group 4 lesson 7

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Educational Technology 2 Group IV B.S.Ed. III-C O Marilo F. Asiong O Lucilyn S. Castro O Bily Jane A. Ordaniel Instructor: Cezan M. Singson

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Page 1: Group 4 lesson 7

Educational Technology 2Group IVB.S.Ed. III-C

O Marilo F. AsiongO Lucilyn S. CastroO Bily Jane A. Ordaniel

Instructor: Cezan M. Singson

Page 2: Group 4 lesson 7

LESSON 7:

IT for Higher Thinking Skills and

Creativity

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The old or traditional methods of teaching make use of audio-visual aids or devices, chalk and black board for illustrations, magazines and books for references which are always provided by the teacher. The students are given specific projects to perform and assignments have definite objectives. Sometimes the old method is called spoon feeding with the teacher giving guidelines all throughout the lessons being taught. Now in the new era of modern technology, students are encouraged to develop their own ideas and ways on how to gather information needed for their subjects in school. Their creativity is developed and intellectual independence is nurtured when they are given the leeway to produce projects and reports using the software of the computer.

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OToday, students are obliged in the classroom to work flexible, analytical and resourceful in everything they do. In this lesson, the learners should encourage themselves to apply their knowledge into an IT higher thinking skills and creativity.

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According to Lucido (2007), Higher Level learning Outcomes is based into ten frameworks. The following frameworks are given”

THINKING SKILLS FRAMEWORKComplex Thinking Skills Sub-skills

Focusing Defining the problem, goal/ objective-setting, brainstorming

Information gathering Selection, recording of data of information

Remembering Associating, relating new data with old Analyzing Identifying idea constructs, patterns Generating Deducing, inducting, elaborating Organizing Classifying, relating Imagining Visualizing, predicting Designing Planning, formulating Integration Summarizing, abstracting Evaluating Setting criteria, testing idea, verifying

outcomes, revising

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This framework shows the teacher’s effort to understand the learner’s higher thinking skills. Given those complex thinking skills, the modern day teacher can now be guided on his goal to help student achieve higher level thinking skills and creativity beyond the ordinary benchmark of the student’s passing, even excelling achievement tests. Given the fact that the ordinary classroom is awfully lacking in instructional toolkits to bring students to the higher domains of learning and achieving, the project method is suggested. Project method is an example of higher learning outcomes because the students work on projects with strength, involvedness, length and relevance to the real world. Another example of project method is Dewey project method; this new method involves the students in the active creation of information. It allows the students to use their reflective thinking on topics that they may think of.

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To understand this lesson better, the following IT-based projects are given:

1. Resource-based projects – the teacher steps out of the traditional role of being a content expert and information provider. The students are required to use the available textbooks and curriculum materials.

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2. Simple Creation – the students are assigned to create their software materials to supplement the need for relevant and effective materials.

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3. Guided hyper-media projects – this project can be used in two different ways like instructive tool and communication tool. Instructive tool is used during lecture or discussion like power-point presentation while communication tool is used when the students do a multimedia presentation (with text, graphs, photos, audio and etc.).

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4. Web-based projects – students can be made to create and post Web Pages on a given topic.