staff seminar sxsw
TRANSCRIPT
What can tech do?
• Capture data
– light as data e.g. angle of entry, non-visible
– GPS
• Process data
But why?
• Why else do we capture data?
– To understand more?
– Preserving history?
• More immersive experiences
• To see the whole story
• Deep linking
What’s ahead?
• Photography and big data
– Geo tagging of images
– Recognition algorithms
– VR integration
– Better mapping
– Storytelling?
DocLab Presents: New Frontiers for VR and Interactive NonFiction
@casparsonnen @robertoverweg @bchirls
http://www.doclab.org/
Flavours of VR
• Computational photography
– 360 panoramas, stills & video
– Rendered on Web & 3D devices
• Synthetic environments
– Recreating places using data
• Hybrid environments
Virtual reality football
Real-time data & media E.g. GPS, accelerometers, audio
+
Gaming engine E.g. FIFA 2015
=
Live VR matches & replay from any POV
Tool-Kit for Crafting an Interactive Documentarieshttp://wapo.st/afterthestorm
http://heliosdesignlabs.com/
• Movie making with code = interactive
• Photoshop, AE, FCP and code
Virtual Reality Journalism?
• Nonny de la Peña– http://www.immersivejournalism.com/
pushing technological boundaries for narrative endeavors