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Gameplay Creating the Experience

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Page 1: Gameplay Creating the Experience. Definition Choices, challenges, or consequences that players face while navigating a virtual environment. Gameplay is

Gameplay

Creating the Experience

Page 2: Gameplay Creating the Experience. Definition Choices, challenges, or consequences that players face while navigating a virtual environment. Gameplay is

Definition

• Choices, challenges, or consequences that players face while navigating a virtual environment.

• Gameplay is the story.

Page 3: Gameplay Creating the Experience. Definition Choices, challenges, or consequences that players face while navigating a virtual environment. Gameplay is

• Rules of play – must fit into the story line• Victory conditions – how the player wins

– Battleship – “sink the opponents ships”– Tetris – no real victory – just keeps getting

more difficult– Civilization IV – achieving dominance

• Loss conditions – implicit and explicit– Implicit – did not exceed the highest score– Explicit - died

Page 4: Gameplay Creating the Experience. Definition Choices, challenges, or consequences that players face while navigating a virtual environment. Gameplay is

Interactivity Modes

• Player-to-game– Spacial representation, mapping, environment,

atmosphere, content

• Player-to-player– Multiplayer, cooperation, competition– Scotland Yard – criminal and detectives

• Player-to-developer– Chat rooms and forums

• Player-to-platform– Graphics and sound capabilities

Page 5: Gameplay Creating the Experience. Definition Choices, challenges, or consequences that players face while navigating a virtual environment. Gameplay is

Game Theory

• Zero-sum• Non-zero-sum

– Prisoner’s Dilemma• Reward• Punishment• Temptation• Defeat

– Tragedy of the Commons

• Rational decisions lead to irrational results

Your partner keeps quiet

Your partner squeals

You keep quiet

1 year 5 years

You squeal

0 years 3 years

Page 6: Gameplay Creating the Experience. Definition Choices, challenges, or consequences that players face while navigating a virtual environment. Gameplay is

Types of Challenges

• Implicit and Explicit

• Perfect and Imperfect Information

• Intrinsic and Extrinsic Knowledge

• Pattern Recognition and Matching

• Spacial Awareness

• Micromanagement

• Reaction Time

Page 7: Gameplay Creating the Experience. Definition Choices, challenges, or consequences that players face while navigating a virtual environment. Gameplay is

Challenges and Game Goals

• Advancement• Race• Puzzle-solving• Exploration• Conflict• Capture• Chase

• Organization• Escape• Taboo• Construction• Solution• Outwit

Page 8: Gameplay Creating the Experience. Definition Choices, challenges, or consequences that players face while navigating a virtual environment. Gameplay is

Balance

• Strategic Balance– Obvious Strategies– Symmetry– Trade-0ffs– Combination– Feedback

• Dynamic– Destruction– Maintenance– Restoration

• Economies

Page 9: Gameplay Creating the Experience. Definition Choices, challenges, or consequences that players face while navigating a virtual environment. Gameplay is

Gameplay and Level Design

• Creating the world

• Incorporating the story into the world

• Moves the game play forward