csc 1010 programming for all lecture 1 some material courtesy of python for informatics: exploring...
DESCRIPTION
Computers want to be helpful... Computers are built for one purpose - to do things for us But we need to speak their language to describe what we want done Users have it easy - someone already put many different programs (instructions) into the computer and users just pick the ones we want to use WhatNext? WhatNext? WhatNext? WhatNext?WhatNext? WhatNext? WhatNext?TRANSCRIPT
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CSC 1010Programming for All
Lecture 1
Some material courtesy ofPython for Informatics: Exploring Information
(www.pythonlearn.com)
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Why Program?
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Computers want to be helpful...
•Computers are built for one purpose - to do things for us
•But we need to speak their language to describe what we want done
•Users have it easy - someone already put many different programs (instructions) into the computer and users just pick the ones we want to use
WhatWhatNext?Next?
WhatWhatNext?Next?
WhatWhatNext?Next?
WhatWhatNext?Next?
WhatWhatNext?Next?
WhatWhatNext?Next?
WhatWhatNext?Next?
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Programmers Anticipate Needs
• iPhone Applications are a market
• iPhone Applications have over 3 Billion downloads
•Programmers have left their jobs to be full-time iPhone developers
•Programmers know the ways of the program
PickPickMe!Me!
PickPickMe!Me!
PickPickMe!Me!
PickPickMe!Me!
PayPayMe!Me!
PickPickMe!Me!
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Users vs. Programmers
•Users see computers as a set of tools - word processor, spreadsheet, map, todo list, etc.
•Programmers learn the computer “ways” and the computer language
•Programmers have some tools that allow them to build new tools
•Programmers sometimes write tools for lots of users and sometimes programmers write little “helpers” for themselves to automate a task
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Why be a programer?•To get some task done - we are the user and
programmer
•Clean up survey data
•To produce something for others to use - a programming job
•Fix a performance problem in some software
•Add guestbook to a web site
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What is Code? Software? A Program?
•A sequence of stored instructions
• It is a little piece of our intelligence in the computer
• It is a little piece of our intelligence we can give to others - we figure something out and then we encode it and then give it to someone else to save them the time and energy of figuring it out
•A piece of creative art - particularly when we do a good job on user experience
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Programs for Humans...
http://www.youtube.com/watch?v=vlzwuFkn88U
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Programs for Humans...
while music is playing:Left hand out and upRight hand out and upFlip Left handFlip Right handLeft hand to right shoulderRight hand to left shoulderLeft hand to back of headRight ham to back of headLeft hand to right hitRight hand to left hitLeft hand on left bottomRight hand on right bottomWiggleWiggleJump
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Programs for Humans...
while music is playing:Left hand out and upRight hand out and upFlip Left handFlip Right handLeft hand to right shoulderRight hand to left shoulderLeft hand to back of headRight ham to back of headLeft hand to right hitRight hand to left hitLeft hand on left bottomRight hand on right bottomWiggleWiggleJump
![Page 11: CSC 1010 Programming for All Lecture 1 Some material courtesy of Python for Informatics: Exploring Information ()](https://reader034.vdocument.in/reader034/viewer/2022052405/5a4d1acf7f8b9ab059970d65/html5/thumbnails/11.jpg)
Programs for Humans...
while music is playing:Left hand out and upRight hand out and upFlip Left handFlip Right handLeft hand to right shoulderRight hand to left shoulderLeft hand to back of headRight hand to back of headLeft hand to right hipRight hand to left hipLeft hand on left bottomRight hand on right bottomWiggleWiggleJump
![Page 12: CSC 1010 Programming for All Lecture 1 Some material courtesy of Python for Informatics: Exploring Information ()](https://reader034.vdocument.in/reader034/viewer/2022052405/5a4d1acf7f8b9ab059970d65/html5/thumbnails/12.jpg)
Bugs in Programs
https://www.youtube.com/watch?v=-lVNXslJ52Y
Programmer Grace Hopper found first bug in a program in 1946 while working in the Harvard University computer lab.
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Computer Hardware
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SoftwareSoftware
InputInputand and
OutputOutputDevicesDevices
CentralCentralProcessinProcessin
ggUnitUnit
MainMainMemoryMemory
SecondarySecondaryMemoryMemory
GenericComputerWhatWhat
Next?Next?
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Definitions
• Central Processing Unit: Runs the Program - The CPU is always wondering “what to do next”? Not the brains exactly - very dumb but very very fast
• Input Devices: Keyboard, Mouse, Touch Screen
• Output Devices: Screen, Speakers, Printer, DVD Burner
• Main Memory: Fast small temporary storage - lost on reboot - aka RAM
• Secondary Memory: Slower large permanent storage - lasts until deleted - disk drive / memory stick
WhatWhatNext?Next?
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SoftwareSoftware
InputInputand and
OutputOutputDevicesDevices
CentralCentralProcessinProcessin
ggUnitUnit
MainMainMemoryMemory
SecondarySecondaryMemoryMemory
GenericComputerWhatWhat
Next?Next?
if x< 3: if x< 3: printprint
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SoftwareSoftware
InputInputand and
OutputOutputDevicesDevices
CentralCentralProcessinProcessin
ggUnitUnit
MainMainMemoryMemory
SecondarySecondaryMemoryMemory
MachineLanguage
WhatWhatNext?Next?
01001001010010010011100100111001
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Totally Hot CPU
http://www.youtube.com/watch?v=y39D4529FM4
WhatWhatNext?Next?
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Hard Disk in Action
http://www.youtube.com/watch?v=9eMWG3fwiEU
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Writing a Simple Program
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Interactive versus Script
• Interactive
• You type directly to Python one line at a time and it responds
• Script
• You enter a sequence of statements (lines) into a file using a text editor and tell Python to execut the statements in the file
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Program Steps or Program Flow
•Like a recipe or installation instructions, a program is a sequence of steps to be done in order
•Some steps are conditional - they may be skipped
•Sometimes a step or group of steps are to be repeated
•Sometimes we store a set of steps to be used over and over as needed several places throughout the program (Chapter 4)
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Sequential StepsProgram:
x = 2print xx = x + 2print x
Output:
24
x = 1x = 1
print xprint x
x = x + 1x = x + 1
print xprint x
When a program is running, it flows from one step to the next. We as programmers set up “paths” for the program to follow.
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Conditional Steps
Output:
SmallerFinis
Program:
x = 5if x < 10: print 'Smaller’if x > 20: print 'Bigger'
print 'Finis'
x = 5x = 5
X < 10 ?X < 10 ?
print 'Smaller'print 'Smaller'
X > 20 ?X > 20 ?
print 'Bigger'print 'Bigger'
print 'Finis'print 'Finis'
Yes
Yes
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Repeated StepsOutput:
54321Blastoff!
Program:
n = 5while n > 0 : print n n = n – 1print 'Blastoff!'
n > 0 ?n > 0 ?
n = n -1n = n -1
Loops (repeated steps) have iteration variables that change each time through a loop. Often these iteration variables go
through a sequence of numbers.
No
print 'Blastoff'print 'Blastoff'
Yes
n = 5n = 5
print print nn
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