by juan barron and alvaro zamorano chapter overview lesson 9-1 graphics and their uses lesson 9-2...

46
by juan barron and alvaro zamorano

Upload: jasmin-parks

Post on 28-Dec-2015

214 views

Category:

Documents


1 download

TRANSCRIPT

Page 1: by juan barron and alvaro zamorano  Chapter Overview Lesson 9-1 Graphics and Their Uses Lesson 9-2 Exploring Graphics Programs Lesson 9-3 Working With

by juan barron

and alvaro

zamorano

Page 2: by juan barron and alvaro zamorano  Chapter Overview Lesson 9-1 Graphics and Their Uses Lesson 9-2 Exploring Graphics Programs Lesson 9-3 Working With

Chapter Overview Lesson 9-1 Graphics and Their Uses Lesson 9-2 Exploring Graphics Programs Lesson 9-3 Working With Graphics Chapter Review and Assessment

Page 3: by juan barron and alvaro zamorano  Chapter Overview Lesson 9-1 Graphics and Their Uses Lesson 9-2 Exploring Graphics Programs Lesson 9-3 Working With

Graphics Basics

What Is a Graphic? In day-to-day speech, people use the word graphic to refer to any visual

image or object. A family photo, a road map, and a stick figure drawn on a chalkboard are all examples of graphics.

When people talk about a computer graphic, they usually are referring to an image. Images include drawings, painted backgrounds, and photographs. Computer graphics can be displayed in a variety of ways. They can appear on the screen as a background, or they can be placed into a document to add color and information. Thus, in the broadest sense of the term, computer graphic could refer to anything that can be seen on the computer screen.

Vocabulary Preview How many vocabulary words do you already know? To test your

knowledge of this chapter’s key terms, click the Vocab Preview icon. Then, print the worksheet and complete the

Page 4: by juan barron and alvaro zamorano  Chapter Overview Lesson 9-1 Graphics and Their Uses Lesson 9-2 Exploring Graphics Programs Lesson 9-3 Working With

Graphics Basics

What Is a Graphic? In day-to-day speech, people use the word graphic to refer to any visual

image or object. A family photo, a road map, and a stick figure drawn on a chalkboard are all examples of graphics.

When people talk about a computer graphic, they usually are referring to an image. Images include drawings, painted backgrounds, and photographs. Computer graphics can be displayed in a variety of ways. They can appear on the screen as a background, or they can be placed into a document to add color and information. Thus, in the broadest sense of the term, computer graphic could refer to anything that can be seen on the computer screen.

Vocabulary Preview How many vocabulary words do you already know? To test your

knowledge of this chapter’s key terms, click the Vocab Preview icon. Then, print the worksheet and complete the

Page 5: by juan barron and alvaro zamorano  Chapter Overview Lesson 9-1 Graphics and Their Uses Lesson 9-2 Exploring Graphics Programs Lesson 9-3 Working With

9–2  Exploring Graphics Programs

Identify the main sections of a graphics application window.

List the different tools available in paint and draw programs.

Determine when to use the tools in a paint or draw program.

    As You Read Summarize Information Make

a table that lists tools used in paint and draw programs on the left. On the right, include the type of program(s) each tool is used in.

 

Page 6: by juan barron and alvaro zamorano  Chapter Overview Lesson 9-1 Graphics and Their Uses Lesson 9-2 Exploring Graphics Programs Lesson 9-3 Working With

Click the button above to open an interactive quiz with multiple-choice questions.

  Click the button above to open an interactive test with multiple-choice and critical-thinking

questions.

Directions: Choose one of the following projects. Complete the exercises on a separate sheet of

paper. A. When working with graphics, there are few

limits to the projects you can make. Some projects can even be funny! Create a comic strip using vector or bitmapped graphics. You may create

your own images or edit clip art. Your comic strip should have at least four frames. Be sure to use

the different tools and colors in the program. Print your strip to show to the class.

B. Newspapers and magazines often use graphics to capture the readers’ attention or to make a

point. Find three graphics (including photos with special effects) in newspapers or magazines. Next, create a three-column chart. On the chart, paste

each image, identify each source and page number, and categorize the graphic as bitmapped

or vector. Present your findings to the class. Problem Solving

How good are you at solving problems? To test your skills, click the Problem Solving icon. Then,

print and complete the worksheet.

Page 7: by juan barron and alvaro zamorano  Chapter Overview Lesson 9-1 Graphics and Their Uses Lesson 9-2 Exploring Graphics Programs Lesson 9-3 Working With

       1.This type of graphic is formed by a pattern of dots. A.vector B.bitmap C.digital D.analog

Page 8: by juan barron and alvaro zamorano  Chapter Overview Lesson 9-1 Graphics and Their Uses Lesson 9-2 Exploring Graphics Programs Lesson 9-3 Working With

This type of image is formed by paths or lines. A.vector B.bitmap C.digital D.analog

Page 9: by juan barron and alvaro zamorano  Chapter Overview Lesson 9-1 Graphics and Their Uses Lesson 9-2 Exploring Graphics Programs Lesson 9-3 Working With

    3.You can use this type of program to create a new, bitmapped image.

A.paint program

B.draw program

C.EPS program

D.vector program     

Page 10: by juan barron and alvaro zamorano  Chapter Overview Lesson 9-1 Graphics and Their Uses Lesson 9-2 Exploring Graphics Programs Lesson 9-3 Working With

    4.This type of program is an advanced paint program.

A.draw program

B.vector program C.bitmap editor

D.image editor     

.

Page 11: by juan barron and alvaro zamorano  Chapter Overview Lesson 9-1 Graphics and Their Uses Lesson 9-2 Exploring Graphics Programs Lesson 9-3 Working With

This type of pointing device can be used with a graphics tablet.

A.mouse

B.stylus

C.keyboard

D.joystick

Page 12: by juan barron and alvaro zamorano  Chapter Overview Lesson 9-1 Graphics and Their Uses Lesson 9-2 Exploring Graphics Programs Lesson 9-3 Working With

    8.This special effect tilts an image either horizontally or vertically.

A.flipping

B.mirroring

C.stretching

D.skewing     

Page 13: by juan barron and alvaro zamorano  Chapter Overview Lesson 9-1 Graphics and Their Uses Lesson 9-2 Exploring Graphics Programs Lesson 9-3 Working With

    9.The process for combining vector graphics together is called _____.

A.importing

B.exporting

C.grouping

D.layering   

Page 14: by juan barron and alvaro zamorano  Chapter Overview Lesson 9-1 Graphics and Their Uses Lesson 9-2 Exploring Graphics Programs Lesson 9-3 Working With

 10.This is artwork that has already been created, which you can use as the starting point for your own work.

A.clip art

B.vector art

C.bitmapped art

D.image art

Page 15: by juan barron and alvaro zamorano  Chapter Overview Lesson 9-1 Graphics and Their Uses Lesson 9-2 Exploring Graphics Programs Lesson 9-3 Working With

line before the definition. graphic bitmapped graphic pixel vector graphic resolution paint program draw program image editor workspace color palette Eyedropper Selection tool graphics tablet stylus import export group ungroup layer clip art trace 1. _________________________ Identifies a portion of an image to be enlarged, moved, or edited 2. _________________________ A basic program for working with vector images 8. _________________________ Anything that can be seen on the computer screen 3. _________________________ An image created using lines or paths 4. _________________________ Pointing device used with a graphics tablet 5. _________________________ To stack levels of a bitmapped image on top of each other 6. _________________________ Graphics file that can be used as a starting point when creating images 7. _________________________ To combine separate images into one 9. __________________________ Blank area where graphics are created and edited 10. _________________________ Tool that works with specific color from an image 11. _________________________ To format data to be used by another application 12. _________________________ To convert pixels to lines 13. _________________________ A display of color options in paint and draw programs 14. _________________________ The measure of how much detail is used to create an image, in dots per inch

Page 16: by juan barron and alvaro zamorano  Chapter Overview Lesson 9-1 Graphics and Their Uses Lesson 9-2 Exploring Graphics Programs Lesson 9-3 Working With
Page 17: by juan barron and alvaro zamorano  Chapter Overview Lesson 9-1 Graphics and Their Uses Lesson 9-2 Exploring Graphics Programs Lesson 9-3 Working With
Page 18: by juan barron and alvaro zamorano  Chapter Overview Lesson 9-1 Graphics and Their Uses Lesson 9-2 Exploring Graphics Programs Lesson 9-3 Working With

by Juan barron

And Alvaro zamorano

Page 19: by juan barron and alvaro zamorano  Chapter Overview Lesson 9-1 Graphics and Their Uses Lesson 9-2 Exploring Graphics Programs Lesson 9-3 Working With

9–1  Graphics and Their Uses Identify two different types of

graphics and explain the differences between them.

List the advantages of each type of graphic.

Differentiate between draw and paint programs.

    As You Read Compare and Contrast As you

read this lesson, use a Venn diagram to show the similarities and differences between bitmapped graphics and vector graphics.

Page 20: by juan barron and alvaro zamorano  Chapter Overview Lesson 9-1 Graphics and Their Uses Lesson 9-2 Exploring Graphics Programs Lesson 9-3 Working With

•Explain how to modify an image with special effects. •Compare the processes for combining vector or bitmapped graphics. •Explain how to work with clip art. •Describe how graphics can be converted from one format to another. P ;[•P[ m[ol

   

As You Read Organize Information As you read this lesson, make an outline. Use Roman numerals for main headings. Use capital letters for subheadings, and use numbers for supporting details. 

import

exportgroup

ungroup

layer

clip art

trace 

Explain how to modify an image with special effects.

Compare the processes for combining vector or bitmapped graphics.

Explain how to work with clip art. Describe how graphics can be

converted from one format to another.

    As You Read Organize Information As you

read this lesson, make an outline. Use Roman numerals for main headings. Use capital letters for subheadings, and use numbers for supporting details

Page 21: by juan barron and alvaro zamorano  Chapter Overview Lesson 9-1 Graphics and Their Uses Lesson 9-2 Exploring Graphics Programs Lesson 9-3 Working With

   1.This type of graphic is formed by a pattern of dots.

A.vector B.bitmap C.digital D.analog

Page 22: by juan barron and alvaro zamorano  Chapter Overview Lesson 9-1 Graphics and Their Uses Lesson 9-2 Exploring Graphics Programs Lesson 9-3 Working With
Page 23: by juan barron and alvaro zamorano  Chapter Overview Lesson 9-1 Graphics and Their Uses Lesson 9-2 Exploring Graphics Programs Lesson 9-3 Working With

You can use this type of program to create a new, bitmapped image. A.paint program B.draw program C.EPS program D.vector program

Page 24: by juan barron and alvaro zamorano  Chapter Overview Lesson 9-1 Graphics and Their Uses Lesson 9-2 Exploring Graphics Programs Lesson 9-3 Working With

This type of program is an advanced paint program. A.draw program B.vector program C.bitmap editor D.image editor

Page 25: by juan barron and alvaro zamorano  Chapter Overview Lesson 9-1 Graphics and Their Uses Lesson 9-2 Exploring Graphics Programs Lesson 9-3 Working With

In a paint or draw program, color options are displayed on a color _____. A.toolbar B.workspace C.menu D.palette

Page 26: by juan barron and alvaro zamorano  Chapter Overview Lesson 9-1 Graphics and Their Uses Lesson 9-2 Exploring Graphics Programs Lesson 9-3 Working With

In a paint program, this tool can be large and square in shape, or it might be small and circular. A.Pencil B.Brush C.Eyedropper D.Eraser

Page 27: by juan barron and alvaro zamorano  Chapter Overview Lesson 9-1 Graphics and Their Uses Lesson 9-2 Exploring Graphics Programs Lesson 9-3 Working With

This type of pointing device can be used with a graphics tablet. A.mouse B.stylus C.keyboard D.joystick

Page 28: by juan barron and alvaro zamorano  Chapter Overview Lesson 9-1 Graphics and Their Uses Lesson 9-2 Exploring Graphics Programs Lesson 9-3 Working With

This special effect tilts an image either horizontally or vertically. A.flipping B.mirroring C.stretching D.skewing

Page 29: by juan barron and alvaro zamorano  Chapter Overview Lesson 9-1 Graphics and Their Uses Lesson 9-2 Exploring Graphics Programs Lesson 9-3 Working With

The process for combining vector graphics together is called _____. A.importing B.exporting C.grouping D.layering

Page 30: by juan barron and alvaro zamorano  Chapter Overview Lesson 9-1 Graphics and Their Uses Lesson 9-2 Exploring Graphics Programs Lesson 9-3 Working With

 10.This is artwork that has already been created, which you can use as the starting point for your own work. A.clip art B.vector art C.bitmapped art D.image art

  10.This is artwork that has already been created, which you can use as the starting point for your own work.

A.clip art

B.vector art

C.bitmapped art

D.image art

  10.This is artwork that has already been created, which you can use as the starting point for your own work.

A.clip art

B.vector art

C.bitmapped art

D.image art

  10.This is artwork that has already been created, which you can use as the starting point for your own work.

A.clip art

B.vector art

C.bitmapped art

D.image art

  10.This is artwork that has already been created, which you can use as the starting point for your own work.

A.clip art

B.vector art

C.bitmapped art

D.image art

  10.This is artwork that has already been created, which you can use as the starting point for your own work.

A.clip art

B.vector art

C.bitmapped art

D.image art

  10.This is artwork that has already been created, which you can use as the starting point for your own work.

A.clip art

B.vector art

C.bitmapped art

D.image art

Page 31: by juan barron and alvaro zamorano  Chapter Overview Lesson 9-1 Graphics and Their Uses Lesson 9-2 Exploring Graphics Programs Lesson 9-3 Working With

A vector image can be enlarged to any size and keep its quality. A.True B.False

Page 32: by juan barron and alvaro zamorano  Chapter Overview Lesson 9-1 Graphics and Their Uses Lesson 9-2 Exploring Graphics Programs Lesson 9-3 Working With

A paint program enables you to create or edit vector images. A.True B.False

Page 33: by juan barron and alvaro zamorano  Chapter Overview Lesson 9-1 Graphics and Their Uses Lesson 9-2 Exploring Graphics Programs Lesson 9-3 Working With

An image editor is an advanced type of draw program used for editing or adding special effects to vector graphics. A.True B.False

Page 34: by juan barron and alvaro zamorano  Chapter Overview Lesson 9-1 Graphics and Their Uses Lesson 9-2 Exploring Graphics Programs Lesson 9-3 Working With

In a graphics program, toolbars contain icons that link to the program’s tools. A.True B.False

Page 35: by juan barron and alvaro zamorano  Chapter Overview Lesson 9-1 Graphics and Their Uses Lesson 9-2 Exploring Graphics Programs Lesson 9-3 Working With

Most graphics programs let you choose colors from a color palette but do not allow you to make changes to the color palette. A.True B.False

Page 36: by juan barron and alvaro zamorano  Chapter Overview Lesson 9-1 Graphics and Their Uses Lesson 9-2 Exploring Graphics Programs Lesson 9-3 Working With

In a paint program, you can use the Eyedropper tool to select a color from an image and then use that color elsewhere in the image. A.True B.False

Page 37: by juan barron and alvaro zamorano  Chapter Overview Lesson 9-1 Graphics and Their Uses Lesson 9-2 Exploring Graphics Programs Lesson 9-3 Working With

In a paint program, the Eraser tool lets you remove color from an image. A.True B.False

Page 38: by juan barron and alvaro zamorano  Chapter Overview Lesson 9-1 Graphics and Their Uses Lesson 9-2 Exploring Graphics Programs Lesson 9-3 Working With

Draw programs contain a Selection tool that lets you select part of an image so you can edit it. A.True B.False

Page 39: by juan barron and alvaro zamorano  Chapter Overview Lesson 9-1 Graphics and Their Uses Lesson 9-2 Exploring Graphics Programs Lesson 9-3 Working With

If you mirror an image, you reverse the colors in the image. A.True B.False

Page 40: by juan barron and alvaro zamorano  Chapter Overview Lesson 9-1 Graphics and Their Uses Lesson 9-2 Exploring Graphics Programs Lesson 9-3 Working With

It is possible to integrate two productivity tools into one document. A.True B.False

Page 41: by juan barron and alvaro zamorano  Chapter Overview Lesson 9-1 Graphics and Their Uses Lesson 9-2 Exploring Graphics Programs Lesson 9-3 Working With

Computer graphics fall into two basic categories. What are they?

Page 42: by juan barron and alvaro zamorano  Chapter Overview Lesson 9-1 Graphics and Their Uses Lesson 9-2 Exploring Graphics Programs Lesson 9-3 Working With

What will happen to a bitmapped image if you enlarge it to twice its normal size? What will happen to a vector image?

Page 43: by juan barron and alvaro zamorano  Chapter Overview Lesson 9-1 Graphics and Their Uses Lesson 9-2 Exploring Graphics Programs Lesson 9-3 Working With

What is one thing you can do in a draw program more easily than in a paint program?

Page 44: by juan barron and alvaro zamorano  Chapter Overview Lesson 9-1 Graphics and Their Uses Lesson 9-2 Exploring Graphics Programs Lesson 9-3 Working With

 24.What must be done to convert a vector image into a bitmapped image   24.What must be done to convert a vector image into a bitmapped image?

What must be done to convert a vector image into a bitmapped image?

Page 45: by juan barron and alvaro zamorano  Chapter Overview Lesson 9-1 Graphics and Their Uses Lesson 9-2 Exploring Graphics Programs Lesson 9-3 Working With

If you are going to mail a graphics piece, what are some of the applications you might use to produce and send it?

Page 46: by juan barron and alvaro zamorano  Chapter Overview Lesson 9-1 Graphics and Their Uses Lesson 9-2 Exploring Graphics Programs Lesson 9-3 Working With