topic 4 - motivation(1)
TRANSCRIPT
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Motivation
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Motivation isaccomplishing things
through the efforts ofothers.
If you cannot do this,
you will fail as amanager.
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Work performance =
function (ability, motivation, organizational support)
Why Motivation:
Work performance is dependent on level of
motivation in an organization
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Why is Motivation Important?
• To incite employees to exert and maintain more effort
• Employees can become self-motivated
• Motivated employees can provide competitive advantage by offering
suggestions & working to satisfy customers
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M!"# T$E"#%E "' M"T%(T%")
%* )eed pproaches:- Maslow+s $ierarchy of )eeds
%%* ,ognitive pproaches:
- Expectancy Theory
- Euity Theory. ocial ,omparison
- /oal etting Theory
%%%* #E%)'"#,EME)T T$E"#0:
How Rewards & Reinforcements Sustain Motivation Over Time
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Maslow+s $ierarchy of )eeds Model
SELF
ACTUALIZATION
ESTEEM
SOCIAL/AFFILIATION
SAFETY/SECURITY
PHYSIOLOGICAL
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1%ssues2 with Maslow+s )eed Model
. !usinesses typically do well satisfying lowerorder needs.
". Model stipulates that there are # needs and
that the order is $fi%ed&. 'esearch indicates
some may only have " need hierarchy*
others #+. he order may also be inverted
and meeting needs outside of work notaccounted for.
. Model not developed from average employees
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Herzberg’s 2-Factor Theory
-ccording this theory, work
performance is effected by two
factors.
hese are*
Hygiene actors
Motivator actors
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Herzberg’s 2-Factor Theory
/eterminants of 0ob/issatisfaction are
$ygiene3 actors1
•
Pay, fringe benefits• Working conditions
• 2uality of supervision
• Interpersonal relations
!ob Environment 'actors
3 4oor hygiene can make you, sick, butgood hygiene won5t necessarily make
you healthy
4eterminants of !ob
atisfaction are
Motivator 'actors:
• Work itself5
responsibility• dvancement
• #ecognition
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$er6berg+s Theory #ests on 7 ssumptions
8*9 !eing satisfied with one5s 6ob is e7uivalent to
being motivated* $a satisfied worker is a motivated worker&
".) 0ob satisfaction and dissatisfaction are
separate concepts with uni7ue determinants
based on work with accountants and engineers
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ssessment of Herzberg Theory
,ontributions
• 8erzberg was first to argue that 6ob content and
6ob design was important
• 0ob enrichment (the work itself) acts as a 6ob
satisfaction strategy
• Model appealing and easy to understand
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ssessment of Herzberg Theory
,riticisms
• May be 1method-bound2 by self-serving bias
• ome individual differences5 like desire for pay5
reected as a motivator*
• lso5 not everyone wants an enriched ob
• ssumes ob itself as a source of satisfaction
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irst 9ognitive heory1 Expectancy Theory
Involves cognitions:perceptions1
. ;%pectancy the perceived probability that effort will
lead to task performance.
". Instrumentality the perceived probability that performance will lead to rewards.
.
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Motivation to
Exert
Effort
;evel of
89E;ink
%;ink
!"#!$T%$& TH!'(&
If I e%ert effort on 0ob - and my performance level is
e%cellent, then I will get
Money (> out of ? chances)
4romotion (+ out of ? chances)
0ob @atisfaction ( out of ? chances)
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What Managers sho)*+ +o accor+ing to
!,pectancy Theory?
• Aeed to offer employees valued rewards (highvalences)
• Aeed to insure that if people are willing to put fortheffort that you help them succeed by providing themtools, information, support.
• Aeed to make sure that you follow through withreward system that is tied to performance.
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Euity Theory: The decision to exert effort is a function
of social comparisonInvolves relevant perceptions1
. 4erceptions of rewards received from performing a task.
(e.g., pay)
". 4erceptions of inputs re7uired to perform a task.
. 4erceptions of the rewards and inputs of a ';;';A9;
4;'@=A.
If1
hen Eui ty e%ists.
rewards 'ewards of 'eferrant 4erson inputs Inputs of 'eferrant 4erson
My My
= ÷ ÷
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Ho0 +oes e/)ity theory 0ork?
• ;mployees mentally construct rewardtoinput ratios for
themselves and their referent person and “socially compare”
• If e7uity e%ists, you e%perience no tension and persist at your
current level of effort
• When
hen Tension is created and employers are $motivated&
to restore euity
'ewards 'ewards
self referant
self referant Job nput Job nput ≠
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Euity Theory
Euitable ituation:
'ewards @elf B 'ewards'eference 4erson0ob Inputs @elf 0ob Inputs 'eference 4erson
%neuitable ituations:
-. Under-rewarded or $9heated& (from @elf5s point of view)
=utcomes:Inputs @elf C:# D =utcomes:Inputs 'eference 4erson #:#
!. Over-rewarded or $Euilty& (from @elf5s point of view)
=utcomes:Inputs @elf #:C F =utcomes:Inputs 'eference 4erson #:#
9. ;ither way, a person is $motivated& to restore e7uity.
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Examples: A)4E#-#EW#4E4
0ou #ef*
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Examples: "(E#-#EW#4E4
0ou #ef*
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#estoring Euity
%f a worker is Ander-rewarded:
Increase his rewardsor, 'educe his inputs
%f a worker is "ver-rewarded:
Increase his inputs
or, 'educe his reward (H)
criticism of e7uity theory
"ther "ptions:
eave situation (do nothing to change)
-lter perceptions
(tell workers that each 6ob is different and rewards are granted
based on the nature of 6ob)
Change reference person
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Thir+ $ognitive Theory.
1oa* etting Theory
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hy 1'2 -!TTI%1
%t gives direction
specific goals direct your focus to relevant activities
%t focuses on effort need to devote more intense levels
of effort toward difficult goals assumes people are goal
driven
%t encourages persistence specific, difficult goals
encourage you to persist longer at a task than would be the
case withoutsuch goals
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#epresentative /oal etting tudy
Jou would e%ert effort in accomplishing ask if
Eoal 9hallenge are clear (my full range of ability must be used to reach my goals)
Eoal 9larity(he goals for my 6ob are easy to understand)
Eoal eedback(he feedback I receive concerning my goal progress is helpful)
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(einforcement Theory
• @ome view 'einforcement heory as an e%planationof motivation* others say that this theory e%plainshow motivation is sustained over time.
• his theory states that Managers can design workenvironment to provide $reinforcers& that strengthendesired behaviors K weaken undesired behaviors.
• -ccording to this theory
“Motivation is a function of the environment”.
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Motivation as a Form of earning.
The a0 of !ffect
• %f you are duly rewarded for your
effort5 you would repeat Gehavior
of making more E''"#T in
future• %f you are punished for a
behavior5 you will avoid that
behavior in future
• The type of reinforcer & thetiming of reinforcement are key
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(einforcers Which trengthen 3ehavior. What managers can +o toincrease the probabi*ity of behavior in the f)t)re
a.
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(einforcers Which Weaken 3ehavior.
What managers can +o to+ecrease
the probabi*ity of behavior in the f)t)re
a. 4unishmentadministering unpleasant conse7uences
following an undesirable behavior.
b. ;%tinctionwhen there are no rewards for a behavior which was previously rewarded.
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ummary of Motivation Theories
-.