reactivision presentation

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Novel Interactive Technology. CMT 3321. Presentation on the use of Reactivision and fiducial to create an interactive and tangible game for kids. (2-5 years). GROUP MEMBERS. 1. Oworu Gbemisola 2. Iroegbu Bertrand 3. Buari 4. Zarah Mohammed 5. Zion Onabanjo LECTURER. Engie Bashir

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  • 1.Novel Interactive Technology.CMT 3321. Presentation on the use of Reactivision and fiducial to create an interactive and tangible game for kids. (2-5 years).
    GROUP MEMBERS.
    Oworu Gbemisola
    Iroegbu Bertrand
    Buari
    Zarah Mohammed
    Zion Onabanjo
    LECTURER.
    Engie Bashir

2. Bright Kids Edutainment Game.
Building an interactivetangible interface where kids learn and play.
Early age education comes through physical learning and with this approach HCI has been an option for helping kids grow in a vast learning environment.
3. Learning Just Got fun
Learn alphabets and identify colors with ease by playing around and learning at the same time. Catch fun and learn.
4. Kids compete
Show your friend you are better by winning him / her in a learning competition
5. Goals

  • Pictures are hard to forget and are of great importance in learning and this is proved in the game by making the game a picture based.

6. Making the child physically engaged with the game activities. 7. Giving the child a lasting memory by taking him to the very start whenever there is an error.