools for measuringthe performance:

    a) Link quality tool

    b) Time synchronization tool.

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    VoIP over WirelessMesh Network (WMN)

    VoIP has become killer application in WMNs.

    To date few research work has been carried

    out to investigate the performance of VOIPover WMNs, and many challenging issues

    remain to be resolved. The project discussed

    some of the challenges that are faced by

    high rate VoIP traffic. They have designedand tested a distributed multichannel TDMA

    MAC as the ultimate solutions to major

    legacy MAC problems.

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    Bandwidth

    -High bandwidth requirements.

    -If shared among multiple clients using unicast

    communications, it could result in network

    resources starvation.

    -Need a higher bandwidth and higher reliability

    connection than that provided by a single link in

    current or emerging wireless networks.

    -It is possible to establish multiple paths

    between a source and a destination, which

    provides an extra degree in designing video

    coding and transport schemes.

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    Packet Lossanddelay-jitter problem

    -Packets that arrive late are considered lost and discarded.Packet losses induce distortion in the reconstructed videoand degrade the quality of the video. Thus it is desirable

    to reduce losses.-Packet losses and network congestion cause largevariations in the one-way delay experienced by packets ofa flow.

    -Standard technique to smooth out this jitter is to employ

    a playback buffer that adds some delay between actualstreaming and playback time. Packets received ahead intime are buffered before being played back.

    -Theoretically by having an infinite playback buffer, jittercan be completely eliminated. But due to the nature of

    live streaming, it is desirable to have low delay beforeviewing. The solution is to employ as little playback delayas possible.

    -Lower delay also implies lower buffer size requirements.In order for video to be played back without disruption,the playback buffer should never be empty.

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    Simulation models cannot cover allinfluences of the operating system, the

    network stack and the physical environment

    due to complexity constraints.

    Transition from real-time applications to the

    deployable simulation model solution

    remains challenging.

    Sometimes it is difficult to interpret the

    simulation results because the result is

    regardless obstruction.

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    To handle this project, research on the web pages, articles,

    journals and books has been made.

    Review 1

    (This is the journal about Multimedia over Wireless MeshNetworks: Results from a Real Testbed Evaluation from TheSixth Annual Mediterranean Ad Hoc Networking WorkShop,Corfu, Greece, June 12-15, 2007)

    Review 2

    (This is the journal about Multimedia over Wireless MeshNetworks from Yogesh Ashok Powar-Department of ComputerScience and Engineering, Indian Institute of Technology,Bombay)

    Review 3

    (This is the web article about Delivering Video over WirelessMesh Network from http://www.belairnetworks.com)

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    This project use the V-Shaped Model for themethodology.

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    The author really hope that the mesh

    network simulation can provide a clear

    structure and its extensive.

    Modelling base and the ongoing developmentof the integrated simulation environment can

    motivate the author to contribute to the

    maturity of the mesh network domain from a

    simulation perspective.