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Your guide to The Art Of Computer Animation

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Page 1: The Art Of Computer Animation - Pearson College London · (VFX), Game Art and Animation. ... The Art of Computer Animation ... over 4,000 Escapees working throughout the VFX, games

Your guide to

The Art OfComputer Animation

Page 2: The Art Of Computer Animation - Pearson College London · (VFX), Game Art and Animation. ... The Art of Computer Animation ... over 4,000 Escapees working throughout the VFX, games

“Animators are actors with a pencil or a mouse. We bring characters and creatures to life, breathe life into our creations and create an entertaining performance.”

ALEX WILLIAMS Head of AnimationEscape Studios

At Escape Studios our students possess raw talent and big aspirations, we offer undergraduate, postgraduate and short courses in Visual Effects (VFX), Game Art and Animation. We work directly with creative professionals and some of the world’s biggest studios to design and deliver our courses, ensuring all our students leave studio ready.

Why choose us?

A university education powered by industry engagement

Real world Education

Designed with Industry

Study in the heart of London

Page 3: The Art Of Computer Animation - Pearson College London · (VFX), Game Art and Animation. ... The Art of Computer Animation ... over 4,000 Escapees working throughout the VFX, games

Computer Animation at Escape Studios

Why choose this course

You’ll start the course learning soft skills and common modules across our creative courses to give you all-round skills.

You’ll work in a studio environment that mirrors current industry practice from day one, using professional tools and techniques, to give you a true taste of life in the workplace.

In the studio you’ll work on industry designed briefs that replicate the real workplace. We give you experience of real life scenarios, such as dealing with briefs with varying requirements, deadlines and resources.

You’ll graduate with a ready made professional portfolio of work to show employers, developed with advice and feedback from your tutors, mentors and industry professionals.

You’ll have intensive, hands-on tutorials with industry-trained tutors. Our tutors are all top industry professionals, so you’ll be taught by the best in the business. They know how to turn your passion for animation, into a practical, studio-ready skillset.

Our Computer Animation degree is available to study full-time as either a three year Bachelor of Arts (BA) or a four year Integrated Master of Arts (MArt). Both will prepare you for your future career, but those staying on for the extra year of the MArt are likely to want to start their own studios as this adds entrepreneurship to the mix.

The creative industries is continuously growing, it currently accounts for 1 in 17 (5.8%) of all UK Jobs! (gov.uk) If you’re interested in being a part of the animation world, now is the time to join. From 2004 to 2012 the animation workforce increased by 53%, with around 4,600 people in employment in 2012 (Creative Skillset), meaning there is an increasing demand for talented artists.

BA (Hons) The Art of Computer Animation

MArt (Hons) The Art of Computer Animation

1700

1701

Degree programme UCAS code

insitution code: Entry requirements:

location:fees:

hardware:

P34

Entry by portfolio and Creative Workshop.

Midtown Campus, 190 High Holborn, WC1V 7BH

£9,000 p.a. All applicants who pass the Creative

Workshop will be offered a partial fee waiver.

High-end HP Z series workstations with dual Xeon

processors and Nvidia Quadro series graphics cards.

Page 4: The Art Of Computer Animation - Pearson College London · (VFX), Game Art and Animation. ... The Art of Computer Animation ... over 4,000 Escapees working throughout the VFX, games

Your first year

Team building and creative foundations

Start to learn the craft

You start working like a professional from the beginning and you’ll undertake team

projects to industry briefs. You will have intensive tuition to build skills in the

creative foundations including design, visual communication and narrative and

then you’ll put these into practice.

Your first year includes a showcase and you’ll get feedback on your work from

industry professionals. Your work is assessed by a mix of tutor, industry, peer and

self-review, just as it would be when you become a professional.

You’re introduced to the beginnings of each of our core disciplines whichever

programme you choose. This is because working across disciplines is key to many

projects and it also allows you to discover which career path suits you best.

All Escape Studios undergraduate students study common modules in their first year. This will give you the all-round skills you’ll need to start on your journey to becoming a professional.

• One week induction

• Creative Foundations - Project

• Creative Foundations - Craft

• One week showcase

• Computer Animation

• Compositing for VFX

• 3D for VFX

• Video Game Art

(30 Credits)

(15 Credits)

(15 Credits)

(30 Credits)

(15 Credits)

(15 Credits)

Page 5: The Art Of Computer Animation - Pearson College London · (VFX), Game Art and Animation. ... The Art of Computer Animation ... over 4,000 Escapees working throughout the VFX, games

Your third yearYour second year

You’ll now be able to hone your skills and begin to demonstrate the level of skills and knowledge that will get you noticed in your field. You’ll also learn what it means to work as a professional in your field, both as a freelancer and as part of a larger organisation.

In your second year you’ll begin to focus on Computer Animation, developing the skills you need to thrive in the industry. You’ll be working on the same kit used by industry professionals, following industry-standard briefs and working to realistic deadlines.

Developing your craft Honing your craft

Becoming a specialist

Becoming a specialist

• Computer Animation Pro

• Computer Animation Advanced

• Advanced Specialism

• Professional Practice

• Industry Studio Project

• Specialism

• Professional Studio Project

(30 Credits) (30 Credits)

(45 Credits)

(60 Credits)

(30 Credits) (30 Credits)

(15 Credits)

You’ll study specialist Animation modules and have high contact time with your tutors.

Escape Studios degrees are unique because they immerse our students in team-

based learning experiences. For the studio project you will work in groups - learning

from each other, giving and receiving constructive feedback, sharing skills and

collaborating on projects across disciplines. You’ll also start to specialise in a

particular aspect of your discipline, going deeper into an area that you’ve studied

and developing expertise that you’ll carry into your future career.

Your final studio project is a chance to bring all your skills together and showcase

your talent. You’ll work in teams but we will make interventions, such as changing

the brief or a deadline to mirror the real world and help you develop the resilience

that is part of being a creative professional.

Page 6: The Art Of Computer Animation - Pearson College London · (VFX), Game Art and Animation. ... The Art of Computer Animation ... over 4,000 Escapees working throughout the VFX, games

• Art and Design

• Craft

• Process

• Business

Your fourth year

(30 Credits)

(30 Credits)

(30 Credits)

(30 Credits)

If you’re doing the four-year MArt The Art of Computer Animation (Integrated Masters), you’ll learn about becoming an entrepreneur and develop the skills needed to start your own studio. You’ll be asked to organise yourselves to work as a fully-fledged digital studio, working on projects that will be viable and to a commercial standard.

You’ll be taking a project right from its inception through to

delivery, with each stage being assessed for its artistic values, the

excellence of the craft demonstrated, the way you’ve managed

the process and the viability of the business model. It’s then just a

small step to running your own studio for real.

Developing your craft

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Page 7: The Art Of Computer Animation - Pearson College London · (VFX), Game Art and Animation. ... The Art of Computer Animation ... over 4,000 Escapees working throughout the VFX, games

Meet your tutors

DR IAN PALMER

Director, Escape Studios

SIMON FENTON

Head of Games

MARK SPEVICK

Head of 3D

Industry speakers

ALEX WILLIAMS

Head of Animation

DAVI STEIN

Head of 2D

Dr Ian Palmer’s long and successful career spans

developing taught programmes in digital media,

games, animation and visual effects. He also has

a doctorate in computer animation. Ian was

awarded a National Teaching Fellowship by the

Higher Education Academy in 2014.

Simon is a Digital Artist with 22 years experience

working in video games and computer graphics.

He has produced 3D graphics in many forms,

from models and environments to effects

and animation.

Through our industry events you’ll also learn

first-hand from some of the most creative

and influential names in the industry. Billy Butler

(3D modeller at award winning Framestore),

Mark Bakowski (VFX Supervisor at renowned

studio Industrial light & magic) and Giles Pilbrow

(Animator, TV Producer, Cartoonist and co-

writer of the UK's funniest satirical magazine -

Private Eye.) are just a few industry contacts

that have inspired our students.

Alex Williams is a cartoonist and animator

whose film credits include Who Framed Roger

Rabbit?, The Lion King, The Iron Giant, the three

latest Harry Potter films, and The Chronicles

of Narnia.

Davi has an impressive range of compositing

experience and works with us as a compositing

tutor. It’s hard to know where to start with her

credits, because she’s worked on so many iconic

films. Such as, The Dark Knight and Harry Potter

and the Order of the Phoenix.

Mark is our Head of 3D, combining teaching

with working at the highest level in the industry.

He got his big break at Peerless Camera, the

production house co-owned by Terry Gilliam.

“The thing I enjoy the most about my course is the personal relationship I have with my tutors, they are able to focus on my personal development. The environment is very friendly and welcoming, and the classrooms are not too big or too small, making it easy to study, follow along with tutorials and be able to mingle with other students.”

SHANAE BEDFORD Escape Student

Page 8: The Art Of Computer Animation - Pearson College London · (VFX), Game Art and Animation. ... The Art of Computer Animation ... over 4,000 Escapees working throughout the VFX, games

Student showcase Escapees, where are they now?

Our first year Computer Animation students were given briefs to re-imagine a classic fairy tale with a modern twist. The project concludes with a classroom pitch, complete with supporting material such as artwork and character design.

Computer Animation student, Ronnie Kaye, re-imagined Little Red Riding Hood as a biker girl in a dystopian world. Ronnie Kaye met the brief to re-imagine a classic tale, maintaining the recognisable classic story and giving a sense of the original characters.

Our alumni (dubbed Escapees) are welcomed into our vibrant, well-connected and global community. There are over 4,000 Escapees working throughout the VFX, games and animation industry who you’ll find behind many award winning films, TV shows and thousands of commercials.

RICHARD JERFERY Flux Animation Studio Creative Director

SERGIO D'INNOCENZOTeamTO StudioSenior Animation

ALLISON RUTLAND Pixar Animation

Animator

MARC GODFREY Bluezoo

Maya Animator

Page 9: The Art Of Computer Animation - Pearson College London · (VFX), Game Art and Animation. ... The Art of Computer Animation ... over 4,000 Escapees working throughout the VFX, games

Escape StudiosMidtown Campus 190 High HolbornLondonWC1V 7BH

+44 (0)203 441 [email protected]

@EscapeStudios

@Escape_Studios

@Escape Studios

@Escape Studios

@EscapeStudios

@Escape Studios

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