dené mosier, ms innovative · kansas children’s discovery center [email protected]...

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Dené Mosier, MS Executive Director Kansas Children’s Discovery Center [email protected] Nyssa Buning Spark!Lab National Network Coordinator Lemelson Center for the Study of Invention and Innovation National Museum of American History [email protected] Jarrett Grimm Makery Manager and STEM Lead Educator Kidzu Children’s Museum [email protected] Innovative Accessibility

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Dené Mosier, MSExecutive DirectorKansas Children’s Discovery [email protected]

Nyssa BuningSpark!Lab National Network CoordinatorLemelson Center for the Study of Invention and InnovationNational Museum of American [email protected]

Jarrett GrimmMakery Manager and STEM Lead EducatorKidzu Children’s [email protected]

Innovative Accessibility

Dené Mosier, MSExecutive [email protected]

Who aren’t we serving?

• Sensory Friendly Programming (Puzzle Pieces)

• Museums for All• Low-cost memberships• Library passes that can be checked out

for free admission• ADA accessible • Bus stop• Outreach programming at community

centers, summer lunch program,• Free nights

Our inspiration

https://kansasdiscovery.org/events-at-kcdc/medical-warriors/

And it continues to grow:

Medical Warrior Birthday Parties

Inpatient services in partnership with a

local hospital

● Supplies● Staff time ● Coordination ● Partnerships ● Referral process ● Funding● Adult illness● Group visits

What does it take to make the program

happen?

Sometimes, real superheroes live in the hearts of small children

fighting big battles

Technology EngagementStrategies for the Visually Impaired

Jarrett GrimmMakery Manager &

STEM Lead Educator

At Kidzu: Adaptive Play• Adaptive Playdates once per month

through a partnership with the Town of Chapel Hill

• Session later today: • Play is Universal: Establishing a

Community Museum for Everyone, Wednesday, May 16th 1:15-2:30 PM

At Kidzu: Early Technology Learning

• Edtech tools• “Tech for Tots” STEM box - outreach

Opportunity

Ed Summers, Software Development Manager at SAS

Environment

Tactile Learning

From 2D Graphics to 3D Models

Adobe Illustrator(.svg file)

Tinkercad3D Print

(Lulzbot Mini)

Partnerships

Diane Brauner, Orientation and Mobility Specialist

Dr. Diane Pozefsky, UNC Department of Computer Science

Dr. Sarah McManus, Governor Morehead School for the Blind

Design Tips for VI Accessibility

• High contrast text and images, large size if possible• Few have no vision; allows those with low vision to engage• Some prefer large print to audio

• Provide tactile experiences• Can be DIY, e.g. puffy paint

• Enable VoiceOver use on iPads

Thank you!

Jarrett Grimm

STEM Lead Educator & Makery ManagerKidzu Children’s Museum

[email protected]

Thesis Project Website

Innovative AccessibilityEveryone is Inventive

Nyssa Buning

In Spark!Lab, we believe everyone is inventive. Every day we provide opportunities for children and families to explore their inventive creativity—to create, innovate, collaborate, and problem-solve—because these experiences empower kids to develop the skills and confidence they need to succeed today and in the future.

Accessibility

Inclusion as a Value

● Incorporating Universal Design

● Highlighting inventors of all abilities

● Including assistive devices on invention wall and in invention challenges

Resource Overview and Evaluation

Workshopping/Volunteer Foundation TrainingOur Sensory Friendly ResourcesAdditional Volunteer TrainingEvaluation

Workshopping and Foundation Training● Topics covered (MANDATORY, online and in person):

● Our museum’s accessibility services● What makes a visit to our exhibit meaningful for any visitor● Different learning styles (auditory, kinesthetic/physical, and verbal)

and facilitation tips for each learning style● Why Universal Design is important● Best practices for language and etiquette● Specific ways to assist visitors with different abilities and advance

the Spark!Lab key message that “Everyone is Inventive”

Pre-Visit Social Narrative:“My Visit to Spark!Lab”

Visual Schedule: “Things I Will See”

General and Sensory Tips

● Hours and Location● Entering the Museum● What you can do● Visual Stimuli● Auditory Stimuli● Tactile Stimuli● Movement

Opportunities● Temperature

Additional Volunteer Training

Optional (In-Person): ● Verbal Description

Mandatory (Online and In-Person): ● Sensory friendly resources that would

be available to visitors in Spark!Lab. ● Tested resources with user experts at

our Morning at the Museum program.

A user expert and Accessibility Office staff help the Spark!Lab team learn more about how to help visitors who are blind or visually impaired through verbal description.

Evaluation

Trying to determine:1. Who is using the sensory friendly

resources2. Are the resources succeeding in

making Spark!Lab more accessible and inclusive?

3. Are visitors with disabilities and different learning styles able to participate in the Spark!Lab experience

Next Steps

● Ongoing evaluation● Spreading the word● New resources

● Raised maps ● Image based labels

● Continued training

Tips Based on Our Experience

● Think about what your visitors want/need from your space

● What can be evergreen / universal?● Get buy-in from volunteers and staff

● Some mandatory elements● Some optional elements● Easy elevator speech

● Using resources you already have (in our case our Accessibility Office)

● Exploring low cost options ● Get feedback from experts and do evaluation with

user groups early

What do you do?

Pop-up access opportunities

Questions