kanban pizza game

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agile42 | We advise, train and coach companies building software www.agile42.com | All rights reserved. Copyright © 2007 - 2012. Kanban Pizza Game experience Kanban for yourself

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The interactive Kanban Pizza Game demonstrates how a Kanban System works. While common Kanban games usually focus only on the flow of an existing Kanban system, our new Kanban Pizza Game goes beyond that, demonstrating the path from an existing process to Kanban. Learning by doing and having fun at the same time - that‘s what our Kanban Pizza Game is all about. _______ Here are the links for the printouts for the orders and the oven plate, which I used in this set up: http://dl.dropbox.com/u/31500040/Kanban%20Pizza%20Game%20-%20Orders.pdf http://dl.dropbox.com/u/31500040/Kanban%20Pizza%20Game%20-%20pizza%20plate.pdf

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Page 1: Kanban pizza game

agile42 | We advise, train and coach companies building software www.agile42.com | All rights reserved. Copyright © 2007 - 2012.

Kanban Pizza Game

experience Kanban for yourself

Page 2: Kanban pizza game

agile42 | We advise, train and coach companies building software www.agile42.com | All rights reserved. Copyright © 2007 - 2012.

Games give experience

Page 3: Kanban pizza game

agile42 | We advise, train and coach companies building software www.agile42.com | All rights reserved. Copyright © 2007 - 2012.

Kanban starts where you are ... normally with an existing process

Try to produce as many as you can& avoid wasted materials

No fixed iterations& we play till I clap my hands

Page 4: Kanban pizza game

agile42 | We advise, train and coach companies building software www.agile42.com | All rights reserved. Copyright © 2007 - 2012.

Let’s play!

Page 5: Kanban pizza game

agile42 | We advise, train and coach companies building software www.agile42.com | All rights reserved. Copyright © 2007 - 2012.

The Core of Kanban - 6 Practices

Commonly Lead time

We use a point systemthat rewards finished products and punishes unfinished inventory

Page 6: Kanban pizza game

agile42 | We advise, train and coach companies building software www.agile42.com | All rights reserved. Copyright © 2007 - 2012.

Point-system to measure and optimize the flow

Finished slice= +10 points

Toppings= -1 pt/each

Pizza base (with or without sauce)= -4 points

Each p

iece c

ounts

negativ

e

until t

he slic

e is 10

0% do

ne

Page 7: Kanban pizza game

agile42 | We advise, train and coach companies building software www.agile42.com | All rights reserved. Copyright © 2007 - 2012.

The Core of Kanban - 6 Practices

Normally Lead time

We use a point systemthat rewards finished products and punishes unfinished

Do you have a workflow?

Make a station for each step

Where was unfinished work piling up?

Select a WIP limitMark your stations with the WiP Limit

Visualize the Workflow

Limit Work InProgress (WIP) Manage the Flow

Page 8: Kanban pizza game

agile42 | We advise, train and coach companies building software www.agile42.com | All rights reserved. Copyright © 2007 - 2012.

The Core of Kanban - 6 Practices

Use metrics and models to continuously improve

Are you regularly reviewing your work and processes?

Hold standups and retrospectives

Make it easy for people to do the right things, and do them right

Implement Feedback Loops

Make Process Policies Explicit

Improve Collaboratively

Page 9: Kanban pizza game

agile42 | We advise, train and coach companies building software www.agile42.com | All rights reserved. Copyright © 2007 - 2012.

Visualize your workflow & limit your work in progress

Make your workflow explicitLimit the WiP for each station

5 min time-box

Page 10: Kanban pizza game

agile42 | We advise, train and coach companies building software www.agile42.com | All rights reserved. Copyright © 2007 - 2012.

Ok, let’s play again!

Page 11: Kanban pizza game

agile42 | We advise, train and coach companies building software www.agile42.com | All rights reserved. Copyright © 2007 - 2012.

Stop!!! - Let’s measure the points

Finished slice= +10 points

Toppings= -1 pt/each

Pizza base (with or without sauce)= -4 points

Each p

iece c

ounts

negativ

e

until t

he slic

e is 10

0% do

ne

Page 12: Kanban pizza game

agile42 | We advise, train and coach companies building software www.agile42.com | All rights reserved. Copyright © 2007 - 2012.

Let’s extend the game Like in the real world,some things change!

Page 13: Kanban pizza game

agile42 | We advise, train and coach companies building software www.agile42.com | All rights reserved. Copyright © 2007 - 2012.

New! New!! New!!!“Pizza Speciale”

Slim green post-its as rucola (rocket salad)

Each piece has 7 of them

Rucola burns in the oven(Pieces have to be put on a baked pizza)

Page 14: Kanban pizza game

agile42 | We advise, train and coach companies building software www.agile42.com | All rights reserved. Copyright © 2007 - 2012.

Now, we produce based on orders

Cash on Delivery: Points are given only for fully delivered orders

Orders can be picked upfrom a central defined location

Finished orders must be deliveredto another central location

Page 15: Kanban pizza game

agile42 | We advise, train and coach companies building software www.agile42.com | All rights reserved. Copyright © 2007 - 2012.

Ok, let’s play again!

Page 16: Kanban pizza game

agile42 | We advise, train and coach companies building software www.agile42.com | All rights reserved. Copyright © 2007 - 2012.

Stop!!! - Let’s measure the points

Finished slice= +10 points

Toppings= -1 pt/each

Pizza base (with or without sauce)= -4 points

Each p

iece c

ounts

negativ

e

until t

he slic

e is 10

0% do

ne

Page 17: Kanban pizza game

agile42 | We advise, train and coach companies building software www.agile42.com | All rights reserved. Copyright © 2007 - 2012.

Ok, let’s play again!

Page 18: Kanban pizza game

agile42 | We advise, train and coach companies building software www.agile42.com | All rights reserved. Copyright © 2007 - 2012.

Stop!!! - Let’s measure the points

Finished slice= +10 points

Toppings= -1 pt/each

Pizza base (with or without sauce)= -4 points

Each p

iece c

ounts

negativ

e

until t

he slic

e is 10

0% do

ne

Page 19: Kanban pizza game

agile42 | We advise, train and coach companies building software www.agile42.com | All rights reserved. Copyright © 2007 - 2012.

Draw your workflow

Look backto the game

Draw the flowincluding WIP limits

Use your materialsto make it look nice

Page 20: Kanban pizza game

agile42 | We advise, train and coach companies building software www.agile42.com | All rights reserved. Copyright © 2007 - 2012.

agile42 | We advise, train and coach companies building software www.agile42.com | All rights reserved. Copyright © 2007 - 2009.

Tuesday, August 2, 2011

Page 21: Kanban pizza game

agile42 | We advise, train and coach companies building software www.agile42.com | All rights reserved. Copyright © 2007 - 2012.

The Core of Kanban - 6 Practices

Page 22: Kanban pizza game

agile42 | We advise, train and coach companies building software www.agile42.com | All rights reserved. Copyright © 2007 - 2012.

Prerequisites of Kanban as a working system

Kaizen

PullBoard

Page 23: Kanban pizza game

agile42 | We advise, train and coach companies building software www.agile42.com | All rights reserved. Copyright © 2007 - 2012.

There are many more things to talk about

Page 24: Kanban pizza game

agile42 | We advise, train and coach companies building software www.agile42.com | All rights reserved. Copyright © 2007 - 2012.

Kanban Pizza Gameby agile42 is licensed under Creative Commons Attribution-Share Alike 3.0 Germany License.

Further information:www.agile42.com/training/[email protected]

Kanban Pizza Game by agile42 is licensed under Creative Commons Attribution-Share Alike 3.0 Germany License.

Kanban Pizza Rules—Game Master

RoundsOk, here is the deal: You are the sponsor of a Pizza Bakery Shop! Motivate people to produce the highest value.

Round 1 Let them bake Pizza Hawaii as fast as possible and see what happens. Tell them that on the first day, all pizza is handed out for free and you expect a lot of customers. Do not give further instructions for the set up.Round 2 Introduce orders (and explain the impact on the score), introduce stations, introduce WIP limitsRound 3 Introduce the „Pizza Speciale“—attention, Ruccola burns in the oven!Round 4 Let them self-organize

Flow of the Game- Explain them that you want to run a Pizza Shop. Read Preparations and follow

the instructions- Ask them how many points they think that they will score, note that number.- Tell them that the rounds will symbolize slices of the day and will not have a

fixed length- Do about 6 mins rounds but do not tell them how long it will be- Count the score after each round- Do a 2 min retrospective after each round. 1 min to focus on what impeded

them most and another 1 min to discuss how to improve that or get around it.

Goals of the Game1. „Feel“ Kanban2. Understand Pull and why it works in contrast to push (make sure this is implemented by round 2)3. How to decrease lead time by limiting WIP4. How to build a Kanban Board

Preparations• Get into groups of 5 people (ideally; 4 people also works). Each group at one table.• Hand out a stack of yellow paper• Hand out a stack of colored post-its (yellow, green, rose)• Prepare a red marker and a scissor on every table• Prepare a stop watch (oven)• Prepare some tape (oven)

www.agile42.com

Page 25: Kanban pizza game

agile42 | We advise, train and coach companies building software www.agile42.com | All rights reserved. Copyright © 2007 - 2012.

Ralf Kruse

Agile [email protected]