20080418 friday food - personas 2.0

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07/03/2008 Personas 2.0 Jeroen Vanattenhoven An enjoyable way to communicate your user data inside an organization

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Page 1: 20080418 Friday Food - Personas 2.0

07/03/2008

Personas 2.0

Jeroen Vanattenhoven

An enjoyable way to communicate your user data inside an organization

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Overview

What are we going to do today?

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Overview

Introduction to UCD – HCI Introduction to User and Task analysis Personas

WhatBig DocumentsCreating PersonasBenefitsMethodsPersonas 2.0

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Overview

Introduction to UCD – HCI Introduction to User and Task analysis Personas

WhatBig DocumentsCreating PersonasBenefitsMethodsPersonas 2.0

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Introduction to UCD - HCI

User-Centered Design – Human-Computer Interaction

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Introduction to UCD - HCI

Human-Computer InteractionStudy all aspects that relate to and influence

interaction between humans and computers in order to improve that interaction

User-Centered Design (Process)Process in which the needs, wants, and limitations of

the end user of an interface or document are given extensive attention at each stage of the design process (Wikipedia)

Analysis (User and Task)DesignEvaluation

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Overview

Introduction to UCD – HCI Introduction to User and Task analysis Personas

WhatBig DocumentsCreating PersonasBenefitsMethodsPersonas 2.0

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Introduction to User and Task analysis

User and Task analysis

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Introduction to User and Task analysis

Acquire insight in how users work

3 pillarsWho are the users? (users)What do they do…? (goals, means, tasks)Where? (context)

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Who are the users?Personal Characteristics

∙ Age∙ Gender∙ IT-background∙ …

Physical Characteristics∙ Physical constraints∙ E.g. children <> senior citizens∙ (colour) blindness∙ …

Introduction to User and Task analysis

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What do users do…?Goals

∙ What goals do users currently have?∙ What is still lacking or desired?

Means∙ What do they currently use?∙ What do they know about (future) technologies?

Tasks∙ What tasks are currently performed?∙ How (which steps, order, problems, difficulties, duration…)?

Introduction to User and Task analysis

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Introduction to User and Task analysis

InterviewsSurveysObservationsDiariesBlogsCustomer supportMarketing

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Overview

Introduction to UCD – HCI Introduction to User and Task analysis Personas

WhatBig DocumentsCreating PersonasBenefitsMethodsPersonas 2.0

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Personas

What are Personas?

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Personas

What are Personas?MethodRepresentation

of target users

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Personas

Representation of end-usersPersonas are fictitious, specific, concrete

representations of target users that guide the design process (Cooper)∙ Ficticious BUT based on data∙ Specific compared to user profiles

Represented by artefactsDocumentsPresentationsPosters…

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Personas

MethodA method to get all stakeholders inside an

organization focussed on the same idea of who the end-users are

A usable way to communicate user research information

Achieved by several, collaborative activitiesWorkshopsCommunication campaignDesign utilities

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Persona Process

Creating PersonasUser researchIntegrate dataOrganize workshop

Communicate inside the organizationCommunication campaign using artefacts

Use Personas during designPersona WalkthroughFeature Prioritization ListFeature MatrixMoodboards

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Overview

Introduction to UCD – HCI Introduction to User and Task analysis Personas

WhatBig DocumentsCreating PersonasBenefitsMethodsPersonas 2.0

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Big Documents

Do you enjoy reading 100+ page documents?

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Big Documents

Who likes to read 100+ page documents?Documents

About observationsAbout many peopleWith many details

Personas are specific, concrete, personalFilm, Television, Novels => empathy

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Overview

Introduction to UCD – HCI Introduction to User and Task analysis Personas

WhatBig DocumentsCreating PersonasBenefitsMethodsPersonas 2.0

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Creating Personas

Different steps towards Personas

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The Workshop – Creating Personas

An overview (“Affinity Diagramming”)

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Creating Personas

1. Brainstorm about user groups2. Convert factoids to post-its3. Post-its on the wall4. Cluster & label5. Review of the clusters6. Create skeletons & prioritize7. Create Personas

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2. Convert factoids to post-its

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3. Post-its on the wall

No order in the beginning

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6. Create skeletons & prioritize

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Overview

Introduction to UCD – HCI Introduction to User and Task analysis Personas

WhatBig DocumentsCreating PersonasBenefitsMethodsPersonas 2.0

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Benefits

Why use Personas?

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Personas

The benefit is (mainly) in theProcessActivityCollaborationCommunication

Every stakeholder starts thinkingWhat would Karl Ziegler do?

Creating empathy for the userA lot more enjoyable than big documents

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Overview

Introduction to UCD – HCI Introduction to User and Task analysis Personas

WhatBig DocumentsCreating PersonasBenefitsMethodsPersonas 2.0

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Methods

Collaborative exercises using your design

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Persona Walkthrough

Gather all stakeholdersPut the design next to the PersonasWalk through the applicationThink about your Persona

What would he/she like?What would or would not work?

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Feature Prioritization List

To solve feature creep (http://en.wikipedia.org/wiki/Creeping_featurism)

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Feature Matrix

Which features dowe implement first?

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Moodboard

Visual style

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Overview

Introduction to UCD – HCI Introduction to User and Task analysis Personas

WhatBig DocumentsCreating PersonasBenefitsMethodsPersonas 2.0

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Personas 2.0

Using Web 2.0 to communicate Personas

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Personas 2.0

When an organisation is spread geographicallyMany people are already familiar with the Web

(2.0)

BlogsVideos (Films)WebsiteEmails

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Personas 2.0

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References

“The origin of Personas” (Cooper)http://www.cooper.com/insights/journal_of_design/articles/the_origin_of_personas_1.html

“The Inmates Are Running The Asylum” (Cooper)

“The Persona Lifecycle” (Pruitt, Adlin)