start11 location-based-storytelling

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Location-Based-Storytelling stART11 Dorothea Martin / Patrick Möller imaginary-friends.de

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Page 1: stART11 Location-based-Storytelling

Location-Based-StorytellingstART11

Dorothea Martin / Patrick Möllerimaginary-friends.de

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Thesis 7Location based storytelling

The experiencer becomes the vehicle of fiction by visiting real places where parts

of the story-universe unfold.

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Index

LBSt?!Warum Wer Wann

WomitWie

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Location-Based-Storytelling Bislang nur LBS (Location Based Services) "A location-based service, or LBS, is any information, entertainment, or social media service that is available on a mobile device, and makes use of geographical position. Position is determined by GPS, A-GPS, or Wi-Fi/cell tower triangulation" (Quelle)

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Location-Based-Storytelling LBSt (Location Based Storytelling) Experiencer wird zum Träger der Geschichte:Bewegung erforderlichGeschichte entfaltet sich an den Spielplätzen/-orten

 Experiencer

Plotpoint TheEnd

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Warum?

 

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Erlebnis Immersion Immersion ist eine Art Flow-Zustand. Die Wahrnehmung der eigenen Person tritt in den Hintergrund dank des (völligen) Eintauchens in eine fiktive / erweiterte / virtuelle Umgebung.

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Erlebnis Immersion Immersion ist eine Art Flow-Zustand. Die Wahrnehmung der eigenen Person tritt in den Hintergrund dank des (völligen) Eintauchens in eine fiktive / erweiterte / virtuelle Umgebung.

STORY-LAYERRealität Fiktion

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Erlebnis Gamification Gamification bedeutet die Übertragung von Spielmechanismen auf nicht-spielerische Umgebungen.Typische Spielmechanismen: Badges (Belohnungen), Fortschrittsanzeigen, Bestenlisten, virtuelle Güter, ... (Wikipedia)

STORY-LAYERRealität Fiktion

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Wie?

 

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Tools + Projects

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Tools

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Tools

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Tools

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Tools

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Projects

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Projects

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Projects

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Projects

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Game-Mechanismen

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Aufgaben und Belohnungen

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Beispiele

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Mercators Ruhrort Spaziergang

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Transmedia Manifest

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Vielen Dank fürs Zuhören!

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