chapter 5. sound intensity (db) = 20 log (p1/p2)

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AUDITORY, TACTILE, & VESTIBULAR SYSTEM Chapter 5

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Page 1: Chapter 5. Sound Intensity (db) = 20 log (P1/P2)

AUDITORY, TACTILE, & VESTIBULAR SYSTEM

Chapter 5

Page 2: Chapter 5. Sound Intensity (db) = 20 log (P1/P2)

Sound: The Auditory Stimulus

Sound Intensity (db) = 20 log (P1/P2)

Page 3: Chapter 5. Sound Intensity (db) = 20 log (P1/P2)
Page 4: Chapter 5. Sound Intensity (db) = 20 log (P1/P2)

The Ear: The Sensory Transducer

Page 5: Chapter 5. Sound Intensity (db) = 20 log (P1/P2)

Four Dimensions of Sound

Loudness (intensity)

Pitch (frequency)

Perceived Location

Quality (set of frequencies and envelop) Timbre – what determines the sound of a

trumpet from a flute

Page 6: Chapter 5. Sound Intensity (db) = 20 log (P1/P2)

Loudness & PitchPsychophysical Scaling

Page 7: Chapter 5. Sound Intensity (db) = 20 log (P1/P2)

Loudness & PitchFrequency Influence

Page 8: Chapter 5. Sound Intensity (db) = 20 log (P1/P2)

Loudness & PitchMasking

Sounds can be masked by other sounds Principles of masking:

The minimum intensity difference to make sure that a sound can be heard is around 15db above the mask

Sounds tend to be masked most by sounds in a critical frequency band surrounding the sound that is being masked

Low-pitch sounds mask high-pitch sounds more than the converse. e.g., a woman’s voice is more likely to be masked by other male voices than other female voices masking a man’s voice even if both are speaking at the same intensity

Page 9: Chapter 5. Sound Intensity (db) = 20 log (P1/P2)

Alarms

Alarms are normally auditory because hearing is omnidirectional and it is much easier to close our eyes than our ears

However auditory alarms have there draw-backs when not properly designed

Page 10: Chapter 5. Sound Intensity (db) = 20 log (P1/P2)

Design Criteria for Alarms

Must be heard above background noise Intensity should not be above the danger

level for hearing when possible The alarm should not be over startling The alarm should not disrupt other the

processing of other signals or other background speech communications

Alarm should be informative to the listener on what action to take – fire alarm to cause building evacuation based on previous knowledge

Page 11: Chapter 5. Sound Intensity (db) = 20 log (P1/P2)

Alarm Design Approach

Perform environmental & task analysis to understand quality & intensity of other sounds (noise or communications)

Try to stay within the limits of absolute judgments

Design warning structure/rational To avoid confusion consider voice alarms

– two concerns are masking by other voice communications and language of listener Make redundant with auditory alarm

Page 12: Chapter 5. Sound Intensity (db) = 20 log (P1/P2)

Alarm Structures

Page 13: Chapter 5. Sound Intensity (db) = 20 log (P1/P2)

False Alarms

Consider consequences of missing a true warning condition versus a false alarm

Too many false alarms can cause lack of appropriate response Try to improve sensitivity of alarm system Train users to inevitability of false alarms, but

to always respond as if it were true Install multi-level alarm system – e.g., weather

warning

Page 14: Chapter 5. Sound Intensity (db) = 20 log (P1/P2)

SOUND TRANSMISSION PROBLEM

Page 15: Chapter 5. Sound Intensity (db) = 20 log (P1/P2)

Speech SignalSpeech Spectrograph

Masking Effects of Noise: Potential for masking dependentintensity and frequency of the noise

Page 16: Chapter 5. Sound Intensity (db) = 20 log (P1/P2)

Measuring Speech Communication Degradation Associated with Noise

Page 17: Chapter 5. Sound Intensity (db) = 20 log (P1/P2)

Speech Distortions

Page 18: Chapter 5. Sound Intensity (db) = 20 log (P1/P2)

Correcting Speech Distortions

Page 19: Chapter 5. Sound Intensity (db) = 20 log (P1/P2)

Hearing Loss

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Noise Revisited

Potential Health Hazard Potential Environmental Irritant

Loss of sensitivity while noise is present Permanent hearing loss Temporary threshold shift

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Noise Remediation

Signal Enhancement Noise Reduction

The source: equipment and tool selection The environment The listener: ear protection

Environmental Noise Is all noise bad? No (background music

to mask irritating ticking or conversation distractions)

Page 22: Chapter 5. Sound Intensity (db) = 20 log (P1/P2)

Other Senses

Touch: touch (pressure) and haptic (shape) senses Problems – surface membranes, gloves,

shapes, spatial/symbolic information, & virtual environments

Proprioception (brain’s knowledge of finger position) & Kinesthesis (brain’s knowledge of joint motion)

Page 23: Chapter 5. Sound Intensity (db) = 20 log (P1/P2)

Tactile/Haptic Sense Illustration

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Vestibular Senses

Three semicircular canals act like three gyros in early navigation systems