team 1764’s. 1. rules and regulations 2. game brainstorming 3. design brainstorming 4. design...

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DESIGN PROCESS Team 1764’s

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Page 1: Team 1764’s. 1. Rules and Regulations 2. Game Brainstorming 3. Design Brainstorming 4. Design Development 5. Project Development 6. Test and Trials 7

DESIGN PROCESSTeam 1764’s

Page 2: Team 1764’s. 1. Rules and Regulations 2. Game Brainstorming 3. Design Brainstorming 4. Design Development 5. Project Development 6. Test and Trials 7

Design Steps1. Rules and Regulations2. Game Brainstorming3. Design Brainstorming4. Design Development5. Project Development6. Test and Trials7. Refining

Page 3: Team 1764’s. 1. Rules and Regulations 2. Game Brainstorming 3. Design Brainstorming 4. Design Development 5. Project Development 6. Test and Trials 7

2010-2011 Gantt Chart

Page 4: Team 1764’s. 1. Rules and Regulations 2. Game Brainstorming 3. Design Brainstorming 4. Design Development 5. Project Development 6. Test and Trials 7

Rules and Regulations Break into groups Go through the rule book Test the rules

Page 5: Team 1764’s. 1. Rules and Regulations 2. Game Brainstorming 3. Design Brainstorming 4. Design Development 5. Project Development 6. Test and Trials 7

Game Brainstorming

Brainstorm different strategies Rank the importance of different

aspects of the robot for different strategies Maneuverability Autonomous Mode Speed

Choose a strategy Develop a Design Statement

Page 6: Team 1764’s. 1. Rules and Regulations 2. Game Brainstorming 3. Design Brainstorming 4. Design Development 5. Project Development 6. Test and Trials 7

Design Brainstorming Determine the systems necessary to fulfill the

Design Statement Frame Design Train Lifter Minibot

Brainstorm designs for each system Use a Design Matrix and group discussion to

decide on which designs to follow Develop a Design Solution based on your

decisions

Page 7: Team 1764’s. 1. Rules and Regulations 2. Game Brainstorming 3. Design Brainstorming 4. Design Development 5. Project Development 6. Test and Trials 7

Design Development Design detailed and accurate representations of

each system with CAD Correct the errors found when putting

dimensions and components into the basic designs

Design specialty parts for the robot Determine sizes for parts that need to be cut

and edited Make all systems work together Design the robot in CAD

Page 8: Team 1764’s. 1. Rules and Regulations 2. Game Brainstorming 3. Design Brainstorming 4. Design Development 5. Project Development 6. Test and Trials 7

Project Development Robot is built based on the CAD Specialty parts are built Materials are cut based on CAD designs Components are placed based on

assemblies

Page 9: Team 1764’s. 1. Rules and Regulations 2. Game Brainstorming 3. Design Brainstorming 4. Design Development 5. Project Development 6. Test and Trials 7

Test and Trials Test finished robot for major system

failures Specific and continuous testing of all

systems

Page 10: Team 1764’s. 1. Rules and Regulations 2. Game Brainstorming 3. Design Brainstorming 4. Design Development 5. Project Development 6. Test and Trials 7

Refining Components tweaked

on CAD designs and on the robot to maximize robot’s ability to fulfill the Design Solution