ch11-operatorsinsharedspectrum

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    2007 Levente Buttyn and Jean-Pierre Hubaux

    Security and Cooperationin Wireless Networks

    http://secowinet.epfl.ch/

    Chapter 11: Wireless operators in sharedspectrum

    multi-domain sensornetworks;

    border games incellular networks;

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    Security and Cooperation in Wireless NetworksChapter 11: Wireless operators in shared spectrum

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    Chapter outline

    11.1 Multi-domain sensor networks

    11.2 Border games in cellular networks

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    Security and Cooperation in Wireless NetworksChapter 11: Wireless operators in shared spectrum

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    Typical cooperation: help in packet forwarding

    Can cooperation emerge spontaneously in multi-domainsensor networks based solely on the self-interest of thesensor operators?

    Multi-domain sensor networks

    11.1 Multi-domain sensor networks

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    Security and Cooperation in Wireless NetworksChapter 11: Wireless operators in shared spectrum

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    Simplified model

    C: Cooperation D: Defection

    4 possible moves:

    CCthe sensor asks for help (cost 1) and helps if asked (cost 1) CDthe sensor asks for help (cost 1) and does not help (cost 0)

    DCthe sensor sends directly (cost 2a) and helps if asked (cost 1)

    DDthe sensor sends directly (cost 2a) and does not help (cost 0)

    2

    11

    1 1 1

    11.1 Multi-domain sensor networks11.1.1 Simplified model

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    Example : CCCD (1/6)

    CCthe sensor tries to get help from the other sensorand helps if the other sensor requests it

    CDthe sensor tries to get help but it refuses to help

    CC CD

    11.1 Multi-domain sensor networks11.1.1 Simplified model

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    Example : CCCD (2/6)

    CCthe sensor tries to get help from the other sensorand helps if the other sensor requests it

    CDthe sensor tries to get help but it refuses to help

    CC CD

    11.1 Multi-domain sensor networks11.1.1 Simplified model

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    Example : CCCD (3/6)

    CC

    failure

    CD

    CCthe sensor tries to get help from the other sensorand helps if the other sensor requests it

    CDthe sensor tries to get help but it refuses to help

    11.1 Multi-domain sensor networks11.1.1 Simplified model

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    Security and Cooperation in Wireless NetworksChapter 11: Wireless operators in shared spectrum

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    Example : CCCD (4/6)

    CC CD

    CCthe sensor tries to get help from the other sensorand helps if the other sensor requests it

    CDthe sensor tries to get help but it refuses to help

    11.1 Multi-domain sensor networks11.1.1 Simplified model

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    Example : CCCD (5/6)

    CC CDsuccess

    11.1 Multi-domain sensor networks11.1.1 Simplified model

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    Example : CCCD (6/6)

    CC CD

    Black player

    Cost: 2

    1 for asking

    1 for helping

    Benefit: 0

    (packet dropped)

    Gray player

    Cost: 1

    1 for asking

    Benefit: 1

    (packet arrived)

    11.1 Multi-domain sensor networks11.1.1 Simplified model

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    Security and Cooperation in Wireless NetworksChapter 11: Wireless operators in shared spectrum

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    2

    11

    Cost for blackCost for grey

    Outcome for black (0 = failure)

    Outcome for grey (1 = success)

    The simplified model in strategic form

    11.1 Multi-domain sensor networks11.1.1 Simplified model

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    Security and Cooperation in Wireless NetworksChapter 11: Wireless operators in shared spectrum

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    Reception threshold

    time

    success / failure of packet reception

    Sliding window of history

    Success

    (= 1)

    Failure

    (= 0)

    Reception

    threshold

    Average of the packet reception

    Risk of going below threshold

    adapt strategy (move to theconstrained state: only DC or DD

    are eligible)

    Reception threshold: computed and stored at each sensor node

    The battery (B) level of the sensors decreases with the moves

    If the battery is empty, the sensor dies

    11.1 Multi-domain sensor networks11.1.1 Simplified model

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    Security and Cooperation in Wireless NetworksChapter 11: Wireless operators in shared spectrum

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    Game Theoretic Approach

    The mentioned concepts describe a game

    Players: network operators

    Moves (unconstrained state): CC, CD, DC, DD

    Moves (constrained state): DC, DD

    Information sets: histories

    Strategy: function that assigns a move to every possiblehistory considering the weight threshold

    Payoff = lifetime

    We are searching for Nash equilibria with the highest

    lifetimes

    11.1 Multi-domain sensor networks11.1.1 Simplified model

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    Two-step Strategies

    Binitial battery

    reception threshold

    apath loss exponent (2)

    1,2payoff of transient states

    Cooperative Nash equilibrium

    Non-cooperative Nash equilibrium

    If > 1/3, then (CC/DD, CC/DD) is more desirable

    11.1 Multi-domain sensor networks11.1.1 Simplified model

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    Security and Cooperation in Wireless NetworksChapter 11: Wireless operators in shared spectrum

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    Generalized Model

    11.1 Multi-domain sensor networks11.1.2 Generalized model

    Simplified model with the following extensions: many sensors, random placing

    minimum energy path routing common sink / separate sink scenarios

    classification of equilibria Class 0: no cooperation (no packet is relayed)

    Class 1: semi cooperation (some packets are relayed)

    Class 2: full cooperation (all packets are relayed)

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    Main simulation parameters

    Parameter Value

    Number of sensors per domain 20

    Area size 100 x 100 m

    Reception threshold 0.6

    History length 5

    Path loss exponent 234 (3)

    11.1 Multi-domain sensor networks11.1.2 Generalized model

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    Impact of the path loss exponent

    Percentageofs

    imulations

    Equilibrium classes ( 0no cooperation, 1semicooperation, 2full cooperation)

    Value of the pathloss exponent

    2

    3

    4

    11.1 Multi-domain sensor networks11.1.2 Generalized model

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    Security and Cooperation in Wireless NetworksChapter 11: Wireless operators in shared spectrum

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    Conclusion on multi-domain sensor networks

    We examined whether cooperation is possible without theusage of incentives in multi-domain sensor networks

    In the simplified model, the best Nash equilibria consist ofcooperative strategies

    In the generalized model, the best Nash equilibria belong tothe cooperative classes in most of the cases

    11.1 Multi-domain sensor networks

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    Security and Cooperation in Wireless NetworksChapter 11: Wireless operators in shared spectrum

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    Chapter outline

    11.1 Multi-domain sensor networks

    11.2 Border games in cellular networks

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    Motivating example

    11.2 Border games in cellular networks

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    Security and Cooperation in Wireless NetworksChapter 11: Wireless operators in shared spectrum

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    Introduction

    spectrum licenses do notregulate access overnational borders

    adjust pilot power toattract more users

    Is there an incentive for operators to apply competitive

    pilot power control?

    11.2 Border games in cellular networks

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    System model (1/2)

    Network:

    cellular networks using CDMA channels defined by orthogonal

    codes

    two operators: A and B

    one base station each

    pilot signalpower control

    Users:

    roaming users

    users uniformly distributed

    select the best quality BS

    selection based signal-to-interference-plus-noise ratio(SINR)

    11.2 Border games in cellular networks11.2.1 Model

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    System model (2/2)

    0

    pilot

    p i ivpilotiv pilot pilot

    own other

    G P gSINRN I I

    W

    i

    pilot

    own iv iw

    w

    I g T

    M

    i

    pilot

    other jv j iw

    j i w

    I g P T

    M

    A Bv

    PA

    PB

    TAv

    TBw

    TAw

    0

    tr

    p iv ivtr

    iv tr tr

    own other

    G T gSINR

    N I I

    W

    , i

    pilot

    own iv i iw

    w v w

    I g P T

    M

    tr pilot

    other other I I

    pilot signal SINR:

    traffic signal SINR:

    Pi

    pilot power of i

    processing gain for the pilot signal

    pilot

    pG

    ivg

    0N noise energy per symbol

    W

    ivT

    pilot

    ownI

    channel gain between BS iand user v

    available bandwidth

    own-cell interference affecting the pilot signal

    own-cell interference factor

    traffic power between BS iand user v

    other-to-own-cell interference factor

    iM set of users attached to BS i

    11.2 Border games in cellular networks11.2.1 Model

    h d l

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    Game-theoretic model

    Power Control Game, GPC players networks operators (BSs), A and B strategy pilot signal power, 0W < Pi < 10W, i= {A, B}

    standard power, PS= 2W

    payoff profit, where is the expected income

    serving user v normalized payoff difference:

    i

    i v

    v

    u

    M

    v

    max , ,

    ,

    i

    S S S

    i i is

    iS S

    i

    u s P u P P

    u P P

    11.2 Border games in cellular networks11.2.2 Power control game

    Si l i i

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    Simulation settings

    11.2 Border games in cellular networks11.2.2 Power control game

    I th ?

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    Is there a game?

    only A is strategic (B uses PB= PS)

    10 data users

    path loss exponent, = 2

    i

    11.2 Border games in cellular networks11.2.2 Power control game

    Wh b th t t t i

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    When both operators are strategic

    10 data users

    path loss exponent, = 4

    11.2 Border games in cellular networks11.2.2 Power control game

    N h ilib i

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    Nash equilibria

    10 data users 100 data users

    11.2 Border games in cellular networks11.2.2 Power control game

    Effi i (1/2)

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    Efficiency (1/2)

    10 data users

    11.2 Border games in cellular networks11.2.2 Power control game

    Effi i (2/2)

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    Efficiency (2/2)

    100 data users

    11.2 Border games in cellular networks11.2.2 Power control game

    C t NE (1/2)

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    convergence based on better-response dynamics

    convergence step: 2 W

    Convergence to NE (1/2)

    PA= 6.5 W

    11.2 Border games in cellular networks11.2.3 Convergence to a Nash Equilibrium

    Con e gence to NE (2/2)

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    Convergence to NE (2/2)

    convergence step: 0.1 W

    11.2 Border games in cellular networks11.2.3 Convergence to a Nash Equilibrium

    Conclusion on border games

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    Security and Cooperation in Wireless Networks

    Conclusion on border games

    not only individual nodes may exhibit selfish behavior, butoperators can be selfish too

    example: adjusting pilot power to attract more users atnational borders

    the problem can be modeled as a game between theoperators

    the game has an efficient Nash equilibrium

    theres a simple convergence algorithm that drives the system intothe Nash equilibrium