weapon art direction

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WEAPON ART DIRECTION. Rob Clarke rclarke@ea.com. Core / Stock / Barrel Attachments / rail attachments / magazines . Overview. Weapons/Anatomy. Core Weapon and Alternate Attachments. Overview. Weapons/Anatomy. Attention to Detail / Amplified Contrast / Material Differentiation. - PowerPoint PPT Presentation

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WEAPON ART DIRECTION

Rob Clarke rclarke@ea.com

Overview Weapons/Anatomy

Core / Stock / Barrel Attachments / rail attachments / magazines

Overview Weapons/Anatomy

Core Weapon and Alternate Attachments

Stylization Hyper Realism

Attention to Detail / Amplified Contrast / Material Differentiation

Stylization Hyper Realism

Attention to Detail / Amplified Contrast / Material Differentiation

Stylization Hyper Realism

Attention to Detail / Amplified Contrast / Material Differentiation

Geometry

Army of Two 7944tris Battlefield 3 6257tris Medal of Honor 8410tris

Geometry

Army of Two Battlefield 3 Medal of Honor

Detail Where it Matters

Detail Beveling & Roundness

Textures Texel Density

Non-Uniform (bad) Texel Density

Textures Texel Density

Uniform (good) Texel Density

Textures Weapon Skins

Uniform (good) Texel Density

Textures Wear and Tear

Good Wear Bad Wear

Textures Wear and Tear

Wear in areas of contact

Textures Wear and Tear

Wear on leading edges

Textures Wear and Tear

Wear:light surface detail

Textures Materials

Metal Plastic Wood

Textures Contrast

Army of Two Rifle

Textures Contrast

Real-World Rifle

Textures Contrast

Side by Side Comparison

Textures How to read a Histogram

Tonal Range

Quantity of Pixels

Quality Control

Faceted Polys Bad Texels UV Stretching

Seams Tiling Mirroring

Legality

Text and Logos (Brand names, symbols, trade marks) Trade DressModify distinctive features as per Art Direction File NamingFollow exact names provided by EA (here)Email ReferencesDo not Refer to real weapons in emails

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