analyzing the performance of real-time applications in wireless
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SITI NUR ASNENE BT TAJUDIN
52208209429
FYP Supervisor: MADAM SHAHRIZAD
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The main target of this project was to
analyzing the performance of real-time
application, which is video streaming, over
Wireless Mesh Network (WMN).
The development will be done by using
simulation tools to test the performance of
real-time applications in WMN.
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The overall objectives of the project are:
To build the mesh network in simulator.
To run the real-time applications.
Analyze the performance of application that
is running in WMN.
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Using simulation environment
Focus on real-time applications
Build WLAN using simulation
Build mesh network
Run the application
Doing some performance monitoring on both
Analyze the result
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Multimediatraffic performancein WirelessMesh Network (WMN)
The project presented their experimental study
of multimedia traffic performance in mesh
network.Th
eyh
ave a testbed of 25 nodesequipped with IEEE 802.11b wireless radio and
the nodes were distributed on five floors of some
building. Apart from wireless interface, each
node has a Ethernet interface to synchronize
time. They suggested two tools for measuringthe performance:
a) Link quality tool
b) Time synchronization tool.
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VoIP over WirelessMesh Network (WMN)
VoIP has become killer application in WMNs.
To date few research work has been carried
out to investigate the performance of VOIPover WMNs, and many challenging issues
remain to be resolved. The project discussed
some of the challenges that are faced by
high rate VoIP traffic. They have designedand tested a distributed multichannel TDMA
MAC as the ultimate solutions to major
legacy MAC problems.
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Bandwidth
-High bandwidth requirements.
-If shared among multiple clients using unicast
communications, it could result in network
resources starvation.
-Need a higher bandwidth and higher reliability
connection than that provided by a single link in
current or emerging wireless networks.
-It is possible to establish multiple paths
between a source and a destination, which
provides an extra degree in designing video
coding and transport schemes.
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Packet Lossanddelay-jitter problem
-Packets that arrive late are considered lost and discarded.Packet losses induce distortion in the reconstructed videoand degrade the quality of the video. Thus it is desirable
to reduce losses.-Packet losses and network congestion cause largevariations in the one-way delay experienced by packets ofa flow.
-Standard technique to smooth out this jitter is to employ
a playback buffer that adds some delay between actualstreaming and playback time. Packets received ahead intime are buffered before being played back.
-Theoretically by having an infinite playback buffer, jittercan be completely eliminated. But due to the nature of
live streaming, it is desirable to have low delay beforeviewing. The solution is to employ as little playback delayas possible.
-Lower delay also implies lower buffer size requirements.In order for video to be played back without disruption,the playback buffer should never be empty.
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Simulation models cannot cover allinfluences of the operating system, the
network stack and the physical environment
due to complexity constraints.
Transition from real-time applications to the
deployable simulation model solution
remains challenging.
Sometimes it is difficult to interpret the
simulation results because the result is
regardless obstruction.
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To handle this project, research on the web pages, articles,
journals and books has been made.
Review 1
(This is the journal about Multimedia over Wireless MeshNetworks: Results from a Real Testbed Evaluation from TheSixth Annual Mediterranean Ad Hoc Networking WorkShop,Corfu, Greece, June 12-15, 2007)
Review 2
(This is the journal about Multimedia over Wireless MeshNetworks from Yogesh Ashok Powar-Department of ComputerScience and Engineering, Indian Institute of Technology,Bombay)
Review 3
(This is the web article about Delivering Video over WirelessMesh Network from http://www.belairnetworks.com)
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This project use the V-Shaped Model for themethodology.
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The author really hope that the mesh
network simulation can provide a clear
structure and its extensive.
Modelling base and the ongoing developmentof the integrated simulation environment can
motivate the author to contribute to the
maturity of the mesh network domain from a
simulation perspective.