args for enterprise teaching

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Alternate Reality Games for Enterprise Simon Brookes Senior Lecturer Portsmouth Centre for Enterprise

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Presented at the HEEG event, Essential Tools for Entrepreneurship Education, 26th March, 2009

TRANSCRIPT

Page 1: ARGs for Enterprise Teaching

Alternate Reality Games for Enterprise

Simon BrookesSenior Lecturer

Portsmouth Centre for Enterprise

Page 2: ARGs for Enterprise Teaching

Overview

1. What is an ARG?

2. Why ARGs for L&T?

3. Phoenix UK Ltd – an ARG for Enterprise

Page 3: ARGs for Enterprise Teaching

What is an ARG?

It is not…

Page 4: ARGs for Enterprise Teaching

What is an ARG?

It is not….

Page 5: ARGs for Enterprise Teaching

What is an ARG?

Page 6: ARGs for Enterprise Teaching

What is an ARG?

Page 7: ARGs for Enterprise Teaching

What is an ARG?“The Beast” - 2001

Page 8: ARGs for Enterprise Teaching

What is an ARG?

Page 9: ARGs for Enterprise Teaching

What is an ARG?

Sentient Machine Therapist - Jeanine Salla

Page 10: ARGs for Enterprise Teaching

What is an ARG?

Page 11: ARGs for Enterprise Teaching

What is an ARG?

Page 12: ARGs for Enterprise Teaching

What is an ARG?

Page 13: ARGs for Enterprise Teaching

What is an ARG?

Co + (Rb – B) + O + N + E + R + S + W + (Ce – C) + B + O + (Br – B) + (Hg – H)

coronersweb.org

Page 14: ARGs for Enterprise Teaching

What is an ARG?• Word spread through blogs, forums, online

discussions• Participant numbers grew rapidly• Players formed themselves into groups to

collectively solve problems• Estimated more than one million players

(12 weeks!)• The largest and most coherent group

“Cloudmakers”• 7480 members - 42,209 messages

Page 15: ARGs for Enterprise Teaching

What is an ARG?

More than just website puzzles. Players were:

• Faxed at work• Emailed• Sent text messages• Telephoned at home / mobile• Cryptic messages on TV• Mailed packages to home and work

addresses• Public telephone boxes

Page 16: ARGs for Enterprise Teaching

What is an ARG?• No specialised tools or vehicles for interaction

(e.g. headsets, 3D worlds, software)• Just familiar, everyday methodsAlso:• Strong narrative (players communicate with

characters in real-time)• Nowhere was it admitted that it was part of a

game• Websites and comms looked real• Many tasks identical to real life e.g. hacking

into coroner's office’s website

Page 17: ARGs for Enterprise Teaching

What is an ARG?• To the players it was real!

Unprecedented levels of immersion

Page 18: ARGs for Enterprise Teaching

What is an ARG?

The boundary between what was reality and what was alternate reality became

blurred

Page 19: ARGs for Enterprise Teaching

What is an ARG?• Cloudmakers take on the 9/11 “darkest

puzzle”:

“We can solve the puzzle of who the terrorists are”

“We have the means, resources, and experience to put a picture together from a vast wealth of knowledge and personal intuition”

Page 20: ARGs for Enterprise Teaching

What is an ARG?

“You find yourself at the end of the game, waking up as if from a long sleep. Your marriage or relationship may be in tatters. Your job may be on the brink of the void, or gone completely. You may have lost a scholarship, or lost or gained a few pounds. You slowly wake up to discover that you have missed the early spring unfolding into the late summer….yet now here we are, every one of us excited at blurring the lines between story and reality. The game promises to become not just entertainment, but our lives”

Andrea Phillips, Cloudmakers Recovery Guide, July 2002

Page 21: ARGs for Enterprise Teaching

What is an ARG?

“the process of getting yourself hooked on intellectual crack cocaine. You look at your score online and start to dream of glory. Because the game isn’t just about solving puzzles, it is much more than that”

“I would describe myself as addicted to perplex city. I like to consider myself a citizen in fact!”

Perplex City players (Mosely, 2008)

Page 22: ARGs for Enterprise Teaching

What is an ARG?

Point of Note:

GAMES WITH COMPUTERS IN THEM NOT THE OTHER WAY AROUND

Intelligent use of technology – not just for technology’s sake!

Page 23: ARGs for Enterprise Teaching

ARG Features Relevant to L&T• Realistic, interactive narrative (characters/story)

– Not just a “normal” simulation / roleplay– Contextualised– Experiential – application of theory in a low-threat, “real”

environment

• Self directed play – influence on outcomes– Ownership / responsibility for learning– Enquiry based– Develops critical academic thinking

• Progress and rewards (leaderboard and prizes)– Incentive, motivation, competition, sense of achievement , fun!

(feedback / reflection)

Page 24: ARGs for Enterprise Teaching

ARG features Relevant to L&T• Regular delivery of new problems/events

– Key to maintaining engagement/interest

• Large, active communities– All the benefits of learning in groups (collaborative, self-

supportive, peer feedback, vicarious learning)– Practice teamworking skills

• Utilises simple, existing technologies/media intelligently– Removes barriers = Buy-in– Promotes engagement

• Novel method of delivery– Pleasure = Motivation (Whitton, 2006)

After Moseley (2008)

Page 25: ARGs for Enterprise Teaching

ARG features Relevant to L&T

• Motivation

• Engagement

• Challenging

• Low threat

• Realistic tasks

• Fun

• Teamwork

• Feedback

• Reflection

Page 26: ARGs for Enterprise Teaching

ARG features Relevant to L&T

“Deep approaches are almost universally associated with a sense of involvement, challenge and achievement, together with feelings of personal fulfillment and pleasure”

(Ramsden, 1992 p58)

Page 27: ARGs for Enterprise Teaching

So, theoretically…

ARG L&T = Engagement + Motivation + Deep Learning

Page 28: ARGs for Enterprise Teaching

Which should equal…

Page 29: ARGs for Enterprise Teaching

Which should equal…

Page 30: ARGs for Enterprise Teaching

Enterprise in Context• Existing level one, 10 Credit unit• Simple simulation• Students given printed brief• Work in small groups• Role-play managers of failing company• Task is to revive a poorly performing company• Basic marketing, business finance and

personnel issues

Page 31: ARGs for Enterprise Teaching

Blurring the boundaries?

• Existing level one, 10 Credit unit

• Simple simulation

• Students given printed brief

• Work in small groups

• Role-play managers of failing company

• Task is to revive a poorly performing company

“..the process of getting yourself hooked on intellectual crack cocaine....” ?

Page 32: ARGs for Enterprise Teaching

Enterprise in Context – ARG Makeover

Phoenix UK Ltd (W.I.P)• Learning outcomes essentially the same

– collect, interpret and apply information of a business nature;

– define key business concepts;– work as a member of a group in the researching,

preparation and presentation of an oral presentation;– work as a member of a group in the researching,

preparation and presentation of a written report;– identify and express the skills required to work effectively

as part of a team

Page 33: ARGs for Enterprise Teaching

Enterprise in Context – ARG Makeover

Phoenix UK Ltd (W.I.P)• Students are new graduate recruits

• Turnaround specialists

• Has history, employees (MD, marketing specialist, finance specialist, HR specialist), website, previous clients (case studies)

Page 34: ARGs for Enterprise Teaching

The Scenario: Introduction

Page 35: ARGs for Enterprise Teaching

The Scenario: Introduction

• Students receive welcome pack through post pre- week one– Letter of congratulations, questionnaire,

name badge and instructions for first day “at work”

– Contains URL Phoenix UK Ltd website

– www.phoenixuk.co.uk

Page 36: ARGs for Enterprise Teaching

The Scenario: Introduction• Week One – Setting the scene

– Important that we get this right – set the tone– Badges– Smart dress– Unit handbooks (Phoenix prospectus)– Whole group welcome from MD (me)

• Company background (photos) – what we do• What our expectations are• Their goals / mission for the next 12 weeks

– Live Skype conference call– Students into small teams

Page 37: ARGs for Enterprise Teaching

The Story Unfolds• Students receive email (via Phoenix MD)• MD of Salter & Sons (the client):

– Clothes retailer based in Porthampton– Serious problems = failing clothing company– Requests meeting– Rabbit hole

• Porthampton City– Council Website (geographic location)– Online Newspaper (Porthampton Bugle)– Citizens (bloggers)– Football team

Page 38: ARGs for Enterprise Teaching

The Story Unfolds

Page 39: ARGs for Enterprise Teaching

The Story Unfolds

Page 40: ARGs for Enterprise Teaching

The Story Unfolds• Students arrange conference call with

Craig Salter (new MD)

• Need to prepare well!

• “What questions do we need to ask?”

• Craig Salter to hint at three broad areas of concern (Marketing, Finance and Personnel) – that’s lucky!

• Students dragged in deeper

Page 41: ARGs for Enterprise Teaching

Delivery Model• Mostly self directed – responsive – research

based (as if it was real!)• Students receive clues from characters in the

ARG which guides research e.g. Marketing Package, emails from staff, conference calls

• Discussion in weekly team meetings - “seminars” (facilitated)

• 3 Master classes (provide underpinning theory)• Ethnographic Case Study

Page 42: ARGs for Enterprise Teaching

Assessment

• Email questions from Salter & Sons (10%)

• Teamwork contribution (10%)

• Presentation “retail best practice” – 20%

• Report (60%)

Page 43: ARGs for Enterprise Teaching

LeaderboardName: Simon Brookes

Team: Boffins Date: 22-05-10

Student Number: 456789 Week: 8

Individual Leaderboard Group Leaderboard

Rank First name Surname Teamwork Score Questions Score Total Rank Team Score

1 Simon Brookes 26 14 40 1 The Boffins 136

2 Craig Harkness 24 16 40 2 Eggheads 122

3 Terry King 22 14 36 3 ARGers 109

4 Ann Matear 22 13 35 4 Losers 99

5 Natalie Long 22 11 33

6 Tony Greatbatch 28 5 33 Boffins Leaderboard

7 Richard Sant 20 12 32 Rank Name Score

8 Jonathan Markwell 17 10 27 1 Simon Brookes 40

9 Barack Obama 26 1 27 2 Terry King 36

10 Hilary Clinton 5 20 25 3 Richard Sant 32

11 George. W. Bush 1 0 1 4 George W. Bush 1

Page 44: ARGs for Enterprise Teaching

LeaderboardTeamwork Contribution Details

Week Communication Participation Leadership Organisation Contribution Week Total

2 2 5 2 1 5 15

4 4 5 3 1 5 18

6 2 4 2 3 5 16

8 4 3 3 2 5 17

10 5 2 4 2 5 18

12 5 1 4 1 5 16

Total 22 20 18 10 30 100

Page 45: ARGs for Enterprise Teaching

LeaderboardCOMMENTS

COMMENTS

COMMENTS

5 5

4

3

2

1

wk 2 wk 4 wk 6 wk 8 wk 10 wk 12

Participation

2

4

2

4

5 5

wk 2 wk 4 wk 6 wk 8 wk 10 wk 12

Communication

22

20

18

10

30

Communication Participation Leadership Organisation Contribution

Teamwork Profile Summary

Maximum score

300 WORD REFLECTION ON YOUR TEAMWORK CONTRIBUTION

Page 46: ARGs for Enterprise Teaching

The Future