The Three Elementsof E-Learning DesignJohn Curran2 September 2014
The Three Elements
Learning Design Graphic
Design
Interaction Design
Learning DesignInstructional Design
Jean Marc Cote, 1899
The problemThis could be tricky.
The learning design process Take a load of information.
Based on an understanding of how people learn convert it into something that will be more learnable.
Finally check that the learning has been effective.
Acid TestIf the e-learning is no better than the original information then you have failed. In other words could I have learnt what I need to know from just reading the original document?
The learning cycle
Review/reflecting on the experience
Planning to do it differently
Having an experience
Conceptualising from the experience
Dale’s Cone of Experience
The learning design process
Neuroscience and learning
Attention Frontal lobe
Sorting Hippocampus
Storage prefrontal cortex
and temporal lobe
RecallHippocampus
Practiceneural synapses
A simple instructional design framework
A DAbsorb Do Connect
C
A simple instructional design framework
Learning Objective: Know the Different Types of Fire Extinguisher
Absorb element Do element Connect element
Learner is introduced to the four different types of extinguisher.
They are shown examples of different fire extinguisher labels.
Learner is presented with a range of different fires and must select the correct extinguisher. If choice is correct the fire is extinguished. Feedback is given.
Learner has to identify the different types and locations of extinguishers available in their workplace.
Action mapping
Learning design key steps
Step 1Is e-learning the answer?
Outcome: Decision/budget
Step 2Filter, organise, priortise. Apply ‘rules of thumb’.
Outcome: Outline
Step 3Design for learning (and learners).
Outcome: Storyboard
Step 4Test the ‘learning’
Output: Prototype
Step 5Adjust as appropriate and complete the build.
Graphic Design
Which do you prefer?
Style and theme
Layout
Colour
Photography
Typography
Illustration
Branding
Learn to be a designer
Interactive DesignUser experience (UX) design
Interaction types
Static Animated build Click to reveal/explore
Question with feedback Drag and drop Game like
Finally
The e-learning team
DIY Developer
Client
Subject Matter Expert
DIY e-learning developmentPro team e-learning development
Subject Matter Expert
Graphic Designer
Interactive Developer
Client
Instructional Designer
Planning rules of thumb
One screen per minute 10 screens per day for ID
Double the ID time for build in Storyline Add 25% for VO
More interactionsMore page turning
Add two days for graphic design
Learn more with me!
Instructional Design Basics (1 day)Instructional design basics for e-learning.
Articulate Studio Basics (1 day)Get up and running with Articulate Presenter and Quizmaker.
Articulate Storyline Basics (2 days)Get up and running with Articulate Storyline.
Moodle for Course Developers (1 day)Introduction to designing courses in Moodle.
Graphic Design for e-Learning (1 day)The basics of layout and design for e-learning.
Connect with me
@designedlearnin www.pinterest.com/designedlearnin
www.designedforlearning.co.uk/blog