water and reflectionsfiles.faso.us/36396/2425.pdf · 2012. 11. 11. · water and reflections...
TRANSCRIPT
WATER AND REFLECTIONS
Jeanette Jobson
Drawing water is a perceived difficulty. When you
break down the tonal values into shapes, a lot of the
mystique is taken out of the task. The techniques that
apply to creating a drawing of a boat with its
reflections will be revealed, as will the secrets that
make water appear, well watery!
Skills presented include: creating a value map of shadow and light; creating realistic reflections
using light and contrast, graduated shading, toning large areas evenly using pencil pressure and
graphite layers, use of erasers as ‘drawing’ tools.
This lesson is divided into three parts:
ANATOMY OF WATER:
PLANNING AND SKETCHING:
SHADING WATER:
Suggested drawing supplies include good quality white drawing paper, (Bristol Smooth was
used for this drawing) HB, 2B and 4B graphite or mechanical pencils, kneaded and vinyl
erasers, tissues, tortillon, scrap paper.
Recommended for artists from age 12 to adult with basic drawing skills, as well as fine art educators in home
school, academic and recreational environments.
Copyright to this article, images and text, within this drawing class belong to Jeanette Jobson and may not be reproduced or used for any commercial purposes whatsoever without the written permission of Jeanette Jobson.
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12 PAGES – 14 ILLUSTRATIONS
ANATOMY OF WATER
Water makes up two thirds of the planet’s surface in the form of oceans, lakes, ponds and rivers.
Water is transparent and reflective of the environment around it. It will reflect a clear blue sky
or deepen in colour on a cloudy day. A still surface will mirror a boat or a person near its edge.
Wind across the surface will distort reflections and break them into pieces of colour. A stormy
sea will throw huge waves into the air and crash them down with the strength to move boulders.
Waves are simply the tidal movement of water and are also affected by storms and currents. The
water’s surface on a perfect, windless day is calm and reflective. A wave reflects too but its
movement breaks up the reflection of the environment and sky and allows you to see into the
water creating deeper shadows where water is deep or allows you to see what is on the bottom if
the water is shallow. ‘Wave triangles’ are the small sections of water than are deeper in tone and
reflect the movement of the water of the ocean
When you next see a body of water, look for signs of movement on the surface and note the
Copyright to this article, images and text, within this drawing class belong to Jeanette Jobson and may not be reproduced or used for any commercial purposes whatsoever without the written permission of Jeanette Jobson.
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3
changes in tone that indicates movement. In reflections in water, the tonal value of the reflection
will always be slightly darker than the object that it is reflecting. Any movement of the water
surface will interrupt the reflection and causes distortion. The reflection will be a reversed image
of the object being reflected.
The same principles that apply to drawing still, reflective bodies of water apply to drawing ocean
waves. Observational skills that recognize areas of light and shade are important to accurately
create realism in marine or seascape scenes. Drawing water is similar to drawing metal or glass.
It is composed of varying shapes that make up light or dark. By capturing those shapes in your
initial drawing and knowing their value in tone, drawing water or a similar surface becomes
much easier.
Drawing water effectively is not a fast process. You must be methodical and patient. I promise
you will be rewarded.
Copyright to this article, images and text, within this drawing class belong to Jeanette Jobson and may not be reproduced or used for any commercial purposes whatsoever without the written permission of Jeanette Jobson.
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4
PLANNING AND SKETCHING
Using an HB pencil and light
pressure, sketch in the basic shapes
of your scene, paying careful
attention to the shapes of any
reflections and how water movement
changes the shape of your reflected
image. The reflection won’t be a
complete mirror image unless there
is absolutely no water movement,
which is very rare!
Illustration 1
Reflections should be coming straight at you, not at an angle. Sketch the shapes of tonal changes
on the surface of the water and note any subtle changes in tone in areas of still water.
Illustration 2
Still using your HB pencil
and with your basic shapes
in place, begin to refine
your drawing, adding detail
to the boat, its planks and
the lines that reflect the
light and shadows from the
water onto the hull of the
boat and its reflection. Add
details in a value map of
tonal shapes in the water
and on the boat and
reflection. Drawing water and reflections is a bit like a jigsaw puzzle. All the pieces have a
place and the whole picture won’t look correct unless you have them in the right place.
Copyright to this article, images and text, within this drawing class belong to Jeanette Jobson and may not be reproduced or used for any commercial purposes whatsoever without the written permission of Jeanette Jobson.
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5
Use your sketch paper as the
draft drawing where you make changes
and erase. Erasing and overdrawing will
sometimes change the surface of your
paper, so transferring the image to your
new paper gives you a clean, fresh
surface to work on.
When you are satisfied with your
completed line drawing, you can transfer
the drawing to a new piece of paper.
You can do this with a light box or more
commonly used, tape your drawing to a
window on a bright day, tape your new
piece of paper over the drawing and
trace the lines that will be visible.
You can also try rubbing graphite or pastel
over the back of the sheet then tracing
over the lines onto a new piece of paper.
Make sure that you don’t press too hard
when you trace the lines or you will indent
your paper.
SHADING WATER AND REFLECTIONS
Reflections in water are made up of areas of light and
dark in contrast. The darkness or lightness of the contrast
is what makes the reflection believable. If you want to
show an area of light then you must put an area of intense
dark next to it and vice versa. The colour or tone of the
reflection should be darker than the actual object that is
being reflected.
Using powdered graphite or an HB pencil and very light
pressure, cover the surface of the water in your drawing
then blend it with a tissue or tortillon. A tissue is better
for large areas such as the water in this drawing.
What you are trying to achieve is a light grey ‘ground’ – a base tone for the water that you will
then add to with darker tones or lighten with your kneaded eraser to reflect the tones and
shadows of the water.
Some variances in the
overall tone are acceptable
at this point as you will
continue to model the forms
as your drawing progresses
and the water itself has
areas of subtle light
changes. Just make sure
that you have covered the
water area with a blended
layer of graphite.
Illustration 3
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6
Once your ground is complete, then go back over the tone you have just made with your HB
pencil just barely stroking the paper to add an even layer of graphite. There should be no
discernable lines from your pencil, just an even tone. To do this, the end of your pencil should
resemble a chisel, with one side flattened. This will give you a wider coverage of the paper and
leaves a sharp edge on the other side for detail work. When you sharpen your pencil, either use a
scrap piece of paper to flatten your end or if you use mechanical pencils, simple continue to use
just one side of the lead. With mechanical pencils, you can purchase a wider lead such as a .07
or .09mm that will lay down graphite more quickly.
You can cover a
large area with a basic tone by
applying graphite powder to
the area with a brush, tissue or
piece of chamois.
You can create your own
graphite powder by rubbing a
woodless graphite pencil over
fine sandpaper, then use the
resulting powder or simply draw
a big spot of graphite with a soft
pencil – 8B is good - on a scrap
piece of paper and then rub a
tissue in it. The graphite sticks to
the tissue and all you have to
do is rub it on your drawing.
Illustration 4
Continue to model the tones of the water surface. The dark tones are areas of moving water
which do not reflect the light. Use your 2B pencil to create the dark values. Do not outline the
shape but use the chisel end of your pencil to make the shape against the contrasting lighter tone
become the boundary. Your drawing will not look very appealing right now, but keep going, it
will improve!
Copyright to this article, images and text, within this drawing class belong to Jeanette Jobson and may not be reproduced or used for any commercial purposes whatsoever without the written permission of Jeanette Jobson.
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7
Using the same
technique that you
used on the water,
begin to add tones
to the boat.
Use light pressure
and HB pencil to
put down the base
tone, then start to
add deeper tones
in light layers,
leaving the white
of the paper in the
strips of light
slanting
diagonally across
the hull of the
boat.
The shapes that make up the shadow, light lines and planks of the boat need careful observation
and gradual shading to achieve a realistic appearance.
Illustration 6
Illustration 5
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8
Illustration 7
Note the slight shifts in tonal value in the water in
front of the boat. This is achieved by gradual
building of layers of graphite. Stroke your pencil
gently over the area to be darkened, making sure
that you blend into the surrounding area and don’t
leave distinct lines.
The bow (front) of the boat is lighter as that is
facing the direction of the light and the shading
deepens the further back you go on the boat.
Shading is deepest just under the top edge and
where the boat meets the water and the reflection
starts. Use your 2B to deepen tones and a 4B or 6B
for very dark accents, if required.
Illustration 8
Do not use heavy
pressure when adding layers of
graphite, especially to a
smooth paper. You will rapidly
fill the tooth of the paper and
be unable add more graphite
to reach the dark values that
you want.
A light spray of workable
fixative can help you add a
little more graphite, but once
you’ve applied it to your
drawing you won’t be able to
erase anything previously
done!
Copyright to this article, images and text, within this drawing class belong to Jeanette Jobson and may not be reproduced or used for any commercial purposes whatsoever without the written permission of Jeanette Jobson.
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9
Slowly build layers of graphite in the boat and its reflections. Notice that the lighter lines of
light in the reflection are not bright white or clearly defined. Soften edges of these lines by
gradual shading. The reflection is quite dark in comparison to the boat itself and indicates the
depth of the water that it sits on.
Use your 2B and 4B
pencils to develop the
shading on the water.
The darker areas have
lighter sections within
them and need careful
blending to achieve that
image. Keep adding
light layers of graphite
to deepen tones. Your
pencil should be barely
touching the paper with
little pressure,
otherwise you will
loose the tooth on your
paper.
Illustration 9
For the brightest highlights of the lines of light on the
boat and touches of light on the ropes and in the water,
use your kneaded eraser to lift out graphite. You can
mold your erase to a thin point to do this or you can cut
a vinyl eraser into shapes that will allow you to take out
sharp lines. Once you’ve done that, go back in and
blend the lines carefully so they don’t have defined
edges.
Add detail to the ropes holding the boat. The rope
stretching over the bow of the boat is taut, knotted and
frayed. Add the roughness to the rope and the frayed
strings hanging into the boat with your 2B and 4B
pencils.
Illustration 10
Copyright to this article, images and text, within this drawing class belong to Jeanette Jobson and may not be reproduced or used for any commercial purposes whatsoever without the written permission of Jeanette Jobson.
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10
Indicate the second rope
to the bow with its hook
and eye and the ends of
the rope hanging into the
water. The reflections of
these ropes in the water
are not clearly defined
and darker than the rope
in the air.
The ropes are also
reflected on the bow of
the boat and in the
reflection too, and are not
crisp lines but undulate
with the boat and the
watery reflection.
Illustration 11
The shapes of the reflection of the hull of the boat are carefully shading, along with the reflected
light from the water, varying tone as necessary to create depth and realism. Slowly build your
layers and avoid any hard lines. One area should blend seamlessly into the next.
Illustration 12
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11
Illustration 13
Go back into your drawing and develop the background water. Add dark shadows and blend
them with mid tones and lighter sections, leaving bright highlights as the white of the paper
showing through. Blend if you want then go over the area again with a light touch to bring up
the tones.
Draw the form of the buoy floating the water on the upper left. It is round and your drawing
should show the shading that makes it appear circular. Keep in mind your light source when
drawing this object. The reflection of the buoy will be darker with some lighter sections on the
right hand side where the light catches that side of the float.
A white squiggly line appears and reflects a line from a distant source that we can’t see. You can
create this line with the edge of your kneaded eraser or a sharp edge of a vinyl eraser. A similar
line is shown on the far right which is also another reflection of a darker line in the distance. Use
your 2B pencil to create this with light pressure. You don’t want a crisp line for this. It should
be slightly blurred.
Take your time drawing. Realistic drawing is not a quick exercise and time is needed to build
the layers and achieve the tones that you need . Careful observation of the shadows and
reflections on the boat, its reflection, and the water are necessary. Changes in tone in this image
are subtle at times and need careful blending.
Illustration 11
Copyright to this article, images and text, within this drawing class belong to Jeanette Jobson and may not be reproduced or used for any commercial purposes whatsoever without the written permission of Jeanette Jobson.
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12
Continue deepening tones and evening out the water surface with tonal changes. Reinforce the
darkest points of the edge of the boat and the frayed rope. Use your eraser to lift out the
brightest highlights and to lighten some areas of the water as well as the highlights on the water.
Let your drawing sit for a week. Don’t even look at it. Turn it over so you can’t see it. Then go
back and see if there are areas that need adjustment. They will be easily seen after a break from
your drawing. When you are satisfied and have made your final tweaks, give the drawing a light
spray of fixative to prevent smearing, sign it, date it and frame it!
Illustration 14
Now you know how to draw water! The same technique applies to drawing glass and metal.
Break down your object into shapes and note the tonal values of the shapes. Take your time to
complete an accurate line drawing then slowly build layers using light pressure.
Find another scene containing water and use the skills you have learned here to make a new
drawing.