kalonica quigley(s3237922) alex dragulescu

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Kalonica Quigley s3237922 BA (Games Graphics Design)

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Media Cultures 2, Assignment 2

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Page 1: Kalonica Quigley(S3237922) Alex Dragulescu

Kalonica Quigleys3237922BA (Games Graphics Design)

Page 2: Kalonica Quigley(S3237922) Alex Dragulescu

A form of art that functions only on the internet and uses the internet as its theme. The internet is a medium which is constantly changing and growing and net art reacts accordingly. It differs from ‘art on the net’ which is a documentation of art created outside of the internet.

Net Art :

More than 85% of all emails are spam and this has lead to the creation of a form of art that uses the text and data from junk email as the

theme or method for creating art.

Spam Art :

One man’s spam is ‘s art

another man

Page 3: Kalonica Quigley(S3237922) Alex Dragulescu

Alex Dragulescu

Born in Romania

another man

Moved to the US in

1997FilmPhotographyArt HistoryComputer ScienceVisual Arts

Computer AnimationComputer

Programming

Web, multimediaand game design

Studied:

Self Taught:

Worked on:

Page 4: Kalonica Quigley(S3237922) Alex Dragulescu

He recognized the over whelming amount of data accumulating on the internet and started to experiment with ways to harness it using algorithms and information visualisation.- A traditional scientific method

used to create an image of data so connections can be made visually

- connections that might otherwise be lost.

Alex Dragulescu

Page 5: Kalonica Quigley(S3237922) Alex Dragulescu

This has become

his art

Alex Dragulescu“Using scientific visualisation methods to make art shows how technology changes art”

Page 6: Kalonica Quigley(S3237922) Alex Dragulescu

This has become

his art

Alex Dragulescu“Using scientific visualisation methods to make art shows how technology changes art”

Page 7: Kalonica Quigley(S3237922) Alex Dragulescu

“Spam is a random piece of literature, it has unseen effects, it changes all

the time. And it’s led me to see text differently.”

Spam Plants

Page 8: Kalonica Quigley(S3237922) Alex Dragulescu

Spam Plantsuses algorithms that analyse text and data from junk email and uses this information to grow plant-like 3D images that visually represent the relationships between the data.

- subject line, headers, footers, message, sender’s email address, IP address, time it was sent, message size, keywords

The size, shape, growth rate and colour are all aspects of

the plant that are directly created from information within

the spam email.

Page 9: Kalonica Quigley(S3237922) Alex Dragulescu

Spam Plantsuses algorithms that analyse text and data from junk email and uses this information to grow plant-like 3D images that visually represent the relationships between the data.

- subject line, headers, footers, message, sender’s email address, IP address, time it was sent, message size, keywords

The size, shape, growth rate and colour are all aspects of

the plant that are directly created from information within

the spam email.

Page 10: Kalonica Quigley(S3237922) Alex Dragulescu

is a similar project where the information

in spam emails is used to influence the

architecture of a structure. It also

identifies patterns, keywords, and rhythms

found in the text.

Spam Architecture

Page 11: Kalonica Quigley(S3237922) Alex Dragulescu

Malwarezwas commissioned by the Security Firm Message Labs.

This was done for an advertising campaign and it includes visual representations of online threats: viruses, trojans, spam, worms, spyware code.

- “ Comprehensive,cost-effective,

industry-leading

messaging and web security

solutions ”

Page 12: Kalonica Quigley(S3237922) Alex Dragulescu

Malwarez“For each piece of disassembled code, API calls, memory addresses and subroutines are tracked and analyzed. Their frequency, density and grouping are mapped to the inputs of an algorithm that grows a virtual 3D entity. Therefore the patterns and rhythms found in the

data drive the configuration of the artificial organism.”

Page 13: Kalonica Quigley(S3237922) Alex Dragulescu

Malwarez

Page 14: Kalonica Quigley(S3237922) Alex Dragulescu

Malwarez

Page 15: Kalonica Quigley(S3237922) Alex Dragulescu

Malwarez

Page 16: Kalonica Quigley(S3237922) Alex Dragulescu

Malwarez

Page 17: Kalonica Quigley(S3237922) Alex Dragulescu

Malwarez

Because these online threats work unseen and uncontrolled hidden in the computer, the average internet user may not realize their true threat. Therefore creating a visual representation of them allows the user to see just how hostile and complex they are. Message Labs is able to use this representation to highlight that their software is able to protect their customers from these scary entities.

Page 18: Kalonica Quigley(S3237922) Alex Dragulescu

Alex Dragulescu

’s net art addresses the issue of the increasing and expanding, immense amount of data on the internet and attempts to make sense of it all by conceptualising it into a visual form that is easy to understand. Spam is often seen as pointless, obtrusive, annoying and unattractive and yet Dragulescu is able to take it and craft it into something new, intriguing and aesthetically pleasing whilst also highlighting the connections in the code and the beauty within the hidden complexities of these disregarded creations.

Page 19: Kalonica Quigley(S3237922) Alex Dragulescu

References“Alex Dragulescu Official Site”

http://www.sq.ro/

“What is Net Art?” http://www.irational.org/cern/netart.txt

“One man's spam is another's art”http://news.cnet.com/One-mans-spam-is-anothers-art/2100-1025_3-6098479.html

“Phishing Scams and Viruses Can Be Beautiful, Deadly ” http://www.gizmodo.com.au/2008/02/phishing_scams_and_viruses_can_be_beautiful_deadly/

“Cyber crime art revealed” http://www.metro.co.uk/news/world/110336-cyber-crime-art-revealed

“Know Your Enemy” http://www.messagelabs.co.uk/threats?c=WW729BpQp4GLx7X2QWb46g%3d%3d

“spam architecture by alex dragulescu” http://www.designboom.com/weblog/cat/9/view/3627/spam-architecture-by-alex-dragulescu.html

Page 20: Kalonica Quigley(S3237922) Alex Dragulescu

Kalonica Quigleys3237922BA (Games Graphics Design)