real time developer studio emmanuel gaudin [email protected]

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Real Time Developer Studio Emmanuel Gaudin [email protected]

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Page 1: Real Time Developer Studio Emmanuel Gaudin emmanuel.gaudin@pragmadev.com

Real Time Developer Studio

Emmanuel [email protected]

Page 2: Real Time Developer Studio Emmanuel Gaudin emmanuel.gaudin@pragmadev.com

PragmaDev

Dedicated to the development of a

modelling tool for the development of

Event driven software.

• French SME,• Beneficiary since 2006.

Page 3: Real Time Developer Studio Emmanuel Gaudin emmanuel.gaudin@pragmadev.com

Partners

Page 4: Real Time Developer Studio Emmanuel Gaudin emmanuel.gaudin@pragmadev.com

References

• Universities : ENST, Polytechnica Bucarest, Telecom Beijing…

• Distributors: United States, Asia, Europe…

Page 5: Real Time Developer Studio Emmanuel Gaudin emmanuel.gaudin@pragmadev.com

Long term investment

• Source code access in case of failure:

• Economical

• Technical

• Strategic

• Possible audit of the code

• Possible third party take over

• Continuous integration

Page 6: Real Time Developer Studio Emmanuel Gaudin emmanuel.gaudin@pragmadev.com

Philosophy

Develop a modelling

tool based on the

users’ needs.

Page 7: Real Time Developer Studio Emmanuel Gaudin emmanuel.gaudin@pragmadev.com

Target segment

• Decomposed in tasks running concurrently

• Communicating• Synchronizing

hardware

OS-RTOS-Scheduler

Application

Module 1 Module 2 Module 3

Message queue

driv

er

driv

er

Semaphore

Event driven systemsEmbedded & Real time

Page 8: Real Time Developer Studio Emmanuel Gaudin emmanuel.gaudin@pragmadev.com

Issues

“The software content is doubling about every two years. The sheer volume is making it increasingly difficult for QA and test teams to keep up with traditional tools and processes.”

Wind River Market Survey of Device Software Testing Trends and Quality Concerns in the Embedded Industry

June 2010

Never forget the 1:10:100 rule

Source: James Martin study

Page 9: Real Time Developer Studio Emmanuel Gaudin emmanuel.gaudin@pragmadev.com

What modelling can solve

• Focus first on the What (Req) instead of focusing on the How (code),

• Modelling is about Communication and Documentation,

• Legibility of large systems gets critical. Would you build a house without drawing detailed plans ?

• Get control over productivity,

• Improve quality.

Page 10: Real Time Developer Studio Emmanuel Gaudin emmanuel.gaudin@pragmadev.com

Requirements for a good modeling language

• The abstract model must be platform independant, as its

name states.

• The abstract model must be translatable to an

implementation platform.

• For that purpose, the abstract model is based on a virtual

machine offering:

• Some basic services

• A strong enough semantic.

Page 11: Real Time Developer Studio Emmanuel Gaudin emmanuel.gaudin@pragmadev.com

Existing modelling languagesSDL

Specification and Description Language is an ITU-T standard.• Event oriented,• Used by ETSI to standardize telecommunication protocols,• Formal (complete and non-ambiguous).

UML

Unified Modeling Language is an OMG standard.• Can be used to represent any type of systems,• Informal.

SysML System Modelling Language AADL Architecture Analysis Description Language

MARTE profile Modeling and Analysis of Real-Time and Embedded systems Z.109 UML profile based on SDL

Lustre / Esterel Synchronous programming languages for the development of complex reactive systems MATLAB MAtrix LABoratory Autosar AUTomotive Open System Architecture SART Structured Analysis for Real Time (obsolete)

Page 12: Real Time Developer Studio Emmanuel Gaudin emmanuel.gaudin@pragmadev.com

Modelling languages positioning

Requirements

Analysis

Architecture

SysML UML MARTE SDLAADL

Specification

Design

Matlab

Async Sync

Sta

tic v

erifi

catio

nD

ynam

ic v

erifi

catio

n

Generic Generic HW/SW HW/SW

Dynamic verification is best at identifying defects because requirements are usually dynamics

Dynamic verification is best at identifying defects because requirements are usually dynamics

Page 13: Real Time Developer Studio Emmanuel Gaudin emmanuel.gaudin@pragmadev.com

No real time specificity in UML

• UML 1.x is too generic to describe the dynamics of the

model,

• UML 2.x introduced domain specific profiles,

• Lots of tools defined proprietary profiles,

• Users spend more defining their profile thatn their

system,

• Z.109 is a standardized profile based on SDL.

Page 14: Real Time Developer Studio Emmanuel Gaudin emmanuel.gaudin@pragmadev.com

SDL: the perfect picture

• SDL graphical abstraction (architecture, communication, behavior) brings a lot to development teams.

• SDL being formal, it is possible to simulate the system behavior on host with graphical debugging facilities.

• SDL being formal, full code generation is possible.

• SDL being object oriented, software components are reusable (ETSI telecommunication protocol standards fully use object orientation).

• SDL has the characteristics to describe a good modeling language.

Page 15: Real Time Developer Studio Emmanuel Gaudin emmanuel.gaudin@pragmadev.com

SDL: the figures

• C code: 35 to 50 mistakes per 1000 lines

• SDL code: 8 mistakes per 1000 lines

• Development time is globally reduced by 35%

• Reduced up to 50% in the left branch of the V cycle

• Less gain on the right side of the V because of the gap with technical reality

Years of experience allows to quantify gains of SDL usage.

Page 16: Real Time Developer Studio Emmanuel Gaudin emmanuel.gaudin@pragmadev.com

SDL: design problems

• All existing software modules (RTOS, drivers, legacy code) provide C APIs, not SDL,

• Some classical real time concepts are not present in SDL such as pointers and semaphores,

• SDL syntax is not suited for design.

Integration with legacy code is difficult, Integration with COTS components is tricky (driver or RTOS), Developers are frustrated, Generated code is not legible,

Page 17: Real Time Developer Studio Emmanuel Gaudin emmanuel.gaudin@pragmadev.com

An intermediate solution: SDL-RT

• Keep UML diagrams at high level

during analysis and requirements

• Keep the SDL graphical abstraction

(architecture, communication,

behavior).

• Introduce C data types and syntax

instead of SDL’s.

• Remove SDL concepts having no

practical implementation.

• Extend SDL to deal with uncovered

real time concepts (interrupts,

semaphores).

Analysis

Specification

Design

Real time

SDL-RT

UML

SDL

CC++

Page 18: Real Time Developer Studio Emmanuel Gaudin emmanuel.gaudin@pragmadev.com

SDL-RT

SDL-RT is:

• Available from http://www.sdl-rt.org for free,

• Legible,

• Based on a standardized textual format (XML),

• Submited to ITU to be part of standard SDL,

• A UML real time profile.

Page 19: Real Time Developer Studio Emmanuel Gaudin emmanuel.gaudin@pragmadev.com

• Specification and Description Language, l’ITU-T standard intended

to write the detailed specifications of the protocols in order to make sure they will interoperate.

• Updated every 4 years since 1976.• Major releases:

• SDL 1988: First mature version• SDL 1992: Object orientation• SDL 2000: UML alignment• SDL 2010: SDL-RT introduction

• Anual conference• SDL Forum (http://www.sdl-forum.org/)• SAM workshop (satellite event of Models)

• 11 commercial tools, 10 public domain tools.• Integrated technology in TASTE ESA framework.

Page 20: Real Time Developer Studio Emmanuel Gaudin emmanuel.gaudin@pragmadev.com

Views: Class diagram

Relations between static classes (C++) and dynamic

classes (SDL)

Page 21: Real Time Developer Studio Emmanuel Gaudin emmanuel.gaudin@pragmadev.com

Views: Architecture and communication

Page 22: Real Time Developer Studio Emmanuel Gaudin emmanuel.gaudin@pragmadev.com

Views: Behavior and Data

SDL abstract data types

orSDL-RT

C/C++ data types.

Process A

Page 23: Real Time Developer Studio Emmanuel Gaudin emmanuel.gaudin@pragmadev.com

Views: Operating system services

A semaphore take

A timer is started

When the timer goes off

A semaphore give

SDL-RT state

Page 24: Real Time Developer Studio Emmanuel Gaudin emmanuel.gaudin@pragmadev.com

Views: Distributed systems

Physical deployment

Page 25: Real Time Developer Studio Emmanuel Gaudin emmanuel.gaudin@pragmadev.com

Model views

• Library of components

• System architecture

• Interface definitions

• Application deployment

• Real time concepts

• Key points in the design

Page 26: Real Time Developer Studio Emmanuel Gaudin emmanuel.gaudin@pragmadev.com

MSC: dynamic viewMessage Sequence Chart

• Vertical lines represent a task, the environment or a semaphore,

• Arrows represent message exchanges, semaphore manipulations or timers.

Can be used:

• As specification

• Execution traces

Page 27: Real Time Developer Studio Emmanuel Gaudin emmanuel.gaudin@pragmadev.com

RTDS: supported languages

UML

CC++

Analysis

Specification

Design

SDL-RTSDL

Z.100

Informal Fully formal Semi formal Testing

TTCN-3

Page 28: Real Time Developer Studio Emmanuel Gaudin emmanuel.gaudin@pragmadev.com

RTDS: supported languagesInformal modelling for requirements: UML

•Edition•C++ stubs generation

Semi-formal modelling for design: SDL-RT •Edition•Syntaxic et semantics checking•Code generation•Graphical debugging

Fully formal modelling for specification: SDL Z.100•Edition•Syntaxic et semantics checking•Simulation•Verification•Code generation•Graphical debugging•Test

Page 29: Real Time Developer Studio Emmanuel Gaudin emmanuel.gaudin@pragmadev.com

Tools: the Project manager

It is the « hub » of the toolset:

• File organization (UML, SDL, SDL-RT, C, C++, H, traces and others) with packages,

• Calls the editors, the debugger, and the code generator,

• Handles code generation profiles.

Page 30: Real Time Developer Studio Emmanuel Gaudin emmanuel.gaudin@pragmadev.com

Documentation generation Logical publications (state, transition, partition, diagram) Comments preceeding or following the publication

Styles for paragraphs Styles for characters

Export format RTF OpenDocument HTML SGML

Exported elements Texts with publications Index entries Table of contents entries

Page 31: Real Time Developer Studio Emmanuel Gaudin emmanuel.gaudin@pragmadev.com

Documentation generationA document

The generated documentation A publication

Page 32: Real Time Developer Studio Emmanuel Gaudin emmanuel.gaudin@pragmadev.com

Model simulator

A graphical debugger for fully formal

models and TTCN-3 test cases

• Set breakpoints and step in the model,

• Dynamic traces.

Page 33: Real Time Developer Studio Emmanuel Gaudin emmanuel.gaudin@pragmadev.com

Code generation

• C++ skeleton for static classes

• C or C++ for dynamic classes

• Generated code is legible

• Generation profile wizard

• The code is:

• Integrated with: VxWorks, OSE, OSE Epsilon, CMX RTX, Nucleus, uiTRON, Posix, ThreadX, and Win32,

• Provided with an scheduler,

• Royalty free,

• Documented for customization.

Page 34: Real Time Developer Studio Emmanuel Gaudin emmanuel.gaudin@pragmadev.com

Debugging architectureThe Model debugger relies on a traditional C debugger or cross debugger to provide graphical debugging.

C codegenerator

Texteditor

MSCtracer

Modeleditor

Modeldebugger

compiler

C debugger

RTOS

Model

External C/C++

Generated C code

Binary

Real Time Developer Studio toolsThird party toolsSource codeBinary code

•Tornado•Tasking•gdb•XRAY•Multi

cible

socket

socket / COM / pipe

Page 35: Real Time Developer Studio Emmanuel Gaudin emmanuel.gaudin@pragmadev.com

Model debugger

Debug in the model:

• Breakpoints, stepping, in the SDL/RT diagrams or in the generated C files,

• Dynamic MSC traces,

• Connecting an external tool is possible through a socket.

Relies on the target semantic: processor and RTOS.

Page 36: Real Time Developer Studio Emmanuel Gaudin emmanuel.gaudin@pragmadev.com

Debug features• Switch between

• Model

• Generated C/C++ code

Page 37: Real Time Developer Studio Emmanuel Gaudin emmanuel.gaudin@pragmadev.com

Graphical traces

Execution traces:

• States,

• Events,

• Semaphores,

• Timers.

Trace level configuration

Display of system time

MSC Diff allows to check:

• Conformity,

• Non-regression.

Page 38: Real Time Developer Studio Emmanuel Gaudin emmanuel.gaudin@pragmadev.com

Model coverage

• Graphical model coverage analysis

• Merge feature

Page 39: Real Time Developer Studio Emmanuel Gaudin emmanuel.gaudin@pragmadev.com

Prototyping interface

Connects automatically to the simulator or the debugger.

Knows about the model inputs and outputs.

Page 40: Real Time Developer Studio Emmanuel Gaudin emmanuel.gaudin@pragmadev.com

Standard testing language

• Relies on basic services

• Messages

• Procedures

• Timers

• Parallel execution

• Based on TTCN-3 international standard:

• Data types definitions or ASN.1,

• Templates definitions,

• Test cases,

• Verdict,

• Execution control.

Page 41: Real Time Developer Studio Emmanuel Gaudin emmanuel.gaudin@pragmadev.com

Continuous integration

SpecificationValidation

testingSimulation

SimulationExecution

Execution

Design

Implementation

Integration testing

Unit testing

Page 42: Real Time Developer Studio Emmanuel Gaudin emmanuel.gaudin@pragmadev.com

Model checking

• Partnership with Verimag on IF technology.

• Exhaustive simulation,

• Observers,

• Test generation.

• RTDS feature

• Export to IF,

• Execute a script

• Generate an MSC feedback.

Page 43: Real Time Developer Studio Emmanuel Gaudin emmanuel.gaudin@pragmadev.com

Implementation

IF compiler

socket

translate to file

executable

Python script

executes

SDLModel

Property

Test case

Analysis

Observer

TTCN

MSC

IF

State fileTransition

fileError file

Resulting scenario

Page 44: Real Time Developer Studio Emmanuel Gaudin emmanuel.gaudin@pragmadev.com

Reference testing

SpecificationValidation

testing

Design

Implementation

Integration testing

Unit testing

Requirements

Use cases

Reference scenarios

Properties

SimulationExecution

Execution

Page 45: Real Time Developer Studio Emmanuel Gaudin emmanuel.gaudin@pragmadev.com

ESA Taste framework integration

Event driven

AADL

RTDS ScadeMatlabE

ncod

eurs

/ D

écod

eurs

Enc

odeu

rs /

Déc

odeu

rs

ASN.1

ASN.1

Ada

ASN.1

Enc

odeu

rs /

Déc

odeu

rs

Control law

Control law Generic

Page 46: Real Time Developer Studio Emmanuel Gaudin emmanuel.gaudin@pragmadev.com

Project management

Textual storage format, graphical diff tool, and an automatic merge tool provide a consistent integration with configuration management tools.

Single diagrams can be exported as PNG, JPEG, PS, and HTML.

Full documentation of the model can be generated. Traceability information and Reqtify integration. System requirements:

Solaris, Windows, Linux.

Floating licenses.

Page 47: Real Time Developer Studio Emmanuel Gaudin emmanuel.gaudin@pragmadev.com

Conclusion

Three levels of modelling: Informal, Semi-formal, Formal.

Tools to: Document, Simulate, Validate, Test.

Based on international standards.

Integrated in Taste framework.

Page 48: Real Time Developer Studio Emmanuel Gaudin emmanuel.gaudin@pragmadev.com

Stand alone MSC Tracer

• Trace on-line or off-line your target behavior with a standard graphical representation.

• Self-document your test campaigns,

• Check non-regression,

• Easy connexion,

• Free version available.