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Good Morning~ Getting to know you! Design a name tent Include your name, role, and anything fun to add about you!

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Good Morning~ Getting to know you!

Design a name tent !

Include your name, role, and anything fun to add about you!

Universal Design for Learning: Presenters AcademyLiz Berquist Kavita [email protected] [email protected] Twitter: @liz_berquist Twitter: @kronoahu

Getting to Know You!

Choose a photo to share with your group to introduce yourself and illustrates UDL

Session Goals

• Deepen UDL understanding • Build strategies for presenting UDL

using UDL • Review implementation examples

Welcome and “To-Dos”

1. Sign in and collect materials !

2. Sign into Presenters Guide: http://presentersguide.cast.org/fg-

presenter/login (username: j_smith password: cast)

Three Foundational Assumptions Variability—There is no “normal”

!

Context— Begins with the Learning Environment

!

Goals—“big” picture goal of UDL—> lesson goals!

Presenters Manual p.5-17

T H R E E S T O R I E S

• Anniversary Party

• Boston Children’s Hospital

• Tank Tester

http://www.udlcenter.org/aboutudl/udlguidelines_theorypractice

Model UDL as you share UDL•Define the goal, get to know your audience and context

•Prepare your materials (design the context) to support variability

•Provide options as you present the WHAT, WHY and HOW of UDL!  

!

Popcorn Analogy…. Presenters Guide!

A few words about goals…

Writing UDL Goals• Begin with the Standard- It is your “why” • Refer to a list of verbs. It broadens your

thinking • Leave out the “means”- let yourself/

students free • Test your goal against the UDL

framework- Is it open enough to allow for options?

Consider…What is the overarching goal of your UDL

workshop? !

What do you want participants to know, do and care about at the end?

What unique flavor will your UDL session have? !

How will you offer flexible options with resources aligned to the UDL guidelines?

Presenters Manual p.5-17

http://presentersguide.cast.org

Goals Materials Methods

Assessments

Presenter Mindset!UDL Assumptions: Learner Variability, Goal of UDL, Context,

Environment

How can your materials support learner variability?

http://udlpd.weebly.com

http:// tinyurl.com/udl-sdusd !

Brain Break: UDL MisconceptionsWhat are some of the biggest myths/misconceptions around UDL? !

We will explore these these tomorrow!

https://itunes.apple.com/us/app/post-it-plus/id920127738?ls=1&mt=8

Goals Materials Methods

Assessments

Presenter Mindset!UDL Assumptions: Learner Variability, Goal of UDL, Context,

Environment

WhatWhyHow

OPTIONS for WHAT, WHY and HOWOur plan…. Model and Discuss!

You will participate in three exercises as if you were the “audience.” In small groups, you will analyze the content and process in order to build your own presentations!

You will need: —presenters guide (digital or print)! —your imagination (you will be stepping in and out of the role of participant and presenter)!

! Universal*design*for*learning*is*a!scien0fically*valid*framework*for*guiding*educa0onal*prac0ce*that*!  *(a)*provides*flexibility*in*the*ways*informa0on*is*presented,*in*the*ways*students*respond*or*demonstrate*knowledge*and*skills,*and*in*the*ways*students*are*engaged;*and**

!  (b)*reduces*barriers*in*instruc0on,*provides*appropriate*accommoda0ons,*supports,*and*challenges,*and*maintains*high*achievement*expecta0ons*for*all*students,*including*students*with*disabili0es*and*students*who*are*limited*English*proficient.***

!  Higher*Educa0on*Opportunity*Act*(2008)*

UDL is framework for designing learning environments that give all individuals equal opportunities to

learn.

The UDL guidelines provide a blueprint for creating instructional goals, methods, materials, and assessments that work for everyone--not a single, one-size-fits-all solution but rather flexible approaches that can be customized and adjusted for individual needs.

Presenters Manual p.22

Three Foundational Concepts!

• What is UDL?• Why UDL?• How do we begin to

apply UDL?

What is UDL?

UDL influencesUniversal Design Neuroscience Digital Technology

UDL influencesUniversal Design Neuroscience Digital Technology

UDL influencesUniversal Design Neuroscience Digital Technology

UDL and the Learning

Brain

How do learners gather information and organize facts?

!

How do learners categorize what they see, hear and read?

Multiple Means of Representation

Strategic Networks

How do learners plan and perform tasks?

!

How do learners organize and express their ideas?

Multiple Means of Action/Expression

Multiple Means of Engagement

How do learners get engaged and stay motivated?

!

How are students challenged, excited and interested in learning?

UDL influencesUniversal Design Neuroscience Digital Technology

Introduce the UDL framework: • What is UDL? • Why UDL? • How do we begin to

apply UDL?

Elevator Speech! What is UDL??

UDL Framework

Why UDL?

UDL FrameworkIntroduce the UDL framework: • What is UDL? • Why UDL? • How do we begin to

apply UDL?

Good………………………Not-So-Good!

•  Age$Development$– “Milestones”$– “Pre4K$text”$

•  Systema(c*Differences*– Affec(ve*– Strategic*– Recogni(on*

What does this mean?

A Quick Variability Example!

??

Introduce the UDL framework: • What is UDL? • Why UDL? • How do we begin to

apply UDL?

UDL Framework

Share&Op)ons&for&Engagement:&recruit&interest&&Choice&Authen)c&Minimize&threats&

(c)&CAST&2014&&&&&&&&&&#UDL& 77&

Share&Op)ons&for&Engagement:&persistence&

Clear&goal&Demands9resources&Collabora)on&Feedback&

(c)&CAST&2014&&&&&&&&&&#UDL& 78&

Share&Op)ons&for&Engagement:&self&regula)on&&&Expecta)on&clear,&relevant&to&own&work&Resources&available&Self>assessment&&&reflec)on&

(c)&CAST&2014&&&&&&&&&&#UDL& 79&

Presenters Manual p. 42-43

Share&Op)ons&for&Representa)on:&Percep)on&

•  Power&Points&– Notes&sec)on:&dive&deeper,&define&vocabulary&–  Images&align&to&text&and&presenta)on&

•  Post&resources&online&•  Audio&(verbal)&•  Chart&paper&

(c)&CAST&2014&&&&&&&&&&#UDL& 69&

Share&Op)ons&for&Representa)on:&Vocabulary&

•  Word&walls&•  Chart&paper&•  Notes&sec)on&of&Power&Point&&

(c)&CAST&2014&&&&&&&&&&#UDL& 70&

Share&Op)ons&for&Representa)on:&Background&

Videos:&UDL&Video&Series,&UDL&at&a&Glance&&Metaphors!&•  GPS&•  Gym&•  Ramp&

UDL$is$like$a$…$because…$$

(c)&CAST&2014&&&&&&&&&&#UDL& 71&

Presenters Manual p.43-44

Share&Op)ons&for&Ac)on&&&Expression:&Physical&Ac)on&&

•  Tweet&•  Concept&maps&•  Plicker&survey/Poll&everywhere&•  Blogs,&online&chat&discussions&•  Discuss&(turn&and&talk)&•  Build,&sculpt,&draw,&type/email&(Google&doc)&

(c)&CAST&2014&&&&&&&&&&#UDL& 73&

Share&Op)ons&Ac)on&&&Expression:&Expression&

•  Models&&– Salsa&lesson&

•  Graphic&organizers&•  Sentence&starters&

(c)&CAST&2014&&&&&&&&&&#UDL& 75&

Share&Op)ons&for&Ac)on&&&Expression:&Execu)ve&Func)on&•  Agenda&•  Way&to&progress&monitor&()mers,&checklists)&&•  Clear,&frequent&communica)on&of&goal&and&assessing&progress&towards&the&goal&– Exit&)cket,&3G2G1&– Post&its&

(c)&CAST&2014&&&&&&&&&&#UDL& 76&

Presenters Manual p. 44