brainstorming verbs ‘to infect’ – hopefully unseen gameplay styles kept limitations of...
Post on 19-Dec-2015
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TRANSCRIPT
Brainstorming Verbs
• ‘to infect’ – hopefully unseen gameplay styles
• Kept limitations of Gamemaker in mind
• Top down provides greater scope
We are pod people
• Initial ideas - disease god game
• Moved to ’Invasion of the Body Snatchers – The Game’
• Interesting gameplay curveweak->dominating
Metal Gear Pacman
• Play the first pod person
• Infect the population one by one
• Stealth:Metal Gear Solid / Commandos
• Arcade:Pacman / Liquid wars
Visual Style• Top down view of a city would be BORING/REPETITIVE
• Like every other GM game
• Abstract/stylised provides many more possibilities
Going inside
• Taking it back to its roots
• Body provides plethora of fascinating landscapes
• Not limited to real world aesthetics
Concept art• Initial test of stylised look
• Went on to make icon-ified versions
• Interesting to play the evil character against the pure white enemies