market glitch

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Market Resource Glitch “In Market Transactions, certain transactions get doubled.

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Post on 16-Apr-2017

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Market Resource Glitch

“In Market Transactions, certain transactions get doubled.”

We recently found a city with 1 Trillion ore, which we looted. But it didn’t make

sense as to why there was 1 Trillion ore, undefended, with very little other

resources then Ore & Gold. But we figured it out.

Read carefully ,follow directions ,works on all

resources just takes time and won’t work

every time.

You must use bot and tools or PowerBot+ it won’t work with BAO, also do

not use speed ups!! ( Caravan Portals)

Depends on how much you have, I did it with as much as I had (95% of my

stock) as long as I was under 4 Trillion. Max I do is 4 Trillion because that is

close to the limit you can transact because of limitation of gold stock in a city

(4.29 bil).

Both selling and buying city must have a market and must be located in the

same providence.

When my beginning stock is at 100 bill I put up 100 bill for sale at sell it at

rate 0.001 so I only need to pay 100 mil gold (plus tax) for 100 bill resource.

Then when it has doubled I put up 200 bill ....

At the end when I want more than 4 trill I put up max 4 Trill for sale at rate

0.001 so I can buy it back using 4 bill gold (plus tax).

The doubling does not always work, sometimes it can be 6-7 unsuccessful

tries in a row but then again you can also have 3-4 successful tries in a row.

Once you put the resource up for sale go asap to you buying city and go to

the market to buy it back, it is best to do it quickly to give others only a very

small window to buy it while it is on the market.

Also always make sure that you have enough gold in your buying city so that

you can finish the transaction, if you don't have enough gold there you can't

buy it all back at once and others have a bigger window to buy it from you

before you can.

The doubling can occur in a few ways:

* instant doubling after transaction is finished (30 minutes after you bought it),

and all resources end up in buying city.

* delayed doubling after transaction , and all resources end up in buying city

* delayed doubling after transaction, and half of resources end up in buying city

and other half stays in selling city (selling 1 Trillion end ending up with 1 Trillion in

buying city and 1 Trillion still in selling city) resources to have a bigger starting

stock.

The Example

I put a market in city 7, and there was 239 million ore there.

I sold a few batches from my AP city 8.

City 7 immediately bought these transactions.

The total of these transactions is 140 billion ore.

When the 5 transactions completed, I had 200 billion Ore in city 7.

I assume that 1 transaction of 10 billion + 1 transaction of 50 billion ore glitched.

( doubled)

Giving 60 billion Ore for Free

It works and therefore tutorialized, just be careful, the more people that use this

in the public domain, the quicklier it will get patched.

Sharing is knowledge, and a lot of players are not sharing. Yes, it gives you and edge, or advantage, but

it leaves also many people clueless. The objective of these tutorials, is to teach, learn, educate players so ALL players have

a better under understanding of the game. The more players participate, the better the overall experience is for all players.

More attacking and defending means “lively” domains full of activity.

http://www.slideshare.net/Aderik/documents