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“I BID YOU A FOND FAREWELL!” DUKE SEIFRIED’S “DIAMOND JUBILEE” by Dave Taylor For almost 60 years, Duke Seifried (better known as Uncle Duke) has been pushing little lead soldiers across a tabletop - exploring, guiding, and living the hobby of wargaming. Growing up in the thick of the origins of “modern wargaming” Duke claims legend Don Featherstone as his mentor in “this Grand Obsession”. Over the decades Duke has turned his hand to many aspects of the industry including sculpting and casting miniatures. In fact, it was Uncle Duke that was the first to bag miniature wargaming soldiers for retail distribution way back in 1971 (two years before this author was even born!) Duke has a very grand personality, almost larger than life. While he is filled with wonderful stories, and more historical knowledge than could seem to fit, he is truly comfortable as the grand showman when presenting one of his “subjects”. Over the past few years he has been in declining health and, in the fashion of a true showman, he wanted to “go out on top”! The last major presentation of a man who has brought so much to this hobby we all love was at HISTORICON 2010. At the show, participants were thrilled to be able to get in on presentations of 36 games run on 14 different tables all custom built by Duke over the years, and run by either Duke himself or one of his A-Team. Take a look through these pages. The long time collectors of Wargames Illustrated will recognize many of the games from years gone by, and new readers can still be amazed by the scope of each project. My favorites (after the Jolly Roger game of course) are Zulu! and Babylon I for Duke’s use of an imposing vertical terrain piece, pulling the player down into the exciting world of the miniature combatants. Jolly Roger Game: A small selection of Duke’s massive “Pirate” game with Brigantines, Sloops, Schooners, and Ships - enhanced with some of the island fortresses built in the Colonies and defended by stalwart Spanish soldiers. Pirate Captains must brave the ships and the Castillos of the Spanish Main to get to the Governor’s daughter... or the gold. One of the best naval games you can play standing up GM at HISTORICON: Duke Seifried Rules: Jolly Roger (Home-brewed) Miniatures: 25mm Age of Piracy ‘Uncle’ duke Seifried: the man, the myth, the legend

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“I BID YOU A FOND FAREWELL!”

DUKE SEIFRIED’S “DIAMOND JUBILEE”

by Dave Taylor

For almost 60 years, Duke Seifried (better known as Uncle Duke) has been pushing little lead soldiers across a tabletop - exploring, guiding, and living the hobby of wargaming. Growing up in the thick of the origins of “modern wargaming” Duke claims legend Don Featherstone as his mentor in “this Grand Obsession”. Over the decades Duke has turned his hand to many aspects of the industry including sculpting and casting miniatures. In fact, it was Uncle Duke that was the fi rst to bag miniature wargaming soldiers for retail distribution way back in 1971 (two years before this author was even born!) Duke has a very grand personality, almost larger than life. While he is fi lled with wonderful stories, and more historical knowledge than could seem to fi t, he is truly comfortable as the grand showman when presenting one of his “subjects”.

Over the past few years he has been in declining health and, in the fashion of a true showman, he wanted to “go out on top”! The last major presentation of a man who has brought so much to this hobby we all love was at HISTORICON 2010. At the show, participants were thrilled to be able to get in on presentations of 36 games run on 14 different tables all custom built by Duke over the years, and run by either Duke himself or one of his A-Team.Take a look through these pages. The long time collectors of Wargames Illustrated will recognize many of the games from years gone by, and new readers can still be amazed by the scope of each project. My favorites (after the Jolly Roger game of course) are Zulu! and Babylon I for Duke’s use of an imposing vertical terrain piece, pulling the player down into the exciting world of the miniature combatants.

Jolly RogerGame: A small selection of Duke’s massive “Pirate” game with Brigantines, Sloops, Schooners, and Ships - enhanced with some of the island fortresses built in the Colonies and defended by stalwart Spanish soldiers. Pirate Captains must brave the ships and the Castillos of the Spanish Main to get to the Governor’s daughter...or the gold. One of the best naval

games you can play standing upGM at

HISTORICON: Duke SeifriedRules: Jolly

Roger (Home-brewed)Miniatures: 25mm Age

of Piracy

‘Uncle’ duke Seifried: the man, the myth, the legend

Uncle Duke COMPLETE.indd 2 16/9/10 12:54:51

Liberty or DeathGame: Learning from their previous struggle with the French, the fl edgling American colonists take up arms against an unjust King. We fi nd ourselves in the South, and Americans are fi nally showing the British that they can fi ght! Some new ideas about how to best use the militia have added an interesting twist.GMed at HISTORICON by: Pete ElmerRules: Liberty or Death (Home-brewed)Miniatures: 25mm AWI

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Babylon IGame: The Babylonians are tired of the oppression of the Assyrians and have amassed an army, supported by allies including the Elamites and Midianite Arabs. The Assyrians have driven them to the legendary walls of Babylon and this fi nal encounter will be fought in the shadow of the Tower of Babel and the Hanging Gardens.GMed at HISTORICON by: Bob RobyRules: DBA variant, DBE (De Bellis Extravaganza)Miniatures: 25mm Ancients

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SiegeGame: A great city stands under siege. Attackers have assembled large numbers of complex equipment that have been unlimbered to face off against the sturdy stone walls. Towers and trebuchets and all manner of engines of destruction will be used in an attempt to bring down the walls of this city and butcher its defenders en masse!GM at HISTORICON: Scott HansenRules: Siege (Home-brewed)Miniatures: 25mm Medieval

It all has to go!As mentioned in the introduction, Uncle Duke is in very ill-health. Not only was this event at HISTORICON a chance to go out in style, while he is at the top of his game, but it was also a chance to display many decades of hard work that he must now part with in order to cover his growing medical expenses.All of Duke’s games that were on display at the show, as well as a collection of other complete games, miniature ranges, and terrain is all for sale. If you would like to own a piece of wargaming history, and help a nice guy during his decline, you can contact him at: [email protected], or on 608-240-0165 for details and prices.

Honored with an award

At many wargaming conventions, awards are given out to those who build wonderful tables, run spectacular games, and generally do a fantastic job of bringing military history to life.Over the years, Uncle Duke has earned many such awards, so it was only fi tting that at HISTORICON 2010 he was honored when the HMGS board named the “GM of the Year” award after him. The fi rst recipients of the Duke Siefried Award were Nigel Marsh, David Bonk, and John Snead, for their consistent delivery of exciting games.

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Zulu!Game: The camp at Isandlwana Mountain is under attack. Zulus will also turn their attention to Rorke’s Drift. With Isandlwana on one end of the table and Rorke’s Drift at the other, the Zulus will enter from the center and head in both directions. Will there be a British soldier left standing when they have fi nished their deadly work?GM at HISTORICON: Curt BensonRules: The Sword & The Flame variantMiniatures: 25mm Colonial

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Uncle Duke COMPLETE.indd 6 16/9/10 13:06:41

TomahawkGame: The French & Indian Wars bring havoc to settlers and the King’s men as Indians (under the leadership of the French) as well as many Frenchmen bring to the frontier a searing fl ame. America in the 1750s is alight with the sparks of this deadly confl ict. Scalping and burning are an everyday event.GMs at HISTORICON: Don Perrin and Scott ZimmerleeRules: Tomahawk (Home-brewed)Miniatures: 25mm French & Indian War

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Uncle Duke COMPLETE.indd 7 16/9/10 13:07:49

BarbariansGame: The tribes have at last come together in a massive effort to defeat the tenacious Romans who dare to put them under the yoke. Gauls and Germans combine to ambush and destroy these hated overlords. Can the Legions survive this all-out attempt to drive them out once and for all.GMed at HISTORICON by: Glenn KiddRules: Rome and the Barbarians (Home-brewed)Miniatures: 25mm Ancients

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Uncle Duke COMPLETE.indd 8 16/9/10 13:08:25

Azteca!Game: Tenochtitlan (Mexico City) gleams in the sunlight. The largest city in the world of 1519. Conquistadors stare in sheer admiration - for it is like a jewel. Their greed culminates in their disastrous and ignominous exit on the “Night of Tears”. Aztecs harass them on the way out with a brutal and determined effort to rid themselves of these evil foreigners forever.GMed at HISTORICON by: Scott Hansen and Brian BealRules: Aztec! The Game (Home-brewed)Miniatures: 25mm Renaissance

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Uncle Duke COMPLETE.indd 9 16/9/10 13:08:48

Duke Seifried, at age 70 remains active as ever as an artist,designer, sculptor, painter, diorama builder, model maker,product developer, game designer, writer, public speaker,musician, music arranger, entrepreneur and gamemaster -perhaps the greatest showman of our time for MiniatureAdventure games, a phrase he conceived to better describe thefusion of Kriegspiels (Wargames) and Role-playing games.

He was the driving force in several firms in the early pioneeringdays: Der Kriegspielers, Custom Cast and Heritage USA. Hejoined friends at TSR as executive vice president during theirheyday! His service group, “Creative Concepts,” served anumber of toy companies in product development and originalpattern making for action figures.

His “EXTRAVAGANZAS” have often been the headliner atOrigins, Historicon and Gencon, as well as at countless othershows. Playing in an Uncle Duke game is considered thehighlight of a convention for many attendees.

Duke has received the prestigious Scruby Award from theHistorical Miniatures Gaming Society (HMGS) and thecoveted Hall of Fame “Callie” from Origins (AdventureGaming Arts and Design); these and numerous other awardsattest to the fact that Uncle Duke is one of the major pioneersand contributors to the success and growth of our hobby. Hehas indeed become a living legend!

LET THE GAMES BEGIN!

Models from Duke’sCarthaginian collection

At theOriginsawards

23

Uncle Duke’s RetrospectiveOrigins 2005Once again “Duke” Seifried, the P. T. Barnum of wargaming, gave his audience anotherGaming Extravaganza. Duke presented over 30 games covering eight different time periodsplayed over his beautiful terrain with thousands of historical miniatures. The move to get morehistorical games at Origins, a predominately board game, collectable card, and role-playingconvention, seemed to be the perfect challenge for Duke.

He again managed to amaze the crowds with his artistic talent and the visual splendor of his war game tables. Over a three day periodsome of the best game-masters put on some of the best wargames for the lucky participants. Duke’s A-Team ( as he calls his judges)included many well know names in the hobby. Amongst them Frank Chadwick, Tom Harris, Jim Getz, Roger Gallagher, Don Perrin,Brian Porter, Bob Gilio, Neil Brennan, Mark Anderson, Pete Elmer, Bob Pavlik, Dave Moore, Brian Beale and Bob and Cleo Leibl.

The scenarios included: Egyptians vs. Hittites, Assyrians vs. Babylonians, Conquistadors vs. Aztecs, “Adventures of Robin Hood”,French and Indian Wars, Northwest Frontier, Napoleonic Wars 1809 (using Duke’s just published rules - “Uncle Duke’sNapoleonette”), and WW2 Europe 1944.

This year Duke will be 70 years young and a “Retrospective” on his many years of gaming is what he wanted to give as a presentto his loyal fans. He may be called many things, some unprintable here, but I say he is “The Man”. The Man that has done more forthe acceptance of miniature gaming than anyone I know.

Conquistadors vs. Aztecs

Assyrians vs. Babylonians

French and Indian Wars

24

French and Indian Wars

WW2 Europe 1944

TheAdventures

ofRobin Hood

25

The EL CIDExtravaganza

AS CREATED By Uncle Duke (Duke Seifried), photos by Bob Pavlik

Duke: Picture the scene... the year is 1094, in front of the great city of Valencia, recently taken by the Spanish Christian Hero, El Cid!

The EL CID Extravaganza was built for and sold to one of my major patrons in Europe. The armies of soldiers in front of the walls are for he and his son to engage in kriegspiels, while the city behind the walls is for his wife and daughter to enjoy, much like an elaborate doll house. This is surely a way of helping everyone enjoy Uncle Duke’s elaborate and picturesque EL CID Extravaganza!

It has been a while since we have featured something by the wargames legend Uncle Duke. Over the past few years Duke has been undergoing extensive medical treatments that have seen him beat some doctor’s predictions by years. During this time he certainly hasn’t been idle. Here is his latest creation, which is currently housed in a private collection in Europe. We hand it over to Uncle Duke to tell us more.

This diorama game features the walls of the city and behind them a portion of that great city. The city is peopled with over four hundred appropriate types of merchants and their potential customers as well as domestic animals like donkeys, cattle, sheep and pigs brought from rural areas. Note that there are featured “entertainers” scattered throughout the plaza, bazaar and mercantile center, beguiling the passers-by with their “magiks” and skills - likely including the relief of a purse here and there.

Looking at the structures we fi nd: the Judicial Court (ochre), the palatial residence of an Amir (aqua/purple) with his harem in view, the Grand Mosque (green) with prone worshipers in front, the commercial center with many buildings acting as town square, the bazaar with many rickety stands selling everything under the sun, barracks for the garrison and their parade ground, a Christian mercantile strip mall, and fi nally the Christian church with its grounds and small cemetery. Stone pavements underlie the majority of the city, with specifi c walkways between major areas. Some sections have been planted and there are trees adjacent to the gardened spots. On the extreme left of the urban development there remain a few plots of land given over to crops served by some peons.

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In front of the walls are the three protagonists of this era, numbering a thousand fi gurines: A primarily mounted Spanish Christian army, led by El Cid (Rodrigo Diaz de Vivar) commanding the left wing with his Armiger, Pedro Bermudez plus some further aid from King Alphonso “The Battler”, brought backward in time to assist in this scenario. The center is made up of their rather weak infantry led by a Friar, Brother DeSilva, and Tyrone Power drawn from the Captain from Castile movie. The Bishop of Valencia has some additional units under his auspices defending the walls of the city.

The Almoravid Berber host is led by none other than the much feared, charismatic Emir Ben Yusef (dressed all in black) with his notorious “Black Guard” of excellent, very well-trained Berber spearmen supported by the equally evil Hashan Black Heavy (for them) Cavalry, and some high quality Sudanese mercenary spearmen. His wings are commanded by Naqib Abu Bakr with a fundamentalist Imam preaching hate, aided and abetted by a bitter Christian Knight (who has fallen twice to the Cid)

with the name of Berenguer. The Berbers initiated the use of Jinete light cavalry and all of these belligerents use them in quantity; as well as a lift from ancient Assyrians and Persians - the use of archers and spearmen in a combined unit. Sayyid Mohrmann leads the other Berber wing. The Almoravid Berbers are the fundamentalist fanatics of their day.

The best dressed, most intelligent, most civilized entity in this mix are the Andalusian Moors, referred to as Al-Andalus. Unfortunately they fi nd themselves crunched between the Christian Spanish in the north and the Almoravid Berbers coming up from the south. They are (also unfortunately) the poorest soldiers! At this time they were the repository of most ancient wisdom and philosophy in an otherwise bleak world. Their primary leader in this encounter would be the Caliph Abd Al-Rahman, with a lot of colorful (but low quality) infantry, aided by a Qadi (Islamic Judge) and his Alferez (Banner Man) and even a token Sudanese spearmen mercenary force (probably one of his better units). His wings are commanded by Amirs Al-Mutamid and El Codorba

with large numbers of Andalusian light cavalry Jinetes and some noble armored cavalry also functioning in the traditional, light cavalty discipline. Mutamid even introduces some mounted crossbowmen!

This three-way array allows pitting Spanish against either Almarovid Berbers or Andalusians; likewise it permits Berbers to take on either Spanish or Andalusians. To complete the triad, Andalusians may combat either Spanish or Berbers OR be divided equally between Spanish and Berbers as mercenaries for either. If this isn’t enough for you, then it has been found that occasionally a Spanish unit or Christian Captain served the Andalusians or the Berbers. What a mess!

Rules for this game were extracted from Warhammer Ancient Battles and considerable use was made of the book El Cid, from the same source.

Uncle Duke still has a few of his “extravaganza” pieces available for

sale. For details, please visit:

www.dukepix.smugmug.com

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