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    1. What do you mean by Data Communication?

    The process of transmission of information from one location to another location is called data

    communication. Certain hardware,software and procedures are used in Data Communication.

    2. What is Simplex?

    Simplex is one direction. Ex: Keyboard to cpu.

    3. What is half duplex?

    A half-duplex (HDX) system provides communication in both directions, but only one direction at atime (not simultaneously). Typically, once a party begins receiving a signal, it must wait for the transmitter to stop

    transmitting, before replying (antennas are of trans-receiver type in these devices, so as to transmit and receive the

    signal as well).

    Ex- Walkie Talkie

    4. What is Full duplex?

    A full-duplex (FDX), or sometimes double-duplex system, allows communication in both directions,

    and, unlike half-duplex, allows this to happen simultaneously. Land-line telephone networks are full-duplex, since

    they allow both callers to speak and be heard at the same time. A good analogy for a full-duplex system would be a

    two-lane road with one lane for each direction.

    Ex-Mobile phone

    5. What is Network?

    A network consists of two or more computers that are linked in order to share resources (such as

    printers and CDs), exchange files, or allow electronic communications. The computers on a network may be linked

    through cables, telephone lines, radio waves, satellites, or infrared light beams.

    6. What is distributed Processing?

    Distributed processing is a phrase used to refer to a variety of computer systems that use more than

    one computer (or processor) to run an application. This includes parallel processing in which a single computer uses

    more than one CPU to execute programs. More often, however, distributed processing refers to local-area networks

    (LANs) designed so that a single program can run simultaneously at various sites. Most distributed processing

    systems contain sophisticated software that detects idle CPUs on the network and parcels out programs to utilize

    them.

    7. What is Point to Point Connection?

    Innetworking, the Point-to-Point Protocol(PPP) is adata linkprotocolcommonly used inestablishing a direct connection between twonetworking nodes. It can provide connectionauthentication,

    transmissionencryption, andcompression.

    8. What is Multipoint Connection? Aconnectionwith more than two endpoints or nodes.

    9. What is Topology?

    Network topologyis the layout pattern of interconnections of the various elements (links,nodes,

    etc.) of acomputer.

    10.Define Lan man and Wan.

    One way to categorize the different types of computer network designs is by their scope or scale. For

    historical reasons, the networking industry refers to nearly every type of design as some kind of area network.

    Common examples of area network types are:

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    LAN - Local Area Network

    WLAN - Wireless Local Area Network

    WAN - Wide Area Network

    MAN - Metropolitan Area Network

    SAN - Storage Area Network, System Area Network, Server Area Network, or sometimes Small Area Network

    CAN - Campus Area Network, Controller Area Network, or sometimes Cluster Area Network

    PAN - Personal Area Network

    DAN - Desk Area Network

    LAN and WAN were the original categories of area networks, while the others have gradually emerged over many

    years of technology evolution.

    11.Define Internet.

    The Internetis a global system of interconnectedcomputer networksthat use the standardInternet

    protocol suite(TCP/IP) to serve billions of users worldwide. It is a network of networks that consists of millions of

    private, public, academic, business, and government networks, of local to global scope, that are linked by a broad

    array of electronic, wireless and optical networking technologies. The Internet carries a vast range

    ofinformationresources and services, such as the inter-linkedhypertextdocuments of theWorld Wide Web(WWW)

    and theinfrastructureto supportelectronic mail.

    12.What is a Protocol?

    A uniform set of rules that enable two devices to connect and transmit data to one another.Protocols determine how data are transmitted between computing devices and over networks. They define issues

    such as error control and data compression methods. The protocol determines the following: type of error checking to

    be used, data compression method (if any), how the sending device will indicate that it has finished a message and

    how the receiving device will indicate that it has received the message. Internet protocols include TCP/IP (Transfer

    Control Protocol/Internet Protocol), HTTP (Hypertext Transfer Protocol), FTP (File Transfer Protocol), and SMTP

    (Simple Mail Transfer Protocol).

    13.What is TCP/IP Protocol Model?

    The TCP/IP model(Transmission Control Protocol/Internet Protocol) is a descriptive framework for

    the Internet Protocol Suite ofcomputer network protocols,The TCP/IP model describes a set of general design

    guidelines and implementations of specific networking protocols to enable computers to communicate over

    anetwork. TCP/IP provides end-to-end connectivity specifying how data should be formatted, addressed,

    transmitted,routedand received at the destination. Protocols exist for a variety of different types of communication

    services between computers.

    14.Describe the functions of the five layers.

    Link Layer

    TheLink Layer(or Network Access Layer) is the networking scope of the local network connection to which a host isattached. This regime is called the link in Internet literature. This is the lowest component layer of the Internet

    protocols, as TCP/IP is designed to be hardware independent. As a result TCP/IP is able to be implemented on top of

    virtually any hardware networking technology.

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    The Link Layer is used to move packets between the Internet Layer interfaces of two different hosts on the same link.

    The processes of transmitting and receiving packets on a given link can be controlled both in thesoftwaredevice

    driverfor thenetwork card, as well as onfirmwareor specializedchipsets. These will performdata linkfunctions such

    as adding apacket headerto prepare it for transmission, then actually transmit the frame over aphysicalmedium.

    The TCP/IP model includes specifications of translating the network addressing methods used in the Internet Protocol

    to data link addressing, such asMedia Access Control(MAC), however all other aspects below that level are implicitly

    assumed to exist in the Link Layer, but are not explicitly defined.

    This is also the layer where packets may be selected to be sent over avirtual private networkor othernetworking

    tunnel. In this scenario, the Link Layer data may be considered application data which traverses another instantiation

    of the IP stack for transmission or reception over another IP connection. Such a connection, or virtual link, may be

    established with a transport protocol or even an application scope protocol that serves as atunnelin the Link Layer of

    the protocol stack. Thus, the TCP/IP model does not dictate a strict hierarchical encapsulation sequence.

    Internet Layer

    TheInternet Layersolves the problem of sending packets across one or more networks.Internetworkingrequires

    sending data from the sourcenetworkto the destination network. This process is calledrouting.[8]

    In the Internet Protocol Suite, the Internet Protocol performs two basic functions:

    Host addressing and identification: This is accomplished with a hierarchical addressing system (seeIP

    address).

    Packet routing: This is the basic task of getting packets of data (datagrams) from source to destination by

    sending them to the next network node (router) closer to the final destination.

    IP can carry data for a number of differentupper layer protocols. These protocols are each identified by a

    uniqueprotocol number: for example,Internet Control Message Protocol(ICMP) andInternet Group Management

    Protocol(IGMP) are protocols 1 and 2, respectively.

    Some of the protocols carried by IP, such as ICMP (used to transmit diagnostic information about IP transmission) and

    IGMP (used to manageIP Multicastdata) are layered on top of IP but perform internetworking functions. This

    illustrates the differences in the architecture of the TCP/IP stack of the Internet and the OSI model.

    Transport Layer

    TheTransport Layer's responsibilities include end-to-end message transfer capabilities independent of the underlying

    network, along with error control, segmentation, flow control, congestion control, and application addressing (port

    numbers). End to end message transmission or connecting applications at the transport layer can be categorized aseitherconnection-oriented, implemented inTransmission Control Protocol(TCP), orconnectionless, implemented

    inUser Datagram Protocol(UDP).

    The Transport Layer can be thought of as a transport mechanism, e.g., a vehicle with the responsibility to make sure

    that its contents (passengers/goods) reach their destination safely and soundly, unless another protocol layer is

    responsible for safe delivery.

    The Transport Layer provides this service of connecting applications through the use ofservice ports. Since IP provides

    only abest effort delivery, the Transport Layer is the first layer of the TCP/IP stack to offer reliability. IP can run over a

    reliable data link protocol such as theHigh-Level Data Link Control(HDLC). Protocols above transport, such as RPC,

    also can provide reliability.

    For example, the Transmission Control Protocol (TCP) is a connection-oriented protocol that addresses numerous

    reliability issues to provide areliable byte stream:

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    data arrives in-order

    data has minimal error (i.e. correctness)

    duplicate data is discarded

    lost/discarded packets are resent

    includes traffic congestion control

    The newerStream Control Transmission Protocol(SCTP) is also a reliable, connection-oriented transport mechanism.

    It isMessage-stream-oriented notbyte-stream-orientedlike TCP and provides multiple streams multiplexed

    over a single connection. It also providesmulti-homingsupport, in which a connection end can be represented by

    multipleIP addresses(representing multiple physical interfaces), such that if one fails, the connection is not

    interrupted. It was developed initially for telephony applications (to transportSS7overIP), but can also be used for

    other applications.

    User Datagram Protocol is a connectionlessdatagramprotocol. Like IP, it is a best effort, "unreliable" protocol.

    Reliability is addressed througherror detectionusing a weakchecksumalgorithm. UDP is typically used for

    applications such as streaming media (audio, video,Voice over IPetc.) where on-time arrival is more important than

    reliability, or for simple query/response applications likeDNSlookups, where the overhead of setting up a reliable

    connection is disproportionately large.Real-time Transport Protocol(RTP) is a datagram protocol that is designed for

    real-time data such asstreaming audio and video.

    TCP and UDP are used to carry an assortment of higher-level applications. The appropriate transport protocol is

    chosen based on the higher-layer protocol application. For example, theFile Transfer Protocolexpects a reliable

    connection, but theNetwork File System(NFS) assumes that the subordinateRemote Procedure Callprotocol, not

    transport, will guarantee reliable transfer. Other applications, such as VoIP, can tolerate some loss of packets, but not

    the reordering or delay that could be caused by retransmission.

    The applications at any given network address are distinguished by their TCP or UDPport. By convention certain well

    known ports are associated with specific applications. (SeeList of TCP and UDP port numbers.)

    Application Layer

    TheApplication Layerrefers to the higher-level protocols used by most applications for network communication.

    Examples of application layer protocols include theFile Transfer Protocol(FTP) and theSimple Mail Transfer

    Protocol(SMTP).[9]

    Data coded according to application layer protocols are thenencapsulatedinto one or

    (occasionally) more transport layer protocols (such as theTransmission Control Protocol(TCP) orUser Datagram

    Protocol(UDP)), which in turn uselower layer protocolsto effect actual data transfer.

    Since the IP stack defines no layers between the application and transport layers, the application layer must include

    any protocols that act like the OSI's presentation and session layer protocols. This is usually done throughlibraries.

    Application Layer protocols generally treat the transport layer (and lower) protocols as "black boxes" which provide a

    stable network connection across which to communicate, although the applications are usually aware of key qualities

    of the transport layer connection such as theend pointIP addressesandport numbers. As noted above, layers are not

    necessarily clearly defined in the Internet protocol suite. Application layer protocols are most often associated

    withclientserverapplications, and the commonerservershave specificportsassigned to them by

    theIANA:HTTPhas port 80;Telnethas port 23; etc.Clients, on the other hand, tend to useephemeral ports, i.e. port

    numbers assigned at random from a range set aside for the purpose.

    Transport and lower level layers are largely unconcerned with the specifics of application layer

    protocols.Routersandswitchesdo not typically "look inside" the encapsulated traffic to see what kind of application

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    protocol it represents, rather they just provide a conduit for it. However, somefirewallandbandwidth

    throttlingapplications do try to determine what's inside, as with theResource Reservation Protocol(RSVP). It's also

    sometimes necessary forNetwork Address Translation(NAT) facilities to take account of the needs of particular

    application layer protocols. (NAT allows hosts on private networks to communicate with the outside world via a

    single visible IP address usingport forwarding, and is an almost ubiquitous feature of modern domesticbroadband

    routers).

    15.What is Multiplexing?

    multiplexing(also known asmuxing) is a method by which multiple analog message signals or digital data streams

    are combined into one signal over ashared medium. The aim is to share an expensive resource. For example, in

    telecommunications, severaltelephone callsmay be carried using one wire. Multiplexing originated intelegraphy, and

    is now widely applied in communications.

    16.What is ISO-OSI Model?

    TheOpen Systems Interconnection model(OSI model) is a product of theOpen Systems Interconnectioneffort at

    theInternational Organization for Standardization. It is a prescription of characterizing and standardizing the functionsof acommunications systemin terms ofabstraction layers. Similar communication functions are grouped into logical

    layers. An instance of a layer provides services to its upper layer instances while receiving services from the layer

    below.

    17.How data is transmitted in a medium?

    Transmitted in the form of bits (1s and 0s of computer code)

    18.Compare analog and digital signals.

    19.Define bandwidth.

    20.What are the factors on which data rate depends?

    Data rate depends on three factors:

    a. The bandwidth available

    b. The level of the signals we use

    c. The quality of the channel (the level of noise)

    21.Define bit rate and bit Interval.

    Bit Rate-The transmission rate ofbinarysymbols(0 and 1), equal to the total number of bits

    transmitted in one second sent or received across a network or communications channel, abbreviated asbps(bits

    per second), a measure of data transmission speed.

    Bit interval, also known as bit time, refers to the amount of time a digital signal is left at a particular voltage level to

    indicate a value. Usually, the level will indicate the value of a single bit, but it is possible to encode more than a

    single bit in a voltage level, thereby transmitting more than one bit in a single bit interval. In general, the longer the

    bit interval, the slower the transmission rate. For example, when encoding a single bit at a time, a bit interval of .01

    second means a transmission rate of only 100 bits per second (bps).

    22.What is Nyquist Bit rate formula?

    The Nyquist rate is the minimumsampling raterequired to avoidaliasing, equal to twice the highest

    frequency contained within the signal.

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    23.Define Shannon Capacity.

    channel capacity is the tightest upper bound on the amount ofinformationthat can be reliably

    transmitted over acommunications channel. By thenoisy-channel coding theorem, the channel capacity of a

    givenchannelis the limiting information rate (in units ofinformationper unit time) that can be achieved with

    arbitrarily small error probability.

    24.What is sampling?

    Sampling is the key technique used todigitizeanaloginformation

    25.Define Pulse amplitude modulation.

    Pulse amplitude modulation (PAM) is the transmission of data by varying the amplitude s ( voltage or power levels)

    of the individual pulses in a regularly timed sequence of electrical or electromagnetic pulses.

    26.What is nyquist Theorem?

    27.What are the modes of Data Transmission?

    Simplex, half-duplex and full-duplex connections

    28.What is Asynchronous data transmission mode?

    Asynchronous Transfer Mode (ATM) is a standard switching technique designed to unify telecommunication and

    computer networks. It uses asynchronous time-division multiplexing,[1][2] and it encodes data into small, fixed-sized

    cells.

    29.What is synchronous data transmission mode?

    Synchronous systems negotiate the communication parameters at thedata linklayer before communication

    begins. Basic synchronous systems will synchronize the signal clocks on both sides before transmission begins,

    reset their numeric counters and take other steps. More advanced systems may negotiate things likeerror

    correctionand compression.

    30.Name the Different types of Multiplexing.

    space-division multiplexing (SDM), frequency-division multiplexing (FDM), time-division multiplexing (TDM), and

    code division multiplexing (CDM)

    31.Define Pulse code modulation.

    Pulse-code modulation (PCM) is a method used to digitally represent sampled analog signals. It is the standard form

    for digital audio in computers and various Blu-ray, Compact Disc and DVD formats, as well as other uses such as

    digital telephone systems. A PCM stream is a digital representation of an analog signal, in which the magnitude of

    the analogue signal is sampled regularly at uniform intervals, with each sample being quantized to the nearest value

    within a range of digital steps.

    32.What is FDM?

    33.What are the different Types of transmission medium?

    34.What are different guided medium?

    Twisted Pair , Optical Fibers , Coaxial cables

    35.Describe the different guided medium.

    36.What is wireless communication?

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    37.What do you mean by switching?

    Switching is a process which uses the hardware address or MAC address of a device to switch a packet from one

    device to another.

    38.What are the switching methods?

    39.What are the duties of Data link Layer?

    Data Link layer is the 2nd layer of theOSI model. It is used for the reliable transfer of data across data link beingused. Data Link Layer gets the raw data from physical layer try to make physical link reliable and provides the

    methods to activate and maintain the link. It gives guarantee to the higher layers that data send by this layer will

    be free oferrors. It attempts to detect and recover the data that it gets from physical layer.

    It uses two protocols as HDLC and LLC for providing its services. HDLC is known as high Level Data link

    Control. It is used on point to point data links. It can also be used on multi point data links. We can use it in a

    number of different ways because it is a general purpose data link control protocol. LLC is known as Logical Link

    Control. Its function is to provide reliable transfer of data across the data link between two communication

    bodies.

    By using unacknowledged connectionless service user can initiate the transfer of data service with minimum

    protocol overheads. By using connection oriented services user can establish a logical connection, before

    sending the transfer of any data service.

    40.What are the types of the errors?

    41.What do you mean by Redundancy?

    42.Define Parity check.

    parity checking refers to the use of parity bits to check thatdata has been transmitted accurately. The parity bit is

    added to every data unit (typically seven or eight bits ) that are transmitted. The parity bit for each unit is set so that

    all bytes have either an odd number or an even number of set bits.

    43.Define CRC.

    44.What is hamming Code?

    45.What do you mean by flow Control?

    In data communications, flow control is the process of managing the pacing of data transmission between two nodes

    to prevent a fast sender from outrunning a slow receiver. It provides a mechanism for the receiver to control the

    transmission speed, so that the receiving node is not overwhelmed with data from transmitting node. Flow control

    should be distinguished from congestion control, which is used for controlling the flow of data when congestion has

    actually occurred [1]. Flow control mechanisms can be classified by whether or not the receiving node sends

    feedback to the sending node.

    Flow control is important because it is possible for a sending computer to transmit information at a faster rate than

    the destination computer can receive and process them. This can happen if the receiving computers have a heavy

    traffic load in comparison to the sending computer, or if the receiving computer has less processing power than the

    sending compute

    46.What do you mean by error Control?

    47.Define Stop n Wait ARQ.

    48.Define Go-Back ARQ.

    49.Define Selective Repeat ARQ

    50.What do you mean by pipelining? Is there any pipelining in error control?

    51.What is HDLC?

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    Short for High-level Data Link Control, a transmission protocol used at the data link layer (layer 2) of the OSI seven

    layer model for data communications. The HDLC protocol embeds information in a data frame that allows devices to

    control data flow and correct errors. HDLC is an ISO standard developed from the Synchronous Data Link Control

    (SDLC) standard proposed by IBM in the 1970's.

    52.What do you mean by Point to Point Protocol?

    53.What do you mean by Point to Point Protocol stack?

    54.What do you mean by line control protocol?55.What do you mean by authentication protocol?

    56.What do you mean by Network control protocol?

    57.What do you mean by CSMA?

    58.What is Bluetooth?

    59.What is IP address?

    60.What do you mean by Sub netting?

    Subnetting is essentially the modification of a single IP network to create two or more logically visible sub-sections. It

    entails changing the subnet mask of the local network number to produce an even number of smaller network

    numbers, each with a corresponding range of IP addresses.

    61.What are the advantages of Optical Fibers?

    62.What are the disadvantages of Optical Fibers?

    63.What are the propagation types of radio waves?

    64.What do you mean by Geosynchronous Satellites?

    65.What are the factors that determine the suitability of a medium?

    66.What do you mean by Medium access control (MAC) sub-layer ?

    67.What do you mean by ALOHA?

    68.What is Pure ALOHA?

    69.What is Slotted ALOHA?70.What do you mean BY persistent CSMA (carrier sense multiple access)?

    71.What do you mean BY non-persistent CSMA (carrier sense multiple access)?

    72.What do you mean BY p-CSMA (carrier sense multiple access)?

    73.What is FDDI?

    74.What are Firewalls?

    75.What is Repeater?

    76.What is Bridge?

    77.What is Router?

    78.What is Gateway?

    79.What do you mean by Data Terminal Equipment (DTE)?

    80.What do you mean by Data Terminating Equipment (DCE)?

    81.What is Protocol Stack?

    82.What is Peer?

    83.What is broadcasting?

    84.What are the advantages of broadcasting network?

    85.What do you mean by Point to point Network?

    86.What are design issues of Layers?

    87.What is the protocol of the application layer?

    88.What is the protocol of the transport layer?

    89.What is TCP?

    The Transmission Control Protocol (TCP) is one of the core protocols of the Internet Protocol Suite. TCP is one of the

    two original components of the suite, complementing the Internet Protocol (IP), and therefore the entire suite is

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    commonly referred to as TCP/IP. TCP provides reliable, ordered delivery of a stream of bytes from a program on one

    computer to another program on another computer. TCP is the protocol that major Internet applications such as the

    World Wide Web, email, remote administration and file transfer rely on. Other applications, which do not require

    reliable data stream service, may use the User Datagram Protocol (UDP), which provides a datagram service that

    emphasizes reduced latency over reliability.

    90.What is UDP?

    The User Datagram Protocol (UDP) is one of the core members of the Internet Protocol Suite, the set of network

    protocols used for the Internet. With UDP, computer applications can send messages, in this case referred to as

    datagrams, to other hosts on an Internet Protocol (IP) network without requiring prior communications to set up

    special transmission channels or data paths. The protocol was designed by David P. Reed in 1980 and formally

    defined in RFC 768.UDP uses a simple transmission model without implicit handshaking dialogues for providing

    reliability, ordering, or data integrity. Thus, UDP provides an unreliable service and datagrams may arrive out of

    order, appear duplicated, or go missing without notice. UDP assumes that error checking and correction is either not

    necessary or performed in the application, avoiding the overhead of such processing at the network interface level.

    Time-sensitive applications often use UDP because dropping packets is preferable to waiting for delayed packets,

    which may not be an option in a real-time system.[1] If error correction facilities are needed at the network interfacelevel, an application may use the Transmission Control Protocol (TCP) or Stream Control Transmission Protocol

    (SCTP) which are designed for this purpose.

    91.Define IP?

    92.What is client server model?

    93.What kind of information does the computer needs for TCP/IP internet?

    94.What is Domain Name System (DNS)?

    The Domain Name System (DNS) is a hierarchical distributed naming system for computers, services, or any

    resource connected to theInternetor aprivate network. It associates various information withdomain namesassigned

    to each of the participating entities. Most importantly, it translates domain names meaningful tohumansinto thenumerical identifiers associated with networking equipment for the purpose of locating and addressing these devices

    worldwide.

    95.What is TELNET?

    Telnet is a network protocol used on the Internet or local area networks to provide a bidirectional interactive text-

    oriented communications facility using a virtual terminal connection. User data is interspersed in-band with Telnet

    control information in an 8-bit byte oriented data connection over the Transmission Control Protocol (TCP).

    96.What do you mean by Local login and remote login?

    97.What is Network virtual Terminal?98.What do you mean by Simple Mail Transfer protocol?

    99.What is HTTP?

    100. What is Url?

    101. What is HTML?

    http://en.wikipedia.org/wiki/Internethttp://en.wikipedia.org/wiki/Internethttp://en.wikipedia.org/wiki/Internethttp://en.wikipedia.org/wiki/Private_networkhttp://en.wikipedia.org/wiki/Private_networkhttp://en.wikipedia.org/wiki/Private_networkhttp://en.wikipedia.org/wiki/Domain_namehttp://en.wikipedia.org/wiki/Domain_namehttp://en.wikipedia.org/wiki/Domain_namehttp://en.wikipedia.org/wiki/Humanshttp://en.wikipedia.org/wiki/Humanshttp://en.wikipedia.org/wiki/Humanshttp://en.wikipedia.org/wiki/Humanshttp://en.wikipedia.org/wiki/Domain_namehttp://en.wikipedia.org/wiki/Private_networkhttp://en.wikipedia.org/wiki/Internet