augmented reality and 3d displays in europe

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Augmented Reality and 3D Displays in Europe – Gimmicks or Future of Mobile? Craig Cartier, Research Analyst ICT ICT August 30, 2011

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A presentation on augmented reality by analyst Craig Cartier.

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Page 1: Augmented Reality and 3D Displays in Europe

Augmented Reality and 3D Displays in Europe –Gimmicks or Future of Mobile?

Craig Cartier, Research Analyst

ICTICT

August 30, 2011

Page 2: Augmented Reality and 3D Displays in Europe

Today’s Presenter: Craig Cartier

Functional Expertise

4 years experience in telecom market with 3 years operational expertise at wireless carrier. Particular expertise in:

- Product Management

- Partner Management & Platform Management

- Developing and implementing business strategy

- Business Development

Industry Expertise

� 4 years experience in Telecom industry with focus on Wireless Data technologies

- Mobile Music, Ringtones and Ringback tones

- Emerging technologies such as 3G and Augmented Reality

- Wireless Data Strategy

- Central/Eastern Europe Telecom market

What I bring to the Team

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Craig CartierTelecom Consultant

Frost & SullivanCentral/Eastern Europe

What I bring to the Team

� Direct telecom experience

� Strong analytical skills

� Unique blend of technical/business strategy background

� Relationships in the Telecom Industry

Career Highlights

Ran $100+ Million P&L in Digital Music

Developed multi-million dollar strategic partnership in mobile music management

Developed technical strategy for Network Operator business threats like Skype

Developed test software for Operator VoIP lab

Education

Bachelor of Science, Computer Engineering, Iowa State University,

Ames, Iowa, USA

Page 3: Augmented Reality and 3D Displays in Europe

More 3D films have been released in the last decade than the former four decades combined

3D Market: 3D Film Releases by Decade (World), 1900-2010

Num

ber

of

Rele

ases

3D Popularity is On the Rise

Gimmicky 3D

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Num

ber

of

Rele

ases

DecadeSource: 3D@Home Consortium

Gimmicky 3D killed the last boom…could it happen again?

Page 4: Augmented Reality and 3D Displays in Europe

Monocular (one eye) CuesMonocular (one eye) Cues

• Perspective

• Relative size

• Perspective

• Relative size

Binocular (two eye) CuesBinocular (two eye) Cues

What are binocular cues?

• Stereopsis

What are binocular cues?

• Stereopsis

3D Experience

There are Several Visual Cues that Contribute to 3D Perception

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• Relative size

• Lighting and Shading

• And many more

• Relative size

• Lighting and Shading

• And many more

• Stereopsis

• Convergence

• Stereopsis

• Convergence

Page 5: Augmented Reality and 3D Displays in Europe

3D Content

Box office smash or Gimmicky Flop?

VS.

Source: Walt Disney PicturesSource: 20th Century Fox

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$2.7 billion in box office receipts $39 million in box office receipts

Creating quality 3D content is a challenge. Customer-facing 3D companies (MNOs, device manufacturers) should partner with trusted content providers to give

users easy access to quality 3D.

Source: Walt Disney PicturesSource: 20th Century Fox

Page 6: Augmented Reality and 3D Displays in Europe

Parallax barrier• Benefits• Drawbacks• Examples

Lenticular lenses• Benefits

Autostereoscopic Display Technologies

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• Benefits• Drawbacks

Also: Directional backlight

Page 7: Augmented Reality and 3D Displays in Europe

The Nintendo 3DS, a 3D update to the Nintendo DS was released in Europe on 25 March. Initial sales have been below expectations, and prices have been cut from £269.99 to £130-£140.The Nintendo 3DS, a 3D update to the Nintendo DS was released in Europe on 25 March. Initial sales have been below expectations, and prices have been cut from £269.99 to £130-£140.

3D slide bar to adjust strength of 3D effect• Pre-recorded video

cannot be adjusted using slide bar; however, the 3D effect can be

Adjustable auto-stereoscopic parallax barrier 3D display

Partnerships with key industry participants to offer 3D content, which

Case Study: Nintendo 3DS

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Note: Nintendo competitor Sony will not pursue autostereoscopic 3D on “Vita” its next-generation portable device

effect can be completely switched on/off

• 3D effect is rendered in real-time

Dual external cameras for 3D image capture• Video capture is not

available, but may be in future devices

3D Games

offer 3D content, which can be passively downloaded over WiFi connection:• Sky 3D• Eurosport

Source: Nintendo

Page 8: Augmented Reality and 3D Displays in Europe

The LG Optimus 3D was launched in Europe in June, making it Europe’s first 3D device. Pricing is near £500The LG Optimus 3D was launched in Europe in June, making it Europe’s first 3D device. Pricing is near £500

Dual 5MP cameras for 3D video and image capture

Dual channel, dual core, dual

3D Implications

Surprisingly, LG was the only major manufacturer to make a 3D

Case Study: LG Optimus 3D

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Partnership with YouTube enables direct upload of captured 3D content to YouTube’s 3D channel.

Parallax barrier display technology

core, dual memory, for superior graphics processing, among other applications

major manufacturer to make a 3D device announcement at MWC.• Uptake of the Optimus 3D will

drive the long-term 3D strategy for the other participants in the game

Source: LG

Page 9: Augmented Reality and 3D Displays in Europe

Key Drivers: 3D

No Glasses required

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Customer Preference for 3D

Booming Industry in Other Mediums

Relatively Low Cost

Source: Frost & Sullivan.

Page 10: Augmented Reality and 3D Displays in Europe

Range of Content Quality

Price Sensitive Market

Technical Restraints Lack of 3D Content

Key Restraints: 3D

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Source: Frost & Sullivan.

Page 11: Augmented Reality and 3D Displays in Europe

LGs recent struggles may have prompted its attention to 3D

50

100

150

200

250

Sm

art

Devic

e S

hip

men

ts (

Mil

lio

ns)

Smart Phone Shipments by Manufacturer 2010-2015 (Worldwide)

2010

2011

2012

Mobile Device Manufacturers – Smartphone Projections

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HTC and Samsung have taken a more conservative approach to 3D

0

50

Sm

art

Devic

e S

hip

men

ts (

Mil

lio

ns)

Device Manufacturer

2012

2013

2014

2015Source: Frost & Sullivan

Page 12: Augmented Reality and 3D Displays in Europe

Augmented Reality Overview

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Page 13: Augmented Reality and 3D Displays in Europe

Augmented Reality – Introduction

AR is the fusion of real and virtual information into

a single experience. This technology, while simply

defined, is behind some of the most interesting

new applications in the mobile space today.

AR is the fusion of real and virtual information into

a single experience. This technology, while simply

defined, is behind some of the most interesting

new applications in the mobile space today.

Source: Lego

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Source: Wikitude Source: Metaio

Source: Lego

Source: Google Images

Page 14: Augmented Reality and 3D Displays in Europe

Application Categories

• Marketing and Advertising• Billboards, Print Advertising, Other mediums like T-Shirts

• Navigation• Point of Interest (POI) search• Turn-by-turn navigation• Indoor navigation, offering directions in airports or industry

conferences.• Translation• Instruction

• Virtually show a finished product when it is still in assembly• Gaming

Source: Metaio

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Source: Wikitude

• Gaming• Tourism

• Wikipedia information overlayed on physical site• Museums have installed AR markers for patrons, which can

access more information about exhibits• And more Source: Wikitude

Source: MetaioSource: Metaio

Page 15: Augmented Reality and 3D Displays in Europe

Key Trend – AR Browsers

Benefits

• One-stop shop for AR-interested

Drawbacks

• Users don‘t want

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AR-interested customers

• Developers can build AR apps more efficiently

• AR browser can automatically port applications to many different devices

• Users don‘t want AR, they want solutions

• Discovery becomes challenging

• Limitations on functionality

Page 16: Augmented Reality and 3D Displays in Europe

Browser Profile – Layar

Largest AR Browser by usage, media exposure and investment. Based in Amsterdam• Funding

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Strengths: Largest consumer base and heavy investment enables its growth. Layar player can be easily integrated with other applications.

Weaknesses: Lack of image recognition technology, lack of customized solutions

• Funding• 1.5 million active users• 1,700 Layers (applications within AR browser)• Pre-loaded on Samsung and LG devices

“Layar Player” launched in January, 2011

“Layar Vision” introduced in August 2011

Page 17: Augmented Reality and 3D Displays in Europe

Browser Profile – Junaio (Brand of Metaio)

Junaio is the mobile brand of the German AR company Metaio

• Main asset is “Unifeye” Software Platform, enabling AR applications in mobile, PC, and custom applications such as kiosks.

• Image processing showcased in industrial applications

• Other applications include geo-positioning with LLA markers for indoor navigation

• Junaio boasts 1 million downloads of its AR browser

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Strengths: Image recognition technology integrated inAR browser platform enables wide range of applications and support for customized solutions

Weaknesses: Lags Layar in consumer exposure

• It differentiates itself as an AR R&D company versus a mobile applications company like Layar and Mobilizy (parent of Wikitude)

Source: Metaio

Page 18: Augmented Reality and 3D Displays in Europe

Case Study – Industrial Applications

• 3-D renderings of industrial parts are stored in JT format, which is a 3D imaging standard.

• There are technical barriers that prevent the entire

AR is currently in use by nearly every major auto manufacturer as a way to visualize completed components while they are still in the assembly line. However, nearly all current AR applications are

custom-made stationary models, and are not available for mobile.

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• There are technical barriers that prevent the entire library of JT files from being used on mobile phones.

• Heavy lifting required for this application to go mobile

Copyright 2010, Metaio

Page 19: Augmented Reality and 3D Displays in Europe

Case Study – Indoor Navigation

1: User scans LLA marker

Map accuracy is retained for about 30 seconds of movement after initial scan. User must then re-check in using another LLA

3:

Source: Metaio

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Application registers location using LLA marker and then can track phone movement using compass and accelerometer, showing POIs on screen.

2:

Source: Metaio

Page 20: Augmented Reality and 3D Displays in Europe

Content Provider/Brand

Application Developer

AR Browser App StoreDevice

ManufacturerMobile Network

Operator

Most of the developers or content providers adopt similar paths to reach their customers.

• Content providers, ranging from local merchants to global brands, can be anyone looking to develop AR

Value Chain Analysis – Consumer Applications

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• Content providers, ranging from local merchants to global brands, can be anyone looking to develop AR applications.

• AR browsers, such as Layar, are partnering with device manufacturers to be pre-installed on new devices• Layar announced it was preloaded on 1 out of 3 smartphones sold globally this year

• Some AR applications are sold as standalone products in application stores or as part of a wider application

• Companies are likely to continuously attempt to go around others farther up the value chain

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Key Drivers Summary

Wow Factor

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Detailed Analytics Industry SupportApplicationWhite Space

Source: Frost & Sullivan.

Page 22: Augmented Reality and 3D Displays in Europe

Unclear Value Add

Inaccuracy of Geo Location

Fragmented Developer Ecosystem

TechnicalLimitations

Key Restraints Summary

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Source: Frost & Sullivan.

Page 23: Augmented Reality and 3D Displays in Europe

Future state

AR is a fascinating new technology that holds great promise for

future development. Further developments in two associated

technologies could accelerate adoption of AR:

Eye displays:

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GPS accuracy

Source: Garmin

Source: NTT DoCoMo

Page 24: Augmented Reality and 3D Displays in Europe

Next Steps

� Request a proposal for Growth Partnership Services or Growth Consulting Services to support you and your team to accelerate the growth of your company. ([email protected])

� Join us at our annual Growth, Innovation, and Leadership 2012: A Frost & Sullivan Global Congress on Corporate Growthoccurring 15 – 16 May, 2012 (www.gil-global.com)

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� Register for Frost & Sullivan’s Growth Opportunity Newsletter and keep abreast of innovative growth opportunities (www.frost.com/news)

Page 25: Augmented Reality and 3D Displays in Europe

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Page 26: Augmented Reality and 3D Displays in Europe

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Page 27: Augmented Reality and 3D Displays in Europe

For Additional Information

Joanna Lewandowska

Corporate Communications

ICT

+48 22 390 41 46

[email protected]

Gustavo Cury

Sales Manager

ICT Europe, Israel, and Africa

+44 (0)20 7343 8310

[email protected]

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Craig Cartier

Research Analyst

ICT Europe

+48 22-390-4161

[email protected]

Adrian Drozd

Research Manager

ICT Europe

+44 (0) 1865 398 699

[email protected]