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33
UX Maturity Models: Strategic User Experience Design Tom Callaghan UX User Experience Design… the Missing Ingredient

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Page 1: UX Maturity Models

UX Maturity Models

Strategic User

Experience Design

Tom Callaghan

UX

User Experience Designhellip the Missing Ingredient

Agenda

What is User Experience (UX)

UX Maturity Models

General Challenges

Solutions

mdash UX maturity assessment UX Community services

portfolio standards infrastructure

References

mdash UX Maturity Model Strategic UX UX Marketing UX ROI

2

What is User Experience (UX)

Involve users in the development process through natural

checkpoints and usable artifacts

Usability User Centered Design (UCD) Human Factors HCI

A profession with a broad skill set Information architecture interaction design testing amp experimental

design graphic design human-computer interaction human factors

training facilitation modeling amp prototyping project management

marketing contextual ethnographic inquiry research listening

empathy standards copy editing vendor management business analysis

consulting ergonomics anthropometry physiology surveys

hellipwith standards Human-Centered Design Process (ISO 13407)

Common Industry Format for Reporting Usability Results (ANSIINCITS-354)

Web Accessibility Initiative of the W3C (WAI)

hellipand professional societies certification and accreditation Usability Professionalsrsquo Association Human Factors amp Ergonomics Society

ACM SIGCHI (Special Interest Group for Computer-Human Interaction)

Board of Certification in Professional Ergonomics (BCPEorg)

Accredited college programs (httpwwwhfesorgwebStudentsgrad_programshtml)

More to UX than meets the eye Iceberg duck amp cabinet analogies

3

UX Maturity Model Hold Up the UX Mirror to Ourselves

4

Use models to define where your organizationrsquos user experience maturity is benchmark

against your competitors then define and reach the next level

Clarice Starling ldquoYou see a lot Doctor But are you strong enough to point that high-

powered perception at yourself What about it Why dont you - why dont you look at

yourself and write down what you see Or maybe youre afraid tordquo

User Experience Maturity Models

Jakob Neilson (Neilson Norman Group) [8 steps]

mdash Timing and path for moving from one step to another

Eric Schaefer (Human Factors International) [5 steps]

mdash Survey of UX organizations

Jonathon Earthy (European Usability Support Centres) [6 steps with sub steps]

mdash A mature organization is human centered in both its internal function and its product design

Renato Feijorsquo (ldquoJohnny Hollandrdquo) [6 steps]

mdash Approach UX Strategy from the organizational level not the project level

Tomer Sharon (Google) [2 x 2 matrix]

mdash Advice to UX professionals on staying at a company based on staffing and organizational buy-in

Sean Van Tyne (FICO) [5 steps]

mdash Organizations have a user experience regardless if the organization is consciously managing it

Timo Jokela (Helsinki University) [6 steps]

mdash Guide in selecting user experience process improvement strategies

Jeremy Ashley and Kristin Desmond (Oracle) [6 steps with sub steps]

mdash Case study of the design of an enterprise application suite and the UX organization around it

National University Ireland UX Capability Maturity Framework (David Sward and Gavin Macarthur)

mdash Measures UXD across user-centric processes staffing and training organizational alignment management

commitment strategy and visioning

5

Each one has a little something different to offer

Jakob Neilson (Neilson Norman Group)

Stage 1 Hostility Toward Usability

mdash Developers simply dont want to hear about users or their needs their only goal is to build features and make

them work on the computer

Stage 2 Developer-Centered Usability

mdash Design team relies on its own intuition about what constitutes good usability

Stage 3 Skunkworks Usability

mdash Despite all barriers a few groups within company will initiate small usability efforts

Stage 4 Dedicated Usability Budget

mdash Usability is planned for in the same way as other quality processes

Stage 5 Managed Usability

mdash Official usability group led by a usability manager with own usability charter

Stage 6 Systematic Usability Process

mdash Process in place for tracking user experience quality across businesses products and releases

Stage 7 Integrated User-Centered Design

mdash Each project has defined usability goals that must be surpass and company begins to employ usability data to

determine what it should build

Stage 8 User-Driven Corporation

mdash Methods affect corporate strategy and activities beyond interface design

Most likely plan for success is to move through the stages in sequence

6

Jakob Neilson Time Estimates to Move Through Stages

Stage 1 A company can remain hostile toward usability for decades Only

when a design disaster hits will it be motivated to move ahead

Stages 2-4 Companies often spend two to three years in each of these

stages Once it enters stage 2 (usability recognized but derived from the

design teams own opinions) a company typically takes about seven years to

reach stage 5 (forming a usability group with a usability manager)

Stages 5-7 Progress in maturity is considerably slower at the higher levels

A company will often spend six to seven years each in stages 5 and 6 thus

requiring about thirteen years to move from stage 5 to stage 7

Stage 8 Few companies have reached this highest level of usability

maturity so its premature to estimate how long it takes to move from stage

7 to stage 8 In most cases its probably twenty years

In summary it takes about twenty years to move from stage 2 (extremely

immature usability) to stage 7 (very mature usability) Companies probably

need another twenty years to reach the last stage

UX means more than project success it means tracking that success at a higher level

7

Eric Schaefer (Human Factors International)

There are measurable things that successful UX programs have in common

8

Eric Schaefer (HFI)

Executive Champion An executive that has made a clear and visible commitment to

promoting UX throughout the company and who educates secures funding and removes

obstacles

User Interface Standards Need to be easy to find and easy to use with a standard

format but local versions

Professional Staff Need experienced and educated people to support tactical and

strategic initiatives at a rate of about 10 of dev staff

Tools Open access to a set of common tools (customized for company) that produce

reusable artifacts

Training Different roles need different level-appropriate training but with common

themes and messages (and proven ROI)

Showcase Projects UX awareness comes through exposure to success stories

Enterprise Knowledge Management Central repository for all things UX for teams to

share lessons learned

Digital UX Strategy Identify synergies and touch points with existing customer

communication and provides measure of UX success for management

Success requires higher-level infrastructure energy and support

9

Eric Schaefer User Experience Maturity Checklist No single template for any organization to achieve usability maturity

Example questions

mdash What level is your UX champion

mdash Do you have a published UX standard

mdash Does your organization recognize UX as a discrete amp unique skill set in job descriptions and performance goals

mdash Do you have a UX standards review process that reflects best practices

mdash Does your organization provide UX education sessions for individuals who want to learn (more) about UX

mdash Are your UX resources shared in a common location or within a formal knowledge management system

mdash Do you have individuals who spend 100 of their time on UX activities

mdash Does your organization have a UX governance committee that defines vision for UX program

mdash Do you aggregate and report UX performance metrics to management

mdash Do practitioners in your organization use a common UX design method

mdash Are UX design activities required in your development process

10

Jonathon Earthy (European Usability Support Centre)

Human Centredness Scale

Unrecognized or ldquoignorancerdquo Usability is not discussed as

an issue

Recognized or ldquouncertaintyrdquo The organization sees that it

has problems with usability but does not know what to do

about these problems

Considered or ldquoawakeningrdquo The organization understands

that UCD processes are necessary to improve usability and

begins to implement some of these processes

Implemented or ldquoenlightenmentrdquo The full complement of

UCD processes are used and deliver good results on a per

product or module basis

Integrated or ldquowisdomrdquo UCD processes are included in the

development lifecycle methodology results are tracked

and performance goals are met

Institutionalized or ldquocertaintyrdquo The organization is human

centered in both its internal function and its product design

Interview selected staff in order to ascertain how widely human-centred management

practices tools and attitudes are in place

11

Renato Feijorsquo (ldquoJohnny Hollandrdquo)

Figure out where you are today

mdash Define your audience (personas)

mdash Benchmark products against competitors

mdash Understand industry social and partner changes

mdash Make an assessment of your organizations capabilities and

competencies and maturity level

Work out where you want to be in the future

mdash Analyze gaps and find creative ways to bridge them

Choose and prioritize actions

mdash Outputs strategic vision mission statement key UX principles

key objectives and areas of improvement

mdash Include users at every phase of the process

Map out the journey

mdash Identify ldquolow-hanging fruitrdquo

mdash Who does what when and what needs to be in place when

mdash Define and benchmark metrics to define success (ldquodonerdquo)

Get the job done

mdash Monitor changing conditions along the way to make any

necessary adjustments

mdash Conduct up-front ethnographic work

ldquoWhen UX is part of an organizations fabric ndash not treated separately ndash its strategic

nature is core to the business like it is the case at Amazon Apple IKEA and BMWrdquo

12

Tomer Sharon (Google)

13

Maturitymdashboth buy-in and staffmdashAn organization believes

in UX research fully trusts UX research practicemdashwhether

in house or externalmdashand behaves in a manner that is

consistent with that belief

Approaching maturitymdashbuy-in but no staffmdashAn

organization states that UX research is important but

when it comes to action there is no staff to act upon that

policy

Approaching immaturitymdashno buy-in but there is staffmdash

On one hand the organization appreciates UX design and

research because it allocates headcount and hires the

right people On the other hand it is evident that there is

no appreciation for this discipline

Immaturitymdashno buy-in or staffmdashAn organization does not

believe in UX researchmdashor has no position regarding

researchmdashand does not employ any in-house or external

research practitioners

ldquohellipdonrsquot try to convince those who canrsquot be convincedrdquo

ldquohellipno point in working with unengaged stakeholdersrdquo

Sean Van Tyne (FICO)

Level 0 Initial Stage

mdash We donrsquot know what we donrsquot know

mdash Undocumented and driven by usersrsquo dissatisfaction

Level 1 Professional Discipline

mdash Some user experience processes are repeatable with

consistent results

Level 2 Managed Standard and Consistent

Process

mdash Documented standards and process oversight are

developed

Level 3 Integrated User Experience and

Predictable Process

mdash Using metrics can effectively control customer user

experience

Level 4 Customer-Driven Corporation

mdash Continually improve the user experience process

performance

14

ldquoOrganizations that manage and measure their user experience process gain the

revenue benefits from satisfied customersrdquo

Jeremy Ashley and Kristin Desmond (Oracle)

Get top-level commitment

mdash Executive buy-in

mdash Adequate resources

mdash Positioning of the team (centralized

or decentralized)

Integrate with the dev process

mdash UX milestones and standardized deliverables

mdash Stakeholder education

mdash Hire appropriate staff including those with insight into other teams and a

UX program manager

Speak the language of stakeholders

mdash Learn to communicate in the terms of project managers and developers

mdash Program managers translate UX process to executives and other team

members and then translated their language back to UX

mdash Facilitate communication and cooperation among development strategy

and product management

15

Based on Earthy model

ldquoAt this discouraging moment we decided to use some of our headcount to hire program

managers and developershelliprdquo to ldquohellip free up our UCD people to focus on their specialtyrdquo

Timo Jokela (University of Helsinki)

Three dimensions of UCD performance

mdash UCD infrastructure The extent to which a product development organization has resources to

plan and effectively and efficiently implement UCD in product development projects

mdash Performance of UCD in product development projects The extent to and quality with which

UCD processes are carried out and the results subsequently integrated into product designs in

individual product development projects

mdash Usability in business strategy The extent to which the business benefits of usability are

understood and utilized at strategic level planning in a product development organization

16

Limitation Models tend to focus too heavily on process management aspects

UX Capability Maturity Framework (David Sward and Gavin

Macarthur National University Ireland Maynooth)

Maturity

Level

Major Characteristics

Optimized Optimize processes an executive drives UX to respond to business

changes and sets firm strategies

Managed Managed UXD process with UX recognized leadership UX is owned by

the organization and UX architecture impacts strategic planning

Defined Process metrics to manage UXD and engagements portfolio owner is

accountable for UX and business process integration with input on

product portfolios

Repeatable Process metrics for practices in UXD group PM is accountable for UX and

UXD lifecycle integration with input on product planning

Initial Base UX practices UXD professionals own the UX and are integrated with

development teams

17

Other models focus on UCD in terms of how well a product team engages in the process and

have a bias toward an ldquooutsider in viewrdquo of the development process

Measures UXD across these dimensions User-centric processes staffing and training

organizational alignment management commitment strategy and visioning

UX Strategies

mdash Implement a Business Value Program (use language of customersusers UCD impacts the bottom line)

mdash Implement a UX Design Program (a professional team)

mdash Manage and Grow the UXD Capability (across products versions amp time and against competitors)

Should focus on a defined set of interrelated efforts rather than tactical justifications

Common Challenges (Schaefer)

Previous negative experience

mdash UX work done by non-professionals (grassroots efforts etc)

No real executive champion

mdash Team constantly in ldquotriage moderdquo with no time to work on infrastructure

mdash Lose momentum and teammates re-absorbed by other groups

No centralized function

mdash Free-floating talent improves UX but in a spotty way

mdash UX professionals end up doing non-UX work

Energy and Executive support but no strategy

mdash UX improvements not optimally linked to current business strategy

mdash Time-sensitive opportunities missed

A team that reinvents the wheel

mdash Fail to recognize value in reusable workmdashsame insights over and over

mdash Reports generated but not collected for future use in central repository

Obstacles involve time pressures awareness staff resources method standards and support

18

Solutions

Assess UX Conduct a proper maturity assessment of UX efforts and those of its competitors

Executive Sponsorship ldquoMarryrdquo UX to known executive goals

Process Embed UX in the every aspect of our development and delivery process

Budget Carve out time budget and personnel for UX efforts

UX Community Share lessons learned (wikiintranetSharePoint site) within company

Common UX Service Portfolio Make it easy to understand and choose

Standards Document amp update the answers to common questions (design methods tools accessibility)

Training Market UX through education and inform people of their roles amp responsibilities

Infrastructure Leverage both scale and local needs to choose tools

Organizational Culture Make UX a core aspect of all we do

Cooperation Organize UX efforts company-wide and reuse work

Competition Motivate teams by showcasing and rewarding exceptional UX

Communication Create a common language and process (usually the product UI)

Demonstrate Show by example how UX leads to better products and happier customers

Simulate Use wireframes and prototypes to focus user reviews and find issues early

Hire Bring more UX expertise in house as a natural progression fromwith vendor partnerships

19

Assess against competitors then take make a plan to close gaps and get ahead

Assess UX Program(s)

20

Ask UX practitioners across company to indicate the degree to which they agreed

certain parameters were part of a mature UX program

Main points in example

mdash Need to hire UX

professionals

mdash UX groups need

executive management

amp corporate support

but they also need the

freedom to customize

localize and innovate

Assess Company Different Groups

21

Maturity Parameters

Group 1 Group 2 Group 3 Group 4 Group 5 Group 6

Sponsors Executive Champion | SVP | VP No |No |No No|No|Yes Yes No |No |No No|No|Yes No |No |Yes

Professional UX Staff (VP | Dir | Certified | Vendor) 1 (0|0|1|No) 3 (0|1|0|N) 4 (0|1|0|Y) 1 (0|0|0|No) 4 (0|0|0|N) 1 (0|0|0|Y)

Written UX strategyroadmap No SmwtYes No No Somewhat Somewhat

Dedicated budget No NoYes No No Yes Somewhat

UX training and mentoring programs No SmwtYes Somewhat No Somewhat No

Corporate user interface design standards No Somewhat Somewhat Somewhat Somewhat No

UX integrated into documented product review processes Somewhat Somewhat Somewhat Somewhat Yes Yes

Corporate UCD methodology (metrics amp goals) No NoSmwt No No Somewhat No

Defined UX roles responsibilities milestones No YesYes No No Somewhat Somewhat

Showcase projects No NoYes No No Somewhat Somewhat

Common corporate tools Somewhat SmwtYes Yes Somewhat Somewhat Somewhat

Enterprise Knowledge Management No SmwtSmwt No Somewhat Somewhat Somewhat

Accessibility program (Section 508) Somewhat SmwtSmwt Somewhat Somewhat Somewhat No

UX affects corporate strategy Somewhat SmwtSmwt Somewhat No Somewhat Somewhat

Unique UX job descriptions and performance management Somewhat Smwt(na) Somewhat No Somewhat Somewhat

UX team has marketing management and development skills Somewhat NoYes Somewhat Somewhat Somewhat Somewhat

Agile adaptation Somewhat Somewhat Somewhat Somewhat Somewhat No

Age of program (from first UX FTE hire) 2 years 6 years 1 year In progress 5 years lt 1 year

Maturity Model Stage (Neilsen model) Stages 1 - 3 Stage 5 - 6 Stage 5 Stage 2 Stage 5-6 Stage 4

The maturity of UX at company has grown over the past few years Stages may be different for the same

group depending on the project There are successful programs (or parts of programs) that can be modeled

Stage 1 Hostility Toward Usability Stage 2 Developer-Centered Usability Stage 3 Skunkworks Usability Stage 4 Dedicated Usability Budget

Stage 5 Managed Usability Stage 6 Systematic Usability Process Stage 7 Integrated User-Centered Design Stage 8 User-Driven Corporation

Assess Company Different Projects within Company

22

Maturity Parameters Project K

Sponsors Executive Champion | SVP | VP No| No| Yes

Professional UX Staff (VP | Dir | Certified | Vendor) 0| 0| 0| Yes

Written UX strategyroadmap No

Dedicated budget Somewhat

UX training and mentoring programs No

Corporate user interface design standards Somewhat

UX integrated into documented product review processes No

Corporate UCD methodology (metrics amp goals) No

Defined UX roles responsibilities milestones No

Showcase projects No

Common corporate tools No

Enterprise Knowledge Management Somewhat

Accessibility program (Section 508) No

UX affects corporate strategy Somewhat

Unique UX job descriptions and performance management No

UX team has marketing management and development skills No

Maturity Model Stage (Neilsen model) Stage 3

Individual projects also demonstrate levels of UX maturity (Showcase projects demonstrate the most)

Stage 1 Hostility Toward Usability Stage 2 Developer-Centered Usability Stage 3 Skunkworks Usability Stage 4 Dedicated Usability Budget

Stage 5 Managed Usability Stage 6 Systematic Usability Process Stage 7 Integrated User-Centered Design Stage 8 User-Driven Corporation

UX Community

Provide a place for UX practitioners clients managers sponsors champions and stakeholders to

better understand company product users

An organic repository of lessons learned standards example deliverables templates tools and

guidelines

Facilitated by UX team on behalf of all businesses countries and customers

Core is UX practitioners but the philosophy is inclusive

Monthly meeting

mdash Sponsor a maturity model evaluation and plan

mdash Create a SharePoint site to support collaboration

mdash Establish UX vendor management best practices

mdash Ease the process of recruiting test participants

mdash Create training and mentoring programs including college interns

mdash Outreach to professional societies standards organizations and universities

23

Leverage and maximize the benefits of existing resources

UX Services Portfolio

Planning Requirements Design Implementation Test amp Measure Post Release

Stakeholder

Meeting

Competitor

Analysis

User Survey

Interview (live

phone)

Contextual

Inquiry

User Observation

Focus Group

Brainstorming

Walkthrough

Demonstration

Card Sort

Process Re-

engineering

Affinity Diagram

Task Analysis

Context of Use

User Design

Guidelines

Paper

Prototyping

Expert Review

Parallel Design

Story Boarding

Wizard of Oz

Interface Design

Patterns

Low-fidelity

Prototyping

High-Fidelity

Prototyping

Design

Facilitation

Summative

Testing--Lab

Formative

Testing

Participatory

Design

Style Guide

Rapid Prototyping

Performance

TestingMeasure

Expert Review

Critical Incidence

Technique

Accessibility

Review

Summative

Testing

User Survey Summative

Testing--Remote

Instructional

Design (Help)

Server Traffic Log

Analysis

Search Log

Analysis

Beta Test

Diary Study

Standards

Assessment

Eye Tracking

PhotoVideo

Analysis

Benchmark Test Feedback in Use

(survey)

Cost-benefit

Analysis

Client Evaluation

(of UX service)

Research Plan

Checklist

(standards etc)

Claims Analysis

Cultural Probe Field Study

Free Listing Wireframe

Personas

Scenarios of Use Use Cases

UX Goals

UX offers a wide variety of services and deliverables

Example of Service Portfolio Item Expert Review

25

Usability specialists and others judge whether each element of a user interface follows

established usability principles

Benefit Baseline issues with existing product and improvement opportunities

Resources

mdash 3 UX FTE days

mdash 3-6 additional reviewers (1 day each)

mdash Existing product or planned release for reviewers

GPO Role Provide objective overview of product UX

Business Client Role Partner and reviewer

User Role None unless we want a trusted client to be a reviewer

Risks Minimal

Timeline 1-2 weeks in parallel with wireframes and task flows

Deliverable Review guide for reviewers (tasks etc) report with issue matrix and

wireframes to summarize proposals

Provide a common language and format to discuss choose and evaluate UX services

Standards Creation and Maintenance

Industry

mdash Human-Centered Design Process (ISO 13407)

Defines a general process for including human-centered activities throughout a development life-

cycle but does not specify exact methods

mdash Common Industry Format for Reporting Usability Results (ANSIINCITS-354)

Encourages software supplier and purchaser organizations to work together to understand user

needs and tasks

mdash Web Accessibility Initiative of the W3C (WAI)

Contains standards for accessibility many incorporated into the US law Section 508ldquo

Company

mdash Methodology (build flexibility for easy adoption)

Research Design Test with appropriate services in each phase

Agile waterfall and hybrid integration

mdash Artifacts (build knowledge and standards through examples)

Surveys personas test reports user stories requirements wireframes prototypes

mdash Design (build into tools like Lynx and Axure)

Branding design patterns widget repository layout typography lexicon

Separate workflow for standards challengesupdates and custom widgets

Adopt adapt and create standards that record user knowledge and design decisions

26

Standards UX Principles and Criticality Scale

27

Severe - The product is not stable performs too slowly or crashes when the feature is used

- There is a likely loss of data

High - The usability issue may affect a majority of users andor has a profound impact on a user being able to use product

- An error is likely that will cause a loss of work and it will be difficult to recover

- The usability issue is on a highly critical or frequently used feature

- There is no easy work around to the problem

- The visual style used makes the product look unprofessional and not up to the standard of company

Medium - The usability issue may affect about half the users andor has a modest impact on a user being able to use product

- The usability issue is on a feature that is expected to be used less than half of the time

- There is an easily discovered work around that allows users to perform the task

- A common task is too tedious in proportion to its complexity

- The visual style used detracts from an otherwise professional looking product

Low - The usability issue may affect a minority of users andor has a limited impact on a user being able to use product

- The usability issue is not predicted to cause user errors but nonetheless affects the productrsquos look of professionalism

- The visual style used has minor inconsistencies but nonetheless should be corrected

None - There is no usability issue or the issue has a negligible effect on system performance professionalism or use

Principle The interface shouldhellip

Consistency helliphelp the user to predict how it will operate and allow her to transfer skills from one task (or interface) to another

Feedback helliplet a user know what she did what affect it had what she should do next and where she is in the system

Flexibility helliphave the capability to adapt or to be adapted to end user needs experience personal preference or mental model

of the system

Perceived Control hellipgive the end user the impression that she (not the computer) commands the interaction

Economy hellipdisplay concisely only the information that is required for the user to complete the task at hand

Compatibility hellipbe compatible with usersrsquo impressions of the world and the model of how users think tasks should be completed

Make the UX process itself simple and easy to understand and discuss

Training

Customize training for team environment(s)

Provide a common message but tailor for specific roles (practitioners

managers sponsors) businesses and cultures

Explain methods standards roles and guidelines

Engage vendor to start with generic UX class and refine to company

needs

Encourage discussions of continuous improvement during training

Follow up on application of knowledge

Incorporate example projects deliverables and challenges

Make an interactive workshop in addition to lecture

Decide if standards will be completed for training or a result of the first

round of training

Plan timely updates to classes as things change

Market UX through education and inform people of their roles amp responsibilities

28

Infrastructure

Knowledge Management

mdash Research reports and other project artifacts

mdash Design and business decisions

mdash Test and survey participant recruiting and management

Engagement Management

mdash Marketing amp priority client evaluation of services project queue and

scheduling lead channels project status roadblocks etc

Tools

mdash MS Office SharePoint Visio Axure Morae Survey Monkey

Operations

mdash SVN for prototyping collaboration early access systems

Manage knowledge engagements tools and operations to get the most out of UX

29

References UX Maturity Models

Title URL

Usability Maturity Model Human Centredness Scale httpwwwidemployeeidtuenlgwmrauterberglecturenotesusability-maturity-model5B15Dpdf

HFI UX Maturity Model httpwwwslidesharenetkstraubhfi-usability-practice-maturity-model

HFI UX Maturity Model Checklist httpwwwhumanfactorscomdownloadsdocumentsHFI-Usability-Maturity-Checklist-Englishpdf

The HFI UX Maturity Survey ndash 2009 httpwwwhumanfactorscomdownloadsdocumentsUXM-Survey_findingspdf

A Usability Maturity Model for Open Source Software httpirlibuwocacgiviewcontentcgiarticle=1102ampcontext=etd

Corporate Usability Maturity Stages 1ndash4 httpwwwuseitcomalertboxmaturityhtml

Corporate Usability Maturity Stages 5ndash8 httpwwwuseitcomalertboxprocess_maturityhtml

Feature Articles UX Maturity Models Agile

Development (User Experience Magazine Volume 9

Issue 1 2010)

httpwwwusabilityprofessionalsorgupa_publicationsuser_experiencepast_issues2010-1html

Usability maturity assessment case studies httpwwwusabilitynetorgtrumpcase_studiesiriaimaturityhtm

Validating a Standardized UsabilityUser-Experience

Maturity Model A Progress Report

httpdlacmorgcitationcfmid=1601646

Usability maturity A case study in planning and

designing an enterprise application suite

httpwwwmendeleycomresearchusability-maturity-case-study-planning-designing-enterprise-

application-suite

Developing a Testing Maturity Model Part II httpkopustaselenktult~rseiPTDeveloping20a20Testing20Maturity20Model20Part20IIhtm

A maturity model for the implementation of software

process improvement an empirical study

httpwwwcsedmuacuk~iebA20maturity20model20for20the20implementation20of20softwar

e20process20improvmentpdf

Assessment of user-centred design processes as a

basis for improvement action An experimental study

in industrial settings

httpherkulesoulufiisbn9514265513isbn9514265513pdf

Planning Your UX Strategy httpjohnnyhollandorg201004planning-your-ux-strategy

Feature Articles UX Maturity Models Agile

Development

httpwwwupassocorgupa_publicationsuser_experiencepast_issues2010-1htmljokela

Dealing with Difficult People Teams and

Organizations A UX Research Maturity Model

httpwwwuxmatterscommtarchives201202dealing-with-difficult-people-teams-and-organizations-

a-ux-research-maturity-modelphp

Making User Experience a Business Strategy http141115282cost294upload506pdf (page 35)

30

References Strategic UX

Title URL

Should You Outsource Web Design httpwwwuseitcomalertbox980628html

Managing User Experience Strategy httpwwwnngroupcomeventstutorialsstrategyhtml

The Customer Experience Journey httpexperiencematterswordpresscom20080918the-customer-experience-journey

International standards for HCI and usability httpwwwusabilitynetorgtoolsr_internationalhtm

Why You Only Need To Test With Five Users (Explained) httpwwwmeasuringusabilitycomfive-usersphp

Report Review NielsenNorman Groups Usability Return

on Investment

httpwwwboxesandarrowscomviewreport_review_nielsen_norman_groups_usability_return_on_investment

UX Strategy (Authors) httpwwwuxmatterscomauthorsarchivesux_strategy

Strategic UX vs Tactical UX httpgiffconstablecom201112strategic-ux-vs-tactical-ux

Strategic UX httpwwwcurrybetnetcbet_blog201103strategic-ux-leisa-reichelt-london-iaphp

Managing A Strategic UX Team Model httpwwwpoetpaintercomthoughtsarticleia-summit-2008-managing-a-strategic-ux-team-model

From Usability to UX Strategy httpchicago2011drupalorgsessionsusability-ux-strategy

The Importance of Strategic User Experience (UX) httpblogaadjemonkeyrockcom201108importance-of-strategic-user-experiencehtml

Strategic User Experience for Software httpblogaadjemonkeyrockcom201012strategic-user-experience-for-softwarehtml

Strategic usability Partnering business engineering and

ease of use

httpwwwscottberkuncomessays20-strategic-usability-partnering-business-engineering-and-ease-of-use

Evangelizing Usability Change Your Strategy at the

Halfway Point

httpwwwuseitcomalertbox20050328html

The Total Experience Customers Deserve Better httpuxmagcomarticlesthe-total-experience

Usabilitynet Competitor analysis httpwwwusabilitynetorgtoolscompetitoranalysishtm

Sharing Ownership of UX (User eXperience) httpwwwhieutrungcomusability-analysissharing-ownership-of-ux-user-experience

User Experience Balanced Scorecard httpwwwuxmatterscommtarchives201006user-experience-balance-scorecardphp

Definition of Usability Infrastructure httpwwwupassocorgconferences_and_eventsupa_conference2004programWorkshopsMcElroyhtml

Anybody Can Do Usability httpwwwuseitcomalertboxanybody-usabilityhtml

Thompson Reuters Front End Customer Strategy httpwwwcmo-conferenceorgsystemapplicationviewsimages_ceThomas_Brown2pdf

Towards a UX Manifesto http141115282cost294upload506pdf

31

References UX Marketing

Title URL

Selling Usability Convincing Colleagues and

Management

httpwwwnngroupcomeventstutorialsselling_usabilityhtml__utma=1645346601133121700513312

1700513312170051amp__utmb=12101331217005amp__utmc=1amp__utmx=-

amp__utmz=1133121700511utmcsr=google|utmccn=(organic)|utmcmd=organic|utmctr=maturity20model

20usabilityamp__utmv=-amp__utmk=101115393

Crossing the Chasm Promoting Usability in the

Software Development Community

httpwwwwqusabilitycomarticlesupa-workshophtml

Strategic Usability What Do People Want httpwwwusereffectcomtopicstrategic-usability-what-do-people-want

A Toolkit for Strategic Usability Results from

Workshops Panels and Surveys

httpwwwcoventryacukec~peverym23cdedocsa20toolkit20for20usabilitypdf

Institutionalizing User Experience A Consulting

Challenge

httptecedcomwp-contentuploads201106upa2008-institutionalizing-user-experiencepdf

Strategic UX slideshow httpwwwslidesharenetleisastrategic-ux-workshop-ux-bristol

Building the UX Dreamteam httpwwwboxesandarrowscomviewbuilding-the-ux

Building the UX Dreamteam - Part 2 httpwwwboxesandarrowscomviewbuilding-the-ux55

We Tried To Warn You The organizational

architecture of failure

httpwwwboxesandarrowscomviewwe-tried-to-warn-you

We Tried To Warn You Part 2 httpwwwboxesandarrowscomviewwe-tried-to-warn-you32

Integrating Prototyping Into Your Design Process

Using appropriate fidelity for the situation

httpwwwboxesandarrowscomviewintegrating

Itrsquos Our Research Getting stakeholder buy-in for user

experience research projects

httpitsourresearch

Why I canrsquot convince executives to invest in UX (and

neither can you)

httpwwwuiecombrainsparks20110608why-i-cant-convince-executives-to-invest-in-ux-and-

neither-can-you

13 common objections against user requirements

analysis and why you should not believe them

httpwwwinteractionarchitectcomarticlesarticle20000609bhtm

Market Research and Usability httpwwwstcsigorgusabilitynewsletter0007-marketinghtml

Another usability tool Marketing httpwwwsercocomImagesAnother20Usability20Tool-20Marketing20(Sep2005)_tcm3-32533pdf

Making User and Customer Experience a Business

Competency

httpuxmagcomarticlesmaking-user-and-customer-experience-a-business-competency

32

References UX Return on Investment (ROI)

Title URL

Resources Usability in the Real World (Usability

Professionalsrsquo Organization web site )

httpupassocorgusability_resourcesusability_in_the_real_worldindexhtml

UX ROI User Experience Return on Investment httpwwwuxpassioncom200910ux-roi-user-experience-return-on-investment

HFI Animate - The ROI of User Experience with Dr

Susan Weinschenk

httpwwwyoutubecomwatchv=O94kYyzqvTc

The ROI of User Experience httpwwwslidesharenetalgorhythmux-basics-the-roi-of-ux

Building the Case for UX httpblogmitxorgBlogbid31422UX-ROI-Event-Recap

When ROI Isnrsquot Enough Making Persuasive Cases for

User-Centered Design

httpuxmatterscommtarchives200705when-roi-isnt-enough-making-persuasive-cases-for-user-

centered-designphp

ROI of User Experience (UX) httpwwwaericoncombloguser-experienceroi-on-user-experience-ux-design

The Business of Usability Developing Metrics to

Justify our Existence and Budgets

httpupassocorgupa_projectsusability_in_enterpriseworkshop2006indexhtml

Report Review NielsenNorman Groups Usability

Return on Investment

httpwwwboxesandarrowscomviewreport_review_nielsen_norman_groups_usability_return_on_invest

mentcomment_1640

33

Page 2: UX Maturity Models

Agenda

What is User Experience (UX)

UX Maturity Models

General Challenges

Solutions

mdash UX maturity assessment UX Community services

portfolio standards infrastructure

References

mdash UX Maturity Model Strategic UX UX Marketing UX ROI

2

What is User Experience (UX)

Involve users in the development process through natural

checkpoints and usable artifacts

Usability User Centered Design (UCD) Human Factors HCI

A profession with a broad skill set Information architecture interaction design testing amp experimental

design graphic design human-computer interaction human factors

training facilitation modeling amp prototyping project management

marketing contextual ethnographic inquiry research listening

empathy standards copy editing vendor management business analysis

consulting ergonomics anthropometry physiology surveys

hellipwith standards Human-Centered Design Process (ISO 13407)

Common Industry Format for Reporting Usability Results (ANSIINCITS-354)

Web Accessibility Initiative of the W3C (WAI)

hellipand professional societies certification and accreditation Usability Professionalsrsquo Association Human Factors amp Ergonomics Society

ACM SIGCHI (Special Interest Group for Computer-Human Interaction)

Board of Certification in Professional Ergonomics (BCPEorg)

Accredited college programs (httpwwwhfesorgwebStudentsgrad_programshtml)

More to UX than meets the eye Iceberg duck amp cabinet analogies

3

UX Maturity Model Hold Up the UX Mirror to Ourselves

4

Use models to define where your organizationrsquos user experience maturity is benchmark

against your competitors then define and reach the next level

Clarice Starling ldquoYou see a lot Doctor But are you strong enough to point that high-

powered perception at yourself What about it Why dont you - why dont you look at

yourself and write down what you see Or maybe youre afraid tordquo

User Experience Maturity Models

Jakob Neilson (Neilson Norman Group) [8 steps]

mdash Timing and path for moving from one step to another

Eric Schaefer (Human Factors International) [5 steps]

mdash Survey of UX organizations

Jonathon Earthy (European Usability Support Centres) [6 steps with sub steps]

mdash A mature organization is human centered in both its internal function and its product design

Renato Feijorsquo (ldquoJohnny Hollandrdquo) [6 steps]

mdash Approach UX Strategy from the organizational level not the project level

Tomer Sharon (Google) [2 x 2 matrix]

mdash Advice to UX professionals on staying at a company based on staffing and organizational buy-in

Sean Van Tyne (FICO) [5 steps]

mdash Organizations have a user experience regardless if the organization is consciously managing it

Timo Jokela (Helsinki University) [6 steps]

mdash Guide in selecting user experience process improvement strategies

Jeremy Ashley and Kristin Desmond (Oracle) [6 steps with sub steps]

mdash Case study of the design of an enterprise application suite and the UX organization around it

National University Ireland UX Capability Maturity Framework (David Sward and Gavin Macarthur)

mdash Measures UXD across user-centric processes staffing and training organizational alignment management

commitment strategy and visioning

5

Each one has a little something different to offer

Jakob Neilson (Neilson Norman Group)

Stage 1 Hostility Toward Usability

mdash Developers simply dont want to hear about users or their needs their only goal is to build features and make

them work on the computer

Stage 2 Developer-Centered Usability

mdash Design team relies on its own intuition about what constitutes good usability

Stage 3 Skunkworks Usability

mdash Despite all barriers a few groups within company will initiate small usability efforts

Stage 4 Dedicated Usability Budget

mdash Usability is planned for in the same way as other quality processes

Stage 5 Managed Usability

mdash Official usability group led by a usability manager with own usability charter

Stage 6 Systematic Usability Process

mdash Process in place for tracking user experience quality across businesses products and releases

Stage 7 Integrated User-Centered Design

mdash Each project has defined usability goals that must be surpass and company begins to employ usability data to

determine what it should build

Stage 8 User-Driven Corporation

mdash Methods affect corporate strategy and activities beyond interface design

Most likely plan for success is to move through the stages in sequence

6

Jakob Neilson Time Estimates to Move Through Stages

Stage 1 A company can remain hostile toward usability for decades Only

when a design disaster hits will it be motivated to move ahead

Stages 2-4 Companies often spend two to three years in each of these

stages Once it enters stage 2 (usability recognized but derived from the

design teams own opinions) a company typically takes about seven years to

reach stage 5 (forming a usability group with a usability manager)

Stages 5-7 Progress in maturity is considerably slower at the higher levels

A company will often spend six to seven years each in stages 5 and 6 thus

requiring about thirteen years to move from stage 5 to stage 7

Stage 8 Few companies have reached this highest level of usability

maturity so its premature to estimate how long it takes to move from stage

7 to stage 8 In most cases its probably twenty years

In summary it takes about twenty years to move from stage 2 (extremely

immature usability) to stage 7 (very mature usability) Companies probably

need another twenty years to reach the last stage

UX means more than project success it means tracking that success at a higher level

7

Eric Schaefer (Human Factors International)

There are measurable things that successful UX programs have in common

8

Eric Schaefer (HFI)

Executive Champion An executive that has made a clear and visible commitment to

promoting UX throughout the company and who educates secures funding and removes

obstacles

User Interface Standards Need to be easy to find and easy to use with a standard

format but local versions

Professional Staff Need experienced and educated people to support tactical and

strategic initiatives at a rate of about 10 of dev staff

Tools Open access to a set of common tools (customized for company) that produce

reusable artifacts

Training Different roles need different level-appropriate training but with common

themes and messages (and proven ROI)

Showcase Projects UX awareness comes through exposure to success stories

Enterprise Knowledge Management Central repository for all things UX for teams to

share lessons learned

Digital UX Strategy Identify synergies and touch points with existing customer

communication and provides measure of UX success for management

Success requires higher-level infrastructure energy and support

9

Eric Schaefer User Experience Maturity Checklist No single template for any organization to achieve usability maturity

Example questions

mdash What level is your UX champion

mdash Do you have a published UX standard

mdash Does your organization recognize UX as a discrete amp unique skill set in job descriptions and performance goals

mdash Do you have a UX standards review process that reflects best practices

mdash Does your organization provide UX education sessions for individuals who want to learn (more) about UX

mdash Are your UX resources shared in a common location or within a formal knowledge management system

mdash Do you have individuals who spend 100 of their time on UX activities

mdash Does your organization have a UX governance committee that defines vision for UX program

mdash Do you aggregate and report UX performance metrics to management

mdash Do practitioners in your organization use a common UX design method

mdash Are UX design activities required in your development process

10

Jonathon Earthy (European Usability Support Centre)

Human Centredness Scale

Unrecognized or ldquoignorancerdquo Usability is not discussed as

an issue

Recognized or ldquouncertaintyrdquo The organization sees that it

has problems with usability but does not know what to do

about these problems

Considered or ldquoawakeningrdquo The organization understands

that UCD processes are necessary to improve usability and

begins to implement some of these processes

Implemented or ldquoenlightenmentrdquo The full complement of

UCD processes are used and deliver good results on a per

product or module basis

Integrated or ldquowisdomrdquo UCD processes are included in the

development lifecycle methodology results are tracked

and performance goals are met

Institutionalized or ldquocertaintyrdquo The organization is human

centered in both its internal function and its product design

Interview selected staff in order to ascertain how widely human-centred management

practices tools and attitudes are in place

11

Renato Feijorsquo (ldquoJohnny Hollandrdquo)

Figure out where you are today

mdash Define your audience (personas)

mdash Benchmark products against competitors

mdash Understand industry social and partner changes

mdash Make an assessment of your organizations capabilities and

competencies and maturity level

Work out where you want to be in the future

mdash Analyze gaps and find creative ways to bridge them

Choose and prioritize actions

mdash Outputs strategic vision mission statement key UX principles

key objectives and areas of improvement

mdash Include users at every phase of the process

Map out the journey

mdash Identify ldquolow-hanging fruitrdquo

mdash Who does what when and what needs to be in place when

mdash Define and benchmark metrics to define success (ldquodonerdquo)

Get the job done

mdash Monitor changing conditions along the way to make any

necessary adjustments

mdash Conduct up-front ethnographic work

ldquoWhen UX is part of an organizations fabric ndash not treated separately ndash its strategic

nature is core to the business like it is the case at Amazon Apple IKEA and BMWrdquo

12

Tomer Sharon (Google)

13

Maturitymdashboth buy-in and staffmdashAn organization believes

in UX research fully trusts UX research practicemdashwhether

in house or externalmdashand behaves in a manner that is

consistent with that belief

Approaching maturitymdashbuy-in but no staffmdashAn

organization states that UX research is important but

when it comes to action there is no staff to act upon that

policy

Approaching immaturitymdashno buy-in but there is staffmdash

On one hand the organization appreciates UX design and

research because it allocates headcount and hires the

right people On the other hand it is evident that there is

no appreciation for this discipline

Immaturitymdashno buy-in or staffmdashAn organization does not

believe in UX researchmdashor has no position regarding

researchmdashand does not employ any in-house or external

research practitioners

ldquohellipdonrsquot try to convince those who canrsquot be convincedrdquo

ldquohellipno point in working with unengaged stakeholdersrdquo

Sean Van Tyne (FICO)

Level 0 Initial Stage

mdash We donrsquot know what we donrsquot know

mdash Undocumented and driven by usersrsquo dissatisfaction

Level 1 Professional Discipline

mdash Some user experience processes are repeatable with

consistent results

Level 2 Managed Standard and Consistent

Process

mdash Documented standards and process oversight are

developed

Level 3 Integrated User Experience and

Predictable Process

mdash Using metrics can effectively control customer user

experience

Level 4 Customer-Driven Corporation

mdash Continually improve the user experience process

performance

14

ldquoOrganizations that manage and measure their user experience process gain the

revenue benefits from satisfied customersrdquo

Jeremy Ashley and Kristin Desmond (Oracle)

Get top-level commitment

mdash Executive buy-in

mdash Adequate resources

mdash Positioning of the team (centralized

or decentralized)

Integrate with the dev process

mdash UX milestones and standardized deliverables

mdash Stakeholder education

mdash Hire appropriate staff including those with insight into other teams and a

UX program manager

Speak the language of stakeholders

mdash Learn to communicate in the terms of project managers and developers

mdash Program managers translate UX process to executives and other team

members and then translated their language back to UX

mdash Facilitate communication and cooperation among development strategy

and product management

15

Based on Earthy model

ldquoAt this discouraging moment we decided to use some of our headcount to hire program

managers and developershelliprdquo to ldquohellip free up our UCD people to focus on their specialtyrdquo

Timo Jokela (University of Helsinki)

Three dimensions of UCD performance

mdash UCD infrastructure The extent to which a product development organization has resources to

plan and effectively and efficiently implement UCD in product development projects

mdash Performance of UCD in product development projects The extent to and quality with which

UCD processes are carried out and the results subsequently integrated into product designs in

individual product development projects

mdash Usability in business strategy The extent to which the business benefits of usability are

understood and utilized at strategic level planning in a product development organization

16

Limitation Models tend to focus too heavily on process management aspects

UX Capability Maturity Framework (David Sward and Gavin

Macarthur National University Ireland Maynooth)

Maturity

Level

Major Characteristics

Optimized Optimize processes an executive drives UX to respond to business

changes and sets firm strategies

Managed Managed UXD process with UX recognized leadership UX is owned by

the organization and UX architecture impacts strategic planning

Defined Process metrics to manage UXD and engagements portfolio owner is

accountable for UX and business process integration with input on

product portfolios

Repeatable Process metrics for practices in UXD group PM is accountable for UX and

UXD lifecycle integration with input on product planning

Initial Base UX practices UXD professionals own the UX and are integrated with

development teams

17

Other models focus on UCD in terms of how well a product team engages in the process and

have a bias toward an ldquooutsider in viewrdquo of the development process

Measures UXD across these dimensions User-centric processes staffing and training

organizational alignment management commitment strategy and visioning

UX Strategies

mdash Implement a Business Value Program (use language of customersusers UCD impacts the bottom line)

mdash Implement a UX Design Program (a professional team)

mdash Manage and Grow the UXD Capability (across products versions amp time and against competitors)

Should focus on a defined set of interrelated efforts rather than tactical justifications

Common Challenges (Schaefer)

Previous negative experience

mdash UX work done by non-professionals (grassroots efforts etc)

No real executive champion

mdash Team constantly in ldquotriage moderdquo with no time to work on infrastructure

mdash Lose momentum and teammates re-absorbed by other groups

No centralized function

mdash Free-floating talent improves UX but in a spotty way

mdash UX professionals end up doing non-UX work

Energy and Executive support but no strategy

mdash UX improvements not optimally linked to current business strategy

mdash Time-sensitive opportunities missed

A team that reinvents the wheel

mdash Fail to recognize value in reusable workmdashsame insights over and over

mdash Reports generated but not collected for future use in central repository

Obstacles involve time pressures awareness staff resources method standards and support

18

Solutions

Assess UX Conduct a proper maturity assessment of UX efforts and those of its competitors

Executive Sponsorship ldquoMarryrdquo UX to known executive goals

Process Embed UX in the every aspect of our development and delivery process

Budget Carve out time budget and personnel for UX efforts

UX Community Share lessons learned (wikiintranetSharePoint site) within company

Common UX Service Portfolio Make it easy to understand and choose

Standards Document amp update the answers to common questions (design methods tools accessibility)

Training Market UX through education and inform people of their roles amp responsibilities

Infrastructure Leverage both scale and local needs to choose tools

Organizational Culture Make UX a core aspect of all we do

Cooperation Organize UX efforts company-wide and reuse work

Competition Motivate teams by showcasing and rewarding exceptional UX

Communication Create a common language and process (usually the product UI)

Demonstrate Show by example how UX leads to better products and happier customers

Simulate Use wireframes and prototypes to focus user reviews and find issues early

Hire Bring more UX expertise in house as a natural progression fromwith vendor partnerships

19

Assess against competitors then take make a plan to close gaps and get ahead

Assess UX Program(s)

20

Ask UX practitioners across company to indicate the degree to which they agreed

certain parameters were part of a mature UX program

Main points in example

mdash Need to hire UX

professionals

mdash UX groups need

executive management

amp corporate support

but they also need the

freedom to customize

localize and innovate

Assess Company Different Groups

21

Maturity Parameters

Group 1 Group 2 Group 3 Group 4 Group 5 Group 6

Sponsors Executive Champion | SVP | VP No |No |No No|No|Yes Yes No |No |No No|No|Yes No |No |Yes

Professional UX Staff (VP | Dir | Certified | Vendor) 1 (0|0|1|No) 3 (0|1|0|N) 4 (0|1|0|Y) 1 (0|0|0|No) 4 (0|0|0|N) 1 (0|0|0|Y)

Written UX strategyroadmap No SmwtYes No No Somewhat Somewhat

Dedicated budget No NoYes No No Yes Somewhat

UX training and mentoring programs No SmwtYes Somewhat No Somewhat No

Corporate user interface design standards No Somewhat Somewhat Somewhat Somewhat No

UX integrated into documented product review processes Somewhat Somewhat Somewhat Somewhat Yes Yes

Corporate UCD methodology (metrics amp goals) No NoSmwt No No Somewhat No

Defined UX roles responsibilities milestones No YesYes No No Somewhat Somewhat

Showcase projects No NoYes No No Somewhat Somewhat

Common corporate tools Somewhat SmwtYes Yes Somewhat Somewhat Somewhat

Enterprise Knowledge Management No SmwtSmwt No Somewhat Somewhat Somewhat

Accessibility program (Section 508) Somewhat SmwtSmwt Somewhat Somewhat Somewhat No

UX affects corporate strategy Somewhat SmwtSmwt Somewhat No Somewhat Somewhat

Unique UX job descriptions and performance management Somewhat Smwt(na) Somewhat No Somewhat Somewhat

UX team has marketing management and development skills Somewhat NoYes Somewhat Somewhat Somewhat Somewhat

Agile adaptation Somewhat Somewhat Somewhat Somewhat Somewhat No

Age of program (from first UX FTE hire) 2 years 6 years 1 year In progress 5 years lt 1 year

Maturity Model Stage (Neilsen model) Stages 1 - 3 Stage 5 - 6 Stage 5 Stage 2 Stage 5-6 Stage 4

The maturity of UX at company has grown over the past few years Stages may be different for the same

group depending on the project There are successful programs (or parts of programs) that can be modeled

Stage 1 Hostility Toward Usability Stage 2 Developer-Centered Usability Stage 3 Skunkworks Usability Stage 4 Dedicated Usability Budget

Stage 5 Managed Usability Stage 6 Systematic Usability Process Stage 7 Integrated User-Centered Design Stage 8 User-Driven Corporation

Assess Company Different Projects within Company

22

Maturity Parameters Project K

Sponsors Executive Champion | SVP | VP No| No| Yes

Professional UX Staff (VP | Dir | Certified | Vendor) 0| 0| 0| Yes

Written UX strategyroadmap No

Dedicated budget Somewhat

UX training and mentoring programs No

Corporate user interface design standards Somewhat

UX integrated into documented product review processes No

Corporate UCD methodology (metrics amp goals) No

Defined UX roles responsibilities milestones No

Showcase projects No

Common corporate tools No

Enterprise Knowledge Management Somewhat

Accessibility program (Section 508) No

UX affects corporate strategy Somewhat

Unique UX job descriptions and performance management No

UX team has marketing management and development skills No

Maturity Model Stage (Neilsen model) Stage 3

Individual projects also demonstrate levels of UX maturity (Showcase projects demonstrate the most)

Stage 1 Hostility Toward Usability Stage 2 Developer-Centered Usability Stage 3 Skunkworks Usability Stage 4 Dedicated Usability Budget

Stage 5 Managed Usability Stage 6 Systematic Usability Process Stage 7 Integrated User-Centered Design Stage 8 User-Driven Corporation

UX Community

Provide a place for UX practitioners clients managers sponsors champions and stakeholders to

better understand company product users

An organic repository of lessons learned standards example deliverables templates tools and

guidelines

Facilitated by UX team on behalf of all businesses countries and customers

Core is UX practitioners but the philosophy is inclusive

Monthly meeting

mdash Sponsor a maturity model evaluation and plan

mdash Create a SharePoint site to support collaboration

mdash Establish UX vendor management best practices

mdash Ease the process of recruiting test participants

mdash Create training and mentoring programs including college interns

mdash Outreach to professional societies standards organizations and universities

23

Leverage and maximize the benefits of existing resources

UX Services Portfolio

Planning Requirements Design Implementation Test amp Measure Post Release

Stakeholder

Meeting

Competitor

Analysis

User Survey

Interview (live

phone)

Contextual

Inquiry

User Observation

Focus Group

Brainstorming

Walkthrough

Demonstration

Card Sort

Process Re-

engineering

Affinity Diagram

Task Analysis

Context of Use

User Design

Guidelines

Paper

Prototyping

Expert Review

Parallel Design

Story Boarding

Wizard of Oz

Interface Design

Patterns

Low-fidelity

Prototyping

High-Fidelity

Prototyping

Design

Facilitation

Summative

Testing--Lab

Formative

Testing

Participatory

Design

Style Guide

Rapid Prototyping

Performance

TestingMeasure

Expert Review

Critical Incidence

Technique

Accessibility

Review

Summative

Testing

User Survey Summative

Testing--Remote

Instructional

Design (Help)

Server Traffic Log

Analysis

Search Log

Analysis

Beta Test

Diary Study

Standards

Assessment

Eye Tracking

PhotoVideo

Analysis

Benchmark Test Feedback in Use

(survey)

Cost-benefit

Analysis

Client Evaluation

(of UX service)

Research Plan

Checklist

(standards etc)

Claims Analysis

Cultural Probe Field Study

Free Listing Wireframe

Personas

Scenarios of Use Use Cases

UX Goals

UX offers a wide variety of services and deliverables

Example of Service Portfolio Item Expert Review

25

Usability specialists and others judge whether each element of a user interface follows

established usability principles

Benefit Baseline issues with existing product and improvement opportunities

Resources

mdash 3 UX FTE days

mdash 3-6 additional reviewers (1 day each)

mdash Existing product or planned release for reviewers

GPO Role Provide objective overview of product UX

Business Client Role Partner and reviewer

User Role None unless we want a trusted client to be a reviewer

Risks Minimal

Timeline 1-2 weeks in parallel with wireframes and task flows

Deliverable Review guide for reviewers (tasks etc) report with issue matrix and

wireframes to summarize proposals

Provide a common language and format to discuss choose and evaluate UX services

Standards Creation and Maintenance

Industry

mdash Human-Centered Design Process (ISO 13407)

Defines a general process for including human-centered activities throughout a development life-

cycle but does not specify exact methods

mdash Common Industry Format for Reporting Usability Results (ANSIINCITS-354)

Encourages software supplier and purchaser organizations to work together to understand user

needs and tasks

mdash Web Accessibility Initiative of the W3C (WAI)

Contains standards for accessibility many incorporated into the US law Section 508ldquo

Company

mdash Methodology (build flexibility for easy adoption)

Research Design Test with appropriate services in each phase

Agile waterfall and hybrid integration

mdash Artifacts (build knowledge and standards through examples)

Surveys personas test reports user stories requirements wireframes prototypes

mdash Design (build into tools like Lynx and Axure)

Branding design patterns widget repository layout typography lexicon

Separate workflow for standards challengesupdates and custom widgets

Adopt adapt and create standards that record user knowledge and design decisions

26

Standards UX Principles and Criticality Scale

27

Severe - The product is not stable performs too slowly or crashes when the feature is used

- There is a likely loss of data

High - The usability issue may affect a majority of users andor has a profound impact on a user being able to use product

- An error is likely that will cause a loss of work and it will be difficult to recover

- The usability issue is on a highly critical or frequently used feature

- There is no easy work around to the problem

- The visual style used makes the product look unprofessional and not up to the standard of company

Medium - The usability issue may affect about half the users andor has a modest impact on a user being able to use product

- The usability issue is on a feature that is expected to be used less than half of the time

- There is an easily discovered work around that allows users to perform the task

- A common task is too tedious in proportion to its complexity

- The visual style used detracts from an otherwise professional looking product

Low - The usability issue may affect a minority of users andor has a limited impact on a user being able to use product

- The usability issue is not predicted to cause user errors but nonetheless affects the productrsquos look of professionalism

- The visual style used has minor inconsistencies but nonetheless should be corrected

None - There is no usability issue or the issue has a negligible effect on system performance professionalism or use

Principle The interface shouldhellip

Consistency helliphelp the user to predict how it will operate and allow her to transfer skills from one task (or interface) to another

Feedback helliplet a user know what she did what affect it had what she should do next and where she is in the system

Flexibility helliphave the capability to adapt or to be adapted to end user needs experience personal preference or mental model

of the system

Perceived Control hellipgive the end user the impression that she (not the computer) commands the interaction

Economy hellipdisplay concisely only the information that is required for the user to complete the task at hand

Compatibility hellipbe compatible with usersrsquo impressions of the world and the model of how users think tasks should be completed

Make the UX process itself simple and easy to understand and discuss

Training

Customize training for team environment(s)

Provide a common message but tailor for specific roles (practitioners

managers sponsors) businesses and cultures

Explain methods standards roles and guidelines

Engage vendor to start with generic UX class and refine to company

needs

Encourage discussions of continuous improvement during training

Follow up on application of knowledge

Incorporate example projects deliverables and challenges

Make an interactive workshop in addition to lecture

Decide if standards will be completed for training or a result of the first

round of training

Plan timely updates to classes as things change

Market UX through education and inform people of their roles amp responsibilities

28

Infrastructure

Knowledge Management

mdash Research reports and other project artifacts

mdash Design and business decisions

mdash Test and survey participant recruiting and management

Engagement Management

mdash Marketing amp priority client evaluation of services project queue and

scheduling lead channels project status roadblocks etc

Tools

mdash MS Office SharePoint Visio Axure Morae Survey Monkey

Operations

mdash SVN for prototyping collaboration early access systems

Manage knowledge engagements tools and operations to get the most out of UX

29

References UX Maturity Models

Title URL

Usability Maturity Model Human Centredness Scale httpwwwidemployeeidtuenlgwmrauterberglecturenotesusability-maturity-model5B15Dpdf

HFI UX Maturity Model httpwwwslidesharenetkstraubhfi-usability-practice-maturity-model

HFI UX Maturity Model Checklist httpwwwhumanfactorscomdownloadsdocumentsHFI-Usability-Maturity-Checklist-Englishpdf

The HFI UX Maturity Survey ndash 2009 httpwwwhumanfactorscomdownloadsdocumentsUXM-Survey_findingspdf

A Usability Maturity Model for Open Source Software httpirlibuwocacgiviewcontentcgiarticle=1102ampcontext=etd

Corporate Usability Maturity Stages 1ndash4 httpwwwuseitcomalertboxmaturityhtml

Corporate Usability Maturity Stages 5ndash8 httpwwwuseitcomalertboxprocess_maturityhtml

Feature Articles UX Maturity Models Agile

Development (User Experience Magazine Volume 9

Issue 1 2010)

httpwwwusabilityprofessionalsorgupa_publicationsuser_experiencepast_issues2010-1html

Usability maturity assessment case studies httpwwwusabilitynetorgtrumpcase_studiesiriaimaturityhtm

Validating a Standardized UsabilityUser-Experience

Maturity Model A Progress Report

httpdlacmorgcitationcfmid=1601646

Usability maturity A case study in planning and

designing an enterprise application suite

httpwwwmendeleycomresearchusability-maturity-case-study-planning-designing-enterprise-

application-suite

Developing a Testing Maturity Model Part II httpkopustaselenktult~rseiPTDeveloping20a20Testing20Maturity20Model20Part20IIhtm

A maturity model for the implementation of software

process improvement an empirical study

httpwwwcsedmuacuk~iebA20maturity20model20for20the20implementation20of20softwar

e20process20improvmentpdf

Assessment of user-centred design processes as a

basis for improvement action An experimental study

in industrial settings

httpherkulesoulufiisbn9514265513isbn9514265513pdf

Planning Your UX Strategy httpjohnnyhollandorg201004planning-your-ux-strategy

Feature Articles UX Maturity Models Agile

Development

httpwwwupassocorgupa_publicationsuser_experiencepast_issues2010-1htmljokela

Dealing with Difficult People Teams and

Organizations A UX Research Maturity Model

httpwwwuxmatterscommtarchives201202dealing-with-difficult-people-teams-and-organizations-

a-ux-research-maturity-modelphp

Making User Experience a Business Strategy http141115282cost294upload506pdf (page 35)

30

References Strategic UX

Title URL

Should You Outsource Web Design httpwwwuseitcomalertbox980628html

Managing User Experience Strategy httpwwwnngroupcomeventstutorialsstrategyhtml

The Customer Experience Journey httpexperiencematterswordpresscom20080918the-customer-experience-journey

International standards for HCI and usability httpwwwusabilitynetorgtoolsr_internationalhtm

Why You Only Need To Test With Five Users (Explained) httpwwwmeasuringusabilitycomfive-usersphp

Report Review NielsenNorman Groups Usability Return

on Investment

httpwwwboxesandarrowscomviewreport_review_nielsen_norman_groups_usability_return_on_investment

UX Strategy (Authors) httpwwwuxmatterscomauthorsarchivesux_strategy

Strategic UX vs Tactical UX httpgiffconstablecom201112strategic-ux-vs-tactical-ux

Strategic UX httpwwwcurrybetnetcbet_blog201103strategic-ux-leisa-reichelt-london-iaphp

Managing A Strategic UX Team Model httpwwwpoetpaintercomthoughtsarticleia-summit-2008-managing-a-strategic-ux-team-model

From Usability to UX Strategy httpchicago2011drupalorgsessionsusability-ux-strategy

The Importance of Strategic User Experience (UX) httpblogaadjemonkeyrockcom201108importance-of-strategic-user-experiencehtml

Strategic User Experience for Software httpblogaadjemonkeyrockcom201012strategic-user-experience-for-softwarehtml

Strategic usability Partnering business engineering and

ease of use

httpwwwscottberkuncomessays20-strategic-usability-partnering-business-engineering-and-ease-of-use

Evangelizing Usability Change Your Strategy at the

Halfway Point

httpwwwuseitcomalertbox20050328html

The Total Experience Customers Deserve Better httpuxmagcomarticlesthe-total-experience

Usabilitynet Competitor analysis httpwwwusabilitynetorgtoolscompetitoranalysishtm

Sharing Ownership of UX (User eXperience) httpwwwhieutrungcomusability-analysissharing-ownership-of-ux-user-experience

User Experience Balanced Scorecard httpwwwuxmatterscommtarchives201006user-experience-balance-scorecardphp

Definition of Usability Infrastructure httpwwwupassocorgconferences_and_eventsupa_conference2004programWorkshopsMcElroyhtml

Anybody Can Do Usability httpwwwuseitcomalertboxanybody-usabilityhtml

Thompson Reuters Front End Customer Strategy httpwwwcmo-conferenceorgsystemapplicationviewsimages_ceThomas_Brown2pdf

Towards a UX Manifesto http141115282cost294upload506pdf

31

References UX Marketing

Title URL

Selling Usability Convincing Colleagues and

Management

httpwwwnngroupcomeventstutorialsselling_usabilityhtml__utma=1645346601133121700513312

1700513312170051amp__utmb=12101331217005amp__utmc=1amp__utmx=-

amp__utmz=1133121700511utmcsr=google|utmccn=(organic)|utmcmd=organic|utmctr=maturity20model

20usabilityamp__utmv=-amp__utmk=101115393

Crossing the Chasm Promoting Usability in the

Software Development Community

httpwwwwqusabilitycomarticlesupa-workshophtml

Strategic Usability What Do People Want httpwwwusereffectcomtopicstrategic-usability-what-do-people-want

A Toolkit for Strategic Usability Results from

Workshops Panels and Surveys

httpwwwcoventryacukec~peverym23cdedocsa20toolkit20for20usabilitypdf

Institutionalizing User Experience A Consulting

Challenge

httptecedcomwp-contentuploads201106upa2008-institutionalizing-user-experiencepdf

Strategic UX slideshow httpwwwslidesharenetleisastrategic-ux-workshop-ux-bristol

Building the UX Dreamteam httpwwwboxesandarrowscomviewbuilding-the-ux

Building the UX Dreamteam - Part 2 httpwwwboxesandarrowscomviewbuilding-the-ux55

We Tried To Warn You The organizational

architecture of failure

httpwwwboxesandarrowscomviewwe-tried-to-warn-you

We Tried To Warn You Part 2 httpwwwboxesandarrowscomviewwe-tried-to-warn-you32

Integrating Prototyping Into Your Design Process

Using appropriate fidelity for the situation

httpwwwboxesandarrowscomviewintegrating

Itrsquos Our Research Getting stakeholder buy-in for user

experience research projects

httpitsourresearch

Why I canrsquot convince executives to invest in UX (and

neither can you)

httpwwwuiecombrainsparks20110608why-i-cant-convince-executives-to-invest-in-ux-and-

neither-can-you

13 common objections against user requirements

analysis and why you should not believe them

httpwwwinteractionarchitectcomarticlesarticle20000609bhtm

Market Research and Usability httpwwwstcsigorgusabilitynewsletter0007-marketinghtml

Another usability tool Marketing httpwwwsercocomImagesAnother20Usability20Tool-20Marketing20(Sep2005)_tcm3-32533pdf

Making User and Customer Experience a Business

Competency

httpuxmagcomarticlesmaking-user-and-customer-experience-a-business-competency

32

References UX Return on Investment (ROI)

Title URL

Resources Usability in the Real World (Usability

Professionalsrsquo Organization web site )

httpupassocorgusability_resourcesusability_in_the_real_worldindexhtml

UX ROI User Experience Return on Investment httpwwwuxpassioncom200910ux-roi-user-experience-return-on-investment

HFI Animate - The ROI of User Experience with Dr

Susan Weinschenk

httpwwwyoutubecomwatchv=O94kYyzqvTc

The ROI of User Experience httpwwwslidesharenetalgorhythmux-basics-the-roi-of-ux

Building the Case for UX httpblogmitxorgBlogbid31422UX-ROI-Event-Recap

When ROI Isnrsquot Enough Making Persuasive Cases for

User-Centered Design

httpuxmatterscommtarchives200705when-roi-isnt-enough-making-persuasive-cases-for-user-

centered-designphp

ROI of User Experience (UX) httpwwwaericoncombloguser-experienceroi-on-user-experience-ux-design

The Business of Usability Developing Metrics to

Justify our Existence and Budgets

httpupassocorgupa_projectsusability_in_enterpriseworkshop2006indexhtml

Report Review NielsenNorman Groups Usability

Return on Investment

httpwwwboxesandarrowscomviewreport_review_nielsen_norman_groups_usability_return_on_invest

mentcomment_1640

33

Page 3: UX Maturity Models

What is User Experience (UX)

Involve users in the development process through natural

checkpoints and usable artifacts

Usability User Centered Design (UCD) Human Factors HCI

A profession with a broad skill set Information architecture interaction design testing amp experimental

design graphic design human-computer interaction human factors

training facilitation modeling amp prototyping project management

marketing contextual ethnographic inquiry research listening

empathy standards copy editing vendor management business analysis

consulting ergonomics anthropometry physiology surveys

hellipwith standards Human-Centered Design Process (ISO 13407)

Common Industry Format for Reporting Usability Results (ANSIINCITS-354)

Web Accessibility Initiative of the W3C (WAI)

hellipand professional societies certification and accreditation Usability Professionalsrsquo Association Human Factors amp Ergonomics Society

ACM SIGCHI (Special Interest Group for Computer-Human Interaction)

Board of Certification in Professional Ergonomics (BCPEorg)

Accredited college programs (httpwwwhfesorgwebStudentsgrad_programshtml)

More to UX than meets the eye Iceberg duck amp cabinet analogies

3

UX Maturity Model Hold Up the UX Mirror to Ourselves

4

Use models to define where your organizationrsquos user experience maturity is benchmark

against your competitors then define and reach the next level

Clarice Starling ldquoYou see a lot Doctor But are you strong enough to point that high-

powered perception at yourself What about it Why dont you - why dont you look at

yourself and write down what you see Or maybe youre afraid tordquo

User Experience Maturity Models

Jakob Neilson (Neilson Norman Group) [8 steps]

mdash Timing and path for moving from one step to another

Eric Schaefer (Human Factors International) [5 steps]

mdash Survey of UX organizations

Jonathon Earthy (European Usability Support Centres) [6 steps with sub steps]

mdash A mature organization is human centered in both its internal function and its product design

Renato Feijorsquo (ldquoJohnny Hollandrdquo) [6 steps]

mdash Approach UX Strategy from the organizational level not the project level

Tomer Sharon (Google) [2 x 2 matrix]

mdash Advice to UX professionals on staying at a company based on staffing and organizational buy-in

Sean Van Tyne (FICO) [5 steps]

mdash Organizations have a user experience regardless if the organization is consciously managing it

Timo Jokela (Helsinki University) [6 steps]

mdash Guide in selecting user experience process improvement strategies

Jeremy Ashley and Kristin Desmond (Oracle) [6 steps with sub steps]

mdash Case study of the design of an enterprise application suite and the UX organization around it

National University Ireland UX Capability Maturity Framework (David Sward and Gavin Macarthur)

mdash Measures UXD across user-centric processes staffing and training organizational alignment management

commitment strategy and visioning

5

Each one has a little something different to offer

Jakob Neilson (Neilson Norman Group)

Stage 1 Hostility Toward Usability

mdash Developers simply dont want to hear about users or their needs their only goal is to build features and make

them work on the computer

Stage 2 Developer-Centered Usability

mdash Design team relies on its own intuition about what constitutes good usability

Stage 3 Skunkworks Usability

mdash Despite all barriers a few groups within company will initiate small usability efforts

Stage 4 Dedicated Usability Budget

mdash Usability is planned for in the same way as other quality processes

Stage 5 Managed Usability

mdash Official usability group led by a usability manager with own usability charter

Stage 6 Systematic Usability Process

mdash Process in place for tracking user experience quality across businesses products and releases

Stage 7 Integrated User-Centered Design

mdash Each project has defined usability goals that must be surpass and company begins to employ usability data to

determine what it should build

Stage 8 User-Driven Corporation

mdash Methods affect corporate strategy and activities beyond interface design

Most likely plan for success is to move through the stages in sequence

6

Jakob Neilson Time Estimates to Move Through Stages

Stage 1 A company can remain hostile toward usability for decades Only

when a design disaster hits will it be motivated to move ahead

Stages 2-4 Companies often spend two to three years in each of these

stages Once it enters stage 2 (usability recognized but derived from the

design teams own opinions) a company typically takes about seven years to

reach stage 5 (forming a usability group with a usability manager)

Stages 5-7 Progress in maturity is considerably slower at the higher levels

A company will often spend six to seven years each in stages 5 and 6 thus

requiring about thirteen years to move from stage 5 to stage 7

Stage 8 Few companies have reached this highest level of usability

maturity so its premature to estimate how long it takes to move from stage

7 to stage 8 In most cases its probably twenty years

In summary it takes about twenty years to move from stage 2 (extremely

immature usability) to stage 7 (very mature usability) Companies probably

need another twenty years to reach the last stage

UX means more than project success it means tracking that success at a higher level

7

Eric Schaefer (Human Factors International)

There are measurable things that successful UX programs have in common

8

Eric Schaefer (HFI)

Executive Champion An executive that has made a clear and visible commitment to

promoting UX throughout the company and who educates secures funding and removes

obstacles

User Interface Standards Need to be easy to find and easy to use with a standard

format but local versions

Professional Staff Need experienced and educated people to support tactical and

strategic initiatives at a rate of about 10 of dev staff

Tools Open access to a set of common tools (customized for company) that produce

reusable artifacts

Training Different roles need different level-appropriate training but with common

themes and messages (and proven ROI)

Showcase Projects UX awareness comes through exposure to success stories

Enterprise Knowledge Management Central repository for all things UX for teams to

share lessons learned

Digital UX Strategy Identify synergies and touch points with existing customer

communication and provides measure of UX success for management

Success requires higher-level infrastructure energy and support

9

Eric Schaefer User Experience Maturity Checklist No single template for any organization to achieve usability maturity

Example questions

mdash What level is your UX champion

mdash Do you have a published UX standard

mdash Does your organization recognize UX as a discrete amp unique skill set in job descriptions and performance goals

mdash Do you have a UX standards review process that reflects best practices

mdash Does your organization provide UX education sessions for individuals who want to learn (more) about UX

mdash Are your UX resources shared in a common location or within a formal knowledge management system

mdash Do you have individuals who spend 100 of their time on UX activities

mdash Does your organization have a UX governance committee that defines vision for UX program

mdash Do you aggregate and report UX performance metrics to management

mdash Do practitioners in your organization use a common UX design method

mdash Are UX design activities required in your development process

10

Jonathon Earthy (European Usability Support Centre)

Human Centredness Scale

Unrecognized or ldquoignorancerdquo Usability is not discussed as

an issue

Recognized or ldquouncertaintyrdquo The organization sees that it

has problems with usability but does not know what to do

about these problems

Considered or ldquoawakeningrdquo The organization understands

that UCD processes are necessary to improve usability and

begins to implement some of these processes

Implemented or ldquoenlightenmentrdquo The full complement of

UCD processes are used and deliver good results on a per

product or module basis

Integrated or ldquowisdomrdquo UCD processes are included in the

development lifecycle methodology results are tracked

and performance goals are met

Institutionalized or ldquocertaintyrdquo The organization is human

centered in both its internal function and its product design

Interview selected staff in order to ascertain how widely human-centred management

practices tools and attitudes are in place

11

Renato Feijorsquo (ldquoJohnny Hollandrdquo)

Figure out where you are today

mdash Define your audience (personas)

mdash Benchmark products against competitors

mdash Understand industry social and partner changes

mdash Make an assessment of your organizations capabilities and

competencies and maturity level

Work out where you want to be in the future

mdash Analyze gaps and find creative ways to bridge them

Choose and prioritize actions

mdash Outputs strategic vision mission statement key UX principles

key objectives and areas of improvement

mdash Include users at every phase of the process

Map out the journey

mdash Identify ldquolow-hanging fruitrdquo

mdash Who does what when and what needs to be in place when

mdash Define and benchmark metrics to define success (ldquodonerdquo)

Get the job done

mdash Monitor changing conditions along the way to make any

necessary adjustments

mdash Conduct up-front ethnographic work

ldquoWhen UX is part of an organizations fabric ndash not treated separately ndash its strategic

nature is core to the business like it is the case at Amazon Apple IKEA and BMWrdquo

12

Tomer Sharon (Google)

13

Maturitymdashboth buy-in and staffmdashAn organization believes

in UX research fully trusts UX research practicemdashwhether

in house or externalmdashand behaves in a manner that is

consistent with that belief

Approaching maturitymdashbuy-in but no staffmdashAn

organization states that UX research is important but

when it comes to action there is no staff to act upon that

policy

Approaching immaturitymdashno buy-in but there is staffmdash

On one hand the organization appreciates UX design and

research because it allocates headcount and hires the

right people On the other hand it is evident that there is

no appreciation for this discipline

Immaturitymdashno buy-in or staffmdashAn organization does not

believe in UX researchmdashor has no position regarding

researchmdashand does not employ any in-house or external

research practitioners

ldquohellipdonrsquot try to convince those who canrsquot be convincedrdquo

ldquohellipno point in working with unengaged stakeholdersrdquo

Sean Van Tyne (FICO)

Level 0 Initial Stage

mdash We donrsquot know what we donrsquot know

mdash Undocumented and driven by usersrsquo dissatisfaction

Level 1 Professional Discipline

mdash Some user experience processes are repeatable with

consistent results

Level 2 Managed Standard and Consistent

Process

mdash Documented standards and process oversight are

developed

Level 3 Integrated User Experience and

Predictable Process

mdash Using metrics can effectively control customer user

experience

Level 4 Customer-Driven Corporation

mdash Continually improve the user experience process

performance

14

ldquoOrganizations that manage and measure their user experience process gain the

revenue benefits from satisfied customersrdquo

Jeremy Ashley and Kristin Desmond (Oracle)

Get top-level commitment

mdash Executive buy-in

mdash Adequate resources

mdash Positioning of the team (centralized

or decentralized)

Integrate with the dev process

mdash UX milestones and standardized deliverables

mdash Stakeholder education

mdash Hire appropriate staff including those with insight into other teams and a

UX program manager

Speak the language of stakeholders

mdash Learn to communicate in the terms of project managers and developers

mdash Program managers translate UX process to executives and other team

members and then translated their language back to UX

mdash Facilitate communication and cooperation among development strategy

and product management

15

Based on Earthy model

ldquoAt this discouraging moment we decided to use some of our headcount to hire program

managers and developershelliprdquo to ldquohellip free up our UCD people to focus on their specialtyrdquo

Timo Jokela (University of Helsinki)

Three dimensions of UCD performance

mdash UCD infrastructure The extent to which a product development organization has resources to

plan and effectively and efficiently implement UCD in product development projects

mdash Performance of UCD in product development projects The extent to and quality with which

UCD processes are carried out and the results subsequently integrated into product designs in

individual product development projects

mdash Usability in business strategy The extent to which the business benefits of usability are

understood and utilized at strategic level planning in a product development organization

16

Limitation Models tend to focus too heavily on process management aspects

UX Capability Maturity Framework (David Sward and Gavin

Macarthur National University Ireland Maynooth)

Maturity

Level

Major Characteristics

Optimized Optimize processes an executive drives UX to respond to business

changes and sets firm strategies

Managed Managed UXD process with UX recognized leadership UX is owned by

the organization and UX architecture impacts strategic planning

Defined Process metrics to manage UXD and engagements portfolio owner is

accountable for UX and business process integration with input on

product portfolios

Repeatable Process metrics for practices in UXD group PM is accountable for UX and

UXD lifecycle integration with input on product planning

Initial Base UX practices UXD professionals own the UX and are integrated with

development teams

17

Other models focus on UCD in terms of how well a product team engages in the process and

have a bias toward an ldquooutsider in viewrdquo of the development process

Measures UXD across these dimensions User-centric processes staffing and training

organizational alignment management commitment strategy and visioning

UX Strategies

mdash Implement a Business Value Program (use language of customersusers UCD impacts the bottom line)

mdash Implement a UX Design Program (a professional team)

mdash Manage and Grow the UXD Capability (across products versions amp time and against competitors)

Should focus on a defined set of interrelated efforts rather than tactical justifications

Common Challenges (Schaefer)

Previous negative experience

mdash UX work done by non-professionals (grassroots efforts etc)

No real executive champion

mdash Team constantly in ldquotriage moderdquo with no time to work on infrastructure

mdash Lose momentum and teammates re-absorbed by other groups

No centralized function

mdash Free-floating talent improves UX but in a spotty way

mdash UX professionals end up doing non-UX work

Energy and Executive support but no strategy

mdash UX improvements not optimally linked to current business strategy

mdash Time-sensitive opportunities missed

A team that reinvents the wheel

mdash Fail to recognize value in reusable workmdashsame insights over and over

mdash Reports generated but not collected for future use in central repository

Obstacles involve time pressures awareness staff resources method standards and support

18

Solutions

Assess UX Conduct a proper maturity assessment of UX efforts and those of its competitors

Executive Sponsorship ldquoMarryrdquo UX to known executive goals

Process Embed UX in the every aspect of our development and delivery process

Budget Carve out time budget and personnel for UX efforts

UX Community Share lessons learned (wikiintranetSharePoint site) within company

Common UX Service Portfolio Make it easy to understand and choose

Standards Document amp update the answers to common questions (design methods tools accessibility)

Training Market UX through education and inform people of their roles amp responsibilities

Infrastructure Leverage both scale and local needs to choose tools

Organizational Culture Make UX a core aspect of all we do

Cooperation Organize UX efforts company-wide and reuse work

Competition Motivate teams by showcasing and rewarding exceptional UX

Communication Create a common language and process (usually the product UI)

Demonstrate Show by example how UX leads to better products and happier customers

Simulate Use wireframes and prototypes to focus user reviews and find issues early

Hire Bring more UX expertise in house as a natural progression fromwith vendor partnerships

19

Assess against competitors then take make a plan to close gaps and get ahead

Assess UX Program(s)

20

Ask UX practitioners across company to indicate the degree to which they agreed

certain parameters were part of a mature UX program

Main points in example

mdash Need to hire UX

professionals

mdash UX groups need

executive management

amp corporate support

but they also need the

freedom to customize

localize and innovate

Assess Company Different Groups

21

Maturity Parameters

Group 1 Group 2 Group 3 Group 4 Group 5 Group 6

Sponsors Executive Champion | SVP | VP No |No |No No|No|Yes Yes No |No |No No|No|Yes No |No |Yes

Professional UX Staff (VP | Dir | Certified | Vendor) 1 (0|0|1|No) 3 (0|1|0|N) 4 (0|1|0|Y) 1 (0|0|0|No) 4 (0|0|0|N) 1 (0|0|0|Y)

Written UX strategyroadmap No SmwtYes No No Somewhat Somewhat

Dedicated budget No NoYes No No Yes Somewhat

UX training and mentoring programs No SmwtYes Somewhat No Somewhat No

Corporate user interface design standards No Somewhat Somewhat Somewhat Somewhat No

UX integrated into documented product review processes Somewhat Somewhat Somewhat Somewhat Yes Yes

Corporate UCD methodology (metrics amp goals) No NoSmwt No No Somewhat No

Defined UX roles responsibilities milestones No YesYes No No Somewhat Somewhat

Showcase projects No NoYes No No Somewhat Somewhat

Common corporate tools Somewhat SmwtYes Yes Somewhat Somewhat Somewhat

Enterprise Knowledge Management No SmwtSmwt No Somewhat Somewhat Somewhat

Accessibility program (Section 508) Somewhat SmwtSmwt Somewhat Somewhat Somewhat No

UX affects corporate strategy Somewhat SmwtSmwt Somewhat No Somewhat Somewhat

Unique UX job descriptions and performance management Somewhat Smwt(na) Somewhat No Somewhat Somewhat

UX team has marketing management and development skills Somewhat NoYes Somewhat Somewhat Somewhat Somewhat

Agile adaptation Somewhat Somewhat Somewhat Somewhat Somewhat No

Age of program (from first UX FTE hire) 2 years 6 years 1 year In progress 5 years lt 1 year

Maturity Model Stage (Neilsen model) Stages 1 - 3 Stage 5 - 6 Stage 5 Stage 2 Stage 5-6 Stage 4

The maturity of UX at company has grown over the past few years Stages may be different for the same

group depending on the project There are successful programs (or parts of programs) that can be modeled

Stage 1 Hostility Toward Usability Stage 2 Developer-Centered Usability Stage 3 Skunkworks Usability Stage 4 Dedicated Usability Budget

Stage 5 Managed Usability Stage 6 Systematic Usability Process Stage 7 Integrated User-Centered Design Stage 8 User-Driven Corporation

Assess Company Different Projects within Company

22

Maturity Parameters Project K

Sponsors Executive Champion | SVP | VP No| No| Yes

Professional UX Staff (VP | Dir | Certified | Vendor) 0| 0| 0| Yes

Written UX strategyroadmap No

Dedicated budget Somewhat

UX training and mentoring programs No

Corporate user interface design standards Somewhat

UX integrated into documented product review processes No

Corporate UCD methodology (metrics amp goals) No

Defined UX roles responsibilities milestones No

Showcase projects No

Common corporate tools No

Enterprise Knowledge Management Somewhat

Accessibility program (Section 508) No

UX affects corporate strategy Somewhat

Unique UX job descriptions and performance management No

UX team has marketing management and development skills No

Maturity Model Stage (Neilsen model) Stage 3

Individual projects also demonstrate levels of UX maturity (Showcase projects demonstrate the most)

Stage 1 Hostility Toward Usability Stage 2 Developer-Centered Usability Stage 3 Skunkworks Usability Stage 4 Dedicated Usability Budget

Stage 5 Managed Usability Stage 6 Systematic Usability Process Stage 7 Integrated User-Centered Design Stage 8 User-Driven Corporation

UX Community

Provide a place for UX practitioners clients managers sponsors champions and stakeholders to

better understand company product users

An organic repository of lessons learned standards example deliverables templates tools and

guidelines

Facilitated by UX team on behalf of all businesses countries and customers

Core is UX practitioners but the philosophy is inclusive

Monthly meeting

mdash Sponsor a maturity model evaluation and plan

mdash Create a SharePoint site to support collaboration

mdash Establish UX vendor management best practices

mdash Ease the process of recruiting test participants

mdash Create training and mentoring programs including college interns

mdash Outreach to professional societies standards organizations and universities

23

Leverage and maximize the benefits of existing resources

UX Services Portfolio

Planning Requirements Design Implementation Test amp Measure Post Release

Stakeholder

Meeting

Competitor

Analysis

User Survey

Interview (live

phone)

Contextual

Inquiry

User Observation

Focus Group

Brainstorming

Walkthrough

Demonstration

Card Sort

Process Re-

engineering

Affinity Diagram

Task Analysis

Context of Use

User Design

Guidelines

Paper

Prototyping

Expert Review

Parallel Design

Story Boarding

Wizard of Oz

Interface Design

Patterns

Low-fidelity

Prototyping

High-Fidelity

Prototyping

Design

Facilitation

Summative

Testing--Lab

Formative

Testing

Participatory

Design

Style Guide

Rapid Prototyping

Performance

TestingMeasure

Expert Review

Critical Incidence

Technique

Accessibility

Review

Summative

Testing

User Survey Summative

Testing--Remote

Instructional

Design (Help)

Server Traffic Log

Analysis

Search Log

Analysis

Beta Test

Diary Study

Standards

Assessment

Eye Tracking

PhotoVideo

Analysis

Benchmark Test Feedback in Use

(survey)

Cost-benefit

Analysis

Client Evaluation

(of UX service)

Research Plan

Checklist

(standards etc)

Claims Analysis

Cultural Probe Field Study

Free Listing Wireframe

Personas

Scenarios of Use Use Cases

UX Goals

UX offers a wide variety of services and deliverables

Example of Service Portfolio Item Expert Review

25

Usability specialists and others judge whether each element of a user interface follows

established usability principles

Benefit Baseline issues with existing product and improvement opportunities

Resources

mdash 3 UX FTE days

mdash 3-6 additional reviewers (1 day each)

mdash Existing product or planned release for reviewers

GPO Role Provide objective overview of product UX

Business Client Role Partner and reviewer

User Role None unless we want a trusted client to be a reviewer

Risks Minimal

Timeline 1-2 weeks in parallel with wireframes and task flows

Deliverable Review guide for reviewers (tasks etc) report with issue matrix and

wireframes to summarize proposals

Provide a common language and format to discuss choose and evaluate UX services

Standards Creation and Maintenance

Industry

mdash Human-Centered Design Process (ISO 13407)

Defines a general process for including human-centered activities throughout a development life-

cycle but does not specify exact methods

mdash Common Industry Format for Reporting Usability Results (ANSIINCITS-354)

Encourages software supplier and purchaser organizations to work together to understand user

needs and tasks

mdash Web Accessibility Initiative of the W3C (WAI)

Contains standards for accessibility many incorporated into the US law Section 508ldquo

Company

mdash Methodology (build flexibility for easy adoption)

Research Design Test with appropriate services in each phase

Agile waterfall and hybrid integration

mdash Artifacts (build knowledge and standards through examples)

Surveys personas test reports user stories requirements wireframes prototypes

mdash Design (build into tools like Lynx and Axure)

Branding design patterns widget repository layout typography lexicon

Separate workflow for standards challengesupdates and custom widgets

Adopt adapt and create standards that record user knowledge and design decisions

26

Standards UX Principles and Criticality Scale

27

Severe - The product is not stable performs too slowly or crashes when the feature is used

- There is a likely loss of data

High - The usability issue may affect a majority of users andor has a profound impact on a user being able to use product

- An error is likely that will cause a loss of work and it will be difficult to recover

- The usability issue is on a highly critical or frequently used feature

- There is no easy work around to the problem

- The visual style used makes the product look unprofessional and not up to the standard of company

Medium - The usability issue may affect about half the users andor has a modest impact on a user being able to use product

- The usability issue is on a feature that is expected to be used less than half of the time

- There is an easily discovered work around that allows users to perform the task

- A common task is too tedious in proportion to its complexity

- The visual style used detracts from an otherwise professional looking product

Low - The usability issue may affect a minority of users andor has a limited impact on a user being able to use product

- The usability issue is not predicted to cause user errors but nonetheless affects the productrsquos look of professionalism

- The visual style used has minor inconsistencies but nonetheless should be corrected

None - There is no usability issue or the issue has a negligible effect on system performance professionalism or use

Principle The interface shouldhellip

Consistency helliphelp the user to predict how it will operate and allow her to transfer skills from one task (or interface) to another

Feedback helliplet a user know what she did what affect it had what she should do next and where she is in the system

Flexibility helliphave the capability to adapt or to be adapted to end user needs experience personal preference or mental model

of the system

Perceived Control hellipgive the end user the impression that she (not the computer) commands the interaction

Economy hellipdisplay concisely only the information that is required for the user to complete the task at hand

Compatibility hellipbe compatible with usersrsquo impressions of the world and the model of how users think tasks should be completed

Make the UX process itself simple and easy to understand and discuss

Training

Customize training for team environment(s)

Provide a common message but tailor for specific roles (practitioners

managers sponsors) businesses and cultures

Explain methods standards roles and guidelines

Engage vendor to start with generic UX class and refine to company

needs

Encourage discussions of continuous improvement during training

Follow up on application of knowledge

Incorporate example projects deliverables and challenges

Make an interactive workshop in addition to lecture

Decide if standards will be completed for training or a result of the first

round of training

Plan timely updates to classes as things change

Market UX through education and inform people of their roles amp responsibilities

28

Infrastructure

Knowledge Management

mdash Research reports and other project artifacts

mdash Design and business decisions

mdash Test and survey participant recruiting and management

Engagement Management

mdash Marketing amp priority client evaluation of services project queue and

scheduling lead channels project status roadblocks etc

Tools

mdash MS Office SharePoint Visio Axure Morae Survey Monkey

Operations

mdash SVN for prototyping collaboration early access systems

Manage knowledge engagements tools and operations to get the most out of UX

29

References UX Maturity Models

Title URL

Usability Maturity Model Human Centredness Scale httpwwwidemployeeidtuenlgwmrauterberglecturenotesusability-maturity-model5B15Dpdf

HFI UX Maturity Model httpwwwslidesharenetkstraubhfi-usability-practice-maturity-model

HFI UX Maturity Model Checklist httpwwwhumanfactorscomdownloadsdocumentsHFI-Usability-Maturity-Checklist-Englishpdf

The HFI UX Maturity Survey ndash 2009 httpwwwhumanfactorscomdownloadsdocumentsUXM-Survey_findingspdf

A Usability Maturity Model for Open Source Software httpirlibuwocacgiviewcontentcgiarticle=1102ampcontext=etd

Corporate Usability Maturity Stages 1ndash4 httpwwwuseitcomalertboxmaturityhtml

Corporate Usability Maturity Stages 5ndash8 httpwwwuseitcomalertboxprocess_maturityhtml

Feature Articles UX Maturity Models Agile

Development (User Experience Magazine Volume 9

Issue 1 2010)

httpwwwusabilityprofessionalsorgupa_publicationsuser_experiencepast_issues2010-1html

Usability maturity assessment case studies httpwwwusabilitynetorgtrumpcase_studiesiriaimaturityhtm

Validating a Standardized UsabilityUser-Experience

Maturity Model A Progress Report

httpdlacmorgcitationcfmid=1601646

Usability maturity A case study in planning and

designing an enterprise application suite

httpwwwmendeleycomresearchusability-maturity-case-study-planning-designing-enterprise-

application-suite

Developing a Testing Maturity Model Part II httpkopustaselenktult~rseiPTDeveloping20a20Testing20Maturity20Model20Part20IIhtm

A maturity model for the implementation of software

process improvement an empirical study

httpwwwcsedmuacuk~iebA20maturity20model20for20the20implementation20of20softwar

e20process20improvmentpdf

Assessment of user-centred design processes as a

basis for improvement action An experimental study

in industrial settings

httpherkulesoulufiisbn9514265513isbn9514265513pdf

Planning Your UX Strategy httpjohnnyhollandorg201004planning-your-ux-strategy

Feature Articles UX Maturity Models Agile

Development

httpwwwupassocorgupa_publicationsuser_experiencepast_issues2010-1htmljokela

Dealing with Difficult People Teams and

Organizations A UX Research Maturity Model

httpwwwuxmatterscommtarchives201202dealing-with-difficult-people-teams-and-organizations-

a-ux-research-maturity-modelphp

Making User Experience a Business Strategy http141115282cost294upload506pdf (page 35)

30

References Strategic UX

Title URL

Should You Outsource Web Design httpwwwuseitcomalertbox980628html

Managing User Experience Strategy httpwwwnngroupcomeventstutorialsstrategyhtml

The Customer Experience Journey httpexperiencematterswordpresscom20080918the-customer-experience-journey

International standards for HCI and usability httpwwwusabilitynetorgtoolsr_internationalhtm

Why You Only Need To Test With Five Users (Explained) httpwwwmeasuringusabilitycomfive-usersphp

Report Review NielsenNorman Groups Usability Return

on Investment

httpwwwboxesandarrowscomviewreport_review_nielsen_norman_groups_usability_return_on_investment

UX Strategy (Authors) httpwwwuxmatterscomauthorsarchivesux_strategy

Strategic UX vs Tactical UX httpgiffconstablecom201112strategic-ux-vs-tactical-ux

Strategic UX httpwwwcurrybetnetcbet_blog201103strategic-ux-leisa-reichelt-london-iaphp

Managing A Strategic UX Team Model httpwwwpoetpaintercomthoughtsarticleia-summit-2008-managing-a-strategic-ux-team-model

From Usability to UX Strategy httpchicago2011drupalorgsessionsusability-ux-strategy

The Importance of Strategic User Experience (UX) httpblogaadjemonkeyrockcom201108importance-of-strategic-user-experiencehtml

Strategic User Experience for Software httpblogaadjemonkeyrockcom201012strategic-user-experience-for-softwarehtml

Strategic usability Partnering business engineering and

ease of use

httpwwwscottberkuncomessays20-strategic-usability-partnering-business-engineering-and-ease-of-use

Evangelizing Usability Change Your Strategy at the

Halfway Point

httpwwwuseitcomalertbox20050328html

The Total Experience Customers Deserve Better httpuxmagcomarticlesthe-total-experience

Usabilitynet Competitor analysis httpwwwusabilitynetorgtoolscompetitoranalysishtm

Sharing Ownership of UX (User eXperience) httpwwwhieutrungcomusability-analysissharing-ownership-of-ux-user-experience

User Experience Balanced Scorecard httpwwwuxmatterscommtarchives201006user-experience-balance-scorecardphp

Definition of Usability Infrastructure httpwwwupassocorgconferences_and_eventsupa_conference2004programWorkshopsMcElroyhtml

Anybody Can Do Usability httpwwwuseitcomalertboxanybody-usabilityhtml

Thompson Reuters Front End Customer Strategy httpwwwcmo-conferenceorgsystemapplicationviewsimages_ceThomas_Brown2pdf

Towards a UX Manifesto http141115282cost294upload506pdf

31

References UX Marketing

Title URL

Selling Usability Convincing Colleagues and

Management

httpwwwnngroupcomeventstutorialsselling_usabilityhtml__utma=1645346601133121700513312

1700513312170051amp__utmb=12101331217005amp__utmc=1amp__utmx=-

amp__utmz=1133121700511utmcsr=google|utmccn=(organic)|utmcmd=organic|utmctr=maturity20model

20usabilityamp__utmv=-amp__utmk=101115393

Crossing the Chasm Promoting Usability in the

Software Development Community

httpwwwwqusabilitycomarticlesupa-workshophtml

Strategic Usability What Do People Want httpwwwusereffectcomtopicstrategic-usability-what-do-people-want

A Toolkit for Strategic Usability Results from

Workshops Panels and Surveys

httpwwwcoventryacukec~peverym23cdedocsa20toolkit20for20usabilitypdf

Institutionalizing User Experience A Consulting

Challenge

httptecedcomwp-contentuploads201106upa2008-institutionalizing-user-experiencepdf

Strategic UX slideshow httpwwwslidesharenetleisastrategic-ux-workshop-ux-bristol

Building the UX Dreamteam httpwwwboxesandarrowscomviewbuilding-the-ux

Building the UX Dreamteam - Part 2 httpwwwboxesandarrowscomviewbuilding-the-ux55

We Tried To Warn You The organizational

architecture of failure

httpwwwboxesandarrowscomviewwe-tried-to-warn-you

We Tried To Warn You Part 2 httpwwwboxesandarrowscomviewwe-tried-to-warn-you32

Integrating Prototyping Into Your Design Process

Using appropriate fidelity for the situation

httpwwwboxesandarrowscomviewintegrating

Itrsquos Our Research Getting stakeholder buy-in for user

experience research projects

httpitsourresearch

Why I canrsquot convince executives to invest in UX (and

neither can you)

httpwwwuiecombrainsparks20110608why-i-cant-convince-executives-to-invest-in-ux-and-

neither-can-you

13 common objections against user requirements

analysis and why you should not believe them

httpwwwinteractionarchitectcomarticlesarticle20000609bhtm

Market Research and Usability httpwwwstcsigorgusabilitynewsletter0007-marketinghtml

Another usability tool Marketing httpwwwsercocomImagesAnother20Usability20Tool-20Marketing20(Sep2005)_tcm3-32533pdf

Making User and Customer Experience a Business

Competency

httpuxmagcomarticlesmaking-user-and-customer-experience-a-business-competency

32

References UX Return on Investment (ROI)

Title URL

Resources Usability in the Real World (Usability

Professionalsrsquo Organization web site )

httpupassocorgusability_resourcesusability_in_the_real_worldindexhtml

UX ROI User Experience Return on Investment httpwwwuxpassioncom200910ux-roi-user-experience-return-on-investment

HFI Animate - The ROI of User Experience with Dr

Susan Weinschenk

httpwwwyoutubecomwatchv=O94kYyzqvTc

The ROI of User Experience httpwwwslidesharenetalgorhythmux-basics-the-roi-of-ux

Building the Case for UX httpblogmitxorgBlogbid31422UX-ROI-Event-Recap

When ROI Isnrsquot Enough Making Persuasive Cases for

User-Centered Design

httpuxmatterscommtarchives200705when-roi-isnt-enough-making-persuasive-cases-for-user-

centered-designphp

ROI of User Experience (UX) httpwwwaericoncombloguser-experienceroi-on-user-experience-ux-design

The Business of Usability Developing Metrics to

Justify our Existence and Budgets

httpupassocorgupa_projectsusability_in_enterpriseworkshop2006indexhtml

Report Review NielsenNorman Groups Usability

Return on Investment

httpwwwboxesandarrowscomviewreport_review_nielsen_norman_groups_usability_return_on_invest

mentcomment_1640

33

Page 4: UX Maturity Models

UX Maturity Model Hold Up the UX Mirror to Ourselves

4

Use models to define where your organizationrsquos user experience maturity is benchmark

against your competitors then define and reach the next level

Clarice Starling ldquoYou see a lot Doctor But are you strong enough to point that high-

powered perception at yourself What about it Why dont you - why dont you look at

yourself and write down what you see Or maybe youre afraid tordquo

User Experience Maturity Models

Jakob Neilson (Neilson Norman Group) [8 steps]

mdash Timing and path for moving from one step to another

Eric Schaefer (Human Factors International) [5 steps]

mdash Survey of UX organizations

Jonathon Earthy (European Usability Support Centres) [6 steps with sub steps]

mdash A mature organization is human centered in both its internal function and its product design

Renato Feijorsquo (ldquoJohnny Hollandrdquo) [6 steps]

mdash Approach UX Strategy from the organizational level not the project level

Tomer Sharon (Google) [2 x 2 matrix]

mdash Advice to UX professionals on staying at a company based on staffing and organizational buy-in

Sean Van Tyne (FICO) [5 steps]

mdash Organizations have a user experience regardless if the organization is consciously managing it

Timo Jokela (Helsinki University) [6 steps]

mdash Guide in selecting user experience process improvement strategies

Jeremy Ashley and Kristin Desmond (Oracle) [6 steps with sub steps]

mdash Case study of the design of an enterprise application suite and the UX organization around it

National University Ireland UX Capability Maturity Framework (David Sward and Gavin Macarthur)

mdash Measures UXD across user-centric processes staffing and training organizational alignment management

commitment strategy and visioning

5

Each one has a little something different to offer

Jakob Neilson (Neilson Norman Group)

Stage 1 Hostility Toward Usability

mdash Developers simply dont want to hear about users or their needs their only goal is to build features and make

them work on the computer

Stage 2 Developer-Centered Usability

mdash Design team relies on its own intuition about what constitutes good usability

Stage 3 Skunkworks Usability

mdash Despite all barriers a few groups within company will initiate small usability efforts

Stage 4 Dedicated Usability Budget

mdash Usability is planned for in the same way as other quality processes

Stage 5 Managed Usability

mdash Official usability group led by a usability manager with own usability charter

Stage 6 Systematic Usability Process

mdash Process in place for tracking user experience quality across businesses products and releases

Stage 7 Integrated User-Centered Design

mdash Each project has defined usability goals that must be surpass and company begins to employ usability data to

determine what it should build

Stage 8 User-Driven Corporation

mdash Methods affect corporate strategy and activities beyond interface design

Most likely plan for success is to move through the stages in sequence

6

Jakob Neilson Time Estimates to Move Through Stages

Stage 1 A company can remain hostile toward usability for decades Only

when a design disaster hits will it be motivated to move ahead

Stages 2-4 Companies often spend two to three years in each of these

stages Once it enters stage 2 (usability recognized but derived from the

design teams own opinions) a company typically takes about seven years to

reach stage 5 (forming a usability group with a usability manager)

Stages 5-7 Progress in maturity is considerably slower at the higher levels

A company will often spend six to seven years each in stages 5 and 6 thus

requiring about thirteen years to move from stage 5 to stage 7

Stage 8 Few companies have reached this highest level of usability

maturity so its premature to estimate how long it takes to move from stage

7 to stage 8 In most cases its probably twenty years

In summary it takes about twenty years to move from stage 2 (extremely

immature usability) to stage 7 (very mature usability) Companies probably

need another twenty years to reach the last stage

UX means more than project success it means tracking that success at a higher level

7

Eric Schaefer (Human Factors International)

There are measurable things that successful UX programs have in common

8

Eric Schaefer (HFI)

Executive Champion An executive that has made a clear and visible commitment to

promoting UX throughout the company and who educates secures funding and removes

obstacles

User Interface Standards Need to be easy to find and easy to use with a standard

format but local versions

Professional Staff Need experienced and educated people to support tactical and

strategic initiatives at a rate of about 10 of dev staff

Tools Open access to a set of common tools (customized for company) that produce

reusable artifacts

Training Different roles need different level-appropriate training but with common

themes and messages (and proven ROI)

Showcase Projects UX awareness comes through exposure to success stories

Enterprise Knowledge Management Central repository for all things UX for teams to

share lessons learned

Digital UX Strategy Identify synergies and touch points with existing customer

communication and provides measure of UX success for management

Success requires higher-level infrastructure energy and support

9

Eric Schaefer User Experience Maturity Checklist No single template for any organization to achieve usability maturity

Example questions

mdash What level is your UX champion

mdash Do you have a published UX standard

mdash Does your organization recognize UX as a discrete amp unique skill set in job descriptions and performance goals

mdash Do you have a UX standards review process that reflects best practices

mdash Does your organization provide UX education sessions for individuals who want to learn (more) about UX

mdash Are your UX resources shared in a common location or within a formal knowledge management system

mdash Do you have individuals who spend 100 of their time on UX activities

mdash Does your organization have a UX governance committee that defines vision for UX program

mdash Do you aggregate and report UX performance metrics to management

mdash Do practitioners in your organization use a common UX design method

mdash Are UX design activities required in your development process

10

Jonathon Earthy (European Usability Support Centre)

Human Centredness Scale

Unrecognized or ldquoignorancerdquo Usability is not discussed as

an issue

Recognized or ldquouncertaintyrdquo The organization sees that it

has problems with usability but does not know what to do

about these problems

Considered or ldquoawakeningrdquo The organization understands

that UCD processes are necessary to improve usability and

begins to implement some of these processes

Implemented or ldquoenlightenmentrdquo The full complement of

UCD processes are used and deliver good results on a per

product or module basis

Integrated or ldquowisdomrdquo UCD processes are included in the

development lifecycle methodology results are tracked

and performance goals are met

Institutionalized or ldquocertaintyrdquo The organization is human

centered in both its internal function and its product design

Interview selected staff in order to ascertain how widely human-centred management

practices tools and attitudes are in place

11

Renato Feijorsquo (ldquoJohnny Hollandrdquo)

Figure out where you are today

mdash Define your audience (personas)

mdash Benchmark products against competitors

mdash Understand industry social and partner changes

mdash Make an assessment of your organizations capabilities and

competencies and maturity level

Work out where you want to be in the future

mdash Analyze gaps and find creative ways to bridge them

Choose and prioritize actions

mdash Outputs strategic vision mission statement key UX principles

key objectives and areas of improvement

mdash Include users at every phase of the process

Map out the journey

mdash Identify ldquolow-hanging fruitrdquo

mdash Who does what when and what needs to be in place when

mdash Define and benchmark metrics to define success (ldquodonerdquo)

Get the job done

mdash Monitor changing conditions along the way to make any

necessary adjustments

mdash Conduct up-front ethnographic work

ldquoWhen UX is part of an organizations fabric ndash not treated separately ndash its strategic

nature is core to the business like it is the case at Amazon Apple IKEA and BMWrdquo

12

Tomer Sharon (Google)

13

Maturitymdashboth buy-in and staffmdashAn organization believes

in UX research fully trusts UX research practicemdashwhether

in house or externalmdashand behaves in a manner that is

consistent with that belief

Approaching maturitymdashbuy-in but no staffmdashAn

organization states that UX research is important but

when it comes to action there is no staff to act upon that

policy

Approaching immaturitymdashno buy-in but there is staffmdash

On one hand the organization appreciates UX design and

research because it allocates headcount and hires the

right people On the other hand it is evident that there is

no appreciation for this discipline

Immaturitymdashno buy-in or staffmdashAn organization does not

believe in UX researchmdashor has no position regarding

researchmdashand does not employ any in-house or external

research practitioners

ldquohellipdonrsquot try to convince those who canrsquot be convincedrdquo

ldquohellipno point in working with unengaged stakeholdersrdquo

Sean Van Tyne (FICO)

Level 0 Initial Stage

mdash We donrsquot know what we donrsquot know

mdash Undocumented and driven by usersrsquo dissatisfaction

Level 1 Professional Discipline

mdash Some user experience processes are repeatable with

consistent results

Level 2 Managed Standard and Consistent

Process

mdash Documented standards and process oversight are

developed

Level 3 Integrated User Experience and

Predictable Process

mdash Using metrics can effectively control customer user

experience

Level 4 Customer-Driven Corporation

mdash Continually improve the user experience process

performance

14

ldquoOrganizations that manage and measure their user experience process gain the

revenue benefits from satisfied customersrdquo

Jeremy Ashley and Kristin Desmond (Oracle)

Get top-level commitment

mdash Executive buy-in

mdash Adequate resources

mdash Positioning of the team (centralized

or decentralized)

Integrate with the dev process

mdash UX milestones and standardized deliverables

mdash Stakeholder education

mdash Hire appropriate staff including those with insight into other teams and a

UX program manager

Speak the language of stakeholders

mdash Learn to communicate in the terms of project managers and developers

mdash Program managers translate UX process to executives and other team

members and then translated their language back to UX

mdash Facilitate communication and cooperation among development strategy

and product management

15

Based on Earthy model

ldquoAt this discouraging moment we decided to use some of our headcount to hire program

managers and developershelliprdquo to ldquohellip free up our UCD people to focus on their specialtyrdquo

Timo Jokela (University of Helsinki)

Three dimensions of UCD performance

mdash UCD infrastructure The extent to which a product development organization has resources to

plan and effectively and efficiently implement UCD in product development projects

mdash Performance of UCD in product development projects The extent to and quality with which

UCD processes are carried out and the results subsequently integrated into product designs in

individual product development projects

mdash Usability in business strategy The extent to which the business benefits of usability are

understood and utilized at strategic level planning in a product development organization

16

Limitation Models tend to focus too heavily on process management aspects

UX Capability Maturity Framework (David Sward and Gavin

Macarthur National University Ireland Maynooth)

Maturity

Level

Major Characteristics

Optimized Optimize processes an executive drives UX to respond to business

changes and sets firm strategies

Managed Managed UXD process with UX recognized leadership UX is owned by

the organization and UX architecture impacts strategic planning

Defined Process metrics to manage UXD and engagements portfolio owner is

accountable for UX and business process integration with input on

product portfolios

Repeatable Process metrics for practices in UXD group PM is accountable for UX and

UXD lifecycle integration with input on product planning

Initial Base UX practices UXD professionals own the UX and are integrated with

development teams

17

Other models focus on UCD in terms of how well a product team engages in the process and

have a bias toward an ldquooutsider in viewrdquo of the development process

Measures UXD across these dimensions User-centric processes staffing and training

organizational alignment management commitment strategy and visioning

UX Strategies

mdash Implement a Business Value Program (use language of customersusers UCD impacts the bottom line)

mdash Implement a UX Design Program (a professional team)

mdash Manage and Grow the UXD Capability (across products versions amp time and against competitors)

Should focus on a defined set of interrelated efforts rather than tactical justifications

Common Challenges (Schaefer)

Previous negative experience

mdash UX work done by non-professionals (grassroots efforts etc)

No real executive champion

mdash Team constantly in ldquotriage moderdquo with no time to work on infrastructure

mdash Lose momentum and teammates re-absorbed by other groups

No centralized function

mdash Free-floating talent improves UX but in a spotty way

mdash UX professionals end up doing non-UX work

Energy and Executive support but no strategy

mdash UX improvements not optimally linked to current business strategy

mdash Time-sensitive opportunities missed

A team that reinvents the wheel

mdash Fail to recognize value in reusable workmdashsame insights over and over

mdash Reports generated but not collected for future use in central repository

Obstacles involve time pressures awareness staff resources method standards and support

18

Solutions

Assess UX Conduct a proper maturity assessment of UX efforts and those of its competitors

Executive Sponsorship ldquoMarryrdquo UX to known executive goals

Process Embed UX in the every aspect of our development and delivery process

Budget Carve out time budget and personnel for UX efforts

UX Community Share lessons learned (wikiintranetSharePoint site) within company

Common UX Service Portfolio Make it easy to understand and choose

Standards Document amp update the answers to common questions (design methods tools accessibility)

Training Market UX through education and inform people of their roles amp responsibilities

Infrastructure Leverage both scale and local needs to choose tools

Organizational Culture Make UX a core aspect of all we do

Cooperation Organize UX efforts company-wide and reuse work

Competition Motivate teams by showcasing and rewarding exceptional UX

Communication Create a common language and process (usually the product UI)

Demonstrate Show by example how UX leads to better products and happier customers

Simulate Use wireframes and prototypes to focus user reviews and find issues early

Hire Bring more UX expertise in house as a natural progression fromwith vendor partnerships

19

Assess against competitors then take make a plan to close gaps and get ahead

Assess UX Program(s)

20

Ask UX practitioners across company to indicate the degree to which they agreed

certain parameters were part of a mature UX program

Main points in example

mdash Need to hire UX

professionals

mdash UX groups need

executive management

amp corporate support

but they also need the

freedom to customize

localize and innovate

Assess Company Different Groups

21

Maturity Parameters

Group 1 Group 2 Group 3 Group 4 Group 5 Group 6

Sponsors Executive Champion | SVP | VP No |No |No No|No|Yes Yes No |No |No No|No|Yes No |No |Yes

Professional UX Staff (VP | Dir | Certified | Vendor) 1 (0|0|1|No) 3 (0|1|0|N) 4 (0|1|0|Y) 1 (0|0|0|No) 4 (0|0|0|N) 1 (0|0|0|Y)

Written UX strategyroadmap No SmwtYes No No Somewhat Somewhat

Dedicated budget No NoYes No No Yes Somewhat

UX training and mentoring programs No SmwtYes Somewhat No Somewhat No

Corporate user interface design standards No Somewhat Somewhat Somewhat Somewhat No

UX integrated into documented product review processes Somewhat Somewhat Somewhat Somewhat Yes Yes

Corporate UCD methodology (metrics amp goals) No NoSmwt No No Somewhat No

Defined UX roles responsibilities milestones No YesYes No No Somewhat Somewhat

Showcase projects No NoYes No No Somewhat Somewhat

Common corporate tools Somewhat SmwtYes Yes Somewhat Somewhat Somewhat

Enterprise Knowledge Management No SmwtSmwt No Somewhat Somewhat Somewhat

Accessibility program (Section 508) Somewhat SmwtSmwt Somewhat Somewhat Somewhat No

UX affects corporate strategy Somewhat SmwtSmwt Somewhat No Somewhat Somewhat

Unique UX job descriptions and performance management Somewhat Smwt(na) Somewhat No Somewhat Somewhat

UX team has marketing management and development skills Somewhat NoYes Somewhat Somewhat Somewhat Somewhat

Agile adaptation Somewhat Somewhat Somewhat Somewhat Somewhat No

Age of program (from first UX FTE hire) 2 years 6 years 1 year In progress 5 years lt 1 year

Maturity Model Stage (Neilsen model) Stages 1 - 3 Stage 5 - 6 Stage 5 Stage 2 Stage 5-6 Stage 4

The maturity of UX at company has grown over the past few years Stages may be different for the same

group depending on the project There are successful programs (or parts of programs) that can be modeled

Stage 1 Hostility Toward Usability Stage 2 Developer-Centered Usability Stage 3 Skunkworks Usability Stage 4 Dedicated Usability Budget

Stage 5 Managed Usability Stage 6 Systematic Usability Process Stage 7 Integrated User-Centered Design Stage 8 User-Driven Corporation

Assess Company Different Projects within Company

22

Maturity Parameters Project K

Sponsors Executive Champion | SVP | VP No| No| Yes

Professional UX Staff (VP | Dir | Certified | Vendor) 0| 0| 0| Yes

Written UX strategyroadmap No

Dedicated budget Somewhat

UX training and mentoring programs No

Corporate user interface design standards Somewhat

UX integrated into documented product review processes No

Corporate UCD methodology (metrics amp goals) No

Defined UX roles responsibilities milestones No

Showcase projects No

Common corporate tools No

Enterprise Knowledge Management Somewhat

Accessibility program (Section 508) No

UX affects corporate strategy Somewhat

Unique UX job descriptions and performance management No

UX team has marketing management and development skills No

Maturity Model Stage (Neilsen model) Stage 3

Individual projects also demonstrate levels of UX maturity (Showcase projects demonstrate the most)

Stage 1 Hostility Toward Usability Stage 2 Developer-Centered Usability Stage 3 Skunkworks Usability Stage 4 Dedicated Usability Budget

Stage 5 Managed Usability Stage 6 Systematic Usability Process Stage 7 Integrated User-Centered Design Stage 8 User-Driven Corporation

UX Community

Provide a place for UX practitioners clients managers sponsors champions and stakeholders to

better understand company product users

An organic repository of lessons learned standards example deliverables templates tools and

guidelines

Facilitated by UX team on behalf of all businesses countries and customers

Core is UX practitioners but the philosophy is inclusive

Monthly meeting

mdash Sponsor a maturity model evaluation and plan

mdash Create a SharePoint site to support collaboration

mdash Establish UX vendor management best practices

mdash Ease the process of recruiting test participants

mdash Create training and mentoring programs including college interns

mdash Outreach to professional societies standards organizations and universities

23

Leverage and maximize the benefits of existing resources

UX Services Portfolio

Planning Requirements Design Implementation Test amp Measure Post Release

Stakeholder

Meeting

Competitor

Analysis

User Survey

Interview (live

phone)

Contextual

Inquiry

User Observation

Focus Group

Brainstorming

Walkthrough

Demonstration

Card Sort

Process Re-

engineering

Affinity Diagram

Task Analysis

Context of Use

User Design

Guidelines

Paper

Prototyping

Expert Review

Parallel Design

Story Boarding

Wizard of Oz

Interface Design

Patterns

Low-fidelity

Prototyping

High-Fidelity

Prototyping

Design

Facilitation

Summative

Testing--Lab

Formative

Testing

Participatory

Design

Style Guide

Rapid Prototyping

Performance

TestingMeasure

Expert Review

Critical Incidence

Technique

Accessibility

Review

Summative

Testing

User Survey Summative

Testing--Remote

Instructional

Design (Help)

Server Traffic Log

Analysis

Search Log

Analysis

Beta Test

Diary Study

Standards

Assessment

Eye Tracking

PhotoVideo

Analysis

Benchmark Test Feedback in Use

(survey)

Cost-benefit

Analysis

Client Evaluation

(of UX service)

Research Plan

Checklist

(standards etc)

Claims Analysis

Cultural Probe Field Study

Free Listing Wireframe

Personas

Scenarios of Use Use Cases

UX Goals

UX offers a wide variety of services and deliverables

Example of Service Portfolio Item Expert Review

25

Usability specialists and others judge whether each element of a user interface follows

established usability principles

Benefit Baseline issues with existing product and improvement opportunities

Resources

mdash 3 UX FTE days

mdash 3-6 additional reviewers (1 day each)

mdash Existing product or planned release for reviewers

GPO Role Provide objective overview of product UX

Business Client Role Partner and reviewer

User Role None unless we want a trusted client to be a reviewer

Risks Minimal

Timeline 1-2 weeks in parallel with wireframes and task flows

Deliverable Review guide for reviewers (tasks etc) report with issue matrix and

wireframes to summarize proposals

Provide a common language and format to discuss choose and evaluate UX services

Standards Creation and Maintenance

Industry

mdash Human-Centered Design Process (ISO 13407)

Defines a general process for including human-centered activities throughout a development life-

cycle but does not specify exact methods

mdash Common Industry Format for Reporting Usability Results (ANSIINCITS-354)

Encourages software supplier and purchaser organizations to work together to understand user

needs and tasks

mdash Web Accessibility Initiative of the W3C (WAI)

Contains standards for accessibility many incorporated into the US law Section 508ldquo

Company

mdash Methodology (build flexibility for easy adoption)

Research Design Test with appropriate services in each phase

Agile waterfall and hybrid integration

mdash Artifacts (build knowledge and standards through examples)

Surveys personas test reports user stories requirements wireframes prototypes

mdash Design (build into tools like Lynx and Axure)

Branding design patterns widget repository layout typography lexicon

Separate workflow for standards challengesupdates and custom widgets

Adopt adapt and create standards that record user knowledge and design decisions

26

Standards UX Principles and Criticality Scale

27

Severe - The product is not stable performs too slowly or crashes when the feature is used

- There is a likely loss of data

High - The usability issue may affect a majority of users andor has a profound impact on a user being able to use product

- An error is likely that will cause a loss of work and it will be difficult to recover

- The usability issue is on a highly critical or frequently used feature

- There is no easy work around to the problem

- The visual style used makes the product look unprofessional and not up to the standard of company

Medium - The usability issue may affect about half the users andor has a modest impact on a user being able to use product

- The usability issue is on a feature that is expected to be used less than half of the time

- There is an easily discovered work around that allows users to perform the task

- A common task is too tedious in proportion to its complexity

- The visual style used detracts from an otherwise professional looking product

Low - The usability issue may affect a minority of users andor has a limited impact on a user being able to use product

- The usability issue is not predicted to cause user errors but nonetheless affects the productrsquos look of professionalism

- The visual style used has minor inconsistencies but nonetheless should be corrected

None - There is no usability issue or the issue has a negligible effect on system performance professionalism or use

Principle The interface shouldhellip

Consistency helliphelp the user to predict how it will operate and allow her to transfer skills from one task (or interface) to another

Feedback helliplet a user know what she did what affect it had what she should do next and where she is in the system

Flexibility helliphave the capability to adapt or to be adapted to end user needs experience personal preference or mental model

of the system

Perceived Control hellipgive the end user the impression that she (not the computer) commands the interaction

Economy hellipdisplay concisely only the information that is required for the user to complete the task at hand

Compatibility hellipbe compatible with usersrsquo impressions of the world and the model of how users think tasks should be completed

Make the UX process itself simple and easy to understand and discuss

Training

Customize training for team environment(s)

Provide a common message but tailor for specific roles (practitioners

managers sponsors) businesses and cultures

Explain methods standards roles and guidelines

Engage vendor to start with generic UX class and refine to company

needs

Encourage discussions of continuous improvement during training

Follow up on application of knowledge

Incorporate example projects deliverables and challenges

Make an interactive workshop in addition to lecture

Decide if standards will be completed for training or a result of the first

round of training

Plan timely updates to classes as things change

Market UX through education and inform people of their roles amp responsibilities

28

Infrastructure

Knowledge Management

mdash Research reports and other project artifacts

mdash Design and business decisions

mdash Test and survey participant recruiting and management

Engagement Management

mdash Marketing amp priority client evaluation of services project queue and

scheduling lead channels project status roadblocks etc

Tools

mdash MS Office SharePoint Visio Axure Morae Survey Monkey

Operations

mdash SVN for prototyping collaboration early access systems

Manage knowledge engagements tools and operations to get the most out of UX

29

References UX Maturity Models

Title URL

Usability Maturity Model Human Centredness Scale httpwwwidemployeeidtuenlgwmrauterberglecturenotesusability-maturity-model5B15Dpdf

HFI UX Maturity Model httpwwwslidesharenetkstraubhfi-usability-practice-maturity-model

HFI UX Maturity Model Checklist httpwwwhumanfactorscomdownloadsdocumentsHFI-Usability-Maturity-Checklist-Englishpdf

The HFI UX Maturity Survey ndash 2009 httpwwwhumanfactorscomdownloadsdocumentsUXM-Survey_findingspdf

A Usability Maturity Model for Open Source Software httpirlibuwocacgiviewcontentcgiarticle=1102ampcontext=etd

Corporate Usability Maturity Stages 1ndash4 httpwwwuseitcomalertboxmaturityhtml

Corporate Usability Maturity Stages 5ndash8 httpwwwuseitcomalertboxprocess_maturityhtml

Feature Articles UX Maturity Models Agile

Development (User Experience Magazine Volume 9

Issue 1 2010)

httpwwwusabilityprofessionalsorgupa_publicationsuser_experiencepast_issues2010-1html

Usability maturity assessment case studies httpwwwusabilitynetorgtrumpcase_studiesiriaimaturityhtm

Validating a Standardized UsabilityUser-Experience

Maturity Model A Progress Report

httpdlacmorgcitationcfmid=1601646

Usability maturity A case study in planning and

designing an enterprise application suite

httpwwwmendeleycomresearchusability-maturity-case-study-planning-designing-enterprise-

application-suite

Developing a Testing Maturity Model Part II httpkopustaselenktult~rseiPTDeveloping20a20Testing20Maturity20Model20Part20IIhtm

A maturity model for the implementation of software

process improvement an empirical study

httpwwwcsedmuacuk~iebA20maturity20model20for20the20implementation20of20softwar

e20process20improvmentpdf

Assessment of user-centred design processes as a

basis for improvement action An experimental study

in industrial settings

httpherkulesoulufiisbn9514265513isbn9514265513pdf

Planning Your UX Strategy httpjohnnyhollandorg201004planning-your-ux-strategy

Feature Articles UX Maturity Models Agile

Development

httpwwwupassocorgupa_publicationsuser_experiencepast_issues2010-1htmljokela

Dealing with Difficult People Teams and

Organizations A UX Research Maturity Model

httpwwwuxmatterscommtarchives201202dealing-with-difficult-people-teams-and-organizations-

a-ux-research-maturity-modelphp

Making User Experience a Business Strategy http141115282cost294upload506pdf (page 35)

30

References Strategic UX

Title URL

Should You Outsource Web Design httpwwwuseitcomalertbox980628html

Managing User Experience Strategy httpwwwnngroupcomeventstutorialsstrategyhtml

The Customer Experience Journey httpexperiencematterswordpresscom20080918the-customer-experience-journey

International standards for HCI and usability httpwwwusabilitynetorgtoolsr_internationalhtm

Why You Only Need To Test With Five Users (Explained) httpwwwmeasuringusabilitycomfive-usersphp

Report Review NielsenNorman Groups Usability Return

on Investment

httpwwwboxesandarrowscomviewreport_review_nielsen_norman_groups_usability_return_on_investment

UX Strategy (Authors) httpwwwuxmatterscomauthorsarchivesux_strategy

Strategic UX vs Tactical UX httpgiffconstablecom201112strategic-ux-vs-tactical-ux

Strategic UX httpwwwcurrybetnetcbet_blog201103strategic-ux-leisa-reichelt-london-iaphp

Managing A Strategic UX Team Model httpwwwpoetpaintercomthoughtsarticleia-summit-2008-managing-a-strategic-ux-team-model

From Usability to UX Strategy httpchicago2011drupalorgsessionsusability-ux-strategy

The Importance of Strategic User Experience (UX) httpblogaadjemonkeyrockcom201108importance-of-strategic-user-experiencehtml

Strategic User Experience for Software httpblogaadjemonkeyrockcom201012strategic-user-experience-for-softwarehtml

Strategic usability Partnering business engineering and

ease of use

httpwwwscottberkuncomessays20-strategic-usability-partnering-business-engineering-and-ease-of-use

Evangelizing Usability Change Your Strategy at the

Halfway Point

httpwwwuseitcomalertbox20050328html

The Total Experience Customers Deserve Better httpuxmagcomarticlesthe-total-experience

Usabilitynet Competitor analysis httpwwwusabilitynetorgtoolscompetitoranalysishtm

Sharing Ownership of UX (User eXperience) httpwwwhieutrungcomusability-analysissharing-ownership-of-ux-user-experience

User Experience Balanced Scorecard httpwwwuxmatterscommtarchives201006user-experience-balance-scorecardphp

Definition of Usability Infrastructure httpwwwupassocorgconferences_and_eventsupa_conference2004programWorkshopsMcElroyhtml

Anybody Can Do Usability httpwwwuseitcomalertboxanybody-usabilityhtml

Thompson Reuters Front End Customer Strategy httpwwwcmo-conferenceorgsystemapplicationviewsimages_ceThomas_Brown2pdf

Towards a UX Manifesto http141115282cost294upload506pdf

31

References UX Marketing

Title URL

Selling Usability Convincing Colleagues and

Management

httpwwwnngroupcomeventstutorialsselling_usabilityhtml__utma=1645346601133121700513312

1700513312170051amp__utmb=12101331217005amp__utmc=1amp__utmx=-

amp__utmz=1133121700511utmcsr=google|utmccn=(organic)|utmcmd=organic|utmctr=maturity20model

20usabilityamp__utmv=-amp__utmk=101115393

Crossing the Chasm Promoting Usability in the

Software Development Community

httpwwwwqusabilitycomarticlesupa-workshophtml

Strategic Usability What Do People Want httpwwwusereffectcomtopicstrategic-usability-what-do-people-want

A Toolkit for Strategic Usability Results from

Workshops Panels and Surveys

httpwwwcoventryacukec~peverym23cdedocsa20toolkit20for20usabilitypdf

Institutionalizing User Experience A Consulting

Challenge

httptecedcomwp-contentuploads201106upa2008-institutionalizing-user-experiencepdf

Strategic UX slideshow httpwwwslidesharenetleisastrategic-ux-workshop-ux-bristol

Building the UX Dreamteam httpwwwboxesandarrowscomviewbuilding-the-ux

Building the UX Dreamteam - Part 2 httpwwwboxesandarrowscomviewbuilding-the-ux55

We Tried To Warn You The organizational

architecture of failure

httpwwwboxesandarrowscomviewwe-tried-to-warn-you

We Tried To Warn You Part 2 httpwwwboxesandarrowscomviewwe-tried-to-warn-you32

Integrating Prototyping Into Your Design Process

Using appropriate fidelity for the situation

httpwwwboxesandarrowscomviewintegrating

Itrsquos Our Research Getting stakeholder buy-in for user

experience research projects

httpitsourresearch

Why I canrsquot convince executives to invest in UX (and

neither can you)

httpwwwuiecombrainsparks20110608why-i-cant-convince-executives-to-invest-in-ux-and-

neither-can-you

13 common objections against user requirements

analysis and why you should not believe them

httpwwwinteractionarchitectcomarticlesarticle20000609bhtm

Market Research and Usability httpwwwstcsigorgusabilitynewsletter0007-marketinghtml

Another usability tool Marketing httpwwwsercocomImagesAnother20Usability20Tool-20Marketing20(Sep2005)_tcm3-32533pdf

Making User and Customer Experience a Business

Competency

httpuxmagcomarticlesmaking-user-and-customer-experience-a-business-competency

32

References UX Return on Investment (ROI)

Title URL

Resources Usability in the Real World (Usability

Professionalsrsquo Organization web site )

httpupassocorgusability_resourcesusability_in_the_real_worldindexhtml

UX ROI User Experience Return on Investment httpwwwuxpassioncom200910ux-roi-user-experience-return-on-investment

HFI Animate - The ROI of User Experience with Dr

Susan Weinschenk

httpwwwyoutubecomwatchv=O94kYyzqvTc

The ROI of User Experience httpwwwslidesharenetalgorhythmux-basics-the-roi-of-ux

Building the Case for UX httpblogmitxorgBlogbid31422UX-ROI-Event-Recap

When ROI Isnrsquot Enough Making Persuasive Cases for

User-Centered Design

httpuxmatterscommtarchives200705when-roi-isnt-enough-making-persuasive-cases-for-user-

centered-designphp

ROI of User Experience (UX) httpwwwaericoncombloguser-experienceroi-on-user-experience-ux-design

The Business of Usability Developing Metrics to

Justify our Existence and Budgets

httpupassocorgupa_projectsusability_in_enterpriseworkshop2006indexhtml

Report Review NielsenNorman Groups Usability

Return on Investment

httpwwwboxesandarrowscomviewreport_review_nielsen_norman_groups_usability_return_on_invest

mentcomment_1640

33

Page 5: UX Maturity Models

User Experience Maturity Models

Jakob Neilson (Neilson Norman Group) [8 steps]

mdash Timing and path for moving from one step to another

Eric Schaefer (Human Factors International) [5 steps]

mdash Survey of UX organizations

Jonathon Earthy (European Usability Support Centres) [6 steps with sub steps]

mdash A mature organization is human centered in both its internal function and its product design

Renato Feijorsquo (ldquoJohnny Hollandrdquo) [6 steps]

mdash Approach UX Strategy from the organizational level not the project level

Tomer Sharon (Google) [2 x 2 matrix]

mdash Advice to UX professionals on staying at a company based on staffing and organizational buy-in

Sean Van Tyne (FICO) [5 steps]

mdash Organizations have a user experience regardless if the organization is consciously managing it

Timo Jokela (Helsinki University) [6 steps]

mdash Guide in selecting user experience process improvement strategies

Jeremy Ashley and Kristin Desmond (Oracle) [6 steps with sub steps]

mdash Case study of the design of an enterprise application suite and the UX organization around it

National University Ireland UX Capability Maturity Framework (David Sward and Gavin Macarthur)

mdash Measures UXD across user-centric processes staffing and training organizational alignment management

commitment strategy and visioning

5

Each one has a little something different to offer

Jakob Neilson (Neilson Norman Group)

Stage 1 Hostility Toward Usability

mdash Developers simply dont want to hear about users or their needs their only goal is to build features and make

them work on the computer

Stage 2 Developer-Centered Usability

mdash Design team relies on its own intuition about what constitutes good usability

Stage 3 Skunkworks Usability

mdash Despite all barriers a few groups within company will initiate small usability efforts

Stage 4 Dedicated Usability Budget

mdash Usability is planned for in the same way as other quality processes

Stage 5 Managed Usability

mdash Official usability group led by a usability manager with own usability charter

Stage 6 Systematic Usability Process

mdash Process in place for tracking user experience quality across businesses products and releases

Stage 7 Integrated User-Centered Design

mdash Each project has defined usability goals that must be surpass and company begins to employ usability data to

determine what it should build

Stage 8 User-Driven Corporation

mdash Methods affect corporate strategy and activities beyond interface design

Most likely plan for success is to move through the stages in sequence

6

Jakob Neilson Time Estimates to Move Through Stages

Stage 1 A company can remain hostile toward usability for decades Only

when a design disaster hits will it be motivated to move ahead

Stages 2-4 Companies often spend two to three years in each of these

stages Once it enters stage 2 (usability recognized but derived from the

design teams own opinions) a company typically takes about seven years to

reach stage 5 (forming a usability group with a usability manager)

Stages 5-7 Progress in maturity is considerably slower at the higher levels

A company will often spend six to seven years each in stages 5 and 6 thus

requiring about thirteen years to move from stage 5 to stage 7

Stage 8 Few companies have reached this highest level of usability

maturity so its premature to estimate how long it takes to move from stage

7 to stage 8 In most cases its probably twenty years

In summary it takes about twenty years to move from stage 2 (extremely

immature usability) to stage 7 (very mature usability) Companies probably

need another twenty years to reach the last stage

UX means more than project success it means tracking that success at a higher level

7

Eric Schaefer (Human Factors International)

There are measurable things that successful UX programs have in common

8

Eric Schaefer (HFI)

Executive Champion An executive that has made a clear and visible commitment to

promoting UX throughout the company and who educates secures funding and removes

obstacles

User Interface Standards Need to be easy to find and easy to use with a standard

format but local versions

Professional Staff Need experienced and educated people to support tactical and

strategic initiatives at a rate of about 10 of dev staff

Tools Open access to a set of common tools (customized for company) that produce

reusable artifacts

Training Different roles need different level-appropriate training but with common

themes and messages (and proven ROI)

Showcase Projects UX awareness comes through exposure to success stories

Enterprise Knowledge Management Central repository for all things UX for teams to

share lessons learned

Digital UX Strategy Identify synergies and touch points with existing customer

communication and provides measure of UX success for management

Success requires higher-level infrastructure energy and support

9

Eric Schaefer User Experience Maturity Checklist No single template for any organization to achieve usability maturity

Example questions

mdash What level is your UX champion

mdash Do you have a published UX standard

mdash Does your organization recognize UX as a discrete amp unique skill set in job descriptions and performance goals

mdash Do you have a UX standards review process that reflects best practices

mdash Does your organization provide UX education sessions for individuals who want to learn (more) about UX

mdash Are your UX resources shared in a common location or within a formal knowledge management system

mdash Do you have individuals who spend 100 of their time on UX activities

mdash Does your organization have a UX governance committee that defines vision for UX program

mdash Do you aggregate and report UX performance metrics to management

mdash Do practitioners in your organization use a common UX design method

mdash Are UX design activities required in your development process

10

Jonathon Earthy (European Usability Support Centre)

Human Centredness Scale

Unrecognized or ldquoignorancerdquo Usability is not discussed as

an issue

Recognized or ldquouncertaintyrdquo The organization sees that it

has problems with usability but does not know what to do

about these problems

Considered or ldquoawakeningrdquo The organization understands

that UCD processes are necessary to improve usability and

begins to implement some of these processes

Implemented or ldquoenlightenmentrdquo The full complement of

UCD processes are used and deliver good results on a per

product or module basis

Integrated or ldquowisdomrdquo UCD processes are included in the

development lifecycle methodology results are tracked

and performance goals are met

Institutionalized or ldquocertaintyrdquo The organization is human

centered in both its internal function and its product design

Interview selected staff in order to ascertain how widely human-centred management

practices tools and attitudes are in place

11

Renato Feijorsquo (ldquoJohnny Hollandrdquo)

Figure out where you are today

mdash Define your audience (personas)

mdash Benchmark products against competitors

mdash Understand industry social and partner changes

mdash Make an assessment of your organizations capabilities and

competencies and maturity level

Work out where you want to be in the future

mdash Analyze gaps and find creative ways to bridge them

Choose and prioritize actions

mdash Outputs strategic vision mission statement key UX principles

key objectives and areas of improvement

mdash Include users at every phase of the process

Map out the journey

mdash Identify ldquolow-hanging fruitrdquo

mdash Who does what when and what needs to be in place when

mdash Define and benchmark metrics to define success (ldquodonerdquo)

Get the job done

mdash Monitor changing conditions along the way to make any

necessary adjustments

mdash Conduct up-front ethnographic work

ldquoWhen UX is part of an organizations fabric ndash not treated separately ndash its strategic

nature is core to the business like it is the case at Amazon Apple IKEA and BMWrdquo

12

Tomer Sharon (Google)

13

Maturitymdashboth buy-in and staffmdashAn organization believes

in UX research fully trusts UX research practicemdashwhether

in house or externalmdashand behaves in a manner that is

consistent with that belief

Approaching maturitymdashbuy-in but no staffmdashAn

organization states that UX research is important but

when it comes to action there is no staff to act upon that

policy

Approaching immaturitymdashno buy-in but there is staffmdash

On one hand the organization appreciates UX design and

research because it allocates headcount and hires the

right people On the other hand it is evident that there is

no appreciation for this discipline

Immaturitymdashno buy-in or staffmdashAn organization does not

believe in UX researchmdashor has no position regarding

researchmdashand does not employ any in-house or external

research practitioners

ldquohellipdonrsquot try to convince those who canrsquot be convincedrdquo

ldquohellipno point in working with unengaged stakeholdersrdquo

Sean Van Tyne (FICO)

Level 0 Initial Stage

mdash We donrsquot know what we donrsquot know

mdash Undocumented and driven by usersrsquo dissatisfaction

Level 1 Professional Discipline

mdash Some user experience processes are repeatable with

consistent results

Level 2 Managed Standard and Consistent

Process

mdash Documented standards and process oversight are

developed

Level 3 Integrated User Experience and

Predictable Process

mdash Using metrics can effectively control customer user

experience

Level 4 Customer-Driven Corporation

mdash Continually improve the user experience process

performance

14

ldquoOrganizations that manage and measure their user experience process gain the

revenue benefits from satisfied customersrdquo

Jeremy Ashley and Kristin Desmond (Oracle)

Get top-level commitment

mdash Executive buy-in

mdash Adequate resources

mdash Positioning of the team (centralized

or decentralized)

Integrate with the dev process

mdash UX milestones and standardized deliverables

mdash Stakeholder education

mdash Hire appropriate staff including those with insight into other teams and a

UX program manager

Speak the language of stakeholders

mdash Learn to communicate in the terms of project managers and developers

mdash Program managers translate UX process to executives and other team

members and then translated their language back to UX

mdash Facilitate communication and cooperation among development strategy

and product management

15

Based on Earthy model

ldquoAt this discouraging moment we decided to use some of our headcount to hire program

managers and developershelliprdquo to ldquohellip free up our UCD people to focus on their specialtyrdquo

Timo Jokela (University of Helsinki)

Three dimensions of UCD performance

mdash UCD infrastructure The extent to which a product development organization has resources to

plan and effectively and efficiently implement UCD in product development projects

mdash Performance of UCD in product development projects The extent to and quality with which

UCD processes are carried out and the results subsequently integrated into product designs in

individual product development projects

mdash Usability in business strategy The extent to which the business benefits of usability are

understood and utilized at strategic level planning in a product development organization

16

Limitation Models tend to focus too heavily on process management aspects

UX Capability Maturity Framework (David Sward and Gavin

Macarthur National University Ireland Maynooth)

Maturity

Level

Major Characteristics

Optimized Optimize processes an executive drives UX to respond to business

changes and sets firm strategies

Managed Managed UXD process with UX recognized leadership UX is owned by

the organization and UX architecture impacts strategic planning

Defined Process metrics to manage UXD and engagements portfolio owner is

accountable for UX and business process integration with input on

product portfolios

Repeatable Process metrics for practices in UXD group PM is accountable for UX and

UXD lifecycle integration with input on product planning

Initial Base UX practices UXD professionals own the UX and are integrated with

development teams

17

Other models focus on UCD in terms of how well a product team engages in the process and

have a bias toward an ldquooutsider in viewrdquo of the development process

Measures UXD across these dimensions User-centric processes staffing and training

organizational alignment management commitment strategy and visioning

UX Strategies

mdash Implement a Business Value Program (use language of customersusers UCD impacts the bottom line)

mdash Implement a UX Design Program (a professional team)

mdash Manage and Grow the UXD Capability (across products versions amp time and against competitors)

Should focus on a defined set of interrelated efforts rather than tactical justifications

Common Challenges (Schaefer)

Previous negative experience

mdash UX work done by non-professionals (grassroots efforts etc)

No real executive champion

mdash Team constantly in ldquotriage moderdquo with no time to work on infrastructure

mdash Lose momentum and teammates re-absorbed by other groups

No centralized function

mdash Free-floating talent improves UX but in a spotty way

mdash UX professionals end up doing non-UX work

Energy and Executive support but no strategy

mdash UX improvements not optimally linked to current business strategy

mdash Time-sensitive opportunities missed

A team that reinvents the wheel

mdash Fail to recognize value in reusable workmdashsame insights over and over

mdash Reports generated but not collected for future use in central repository

Obstacles involve time pressures awareness staff resources method standards and support

18

Solutions

Assess UX Conduct a proper maturity assessment of UX efforts and those of its competitors

Executive Sponsorship ldquoMarryrdquo UX to known executive goals

Process Embed UX in the every aspect of our development and delivery process

Budget Carve out time budget and personnel for UX efforts

UX Community Share lessons learned (wikiintranetSharePoint site) within company

Common UX Service Portfolio Make it easy to understand and choose

Standards Document amp update the answers to common questions (design methods tools accessibility)

Training Market UX through education and inform people of their roles amp responsibilities

Infrastructure Leverage both scale and local needs to choose tools

Organizational Culture Make UX a core aspect of all we do

Cooperation Organize UX efforts company-wide and reuse work

Competition Motivate teams by showcasing and rewarding exceptional UX

Communication Create a common language and process (usually the product UI)

Demonstrate Show by example how UX leads to better products and happier customers

Simulate Use wireframes and prototypes to focus user reviews and find issues early

Hire Bring more UX expertise in house as a natural progression fromwith vendor partnerships

19

Assess against competitors then take make a plan to close gaps and get ahead

Assess UX Program(s)

20

Ask UX practitioners across company to indicate the degree to which they agreed

certain parameters were part of a mature UX program

Main points in example

mdash Need to hire UX

professionals

mdash UX groups need

executive management

amp corporate support

but they also need the

freedom to customize

localize and innovate

Assess Company Different Groups

21

Maturity Parameters

Group 1 Group 2 Group 3 Group 4 Group 5 Group 6

Sponsors Executive Champion | SVP | VP No |No |No No|No|Yes Yes No |No |No No|No|Yes No |No |Yes

Professional UX Staff (VP | Dir | Certified | Vendor) 1 (0|0|1|No) 3 (0|1|0|N) 4 (0|1|0|Y) 1 (0|0|0|No) 4 (0|0|0|N) 1 (0|0|0|Y)

Written UX strategyroadmap No SmwtYes No No Somewhat Somewhat

Dedicated budget No NoYes No No Yes Somewhat

UX training and mentoring programs No SmwtYes Somewhat No Somewhat No

Corporate user interface design standards No Somewhat Somewhat Somewhat Somewhat No

UX integrated into documented product review processes Somewhat Somewhat Somewhat Somewhat Yes Yes

Corporate UCD methodology (metrics amp goals) No NoSmwt No No Somewhat No

Defined UX roles responsibilities milestones No YesYes No No Somewhat Somewhat

Showcase projects No NoYes No No Somewhat Somewhat

Common corporate tools Somewhat SmwtYes Yes Somewhat Somewhat Somewhat

Enterprise Knowledge Management No SmwtSmwt No Somewhat Somewhat Somewhat

Accessibility program (Section 508) Somewhat SmwtSmwt Somewhat Somewhat Somewhat No

UX affects corporate strategy Somewhat SmwtSmwt Somewhat No Somewhat Somewhat

Unique UX job descriptions and performance management Somewhat Smwt(na) Somewhat No Somewhat Somewhat

UX team has marketing management and development skills Somewhat NoYes Somewhat Somewhat Somewhat Somewhat

Agile adaptation Somewhat Somewhat Somewhat Somewhat Somewhat No

Age of program (from first UX FTE hire) 2 years 6 years 1 year In progress 5 years lt 1 year

Maturity Model Stage (Neilsen model) Stages 1 - 3 Stage 5 - 6 Stage 5 Stage 2 Stage 5-6 Stage 4

The maturity of UX at company has grown over the past few years Stages may be different for the same

group depending on the project There are successful programs (or parts of programs) that can be modeled

Stage 1 Hostility Toward Usability Stage 2 Developer-Centered Usability Stage 3 Skunkworks Usability Stage 4 Dedicated Usability Budget

Stage 5 Managed Usability Stage 6 Systematic Usability Process Stage 7 Integrated User-Centered Design Stage 8 User-Driven Corporation

Assess Company Different Projects within Company

22

Maturity Parameters Project K

Sponsors Executive Champion | SVP | VP No| No| Yes

Professional UX Staff (VP | Dir | Certified | Vendor) 0| 0| 0| Yes

Written UX strategyroadmap No

Dedicated budget Somewhat

UX training and mentoring programs No

Corporate user interface design standards Somewhat

UX integrated into documented product review processes No

Corporate UCD methodology (metrics amp goals) No

Defined UX roles responsibilities milestones No

Showcase projects No

Common corporate tools No

Enterprise Knowledge Management Somewhat

Accessibility program (Section 508) No

UX affects corporate strategy Somewhat

Unique UX job descriptions and performance management No

UX team has marketing management and development skills No

Maturity Model Stage (Neilsen model) Stage 3

Individual projects also demonstrate levels of UX maturity (Showcase projects demonstrate the most)

Stage 1 Hostility Toward Usability Stage 2 Developer-Centered Usability Stage 3 Skunkworks Usability Stage 4 Dedicated Usability Budget

Stage 5 Managed Usability Stage 6 Systematic Usability Process Stage 7 Integrated User-Centered Design Stage 8 User-Driven Corporation

UX Community

Provide a place for UX practitioners clients managers sponsors champions and stakeholders to

better understand company product users

An organic repository of lessons learned standards example deliverables templates tools and

guidelines

Facilitated by UX team on behalf of all businesses countries and customers

Core is UX practitioners but the philosophy is inclusive

Monthly meeting

mdash Sponsor a maturity model evaluation and plan

mdash Create a SharePoint site to support collaboration

mdash Establish UX vendor management best practices

mdash Ease the process of recruiting test participants

mdash Create training and mentoring programs including college interns

mdash Outreach to professional societies standards organizations and universities

23

Leverage and maximize the benefits of existing resources

UX Services Portfolio

Planning Requirements Design Implementation Test amp Measure Post Release

Stakeholder

Meeting

Competitor

Analysis

User Survey

Interview (live

phone)

Contextual

Inquiry

User Observation

Focus Group

Brainstorming

Walkthrough

Demonstration

Card Sort

Process Re-

engineering

Affinity Diagram

Task Analysis

Context of Use

User Design

Guidelines

Paper

Prototyping

Expert Review

Parallel Design

Story Boarding

Wizard of Oz

Interface Design

Patterns

Low-fidelity

Prototyping

High-Fidelity

Prototyping

Design

Facilitation

Summative

Testing--Lab

Formative

Testing

Participatory

Design

Style Guide

Rapid Prototyping

Performance

TestingMeasure

Expert Review

Critical Incidence

Technique

Accessibility

Review

Summative

Testing

User Survey Summative

Testing--Remote

Instructional

Design (Help)

Server Traffic Log

Analysis

Search Log

Analysis

Beta Test

Diary Study

Standards

Assessment

Eye Tracking

PhotoVideo

Analysis

Benchmark Test Feedback in Use

(survey)

Cost-benefit

Analysis

Client Evaluation

(of UX service)

Research Plan

Checklist

(standards etc)

Claims Analysis

Cultural Probe Field Study

Free Listing Wireframe

Personas

Scenarios of Use Use Cases

UX Goals

UX offers a wide variety of services and deliverables

Example of Service Portfolio Item Expert Review

25

Usability specialists and others judge whether each element of a user interface follows

established usability principles

Benefit Baseline issues with existing product and improvement opportunities

Resources

mdash 3 UX FTE days

mdash 3-6 additional reviewers (1 day each)

mdash Existing product or planned release for reviewers

GPO Role Provide objective overview of product UX

Business Client Role Partner and reviewer

User Role None unless we want a trusted client to be a reviewer

Risks Minimal

Timeline 1-2 weeks in parallel with wireframes and task flows

Deliverable Review guide for reviewers (tasks etc) report with issue matrix and

wireframes to summarize proposals

Provide a common language and format to discuss choose and evaluate UX services

Standards Creation and Maintenance

Industry

mdash Human-Centered Design Process (ISO 13407)

Defines a general process for including human-centered activities throughout a development life-

cycle but does not specify exact methods

mdash Common Industry Format for Reporting Usability Results (ANSIINCITS-354)

Encourages software supplier and purchaser organizations to work together to understand user

needs and tasks

mdash Web Accessibility Initiative of the W3C (WAI)

Contains standards for accessibility many incorporated into the US law Section 508ldquo

Company

mdash Methodology (build flexibility for easy adoption)

Research Design Test with appropriate services in each phase

Agile waterfall and hybrid integration

mdash Artifacts (build knowledge and standards through examples)

Surveys personas test reports user stories requirements wireframes prototypes

mdash Design (build into tools like Lynx and Axure)

Branding design patterns widget repository layout typography lexicon

Separate workflow for standards challengesupdates and custom widgets

Adopt adapt and create standards that record user knowledge and design decisions

26

Standards UX Principles and Criticality Scale

27

Severe - The product is not stable performs too slowly or crashes when the feature is used

- There is a likely loss of data

High - The usability issue may affect a majority of users andor has a profound impact on a user being able to use product

- An error is likely that will cause a loss of work and it will be difficult to recover

- The usability issue is on a highly critical or frequently used feature

- There is no easy work around to the problem

- The visual style used makes the product look unprofessional and not up to the standard of company

Medium - The usability issue may affect about half the users andor has a modest impact on a user being able to use product

- The usability issue is on a feature that is expected to be used less than half of the time

- There is an easily discovered work around that allows users to perform the task

- A common task is too tedious in proportion to its complexity

- The visual style used detracts from an otherwise professional looking product

Low - The usability issue may affect a minority of users andor has a limited impact on a user being able to use product

- The usability issue is not predicted to cause user errors but nonetheless affects the productrsquos look of professionalism

- The visual style used has minor inconsistencies but nonetheless should be corrected

None - There is no usability issue or the issue has a negligible effect on system performance professionalism or use

Principle The interface shouldhellip

Consistency helliphelp the user to predict how it will operate and allow her to transfer skills from one task (or interface) to another

Feedback helliplet a user know what she did what affect it had what she should do next and where she is in the system

Flexibility helliphave the capability to adapt or to be adapted to end user needs experience personal preference or mental model

of the system

Perceived Control hellipgive the end user the impression that she (not the computer) commands the interaction

Economy hellipdisplay concisely only the information that is required for the user to complete the task at hand

Compatibility hellipbe compatible with usersrsquo impressions of the world and the model of how users think tasks should be completed

Make the UX process itself simple and easy to understand and discuss

Training

Customize training for team environment(s)

Provide a common message but tailor for specific roles (practitioners

managers sponsors) businesses and cultures

Explain methods standards roles and guidelines

Engage vendor to start with generic UX class and refine to company

needs

Encourage discussions of continuous improvement during training

Follow up on application of knowledge

Incorporate example projects deliverables and challenges

Make an interactive workshop in addition to lecture

Decide if standards will be completed for training or a result of the first

round of training

Plan timely updates to classes as things change

Market UX through education and inform people of their roles amp responsibilities

28

Infrastructure

Knowledge Management

mdash Research reports and other project artifacts

mdash Design and business decisions

mdash Test and survey participant recruiting and management

Engagement Management

mdash Marketing amp priority client evaluation of services project queue and

scheduling lead channels project status roadblocks etc

Tools

mdash MS Office SharePoint Visio Axure Morae Survey Monkey

Operations

mdash SVN for prototyping collaboration early access systems

Manage knowledge engagements tools and operations to get the most out of UX

29

References UX Maturity Models

Title URL

Usability Maturity Model Human Centredness Scale httpwwwidemployeeidtuenlgwmrauterberglecturenotesusability-maturity-model5B15Dpdf

HFI UX Maturity Model httpwwwslidesharenetkstraubhfi-usability-practice-maturity-model

HFI UX Maturity Model Checklist httpwwwhumanfactorscomdownloadsdocumentsHFI-Usability-Maturity-Checklist-Englishpdf

The HFI UX Maturity Survey ndash 2009 httpwwwhumanfactorscomdownloadsdocumentsUXM-Survey_findingspdf

A Usability Maturity Model for Open Source Software httpirlibuwocacgiviewcontentcgiarticle=1102ampcontext=etd

Corporate Usability Maturity Stages 1ndash4 httpwwwuseitcomalertboxmaturityhtml

Corporate Usability Maturity Stages 5ndash8 httpwwwuseitcomalertboxprocess_maturityhtml

Feature Articles UX Maturity Models Agile

Development (User Experience Magazine Volume 9

Issue 1 2010)

httpwwwusabilityprofessionalsorgupa_publicationsuser_experiencepast_issues2010-1html

Usability maturity assessment case studies httpwwwusabilitynetorgtrumpcase_studiesiriaimaturityhtm

Validating a Standardized UsabilityUser-Experience

Maturity Model A Progress Report

httpdlacmorgcitationcfmid=1601646

Usability maturity A case study in planning and

designing an enterprise application suite

httpwwwmendeleycomresearchusability-maturity-case-study-planning-designing-enterprise-

application-suite

Developing a Testing Maturity Model Part II httpkopustaselenktult~rseiPTDeveloping20a20Testing20Maturity20Model20Part20IIhtm

A maturity model for the implementation of software

process improvement an empirical study

httpwwwcsedmuacuk~iebA20maturity20model20for20the20implementation20of20softwar

e20process20improvmentpdf

Assessment of user-centred design processes as a

basis for improvement action An experimental study

in industrial settings

httpherkulesoulufiisbn9514265513isbn9514265513pdf

Planning Your UX Strategy httpjohnnyhollandorg201004planning-your-ux-strategy

Feature Articles UX Maturity Models Agile

Development

httpwwwupassocorgupa_publicationsuser_experiencepast_issues2010-1htmljokela

Dealing with Difficult People Teams and

Organizations A UX Research Maturity Model

httpwwwuxmatterscommtarchives201202dealing-with-difficult-people-teams-and-organizations-

a-ux-research-maturity-modelphp

Making User Experience a Business Strategy http141115282cost294upload506pdf (page 35)

30

References Strategic UX

Title URL

Should You Outsource Web Design httpwwwuseitcomalertbox980628html

Managing User Experience Strategy httpwwwnngroupcomeventstutorialsstrategyhtml

The Customer Experience Journey httpexperiencematterswordpresscom20080918the-customer-experience-journey

International standards for HCI and usability httpwwwusabilitynetorgtoolsr_internationalhtm

Why You Only Need To Test With Five Users (Explained) httpwwwmeasuringusabilitycomfive-usersphp

Report Review NielsenNorman Groups Usability Return

on Investment

httpwwwboxesandarrowscomviewreport_review_nielsen_norman_groups_usability_return_on_investment

UX Strategy (Authors) httpwwwuxmatterscomauthorsarchivesux_strategy

Strategic UX vs Tactical UX httpgiffconstablecom201112strategic-ux-vs-tactical-ux

Strategic UX httpwwwcurrybetnetcbet_blog201103strategic-ux-leisa-reichelt-london-iaphp

Managing A Strategic UX Team Model httpwwwpoetpaintercomthoughtsarticleia-summit-2008-managing-a-strategic-ux-team-model

From Usability to UX Strategy httpchicago2011drupalorgsessionsusability-ux-strategy

The Importance of Strategic User Experience (UX) httpblogaadjemonkeyrockcom201108importance-of-strategic-user-experiencehtml

Strategic User Experience for Software httpblogaadjemonkeyrockcom201012strategic-user-experience-for-softwarehtml

Strategic usability Partnering business engineering and

ease of use

httpwwwscottberkuncomessays20-strategic-usability-partnering-business-engineering-and-ease-of-use

Evangelizing Usability Change Your Strategy at the

Halfway Point

httpwwwuseitcomalertbox20050328html

The Total Experience Customers Deserve Better httpuxmagcomarticlesthe-total-experience

Usabilitynet Competitor analysis httpwwwusabilitynetorgtoolscompetitoranalysishtm

Sharing Ownership of UX (User eXperience) httpwwwhieutrungcomusability-analysissharing-ownership-of-ux-user-experience

User Experience Balanced Scorecard httpwwwuxmatterscommtarchives201006user-experience-balance-scorecardphp

Definition of Usability Infrastructure httpwwwupassocorgconferences_and_eventsupa_conference2004programWorkshopsMcElroyhtml

Anybody Can Do Usability httpwwwuseitcomalertboxanybody-usabilityhtml

Thompson Reuters Front End Customer Strategy httpwwwcmo-conferenceorgsystemapplicationviewsimages_ceThomas_Brown2pdf

Towards a UX Manifesto http141115282cost294upload506pdf

31

References UX Marketing

Title URL

Selling Usability Convincing Colleagues and

Management

httpwwwnngroupcomeventstutorialsselling_usabilityhtml__utma=1645346601133121700513312

1700513312170051amp__utmb=12101331217005amp__utmc=1amp__utmx=-

amp__utmz=1133121700511utmcsr=google|utmccn=(organic)|utmcmd=organic|utmctr=maturity20model

20usabilityamp__utmv=-amp__utmk=101115393

Crossing the Chasm Promoting Usability in the

Software Development Community

httpwwwwqusabilitycomarticlesupa-workshophtml

Strategic Usability What Do People Want httpwwwusereffectcomtopicstrategic-usability-what-do-people-want

A Toolkit for Strategic Usability Results from

Workshops Panels and Surveys

httpwwwcoventryacukec~peverym23cdedocsa20toolkit20for20usabilitypdf

Institutionalizing User Experience A Consulting

Challenge

httptecedcomwp-contentuploads201106upa2008-institutionalizing-user-experiencepdf

Strategic UX slideshow httpwwwslidesharenetleisastrategic-ux-workshop-ux-bristol

Building the UX Dreamteam httpwwwboxesandarrowscomviewbuilding-the-ux

Building the UX Dreamteam - Part 2 httpwwwboxesandarrowscomviewbuilding-the-ux55

We Tried To Warn You The organizational

architecture of failure

httpwwwboxesandarrowscomviewwe-tried-to-warn-you

We Tried To Warn You Part 2 httpwwwboxesandarrowscomviewwe-tried-to-warn-you32

Integrating Prototyping Into Your Design Process

Using appropriate fidelity for the situation

httpwwwboxesandarrowscomviewintegrating

Itrsquos Our Research Getting stakeholder buy-in for user

experience research projects

httpitsourresearch

Why I canrsquot convince executives to invest in UX (and

neither can you)

httpwwwuiecombrainsparks20110608why-i-cant-convince-executives-to-invest-in-ux-and-

neither-can-you

13 common objections against user requirements

analysis and why you should not believe them

httpwwwinteractionarchitectcomarticlesarticle20000609bhtm

Market Research and Usability httpwwwstcsigorgusabilitynewsletter0007-marketinghtml

Another usability tool Marketing httpwwwsercocomImagesAnother20Usability20Tool-20Marketing20(Sep2005)_tcm3-32533pdf

Making User and Customer Experience a Business

Competency

httpuxmagcomarticlesmaking-user-and-customer-experience-a-business-competency

32

References UX Return on Investment (ROI)

Title URL

Resources Usability in the Real World (Usability

Professionalsrsquo Organization web site )

httpupassocorgusability_resourcesusability_in_the_real_worldindexhtml

UX ROI User Experience Return on Investment httpwwwuxpassioncom200910ux-roi-user-experience-return-on-investment

HFI Animate - The ROI of User Experience with Dr

Susan Weinschenk

httpwwwyoutubecomwatchv=O94kYyzqvTc

The ROI of User Experience httpwwwslidesharenetalgorhythmux-basics-the-roi-of-ux

Building the Case for UX httpblogmitxorgBlogbid31422UX-ROI-Event-Recap

When ROI Isnrsquot Enough Making Persuasive Cases for

User-Centered Design

httpuxmatterscommtarchives200705when-roi-isnt-enough-making-persuasive-cases-for-user-

centered-designphp

ROI of User Experience (UX) httpwwwaericoncombloguser-experienceroi-on-user-experience-ux-design

The Business of Usability Developing Metrics to

Justify our Existence and Budgets

httpupassocorgupa_projectsusability_in_enterpriseworkshop2006indexhtml

Report Review NielsenNorman Groups Usability

Return on Investment

httpwwwboxesandarrowscomviewreport_review_nielsen_norman_groups_usability_return_on_invest

mentcomment_1640

33

Page 6: UX Maturity Models

Jakob Neilson (Neilson Norman Group)

Stage 1 Hostility Toward Usability

mdash Developers simply dont want to hear about users or their needs their only goal is to build features and make

them work on the computer

Stage 2 Developer-Centered Usability

mdash Design team relies on its own intuition about what constitutes good usability

Stage 3 Skunkworks Usability

mdash Despite all barriers a few groups within company will initiate small usability efforts

Stage 4 Dedicated Usability Budget

mdash Usability is planned for in the same way as other quality processes

Stage 5 Managed Usability

mdash Official usability group led by a usability manager with own usability charter

Stage 6 Systematic Usability Process

mdash Process in place for tracking user experience quality across businesses products and releases

Stage 7 Integrated User-Centered Design

mdash Each project has defined usability goals that must be surpass and company begins to employ usability data to

determine what it should build

Stage 8 User-Driven Corporation

mdash Methods affect corporate strategy and activities beyond interface design

Most likely plan for success is to move through the stages in sequence

6

Jakob Neilson Time Estimates to Move Through Stages

Stage 1 A company can remain hostile toward usability for decades Only

when a design disaster hits will it be motivated to move ahead

Stages 2-4 Companies often spend two to three years in each of these

stages Once it enters stage 2 (usability recognized but derived from the

design teams own opinions) a company typically takes about seven years to

reach stage 5 (forming a usability group with a usability manager)

Stages 5-7 Progress in maturity is considerably slower at the higher levels

A company will often spend six to seven years each in stages 5 and 6 thus

requiring about thirteen years to move from stage 5 to stage 7

Stage 8 Few companies have reached this highest level of usability

maturity so its premature to estimate how long it takes to move from stage

7 to stage 8 In most cases its probably twenty years

In summary it takes about twenty years to move from stage 2 (extremely

immature usability) to stage 7 (very mature usability) Companies probably

need another twenty years to reach the last stage

UX means more than project success it means tracking that success at a higher level

7

Eric Schaefer (Human Factors International)

There are measurable things that successful UX programs have in common

8

Eric Schaefer (HFI)

Executive Champion An executive that has made a clear and visible commitment to

promoting UX throughout the company and who educates secures funding and removes

obstacles

User Interface Standards Need to be easy to find and easy to use with a standard

format but local versions

Professional Staff Need experienced and educated people to support tactical and

strategic initiatives at a rate of about 10 of dev staff

Tools Open access to a set of common tools (customized for company) that produce

reusable artifacts

Training Different roles need different level-appropriate training but with common

themes and messages (and proven ROI)

Showcase Projects UX awareness comes through exposure to success stories

Enterprise Knowledge Management Central repository for all things UX for teams to

share lessons learned

Digital UX Strategy Identify synergies and touch points with existing customer

communication and provides measure of UX success for management

Success requires higher-level infrastructure energy and support

9

Eric Schaefer User Experience Maturity Checklist No single template for any organization to achieve usability maturity

Example questions

mdash What level is your UX champion

mdash Do you have a published UX standard

mdash Does your organization recognize UX as a discrete amp unique skill set in job descriptions and performance goals

mdash Do you have a UX standards review process that reflects best practices

mdash Does your organization provide UX education sessions for individuals who want to learn (more) about UX

mdash Are your UX resources shared in a common location or within a formal knowledge management system

mdash Do you have individuals who spend 100 of their time on UX activities

mdash Does your organization have a UX governance committee that defines vision for UX program

mdash Do you aggregate and report UX performance metrics to management

mdash Do practitioners in your organization use a common UX design method

mdash Are UX design activities required in your development process

10

Jonathon Earthy (European Usability Support Centre)

Human Centredness Scale

Unrecognized or ldquoignorancerdquo Usability is not discussed as

an issue

Recognized or ldquouncertaintyrdquo The organization sees that it

has problems with usability but does not know what to do

about these problems

Considered or ldquoawakeningrdquo The organization understands

that UCD processes are necessary to improve usability and

begins to implement some of these processes

Implemented or ldquoenlightenmentrdquo The full complement of

UCD processes are used and deliver good results on a per

product or module basis

Integrated or ldquowisdomrdquo UCD processes are included in the

development lifecycle methodology results are tracked

and performance goals are met

Institutionalized or ldquocertaintyrdquo The organization is human

centered in both its internal function and its product design

Interview selected staff in order to ascertain how widely human-centred management

practices tools and attitudes are in place

11

Renato Feijorsquo (ldquoJohnny Hollandrdquo)

Figure out where you are today

mdash Define your audience (personas)

mdash Benchmark products against competitors

mdash Understand industry social and partner changes

mdash Make an assessment of your organizations capabilities and

competencies and maturity level

Work out where you want to be in the future

mdash Analyze gaps and find creative ways to bridge them

Choose and prioritize actions

mdash Outputs strategic vision mission statement key UX principles

key objectives and areas of improvement

mdash Include users at every phase of the process

Map out the journey

mdash Identify ldquolow-hanging fruitrdquo

mdash Who does what when and what needs to be in place when

mdash Define and benchmark metrics to define success (ldquodonerdquo)

Get the job done

mdash Monitor changing conditions along the way to make any

necessary adjustments

mdash Conduct up-front ethnographic work

ldquoWhen UX is part of an organizations fabric ndash not treated separately ndash its strategic

nature is core to the business like it is the case at Amazon Apple IKEA and BMWrdquo

12

Tomer Sharon (Google)

13

Maturitymdashboth buy-in and staffmdashAn organization believes

in UX research fully trusts UX research practicemdashwhether

in house or externalmdashand behaves in a manner that is

consistent with that belief

Approaching maturitymdashbuy-in but no staffmdashAn

organization states that UX research is important but

when it comes to action there is no staff to act upon that

policy

Approaching immaturitymdashno buy-in but there is staffmdash

On one hand the organization appreciates UX design and

research because it allocates headcount and hires the

right people On the other hand it is evident that there is

no appreciation for this discipline

Immaturitymdashno buy-in or staffmdashAn organization does not

believe in UX researchmdashor has no position regarding

researchmdashand does not employ any in-house or external

research practitioners

ldquohellipdonrsquot try to convince those who canrsquot be convincedrdquo

ldquohellipno point in working with unengaged stakeholdersrdquo

Sean Van Tyne (FICO)

Level 0 Initial Stage

mdash We donrsquot know what we donrsquot know

mdash Undocumented and driven by usersrsquo dissatisfaction

Level 1 Professional Discipline

mdash Some user experience processes are repeatable with

consistent results

Level 2 Managed Standard and Consistent

Process

mdash Documented standards and process oversight are

developed

Level 3 Integrated User Experience and

Predictable Process

mdash Using metrics can effectively control customer user

experience

Level 4 Customer-Driven Corporation

mdash Continually improve the user experience process

performance

14

ldquoOrganizations that manage and measure their user experience process gain the

revenue benefits from satisfied customersrdquo

Jeremy Ashley and Kristin Desmond (Oracle)

Get top-level commitment

mdash Executive buy-in

mdash Adequate resources

mdash Positioning of the team (centralized

or decentralized)

Integrate with the dev process

mdash UX milestones and standardized deliverables

mdash Stakeholder education

mdash Hire appropriate staff including those with insight into other teams and a

UX program manager

Speak the language of stakeholders

mdash Learn to communicate in the terms of project managers and developers

mdash Program managers translate UX process to executives and other team

members and then translated their language back to UX

mdash Facilitate communication and cooperation among development strategy

and product management

15

Based on Earthy model

ldquoAt this discouraging moment we decided to use some of our headcount to hire program

managers and developershelliprdquo to ldquohellip free up our UCD people to focus on their specialtyrdquo

Timo Jokela (University of Helsinki)

Three dimensions of UCD performance

mdash UCD infrastructure The extent to which a product development organization has resources to

plan and effectively and efficiently implement UCD in product development projects

mdash Performance of UCD in product development projects The extent to and quality with which

UCD processes are carried out and the results subsequently integrated into product designs in

individual product development projects

mdash Usability in business strategy The extent to which the business benefits of usability are

understood and utilized at strategic level planning in a product development organization

16

Limitation Models tend to focus too heavily on process management aspects

UX Capability Maturity Framework (David Sward and Gavin

Macarthur National University Ireland Maynooth)

Maturity

Level

Major Characteristics

Optimized Optimize processes an executive drives UX to respond to business

changes and sets firm strategies

Managed Managed UXD process with UX recognized leadership UX is owned by

the organization and UX architecture impacts strategic planning

Defined Process metrics to manage UXD and engagements portfolio owner is

accountable for UX and business process integration with input on

product portfolios

Repeatable Process metrics for practices in UXD group PM is accountable for UX and

UXD lifecycle integration with input on product planning

Initial Base UX practices UXD professionals own the UX and are integrated with

development teams

17

Other models focus on UCD in terms of how well a product team engages in the process and

have a bias toward an ldquooutsider in viewrdquo of the development process

Measures UXD across these dimensions User-centric processes staffing and training

organizational alignment management commitment strategy and visioning

UX Strategies

mdash Implement a Business Value Program (use language of customersusers UCD impacts the bottom line)

mdash Implement a UX Design Program (a professional team)

mdash Manage and Grow the UXD Capability (across products versions amp time and against competitors)

Should focus on a defined set of interrelated efforts rather than tactical justifications

Common Challenges (Schaefer)

Previous negative experience

mdash UX work done by non-professionals (grassroots efforts etc)

No real executive champion

mdash Team constantly in ldquotriage moderdquo with no time to work on infrastructure

mdash Lose momentum and teammates re-absorbed by other groups

No centralized function

mdash Free-floating talent improves UX but in a spotty way

mdash UX professionals end up doing non-UX work

Energy and Executive support but no strategy

mdash UX improvements not optimally linked to current business strategy

mdash Time-sensitive opportunities missed

A team that reinvents the wheel

mdash Fail to recognize value in reusable workmdashsame insights over and over

mdash Reports generated but not collected for future use in central repository

Obstacles involve time pressures awareness staff resources method standards and support

18

Solutions

Assess UX Conduct a proper maturity assessment of UX efforts and those of its competitors

Executive Sponsorship ldquoMarryrdquo UX to known executive goals

Process Embed UX in the every aspect of our development and delivery process

Budget Carve out time budget and personnel for UX efforts

UX Community Share lessons learned (wikiintranetSharePoint site) within company

Common UX Service Portfolio Make it easy to understand and choose

Standards Document amp update the answers to common questions (design methods tools accessibility)

Training Market UX through education and inform people of their roles amp responsibilities

Infrastructure Leverage both scale and local needs to choose tools

Organizational Culture Make UX a core aspect of all we do

Cooperation Organize UX efforts company-wide and reuse work

Competition Motivate teams by showcasing and rewarding exceptional UX

Communication Create a common language and process (usually the product UI)

Demonstrate Show by example how UX leads to better products and happier customers

Simulate Use wireframes and prototypes to focus user reviews and find issues early

Hire Bring more UX expertise in house as a natural progression fromwith vendor partnerships

19

Assess against competitors then take make a plan to close gaps and get ahead

Assess UX Program(s)

20

Ask UX practitioners across company to indicate the degree to which they agreed

certain parameters were part of a mature UX program

Main points in example

mdash Need to hire UX

professionals

mdash UX groups need

executive management

amp corporate support

but they also need the

freedom to customize

localize and innovate

Assess Company Different Groups

21

Maturity Parameters

Group 1 Group 2 Group 3 Group 4 Group 5 Group 6

Sponsors Executive Champion | SVP | VP No |No |No No|No|Yes Yes No |No |No No|No|Yes No |No |Yes

Professional UX Staff (VP | Dir | Certified | Vendor) 1 (0|0|1|No) 3 (0|1|0|N) 4 (0|1|0|Y) 1 (0|0|0|No) 4 (0|0|0|N) 1 (0|0|0|Y)

Written UX strategyroadmap No SmwtYes No No Somewhat Somewhat

Dedicated budget No NoYes No No Yes Somewhat

UX training and mentoring programs No SmwtYes Somewhat No Somewhat No

Corporate user interface design standards No Somewhat Somewhat Somewhat Somewhat No

UX integrated into documented product review processes Somewhat Somewhat Somewhat Somewhat Yes Yes

Corporate UCD methodology (metrics amp goals) No NoSmwt No No Somewhat No

Defined UX roles responsibilities milestones No YesYes No No Somewhat Somewhat

Showcase projects No NoYes No No Somewhat Somewhat

Common corporate tools Somewhat SmwtYes Yes Somewhat Somewhat Somewhat

Enterprise Knowledge Management No SmwtSmwt No Somewhat Somewhat Somewhat

Accessibility program (Section 508) Somewhat SmwtSmwt Somewhat Somewhat Somewhat No

UX affects corporate strategy Somewhat SmwtSmwt Somewhat No Somewhat Somewhat

Unique UX job descriptions and performance management Somewhat Smwt(na) Somewhat No Somewhat Somewhat

UX team has marketing management and development skills Somewhat NoYes Somewhat Somewhat Somewhat Somewhat

Agile adaptation Somewhat Somewhat Somewhat Somewhat Somewhat No

Age of program (from first UX FTE hire) 2 years 6 years 1 year In progress 5 years lt 1 year

Maturity Model Stage (Neilsen model) Stages 1 - 3 Stage 5 - 6 Stage 5 Stage 2 Stage 5-6 Stage 4

The maturity of UX at company has grown over the past few years Stages may be different for the same

group depending on the project There are successful programs (or parts of programs) that can be modeled

Stage 1 Hostility Toward Usability Stage 2 Developer-Centered Usability Stage 3 Skunkworks Usability Stage 4 Dedicated Usability Budget

Stage 5 Managed Usability Stage 6 Systematic Usability Process Stage 7 Integrated User-Centered Design Stage 8 User-Driven Corporation

Assess Company Different Projects within Company

22

Maturity Parameters Project K

Sponsors Executive Champion | SVP | VP No| No| Yes

Professional UX Staff (VP | Dir | Certified | Vendor) 0| 0| 0| Yes

Written UX strategyroadmap No

Dedicated budget Somewhat

UX training and mentoring programs No

Corporate user interface design standards Somewhat

UX integrated into documented product review processes No

Corporate UCD methodology (metrics amp goals) No

Defined UX roles responsibilities milestones No

Showcase projects No

Common corporate tools No

Enterprise Knowledge Management Somewhat

Accessibility program (Section 508) No

UX affects corporate strategy Somewhat

Unique UX job descriptions and performance management No

UX team has marketing management and development skills No

Maturity Model Stage (Neilsen model) Stage 3

Individual projects also demonstrate levels of UX maturity (Showcase projects demonstrate the most)

Stage 1 Hostility Toward Usability Stage 2 Developer-Centered Usability Stage 3 Skunkworks Usability Stage 4 Dedicated Usability Budget

Stage 5 Managed Usability Stage 6 Systematic Usability Process Stage 7 Integrated User-Centered Design Stage 8 User-Driven Corporation

UX Community

Provide a place for UX practitioners clients managers sponsors champions and stakeholders to

better understand company product users

An organic repository of lessons learned standards example deliverables templates tools and

guidelines

Facilitated by UX team on behalf of all businesses countries and customers

Core is UX practitioners but the philosophy is inclusive

Monthly meeting

mdash Sponsor a maturity model evaluation and plan

mdash Create a SharePoint site to support collaboration

mdash Establish UX vendor management best practices

mdash Ease the process of recruiting test participants

mdash Create training and mentoring programs including college interns

mdash Outreach to professional societies standards organizations and universities

23

Leverage and maximize the benefits of existing resources

UX Services Portfolio

Planning Requirements Design Implementation Test amp Measure Post Release

Stakeholder

Meeting

Competitor

Analysis

User Survey

Interview (live

phone)

Contextual

Inquiry

User Observation

Focus Group

Brainstorming

Walkthrough

Demonstration

Card Sort

Process Re-

engineering

Affinity Diagram

Task Analysis

Context of Use

User Design

Guidelines

Paper

Prototyping

Expert Review

Parallel Design

Story Boarding

Wizard of Oz

Interface Design

Patterns

Low-fidelity

Prototyping

High-Fidelity

Prototyping

Design

Facilitation

Summative

Testing--Lab

Formative

Testing

Participatory

Design

Style Guide

Rapid Prototyping

Performance

TestingMeasure

Expert Review

Critical Incidence

Technique

Accessibility

Review

Summative

Testing

User Survey Summative

Testing--Remote

Instructional

Design (Help)

Server Traffic Log

Analysis

Search Log

Analysis

Beta Test

Diary Study

Standards

Assessment

Eye Tracking

PhotoVideo

Analysis

Benchmark Test Feedback in Use

(survey)

Cost-benefit

Analysis

Client Evaluation

(of UX service)

Research Plan

Checklist

(standards etc)

Claims Analysis

Cultural Probe Field Study

Free Listing Wireframe

Personas

Scenarios of Use Use Cases

UX Goals

UX offers a wide variety of services and deliverables

Example of Service Portfolio Item Expert Review

25

Usability specialists and others judge whether each element of a user interface follows

established usability principles

Benefit Baseline issues with existing product and improvement opportunities

Resources

mdash 3 UX FTE days

mdash 3-6 additional reviewers (1 day each)

mdash Existing product or planned release for reviewers

GPO Role Provide objective overview of product UX

Business Client Role Partner and reviewer

User Role None unless we want a trusted client to be a reviewer

Risks Minimal

Timeline 1-2 weeks in parallel with wireframes and task flows

Deliverable Review guide for reviewers (tasks etc) report with issue matrix and

wireframes to summarize proposals

Provide a common language and format to discuss choose and evaluate UX services

Standards Creation and Maintenance

Industry

mdash Human-Centered Design Process (ISO 13407)

Defines a general process for including human-centered activities throughout a development life-

cycle but does not specify exact methods

mdash Common Industry Format for Reporting Usability Results (ANSIINCITS-354)

Encourages software supplier and purchaser organizations to work together to understand user

needs and tasks

mdash Web Accessibility Initiative of the W3C (WAI)

Contains standards for accessibility many incorporated into the US law Section 508ldquo

Company

mdash Methodology (build flexibility for easy adoption)

Research Design Test with appropriate services in each phase

Agile waterfall and hybrid integration

mdash Artifacts (build knowledge and standards through examples)

Surveys personas test reports user stories requirements wireframes prototypes

mdash Design (build into tools like Lynx and Axure)

Branding design patterns widget repository layout typography lexicon

Separate workflow for standards challengesupdates and custom widgets

Adopt adapt and create standards that record user knowledge and design decisions

26

Standards UX Principles and Criticality Scale

27

Severe - The product is not stable performs too slowly or crashes when the feature is used

- There is a likely loss of data

High - The usability issue may affect a majority of users andor has a profound impact on a user being able to use product

- An error is likely that will cause a loss of work and it will be difficult to recover

- The usability issue is on a highly critical or frequently used feature

- There is no easy work around to the problem

- The visual style used makes the product look unprofessional and not up to the standard of company

Medium - The usability issue may affect about half the users andor has a modest impact on a user being able to use product

- The usability issue is on a feature that is expected to be used less than half of the time

- There is an easily discovered work around that allows users to perform the task

- A common task is too tedious in proportion to its complexity

- The visual style used detracts from an otherwise professional looking product

Low - The usability issue may affect a minority of users andor has a limited impact on a user being able to use product

- The usability issue is not predicted to cause user errors but nonetheless affects the productrsquos look of professionalism

- The visual style used has minor inconsistencies but nonetheless should be corrected

None - There is no usability issue or the issue has a negligible effect on system performance professionalism or use

Principle The interface shouldhellip

Consistency helliphelp the user to predict how it will operate and allow her to transfer skills from one task (or interface) to another

Feedback helliplet a user know what she did what affect it had what she should do next and where she is in the system

Flexibility helliphave the capability to adapt or to be adapted to end user needs experience personal preference or mental model

of the system

Perceived Control hellipgive the end user the impression that she (not the computer) commands the interaction

Economy hellipdisplay concisely only the information that is required for the user to complete the task at hand

Compatibility hellipbe compatible with usersrsquo impressions of the world and the model of how users think tasks should be completed

Make the UX process itself simple and easy to understand and discuss

Training

Customize training for team environment(s)

Provide a common message but tailor for specific roles (practitioners

managers sponsors) businesses and cultures

Explain methods standards roles and guidelines

Engage vendor to start with generic UX class and refine to company

needs

Encourage discussions of continuous improvement during training

Follow up on application of knowledge

Incorporate example projects deliverables and challenges

Make an interactive workshop in addition to lecture

Decide if standards will be completed for training or a result of the first

round of training

Plan timely updates to classes as things change

Market UX through education and inform people of their roles amp responsibilities

28

Infrastructure

Knowledge Management

mdash Research reports and other project artifacts

mdash Design and business decisions

mdash Test and survey participant recruiting and management

Engagement Management

mdash Marketing amp priority client evaluation of services project queue and

scheduling lead channels project status roadblocks etc

Tools

mdash MS Office SharePoint Visio Axure Morae Survey Monkey

Operations

mdash SVN for prototyping collaboration early access systems

Manage knowledge engagements tools and operations to get the most out of UX

29

References UX Maturity Models

Title URL

Usability Maturity Model Human Centredness Scale httpwwwidemployeeidtuenlgwmrauterberglecturenotesusability-maturity-model5B15Dpdf

HFI UX Maturity Model httpwwwslidesharenetkstraubhfi-usability-practice-maturity-model

HFI UX Maturity Model Checklist httpwwwhumanfactorscomdownloadsdocumentsHFI-Usability-Maturity-Checklist-Englishpdf

The HFI UX Maturity Survey ndash 2009 httpwwwhumanfactorscomdownloadsdocumentsUXM-Survey_findingspdf

A Usability Maturity Model for Open Source Software httpirlibuwocacgiviewcontentcgiarticle=1102ampcontext=etd

Corporate Usability Maturity Stages 1ndash4 httpwwwuseitcomalertboxmaturityhtml

Corporate Usability Maturity Stages 5ndash8 httpwwwuseitcomalertboxprocess_maturityhtml

Feature Articles UX Maturity Models Agile

Development (User Experience Magazine Volume 9

Issue 1 2010)

httpwwwusabilityprofessionalsorgupa_publicationsuser_experiencepast_issues2010-1html

Usability maturity assessment case studies httpwwwusabilitynetorgtrumpcase_studiesiriaimaturityhtm

Validating a Standardized UsabilityUser-Experience

Maturity Model A Progress Report

httpdlacmorgcitationcfmid=1601646

Usability maturity A case study in planning and

designing an enterprise application suite

httpwwwmendeleycomresearchusability-maturity-case-study-planning-designing-enterprise-

application-suite

Developing a Testing Maturity Model Part II httpkopustaselenktult~rseiPTDeveloping20a20Testing20Maturity20Model20Part20IIhtm

A maturity model for the implementation of software

process improvement an empirical study

httpwwwcsedmuacuk~iebA20maturity20model20for20the20implementation20of20softwar

e20process20improvmentpdf

Assessment of user-centred design processes as a

basis for improvement action An experimental study

in industrial settings

httpherkulesoulufiisbn9514265513isbn9514265513pdf

Planning Your UX Strategy httpjohnnyhollandorg201004planning-your-ux-strategy

Feature Articles UX Maturity Models Agile

Development

httpwwwupassocorgupa_publicationsuser_experiencepast_issues2010-1htmljokela

Dealing with Difficult People Teams and

Organizations A UX Research Maturity Model

httpwwwuxmatterscommtarchives201202dealing-with-difficult-people-teams-and-organizations-

a-ux-research-maturity-modelphp

Making User Experience a Business Strategy http141115282cost294upload506pdf (page 35)

30

References Strategic UX

Title URL

Should You Outsource Web Design httpwwwuseitcomalertbox980628html

Managing User Experience Strategy httpwwwnngroupcomeventstutorialsstrategyhtml

The Customer Experience Journey httpexperiencematterswordpresscom20080918the-customer-experience-journey

International standards for HCI and usability httpwwwusabilitynetorgtoolsr_internationalhtm

Why You Only Need To Test With Five Users (Explained) httpwwwmeasuringusabilitycomfive-usersphp

Report Review NielsenNorman Groups Usability Return

on Investment

httpwwwboxesandarrowscomviewreport_review_nielsen_norman_groups_usability_return_on_investment

UX Strategy (Authors) httpwwwuxmatterscomauthorsarchivesux_strategy

Strategic UX vs Tactical UX httpgiffconstablecom201112strategic-ux-vs-tactical-ux

Strategic UX httpwwwcurrybetnetcbet_blog201103strategic-ux-leisa-reichelt-london-iaphp

Managing A Strategic UX Team Model httpwwwpoetpaintercomthoughtsarticleia-summit-2008-managing-a-strategic-ux-team-model

From Usability to UX Strategy httpchicago2011drupalorgsessionsusability-ux-strategy

The Importance of Strategic User Experience (UX) httpblogaadjemonkeyrockcom201108importance-of-strategic-user-experiencehtml

Strategic User Experience for Software httpblogaadjemonkeyrockcom201012strategic-user-experience-for-softwarehtml

Strategic usability Partnering business engineering and

ease of use

httpwwwscottberkuncomessays20-strategic-usability-partnering-business-engineering-and-ease-of-use

Evangelizing Usability Change Your Strategy at the

Halfway Point

httpwwwuseitcomalertbox20050328html

The Total Experience Customers Deserve Better httpuxmagcomarticlesthe-total-experience

Usabilitynet Competitor analysis httpwwwusabilitynetorgtoolscompetitoranalysishtm

Sharing Ownership of UX (User eXperience) httpwwwhieutrungcomusability-analysissharing-ownership-of-ux-user-experience

User Experience Balanced Scorecard httpwwwuxmatterscommtarchives201006user-experience-balance-scorecardphp

Definition of Usability Infrastructure httpwwwupassocorgconferences_and_eventsupa_conference2004programWorkshopsMcElroyhtml

Anybody Can Do Usability httpwwwuseitcomalertboxanybody-usabilityhtml

Thompson Reuters Front End Customer Strategy httpwwwcmo-conferenceorgsystemapplicationviewsimages_ceThomas_Brown2pdf

Towards a UX Manifesto http141115282cost294upload506pdf

31

References UX Marketing

Title URL

Selling Usability Convincing Colleagues and

Management

httpwwwnngroupcomeventstutorialsselling_usabilityhtml__utma=1645346601133121700513312

1700513312170051amp__utmb=12101331217005amp__utmc=1amp__utmx=-

amp__utmz=1133121700511utmcsr=google|utmccn=(organic)|utmcmd=organic|utmctr=maturity20model

20usabilityamp__utmv=-amp__utmk=101115393

Crossing the Chasm Promoting Usability in the

Software Development Community

httpwwwwqusabilitycomarticlesupa-workshophtml

Strategic Usability What Do People Want httpwwwusereffectcomtopicstrategic-usability-what-do-people-want

A Toolkit for Strategic Usability Results from

Workshops Panels and Surveys

httpwwwcoventryacukec~peverym23cdedocsa20toolkit20for20usabilitypdf

Institutionalizing User Experience A Consulting

Challenge

httptecedcomwp-contentuploads201106upa2008-institutionalizing-user-experiencepdf

Strategic UX slideshow httpwwwslidesharenetleisastrategic-ux-workshop-ux-bristol

Building the UX Dreamteam httpwwwboxesandarrowscomviewbuilding-the-ux

Building the UX Dreamteam - Part 2 httpwwwboxesandarrowscomviewbuilding-the-ux55

We Tried To Warn You The organizational

architecture of failure

httpwwwboxesandarrowscomviewwe-tried-to-warn-you

We Tried To Warn You Part 2 httpwwwboxesandarrowscomviewwe-tried-to-warn-you32

Integrating Prototyping Into Your Design Process

Using appropriate fidelity for the situation

httpwwwboxesandarrowscomviewintegrating

Itrsquos Our Research Getting stakeholder buy-in for user

experience research projects

httpitsourresearch

Why I canrsquot convince executives to invest in UX (and

neither can you)

httpwwwuiecombrainsparks20110608why-i-cant-convince-executives-to-invest-in-ux-and-

neither-can-you

13 common objections against user requirements

analysis and why you should not believe them

httpwwwinteractionarchitectcomarticlesarticle20000609bhtm

Market Research and Usability httpwwwstcsigorgusabilitynewsletter0007-marketinghtml

Another usability tool Marketing httpwwwsercocomImagesAnother20Usability20Tool-20Marketing20(Sep2005)_tcm3-32533pdf

Making User and Customer Experience a Business

Competency

httpuxmagcomarticlesmaking-user-and-customer-experience-a-business-competency

32

References UX Return on Investment (ROI)

Title URL

Resources Usability in the Real World (Usability

Professionalsrsquo Organization web site )

httpupassocorgusability_resourcesusability_in_the_real_worldindexhtml

UX ROI User Experience Return on Investment httpwwwuxpassioncom200910ux-roi-user-experience-return-on-investment

HFI Animate - The ROI of User Experience with Dr

Susan Weinschenk

httpwwwyoutubecomwatchv=O94kYyzqvTc

The ROI of User Experience httpwwwslidesharenetalgorhythmux-basics-the-roi-of-ux

Building the Case for UX httpblogmitxorgBlogbid31422UX-ROI-Event-Recap

When ROI Isnrsquot Enough Making Persuasive Cases for

User-Centered Design

httpuxmatterscommtarchives200705when-roi-isnt-enough-making-persuasive-cases-for-user-

centered-designphp

ROI of User Experience (UX) httpwwwaericoncombloguser-experienceroi-on-user-experience-ux-design

The Business of Usability Developing Metrics to

Justify our Existence and Budgets

httpupassocorgupa_projectsusability_in_enterpriseworkshop2006indexhtml

Report Review NielsenNorman Groups Usability

Return on Investment

httpwwwboxesandarrowscomviewreport_review_nielsen_norman_groups_usability_return_on_invest

mentcomment_1640

33

Page 7: UX Maturity Models

Jakob Neilson Time Estimates to Move Through Stages

Stage 1 A company can remain hostile toward usability for decades Only

when a design disaster hits will it be motivated to move ahead

Stages 2-4 Companies often spend two to three years in each of these

stages Once it enters stage 2 (usability recognized but derived from the

design teams own opinions) a company typically takes about seven years to

reach stage 5 (forming a usability group with a usability manager)

Stages 5-7 Progress in maturity is considerably slower at the higher levels

A company will often spend six to seven years each in stages 5 and 6 thus

requiring about thirteen years to move from stage 5 to stage 7

Stage 8 Few companies have reached this highest level of usability

maturity so its premature to estimate how long it takes to move from stage

7 to stage 8 In most cases its probably twenty years

In summary it takes about twenty years to move from stage 2 (extremely

immature usability) to stage 7 (very mature usability) Companies probably

need another twenty years to reach the last stage

UX means more than project success it means tracking that success at a higher level

7

Eric Schaefer (Human Factors International)

There are measurable things that successful UX programs have in common

8

Eric Schaefer (HFI)

Executive Champion An executive that has made a clear and visible commitment to

promoting UX throughout the company and who educates secures funding and removes

obstacles

User Interface Standards Need to be easy to find and easy to use with a standard

format but local versions

Professional Staff Need experienced and educated people to support tactical and

strategic initiatives at a rate of about 10 of dev staff

Tools Open access to a set of common tools (customized for company) that produce

reusable artifacts

Training Different roles need different level-appropriate training but with common

themes and messages (and proven ROI)

Showcase Projects UX awareness comes through exposure to success stories

Enterprise Knowledge Management Central repository for all things UX for teams to

share lessons learned

Digital UX Strategy Identify synergies and touch points with existing customer

communication and provides measure of UX success for management

Success requires higher-level infrastructure energy and support

9

Eric Schaefer User Experience Maturity Checklist No single template for any organization to achieve usability maturity

Example questions

mdash What level is your UX champion

mdash Do you have a published UX standard

mdash Does your organization recognize UX as a discrete amp unique skill set in job descriptions and performance goals

mdash Do you have a UX standards review process that reflects best practices

mdash Does your organization provide UX education sessions for individuals who want to learn (more) about UX

mdash Are your UX resources shared in a common location or within a formal knowledge management system

mdash Do you have individuals who spend 100 of their time on UX activities

mdash Does your organization have a UX governance committee that defines vision for UX program

mdash Do you aggregate and report UX performance metrics to management

mdash Do practitioners in your organization use a common UX design method

mdash Are UX design activities required in your development process

10

Jonathon Earthy (European Usability Support Centre)

Human Centredness Scale

Unrecognized or ldquoignorancerdquo Usability is not discussed as

an issue

Recognized or ldquouncertaintyrdquo The organization sees that it

has problems with usability but does not know what to do

about these problems

Considered or ldquoawakeningrdquo The organization understands

that UCD processes are necessary to improve usability and

begins to implement some of these processes

Implemented or ldquoenlightenmentrdquo The full complement of

UCD processes are used and deliver good results on a per

product or module basis

Integrated or ldquowisdomrdquo UCD processes are included in the

development lifecycle methodology results are tracked

and performance goals are met

Institutionalized or ldquocertaintyrdquo The organization is human

centered in both its internal function and its product design

Interview selected staff in order to ascertain how widely human-centred management

practices tools and attitudes are in place

11

Renato Feijorsquo (ldquoJohnny Hollandrdquo)

Figure out where you are today

mdash Define your audience (personas)

mdash Benchmark products against competitors

mdash Understand industry social and partner changes

mdash Make an assessment of your organizations capabilities and

competencies and maturity level

Work out where you want to be in the future

mdash Analyze gaps and find creative ways to bridge them

Choose and prioritize actions

mdash Outputs strategic vision mission statement key UX principles

key objectives and areas of improvement

mdash Include users at every phase of the process

Map out the journey

mdash Identify ldquolow-hanging fruitrdquo

mdash Who does what when and what needs to be in place when

mdash Define and benchmark metrics to define success (ldquodonerdquo)

Get the job done

mdash Monitor changing conditions along the way to make any

necessary adjustments

mdash Conduct up-front ethnographic work

ldquoWhen UX is part of an organizations fabric ndash not treated separately ndash its strategic

nature is core to the business like it is the case at Amazon Apple IKEA and BMWrdquo

12

Tomer Sharon (Google)

13

Maturitymdashboth buy-in and staffmdashAn organization believes

in UX research fully trusts UX research practicemdashwhether

in house or externalmdashand behaves in a manner that is

consistent with that belief

Approaching maturitymdashbuy-in but no staffmdashAn

organization states that UX research is important but

when it comes to action there is no staff to act upon that

policy

Approaching immaturitymdashno buy-in but there is staffmdash

On one hand the organization appreciates UX design and

research because it allocates headcount and hires the

right people On the other hand it is evident that there is

no appreciation for this discipline

Immaturitymdashno buy-in or staffmdashAn organization does not

believe in UX researchmdashor has no position regarding

researchmdashand does not employ any in-house or external

research practitioners

ldquohellipdonrsquot try to convince those who canrsquot be convincedrdquo

ldquohellipno point in working with unengaged stakeholdersrdquo

Sean Van Tyne (FICO)

Level 0 Initial Stage

mdash We donrsquot know what we donrsquot know

mdash Undocumented and driven by usersrsquo dissatisfaction

Level 1 Professional Discipline

mdash Some user experience processes are repeatable with

consistent results

Level 2 Managed Standard and Consistent

Process

mdash Documented standards and process oversight are

developed

Level 3 Integrated User Experience and

Predictable Process

mdash Using metrics can effectively control customer user

experience

Level 4 Customer-Driven Corporation

mdash Continually improve the user experience process

performance

14

ldquoOrganizations that manage and measure their user experience process gain the

revenue benefits from satisfied customersrdquo

Jeremy Ashley and Kristin Desmond (Oracle)

Get top-level commitment

mdash Executive buy-in

mdash Adequate resources

mdash Positioning of the team (centralized

or decentralized)

Integrate with the dev process

mdash UX milestones and standardized deliverables

mdash Stakeholder education

mdash Hire appropriate staff including those with insight into other teams and a

UX program manager

Speak the language of stakeholders

mdash Learn to communicate in the terms of project managers and developers

mdash Program managers translate UX process to executives and other team

members and then translated their language back to UX

mdash Facilitate communication and cooperation among development strategy

and product management

15

Based on Earthy model

ldquoAt this discouraging moment we decided to use some of our headcount to hire program

managers and developershelliprdquo to ldquohellip free up our UCD people to focus on their specialtyrdquo

Timo Jokela (University of Helsinki)

Three dimensions of UCD performance

mdash UCD infrastructure The extent to which a product development organization has resources to

plan and effectively and efficiently implement UCD in product development projects

mdash Performance of UCD in product development projects The extent to and quality with which

UCD processes are carried out and the results subsequently integrated into product designs in

individual product development projects

mdash Usability in business strategy The extent to which the business benefits of usability are

understood and utilized at strategic level planning in a product development organization

16

Limitation Models tend to focus too heavily on process management aspects

UX Capability Maturity Framework (David Sward and Gavin

Macarthur National University Ireland Maynooth)

Maturity

Level

Major Characteristics

Optimized Optimize processes an executive drives UX to respond to business

changes and sets firm strategies

Managed Managed UXD process with UX recognized leadership UX is owned by

the organization and UX architecture impacts strategic planning

Defined Process metrics to manage UXD and engagements portfolio owner is

accountable for UX and business process integration with input on

product portfolios

Repeatable Process metrics for practices in UXD group PM is accountable for UX and

UXD lifecycle integration with input on product planning

Initial Base UX practices UXD professionals own the UX and are integrated with

development teams

17

Other models focus on UCD in terms of how well a product team engages in the process and

have a bias toward an ldquooutsider in viewrdquo of the development process

Measures UXD across these dimensions User-centric processes staffing and training

organizational alignment management commitment strategy and visioning

UX Strategies

mdash Implement a Business Value Program (use language of customersusers UCD impacts the bottom line)

mdash Implement a UX Design Program (a professional team)

mdash Manage and Grow the UXD Capability (across products versions amp time and against competitors)

Should focus on a defined set of interrelated efforts rather than tactical justifications

Common Challenges (Schaefer)

Previous negative experience

mdash UX work done by non-professionals (grassroots efforts etc)

No real executive champion

mdash Team constantly in ldquotriage moderdquo with no time to work on infrastructure

mdash Lose momentum and teammates re-absorbed by other groups

No centralized function

mdash Free-floating talent improves UX but in a spotty way

mdash UX professionals end up doing non-UX work

Energy and Executive support but no strategy

mdash UX improvements not optimally linked to current business strategy

mdash Time-sensitive opportunities missed

A team that reinvents the wheel

mdash Fail to recognize value in reusable workmdashsame insights over and over

mdash Reports generated but not collected for future use in central repository

Obstacles involve time pressures awareness staff resources method standards and support

18

Solutions

Assess UX Conduct a proper maturity assessment of UX efforts and those of its competitors

Executive Sponsorship ldquoMarryrdquo UX to known executive goals

Process Embed UX in the every aspect of our development and delivery process

Budget Carve out time budget and personnel for UX efforts

UX Community Share lessons learned (wikiintranetSharePoint site) within company

Common UX Service Portfolio Make it easy to understand and choose

Standards Document amp update the answers to common questions (design methods tools accessibility)

Training Market UX through education and inform people of their roles amp responsibilities

Infrastructure Leverage both scale and local needs to choose tools

Organizational Culture Make UX a core aspect of all we do

Cooperation Organize UX efforts company-wide and reuse work

Competition Motivate teams by showcasing and rewarding exceptional UX

Communication Create a common language and process (usually the product UI)

Demonstrate Show by example how UX leads to better products and happier customers

Simulate Use wireframes and prototypes to focus user reviews and find issues early

Hire Bring more UX expertise in house as a natural progression fromwith vendor partnerships

19

Assess against competitors then take make a plan to close gaps and get ahead

Assess UX Program(s)

20

Ask UX practitioners across company to indicate the degree to which they agreed

certain parameters were part of a mature UX program

Main points in example

mdash Need to hire UX

professionals

mdash UX groups need

executive management

amp corporate support

but they also need the

freedom to customize

localize and innovate

Assess Company Different Groups

21

Maturity Parameters

Group 1 Group 2 Group 3 Group 4 Group 5 Group 6

Sponsors Executive Champion | SVP | VP No |No |No No|No|Yes Yes No |No |No No|No|Yes No |No |Yes

Professional UX Staff (VP | Dir | Certified | Vendor) 1 (0|0|1|No) 3 (0|1|0|N) 4 (0|1|0|Y) 1 (0|0|0|No) 4 (0|0|0|N) 1 (0|0|0|Y)

Written UX strategyroadmap No SmwtYes No No Somewhat Somewhat

Dedicated budget No NoYes No No Yes Somewhat

UX training and mentoring programs No SmwtYes Somewhat No Somewhat No

Corporate user interface design standards No Somewhat Somewhat Somewhat Somewhat No

UX integrated into documented product review processes Somewhat Somewhat Somewhat Somewhat Yes Yes

Corporate UCD methodology (metrics amp goals) No NoSmwt No No Somewhat No

Defined UX roles responsibilities milestones No YesYes No No Somewhat Somewhat

Showcase projects No NoYes No No Somewhat Somewhat

Common corporate tools Somewhat SmwtYes Yes Somewhat Somewhat Somewhat

Enterprise Knowledge Management No SmwtSmwt No Somewhat Somewhat Somewhat

Accessibility program (Section 508) Somewhat SmwtSmwt Somewhat Somewhat Somewhat No

UX affects corporate strategy Somewhat SmwtSmwt Somewhat No Somewhat Somewhat

Unique UX job descriptions and performance management Somewhat Smwt(na) Somewhat No Somewhat Somewhat

UX team has marketing management and development skills Somewhat NoYes Somewhat Somewhat Somewhat Somewhat

Agile adaptation Somewhat Somewhat Somewhat Somewhat Somewhat No

Age of program (from first UX FTE hire) 2 years 6 years 1 year In progress 5 years lt 1 year

Maturity Model Stage (Neilsen model) Stages 1 - 3 Stage 5 - 6 Stage 5 Stage 2 Stage 5-6 Stage 4

The maturity of UX at company has grown over the past few years Stages may be different for the same

group depending on the project There are successful programs (or parts of programs) that can be modeled

Stage 1 Hostility Toward Usability Stage 2 Developer-Centered Usability Stage 3 Skunkworks Usability Stage 4 Dedicated Usability Budget

Stage 5 Managed Usability Stage 6 Systematic Usability Process Stage 7 Integrated User-Centered Design Stage 8 User-Driven Corporation

Assess Company Different Projects within Company

22

Maturity Parameters Project K

Sponsors Executive Champion | SVP | VP No| No| Yes

Professional UX Staff (VP | Dir | Certified | Vendor) 0| 0| 0| Yes

Written UX strategyroadmap No

Dedicated budget Somewhat

UX training and mentoring programs No

Corporate user interface design standards Somewhat

UX integrated into documented product review processes No

Corporate UCD methodology (metrics amp goals) No

Defined UX roles responsibilities milestones No

Showcase projects No

Common corporate tools No

Enterprise Knowledge Management Somewhat

Accessibility program (Section 508) No

UX affects corporate strategy Somewhat

Unique UX job descriptions and performance management No

UX team has marketing management and development skills No

Maturity Model Stage (Neilsen model) Stage 3

Individual projects also demonstrate levels of UX maturity (Showcase projects demonstrate the most)

Stage 1 Hostility Toward Usability Stage 2 Developer-Centered Usability Stage 3 Skunkworks Usability Stage 4 Dedicated Usability Budget

Stage 5 Managed Usability Stage 6 Systematic Usability Process Stage 7 Integrated User-Centered Design Stage 8 User-Driven Corporation

UX Community

Provide a place for UX practitioners clients managers sponsors champions and stakeholders to

better understand company product users

An organic repository of lessons learned standards example deliverables templates tools and

guidelines

Facilitated by UX team on behalf of all businesses countries and customers

Core is UX practitioners but the philosophy is inclusive

Monthly meeting

mdash Sponsor a maturity model evaluation and plan

mdash Create a SharePoint site to support collaboration

mdash Establish UX vendor management best practices

mdash Ease the process of recruiting test participants

mdash Create training and mentoring programs including college interns

mdash Outreach to professional societies standards organizations and universities

23

Leverage and maximize the benefits of existing resources

UX Services Portfolio

Planning Requirements Design Implementation Test amp Measure Post Release

Stakeholder

Meeting

Competitor

Analysis

User Survey

Interview (live

phone)

Contextual

Inquiry

User Observation

Focus Group

Brainstorming

Walkthrough

Demonstration

Card Sort

Process Re-

engineering

Affinity Diagram

Task Analysis

Context of Use

User Design

Guidelines

Paper

Prototyping

Expert Review

Parallel Design

Story Boarding

Wizard of Oz

Interface Design

Patterns

Low-fidelity

Prototyping

High-Fidelity

Prototyping

Design

Facilitation

Summative

Testing--Lab

Formative

Testing

Participatory

Design

Style Guide

Rapid Prototyping

Performance

TestingMeasure

Expert Review

Critical Incidence

Technique

Accessibility

Review

Summative

Testing

User Survey Summative

Testing--Remote

Instructional

Design (Help)

Server Traffic Log

Analysis

Search Log

Analysis

Beta Test

Diary Study

Standards

Assessment

Eye Tracking

PhotoVideo

Analysis

Benchmark Test Feedback in Use

(survey)

Cost-benefit

Analysis

Client Evaluation

(of UX service)

Research Plan

Checklist

(standards etc)

Claims Analysis

Cultural Probe Field Study

Free Listing Wireframe

Personas

Scenarios of Use Use Cases

UX Goals

UX offers a wide variety of services and deliverables

Example of Service Portfolio Item Expert Review

25

Usability specialists and others judge whether each element of a user interface follows

established usability principles

Benefit Baseline issues with existing product and improvement opportunities

Resources

mdash 3 UX FTE days

mdash 3-6 additional reviewers (1 day each)

mdash Existing product or planned release for reviewers

GPO Role Provide objective overview of product UX

Business Client Role Partner and reviewer

User Role None unless we want a trusted client to be a reviewer

Risks Minimal

Timeline 1-2 weeks in parallel with wireframes and task flows

Deliverable Review guide for reviewers (tasks etc) report with issue matrix and

wireframes to summarize proposals

Provide a common language and format to discuss choose and evaluate UX services

Standards Creation and Maintenance

Industry

mdash Human-Centered Design Process (ISO 13407)

Defines a general process for including human-centered activities throughout a development life-

cycle but does not specify exact methods

mdash Common Industry Format for Reporting Usability Results (ANSIINCITS-354)

Encourages software supplier and purchaser organizations to work together to understand user

needs and tasks

mdash Web Accessibility Initiative of the W3C (WAI)

Contains standards for accessibility many incorporated into the US law Section 508ldquo

Company

mdash Methodology (build flexibility for easy adoption)

Research Design Test with appropriate services in each phase

Agile waterfall and hybrid integration

mdash Artifacts (build knowledge and standards through examples)

Surveys personas test reports user stories requirements wireframes prototypes

mdash Design (build into tools like Lynx and Axure)

Branding design patterns widget repository layout typography lexicon

Separate workflow for standards challengesupdates and custom widgets

Adopt adapt and create standards that record user knowledge and design decisions

26

Standards UX Principles and Criticality Scale

27

Severe - The product is not stable performs too slowly or crashes when the feature is used

- There is a likely loss of data

High - The usability issue may affect a majority of users andor has a profound impact on a user being able to use product

- An error is likely that will cause a loss of work and it will be difficult to recover

- The usability issue is on a highly critical or frequently used feature

- There is no easy work around to the problem

- The visual style used makes the product look unprofessional and not up to the standard of company

Medium - The usability issue may affect about half the users andor has a modest impact on a user being able to use product

- The usability issue is on a feature that is expected to be used less than half of the time

- There is an easily discovered work around that allows users to perform the task

- A common task is too tedious in proportion to its complexity

- The visual style used detracts from an otherwise professional looking product

Low - The usability issue may affect a minority of users andor has a limited impact on a user being able to use product

- The usability issue is not predicted to cause user errors but nonetheless affects the productrsquos look of professionalism

- The visual style used has minor inconsistencies but nonetheless should be corrected

None - There is no usability issue or the issue has a negligible effect on system performance professionalism or use

Principle The interface shouldhellip

Consistency helliphelp the user to predict how it will operate and allow her to transfer skills from one task (or interface) to another

Feedback helliplet a user know what she did what affect it had what she should do next and where she is in the system

Flexibility helliphave the capability to adapt or to be adapted to end user needs experience personal preference or mental model

of the system

Perceived Control hellipgive the end user the impression that she (not the computer) commands the interaction

Economy hellipdisplay concisely only the information that is required for the user to complete the task at hand

Compatibility hellipbe compatible with usersrsquo impressions of the world and the model of how users think tasks should be completed

Make the UX process itself simple and easy to understand and discuss

Training

Customize training for team environment(s)

Provide a common message but tailor for specific roles (practitioners

managers sponsors) businesses and cultures

Explain methods standards roles and guidelines

Engage vendor to start with generic UX class and refine to company

needs

Encourage discussions of continuous improvement during training

Follow up on application of knowledge

Incorporate example projects deliverables and challenges

Make an interactive workshop in addition to lecture

Decide if standards will be completed for training or a result of the first

round of training

Plan timely updates to classes as things change

Market UX through education and inform people of their roles amp responsibilities

28

Infrastructure

Knowledge Management

mdash Research reports and other project artifacts

mdash Design and business decisions

mdash Test and survey participant recruiting and management

Engagement Management

mdash Marketing amp priority client evaluation of services project queue and

scheduling lead channels project status roadblocks etc

Tools

mdash MS Office SharePoint Visio Axure Morae Survey Monkey

Operations

mdash SVN for prototyping collaboration early access systems

Manage knowledge engagements tools and operations to get the most out of UX

29

References UX Maturity Models

Title URL

Usability Maturity Model Human Centredness Scale httpwwwidemployeeidtuenlgwmrauterberglecturenotesusability-maturity-model5B15Dpdf

HFI UX Maturity Model httpwwwslidesharenetkstraubhfi-usability-practice-maturity-model

HFI UX Maturity Model Checklist httpwwwhumanfactorscomdownloadsdocumentsHFI-Usability-Maturity-Checklist-Englishpdf

The HFI UX Maturity Survey ndash 2009 httpwwwhumanfactorscomdownloadsdocumentsUXM-Survey_findingspdf

A Usability Maturity Model for Open Source Software httpirlibuwocacgiviewcontentcgiarticle=1102ampcontext=etd

Corporate Usability Maturity Stages 1ndash4 httpwwwuseitcomalertboxmaturityhtml

Corporate Usability Maturity Stages 5ndash8 httpwwwuseitcomalertboxprocess_maturityhtml

Feature Articles UX Maturity Models Agile

Development (User Experience Magazine Volume 9

Issue 1 2010)

httpwwwusabilityprofessionalsorgupa_publicationsuser_experiencepast_issues2010-1html

Usability maturity assessment case studies httpwwwusabilitynetorgtrumpcase_studiesiriaimaturityhtm

Validating a Standardized UsabilityUser-Experience

Maturity Model A Progress Report

httpdlacmorgcitationcfmid=1601646

Usability maturity A case study in planning and

designing an enterprise application suite

httpwwwmendeleycomresearchusability-maturity-case-study-planning-designing-enterprise-

application-suite

Developing a Testing Maturity Model Part II httpkopustaselenktult~rseiPTDeveloping20a20Testing20Maturity20Model20Part20IIhtm

A maturity model for the implementation of software

process improvement an empirical study

httpwwwcsedmuacuk~iebA20maturity20model20for20the20implementation20of20softwar

e20process20improvmentpdf

Assessment of user-centred design processes as a

basis for improvement action An experimental study

in industrial settings

httpherkulesoulufiisbn9514265513isbn9514265513pdf

Planning Your UX Strategy httpjohnnyhollandorg201004planning-your-ux-strategy

Feature Articles UX Maturity Models Agile

Development

httpwwwupassocorgupa_publicationsuser_experiencepast_issues2010-1htmljokela

Dealing with Difficult People Teams and

Organizations A UX Research Maturity Model

httpwwwuxmatterscommtarchives201202dealing-with-difficult-people-teams-and-organizations-

a-ux-research-maturity-modelphp

Making User Experience a Business Strategy http141115282cost294upload506pdf (page 35)

30

References Strategic UX

Title URL

Should You Outsource Web Design httpwwwuseitcomalertbox980628html

Managing User Experience Strategy httpwwwnngroupcomeventstutorialsstrategyhtml

The Customer Experience Journey httpexperiencematterswordpresscom20080918the-customer-experience-journey

International standards for HCI and usability httpwwwusabilitynetorgtoolsr_internationalhtm

Why You Only Need To Test With Five Users (Explained) httpwwwmeasuringusabilitycomfive-usersphp

Report Review NielsenNorman Groups Usability Return

on Investment

httpwwwboxesandarrowscomviewreport_review_nielsen_norman_groups_usability_return_on_investment

UX Strategy (Authors) httpwwwuxmatterscomauthorsarchivesux_strategy

Strategic UX vs Tactical UX httpgiffconstablecom201112strategic-ux-vs-tactical-ux

Strategic UX httpwwwcurrybetnetcbet_blog201103strategic-ux-leisa-reichelt-london-iaphp

Managing A Strategic UX Team Model httpwwwpoetpaintercomthoughtsarticleia-summit-2008-managing-a-strategic-ux-team-model

From Usability to UX Strategy httpchicago2011drupalorgsessionsusability-ux-strategy

The Importance of Strategic User Experience (UX) httpblogaadjemonkeyrockcom201108importance-of-strategic-user-experiencehtml

Strategic User Experience for Software httpblogaadjemonkeyrockcom201012strategic-user-experience-for-softwarehtml

Strategic usability Partnering business engineering and

ease of use

httpwwwscottberkuncomessays20-strategic-usability-partnering-business-engineering-and-ease-of-use

Evangelizing Usability Change Your Strategy at the

Halfway Point

httpwwwuseitcomalertbox20050328html

The Total Experience Customers Deserve Better httpuxmagcomarticlesthe-total-experience

Usabilitynet Competitor analysis httpwwwusabilitynetorgtoolscompetitoranalysishtm

Sharing Ownership of UX (User eXperience) httpwwwhieutrungcomusability-analysissharing-ownership-of-ux-user-experience

User Experience Balanced Scorecard httpwwwuxmatterscommtarchives201006user-experience-balance-scorecardphp

Definition of Usability Infrastructure httpwwwupassocorgconferences_and_eventsupa_conference2004programWorkshopsMcElroyhtml

Anybody Can Do Usability httpwwwuseitcomalertboxanybody-usabilityhtml

Thompson Reuters Front End Customer Strategy httpwwwcmo-conferenceorgsystemapplicationviewsimages_ceThomas_Brown2pdf

Towards a UX Manifesto http141115282cost294upload506pdf

31

References UX Marketing

Title URL

Selling Usability Convincing Colleagues and

Management

httpwwwnngroupcomeventstutorialsselling_usabilityhtml__utma=1645346601133121700513312

1700513312170051amp__utmb=12101331217005amp__utmc=1amp__utmx=-

amp__utmz=1133121700511utmcsr=google|utmccn=(organic)|utmcmd=organic|utmctr=maturity20model

20usabilityamp__utmv=-amp__utmk=101115393

Crossing the Chasm Promoting Usability in the

Software Development Community

httpwwwwqusabilitycomarticlesupa-workshophtml

Strategic Usability What Do People Want httpwwwusereffectcomtopicstrategic-usability-what-do-people-want

A Toolkit for Strategic Usability Results from

Workshops Panels and Surveys

httpwwwcoventryacukec~peverym23cdedocsa20toolkit20for20usabilitypdf

Institutionalizing User Experience A Consulting

Challenge

httptecedcomwp-contentuploads201106upa2008-institutionalizing-user-experiencepdf

Strategic UX slideshow httpwwwslidesharenetleisastrategic-ux-workshop-ux-bristol

Building the UX Dreamteam httpwwwboxesandarrowscomviewbuilding-the-ux

Building the UX Dreamteam - Part 2 httpwwwboxesandarrowscomviewbuilding-the-ux55

We Tried To Warn You The organizational

architecture of failure

httpwwwboxesandarrowscomviewwe-tried-to-warn-you

We Tried To Warn You Part 2 httpwwwboxesandarrowscomviewwe-tried-to-warn-you32

Integrating Prototyping Into Your Design Process

Using appropriate fidelity for the situation

httpwwwboxesandarrowscomviewintegrating

Itrsquos Our Research Getting stakeholder buy-in for user

experience research projects

httpitsourresearch

Why I canrsquot convince executives to invest in UX (and

neither can you)

httpwwwuiecombrainsparks20110608why-i-cant-convince-executives-to-invest-in-ux-and-

neither-can-you

13 common objections against user requirements

analysis and why you should not believe them

httpwwwinteractionarchitectcomarticlesarticle20000609bhtm

Market Research and Usability httpwwwstcsigorgusabilitynewsletter0007-marketinghtml

Another usability tool Marketing httpwwwsercocomImagesAnother20Usability20Tool-20Marketing20(Sep2005)_tcm3-32533pdf

Making User and Customer Experience a Business

Competency

httpuxmagcomarticlesmaking-user-and-customer-experience-a-business-competency

32

References UX Return on Investment (ROI)

Title URL

Resources Usability in the Real World (Usability

Professionalsrsquo Organization web site )

httpupassocorgusability_resourcesusability_in_the_real_worldindexhtml

UX ROI User Experience Return on Investment httpwwwuxpassioncom200910ux-roi-user-experience-return-on-investment

HFI Animate - The ROI of User Experience with Dr

Susan Weinschenk

httpwwwyoutubecomwatchv=O94kYyzqvTc

The ROI of User Experience httpwwwslidesharenetalgorhythmux-basics-the-roi-of-ux

Building the Case for UX httpblogmitxorgBlogbid31422UX-ROI-Event-Recap

When ROI Isnrsquot Enough Making Persuasive Cases for

User-Centered Design

httpuxmatterscommtarchives200705when-roi-isnt-enough-making-persuasive-cases-for-user-

centered-designphp

ROI of User Experience (UX) httpwwwaericoncombloguser-experienceroi-on-user-experience-ux-design

The Business of Usability Developing Metrics to

Justify our Existence and Budgets

httpupassocorgupa_projectsusability_in_enterpriseworkshop2006indexhtml

Report Review NielsenNorman Groups Usability

Return on Investment

httpwwwboxesandarrowscomviewreport_review_nielsen_norman_groups_usability_return_on_invest

mentcomment_1640

33

Page 8: UX Maturity Models

Eric Schaefer (Human Factors International)

There are measurable things that successful UX programs have in common

8

Eric Schaefer (HFI)

Executive Champion An executive that has made a clear and visible commitment to

promoting UX throughout the company and who educates secures funding and removes

obstacles

User Interface Standards Need to be easy to find and easy to use with a standard

format but local versions

Professional Staff Need experienced and educated people to support tactical and

strategic initiatives at a rate of about 10 of dev staff

Tools Open access to a set of common tools (customized for company) that produce

reusable artifacts

Training Different roles need different level-appropriate training but with common

themes and messages (and proven ROI)

Showcase Projects UX awareness comes through exposure to success stories

Enterprise Knowledge Management Central repository for all things UX for teams to

share lessons learned

Digital UX Strategy Identify synergies and touch points with existing customer

communication and provides measure of UX success for management

Success requires higher-level infrastructure energy and support

9

Eric Schaefer User Experience Maturity Checklist No single template for any organization to achieve usability maturity

Example questions

mdash What level is your UX champion

mdash Do you have a published UX standard

mdash Does your organization recognize UX as a discrete amp unique skill set in job descriptions and performance goals

mdash Do you have a UX standards review process that reflects best practices

mdash Does your organization provide UX education sessions for individuals who want to learn (more) about UX

mdash Are your UX resources shared in a common location or within a formal knowledge management system

mdash Do you have individuals who spend 100 of their time on UX activities

mdash Does your organization have a UX governance committee that defines vision for UX program

mdash Do you aggregate and report UX performance metrics to management

mdash Do practitioners in your organization use a common UX design method

mdash Are UX design activities required in your development process

10

Jonathon Earthy (European Usability Support Centre)

Human Centredness Scale

Unrecognized or ldquoignorancerdquo Usability is not discussed as

an issue

Recognized or ldquouncertaintyrdquo The organization sees that it

has problems with usability but does not know what to do

about these problems

Considered or ldquoawakeningrdquo The organization understands

that UCD processes are necessary to improve usability and

begins to implement some of these processes

Implemented or ldquoenlightenmentrdquo The full complement of

UCD processes are used and deliver good results on a per

product or module basis

Integrated or ldquowisdomrdquo UCD processes are included in the

development lifecycle methodology results are tracked

and performance goals are met

Institutionalized or ldquocertaintyrdquo The organization is human

centered in both its internal function and its product design

Interview selected staff in order to ascertain how widely human-centred management

practices tools and attitudes are in place

11

Renato Feijorsquo (ldquoJohnny Hollandrdquo)

Figure out where you are today

mdash Define your audience (personas)

mdash Benchmark products against competitors

mdash Understand industry social and partner changes

mdash Make an assessment of your organizations capabilities and

competencies and maturity level

Work out where you want to be in the future

mdash Analyze gaps and find creative ways to bridge them

Choose and prioritize actions

mdash Outputs strategic vision mission statement key UX principles

key objectives and areas of improvement

mdash Include users at every phase of the process

Map out the journey

mdash Identify ldquolow-hanging fruitrdquo

mdash Who does what when and what needs to be in place when

mdash Define and benchmark metrics to define success (ldquodonerdquo)

Get the job done

mdash Monitor changing conditions along the way to make any

necessary adjustments

mdash Conduct up-front ethnographic work

ldquoWhen UX is part of an organizations fabric ndash not treated separately ndash its strategic

nature is core to the business like it is the case at Amazon Apple IKEA and BMWrdquo

12

Tomer Sharon (Google)

13

Maturitymdashboth buy-in and staffmdashAn organization believes

in UX research fully trusts UX research practicemdashwhether

in house or externalmdashand behaves in a manner that is

consistent with that belief

Approaching maturitymdashbuy-in but no staffmdashAn

organization states that UX research is important but

when it comes to action there is no staff to act upon that

policy

Approaching immaturitymdashno buy-in but there is staffmdash

On one hand the organization appreciates UX design and

research because it allocates headcount and hires the

right people On the other hand it is evident that there is

no appreciation for this discipline

Immaturitymdashno buy-in or staffmdashAn organization does not

believe in UX researchmdashor has no position regarding

researchmdashand does not employ any in-house or external

research practitioners

ldquohellipdonrsquot try to convince those who canrsquot be convincedrdquo

ldquohellipno point in working with unengaged stakeholdersrdquo

Sean Van Tyne (FICO)

Level 0 Initial Stage

mdash We donrsquot know what we donrsquot know

mdash Undocumented and driven by usersrsquo dissatisfaction

Level 1 Professional Discipline

mdash Some user experience processes are repeatable with

consistent results

Level 2 Managed Standard and Consistent

Process

mdash Documented standards and process oversight are

developed

Level 3 Integrated User Experience and

Predictable Process

mdash Using metrics can effectively control customer user

experience

Level 4 Customer-Driven Corporation

mdash Continually improve the user experience process

performance

14

ldquoOrganizations that manage and measure their user experience process gain the

revenue benefits from satisfied customersrdquo

Jeremy Ashley and Kristin Desmond (Oracle)

Get top-level commitment

mdash Executive buy-in

mdash Adequate resources

mdash Positioning of the team (centralized

or decentralized)

Integrate with the dev process

mdash UX milestones and standardized deliverables

mdash Stakeholder education

mdash Hire appropriate staff including those with insight into other teams and a

UX program manager

Speak the language of stakeholders

mdash Learn to communicate in the terms of project managers and developers

mdash Program managers translate UX process to executives and other team

members and then translated their language back to UX

mdash Facilitate communication and cooperation among development strategy

and product management

15

Based on Earthy model

ldquoAt this discouraging moment we decided to use some of our headcount to hire program

managers and developershelliprdquo to ldquohellip free up our UCD people to focus on their specialtyrdquo

Timo Jokela (University of Helsinki)

Three dimensions of UCD performance

mdash UCD infrastructure The extent to which a product development organization has resources to

plan and effectively and efficiently implement UCD in product development projects

mdash Performance of UCD in product development projects The extent to and quality with which

UCD processes are carried out and the results subsequently integrated into product designs in

individual product development projects

mdash Usability in business strategy The extent to which the business benefits of usability are

understood and utilized at strategic level planning in a product development organization

16

Limitation Models tend to focus too heavily on process management aspects

UX Capability Maturity Framework (David Sward and Gavin

Macarthur National University Ireland Maynooth)

Maturity

Level

Major Characteristics

Optimized Optimize processes an executive drives UX to respond to business

changes and sets firm strategies

Managed Managed UXD process with UX recognized leadership UX is owned by

the organization and UX architecture impacts strategic planning

Defined Process metrics to manage UXD and engagements portfolio owner is

accountable for UX and business process integration with input on

product portfolios

Repeatable Process metrics for practices in UXD group PM is accountable for UX and

UXD lifecycle integration with input on product planning

Initial Base UX practices UXD professionals own the UX and are integrated with

development teams

17

Other models focus on UCD in terms of how well a product team engages in the process and

have a bias toward an ldquooutsider in viewrdquo of the development process

Measures UXD across these dimensions User-centric processes staffing and training

organizational alignment management commitment strategy and visioning

UX Strategies

mdash Implement a Business Value Program (use language of customersusers UCD impacts the bottom line)

mdash Implement a UX Design Program (a professional team)

mdash Manage and Grow the UXD Capability (across products versions amp time and against competitors)

Should focus on a defined set of interrelated efforts rather than tactical justifications

Common Challenges (Schaefer)

Previous negative experience

mdash UX work done by non-professionals (grassroots efforts etc)

No real executive champion

mdash Team constantly in ldquotriage moderdquo with no time to work on infrastructure

mdash Lose momentum and teammates re-absorbed by other groups

No centralized function

mdash Free-floating talent improves UX but in a spotty way

mdash UX professionals end up doing non-UX work

Energy and Executive support but no strategy

mdash UX improvements not optimally linked to current business strategy

mdash Time-sensitive opportunities missed

A team that reinvents the wheel

mdash Fail to recognize value in reusable workmdashsame insights over and over

mdash Reports generated but not collected for future use in central repository

Obstacles involve time pressures awareness staff resources method standards and support

18

Solutions

Assess UX Conduct a proper maturity assessment of UX efforts and those of its competitors

Executive Sponsorship ldquoMarryrdquo UX to known executive goals

Process Embed UX in the every aspect of our development and delivery process

Budget Carve out time budget and personnel for UX efforts

UX Community Share lessons learned (wikiintranetSharePoint site) within company

Common UX Service Portfolio Make it easy to understand and choose

Standards Document amp update the answers to common questions (design methods tools accessibility)

Training Market UX through education and inform people of their roles amp responsibilities

Infrastructure Leverage both scale and local needs to choose tools

Organizational Culture Make UX a core aspect of all we do

Cooperation Organize UX efforts company-wide and reuse work

Competition Motivate teams by showcasing and rewarding exceptional UX

Communication Create a common language and process (usually the product UI)

Demonstrate Show by example how UX leads to better products and happier customers

Simulate Use wireframes and prototypes to focus user reviews and find issues early

Hire Bring more UX expertise in house as a natural progression fromwith vendor partnerships

19

Assess against competitors then take make a plan to close gaps and get ahead

Assess UX Program(s)

20

Ask UX practitioners across company to indicate the degree to which they agreed

certain parameters were part of a mature UX program

Main points in example

mdash Need to hire UX

professionals

mdash UX groups need

executive management

amp corporate support

but they also need the

freedom to customize

localize and innovate

Assess Company Different Groups

21

Maturity Parameters

Group 1 Group 2 Group 3 Group 4 Group 5 Group 6

Sponsors Executive Champion | SVP | VP No |No |No No|No|Yes Yes No |No |No No|No|Yes No |No |Yes

Professional UX Staff (VP | Dir | Certified | Vendor) 1 (0|0|1|No) 3 (0|1|0|N) 4 (0|1|0|Y) 1 (0|0|0|No) 4 (0|0|0|N) 1 (0|0|0|Y)

Written UX strategyroadmap No SmwtYes No No Somewhat Somewhat

Dedicated budget No NoYes No No Yes Somewhat

UX training and mentoring programs No SmwtYes Somewhat No Somewhat No

Corporate user interface design standards No Somewhat Somewhat Somewhat Somewhat No

UX integrated into documented product review processes Somewhat Somewhat Somewhat Somewhat Yes Yes

Corporate UCD methodology (metrics amp goals) No NoSmwt No No Somewhat No

Defined UX roles responsibilities milestones No YesYes No No Somewhat Somewhat

Showcase projects No NoYes No No Somewhat Somewhat

Common corporate tools Somewhat SmwtYes Yes Somewhat Somewhat Somewhat

Enterprise Knowledge Management No SmwtSmwt No Somewhat Somewhat Somewhat

Accessibility program (Section 508) Somewhat SmwtSmwt Somewhat Somewhat Somewhat No

UX affects corporate strategy Somewhat SmwtSmwt Somewhat No Somewhat Somewhat

Unique UX job descriptions and performance management Somewhat Smwt(na) Somewhat No Somewhat Somewhat

UX team has marketing management and development skills Somewhat NoYes Somewhat Somewhat Somewhat Somewhat

Agile adaptation Somewhat Somewhat Somewhat Somewhat Somewhat No

Age of program (from first UX FTE hire) 2 years 6 years 1 year In progress 5 years lt 1 year

Maturity Model Stage (Neilsen model) Stages 1 - 3 Stage 5 - 6 Stage 5 Stage 2 Stage 5-6 Stage 4

The maturity of UX at company has grown over the past few years Stages may be different for the same

group depending on the project There are successful programs (or parts of programs) that can be modeled

Stage 1 Hostility Toward Usability Stage 2 Developer-Centered Usability Stage 3 Skunkworks Usability Stage 4 Dedicated Usability Budget

Stage 5 Managed Usability Stage 6 Systematic Usability Process Stage 7 Integrated User-Centered Design Stage 8 User-Driven Corporation

Assess Company Different Projects within Company

22

Maturity Parameters Project K

Sponsors Executive Champion | SVP | VP No| No| Yes

Professional UX Staff (VP | Dir | Certified | Vendor) 0| 0| 0| Yes

Written UX strategyroadmap No

Dedicated budget Somewhat

UX training and mentoring programs No

Corporate user interface design standards Somewhat

UX integrated into documented product review processes No

Corporate UCD methodology (metrics amp goals) No

Defined UX roles responsibilities milestones No

Showcase projects No

Common corporate tools No

Enterprise Knowledge Management Somewhat

Accessibility program (Section 508) No

UX affects corporate strategy Somewhat

Unique UX job descriptions and performance management No

UX team has marketing management and development skills No

Maturity Model Stage (Neilsen model) Stage 3

Individual projects also demonstrate levels of UX maturity (Showcase projects demonstrate the most)

Stage 1 Hostility Toward Usability Stage 2 Developer-Centered Usability Stage 3 Skunkworks Usability Stage 4 Dedicated Usability Budget

Stage 5 Managed Usability Stage 6 Systematic Usability Process Stage 7 Integrated User-Centered Design Stage 8 User-Driven Corporation

UX Community

Provide a place for UX practitioners clients managers sponsors champions and stakeholders to

better understand company product users

An organic repository of lessons learned standards example deliverables templates tools and

guidelines

Facilitated by UX team on behalf of all businesses countries and customers

Core is UX practitioners but the philosophy is inclusive

Monthly meeting

mdash Sponsor a maturity model evaluation and plan

mdash Create a SharePoint site to support collaboration

mdash Establish UX vendor management best practices

mdash Ease the process of recruiting test participants

mdash Create training and mentoring programs including college interns

mdash Outreach to professional societies standards organizations and universities

23

Leverage and maximize the benefits of existing resources

UX Services Portfolio

Planning Requirements Design Implementation Test amp Measure Post Release

Stakeholder

Meeting

Competitor

Analysis

User Survey

Interview (live

phone)

Contextual

Inquiry

User Observation

Focus Group

Brainstorming

Walkthrough

Demonstration

Card Sort

Process Re-

engineering

Affinity Diagram

Task Analysis

Context of Use

User Design

Guidelines

Paper

Prototyping

Expert Review

Parallel Design

Story Boarding

Wizard of Oz

Interface Design

Patterns

Low-fidelity

Prototyping

High-Fidelity

Prototyping

Design

Facilitation

Summative

Testing--Lab

Formative

Testing

Participatory

Design

Style Guide

Rapid Prototyping

Performance

TestingMeasure

Expert Review

Critical Incidence

Technique

Accessibility

Review

Summative

Testing

User Survey Summative

Testing--Remote

Instructional

Design (Help)

Server Traffic Log

Analysis

Search Log

Analysis

Beta Test

Diary Study

Standards

Assessment

Eye Tracking

PhotoVideo

Analysis

Benchmark Test Feedback in Use

(survey)

Cost-benefit

Analysis

Client Evaluation

(of UX service)

Research Plan

Checklist

(standards etc)

Claims Analysis

Cultural Probe Field Study

Free Listing Wireframe

Personas

Scenarios of Use Use Cases

UX Goals

UX offers a wide variety of services and deliverables

Example of Service Portfolio Item Expert Review

25

Usability specialists and others judge whether each element of a user interface follows

established usability principles

Benefit Baseline issues with existing product and improvement opportunities

Resources

mdash 3 UX FTE days

mdash 3-6 additional reviewers (1 day each)

mdash Existing product or planned release for reviewers

GPO Role Provide objective overview of product UX

Business Client Role Partner and reviewer

User Role None unless we want a trusted client to be a reviewer

Risks Minimal

Timeline 1-2 weeks in parallel with wireframes and task flows

Deliverable Review guide for reviewers (tasks etc) report with issue matrix and

wireframes to summarize proposals

Provide a common language and format to discuss choose and evaluate UX services

Standards Creation and Maintenance

Industry

mdash Human-Centered Design Process (ISO 13407)

Defines a general process for including human-centered activities throughout a development life-

cycle but does not specify exact methods

mdash Common Industry Format for Reporting Usability Results (ANSIINCITS-354)

Encourages software supplier and purchaser organizations to work together to understand user

needs and tasks

mdash Web Accessibility Initiative of the W3C (WAI)

Contains standards for accessibility many incorporated into the US law Section 508ldquo

Company

mdash Methodology (build flexibility for easy adoption)

Research Design Test with appropriate services in each phase

Agile waterfall and hybrid integration

mdash Artifacts (build knowledge and standards through examples)

Surveys personas test reports user stories requirements wireframes prototypes

mdash Design (build into tools like Lynx and Axure)

Branding design patterns widget repository layout typography lexicon

Separate workflow for standards challengesupdates and custom widgets

Adopt adapt and create standards that record user knowledge and design decisions

26

Standards UX Principles and Criticality Scale

27

Severe - The product is not stable performs too slowly or crashes when the feature is used

- There is a likely loss of data

High - The usability issue may affect a majority of users andor has a profound impact on a user being able to use product

- An error is likely that will cause a loss of work and it will be difficult to recover

- The usability issue is on a highly critical or frequently used feature

- There is no easy work around to the problem

- The visual style used makes the product look unprofessional and not up to the standard of company

Medium - The usability issue may affect about half the users andor has a modest impact on a user being able to use product

- The usability issue is on a feature that is expected to be used less than half of the time

- There is an easily discovered work around that allows users to perform the task

- A common task is too tedious in proportion to its complexity

- The visual style used detracts from an otherwise professional looking product

Low - The usability issue may affect a minority of users andor has a limited impact on a user being able to use product

- The usability issue is not predicted to cause user errors but nonetheless affects the productrsquos look of professionalism

- The visual style used has minor inconsistencies but nonetheless should be corrected

None - There is no usability issue or the issue has a negligible effect on system performance professionalism or use

Principle The interface shouldhellip

Consistency helliphelp the user to predict how it will operate and allow her to transfer skills from one task (or interface) to another

Feedback helliplet a user know what she did what affect it had what she should do next and where she is in the system

Flexibility helliphave the capability to adapt or to be adapted to end user needs experience personal preference or mental model

of the system

Perceived Control hellipgive the end user the impression that she (not the computer) commands the interaction

Economy hellipdisplay concisely only the information that is required for the user to complete the task at hand

Compatibility hellipbe compatible with usersrsquo impressions of the world and the model of how users think tasks should be completed

Make the UX process itself simple and easy to understand and discuss

Training

Customize training for team environment(s)

Provide a common message but tailor for specific roles (practitioners

managers sponsors) businesses and cultures

Explain methods standards roles and guidelines

Engage vendor to start with generic UX class and refine to company

needs

Encourage discussions of continuous improvement during training

Follow up on application of knowledge

Incorporate example projects deliverables and challenges

Make an interactive workshop in addition to lecture

Decide if standards will be completed for training or a result of the first

round of training

Plan timely updates to classes as things change

Market UX through education and inform people of their roles amp responsibilities

28

Infrastructure

Knowledge Management

mdash Research reports and other project artifacts

mdash Design and business decisions

mdash Test and survey participant recruiting and management

Engagement Management

mdash Marketing amp priority client evaluation of services project queue and

scheduling lead channels project status roadblocks etc

Tools

mdash MS Office SharePoint Visio Axure Morae Survey Monkey

Operations

mdash SVN for prototyping collaboration early access systems

Manage knowledge engagements tools and operations to get the most out of UX

29

References UX Maturity Models

Title URL

Usability Maturity Model Human Centredness Scale httpwwwidemployeeidtuenlgwmrauterberglecturenotesusability-maturity-model5B15Dpdf

HFI UX Maturity Model httpwwwslidesharenetkstraubhfi-usability-practice-maturity-model

HFI UX Maturity Model Checklist httpwwwhumanfactorscomdownloadsdocumentsHFI-Usability-Maturity-Checklist-Englishpdf

The HFI UX Maturity Survey ndash 2009 httpwwwhumanfactorscomdownloadsdocumentsUXM-Survey_findingspdf

A Usability Maturity Model for Open Source Software httpirlibuwocacgiviewcontentcgiarticle=1102ampcontext=etd

Corporate Usability Maturity Stages 1ndash4 httpwwwuseitcomalertboxmaturityhtml

Corporate Usability Maturity Stages 5ndash8 httpwwwuseitcomalertboxprocess_maturityhtml

Feature Articles UX Maturity Models Agile

Development (User Experience Magazine Volume 9

Issue 1 2010)

httpwwwusabilityprofessionalsorgupa_publicationsuser_experiencepast_issues2010-1html

Usability maturity assessment case studies httpwwwusabilitynetorgtrumpcase_studiesiriaimaturityhtm

Validating a Standardized UsabilityUser-Experience

Maturity Model A Progress Report

httpdlacmorgcitationcfmid=1601646

Usability maturity A case study in planning and

designing an enterprise application suite

httpwwwmendeleycomresearchusability-maturity-case-study-planning-designing-enterprise-

application-suite

Developing a Testing Maturity Model Part II httpkopustaselenktult~rseiPTDeveloping20a20Testing20Maturity20Model20Part20IIhtm

A maturity model for the implementation of software

process improvement an empirical study

httpwwwcsedmuacuk~iebA20maturity20model20for20the20implementation20of20softwar

e20process20improvmentpdf

Assessment of user-centred design processes as a

basis for improvement action An experimental study

in industrial settings

httpherkulesoulufiisbn9514265513isbn9514265513pdf

Planning Your UX Strategy httpjohnnyhollandorg201004planning-your-ux-strategy

Feature Articles UX Maturity Models Agile

Development

httpwwwupassocorgupa_publicationsuser_experiencepast_issues2010-1htmljokela

Dealing with Difficult People Teams and

Organizations A UX Research Maturity Model

httpwwwuxmatterscommtarchives201202dealing-with-difficult-people-teams-and-organizations-

a-ux-research-maturity-modelphp

Making User Experience a Business Strategy http141115282cost294upload506pdf (page 35)

30

References Strategic UX

Title URL

Should You Outsource Web Design httpwwwuseitcomalertbox980628html

Managing User Experience Strategy httpwwwnngroupcomeventstutorialsstrategyhtml

The Customer Experience Journey httpexperiencematterswordpresscom20080918the-customer-experience-journey

International standards for HCI and usability httpwwwusabilitynetorgtoolsr_internationalhtm

Why You Only Need To Test With Five Users (Explained) httpwwwmeasuringusabilitycomfive-usersphp

Report Review NielsenNorman Groups Usability Return

on Investment

httpwwwboxesandarrowscomviewreport_review_nielsen_norman_groups_usability_return_on_investment

UX Strategy (Authors) httpwwwuxmatterscomauthorsarchivesux_strategy

Strategic UX vs Tactical UX httpgiffconstablecom201112strategic-ux-vs-tactical-ux

Strategic UX httpwwwcurrybetnetcbet_blog201103strategic-ux-leisa-reichelt-london-iaphp

Managing A Strategic UX Team Model httpwwwpoetpaintercomthoughtsarticleia-summit-2008-managing-a-strategic-ux-team-model

From Usability to UX Strategy httpchicago2011drupalorgsessionsusability-ux-strategy

The Importance of Strategic User Experience (UX) httpblogaadjemonkeyrockcom201108importance-of-strategic-user-experiencehtml

Strategic User Experience for Software httpblogaadjemonkeyrockcom201012strategic-user-experience-for-softwarehtml

Strategic usability Partnering business engineering and

ease of use

httpwwwscottberkuncomessays20-strategic-usability-partnering-business-engineering-and-ease-of-use

Evangelizing Usability Change Your Strategy at the

Halfway Point

httpwwwuseitcomalertbox20050328html

The Total Experience Customers Deserve Better httpuxmagcomarticlesthe-total-experience

Usabilitynet Competitor analysis httpwwwusabilitynetorgtoolscompetitoranalysishtm

Sharing Ownership of UX (User eXperience) httpwwwhieutrungcomusability-analysissharing-ownership-of-ux-user-experience

User Experience Balanced Scorecard httpwwwuxmatterscommtarchives201006user-experience-balance-scorecardphp

Definition of Usability Infrastructure httpwwwupassocorgconferences_and_eventsupa_conference2004programWorkshopsMcElroyhtml

Anybody Can Do Usability httpwwwuseitcomalertboxanybody-usabilityhtml

Thompson Reuters Front End Customer Strategy httpwwwcmo-conferenceorgsystemapplicationviewsimages_ceThomas_Brown2pdf

Towards a UX Manifesto http141115282cost294upload506pdf

31

References UX Marketing

Title URL

Selling Usability Convincing Colleagues and

Management

httpwwwnngroupcomeventstutorialsselling_usabilityhtml__utma=1645346601133121700513312

1700513312170051amp__utmb=12101331217005amp__utmc=1amp__utmx=-

amp__utmz=1133121700511utmcsr=google|utmccn=(organic)|utmcmd=organic|utmctr=maturity20model

20usabilityamp__utmv=-amp__utmk=101115393

Crossing the Chasm Promoting Usability in the

Software Development Community

httpwwwwqusabilitycomarticlesupa-workshophtml

Strategic Usability What Do People Want httpwwwusereffectcomtopicstrategic-usability-what-do-people-want

A Toolkit for Strategic Usability Results from

Workshops Panels and Surveys

httpwwwcoventryacukec~peverym23cdedocsa20toolkit20for20usabilitypdf

Institutionalizing User Experience A Consulting

Challenge

httptecedcomwp-contentuploads201106upa2008-institutionalizing-user-experiencepdf

Strategic UX slideshow httpwwwslidesharenetleisastrategic-ux-workshop-ux-bristol

Building the UX Dreamteam httpwwwboxesandarrowscomviewbuilding-the-ux

Building the UX Dreamteam - Part 2 httpwwwboxesandarrowscomviewbuilding-the-ux55

We Tried To Warn You The organizational

architecture of failure

httpwwwboxesandarrowscomviewwe-tried-to-warn-you

We Tried To Warn You Part 2 httpwwwboxesandarrowscomviewwe-tried-to-warn-you32

Integrating Prototyping Into Your Design Process

Using appropriate fidelity for the situation

httpwwwboxesandarrowscomviewintegrating

Itrsquos Our Research Getting stakeholder buy-in for user

experience research projects

httpitsourresearch

Why I canrsquot convince executives to invest in UX (and

neither can you)

httpwwwuiecombrainsparks20110608why-i-cant-convince-executives-to-invest-in-ux-and-

neither-can-you

13 common objections against user requirements

analysis and why you should not believe them

httpwwwinteractionarchitectcomarticlesarticle20000609bhtm

Market Research and Usability httpwwwstcsigorgusabilitynewsletter0007-marketinghtml

Another usability tool Marketing httpwwwsercocomImagesAnother20Usability20Tool-20Marketing20(Sep2005)_tcm3-32533pdf

Making User and Customer Experience a Business

Competency

httpuxmagcomarticlesmaking-user-and-customer-experience-a-business-competency

32

References UX Return on Investment (ROI)

Title URL

Resources Usability in the Real World (Usability

Professionalsrsquo Organization web site )

httpupassocorgusability_resourcesusability_in_the_real_worldindexhtml

UX ROI User Experience Return on Investment httpwwwuxpassioncom200910ux-roi-user-experience-return-on-investment

HFI Animate - The ROI of User Experience with Dr

Susan Weinschenk

httpwwwyoutubecomwatchv=O94kYyzqvTc

The ROI of User Experience httpwwwslidesharenetalgorhythmux-basics-the-roi-of-ux

Building the Case for UX httpblogmitxorgBlogbid31422UX-ROI-Event-Recap

When ROI Isnrsquot Enough Making Persuasive Cases for

User-Centered Design

httpuxmatterscommtarchives200705when-roi-isnt-enough-making-persuasive-cases-for-user-

centered-designphp

ROI of User Experience (UX) httpwwwaericoncombloguser-experienceroi-on-user-experience-ux-design

The Business of Usability Developing Metrics to

Justify our Existence and Budgets

httpupassocorgupa_projectsusability_in_enterpriseworkshop2006indexhtml

Report Review NielsenNorman Groups Usability

Return on Investment

httpwwwboxesandarrowscomviewreport_review_nielsen_norman_groups_usability_return_on_invest

mentcomment_1640

33

Page 9: UX Maturity Models

Eric Schaefer (HFI)

Executive Champion An executive that has made a clear and visible commitment to

promoting UX throughout the company and who educates secures funding and removes

obstacles

User Interface Standards Need to be easy to find and easy to use with a standard

format but local versions

Professional Staff Need experienced and educated people to support tactical and

strategic initiatives at a rate of about 10 of dev staff

Tools Open access to a set of common tools (customized for company) that produce

reusable artifacts

Training Different roles need different level-appropriate training but with common

themes and messages (and proven ROI)

Showcase Projects UX awareness comes through exposure to success stories

Enterprise Knowledge Management Central repository for all things UX for teams to

share lessons learned

Digital UX Strategy Identify synergies and touch points with existing customer

communication and provides measure of UX success for management

Success requires higher-level infrastructure energy and support

9

Eric Schaefer User Experience Maturity Checklist No single template for any organization to achieve usability maturity

Example questions

mdash What level is your UX champion

mdash Do you have a published UX standard

mdash Does your organization recognize UX as a discrete amp unique skill set in job descriptions and performance goals

mdash Do you have a UX standards review process that reflects best practices

mdash Does your organization provide UX education sessions for individuals who want to learn (more) about UX

mdash Are your UX resources shared in a common location or within a formal knowledge management system

mdash Do you have individuals who spend 100 of their time on UX activities

mdash Does your organization have a UX governance committee that defines vision for UX program

mdash Do you aggregate and report UX performance metrics to management

mdash Do practitioners in your organization use a common UX design method

mdash Are UX design activities required in your development process

10

Jonathon Earthy (European Usability Support Centre)

Human Centredness Scale

Unrecognized or ldquoignorancerdquo Usability is not discussed as

an issue

Recognized or ldquouncertaintyrdquo The organization sees that it

has problems with usability but does not know what to do

about these problems

Considered or ldquoawakeningrdquo The organization understands

that UCD processes are necessary to improve usability and

begins to implement some of these processes

Implemented or ldquoenlightenmentrdquo The full complement of

UCD processes are used and deliver good results on a per

product or module basis

Integrated or ldquowisdomrdquo UCD processes are included in the

development lifecycle methodology results are tracked

and performance goals are met

Institutionalized or ldquocertaintyrdquo The organization is human

centered in both its internal function and its product design

Interview selected staff in order to ascertain how widely human-centred management

practices tools and attitudes are in place

11

Renato Feijorsquo (ldquoJohnny Hollandrdquo)

Figure out where you are today

mdash Define your audience (personas)

mdash Benchmark products against competitors

mdash Understand industry social and partner changes

mdash Make an assessment of your organizations capabilities and

competencies and maturity level

Work out where you want to be in the future

mdash Analyze gaps and find creative ways to bridge them

Choose and prioritize actions

mdash Outputs strategic vision mission statement key UX principles

key objectives and areas of improvement

mdash Include users at every phase of the process

Map out the journey

mdash Identify ldquolow-hanging fruitrdquo

mdash Who does what when and what needs to be in place when

mdash Define and benchmark metrics to define success (ldquodonerdquo)

Get the job done

mdash Monitor changing conditions along the way to make any

necessary adjustments

mdash Conduct up-front ethnographic work

ldquoWhen UX is part of an organizations fabric ndash not treated separately ndash its strategic

nature is core to the business like it is the case at Amazon Apple IKEA and BMWrdquo

12

Tomer Sharon (Google)

13

Maturitymdashboth buy-in and staffmdashAn organization believes

in UX research fully trusts UX research practicemdashwhether

in house or externalmdashand behaves in a manner that is

consistent with that belief

Approaching maturitymdashbuy-in but no staffmdashAn

organization states that UX research is important but

when it comes to action there is no staff to act upon that

policy

Approaching immaturitymdashno buy-in but there is staffmdash

On one hand the organization appreciates UX design and

research because it allocates headcount and hires the

right people On the other hand it is evident that there is

no appreciation for this discipline

Immaturitymdashno buy-in or staffmdashAn organization does not

believe in UX researchmdashor has no position regarding

researchmdashand does not employ any in-house or external

research practitioners

ldquohellipdonrsquot try to convince those who canrsquot be convincedrdquo

ldquohellipno point in working with unengaged stakeholdersrdquo

Sean Van Tyne (FICO)

Level 0 Initial Stage

mdash We donrsquot know what we donrsquot know

mdash Undocumented and driven by usersrsquo dissatisfaction

Level 1 Professional Discipline

mdash Some user experience processes are repeatable with

consistent results

Level 2 Managed Standard and Consistent

Process

mdash Documented standards and process oversight are

developed

Level 3 Integrated User Experience and

Predictable Process

mdash Using metrics can effectively control customer user

experience

Level 4 Customer-Driven Corporation

mdash Continually improve the user experience process

performance

14

ldquoOrganizations that manage and measure their user experience process gain the

revenue benefits from satisfied customersrdquo

Jeremy Ashley and Kristin Desmond (Oracle)

Get top-level commitment

mdash Executive buy-in

mdash Adequate resources

mdash Positioning of the team (centralized

or decentralized)

Integrate with the dev process

mdash UX milestones and standardized deliverables

mdash Stakeholder education

mdash Hire appropriate staff including those with insight into other teams and a

UX program manager

Speak the language of stakeholders

mdash Learn to communicate in the terms of project managers and developers

mdash Program managers translate UX process to executives and other team

members and then translated their language back to UX

mdash Facilitate communication and cooperation among development strategy

and product management

15

Based on Earthy model

ldquoAt this discouraging moment we decided to use some of our headcount to hire program

managers and developershelliprdquo to ldquohellip free up our UCD people to focus on their specialtyrdquo

Timo Jokela (University of Helsinki)

Three dimensions of UCD performance

mdash UCD infrastructure The extent to which a product development organization has resources to

plan and effectively and efficiently implement UCD in product development projects

mdash Performance of UCD in product development projects The extent to and quality with which

UCD processes are carried out and the results subsequently integrated into product designs in

individual product development projects

mdash Usability in business strategy The extent to which the business benefits of usability are

understood and utilized at strategic level planning in a product development organization

16

Limitation Models tend to focus too heavily on process management aspects

UX Capability Maturity Framework (David Sward and Gavin

Macarthur National University Ireland Maynooth)

Maturity

Level

Major Characteristics

Optimized Optimize processes an executive drives UX to respond to business

changes and sets firm strategies

Managed Managed UXD process with UX recognized leadership UX is owned by

the organization and UX architecture impacts strategic planning

Defined Process metrics to manage UXD and engagements portfolio owner is

accountable for UX and business process integration with input on

product portfolios

Repeatable Process metrics for practices in UXD group PM is accountable for UX and

UXD lifecycle integration with input on product planning

Initial Base UX practices UXD professionals own the UX and are integrated with

development teams

17

Other models focus on UCD in terms of how well a product team engages in the process and

have a bias toward an ldquooutsider in viewrdquo of the development process

Measures UXD across these dimensions User-centric processes staffing and training

organizational alignment management commitment strategy and visioning

UX Strategies

mdash Implement a Business Value Program (use language of customersusers UCD impacts the bottom line)

mdash Implement a UX Design Program (a professional team)

mdash Manage and Grow the UXD Capability (across products versions amp time and against competitors)

Should focus on a defined set of interrelated efforts rather than tactical justifications

Common Challenges (Schaefer)

Previous negative experience

mdash UX work done by non-professionals (grassroots efforts etc)

No real executive champion

mdash Team constantly in ldquotriage moderdquo with no time to work on infrastructure

mdash Lose momentum and teammates re-absorbed by other groups

No centralized function

mdash Free-floating talent improves UX but in a spotty way

mdash UX professionals end up doing non-UX work

Energy and Executive support but no strategy

mdash UX improvements not optimally linked to current business strategy

mdash Time-sensitive opportunities missed

A team that reinvents the wheel

mdash Fail to recognize value in reusable workmdashsame insights over and over

mdash Reports generated but not collected for future use in central repository

Obstacles involve time pressures awareness staff resources method standards and support

18

Solutions

Assess UX Conduct a proper maturity assessment of UX efforts and those of its competitors

Executive Sponsorship ldquoMarryrdquo UX to known executive goals

Process Embed UX in the every aspect of our development and delivery process

Budget Carve out time budget and personnel for UX efforts

UX Community Share lessons learned (wikiintranetSharePoint site) within company

Common UX Service Portfolio Make it easy to understand and choose

Standards Document amp update the answers to common questions (design methods tools accessibility)

Training Market UX through education and inform people of their roles amp responsibilities

Infrastructure Leverage both scale and local needs to choose tools

Organizational Culture Make UX a core aspect of all we do

Cooperation Organize UX efforts company-wide and reuse work

Competition Motivate teams by showcasing and rewarding exceptional UX

Communication Create a common language and process (usually the product UI)

Demonstrate Show by example how UX leads to better products and happier customers

Simulate Use wireframes and prototypes to focus user reviews and find issues early

Hire Bring more UX expertise in house as a natural progression fromwith vendor partnerships

19

Assess against competitors then take make a plan to close gaps and get ahead

Assess UX Program(s)

20

Ask UX practitioners across company to indicate the degree to which they agreed

certain parameters were part of a mature UX program

Main points in example

mdash Need to hire UX

professionals

mdash UX groups need

executive management

amp corporate support

but they also need the

freedom to customize

localize and innovate

Assess Company Different Groups

21

Maturity Parameters

Group 1 Group 2 Group 3 Group 4 Group 5 Group 6

Sponsors Executive Champion | SVP | VP No |No |No No|No|Yes Yes No |No |No No|No|Yes No |No |Yes

Professional UX Staff (VP | Dir | Certified | Vendor) 1 (0|0|1|No) 3 (0|1|0|N) 4 (0|1|0|Y) 1 (0|0|0|No) 4 (0|0|0|N) 1 (0|0|0|Y)

Written UX strategyroadmap No SmwtYes No No Somewhat Somewhat

Dedicated budget No NoYes No No Yes Somewhat

UX training and mentoring programs No SmwtYes Somewhat No Somewhat No

Corporate user interface design standards No Somewhat Somewhat Somewhat Somewhat No

UX integrated into documented product review processes Somewhat Somewhat Somewhat Somewhat Yes Yes

Corporate UCD methodology (metrics amp goals) No NoSmwt No No Somewhat No

Defined UX roles responsibilities milestones No YesYes No No Somewhat Somewhat

Showcase projects No NoYes No No Somewhat Somewhat

Common corporate tools Somewhat SmwtYes Yes Somewhat Somewhat Somewhat

Enterprise Knowledge Management No SmwtSmwt No Somewhat Somewhat Somewhat

Accessibility program (Section 508) Somewhat SmwtSmwt Somewhat Somewhat Somewhat No

UX affects corporate strategy Somewhat SmwtSmwt Somewhat No Somewhat Somewhat

Unique UX job descriptions and performance management Somewhat Smwt(na) Somewhat No Somewhat Somewhat

UX team has marketing management and development skills Somewhat NoYes Somewhat Somewhat Somewhat Somewhat

Agile adaptation Somewhat Somewhat Somewhat Somewhat Somewhat No

Age of program (from first UX FTE hire) 2 years 6 years 1 year In progress 5 years lt 1 year

Maturity Model Stage (Neilsen model) Stages 1 - 3 Stage 5 - 6 Stage 5 Stage 2 Stage 5-6 Stage 4

The maturity of UX at company has grown over the past few years Stages may be different for the same

group depending on the project There are successful programs (or parts of programs) that can be modeled

Stage 1 Hostility Toward Usability Stage 2 Developer-Centered Usability Stage 3 Skunkworks Usability Stage 4 Dedicated Usability Budget

Stage 5 Managed Usability Stage 6 Systematic Usability Process Stage 7 Integrated User-Centered Design Stage 8 User-Driven Corporation

Assess Company Different Projects within Company

22

Maturity Parameters Project K

Sponsors Executive Champion | SVP | VP No| No| Yes

Professional UX Staff (VP | Dir | Certified | Vendor) 0| 0| 0| Yes

Written UX strategyroadmap No

Dedicated budget Somewhat

UX training and mentoring programs No

Corporate user interface design standards Somewhat

UX integrated into documented product review processes No

Corporate UCD methodology (metrics amp goals) No

Defined UX roles responsibilities milestones No

Showcase projects No

Common corporate tools No

Enterprise Knowledge Management Somewhat

Accessibility program (Section 508) No

UX affects corporate strategy Somewhat

Unique UX job descriptions and performance management No

UX team has marketing management and development skills No

Maturity Model Stage (Neilsen model) Stage 3

Individual projects also demonstrate levels of UX maturity (Showcase projects demonstrate the most)

Stage 1 Hostility Toward Usability Stage 2 Developer-Centered Usability Stage 3 Skunkworks Usability Stage 4 Dedicated Usability Budget

Stage 5 Managed Usability Stage 6 Systematic Usability Process Stage 7 Integrated User-Centered Design Stage 8 User-Driven Corporation

UX Community

Provide a place for UX practitioners clients managers sponsors champions and stakeholders to

better understand company product users

An organic repository of lessons learned standards example deliverables templates tools and

guidelines

Facilitated by UX team on behalf of all businesses countries and customers

Core is UX practitioners but the philosophy is inclusive

Monthly meeting

mdash Sponsor a maturity model evaluation and plan

mdash Create a SharePoint site to support collaboration

mdash Establish UX vendor management best practices

mdash Ease the process of recruiting test participants

mdash Create training and mentoring programs including college interns

mdash Outreach to professional societies standards organizations and universities

23

Leverage and maximize the benefits of existing resources

UX Services Portfolio

Planning Requirements Design Implementation Test amp Measure Post Release

Stakeholder

Meeting

Competitor

Analysis

User Survey

Interview (live

phone)

Contextual

Inquiry

User Observation

Focus Group

Brainstorming

Walkthrough

Demonstration

Card Sort

Process Re-

engineering

Affinity Diagram

Task Analysis

Context of Use

User Design

Guidelines

Paper

Prototyping

Expert Review

Parallel Design

Story Boarding

Wizard of Oz

Interface Design

Patterns

Low-fidelity

Prototyping

High-Fidelity

Prototyping

Design

Facilitation

Summative

Testing--Lab

Formative

Testing

Participatory

Design

Style Guide

Rapid Prototyping

Performance

TestingMeasure

Expert Review

Critical Incidence

Technique

Accessibility

Review

Summative

Testing

User Survey Summative

Testing--Remote

Instructional

Design (Help)

Server Traffic Log

Analysis

Search Log

Analysis

Beta Test

Diary Study

Standards

Assessment

Eye Tracking

PhotoVideo

Analysis

Benchmark Test Feedback in Use

(survey)

Cost-benefit

Analysis

Client Evaluation

(of UX service)

Research Plan

Checklist

(standards etc)

Claims Analysis

Cultural Probe Field Study

Free Listing Wireframe

Personas

Scenarios of Use Use Cases

UX Goals

UX offers a wide variety of services and deliverables

Example of Service Portfolio Item Expert Review

25

Usability specialists and others judge whether each element of a user interface follows

established usability principles

Benefit Baseline issues with existing product and improvement opportunities

Resources

mdash 3 UX FTE days

mdash 3-6 additional reviewers (1 day each)

mdash Existing product or planned release for reviewers

GPO Role Provide objective overview of product UX

Business Client Role Partner and reviewer

User Role None unless we want a trusted client to be a reviewer

Risks Minimal

Timeline 1-2 weeks in parallel with wireframes and task flows

Deliverable Review guide for reviewers (tasks etc) report with issue matrix and

wireframes to summarize proposals

Provide a common language and format to discuss choose and evaluate UX services

Standards Creation and Maintenance

Industry

mdash Human-Centered Design Process (ISO 13407)

Defines a general process for including human-centered activities throughout a development life-

cycle but does not specify exact methods

mdash Common Industry Format for Reporting Usability Results (ANSIINCITS-354)

Encourages software supplier and purchaser organizations to work together to understand user

needs and tasks

mdash Web Accessibility Initiative of the W3C (WAI)

Contains standards for accessibility many incorporated into the US law Section 508ldquo

Company

mdash Methodology (build flexibility for easy adoption)

Research Design Test with appropriate services in each phase

Agile waterfall and hybrid integration

mdash Artifacts (build knowledge and standards through examples)

Surveys personas test reports user stories requirements wireframes prototypes

mdash Design (build into tools like Lynx and Axure)

Branding design patterns widget repository layout typography lexicon

Separate workflow for standards challengesupdates and custom widgets

Adopt adapt and create standards that record user knowledge and design decisions

26

Standards UX Principles and Criticality Scale

27

Severe - The product is not stable performs too slowly or crashes when the feature is used

- There is a likely loss of data

High - The usability issue may affect a majority of users andor has a profound impact on a user being able to use product

- An error is likely that will cause a loss of work and it will be difficult to recover

- The usability issue is on a highly critical or frequently used feature

- There is no easy work around to the problem

- The visual style used makes the product look unprofessional and not up to the standard of company

Medium - The usability issue may affect about half the users andor has a modest impact on a user being able to use product

- The usability issue is on a feature that is expected to be used less than half of the time

- There is an easily discovered work around that allows users to perform the task

- A common task is too tedious in proportion to its complexity

- The visual style used detracts from an otherwise professional looking product

Low - The usability issue may affect a minority of users andor has a limited impact on a user being able to use product

- The usability issue is not predicted to cause user errors but nonetheless affects the productrsquos look of professionalism

- The visual style used has minor inconsistencies but nonetheless should be corrected

None - There is no usability issue or the issue has a negligible effect on system performance professionalism or use

Principle The interface shouldhellip

Consistency helliphelp the user to predict how it will operate and allow her to transfer skills from one task (or interface) to another

Feedback helliplet a user know what she did what affect it had what she should do next and where she is in the system

Flexibility helliphave the capability to adapt or to be adapted to end user needs experience personal preference or mental model

of the system

Perceived Control hellipgive the end user the impression that she (not the computer) commands the interaction

Economy hellipdisplay concisely only the information that is required for the user to complete the task at hand

Compatibility hellipbe compatible with usersrsquo impressions of the world and the model of how users think tasks should be completed

Make the UX process itself simple and easy to understand and discuss

Training

Customize training for team environment(s)

Provide a common message but tailor for specific roles (practitioners

managers sponsors) businesses and cultures

Explain methods standards roles and guidelines

Engage vendor to start with generic UX class and refine to company

needs

Encourage discussions of continuous improvement during training

Follow up on application of knowledge

Incorporate example projects deliverables and challenges

Make an interactive workshop in addition to lecture

Decide if standards will be completed for training or a result of the first

round of training

Plan timely updates to classes as things change

Market UX through education and inform people of their roles amp responsibilities

28

Infrastructure

Knowledge Management

mdash Research reports and other project artifacts

mdash Design and business decisions

mdash Test and survey participant recruiting and management

Engagement Management

mdash Marketing amp priority client evaluation of services project queue and

scheduling lead channels project status roadblocks etc

Tools

mdash MS Office SharePoint Visio Axure Morae Survey Monkey

Operations

mdash SVN for prototyping collaboration early access systems

Manage knowledge engagements tools and operations to get the most out of UX

29

References UX Maturity Models

Title URL

Usability Maturity Model Human Centredness Scale httpwwwidemployeeidtuenlgwmrauterberglecturenotesusability-maturity-model5B15Dpdf

HFI UX Maturity Model httpwwwslidesharenetkstraubhfi-usability-practice-maturity-model

HFI UX Maturity Model Checklist httpwwwhumanfactorscomdownloadsdocumentsHFI-Usability-Maturity-Checklist-Englishpdf

The HFI UX Maturity Survey ndash 2009 httpwwwhumanfactorscomdownloadsdocumentsUXM-Survey_findingspdf

A Usability Maturity Model for Open Source Software httpirlibuwocacgiviewcontentcgiarticle=1102ampcontext=etd

Corporate Usability Maturity Stages 1ndash4 httpwwwuseitcomalertboxmaturityhtml

Corporate Usability Maturity Stages 5ndash8 httpwwwuseitcomalertboxprocess_maturityhtml

Feature Articles UX Maturity Models Agile

Development (User Experience Magazine Volume 9

Issue 1 2010)

httpwwwusabilityprofessionalsorgupa_publicationsuser_experiencepast_issues2010-1html

Usability maturity assessment case studies httpwwwusabilitynetorgtrumpcase_studiesiriaimaturityhtm

Validating a Standardized UsabilityUser-Experience

Maturity Model A Progress Report

httpdlacmorgcitationcfmid=1601646

Usability maturity A case study in planning and

designing an enterprise application suite

httpwwwmendeleycomresearchusability-maturity-case-study-planning-designing-enterprise-

application-suite

Developing a Testing Maturity Model Part II httpkopustaselenktult~rseiPTDeveloping20a20Testing20Maturity20Model20Part20IIhtm

A maturity model for the implementation of software

process improvement an empirical study

httpwwwcsedmuacuk~iebA20maturity20model20for20the20implementation20of20softwar

e20process20improvmentpdf

Assessment of user-centred design processes as a

basis for improvement action An experimental study

in industrial settings

httpherkulesoulufiisbn9514265513isbn9514265513pdf

Planning Your UX Strategy httpjohnnyhollandorg201004planning-your-ux-strategy

Feature Articles UX Maturity Models Agile

Development

httpwwwupassocorgupa_publicationsuser_experiencepast_issues2010-1htmljokela

Dealing with Difficult People Teams and

Organizations A UX Research Maturity Model

httpwwwuxmatterscommtarchives201202dealing-with-difficult-people-teams-and-organizations-

a-ux-research-maturity-modelphp

Making User Experience a Business Strategy http141115282cost294upload506pdf (page 35)

30

References Strategic UX

Title URL

Should You Outsource Web Design httpwwwuseitcomalertbox980628html

Managing User Experience Strategy httpwwwnngroupcomeventstutorialsstrategyhtml

The Customer Experience Journey httpexperiencematterswordpresscom20080918the-customer-experience-journey

International standards for HCI and usability httpwwwusabilitynetorgtoolsr_internationalhtm

Why You Only Need To Test With Five Users (Explained) httpwwwmeasuringusabilitycomfive-usersphp

Report Review NielsenNorman Groups Usability Return

on Investment

httpwwwboxesandarrowscomviewreport_review_nielsen_norman_groups_usability_return_on_investment

UX Strategy (Authors) httpwwwuxmatterscomauthorsarchivesux_strategy

Strategic UX vs Tactical UX httpgiffconstablecom201112strategic-ux-vs-tactical-ux

Strategic UX httpwwwcurrybetnetcbet_blog201103strategic-ux-leisa-reichelt-london-iaphp

Managing A Strategic UX Team Model httpwwwpoetpaintercomthoughtsarticleia-summit-2008-managing-a-strategic-ux-team-model

From Usability to UX Strategy httpchicago2011drupalorgsessionsusability-ux-strategy

The Importance of Strategic User Experience (UX) httpblogaadjemonkeyrockcom201108importance-of-strategic-user-experiencehtml

Strategic User Experience for Software httpblogaadjemonkeyrockcom201012strategic-user-experience-for-softwarehtml

Strategic usability Partnering business engineering and

ease of use

httpwwwscottberkuncomessays20-strategic-usability-partnering-business-engineering-and-ease-of-use

Evangelizing Usability Change Your Strategy at the

Halfway Point

httpwwwuseitcomalertbox20050328html

The Total Experience Customers Deserve Better httpuxmagcomarticlesthe-total-experience

Usabilitynet Competitor analysis httpwwwusabilitynetorgtoolscompetitoranalysishtm

Sharing Ownership of UX (User eXperience) httpwwwhieutrungcomusability-analysissharing-ownership-of-ux-user-experience

User Experience Balanced Scorecard httpwwwuxmatterscommtarchives201006user-experience-balance-scorecardphp

Definition of Usability Infrastructure httpwwwupassocorgconferences_and_eventsupa_conference2004programWorkshopsMcElroyhtml

Anybody Can Do Usability httpwwwuseitcomalertboxanybody-usabilityhtml

Thompson Reuters Front End Customer Strategy httpwwwcmo-conferenceorgsystemapplicationviewsimages_ceThomas_Brown2pdf

Towards a UX Manifesto http141115282cost294upload506pdf

31

References UX Marketing

Title URL

Selling Usability Convincing Colleagues and

Management

httpwwwnngroupcomeventstutorialsselling_usabilityhtml__utma=1645346601133121700513312

1700513312170051amp__utmb=12101331217005amp__utmc=1amp__utmx=-

amp__utmz=1133121700511utmcsr=google|utmccn=(organic)|utmcmd=organic|utmctr=maturity20model

20usabilityamp__utmv=-amp__utmk=101115393

Crossing the Chasm Promoting Usability in the

Software Development Community

httpwwwwqusabilitycomarticlesupa-workshophtml

Strategic Usability What Do People Want httpwwwusereffectcomtopicstrategic-usability-what-do-people-want

A Toolkit for Strategic Usability Results from

Workshops Panels and Surveys

httpwwwcoventryacukec~peverym23cdedocsa20toolkit20for20usabilitypdf

Institutionalizing User Experience A Consulting

Challenge

httptecedcomwp-contentuploads201106upa2008-institutionalizing-user-experiencepdf

Strategic UX slideshow httpwwwslidesharenetleisastrategic-ux-workshop-ux-bristol

Building the UX Dreamteam httpwwwboxesandarrowscomviewbuilding-the-ux

Building the UX Dreamteam - Part 2 httpwwwboxesandarrowscomviewbuilding-the-ux55

We Tried To Warn You The organizational

architecture of failure

httpwwwboxesandarrowscomviewwe-tried-to-warn-you

We Tried To Warn You Part 2 httpwwwboxesandarrowscomviewwe-tried-to-warn-you32

Integrating Prototyping Into Your Design Process

Using appropriate fidelity for the situation

httpwwwboxesandarrowscomviewintegrating

Itrsquos Our Research Getting stakeholder buy-in for user

experience research projects

httpitsourresearch

Why I canrsquot convince executives to invest in UX (and

neither can you)

httpwwwuiecombrainsparks20110608why-i-cant-convince-executives-to-invest-in-ux-and-

neither-can-you

13 common objections against user requirements

analysis and why you should not believe them

httpwwwinteractionarchitectcomarticlesarticle20000609bhtm

Market Research and Usability httpwwwstcsigorgusabilitynewsletter0007-marketinghtml

Another usability tool Marketing httpwwwsercocomImagesAnother20Usability20Tool-20Marketing20(Sep2005)_tcm3-32533pdf

Making User and Customer Experience a Business

Competency

httpuxmagcomarticlesmaking-user-and-customer-experience-a-business-competency

32

References UX Return on Investment (ROI)

Title URL

Resources Usability in the Real World (Usability

Professionalsrsquo Organization web site )

httpupassocorgusability_resourcesusability_in_the_real_worldindexhtml

UX ROI User Experience Return on Investment httpwwwuxpassioncom200910ux-roi-user-experience-return-on-investment

HFI Animate - The ROI of User Experience with Dr

Susan Weinschenk

httpwwwyoutubecomwatchv=O94kYyzqvTc

The ROI of User Experience httpwwwslidesharenetalgorhythmux-basics-the-roi-of-ux

Building the Case for UX httpblogmitxorgBlogbid31422UX-ROI-Event-Recap

When ROI Isnrsquot Enough Making Persuasive Cases for

User-Centered Design

httpuxmatterscommtarchives200705when-roi-isnt-enough-making-persuasive-cases-for-user-

centered-designphp

ROI of User Experience (UX) httpwwwaericoncombloguser-experienceroi-on-user-experience-ux-design

The Business of Usability Developing Metrics to

Justify our Existence and Budgets

httpupassocorgupa_projectsusability_in_enterpriseworkshop2006indexhtml

Report Review NielsenNorman Groups Usability

Return on Investment

httpwwwboxesandarrowscomviewreport_review_nielsen_norman_groups_usability_return_on_invest

mentcomment_1640

33

Page 10: UX Maturity Models

Eric Schaefer User Experience Maturity Checklist No single template for any organization to achieve usability maturity

Example questions

mdash What level is your UX champion

mdash Do you have a published UX standard

mdash Does your organization recognize UX as a discrete amp unique skill set in job descriptions and performance goals

mdash Do you have a UX standards review process that reflects best practices

mdash Does your organization provide UX education sessions for individuals who want to learn (more) about UX

mdash Are your UX resources shared in a common location or within a formal knowledge management system

mdash Do you have individuals who spend 100 of their time on UX activities

mdash Does your organization have a UX governance committee that defines vision for UX program

mdash Do you aggregate and report UX performance metrics to management

mdash Do practitioners in your organization use a common UX design method

mdash Are UX design activities required in your development process

10

Jonathon Earthy (European Usability Support Centre)

Human Centredness Scale

Unrecognized or ldquoignorancerdquo Usability is not discussed as

an issue

Recognized or ldquouncertaintyrdquo The organization sees that it

has problems with usability but does not know what to do

about these problems

Considered or ldquoawakeningrdquo The organization understands

that UCD processes are necessary to improve usability and

begins to implement some of these processes

Implemented or ldquoenlightenmentrdquo The full complement of

UCD processes are used and deliver good results on a per

product or module basis

Integrated or ldquowisdomrdquo UCD processes are included in the

development lifecycle methodology results are tracked

and performance goals are met

Institutionalized or ldquocertaintyrdquo The organization is human

centered in both its internal function and its product design

Interview selected staff in order to ascertain how widely human-centred management

practices tools and attitudes are in place

11

Renato Feijorsquo (ldquoJohnny Hollandrdquo)

Figure out where you are today

mdash Define your audience (personas)

mdash Benchmark products against competitors

mdash Understand industry social and partner changes

mdash Make an assessment of your organizations capabilities and

competencies and maturity level

Work out where you want to be in the future

mdash Analyze gaps and find creative ways to bridge them

Choose and prioritize actions

mdash Outputs strategic vision mission statement key UX principles

key objectives and areas of improvement

mdash Include users at every phase of the process

Map out the journey

mdash Identify ldquolow-hanging fruitrdquo

mdash Who does what when and what needs to be in place when

mdash Define and benchmark metrics to define success (ldquodonerdquo)

Get the job done

mdash Monitor changing conditions along the way to make any

necessary adjustments

mdash Conduct up-front ethnographic work

ldquoWhen UX is part of an organizations fabric ndash not treated separately ndash its strategic

nature is core to the business like it is the case at Amazon Apple IKEA and BMWrdquo

12

Tomer Sharon (Google)

13

Maturitymdashboth buy-in and staffmdashAn organization believes

in UX research fully trusts UX research practicemdashwhether

in house or externalmdashand behaves in a manner that is

consistent with that belief

Approaching maturitymdashbuy-in but no staffmdashAn

organization states that UX research is important but

when it comes to action there is no staff to act upon that

policy

Approaching immaturitymdashno buy-in but there is staffmdash

On one hand the organization appreciates UX design and

research because it allocates headcount and hires the

right people On the other hand it is evident that there is

no appreciation for this discipline

Immaturitymdashno buy-in or staffmdashAn organization does not

believe in UX researchmdashor has no position regarding

researchmdashand does not employ any in-house or external

research practitioners

ldquohellipdonrsquot try to convince those who canrsquot be convincedrdquo

ldquohellipno point in working with unengaged stakeholdersrdquo

Sean Van Tyne (FICO)

Level 0 Initial Stage

mdash We donrsquot know what we donrsquot know

mdash Undocumented and driven by usersrsquo dissatisfaction

Level 1 Professional Discipline

mdash Some user experience processes are repeatable with

consistent results

Level 2 Managed Standard and Consistent

Process

mdash Documented standards and process oversight are

developed

Level 3 Integrated User Experience and

Predictable Process

mdash Using metrics can effectively control customer user

experience

Level 4 Customer-Driven Corporation

mdash Continually improve the user experience process

performance

14

ldquoOrganizations that manage and measure their user experience process gain the

revenue benefits from satisfied customersrdquo

Jeremy Ashley and Kristin Desmond (Oracle)

Get top-level commitment

mdash Executive buy-in

mdash Adequate resources

mdash Positioning of the team (centralized

or decentralized)

Integrate with the dev process

mdash UX milestones and standardized deliverables

mdash Stakeholder education

mdash Hire appropriate staff including those with insight into other teams and a

UX program manager

Speak the language of stakeholders

mdash Learn to communicate in the terms of project managers and developers

mdash Program managers translate UX process to executives and other team

members and then translated their language back to UX

mdash Facilitate communication and cooperation among development strategy

and product management

15

Based on Earthy model

ldquoAt this discouraging moment we decided to use some of our headcount to hire program

managers and developershelliprdquo to ldquohellip free up our UCD people to focus on their specialtyrdquo

Timo Jokela (University of Helsinki)

Three dimensions of UCD performance

mdash UCD infrastructure The extent to which a product development organization has resources to

plan and effectively and efficiently implement UCD in product development projects

mdash Performance of UCD in product development projects The extent to and quality with which

UCD processes are carried out and the results subsequently integrated into product designs in

individual product development projects

mdash Usability in business strategy The extent to which the business benefits of usability are

understood and utilized at strategic level planning in a product development organization

16

Limitation Models tend to focus too heavily on process management aspects

UX Capability Maturity Framework (David Sward and Gavin

Macarthur National University Ireland Maynooth)

Maturity

Level

Major Characteristics

Optimized Optimize processes an executive drives UX to respond to business

changes and sets firm strategies

Managed Managed UXD process with UX recognized leadership UX is owned by

the organization and UX architecture impacts strategic planning

Defined Process metrics to manage UXD and engagements portfolio owner is

accountable for UX and business process integration with input on

product portfolios

Repeatable Process metrics for practices in UXD group PM is accountable for UX and

UXD lifecycle integration with input on product planning

Initial Base UX practices UXD professionals own the UX and are integrated with

development teams

17

Other models focus on UCD in terms of how well a product team engages in the process and

have a bias toward an ldquooutsider in viewrdquo of the development process

Measures UXD across these dimensions User-centric processes staffing and training

organizational alignment management commitment strategy and visioning

UX Strategies

mdash Implement a Business Value Program (use language of customersusers UCD impacts the bottom line)

mdash Implement a UX Design Program (a professional team)

mdash Manage and Grow the UXD Capability (across products versions amp time and against competitors)

Should focus on a defined set of interrelated efforts rather than tactical justifications

Common Challenges (Schaefer)

Previous negative experience

mdash UX work done by non-professionals (grassroots efforts etc)

No real executive champion

mdash Team constantly in ldquotriage moderdquo with no time to work on infrastructure

mdash Lose momentum and teammates re-absorbed by other groups

No centralized function

mdash Free-floating talent improves UX but in a spotty way

mdash UX professionals end up doing non-UX work

Energy and Executive support but no strategy

mdash UX improvements not optimally linked to current business strategy

mdash Time-sensitive opportunities missed

A team that reinvents the wheel

mdash Fail to recognize value in reusable workmdashsame insights over and over

mdash Reports generated but not collected for future use in central repository

Obstacles involve time pressures awareness staff resources method standards and support

18

Solutions

Assess UX Conduct a proper maturity assessment of UX efforts and those of its competitors

Executive Sponsorship ldquoMarryrdquo UX to known executive goals

Process Embed UX in the every aspect of our development and delivery process

Budget Carve out time budget and personnel for UX efforts

UX Community Share lessons learned (wikiintranetSharePoint site) within company

Common UX Service Portfolio Make it easy to understand and choose

Standards Document amp update the answers to common questions (design methods tools accessibility)

Training Market UX through education and inform people of their roles amp responsibilities

Infrastructure Leverage both scale and local needs to choose tools

Organizational Culture Make UX a core aspect of all we do

Cooperation Organize UX efforts company-wide and reuse work

Competition Motivate teams by showcasing and rewarding exceptional UX

Communication Create a common language and process (usually the product UI)

Demonstrate Show by example how UX leads to better products and happier customers

Simulate Use wireframes and prototypes to focus user reviews and find issues early

Hire Bring more UX expertise in house as a natural progression fromwith vendor partnerships

19

Assess against competitors then take make a plan to close gaps and get ahead

Assess UX Program(s)

20

Ask UX practitioners across company to indicate the degree to which they agreed

certain parameters were part of a mature UX program

Main points in example

mdash Need to hire UX

professionals

mdash UX groups need

executive management

amp corporate support

but they also need the

freedom to customize

localize and innovate

Assess Company Different Groups

21

Maturity Parameters

Group 1 Group 2 Group 3 Group 4 Group 5 Group 6

Sponsors Executive Champion | SVP | VP No |No |No No|No|Yes Yes No |No |No No|No|Yes No |No |Yes

Professional UX Staff (VP | Dir | Certified | Vendor) 1 (0|0|1|No) 3 (0|1|0|N) 4 (0|1|0|Y) 1 (0|0|0|No) 4 (0|0|0|N) 1 (0|0|0|Y)

Written UX strategyroadmap No SmwtYes No No Somewhat Somewhat

Dedicated budget No NoYes No No Yes Somewhat

UX training and mentoring programs No SmwtYes Somewhat No Somewhat No

Corporate user interface design standards No Somewhat Somewhat Somewhat Somewhat No

UX integrated into documented product review processes Somewhat Somewhat Somewhat Somewhat Yes Yes

Corporate UCD methodology (metrics amp goals) No NoSmwt No No Somewhat No

Defined UX roles responsibilities milestones No YesYes No No Somewhat Somewhat

Showcase projects No NoYes No No Somewhat Somewhat

Common corporate tools Somewhat SmwtYes Yes Somewhat Somewhat Somewhat

Enterprise Knowledge Management No SmwtSmwt No Somewhat Somewhat Somewhat

Accessibility program (Section 508) Somewhat SmwtSmwt Somewhat Somewhat Somewhat No

UX affects corporate strategy Somewhat SmwtSmwt Somewhat No Somewhat Somewhat

Unique UX job descriptions and performance management Somewhat Smwt(na) Somewhat No Somewhat Somewhat

UX team has marketing management and development skills Somewhat NoYes Somewhat Somewhat Somewhat Somewhat

Agile adaptation Somewhat Somewhat Somewhat Somewhat Somewhat No

Age of program (from first UX FTE hire) 2 years 6 years 1 year In progress 5 years lt 1 year

Maturity Model Stage (Neilsen model) Stages 1 - 3 Stage 5 - 6 Stage 5 Stage 2 Stage 5-6 Stage 4

The maturity of UX at company has grown over the past few years Stages may be different for the same

group depending on the project There are successful programs (or parts of programs) that can be modeled

Stage 1 Hostility Toward Usability Stage 2 Developer-Centered Usability Stage 3 Skunkworks Usability Stage 4 Dedicated Usability Budget

Stage 5 Managed Usability Stage 6 Systematic Usability Process Stage 7 Integrated User-Centered Design Stage 8 User-Driven Corporation

Assess Company Different Projects within Company

22

Maturity Parameters Project K

Sponsors Executive Champion | SVP | VP No| No| Yes

Professional UX Staff (VP | Dir | Certified | Vendor) 0| 0| 0| Yes

Written UX strategyroadmap No

Dedicated budget Somewhat

UX training and mentoring programs No

Corporate user interface design standards Somewhat

UX integrated into documented product review processes No

Corporate UCD methodology (metrics amp goals) No

Defined UX roles responsibilities milestones No

Showcase projects No

Common corporate tools No

Enterprise Knowledge Management Somewhat

Accessibility program (Section 508) No

UX affects corporate strategy Somewhat

Unique UX job descriptions and performance management No

UX team has marketing management and development skills No

Maturity Model Stage (Neilsen model) Stage 3

Individual projects also demonstrate levels of UX maturity (Showcase projects demonstrate the most)

Stage 1 Hostility Toward Usability Stage 2 Developer-Centered Usability Stage 3 Skunkworks Usability Stage 4 Dedicated Usability Budget

Stage 5 Managed Usability Stage 6 Systematic Usability Process Stage 7 Integrated User-Centered Design Stage 8 User-Driven Corporation

UX Community

Provide a place for UX practitioners clients managers sponsors champions and stakeholders to

better understand company product users

An organic repository of lessons learned standards example deliverables templates tools and

guidelines

Facilitated by UX team on behalf of all businesses countries and customers

Core is UX practitioners but the philosophy is inclusive

Monthly meeting

mdash Sponsor a maturity model evaluation and plan

mdash Create a SharePoint site to support collaboration

mdash Establish UX vendor management best practices

mdash Ease the process of recruiting test participants

mdash Create training and mentoring programs including college interns

mdash Outreach to professional societies standards organizations and universities

23

Leverage and maximize the benefits of existing resources

UX Services Portfolio

Planning Requirements Design Implementation Test amp Measure Post Release

Stakeholder

Meeting

Competitor

Analysis

User Survey

Interview (live

phone)

Contextual

Inquiry

User Observation

Focus Group

Brainstorming

Walkthrough

Demonstration

Card Sort

Process Re-

engineering

Affinity Diagram

Task Analysis

Context of Use

User Design

Guidelines

Paper

Prototyping

Expert Review

Parallel Design

Story Boarding

Wizard of Oz

Interface Design

Patterns

Low-fidelity

Prototyping

High-Fidelity

Prototyping

Design

Facilitation

Summative

Testing--Lab

Formative

Testing

Participatory

Design

Style Guide

Rapid Prototyping

Performance

TestingMeasure

Expert Review

Critical Incidence

Technique

Accessibility

Review

Summative

Testing

User Survey Summative

Testing--Remote

Instructional

Design (Help)

Server Traffic Log

Analysis

Search Log

Analysis

Beta Test

Diary Study

Standards

Assessment

Eye Tracking

PhotoVideo

Analysis

Benchmark Test Feedback in Use

(survey)

Cost-benefit

Analysis

Client Evaluation

(of UX service)

Research Plan

Checklist

(standards etc)

Claims Analysis

Cultural Probe Field Study

Free Listing Wireframe

Personas

Scenarios of Use Use Cases

UX Goals

UX offers a wide variety of services and deliverables

Example of Service Portfolio Item Expert Review

25

Usability specialists and others judge whether each element of a user interface follows

established usability principles

Benefit Baseline issues with existing product and improvement opportunities

Resources

mdash 3 UX FTE days

mdash 3-6 additional reviewers (1 day each)

mdash Existing product or planned release for reviewers

GPO Role Provide objective overview of product UX

Business Client Role Partner and reviewer

User Role None unless we want a trusted client to be a reviewer

Risks Minimal

Timeline 1-2 weeks in parallel with wireframes and task flows

Deliverable Review guide for reviewers (tasks etc) report with issue matrix and

wireframes to summarize proposals

Provide a common language and format to discuss choose and evaluate UX services

Standards Creation and Maintenance

Industry

mdash Human-Centered Design Process (ISO 13407)

Defines a general process for including human-centered activities throughout a development life-

cycle but does not specify exact methods

mdash Common Industry Format for Reporting Usability Results (ANSIINCITS-354)

Encourages software supplier and purchaser organizations to work together to understand user

needs and tasks

mdash Web Accessibility Initiative of the W3C (WAI)

Contains standards for accessibility many incorporated into the US law Section 508ldquo

Company

mdash Methodology (build flexibility for easy adoption)

Research Design Test with appropriate services in each phase

Agile waterfall and hybrid integration

mdash Artifacts (build knowledge and standards through examples)

Surveys personas test reports user stories requirements wireframes prototypes

mdash Design (build into tools like Lynx and Axure)

Branding design patterns widget repository layout typography lexicon

Separate workflow for standards challengesupdates and custom widgets

Adopt adapt and create standards that record user knowledge and design decisions

26

Standards UX Principles and Criticality Scale

27

Severe - The product is not stable performs too slowly or crashes when the feature is used

- There is a likely loss of data

High - The usability issue may affect a majority of users andor has a profound impact on a user being able to use product

- An error is likely that will cause a loss of work and it will be difficult to recover

- The usability issue is on a highly critical or frequently used feature

- There is no easy work around to the problem

- The visual style used makes the product look unprofessional and not up to the standard of company

Medium - The usability issue may affect about half the users andor has a modest impact on a user being able to use product

- The usability issue is on a feature that is expected to be used less than half of the time

- There is an easily discovered work around that allows users to perform the task

- A common task is too tedious in proportion to its complexity

- The visual style used detracts from an otherwise professional looking product

Low - The usability issue may affect a minority of users andor has a limited impact on a user being able to use product

- The usability issue is not predicted to cause user errors but nonetheless affects the productrsquos look of professionalism

- The visual style used has minor inconsistencies but nonetheless should be corrected

None - There is no usability issue or the issue has a negligible effect on system performance professionalism or use

Principle The interface shouldhellip

Consistency helliphelp the user to predict how it will operate and allow her to transfer skills from one task (or interface) to another

Feedback helliplet a user know what she did what affect it had what she should do next and where she is in the system

Flexibility helliphave the capability to adapt or to be adapted to end user needs experience personal preference or mental model

of the system

Perceived Control hellipgive the end user the impression that she (not the computer) commands the interaction

Economy hellipdisplay concisely only the information that is required for the user to complete the task at hand

Compatibility hellipbe compatible with usersrsquo impressions of the world and the model of how users think tasks should be completed

Make the UX process itself simple and easy to understand and discuss

Training

Customize training for team environment(s)

Provide a common message but tailor for specific roles (practitioners

managers sponsors) businesses and cultures

Explain methods standards roles and guidelines

Engage vendor to start with generic UX class and refine to company

needs

Encourage discussions of continuous improvement during training

Follow up on application of knowledge

Incorporate example projects deliverables and challenges

Make an interactive workshop in addition to lecture

Decide if standards will be completed for training or a result of the first

round of training

Plan timely updates to classes as things change

Market UX through education and inform people of their roles amp responsibilities

28

Infrastructure

Knowledge Management

mdash Research reports and other project artifacts

mdash Design and business decisions

mdash Test and survey participant recruiting and management

Engagement Management

mdash Marketing amp priority client evaluation of services project queue and

scheduling lead channels project status roadblocks etc

Tools

mdash MS Office SharePoint Visio Axure Morae Survey Monkey

Operations

mdash SVN for prototyping collaboration early access systems

Manage knowledge engagements tools and operations to get the most out of UX

29

References UX Maturity Models

Title URL

Usability Maturity Model Human Centredness Scale httpwwwidemployeeidtuenlgwmrauterberglecturenotesusability-maturity-model5B15Dpdf

HFI UX Maturity Model httpwwwslidesharenetkstraubhfi-usability-practice-maturity-model

HFI UX Maturity Model Checklist httpwwwhumanfactorscomdownloadsdocumentsHFI-Usability-Maturity-Checklist-Englishpdf

The HFI UX Maturity Survey ndash 2009 httpwwwhumanfactorscomdownloadsdocumentsUXM-Survey_findingspdf

A Usability Maturity Model for Open Source Software httpirlibuwocacgiviewcontentcgiarticle=1102ampcontext=etd

Corporate Usability Maturity Stages 1ndash4 httpwwwuseitcomalertboxmaturityhtml

Corporate Usability Maturity Stages 5ndash8 httpwwwuseitcomalertboxprocess_maturityhtml

Feature Articles UX Maturity Models Agile

Development (User Experience Magazine Volume 9

Issue 1 2010)

httpwwwusabilityprofessionalsorgupa_publicationsuser_experiencepast_issues2010-1html

Usability maturity assessment case studies httpwwwusabilitynetorgtrumpcase_studiesiriaimaturityhtm

Validating a Standardized UsabilityUser-Experience

Maturity Model A Progress Report

httpdlacmorgcitationcfmid=1601646

Usability maturity A case study in planning and

designing an enterprise application suite

httpwwwmendeleycomresearchusability-maturity-case-study-planning-designing-enterprise-

application-suite

Developing a Testing Maturity Model Part II httpkopustaselenktult~rseiPTDeveloping20a20Testing20Maturity20Model20Part20IIhtm

A maturity model for the implementation of software

process improvement an empirical study

httpwwwcsedmuacuk~iebA20maturity20model20for20the20implementation20of20softwar

e20process20improvmentpdf

Assessment of user-centred design processes as a

basis for improvement action An experimental study

in industrial settings

httpherkulesoulufiisbn9514265513isbn9514265513pdf

Planning Your UX Strategy httpjohnnyhollandorg201004planning-your-ux-strategy

Feature Articles UX Maturity Models Agile

Development

httpwwwupassocorgupa_publicationsuser_experiencepast_issues2010-1htmljokela

Dealing with Difficult People Teams and

Organizations A UX Research Maturity Model

httpwwwuxmatterscommtarchives201202dealing-with-difficult-people-teams-and-organizations-

a-ux-research-maturity-modelphp

Making User Experience a Business Strategy http141115282cost294upload506pdf (page 35)

30

References Strategic UX

Title URL

Should You Outsource Web Design httpwwwuseitcomalertbox980628html

Managing User Experience Strategy httpwwwnngroupcomeventstutorialsstrategyhtml

The Customer Experience Journey httpexperiencematterswordpresscom20080918the-customer-experience-journey

International standards for HCI and usability httpwwwusabilitynetorgtoolsr_internationalhtm

Why You Only Need To Test With Five Users (Explained) httpwwwmeasuringusabilitycomfive-usersphp

Report Review NielsenNorman Groups Usability Return

on Investment

httpwwwboxesandarrowscomviewreport_review_nielsen_norman_groups_usability_return_on_investment

UX Strategy (Authors) httpwwwuxmatterscomauthorsarchivesux_strategy

Strategic UX vs Tactical UX httpgiffconstablecom201112strategic-ux-vs-tactical-ux

Strategic UX httpwwwcurrybetnetcbet_blog201103strategic-ux-leisa-reichelt-london-iaphp

Managing A Strategic UX Team Model httpwwwpoetpaintercomthoughtsarticleia-summit-2008-managing-a-strategic-ux-team-model

From Usability to UX Strategy httpchicago2011drupalorgsessionsusability-ux-strategy

The Importance of Strategic User Experience (UX) httpblogaadjemonkeyrockcom201108importance-of-strategic-user-experiencehtml

Strategic User Experience for Software httpblogaadjemonkeyrockcom201012strategic-user-experience-for-softwarehtml

Strategic usability Partnering business engineering and

ease of use

httpwwwscottberkuncomessays20-strategic-usability-partnering-business-engineering-and-ease-of-use

Evangelizing Usability Change Your Strategy at the

Halfway Point

httpwwwuseitcomalertbox20050328html

The Total Experience Customers Deserve Better httpuxmagcomarticlesthe-total-experience

Usabilitynet Competitor analysis httpwwwusabilitynetorgtoolscompetitoranalysishtm

Sharing Ownership of UX (User eXperience) httpwwwhieutrungcomusability-analysissharing-ownership-of-ux-user-experience

User Experience Balanced Scorecard httpwwwuxmatterscommtarchives201006user-experience-balance-scorecardphp

Definition of Usability Infrastructure httpwwwupassocorgconferences_and_eventsupa_conference2004programWorkshopsMcElroyhtml

Anybody Can Do Usability httpwwwuseitcomalertboxanybody-usabilityhtml

Thompson Reuters Front End Customer Strategy httpwwwcmo-conferenceorgsystemapplicationviewsimages_ceThomas_Brown2pdf

Towards a UX Manifesto http141115282cost294upload506pdf

31

References UX Marketing

Title URL

Selling Usability Convincing Colleagues and

Management

httpwwwnngroupcomeventstutorialsselling_usabilityhtml__utma=1645346601133121700513312

1700513312170051amp__utmb=12101331217005amp__utmc=1amp__utmx=-

amp__utmz=1133121700511utmcsr=google|utmccn=(organic)|utmcmd=organic|utmctr=maturity20model

20usabilityamp__utmv=-amp__utmk=101115393

Crossing the Chasm Promoting Usability in the

Software Development Community

httpwwwwqusabilitycomarticlesupa-workshophtml

Strategic Usability What Do People Want httpwwwusereffectcomtopicstrategic-usability-what-do-people-want

A Toolkit for Strategic Usability Results from

Workshops Panels and Surveys

httpwwwcoventryacukec~peverym23cdedocsa20toolkit20for20usabilitypdf

Institutionalizing User Experience A Consulting

Challenge

httptecedcomwp-contentuploads201106upa2008-institutionalizing-user-experiencepdf

Strategic UX slideshow httpwwwslidesharenetleisastrategic-ux-workshop-ux-bristol

Building the UX Dreamteam httpwwwboxesandarrowscomviewbuilding-the-ux

Building the UX Dreamteam - Part 2 httpwwwboxesandarrowscomviewbuilding-the-ux55

We Tried To Warn You The organizational

architecture of failure

httpwwwboxesandarrowscomviewwe-tried-to-warn-you

We Tried To Warn You Part 2 httpwwwboxesandarrowscomviewwe-tried-to-warn-you32

Integrating Prototyping Into Your Design Process

Using appropriate fidelity for the situation

httpwwwboxesandarrowscomviewintegrating

Itrsquos Our Research Getting stakeholder buy-in for user

experience research projects

httpitsourresearch

Why I canrsquot convince executives to invest in UX (and

neither can you)

httpwwwuiecombrainsparks20110608why-i-cant-convince-executives-to-invest-in-ux-and-

neither-can-you

13 common objections against user requirements

analysis and why you should not believe them

httpwwwinteractionarchitectcomarticlesarticle20000609bhtm

Market Research and Usability httpwwwstcsigorgusabilitynewsletter0007-marketinghtml

Another usability tool Marketing httpwwwsercocomImagesAnother20Usability20Tool-20Marketing20(Sep2005)_tcm3-32533pdf

Making User and Customer Experience a Business

Competency

httpuxmagcomarticlesmaking-user-and-customer-experience-a-business-competency

32

References UX Return on Investment (ROI)

Title URL

Resources Usability in the Real World (Usability

Professionalsrsquo Organization web site )

httpupassocorgusability_resourcesusability_in_the_real_worldindexhtml

UX ROI User Experience Return on Investment httpwwwuxpassioncom200910ux-roi-user-experience-return-on-investment

HFI Animate - The ROI of User Experience with Dr

Susan Weinschenk

httpwwwyoutubecomwatchv=O94kYyzqvTc

The ROI of User Experience httpwwwslidesharenetalgorhythmux-basics-the-roi-of-ux

Building the Case for UX httpblogmitxorgBlogbid31422UX-ROI-Event-Recap

When ROI Isnrsquot Enough Making Persuasive Cases for

User-Centered Design

httpuxmatterscommtarchives200705when-roi-isnt-enough-making-persuasive-cases-for-user-

centered-designphp

ROI of User Experience (UX) httpwwwaericoncombloguser-experienceroi-on-user-experience-ux-design

The Business of Usability Developing Metrics to

Justify our Existence and Budgets

httpupassocorgupa_projectsusability_in_enterpriseworkshop2006indexhtml

Report Review NielsenNorman Groups Usability

Return on Investment

httpwwwboxesandarrowscomviewreport_review_nielsen_norman_groups_usability_return_on_invest

mentcomment_1640

33

Page 11: UX Maturity Models

Jonathon Earthy (European Usability Support Centre)

Human Centredness Scale

Unrecognized or ldquoignorancerdquo Usability is not discussed as

an issue

Recognized or ldquouncertaintyrdquo The organization sees that it

has problems with usability but does not know what to do

about these problems

Considered or ldquoawakeningrdquo The organization understands

that UCD processes are necessary to improve usability and

begins to implement some of these processes

Implemented or ldquoenlightenmentrdquo The full complement of

UCD processes are used and deliver good results on a per

product or module basis

Integrated or ldquowisdomrdquo UCD processes are included in the

development lifecycle methodology results are tracked

and performance goals are met

Institutionalized or ldquocertaintyrdquo The organization is human

centered in both its internal function and its product design

Interview selected staff in order to ascertain how widely human-centred management

practices tools and attitudes are in place

11

Renato Feijorsquo (ldquoJohnny Hollandrdquo)

Figure out where you are today

mdash Define your audience (personas)

mdash Benchmark products against competitors

mdash Understand industry social and partner changes

mdash Make an assessment of your organizations capabilities and

competencies and maturity level

Work out where you want to be in the future

mdash Analyze gaps and find creative ways to bridge them

Choose and prioritize actions

mdash Outputs strategic vision mission statement key UX principles

key objectives and areas of improvement

mdash Include users at every phase of the process

Map out the journey

mdash Identify ldquolow-hanging fruitrdquo

mdash Who does what when and what needs to be in place when

mdash Define and benchmark metrics to define success (ldquodonerdquo)

Get the job done

mdash Monitor changing conditions along the way to make any

necessary adjustments

mdash Conduct up-front ethnographic work

ldquoWhen UX is part of an organizations fabric ndash not treated separately ndash its strategic

nature is core to the business like it is the case at Amazon Apple IKEA and BMWrdquo

12

Tomer Sharon (Google)

13

Maturitymdashboth buy-in and staffmdashAn organization believes

in UX research fully trusts UX research practicemdashwhether

in house or externalmdashand behaves in a manner that is

consistent with that belief

Approaching maturitymdashbuy-in but no staffmdashAn

organization states that UX research is important but

when it comes to action there is no staff to act upon that

policy

Approaching immaturitymdashno buy-in but there is staffmdash

On one hand the organization appreciates UX design and

research because it allocates headcount and hires the

right people On the other hand it is evident that there is

no appreciation for this discipline

Immaturitymdashno buy-in or staffmdashAn organization does not

believe in UX researchmdashor has no position regarding

researchmdashand does not employ any in-house or external

research practitioners

ldquohellipdonrsquot try to convince those who canrsquot be convincedrdquo

ldquohellipno point in working with unengaged stakeholdersrdquo

Sean Van Tyne (FICO)

Level 0 Initial Stage

mdash We donrsquot know what we donrsquot know

mdash Undocumented and driven by usersrsquo dissatisfaction

Level 1 Professional Discipline

mdash Some user experience processes are repeatable with

consistent results

Level 2 Managed Standard and Consistent

Process

mdash Documented standards and process oversight are

developed

Level 3 Integrated User Experience and

Predictable Process

mdash Using metrics can effectively control customer user

experience

Level 4 Customer-Driven Corporation

mdash Continually improve the user experience process

performance

14

ldquoOrganizations that manage and measure their user experience process gain the

revenue benefits from satisfied customersrdquo

Jeremy Ashley and Kristin Desmond (Oracle)

Get top-level commitment

mdash Executive buy-in

mdash Adequate resources

mdash Positioning of the team (centralized

or decentralized)

Integrate with the dev process

mdash UX milestones and standardized deliverables

mdash Stakeholder education

mdash Hire appropriate staff including those with insight into other teams and a

UX program manager

Speak the language of stakeholders

mdash Learn to communicate in the terms of project managers and developers

mdash Program managers translate UX process to executives and other team

members and then translated their language back to UX

mdash Facilitate communication and cooperation among development strategy

and product management

15

Based on Earthy model

ldquoAt this discouraging moment we decided to use some of our headcount to hire program

managers and developershelliprdquo to ldquohellip free up our UCD people to focus on their specialtyrdquo

Timo Jokela (University of Helsinki)

Three dimensions of UCD performance

mdash UCD infrastructure The extent to which a product development organization has resources to

plan and effectively and efficiently implement UCD in product development projects

mdash Performance of UCD in product development projects The extent to and quality with which

UCD processes are carried out and the results subsequently integrated into product designs in

individual product development projects

mdash Usability in business strategy The extent to which the business benefits of usability are

understood and utilized at strategic level planning in a product development organization

16

Limitation Models tend to focus too heavily on process management aspects

UX Capability Maturity Framework (David Sward and Gavin

Macarthur National University Ireland Maynooth)

Maturity

Level

Major Characteristics

Optimized Optimize processes an executive drives UX to respond to business

changes and sets firm strategies

Managed Managed UXD process with UX recognized leadership UX is owned by

the organization and UX architecture impacts strategic planning

Defined Process metrics to manage UXD and engagements portfolio owner is

accountable for UX and business process integration with input on

product portfolios

Repeatable Process metrics for practices in UXD group PM is accountable for UX and

UXD lifecycle integration with input on product planning

Initial Base UX practices UXD professionals own the UX and are integrated with

development teams

17

Other models focus on UCD in terms of how well a product team engages in the process and

have a bias toward an ldquooutsider in viewrdquo of the development process

Measures UXD across these dimensions User-centric processes staffing and training

organizational alignment management commitment strategy and visioning

UX Strategies

mdash Implement a Business Value Program (use language of customersusers UCD impacts the bottom line)

mdash Implement a UX Design Program (a professional team)

mdash Manage and Grow the UXD Capability (across products versions amp time and against competitors)

Should focus on a defined set of interrelated efforts rather than tactical justifications

Common Challenges (Schaefer)

Previous negative experience

mdash UX work done by non-professionals (grassroots efforts etc)

No real executive champion

mdash Team constantly in ldquotriage moderdquo with no time to work on infrastructure

mdash Lose momentum and teammates re-absorbed by other groups

No centralized function

mdash Free-floating talent improves UX but in a spotty way

mdash UX professionals end up doing non-UX work

Energy and Executive support but no strategy

mdash UX improvements not optimally linked to current business strategy

mdash Time-sensitive opportunities missed

A team that reinvents the wheel

mdash Fail to recognize value in reusable workmdashsame insights over and over

mdash Reports generated but not collected for future use in central repository

Obstacles involve time pressures awareness staff resources method standards and support

18

Solutions

Assess UX Conduct a proper maturity assessment of UX efforts and those of its competitors

Executive Sponsorship ldquoMarryrdquo UX to known executive goals

Process Embed UX in the every aspect of our development and delivery process

Budget Carve out time budget and personnel for UX efforts

UX Community Share lessons learned (wikiintranetSharePoint site) within company

Common UX Service Portfolio Make it easy to understand and choose

Standards Document amp update the answers to common questions (design methods tools accessibility)

Training Market UX through education and inform people of their roles amp responsibilities

Infrastructure Leverage both scale and local needs to choose tools

Organizational Culture Make UX a core aspect of all we do

Cooperation Organize UX efforts company-wide and reuse work

Competition Motivate teams by showcasing and rewarding exceptional UX

Communication Create a common language and process (usually the product UI)

Demonstrate Show by example how UX leads to better products and happier customers

Simulate Use wireframes and prototypes to focus user reviews and find issues early

Hire Bring more UX expertise in house as a natural progression fromwith vendor partnerships

19

Assess against competitors then take make a plan to close gaps and get ahead

Assess UX Program(s)

20

Ask UX practitioners across company to indicate the degree to which they agreed

certain parameters were part of a mature UX program

Main points in example

mdash Need to hire UX

professionals

mdash UX groups need

executive management

amp corporate support

but they also need the

freedom to customize

localize and innovate

Assess Company Different Groups

21

Maturity Parameters

Group 1 Group 2 Group 3 Group 4 Group 5 Group 6

Sponsors Executive Champion | SVP | VP No |No |No No|No|Yes Yes No |No |No No|No|Yes No |No |Yes

Professional UX Staff (VP | Dir | Certified | Vendor) 1 (0|0|1|No) 3 (0|1|0|N) 4 (0|1|0|Y) 1 (0|0|0|No) 4 (0|0|0|N) 1 (0|0|0|Y)

Written UX strategyroadmap No SmwtYes No No Somewhat Somewhat

Dedicated budget No NoYes No No Yes Somewhat

UX training and mentoring programs No SmwtYes Somewhat No Somewhat No

Corporate user interface design standards No Somewhat Somewhat Somewhat Somewhat No

UX integrated into documented product review processes Somewhat Somewhat Somewhat Somewhat Yes Yes

Corporate UCD methodology (metrics amp goals) No NoSmwt No No Somewhat No

Defined UX roles responsibilities milestones No YesYes No No Somewhat Somewhat

Showcase projects No NoYes No No Somewhat Somewhat

Common corporate tools Somewhat SmwtYes Yes Somewhat Somewhat Somewhat

Enterprise Knowledge Management No SmwtSmwt No Somewhat Somewhat Somewhat

Accessibility program (Section 508) Somewhat SmwtSmwt Somewhat Somewhat Somewhat No

UX affects corporate strategy Somewhat SmwtSmwt Somewhat No Somewhat Somewhat

Unique UX job descriptions and performance management Somewhat Smwt(na) Somewhat No Somewhat Somewhat

UX team has marketing management and development skills Somewhat NoYes Somewhat Somewhat Somewhat Somewhat

Agile adaptation Somewhat Somewhat Somewhat Somewhat Somewhat No

Age of program (from first UX FTE hire) 2 years 6 years 1 year In progress 5 years lt 1 year

Maturity Model Stage (Neilsen model) Stages 1 - 3 Stage 5 - 6 Stage 5 Stage 2 Stage 5-6 Stage 4

The maturity of UX at company has grown over the past few years Stages may be different for the same

group depending on the project There are successful programs (or parts of programs) that can be modeled

Stage 1 Hostility Toward Usability Stage 2 Developer-Centered Usability Stage 3 Skunkworks Usability Stage 4 Dedicated Usability Budget

Stage 5 Managed Usability Stage 6 Systematic Usability Process Stage 7 Integrated User-Centered Design Stage 8 User-Driven Corporation

Assess Company Different Projects within Company

22

Maturity Parameters Project K

Sponsors Executive Champion | SVP | VP No| No| Yes

Professional UX Staff (VP | Dir | Certified | Vendor) 0| 0| 0| Yes

Written UX strategyroadmap No

Dedicated budget Somewhat

UX training and mentoring programs No

Corporate user interface design standards Somewhat

UX integrated into documented product review processes No

Corporate UCD methodology (metrics amp goals) No

Defined UX roles responsibilities milestones No

Showcase projects No

Common corporate tools No

Enterprise Knowledge Management Somewhat

Accessibility program (Section 508) No

UX affects corporate strategy Somewhat

Unique UX job descriptions and performance management No

UX team has marketing management and development skills No

Maturity Model Stage (Neilsen model) Stage 3

Individual projects also demonstrate levels of UX maturity (Showcase projects demonstrate the most)

Stage 1 Hostility Toward Usability Stage 2 Developer-Centered Usability Stage 3 Skunkworks Usability Stage 4 Dedicated Usability Budget

Stage 5 Managed Usability Stage 6 Systematic Usability Process Stage 7 Integrated User-Centered Design Stage 8 User-Driven Corporation

UX Community

Provide a place for UX practitioners clients managers sponsors champions and stakeholders to

better understand company product users

An organic repository of lessons learned standards example deliverables templates tools and

guidelines

Facilitated by UX team on behalf of all businesses countries and customers

Core is UX practitioners but the philosophy is inclusive

Monthly meeting

mdash Sponsor a maturity model evaluation and plan

mdash Create a SharePoint site to support collaboration

mdash Establish UX vendor management best practices

mdash Ease the process of recruiting test participants

mdash Create training and mentoring programs including college interns

mdash Outreach to professional societies standards organizations and universities

23

Leverage and maximize the benefits of existing resources

UX Services Portfolio

Planning Requirements Design Implementation Test amp Measure Post Release

Stakeholder

Meeting

Competitor

Analysis

User Survey

Interview (live

phone)

Contextual

Inquiry

User Observation

Focus Group

Brainstorming

Walkthrough

Demonstration

Card Sort

Process Re-

engineering

Affinity Diagram

Task Analysis

Context of Use

User Design

Guidelines

Paper

Prototyping

Expert Review

Parallel Design

Story Boarding

Wizard of Oz

Interface Design

Patterns

Low-fidelity

Prototyping

High-Fidelity

Prototyping

Design

Facilitation

Summative

Testing--Lab

Formative

Testing

Participatory

Design

Style Guide

Rapid Prototyping

Performance

TestingMeasure

Expert Review

Critical Incidence

Technique

Accessibility

Review

Summative

Testing

User Survey Summative

Testing--Remote

Instructional

Design (Help)

Server Traffic Log

Analysis

Search Log

Analysis

Beta Test

Diary Study

Standards

Assessment

Eye Tracking

PhotoVideo

Analysis

Benchmark Test Feedback in Use

(survey)

Cost-benefit

Analysis

Client Evaluation

(of UX service)

Research Plan

Checklist

(standards etc)

Claims Analysis

Cultural Probe Field Study

Free Listing Wireframe

Personas

Scenarios of Use Use Cases

UX Goals

UX offers a wide variety of services and deliverables

Example of Service Portfolio Item Expert Review

25

Usability specialists and others judge whether each element of a user interface follows

established usability principles

Benefit Baseline issues with existing product and improvement opportunities

Resources

mdash 3 UX FTE days

mdash 3-6 additional reviewers (1 day each)

mdash Existing product or planned release for reviewers

GPO Role Provide objective overview of product UX

Business Client Role Partner and reviewer

User Role None unless we want a trusted client to be a reviewer

Risks Minimal

Timeline 1-2 weeks in parallel with wireframes and task flows

Deliverable Review guide for reviewers (tasks etc) report with issue matrix and

wireframes to summarize proposals

Provide a common language and format to discuss choose and evaluate UX services

Standards Creation and Maintenance

Industry

mdash Human-Centered Design Process (ISO 13407)

Defines a general process for including human-centered activities throughout a development life-

cycle but does not specify exact methods

mdash Common Industry Format for Reporting Usability Results (ANSIINCITS-354)

Encourages software supplier and purchaser organizations to work together to understand user

needs and tasks

mdash Web Accessibility Initiative of the W3C (WAI)

Contains standards for accessibility many incorporated into the US law Section 508ldquo

Company

mdash Methodology (build flexibility for easy adoption)

Research Design Test with appropriate services in each phase

Agile waterfall and hybrid integration

mdash Artifacts (build knowledge and standards through examples)

Surveys personas test reports user stories requirements wireframes prototypes

mdash Design (build into tools like Lynx and Axure)

Branding design patterns widget repository layout typography lexicon

Separate workflow for standards challengesupdates and custom widgets

Adopt adapt and create standards that record user knowledge and design decisions

26

Standards UX Principles and Criticality Scale

27

Severe - The product is not stable performs too slowly or crashes when the feature is used

- There is a likely loss of data

High - The usability issue may affect a majority of users andor has a profound impact on a user being able to use product

- An error is likely that will cause a loss of work and it will be difficult to recover

- The usability issue is on a highly critical or frequently used feature

- There is no easy work around to the problem

- The visual style used makes the product look unprofessional and not up to the standard of company

Medium - The usability issue may affect about half the users andor has a modest impact on a user being able to use product

- The usability issue is on a feature that is expected to be used less than half of the time

- There is an easily discovered work around that allows users to perform the task

- A common task is too tedious in proportion to its complexity

- The visual style used detracts from an otherwise professional looking product

Low - The usability issue may affect a minority of users andor has a limited impact on a user being able to use product

- The usability issue is not predicted to cause user errors but nonetheless affects the productrsquos look of professionalism

- The visual style used has minor inconsistencies but nonetheless should be corrected

None - There is no usability issue or the issue has a negligible effect on system performance professionalism or use

Principle The interface shouldhellip

Consistency helliphelp the user to predict how it will operate and allow her to transfer skills from one task (or interface) to another

Feedback helliplet a user know what she did what affect it had what she should do next and where she is in the system

Flexibility helliphave the capability to adapt or to be adapted to end user needs experience personal preference or mental model

of the system

Perceived Control hellipgive the end user the impression that she (not the computer) commands the interaction

Economy hellipdisplay concisely only the information that is required for the user to complete the task at hand

Compatibility hellipbe compatible with usersrsquo impressions of the world and the model of how users think tasks should be completed

Make the UX process itself simple and easy to understand and discuss

Training

Customize training for team environment(s)

Provide a common message but tailor for specific roles (practitioners

managers sponsors) businesses and cultures

Explain methods standards roles and guidelines

Engage vendor to start with generic UX class and refine to company

needs

Encourage discussions of continuous improvement during training

Follow up on application of knowledge

Incorporate example projects deliverables and challenges

Make an interactive workshop in addition to lecture

Decide if standards will be completed for training or a result of the first

round of training

Plan timely updates to classes as things change

Market UX through education and inform people of their roles amp responsibilities

28

Infrastructure

Knowledge Management

mdash Research reports and other project artifacts

mdash Design and business decisions

mdash Test and survey participant recruiting and management

Engagement Management

mdash Marketing amp priority client evaluation of services project queue and

scheduling lead channels project status roadblocks etc

Tools

mdash MS Office SharePoint Visio Axure Morae Survey Monkey

Operations

mdash SVN for prototyping collaboration early access systems

Manage knowledge engagements tools and operations to get the most out of UX

29

References UX Maturity Models

Title URL

Usability Maturity Model Human Centredness Scale httpwwwidemployeeidtuenlgwmrauterberglecturenotesusability-maturity-model5B15Dpdf

HFI UX Maturity Model httpwwwslidesharenetkstraubhfi-usability-practice-maturity-model

HFI UX Maturity Model Checklist httpwwwhumanfactorscomdownloadsdocumentsHFI-Usability-Maturity-Checklist-Englishpdf

The HFI UX Maturity Survey ndash 2009 httpwwwhumanfactorscomdownloadsdocumentsUXM-Survey_findingspdf

A Usability Maturity Model for Open Source Software httpirlibuwocacgiviewcontentcgiarticle=1102ampcontext=etd

Corporate Usability Maturity Stages 1ndash4 httpwwwuseitcomalertboxmaturityhtml

Corporate Usability Maturity Stages 5ndash8 httpwwwuseitcomalertboxprocess_maturityhtml

Feature Articles UX Maturity Models Agile

Development (User Experience Magazine Volume 9

Issue 1 2010)

httpwwwusabilityprofessionalsorgupa_publicationsuser_experiencepast_issues2010-1html

Usability maturity assessment case studies httpwwwusabilitynetorgtrumpcase_studiesiriaimaturityhtm

Validating a Standardized UsabilityUser-Experience

Maturity Model A Progress Report

httpdlacmorgcitationcfmid=1601646

Usability maturity A case study in planning and

designing an enterprise application suite

httpwwwmendeleycomresearchusability-maturity-case-study-planning-designing-enterprise-

application-suite

Developing a Testing Maturity Model Part II httpkopustaselenktult~rseiPTDeveloping20a20Testing20Maturity20Model20Part20IIhtm

A maturity model for the implementation of software

process improvement an empirical study

httpwwwcsedmuacuk~iebA20maturity20model20for20the20implementation20of20softwar

e20process20improvmentpdf

Assessment of user-centred design processes as a

basis for improvement action An experimental study

in industrial settings

httpherkulesoulufiisbn9514265513isbn9514265513pdf

Planning Your UX Strategy httpjohnnyhollandorg201004planning-your-ux-strategy

Feature Articles UX Maturity Models Agile

Development

httpwwwupassocorgupa_publicationsuser_experiencepast_issues2010-1htmljokela

Dealing with Difficult People Teams and

Organizations A UX Research Maturity Model

httpwwwuxmatterscommtarchives201202dealing-with-difficult-people-teams-and-organizations-

a-ux-research-maturity-modelphp

Making User Experience a Business Strategy http141115282cost294upload506pdf (page 35)

30

References Strategic UX

Title URL

Should You Outsource Web Design httpwwwuseitcomalertbox980628html

Managing User Experience Strategy httpwwwnngroupcomeventstutorialsstrategyhtml

The Customer Experience Journey httpexperiencematterswordpresscom20080918the-customer-experience-journey

International standards for HCI and usability httpwwwusabilitynetorgtoolsr_internationalhtm

Why You Only Need To Test With Five Users (Explained) httpwwwmeasuringusabilitycomfive-usersphp

Report Review NielsenNorman Groups Usability Return

on Investment

httpwwwboxesandarrowscomviewreport_review_nielsen_norman_groups_usability_return_on_investment

UX Strategy (Authors) httpwwwuxmatterscomauthorsarchivesux_strategy

Strategic UX vs Tactical UX httpgiffconstablecom201112strategic-ux-vs-tactical-ux

Strategic UX httpwwwcurrybetnetcbet_blog201103strategic-ux-leisa-reichelt-london-iaphp

Managing A Strategic UX Team Model httpwwwpoetpaintercomthoughtsarticleia-summit-2008-managing-a-strategic-ux-team-model

From Usability to UX Strategy httpchicago2011drupalorgsessionsusability-ux-strategy

The Importance of Strategic User Experience (UX) httpblogaadjemonkeyrockcom201108importance-of-strategic-user-experiencehtml

Strategic User Experience for Software httpblogaadjemonkeyrockcom201012strategic-user-experience-for-softwarehtml

Strategic usability Partnering business engineering and

ease of use

httpwwwscottberkuncomessays20-strategic-usability-partnering-business-engineering-and-ease-of-use

Evangelizing Usability Change Your Strategy at the

Halfway Point

httpwwwuseitcomalertbox20050328html

The Total Experience Customers Deserve Better httpuxmagcomarticlesthe-total-experience

Usabilitynet Competitor analysis httpwwwusabilitynetorgtoolscompetitoranalysishtm

Sharing Ownership of UX (User eXperience) httpwwwhieutrungcomusability-analysissharing-ownership-of-ux-user-experience

User Experience Balanced Scorecard httpwwwuxmatterscommtarchives201006user-experience-balance-scorecardphp

Definition of Usability Infrastructure httpwwwupassocorgconferences_and_eventsupa_conference2004programWorkshopsMcElroyhtml

Anybody Can Do Usability httpwwwuseitcomalertboxanybody-usabilityhtml

Thompson Reuters Front End Customer Strategy httpwwwcmo-conferenceorgsystemapplicationviewsimages_ceThomas_Brown2pdf

Towards a UX Manifesto http141115282cost294upload506pdf

31

References UX Marketing

Title URL

Selling Usability Convincing Colleagues and

Management

httpwwwnngroupcomeventstutorialsselling_usabilityhtml__utma=1645346601133121700513312

1700513312170051amp__utmb=12101331217005amp__utmc=1amp__utmx=-

amp__utmz=1133121700511utmcsr=google|utmccn=(organic)|utmcmd=organic|utmctr=maturity20model

20usabilityamp__utmv=-amp__utmk=101115393

Crossing the Chasm Promoting Usability in the

Software Development Community

httpwwwwqusabilitycomarticlesupa-workshophtml

Strategic Usability What Do People Want httpwwwusereffectcomtopicstrategic-usability-what-do-people-want

A Toolkit for Strategic Usability Results from

Workshops Panels and Surveys

httpwwwcoventryacukec~peverym23cdedocsa20toolkit20for20usabilitypdf

Institutionalizing User Experience A Consulting

Challenge

httptecedcomwp-contentuploads201106upa2008-institutionalizing-user-experiencepdf

Strategic UX slideshow httpwwwslidesharenetleisastrategic-ux-workshop-ux-bristol

Building the UX Dreamteam httpwwwboxesandarrowscomviewbuilding-the-ux

Building the UX Dreamteam - Part 2 httpwwwboxesandarrowscomviewbuilding-the-ux55

We Tried To Warn You The organizational

architecture of failure

httpwwwboxesandarrowscomviewwe-tried-to-warn-you

We Tried To Warn You Part 2 httpwwwboxesandarrowscomviewwe-tried-to-warn-you32

Integrating Prototyping Into Your Design Process

Using appropriate fidelity for the situation

httpwwwboxesandarrowscomviewintegrating

Itrsquos Our Research Getting stakeholder buy-in for user

experience research projects

httpitsourresearch

Why I canrsquot convince executives to invest in UX (and

neither can you)

httpwwwuiecombrainsparks20110608why-i-cant-convince-executives-to-invest-in-ux-and-

neither-can-you

13 common objections against user requirements

analysis and why you should not believe them

httpwwwinteractionarchitectcomarticlesarticle20000609bhtm

Market Research and Usability httpwwwstcsigorgusabilitynewsletter0007-marketinghtml

Another usability tool Marketing httpwwwsercocomImagesAnother20Usability20Tool-20Marketing20(Sep2005)_tcm3-32533pdf

Making User and Customer Experience a Business

Competency

httpuxmagcomarticlesmaking-user-and-customer-experience-a-business-competency

32

References UX Return on Investment (ROI)

Title URL

Resources Usability in the Real World (Usability

Professionalsrsquo Organization web site )

httpupassocorgusability_resourcesusability_in_the_real_worldindexhtml

UX ROI User Experience Return on Investment httpwwwuxpassioncom200910ux-roi-user-experience-return-on-investment

HFI Animate - The ROI of User Experience with Dr

Susan Weinschenk

httpwwwyoutubecomwatchv=O94kYyzqvTc

The ROI of User Experience httpwwwslidesharenetalgorhythmux-basics-the-roi-of-ux

Building the Case for UX httpblogmitxorgBlogbid31422UX-ROI-Event-Recap

When ROI Isnrsquot Enough Making Persuasive Cases for

User-Centered Design

httpuxmatterscommtarchives200705when-roi-isnt-enough-making-persuasive-cases-for-user-

centered-designphp

ROI of User Experience (UX) httpwwwaericoncombloguser-experienceroi-on-user-experience-ux-design

The Business of Usability Developing Metrics to

Justify our Existence and Budgets

httpupassocorgupa_projectsusability_in_enterpriseworkshop2006indexhtml

Report Review NielsenNorman Groups Usability

Return on Investment

httpwwwboxesandarrowscomviewreport_review_nielsen_norman_groups_usability_return_on_invest

mentcomment_1640

33

Page 12: UX Maturity Models

Renato Feijorsquo (ldquoJohnny Hollandrdquo)

Figure out where you are today

mdash Define your audience (personas)

mdash Benchmark products against competitors

mdash Understand industry social and partner changes

mdash Make an assessment of your organizations capabilities and

competencies and maturity level

Work out where you want to be in the future

mdash Analyze gaps and find creative ways to bridge them

Choose and prioritize actions

mdash Outputs strategic vision mission statement key UX principles

key objectives and areas of improvement

mdash Include users at every phase of the process

Map out the journey

mdash Identify ldquolow-hanging fruitrdquo

mdash Who does what when and what needs to be in place when

mdash Define and benchmark metrics to define success (ldquodonerdquo)

Get the job done

mdash Monitor changing conditions along the way to make any

necessary adjustments

mdash Conduct up-front ethnographic work

ldquoWhen UX is part of an organizations fabric ndash not treated separately ndash its strategic

nature is core to the business like it is the case at Amazon Apple IKEA and BMWrdquo

12

Tomer Sharon (Google)

13

Maturitymdashboth buy-in and staffmdashAn organization believes

in UX research fully trusts UX research practicemdashwhether

in house or externalmdashand behaves in a manner that is

consistent with that belief

Approaching maturitymdashbuy-in but no staffmdashAn

organization states that UX research is important but

when it comes to action there is no staff to act upon that

policy

Approaching immaturitymdashno buy-in but there is staffmdash

On one hand the organization appreciates UX design and

research because it allocates headcount and hires the

right people On the other hand it is evident that there is

no appreciation for this discipline

Immaturitymdashno buy-in or staffmdashAn organization does not

believe in UX researchmdashor has no position regarding

researchmdashand does not employ any in-house or external

research practitioners

ldquohellipdonrsquot try to convince those who canrsquot be convincedrdquo

ldquohellipno point in working with unengaged stakeholdersrdquo

Sean Van Tyne (FICO)

Level 0 Initial Stage

mdash We donrsquot know what we donrsquot know

mdash Undocumented and driven by usersrsquo dissatisfaction

Level 1 Professional Discipline

mdash Some user experience processes are repeatable with

consistent results

Level 2 Managed Standard and Consistent

Process

mdash Documented standards and process oversight are

developed

Level 3 Integrated User Experience and

Predictable Process

mdash Using metrics can effectively control customer user

experience

Level 4 Customer-Driven Corporation

mdash Continually improve the user experience process

performance

14

ldquoOrganizations that manage and measure their user experience process gain the

revenue benefits from satisfied customersrdquo

Jeremy Ashley and Kristin Desmond (Oracle)

Get top-level commitment

mdash Executive buy-in

mdash Adequate resources

mdash Positioning of the team (centralized

or decentralized)

Integrate with the dev process

mdash UX milestones and standardized deliverables

mdash Stakeholder education

mdash Hire appropriate staff including those with insight into other teams and a

UX program manager

Speak the language of stakeholders

mdash Learn to communicate in the terms of project managers and developers

mdash Program managers translate UX process to executives and other team

members and then translated their language back to UX

mdash Facilitate communication and cooperation among development strategy

and product management

15

Based on Earthy model

ldquoAt this discouraging moment we decided to use some of our headcount to hire program

managers and developershelliprdquo to ldquohellip free up our UCD people to focus on their specialtyrdquo

Timo Jokela (University of Helsinki)

Three dimensions of UCD performance

mdash UCD infrastructure The extent to which a product development organization has resources to

plan and effectively and efficiently implement UCD in product development projects

mdash Performance of UCD in product development projects The extent to and quality with which

UCD processes are carried out and the results subsequently integrated into product designs in

individual product development projects

mdash Usability in business strategy The extent to which the business benefits of usability are

understood and utilized at strategic level planning in a product development organization

16

Limitation Models tend to focus too heavily on process management aspects

UX Capability Maturity Framework (David Sward and Gavin

Macarthur National University Ireland Maynooth)

Maturity

Level

Major Characteristics

Optimized Optimize processes an executive drives UX to respond to business

changes and sets firm strategies

Managed Managed UXD process with UX recognized leadership UX is owned by

the organization and UX architecture impacts strategic planning

Defined Process metrics to manage UXD and engagements portfolio owner is

accountable for UX and business process integration with input on

product portfolios

Repeatable Process metrics for practices in UXD group PM is accountable for UX and

UXD lifecycle integration with input on product planning

Initial Base UX practices UXD professionals own the UX and are integrated with

development teams

17

Other models focus on UCD in terms of how well a product team engages in the process and

have a bias toward an ldquooutsider in viewrdquo of the development process

Measures UXD across these dimensions User-centric processes staffing and training

organizational alignment management commitment strategy and visioning

UX Strategies

mdash Implement a Business Value Program (use language of customersusers UCD impacts the bottom line)

mdash Implement a UX Design Program (a professional team)

mdash Manage and Grow the UXD Capability (across products versions amp time and against competitors)

Should focus on a defined set of interrelated efforts rather than tactical justifications

Common Challenges (Schaefer)

Previous negative experience

mdash UX work done by non-professionals (grassroots efforts etc)

No real executive champion

mdash Team constantly in ldquotriage moderdquo with no time to work on infrastructure

mdash Lose momentum and teammates re-absorbed by other groups

No centralized function

mdash Free-floating talent improves UX but in a spotty way

mdash UX professionals end up doing non-UX work

Energy and Executive support but no strategy

mdash UX improvements not optimally linked to current business strategy

mdash Time-sensitive opportunities missed

A team that reinvents the wheel

mdash Fail to recognize value in reusable workmdashsame insights over and over

mdash Reports generated but not collected for future use in central repository

Obstacles involve time pressures awareness staff resources method standards and support

18

Solutions

Assess UX Conduct a proper maturity assessment of UX efforts and those of its competitors

Executive Sponsorship ldquoMarryrdquo UX to known executive goals

Process Embed UX in the every aspect of our development and delivery process

Budget Carve out time budget and personnel for UX efforts

UX Community Share lessons learned (wikiintranetSharePoint site) within company

Common UX Service Portfolio Make it easy to understand and choose

Standards Document amp update the answers to common questions (design methods tools accessibility)

Training Market UX through education and inform people of their roles amp responsibilities

Infrastructure Leverage both scale and local needs to choose tools

Organizational Culture Make UX a core aspect of all we do

Cooperation Organize UX efforts company-wide and reuse work

Competition Motivate teams by showcasing and rewarding exceptional UX

Communication Create a common language and process (usually the product UI)

Demonstrate Show by example how UX leads to better products and happier customers

Simulate Use wireframes and prototypes to focus user reviews and find issues early

Hire Bring more UX expertise in house as a natural progression fromwith vendor partnerships

19

Assess against competitors then take make a plan to close gaps and get ahead

Assess UX Program(s)

20

Ask UX practitioners across company to indicate the degree to which they agreed

certain parameters were part of a mature UX program

Main points in example

mdash Need to hire UX

professionals

mdash UX groups need

executive management

amp corporate support

but they also need the

freedom to customize

localize and innovate

Assess Company Different Groups

21

Maturity Parameters

Group 1 Group 2 Group 3 Group 4 Group 5 Group 6

Sponsors Executive Champion | SVP | VP No |No |No No|No|Yes Yes No |No |No No|No|Yes No |No |Yes

Professional UX Staff (VP | Dir | Certified | Vendor) 1 (0|0|1|No) 3 (0|1|0|N) 4 (0|1|0|Y) 1 (0|0|0|No) 4 (0|0|0|N) 1 (0|0|0|Y)

Written UX strategyroadmap No SmwtYes No No Somewhat Somewhat

Dedicated budget No NoYes No No Yes Somewhat

UX training and mentoring programs No SmwtYes Somewhat No Somewhat No

Corporate user interface design standards No Somewhat Somewhat Somewhat Somewhat No

UX integrated into documented product review processes Somewhat Somewhat Somewhat Somewhat Yes Yes

Corporate UCD methodology (metrics amp goals) No NoSmwt No No Somewhat No

Defined UX roles responsibilities milestones No YesYes No No Somewhat Somewhat

Showcase projects No NoYes No No Somewhat Somewhat

Common corporate tools Somewhat SmwtYes Yes Somewhat Somewhat Somewhat

Enterprise Knowledge Management No SmwtSmwt No Somewhat Somewhat Somewhat

Accessibility program (Section 508) Somewhat SmwtSmwt Somewhat Somewhat Somewhat No

UX affects corporate strategy Somewhat SmwtSmwt Somewhat No Somewhat Somewhat

Unique UX job descriptions and performance management Somewhat Smwt(na) Somewhat No Somewhat Somewhat

UX team has marketing management and development skills Somewhat NoYes Somewhat Somewhat Somewhat Somewhat

Agile adaptation Somewhat Somewhat Somewhat Somewhat Somewhat No

Age of program (from first UX FTE hire) 2 years 6 years 1 year In progress 5 years lt 1 year

Maturity Model Stage (Neilsen model) Stages 1 - 3 Stage 5 - 6 Stage 5 Stage 2 Stage 5-6 Stage 4

The maturity of UX at company has grown over the past few years Stages may be different for the same

group depending on the project There are successful programs (or parts of programs) that can be modeled

Stage 1 Hostility Toward Usability Stage 2 Developer-Centered Usability Stage 3 Skunkworks Usability Stage 4 Dedicated Usability Budget

Stage 5 Managed Usability Stage 6 Systematic Usability Process Stage 7 Integrated User-Centered Design Stage 8 User-Driven Corporation

Assess Company Different Projects within Company

22

Maturity Parameters Project K

Sponsors Executive Champion | SVP | VP No| No| Yes

Professional UX Staff (VP | Dir | Certified | Vendor) 0| 0| 0| Yes

Written UX strategyroadmap No

Dedicated budget Somewhat

UX training and mentoring programs No

Corporate user interface design standards Somewhat

UX integrated into documented product review processes No

Corporate UCD methodology (metrics amp goals) No

Defined UX roles responsibilities milestones No

Showcase projects No

Common corporate tools No

Enterprise Knowledge Management Somewhat

Accessibility program (Section 508) No

UX affects corporate strategy Somewhat

Unique UX job descriptions and performance management No

UX team has marketing management and development skills No

Maturity Model Stage (Neilsen model) Stage 3

Individual projects also demonstrate levels of UX maturity (Showcase projects demonstrate the most)

Stage 1 Hostility Toward Usability Stage 2 Developer-Centered Usability Stage 3 Skunkworks Usability Stage 4 Dedicated Usability Budget

Stage 5 Managed Usability Stage 6 Systematic Usability Process Stage 7 Integrated User-Centered Design Stage 8 User-Driven Corporation

UX Community

Provide a place for UX practitioners clients managers sponsors champions and stakeholders to

better understand company product users

An organic repository of lessons learned standards example deliverables templates tools and

guidelines

Facilitated by UX team on behalf of all businesses countries and customers

Core is UX practitioners but the philosophy is inclusive

Monthly meeting

mdash Sponsor a maturity model evaluation and plan

mdash Create a SharePoint site to support collaboration

mdash Establish UX vendor management best practices

mdash Ease the process of recruiting test participants

mdash Create training and mentoring programs including college interns

mdash Outreach to professional societies standards organizations and universities

23

Leverage and maximize the benefits of existing resources

UX Services Portfolio

Planning Requirements Design Implementation Test amp Measure Post Release

Stakeholder

Meeting

Competitor

Analysis

User Survey

Interview (live

phone)

Contextual

Inquiry

User Observation

Focus Group

Brainstorming

Walkthrough

Demonstration

Card Sort

Process Re-

engineering

Affinity Diagram

Task Analysis

Context of Use

User Design

Guidelines

Paper

Prototyping

Expert Review

Parallel Design

Story Boarding

Wizard of Oz

Interface Design

Patterns

Low-fidelity

Prototyping

High-Fidelity

Prototyping

Design

Facilitation

Summative

Testing--Lab

Formative

Testing

Participatory

Design

Style Guide

Rapid Prototyping

Performance

TestingMeasure

Expert Review

Critical Incidence

Technique

Accessibility

Review

Summative

Testing

User Survey Summative

Testing--Remote

Instructional

Design (Help)

Server Traffic Log

Analysis

Search Log

Analysis

Beta Test

Diary Study

Standards

Assessment

Eye Tracking

PhotoVideo

Analysis

Benchmark Test Feedback in Use

(survey)

Cost-benefit

Analysis

Client Evaluation

(of UX service)

Research Plan

Checklist

(standards etc)

Claims Analysis

Cultural Probe Field Study

Free Listing Wireframe

Personas

Scenarios of Use Use Cases

UX Goals

UX offers a wide variety of services and deliverables

Example of Service Portfolio Item Expert Review

25

Usability specialists and others judge whether each element of a user interface follows

established usability principles

Benefit Baseline issues with existing product and improvement opportunities

Resources

mdash 3 UX FTE days

mdash 3-6 additional reviewers (1 day each)

mdash Existing product or planned release for reviewers

GPO Role Provide objective overview of product UX

Business Client Role Partner and reviewer

User Role None unless we want a trusted client to be a reviewer

Risks Minimal

Timeline 1-2 weeks in parallel with wireframes and task flows

Deliverable Review guide for reviewers (tasks etc) report with issue matrix and

wireframes to summarize proposals

Provide a common language and format to discuss choose and evaluate UX services

Standards Creation and Maintenance

Industry

mdash Human-Centered Design Process (ISO 13407)

Defines a general process for including human-centered activities throughout a development life-

cycle but does not specify exact methods

mdash Common Industry Format for Reporting Usability Results (ANSIINCITS-354)

Encourages software supplier and purchaser organizations to work together to understand user

needs and tasks

mdash Web Accessibility Initiative of the W3C (WAI)

Contains standards for accessibility many incorporated into the US law Section 508ldquo

Company

mdash Methodology (build flexibility for easy adoption)

Research Design Test with appropriate services in each phase

Agile waterfall and hybrid integration

mdash Artifacts (build knowledge and standards through examples)

Surveys personas test reports user stories requirements wireframes prototypes

mdash Design (build into tools like Lynx and Axure)

Branding design patterns widget repository layout typography lexicon

Separate workflow for standards challengesupdates and custom widgets

Adopt adapt and create standards that record user knowledge and design decisions

26

Standards UX Principles and Criticality Scale

27

Severe - The product is not stable performs too slowly or crashes when the feature is used

- There is a likely loss of data

High - The usability issue may affect a majority of users andor has a profound impact on a user being able to use product

- An error is likely that will cause a loss of work and it will be difficult to recover

- The usability issue is on a highly critical or frequently used feature

- There is no easy work around to the problem

- The visual style used makes the product look unprofessional and not up to the standard of company

Medium - The usability issue may affect about half the users andor has a modest impact on a user being able to use product

- The usability issue is on a feature that is expected to be used less than half of the time

- There is an easily discovered work around that allows users to perform the task

- A common task is too tedious in proportion to its complexity

- The visual style used detracts from an otherwise professional looking product

Low - The usability issue may affect a minority of users andor has a limited impact on a user being able to use product

- The usability issue is not predicted to cause user errors but nonetheless affects the productrsquos look of professionalism

- The visual style used has minor inconsistencies but nonetheless should be corrected

None - There is no usability issue or the issue has a negligible effect on system performance professionalism or use

Principle The interface shouldhellip

Consistency helliphelp the user to predict how it will operate and allow her to transfer skills from one task (or interface) to another

Feedback helliplet a user know what she did what affect it had what she should do next and where she is in the system

Flexibility helliphave the capability to adapt or to be adapted to end user needs experience personal preference or mental model

of the system

Perceived Control hellipgive the end user the impression that she (not the computer) commands the interaction

Economy hellipdisplay concisely only the information that is required for the user to complete the task at hand

Compatibility hellipbe compatible with usersrsquo impressions of the world and the model of how users think tasks should be completed

Make the UX process itself simple and easy to understand and discuss

Training

Customize training for team environment(s)

Provide a common message but tailor for specific roles (practitioners

managers sponsors) businesses and cultures

Explain methods standards roles and guidelines

Engage vendor to start with generic UX class and refine to company

needs

Encourage discussions of continuous improvement during training

Follow up on application of knowledge

Incorporate example projects deliverables and challenges

Make an interactive workshop in addition to lecture

Decide if standards will be completed for training or a result of the first

round of training

Plan timely updates to classes as things change

Market UX through education and inform people of their roles amp responsibilities

28

Infrastructure

Knowledge Management

mdash Research reports and other project artifacts

mdash Design and business decisions

mdash Test and survey participant recruiting and management

Engagement Management

mdash Marketing amp priority client evaluation of services project queue and

scheduling lead channels project status roadblocks etc

Tools

mdash MS Office SharePoint Visio Axure Morae Survey Monkey

Operations

mdash SVN for prototyping collaboration early access systems

Manage knowledge engagements tools and operations to get the most out of UX

29

References UX Maturity Models

Title URL

Usability Maturity Model Human Centredness Scale httpwwwidemployeeidtuenlgwmrauterberglecturenotesusability-maturity-model5B15Dpdf

HFI UX Maturity Model httpwwwslidesharenetkstraubhfi-usability-practice-maturity-model

HFI UX Maturity Model Checklist httpwwwhumanfactorscomdownloadsdocumentsHFI-Usability-Maturity-Checklist-Englishpdf

The HFI UX Maturity Survey ndash 2009 httpwwwhumanfactorscomdownloadsdocumentsUXM-Survey_findingspdf

A Usability Maturity Model for Open Source Software httpirlibuwocacgiviewcontentcgiarticle=1102ampcontext=etd

Corporate Usability Maturity Stages 1ndash4 httpwwwuseitcomalertboxmaturityhtml

Corporate Usability Maturity Stages 5ndash8 httpwwwuseitcomalertboxprocess_maturityhtml

Feature Articles UX Maturity Models Agile

Development (User Experience Magazine Volume 9

Issue 1 2010)

httpwwwusabilityprofessionalsorgupa_publicationsuser_experiencepast_issues2010-1html

Usability maturity assessment case studies httpwwwusabilitynetorgtrumpcase_studiesiriaimaturityhtm

Validating a Standardized UsabilityUser-Experience

Maturity Model A Progress Report

httpdlacmorgcitationcfmid=1601646

Usability maturity A case study in planning and

designing an enterprise application suite

httpwwwmendeleycomresearchusability-maturity-case-study-planning-designing-enterprise-

application-suite

Developing a Testing Maturity Model Part II httpkopustaselenktult~rseiPTDeveloping20a20Testing20Maturity20Model20Part20IIhtm

A maturity model for the implementation of software

process improvement an empirical study

httpwwwcsedmuacuk~iebA20maturity20model20for20the20implementation20of20softwar

e20process20improvmentpdf

Assessment of user-centred design processes as a

basis for improvement action An experimental study

in industrial settings

httpherkulesoulufiisbn9514265513isbn9514265513pdf

Planning Your UX Strategy httpjohnnyhollandorg201004planning-your-ux-strategy

Feature Articles UX Maturity Models Agile

Development

httpwwwupassocorgupa_publicationsuser_experiencepast_issues2010-1htmljokela

Dealing with Difficult People Teams and

Organizations A UX Research Maturity Model

httpwwwuxmatterscommtarchives201202dealing-with-difficult-people-teams-and-organizations-

a-ux-research-maturity-modelphp

Making User Experience a Business Strategy http141115282cost294upload506pdf (page 35)

30

References Strategic UX

Title URL

Should You Outsource Web Design httpwwwuseitcomalertbox980628html

Managing User Experience Strategy httpwwwnngroupcomeventstutorialsstrategyhtml

The Customer Experience Journey httpexperiencematterswordpresscom20080918the-customer-experience-journey

International standards for HCI and usability httpwwwusabilitynetorgtoolsr_internationalhtm

Why You Only Need To Test With Five Users (Explained) httpwwwmeasuringusabilitycomfive-usersphp

Report Review NielsenNorman Groups Usability Return

on Investment

httpwwwboxesandarrowscomviewreport_review_nielsen_norman_groups_usability_return_on_investment

UX Strategy (Authors) httpwwwuxmatterscomauthorsarchivesux_strategy

Strategic UX vs Tactical UX httpgiffconstablecom201112strategic-ux-vs-tactical-ux

Strategic UX httpwwwcurrybetnetcbet_blog201103strategic-ux-leisa-reichelt-london-iaphp

Managing A Strategic UX Team Model httpwwwpoetpaintercomthoughtsarticleia-summit-2008-managing-a-strategic-ux-team-model

From Usability to UX Strategy httpchicago2011drupalorgsessionsusability-ux-strategy

The Importance of Strategic User Experience (UX) httpblogaadjemonkeyrockcom201108importance-of-strategic-user-experiencehtml

Strategic User Experience for Software httpblogaadjemonkeyrockcom201012strategic-user-experience-for-softwarehtml

Strategic usability Partnering business engineering and

ease of use

httpwwwscottberkuncomessays20-strategic-usability-partnering-business-engineering-and-ease-of-use

Evangelizing Usability Change Your Strategy at the

Halfway Point

httpwwwuseitcomalertbox20050328html

The Total Experience Customers Deserve Better httpuxmagcomarticlesthe-total-experience

Usabilitynet Competitor analysis httpwwwusabilitynetorgtoolscompetitoranalysishtm

Sharing Ownership of UX (User eXperience) httpwwwhieutrungcomusability-analysissharing-ownership-of-ux-user-experience

User Experience Balanced Scorecard httpwwwuxmatterscommtarchives201006user-experience-balance-scorecardphp

Definition of Usability Infrastructure httpwwwupassocorgconferences_and_eventsupa_conference2004programWorkshopsMcElroyhtml

Anybody Can Do Usability httpwwwuseitcomalertboxanybody-usabilityhtml

Thompson Reuters Front End Customer Strategy httpwwwcmo-conferenceorgsystemapplicationviewsimages_ceThomas_Brown2pdf

Towards a UX Manifesto http141115282cost294upload506pdf

31

References UX Marketing

Title URL

Selling Usability Convincing Colleagues and

Management

httpwwwnngroupcomeventstutorialsselling_usabilityhtml__utma=1645346601133121700513312

1700513312170051amp__utmb=12101331217005amp__utmc=1amp__utmx=-

amp__utmz=1133121700511utmcsr=google|utmccn=(organic)|utmcmd=organic|utmctr=maturity20model

20usabilityamp__utmv=-amp__utmk=101115393

Crossing the Chasm Promoting Usability in the

Software Development Community

httpwwwwqusabilitycomarticlesupa-workshophtml

Strategic Usability What Do People Want httpwwwusereffectcomtopicstrategic-usability-what-do-people-want

A Toolkit for Strategic Usability Results from

Workshops Panels and Surveys

httpwwwcoventryacukec~peverym23cdedocsa20toolkit20for20usabilitypdf

Institutionalizing User Experience A Consulting

Challenge

httptecedcomwp-contentuploads201106upa2008-institutionalizing-user-experiencepdf

Strategic UX slideshow httpwwwslidesharenetleisastrategic-ux-workshop-ux-bristol

Building the UX Dreamteam httpwwwboxesandarrowscomviewbuilding-the-ux

Building the UX Dreamteam - Part 2 httpwwwboxesandarrowscomviewbuilding-the-ux55

We Tried To Warn You The organizational

architecture of failure

httpwwwboxesandarrowscomviewwe-tried-to-warn-you

We Tried To Warn You Part 2 httpwwwboxesandarrowscomviewwe-tried-to-warn-you32

Integrating Prototyping Into Your Design Process

Using appropriate fidelity for the situation

httpwwwboxesandarrowscomviewintegrating

Itrsquos Our Research Getting stakeholder buy-in for user

experience research projects

httpitsourresearch

Why I canrsquot convince executives to invest in UX (and

neither can you)

httpwwwuiecombrainsparks20110608why-i-cant-convince-executives-to-invest-in-ux-and-

neither-can-you

13 common objections against user requirements

analysis and why you should not believe them

httpwwwinteractionarchitectcomarticlesarticle20000609bhtm

Market Research and Usability httpwwwstcsigorgusabilitynewsletter0007-marketinghtml

Another usability tool Marketing httpwwwsercocomImagesAnother20Usability20Tool-20Marketing20(Sep2005)_tcm3-32533pdf

Making User and Customer Experience a Business

Competency

httpuxmagcomarticlesmaking-user-and-customer-experience-a-business-competency

32

References UX Return on Investment (ROI)

Title URL

Resources Usability in the Real World (Usability

Professionalsrsquo Organization web site )

httpupassocorgusability_resourcesusability_in_the_real_worldindexhtml

UX ROI User Experience Return on Investment httpwwwuxpassioncom200910ux-roi-user-experience-return-on-investment

HFI Animate - The ROI of User Experience with Dr

Susan Weinschenk

httpwwwyoutubecomwatchv=O94kYyzqvTc

The ROI of User Experience httpwwwslidesharenetalgorhythmux-basics-the-roi-of-ux

Building the Case for UX httpblogmitxorgBlogbid31422UX-ROI-Event-Recap

When ROI Isnrsquot Enough Making Persuasive Cases for

User-Centered Design

httpuxmatterscommtarchives200705when-roi-isnt-enough-making-persuasive-cases-for-user-

centered-designphp

ROI of User Experience (UX) httpwwwaericoncombloguser-experienceroi-on-user-experience-ux-design

The Business of Usability Developing Metrics to

Justify our Existence and Budgets

httpupassocorgupa_projectsusability_in_enterpriseworkshop2006indexhtml

Report Review NielsenNorman Groups Usability

Return on Investment

httpwwwboxesandarrowscomviewreport_review_nielsen_norman_groups_usability_return_on_invest

mentcomment_1640

33

Page 13: UX Maturity Models

Tomer Sharon (Google)

13

Maturitymdashboth buy-in and staffmdashAn organization believes

in UX research fully trusts UX research practicemdashwhether

in house or externalmdashand behaves in a manner that is

consistent with that belief

Approaching maturitymdashbuy-in but no staffmdashAn

organization states that UX research is important but

when it comes to action there is no staff to act upon that

policy

Approaching immaturitymdashno buy-in but there is staffmdash

On one hand the organization appreciates UX design and

research because it allocates headcount and hires the

right people On the other hand it is evident that there is

no appreciation for this discipline

Immaturitymdashno buy-in or staffmdashAn organization does not

believe in UX researchmdashor has no position regarding

researchmdashand does not employ any in-house or external

research practitioners

ldquohellipdonrsquot try to convince those who canrsquot be convincedrdquo

ldquohellipno point in working with unengaged stakeholdersrdquo

Sean Van Tyne (FICO)

Level 0 Initial Stage

mdash We donrsquot know what we donrsquot know

mdash Undocumented and driven by usersrsquo dissatisfaction

Level 1 Professional Discipline

mdash Some user experience processes are repeatable with

consistent results

Level 2 Managed Standard and Consistent

Process

mdash Documented standards and process oversight are

developed

Level 3 Integrated User Experience and

Predictable Process

mdash Using metrics can effectively control customer user

experience

Level 4 Customer-Driven Corporation

mdash Continually improve the user experience process

performance

14

ldquoOrganizations that manage and measure their user experience process gain the

revenue benefits from satisfied customersrdquo

Jeremy Ashley and Kristin Desmond (Oracle)

Get top-level commitment

mdash Executive buy-in

mdash Adequate resources

mdash Positioning of the team (centralized

or decentralized)

Integrate with the dev process

mdash UX milestones and standardized deliverables

mdash Stakeholder education

mdash Hire appropriate staff including those with insight into other teams and a

UX program manager

Speak the language of stakeholders

mdash Learn to communicate in the terms of project managers and developers

mdash Program managers translate UX process to executives and other team

members and then translated their language back to UX

mdash Facilitate communication and cooperation among development strategy

and product management

15

Based on Earthy model

ldquoAt this discouraging moment we decided to use some of our headcount to hire program

managers and developershelliprdquo to ldquohellip free up our UCD people to focus on their specialtyrdquo

Timo Jokela (University of Helsinki)

Three dimensions of UCD performance

mdash UCD infrastructure The extent to which a product development organization has resources to

plan and effectively and efficiently implement UCD in product development projects

mdash Performance of UCD in product development projects The extent to and quality with which

UCD processes are carried out and the results subsequently integrated into product designs in

individual product development projects

mdash Usability in business strategy The extent to which the business benefits of usability are

understood and utilized at strategic level planning in a product development organization

16

Limitation Models tend to focus too heavily on process management aspects

UX Capability Maturity Framework (David Sward and Gavin

Macarthur National University Ireland Maynooth)

Maturity

Level

Major Characteristics

Optimized Optimize processes an executive drives UX to respond to business

changes and sets firm strategies

Managed Managed UXD process with UX recognized leadership UX is owned by

the organization and UX architecture impacts strategic planning

Defined Process metrics to manage UXD and engagements portfolio owner is

accountable for UX and business process integration with input on

product portfolios

Repeatable Process metrics for practices in UXD group PM is accountable for UX and

UXD lifecycle integration with input on product planning

Initial Base UX practices UXD professionals own the UX and are integrated with

development teams

17

Other models focus on UCD in terms of how well a product team engages in the process and

have a bias toward an ldquooutsider in viewrdquo of the development process

Measures UXD across these dimensions User-centric processes staffing and training

organizational alignment management commitment strategy and visioning

UX Strategies

mdash Implement a Business Value Program (use language of customersusers UCD impacts the bottom line)

mdash Implement a UX Design Program (a professional team)

mdash Manage and Grow the UXD Capability (across products versions amp time and against competitors)

Should focus on a defined set of interrelated efforts rather than tactical justifications

Common Challenges (Schaefer)

Previous negative experience

mdash UX work done by non-professionals (grassroots efforts etc)

No real executive champion

mdash Team constantly in ldquotriage moderdquo with no time to work on infrastructure

mdash Lose momentum and teammates re-absorbed by other groups

No centralized function

mdash Free-floating talent improves UX but in a spotty way

mdash UX professionals end up doing non-UX work

Energy and Executive support but no strategy

mdash UX improvements not optimally linked to current business strategy

mdash Time-sensitive opportunities missed

A team that reinvents the wheel

mdash Fail to recognize value in reusable workmdashsame insights over and over

mdash Reports generated but not collected for future use in central repository

Obstacles involve time pressures awareness staff resources method standards and support

18

Solutions

Assess UX Conduct a proper maturity assessment of UX efforts and those of its competitors

Executive Sponsorship ldquoMarryrdquo UX to known executive goals

Process Embed UX in the every aspect of our development and delivery process

Budget Carve out time budget and personnel for UX efforts

UX Community Share lessons learned (wikiintranetSharePoint site) within company

Common UX Service Portfolio Make it easy to understand and choose

Standards Document amp update the answers to common questions (design methods tools accessibility)

Training Market UX through education and inform people of their roles amp responsibilities

Infrastructure Leverage both scale and local needs to choose tools

Organizational Culture Make UX a core aspect of all we do

Cooperation Organize UX efforts company-wide and reuse work

Competition Motivate teams by showcasing and rewarding exceptional UX

Communication Create a common language and process (usually the product UI)

Demonstrate Show by example how UX leads to better products and happier customers

Simulate Use wireframes and prototypes to focus user reviews and find issues early

Hire Bring more UX expertise in house as a natural progression fromwith vendor partnerships

19

Assess against competitors then take make a plan to close gaps and get ahead

Assess UX Program(s)

20

Ask UX practitioners across company to indicate the degree to which they agreed

certain parameters were part of a mature UX program

Main points in example

mdash Need to hire UX

professionals

mdash UX groups need

executive management

amp corporate support

but they also need the

freedom to customize

localize and innovate

Assess Company Different Groups

21

Maturity Parameters

Group 1 Group 2 Group 3 Group 4 Group 5 Group 6

Sponsors Executive Champion | SVP | VP No |No |No No|No|Yes Yes No |No |No No|No|Yes No |No |Yes

Professional UX Staff (VP | Dir | Certified | Vendor) 1 (0|0|1|No) 3 (0|1|0|N) 4 (0|1|0|Y) 1 (0|0|0|No) 4 (0|0|0|N) 1 (0|0|0|Y)

Written UX strategyroadmap No SmwtYes No No Somewhat Somewhat

Dedicated budget No NoYes No No Yes Somewhat

UX training and mentoring programs No SmwtYes Somewhat No Somewhat No

Corporate user interface design standards No Somewhat Somewhat Somewhat Somewhat No

UX integrated into documented product review processes Somewhat Somewhat Somewhat Somewhat Yes Yes

Corporate UCD methodology (metrics amp goals) No NoSmwt No No Somewhat No

Defined UX roles responsibilities milestones No YesYes No No Somewhat Somewhat

Showcase projects No NoYes No No Somewhat Somewhat

Common corporate tools Somewhat SmwtYes Yes Somewhat Somewhat Somewhat

Enterprise Knowledge Management No SmwtSmwt No Somewhat Somewhat Somewhat

Accessibility program (Section 508) Somewhat SmwtSmwt Somewhat Somewhat Somewhat No

UX affects corporate strategy Somewhat SmwtSmwt Somewhat No Somewhat Somewhat

Unique UX job descriptions and performance management Somewhat Smwt(na) Somewhat No Somewhat Somewhat

UX team has marketing management and development skills Somewhat NoYes Somewhat Somewhat Somewhat Somewhat

Agile adaptation Somewhat Somewhat Somewhat Somewhat Somewhat No

Age of program (from first UX FTE hire) 2 years 6 years 1 year In progress 5 years lt 1 year

Maturity Model Stage (Neilsen model) Stages 1 - 3 Stage 5 - 6 Stage 5 Stage 2 Stage 5-6 Stage 4

The maturity of UX at company has grown over the past few years Stages may be different for the same

group depending on the project There are successful programs (or parts of programs) that can be modeled

Stage 1 Hostility Toward Usability Stage 2 Developer-Centered Usability Stage 3 Skunkworks Usability Stage 4 Dedicated Usability Budget

Stage 5 Managed Usability Stage 6 Systematic Usability Process Stage 7 Integrated User-Centered Design Stage 8 User-Driven Corporation

Assess Company Different Projects within Company

22

Maturity Parameters Project K

Sponsors Executive Champion | SVP | VP No| No| Yes

Professional UX Staff (VP | Dir | Certified | Vendor) 0| 0| 0| Yes

Written UX strategyroadmap No

Dedicated budget Somewhat

UX training and mentoring programs No

Corporate user interface design standards Somewhat

UX integrated into documented product review processes No

Corporate UCD methodology (metrics amp goals) No

Defined UX roles responsibilities milestones No

Showcase projects No

Common corporate tools No

Enterprise Knowledge Management Somewhat

Accessibility program (Section 508) No

UX affects corporate strategy Somewhat

Unique UX job descriptions and performance management No

UX team has marketing management and development skills No

Maturity Model Stage (Neilsen model) Stage 3

Individual projects also demonstrate levels of UX maturity (Showcase projects demonstrate the most)

Stage 1 Hostility Toward Usability Stage 2 Developer-Centered Usability Stage 3 Skunkworks Usability Stage 4 Dedicated Usability Budget

Stage 5 Managed Usability Stage 6 Systematic Usability Process Stage 7 Integrated User-Centered Design Stage 8 User-Driven Corporation

UX Community

Provide a place for UX practitioners clients managers sponsors champions and stakeholders to

better understand company product users

An organic repository of lessons learned standards example deliverables templates tools and

guidelines

Facilitated by UX team on behalf of all businesses countries and customers

Core is UX practitioners but the philosophy is inclusive

Monthly meeting

mdash Sponsor a maturity model evaluation and plan

mdash Create a SharePoint site to support collaboration

mdash Establish UX vendor management best practices

mdash Ease the process of recruiting test participants

mdash Create training and mentoring programs including college interns

mdash Outreach to professional societies standards organizations and universities

23

Leverage and maximize the benefits of existing resources

UX Services Portfolio

Planning Requirements Design Implementation Test amp Measure Post Release

Stakeholder

Meeting

Competitor

Analysis

User Survey

Interview (live

phone)

Contextual

Inquiry

User Observation

Focus Group

Brainstorming

Walkthrough

Demonstration

Card Sort

Process Re-

engineering

Affinity Diagram

Task Analysis

Context of Use

User Design

Guidelines

Paper

Prototyping

Expert Review

Parallel Design

Story Boarding

Wizard of Oz

Interface Design

Patterns

Low-fidelity

Prototyping

High-Fidelity

Prototyping

Design

Facilitation

Summative

Testing--Lab

Formative

Testing

Participatory

Design

Style Guide

Rapid Prototyping

Performance

TestingMeasure

Expert Review

Critical Incidence

Technique

Accessibility

Review

Summative

Testing

User Survey Summative

Testing--Remote

Instructional

Design (Help)

Server Traffic Log

Analysis

Search Log

Analysis

Beta Test

Diary Study

Standards

Assessment

Eye Tracking

PhotoVideo

Analysis

Benchmark Test Feedback in Use

(survey)

Cost-benefit

Analysis

Client Evaluation

(of UX service)

Research Plan

Checklist

(standards etc)

Claims Analysis

Cultural Probe Field Study

Free Listing Wireframe

Personas

Scenarios of Use Use Cases

UX Goals

UX offers a wide variety of services and deliverables

Example of Service Portfolio Item Expert Review

25

Usability specialists and others judge whether each element of a user interface follows

established usability principles

Benefit Baseline issues with existing product and improvement opportunities

Resources

mdash 3 UX FTE days

mdash 3-6 additional reviewers (1 day each)

mdash Existing product or planned release for reviewers

GPO Role Provide objective overview of product UX

Business Client Role Partner and reviewer

User Role None unless we want a trusted client to be a reviewer

Risks Minimal

Timeline 1-2 weeks in parallel with wireframes and task flows

Deliverable Review guide for reviewers (tasks etc) report with issue matrix and

wireframes to summarize proposals

Provide a common language and format to discuss choose and evaluate UX services

Standards Creation and Maintenance

Industry

mdash Human-Centered Design Process (ISO 13407)

Defines a general process for including human-centered activities throughout a development life-

cycle but does not specify exact methods

mdash Common Industry Format for Reporting Usability Results (ANSIINCITS-354)

Encourages software supplier and purchaser organizations to work together to understand user

needs and tasks

mdash Web Accessibility Initiative of the W3C (WAI)

Contains standards for accessibility many incorporated into the US law Section 508ldquo

Company

mdash Methodology (build flexibility for easy adoption)

Research Design Test with appropriate services in each phase

Agile waterfall and hybrid integration

mdash Artifacts (build knowledge and standards through examples)

Surveys personas test reports user stories requirements wireframes prototypes

mdash Design (build into tools like Lynx and Axure)

Branding design patterns widget repository layout typography lexicon

Separate workflow for standards challengesupdates and custom widgets

Adopt adapt and create standards that record user knowledge and design decisions

26

Standards UX Principles and Criticality Scale

27

Severe - The product is not stable performs too slowly or crashes when the feature is used

- There is a likely loss of data

High - The usability issue may affect a majority of users andor has a profound impact on a user being able to use product

- An error is likely that will cause a loss of work and it will be difficult to recover

- The usability issue is on a highly critical or frequently used feature

- There is no easy work around to the problem

- The visual style used makes the product look unprofessional and not up to the standard of company

Medium - The usability issue may affect about half the users andor has a modest impact on a user being able to use product

- The usability issue is on a feature that is expected to be used less than half of the time

- There is an easily discovered work around that allows users to perform the task

- A common task is too tedious in proportion to its complexity

- The visual style used detracts from an otherwise professional looking product

Low - The usability issue may affect a minority of users andor has a limited impact on a user being able to use product

- The usability issue is not predicted to cause user errors but nonetheless affects the productrsquos look of professionalism

- The visual style used has minor inconsistencies but nonetheless should be corrected

None - There is no usability issue or the issue has a negligible effect on system performance professionalism or use

Principle The interface shouldhellip

Consistency helliphelp the user to predict how it will operate and allow her to transfer skills from one task (or interface) to another

Feedback helliplet a user know what she did what affect it had what she should do next and where she is in the system

Flexibility helliphave the capability to adapt or to be adapted to end user needs experience personal preference or mental model

of the system

Perceived Control hellipgive the end user the impression that she (not the computer) commands the interaction

Economy hellipdisplay concisely only the information that is required for the user to complete the task at hand

Compatibility hellipbe compatible with usersrsquo impressions of the world and the model of how users think tasks should be completed

Make the UX process itself simple and easy to understand and discuss

Training

Customize training for team environment(s)

Provide a common message but tailor for specific roles (practitioners

managers sponsors) businesses and cultures

Explain methods standards roles and guidelines

Engage vendor to start with generic UX class and refine to company

needs

Encourage discussions of continuous improvement during training

Follow up on application of knowledge

Incorporate example projects deliverables and challenges

Make an interactive workshop in addition to lecture

Decide if standards will be completed for training or a result of the first

round of training

Plan timely updates to classes as things change

Market UX through education and inform people of their roles amp responsibilities

28

Infrastructure

Knowledge Management

mdash Research reports and other project artifacts

mdash Design and business decisions

mdash Test and survey participant recruiting and management

Engagement Management

mdash Marketing amp priority client evaluation of services project queue and

scheduling lead channels project status roadblocks etc

Tools

mdash MS Office SharePoint Visio Axure Morae Survey Monkey

Operations

mdash SVN for prototyping collaboration early access systems

Manage knowledge engagements tools and operations to get the most out of UX

29

References UX Maturity Models

Title URL

Usability Maturity Model Human Centredness Scale httpwwwidemployeeidtuenlgwmrauterberglecturenotesusability-maturity-model5B15Dpdf

HFI UX Maturity Model httpwwwslidesharenetkstraubhfi-usability-practice-maturity-model

HFI UX Maturity Model Checklist httpwwwhumanfactorscomdownloadsdocumentsHFI-Usability-Maturity-Checklist-Englishpdf

The HFI UX Maturity Survey ndash 2009 httpwwwhumanfactorscomdownloadsdocumentsUXM-Survey_findingspdf

A Usability Maturity Model for Open Source Software httpirlibuwocacgiviewcontentcgiarticle=1102ampcontext=etd

Corporate Usability Maturity Stages 1ndash4 httpwwwuseitcomalertboxmaturityhtml

Corporate Usability Maturity Stages 5ndash8 httpwwwuseitcomalertboxprocess_maturityhtml

Feature Articles UX Maturity Models Agile

Development (User Experience Magazine Volume 9

Issue 1 2010)

httpwwwusabilityprofessionalsorgupa_publicationsuser_experiencepast_issues2010-1html

Usability maturity assessment case studies httpwwwusabilitynetorgtrumpcase_studiesiriaimaturityhtm

Validating a Standardized UsabilityUser-Experience

Maturity Model A Progress Report

httpdlacmorgcitationcfmid=1601646

Usability maturity A case study in planning and

designing an enterprise application suite

httpwwwmendeleycomresearchusability-maturity-case-study-planning-designing-enterprise-

application-suite

Developing a Testing Maturity Model Part II httpkopustaselenktult~rseiPTDeveloping20a20Testing20Maturity20Model20Part20IIhtm

A maturity model for the implementation of software

process improvement an empirical study

httpwwwcsedmuacuk~iebA20maturity20model20for20the20implementation20of20softwar

e20process20improvmentpdf

Assessment of user-centred design processes as a

basis for improvement action An experimental study

in industrial settings

httpherkulesoulufiisbn9514265513isbn9514265513pdf

Planning Your UX Strategy httpjohnnyhollandorg201004planning-your-ux-strategy

Feature Articles UX Maturity Models Agile

Development

httpwwwupassocorgupa_publicationsuser_experiencepast_issues2010-1htmljokela

Dealing with Difficult People Teams and

Organizations A UX Research Maturity Model

httpwwwuxmatterscommtarchives201202dealing-with-difficult-people-teams-and-organizations-

a-ux-research-maturity-modelphp

Making User Experience a Business Strategy http141115282cost294upload506pdf (page 35)

30

References Strategic UX

Title URL

Should You Outsource Web Design httpwwwuseitcomalertbox980628html

Managing User Experience Strategy httpwwwnngroupcomeventstutorialsstrategyhtml

The Customer Experience Journey httpexperiencematterswordpresscom20080918the-customer-experience-journey

International standards for HCI and usability httpwwwusabilitynetorgtoolsr_internationalhtm

Why You Only Need To Test With Five Users (Explained) httpwwwmeasuringusabilitycomfive-usersphp

Report Review NielsenNorman Groups Usability Return

on Investment

httpwwwboxesandarrowscomviewreport_review_nielsen_norman_groups_usability_return_on_investment

UX Strategy (Authors) httpwwwuxmatterscomauthorsarchivesux_strategy

Strategic UX vs Tactical UX httpgiffconstablecom201112strategic-ux-vs-tactical-ux

Strategic UX httpwwwcurrybetnetcbet_blog201103strategic-ux-leisa-reichelt-london-iaphp

Managing A Strategic UX Team Model httpwwwpoetpaintercomthoughtsarticleia-summit-2008-managing-a-strategic-ux-team-model

From Usability to UX Strategy httpchicago2011drupalorgsessionsusability-ux-strategy

The Importance of Strategic User Experience (UX) httpblogaadjemonkeyrockcom201108importance-of-strategic-user-experiencehtml

Strategic User Experience for Software httpblogaadjemonkeyrockcom201012strategic-user-experience-for-softwarehtml

Strategic usability Partnering business engineering and

ease of use

httpwwwscottberkuncomessays20-strategic-usability-partnering-business-engineering-and-ease-of-use

Evangelizing Usability Change Your Strategy at the

Halfway Point

httpwwwuseitcomalertbox20050328html

The Total Experience Customers Deserve Better httpuxmagcomarticlesthe-total-experience

Usabilitynet Competitor analysis httpwwwusabilitynetorgtoolscompetitoranalysishtm

Sharing Ownership of UX (User eXperience) httpwwwhieutrungcomusability-analysissharing-ownership-of-ux-user-experience

User Experience Balanced Scorecard httpwwwuxmatterscommtarchives201006user-experience-balance-scorecardphp

Definition of Usability Infrastructure httpwwwupassocorgconferences_and_eventsupa_conference2004programWorkshopsMcElroyhtml

Anybody Can Do Usability httpwwwuseitcomalertboxanybody-usabilityhtml

Thompson Reuters Front End Customer Strategy httpwwwcmo-conferenceorgsystemapplicationviewsimages_ceThomas_Brown2pdf

Towards a UX Manifesto http141115282cost294upload506pdf

31

References UX Marketing

Title URL

Selling Usability Convincing Colleagues and

Management

httpwwwnngroupcomeventstutorialsselling_usabilityhtml__utma=1645346601133121700513312

1700513312170051amp__utmb=12101331217005amp__utmc=1amp__utmx=-

amp__utmz=1133121700511utmcsr=google|utmccn=(organic)|utmcmd=organic|utmctr=maturity20model

20usabilityamp__utmv=-amp__utmk=101115393

Crossing the Chasm Promoting Usability in the

Software Development Community

httpwwwwqusabilitycomarticlesupa-workshophtml

Strategic Usability What Do People Want httpwwwusereffectcomtopicstrategic-usability-what-do-people-want

A Toolkit for Strategic Usability Results from

Workshops Panels and Surveys

httpwwwcoventryacukec~peverym23cdedocsa20toolkit20for20usabilitypdf

Institutionalizing User Experience A Consulting

Challenge

httptecedcomwp-contentuploads201106upa2008-institutionalizing-user-experiencepdf

Strategic UX slideshow httpwwwslidesharenetleisastrategic-ux-workshop-ux-bristol

Building the UX Dreamteam httpwwwboxesandarrowscomviewbuilding-the-ux

Building the UX Dreamteam - Part 2 httpwwwboxesandarrowscomviewbuilding-the-ux55

We Tried To Warn You The organizational

architecture of failure

httpwwwboxesandarrowscomviewwe-tried-to-warn-you

We Tried To Warn You Part 2 httpwwwboxesandarrowscomviewwe-tried-to-warn-you32

Integrating Prototyping Into Your Design Process

Using appropriate fidelity for the situation

httpwwwboxesandarrowscomviewintegrating

Itrsquos Our Research Getting stakeholder buy-in for user

experience research projects

httpitsourresearch

Why I canrsquot convince executives to invest in UX (and

neither can you)

httpwwwuiecombrainsparks20110608why-i-cant-convince-executives-to-invest-in-ux-and-

neither-can-you

13 common objections against user requirements

analysis and why you should not believe them

httpwwwinteractionarchitectcomarticlesarticle20000609bhtm

Market Research and Usability httpwwwstcsigorgusabilitynewsletter0007-marketinghtml

Another usability tool Marketing httpwwwsercocomImagesAnother20Usability20Tool-20Marketing20(Sep2005)_tcm3-32533pdf

Making User and Customer Experience a Business

Competency

httpuxmagcomarticlesmaking-user-and-customer-experience-a-business-competency

32

References UX Return on Investment (ROI)

Title URL

Resources Usability in the Real World (Usability

Professionalsrsquo Organization web site )

httpupassocorgusability_resourcesusability_in_the_real_worldindexhtml

UX ROI User Experience Return on Investment httpwwwuxpassioncom200910ux-roi-user-experience-return-on-investment

HFI Animate - The ROI of User Experience with Dr

Susan Weinschenk

httpwwwyoutubecomwatchv=O94kYyzqvTc

The ROI of User Experience httpwwwslidesharenetalgorhythmux-basics-the-roi-of-ux

Building the Case for UX httpblogmitxorgBlogbid31422UX-ROI-Event-Recap

When ROI Isnrsquot Enough Making Persuasive Cases for

User-Centered Design

httpuxmatterscommtarchives200705when-roi-isnt-enough-making-persuasive-cases-for-user-

centered-designphp

ROI of User Experience (UX) httpwwwaericoncombloguser-experienceroi-on-user-experience-ux-design

The Business of Usability Developing Metrics to

Justify our Existence and Budgets

httpupassocorgupa_projectsusability_in_enterpriseworkshop2006indexhtml

Report Review NielsenNorman Groups Usability

Return on Investment

httpwwwboxesandarrowscomviewreport_review_nielsen_norman_groups_usability_return_on_invest

mentcomment_1640

33

Page 14: UX Maturity Models

Sean Van Tyne (FICO)

Level 0 Initial Stage

mdash We donrsquot know what we donrsquot know

mdash Undocumented and driven by usersrsquo dissatisfaction

Level 1 Professional Discipline

mdash Some user experience processes are repeatable with

consistent results

Level 2 Managed Standard and Consistent

Process

mdash Documented standards and process oversight are

developed

Level 3 Integrated User Experience and

Predictable Process

mdash Using metrics can effectively control customer user

experience

Level 4 Customer-Driven Corporation

mdash Continually improve the user experience process

performance

14

ldquoOrganizations that manage and measure their user experience process gain the

revenue benefits from satisfied customersrdquo

Jeremy Ashley and Kristin Desmond (Oracle)

Get top-level commitment

mdash Executive buy-in

mdash Adequate resources

mdash Positioning of the team (centralized

or decentralized)

Integrate with the dev process

mdash UX milestones and standardized deliverables

mdash Stakeholder education

mdash Hire appropriate staff including those with insight into other teams and a

UX program manager

Speak the language of stakeholders

mdash Learn to communicate in the terms of project managers and developers

mdash Program managers translate UX process to executives and other team

members and then translated their language back to UX

mdash Facilitate communication and cooperation among development strategy

and product management

15

Based on Earthy model

ldquoAt this discouraging moment we decided to use some of our headcount to hire program

managers and developershelliprdquo to ldquohellip free up our UCD people to focus on their specialtyrdquo

Timo Jokela (University of Helsinki)

Three dimensions of UCD performance

mdash UCD infrastructure The extent to which a product development organization has resources to

plan and effectively and efficiently implement UCD in product development projects

mdash Performance of UCD in product development projects The extent to and quality with which

UCD processes are carried out and the results subsequently integrated into product designs in

individual product development projects

mdash Usability in business strategy The extent to which the business benefits of usability are

understood and utilized at strategic level planning in a product development organization

16

Limitation Models tend to focus too heavily on process management aspects

UX Capability Maturity Framework (David Sward and Gavin

Macarthur National University Ireland Maynooth)

Maturity

Level

Major Characteristics

Optimized Optimize processes an executive drives UX to respond to business

changes and sets firm strategies

Managed Managed UXD process with UX recognized leadership UX is owned by

the organization and UX architecture impacts strategic planning

Defined Process metrics to manage UXD and engagements portfolio owner is

accountable for UX and business process integration with input on

product portfolios

Repeatable Process metrics for practices in UXD group PM is accountable for UX and

UXD lifecycle integration with input on product planning

Initial Base UX practices UXD professionals own the UX and are integrated with

development teams

17

Other models focus on UCD in terms of how well a product team engages in the process and

have a bias toward an ldquooutsider in viewrdquo of the development process

Measures UXD across these dimensions User-centric processes staffing and training

organizational alignment management commitment strategy and visioning

UX Strategies

mdash Implement a Business Value Program (use language of customersusers UCD impacts the bottom line)

mdash Implement a UX Design Program (a professional team)

mdash Manage and Grow the UXD Capability (across products versions amp time and against competitors)

Should focus on a defined set of interrelated efforts rather than tactical justifications

Common Challenges (Schaefer)

Previous negative experience

mdash UX work done by non-professionals (grassroots efforts etc)

No real executive champion

mdash Team constantly in ldquotriage moderdquo with no time to work on infrastructure

mdash Lose momentum and teammates re-absorbed by other groups

No centralized function

mdash Free-floating talent improves UX but in a spotty way

mdash UX professionals end up doing non-UX work

Energy and Executive support but no strategy

mdash UX improvements not optimally linked to current business strategy

mdash Time-sensitive opportunities missed

A team that reinvents the wheel

mdash Fail to recognize value in reusable workmdashsame insights over and over

mdash Reports generated but not collected for future use in central repository

Obstacles involve time pressures awareness staff resources method standards and support

18

Solutions

Assess UX Conduct a proper maturity assessment of UX efforts and those of its competitors

Executive Sponsorship ldquoMarryrdquo UX to known executive goals

Process Embed UX in the every aspect of our development and delivery process

Budget Carve out time budget and personnel for UX efforts

UX Community Share lessons learned (wikiintranetSharePoint site) within company

Common UX Service Portfolio Make it easy to understand and choose

Standards Document amp update the answers to common questions (design methods tools accessibility)

Training Market UX through education and inform people of their roles amp responsibilities

Infrastructure Leverage both scale and local needs to choose tools

Organizational Culture Make UX a core aspect of all we do

Cooperation Organize UX efforts company-wide and reuse work

Competition Motivate teams by showcasing and rewarding exceptional UX

Communication Create a common language and process (usually the product UI)

Demonstrate Show by example how UX leads to better products and happier customers

Simulate Use wireframes and prototypes to focus user reviews and find issues early

Hire Bring more UX expertise in house as a natural progression fromwith vendor partnerships

19

Assess against competitors then take make a plan to close gaps and get ahead

Assess UX Program(s)

20

Ask UX practitioners across company to indicate the degree to which they agreed

certain parameters were part of a mature UX program

Main points in example

mdash Need to hire UX

professionals

mdash UX groups need

executive management

amp corporate support

but they also need the

freedom to customize

localize and innovate

Assess Company Different Groups

21

Maturity Parameters

Group 1 Group 2 Group 3 Group 4 Group 5 Group 6

Sponsors Executive Champion | SVP | VP No |No |No No|No|Yes Yes No |No |No No|No|Yes No |No |Yes

Professional UX Staff (VP | Dir | Certified | Vendor) 1 (0|0|1|No) 3 (0|1|0|N) 4 (0|1|0|Y) 1 (0|0|0|No) 4 (0|0|0|N) 1 (0|0|0|Y)

Written UX strategyroadmap No SmwtYes No No Somewhat Somewhat

Dedicated budget No NoYes No No Yes Somewhat

UX training and mentoring programs No SmwtYes Somewhat No Somewhat No

Corporate user interface design standards No Somewhat Somewhat Somewhat Somewhat No

UX integrated into documented product review processes Somewhat Somewhat Somewhat Somewhat Yes Yes

Corporate UCD methodology (metrics amp goals) No NoSmwt No No Somewhat No

Defined UX roles responsibilities milestones No YesYes No No Somewhat Somewhat

Showcase projects No NoYes No No Somewhat Somewhat

Common corporate tools Somewhat SmwtYes Yes Somewhat Somewhat Somewhat

Enterprise Knowledge Management No SmwtSmwt No Somewhat Somewhat Somewhat

Accessibility program (Section 508) Somewhat SmwtSmwt Somewhat Somewhat Somewhat No

UX affects corporate strategy Somewhat SmwtSmwt Somewhat No Somewhat Somewhat

Unique UX job descriptions and performance management Somewhat Smwt(na) Somewhat No Somewhat Somewhat

UX team has marketing management and development skills Somewhat NoYes Somewhat Somewhat Somewhat Somewhat

Agile adaptation Somewhat Somewhat Somewhat Somewhat Somewhat No

Age of program (from first UX FTE hire) 2 years 6 years 1 year In progress 5 years lt 1 year

Maturity Model Stage (Neilsen model) Stages 1 - 3 Stage 5 - 6 Stage 5 Stage 2 Stage 5-6 Stage 4

The maturity of UX at company has grown over the past few years Stages may be different for the same

group depending on the project There are successful programs (or parts of programs) that can be modeled

Stage 1 Hostility Toward Usability Stage 2 Developer-Centered Usability Stage 3 Skunkworks Usability Stage 4 Dedicated Usability Budget

Stage 5 Managed Usability Stage 6 Systematic Usability Process Stage 7 Integrated User-Centered Design Stage 8 User-Driven Corporation

Assess Company Different Projects within Company

22

Maturity Parameters Project K

Sponsors Executive Champion | SVP | VP No| No| Yes

Professional UX Staff (VP | Dir | Certified | Vendor) 0| 0| 0| Yes

Written UX strategyroadmap No

Dedicated budget Somewhat

UX training and mentoring programs No

Corporate user interface design standards Somewhat

UX integrated into documented product review processes No

Corporate UCD methodology (metrics amp goals) No

Defined UX roles responsibilities milestones No

Showcase projects No

Common corporate tools No

Enterprise Knowledge Management Somewhat

Accessibility program (Section 508) No

UX affects corporate strategy Somewhat

Unique UX job descriptions and performance management No

UX team has marketing management and development skills No

Maturity Model Stage (Neilsen model) Stage 3

Individual projects also demonstrate levels of UX maturity (Showcase projects demonstrate the most)

Stage 1 Hostility Toward Usability Stage 2 Developer-Centered Usability Stage 3 Skunkworks Usability Stage 4 Dedicated Usability Budget

Stage 5 Managed Usability Stage 6 Systematic Usability Process Stage 7 Integrated User-Centered Design Stage 8 User-Driven Corporation

UX Community

Provide a place for UX practitioners clients managers sponsors champions and stakeholders to

better understand company product users

An organic repository of lessons learned standards example deliverables templates tools and

guidelines

Facilitated by UX team on behalf of all businesses countries and customers

Core is UX practitioners but the philosophy is inclusive

Monthly meeting

mdash Sponsor a maturity model evaluation and plan

mdash Create a SharePoint site to support collaboration

mdash Establish UX vendor management best practices

mdash Ease the process of recruiting test participants

mdash Create training and mentoring programs including college interns

mdash Outreach to professional societies standards organizations and universities

23

Leverage and maximize the benefits of existing resources

UX Services Portfolio

Planning Requirements Design Implementation Test amp Measure Post Release

Stakeholder

Meeting

Competitor

Analysis

User Survey

Interview (live

phone)

Contextual

Inquiry

User Observation

Focus Group

Brainstorming

Walkthrough

Demonstration

Card Sort

Process Re-

engineering

Affinity Diagram

Task Analysis

Context of Use

User Design

Guidelines

Paper

Prototyping

Expert Review

Parallel Design

Story Boarding

Wizard of Oz

Interface Design

Patterns

Low-fidelity

Prototyping

High-Fidelity

Prototyping

Design

Facilitation

Summative

Testing--Lab

Formative

Testing

Participatory

Design

Style Guide

Rapid Prototyping

Performance

TestingMeasure

Expert Review

Critical Incidence

Technique

Accessibility

Review

Summative

Testing

User Survey Summative

Testing--Remote

Instructional

Design (Help)

Server Traffic Log

Analysis

Search Log

Analysis

Beta Test

Diary Study

Standards

Assessment

Eye Tracking

PhotoVideo

Analysis

Benchmark Test Feedback in Use

(survey)

Cost-benefit

Analysis

Client Evaluation

(of UX service)

Research Plan

Checklist

(standards etc)

Claims Analysis

Cultural Probe Field Study

Free Listing Wireframe

Personas

Scenarios of Use Use Cases

UX Goals

UX offers a wide variety of services and deliverables

Example of Service Portfolio Item Expert Review

25

Usability specialists and others judge whether each element of a user interface follows

established usability principles

Benefit Baseline issues with existing product and improvement opportunities

Resources

mdash 3 UX FTE days

mdash 3-6 additional reviewers (1 day each)

mdash Existing product or planned release for reviewers

GPO Role Provide objective overview of product UX

Business Client Role Partner and reviewer

User Role None unless we want a trusted client to be a reviewer

Risks Minimal

Timeline 1-2 weeks in parallel with wireframes and task flows

Deliverable Review guide for reviewers (tasks etc) report with issue matrix and

wireframes to summarize proposals

Provide a common language and format to discuss choose and evaluate UX services

Standards Creation and Maintenance

Industry

mdash Human-Centered Design Process (ISO 13407)

Defines a general process for including human-centered activities throughout a development life-

cycle but does not specify exact methods

mdash Common Industry Format for Reporting Usability Results (ANSIINCITS-354)

Encourages software supplier and purchaser organizations to work together to understand user

needs and tasks

mdash Web Accessibility Initiative of the W3C (WAI)

Contains standards for accessibility many incorporated into the US law Section 508ldquo

Company

mdash Methodology (build flexibility for easy adoption)

Research Design Test with appropriate services in each phase

Agile waterfall and hybrid integration

mdash Artifacts (build knowledge and standards through examples)

Surveys personas test reports user stories requirements wireframes prototypes

mdash Design (build into tools like Lynx and Axure)

Branding design patterns widget repository layout typography lexicon

Separate workflow for standards challengesupdates and custom widgets

Adopt adapt and create standards that record user knowledge and design decisions

26

Standards UX Principles and Criticality Scale

27

Severe - The product is not stable performs too slowly or crashes when the feature is used

- There is a likely loss of data

High - The usability issue may affect a majority of users andor has a profound impact on a user being able to use product

- An error is likely that will cause a loss of work and it will be difficult to recover

- The usability issue is on a highly critical or frequently used feature

- There is no easy work around to the problem

- The visual style used makes the product look unprofessional and not up to the standard of company

Medium - The usability issue may affect about half the users andor has a modest impact on a user being able to use product

- The usability issue is on a feature that is expected to be used less than half of the time

- There is an easily discovered work around that allows users to perform the task

- A common task is too tedious in proportion to its complexity

- The visual style used detracts from an otherwise professional looking product

Low - The usability issue may affect a minority of users andor has a limited impact on a user being able to use product

- The usability issue is not predicted to cause user errors but nonetheless affects the productrsquos look of professionalism

- The visual style used has minor inconsistencies but nonetheless should be corrected

None - There is no usability issue or the issue has a negligible effect on system performance professionalism or use

Principle The interface shouldhellip

Consistency helliphelp the user to predict how it will operate and allow her to transfer skills from one task (or interface) to another

Feedback helliplet a user know what she did what affect it had what she should do next and where she is in the system

Flexibility helliphave the capability to adapt or to be adapted to end user needs experience personal preference or mental model

of the system

Perceived Control hellipgive the end user the impression that she (not the computer) commands the interaction

Economy hellipdisplay concisely only the information that is required for the user to complete the task at hand

Compatibility hellipbe compatible with usersrsquo impressions of the world and the model of how users think tasks should be completed

Make the UX process itself simple and easy to understand and discuss

Training

Customize training for team environment(s)

Provide a common message but tailor for specific roles (practitioners

managers sponsors) businesses and cultures

Explain methods standards roles and guidelines

Engage vendor to start with generic UX class and refine to company

needs

Encourage discussions of continuous improvement during training

Follow up on application of knowledge

Incorporate example projects deliverables and challenges

Make an interactive workshop in addition to lecture

Decide if standards will be completed for training or a result of the first

round of training

Plan timely updates to classes as things change

Market UX through education and inform people of their roles amp responsibilities

28

Infrastructure

Knowledge Management

mdash Research reports and other project artifacts

mdash Design and business decisions

mdash Test and survey participant recruiting and management

Engagement Management

mdash Marketing amp priority client evaluation of services project queue and

scheduling lead channels project status roadblocks etc

Tools

mdash MS Office SharePoint Visio Axure Morae Survey Monkey

Operations

mdash SVN for prototyping collaboration early access systems

Manage knowledge engagements tools and operations to get the most out of UX

29

References UX Maturity Models

Title URL

Usability Maturity Model Human Centredness Scale httpwwwidemployeeidtuenlgwmrauterberglecturenotesusability-maturity-model5B15Dpdf

HFI UX Maturity Model httpwwwslidesharenetkstraubhfi-usability-practice-maturity-model

HFI UX Maturity Model Checklist httpwwwhumanfactorscomdownloadsdocumentsHFI-Usability-Maturity-Checklist-Englishpdf

The HFI UX Maturity Survey ndash 2009 httpwwwhumanfactorscomdownloadsdocumentsUXM-Survey_findingspdf

A Usability Maturity Model for Open Source Software httpirlibuwocacgiviewcontentcgiarticle=1102ampcontext=etd

Corporate Usability Maturity Stages 1ndash4 httpwwwuseitcomalertboxmaturityhtml

Corporate Usability Maturity Stages 5ndash8 httpwwwuseitcomalertboxprocess_maturityhtml

Feature Articles UX Maturity Models Agile

Development (User Experience Magazine Volume 9

Issue 1 2010)

httpwwwusabilityprofessionalsorgupa_publicationsuser_experiencepast_issues2010-1html

Usability maturity assessment case studies httpwwwusabilitynetorgtrumpcase_studiesiriaimaturityhtm

Validating a Standardized UsabilityUser-Experience

Maturity Model A Progress Report

httpdlacmorgcitationcfmid=1601646

Usability maturity A case study in planning and

designing an enterprise application suite

httpwwwmendeleycomresearchusability-maturity-case-study-planning-designing-enterprise-

application-suite

Developing a Testing Maturity Model Part II httpkopustaselenktult~rseiPTDeveloping20a20Testing20Maturity20Model20Part20IIhtm

A maturity model for the implementation of software

process improvement an empirical study

httpwwwcsedmuacuk~iebA20maturity20model20for20the20implementation20of20softwar

e20process20improvmentpdf

Assessment of user-centred design processes as a

basis for improvement action An experimental study

in industrial settings

httpherkulesoulufiisbn9514265513isbn9514265513pdf

Planning Your UX Strategy httpjohnnyhollandorg201004planning-your-ux-strategy

Feature Articles UX Maturity Models Agile

Development

httpwwwupassocorgupa_publicationsuser_experiencepast_issues2010-1htmljokela

Dealing with Difficult People Teams and

Organizations A UX Research Maturity Model

httpwwwuxmatterscommtarchives201202dealing-with-difficult-people-teams-and-organizations-

a-ux-research-maturity-modelphp

Making User Experience a Business Strategy http141115282cost294upload506pdf (page 35)

30

References Strategic UX

Title URL

Should You Outsource Web Design httpwwwuseitcomalertbox980628html

Managing User Experience Strategy httpwwwnngroupcomeventstutorialsstrategyhtml

The Customer Experience Journey httpexperiencematterswordpresscom20080918the-customer-experience-journey

International standards for HCI and usability httpwwwusabilitynetorgtoolsr_internationalhtm

Why You Only Need To Test With Five Users (Explained) httpwwwmeasuringusabilitycomfive-usersphp

Report Review NielsenNorman Groups Usability Return

on Investment

httpwwwboxesandarrowscomviewreport_review_nielsen_norman_groups_usability_return_on_investment

UX Strategy (Authors) httpwwwuxmatterscomauthorsarchivesux_strategy

Strategic UX vs Tactical UX httpgiffconstablecom201112strategic-ux-vs-tactical-ux

Strategic UX httpwwwcurrybetnetcbet_blog201103strategic-ux-leisa-reichelt-london-iaphp

Managing A Strategic UX Team Model httpwwwpoetpaintercomthoughtsarticleia-summit-2008-managing-a-strategic-ux-team-model

From Usability to UX Strategy httpchicago2011drupalorgsessionsusability-ux-strategy

The Importance of Strategic User Experience (UX) httpblogaadjemonkeyrockcom201108importance-of-strategic-user-experiencehtml

Strategic User Experience for Software httpblogaadjemonkeyrockcom201012strategic-user-experience-for-softwarehtml

Strategic usability Partnering business engineering and

ease of use

httpwwwscottberkuncomessays20-strategic-usability-partnering-business-engineering-and-ease-of-use

Evangelizing Usability Change Your Strategy at the

Halfway Point

httpwwwuseitcomalertbox20050328html

The Total Experience Customers Deserve Better httpuxmagcomarticlesthe-total-experience

Usabilitynet Competitor analysis httpwwwusabilitynetorgtoolscompetitoranalysishtm

Sharing Ownership of UX (User eXperience) httpwwwhieutrungcomusability-analysissharing-ownership-of-ux-user-experience

User Experience Balanced Scorecard httpwwwuxmatterscommtarchives201006user-experience-balance-scorecardphp

Definition of Usability Infrastructure httpwwwupassocorgconferences_and_eventsupa_conference2004programWorkshopsMcElroyhtml

Anybody Can Do Usability httpwwwuseitcomalertboxanybody-usabilityhtml

Thompson Reuters Front End Customer Strategy httpwwwcmo-conferenceorgsystemapplicationviewsimages_ceThomas_Brown2pdf

Towards a UX Manifesto http141115282cost294upload506pdf

31

References UX Marketing

Title URL

Selling Usability Convincing Colleagues and

Management

httpwwwnngroupcomeventstutorialsselling_usabilityhtml__utma=1645346601133121700513312

1700513312170051amp__utmb=12101331217005amp__utmc=1amp__utmx=-

amp__utmz=1133121700511utmcsr=google|utmccn=(organic)|utmcmd=organic|utmctr=maturity20model

20usabilityamp__utmv=-amp__utmk=101115393

Crossing the Chasm Promoting Usability in the

Software Development Community

httpwwwwqusabilitycomarticlesupa-workshophtml

Strategic Usability What Do People Want httpwwwusereffectcomtopicstrategic-usability-what-do-people-want

A Toolkit for Strategic Usability Results from

Workshops Panels and Surveys

httpwwwcoventryacukec~peverym23cdedocsa20toolkit20for20usabilitypdf

Institutionalizing User Experience A Consulting

Challenge

httptecedcomwp-contentuploads201106upa2008-institutionalizing-user-experiencepdf

Strategic UX slideshow httpwwwslidesharenetleisastrategic-ux-workshop-ux-bristol

Building the UX Dreamteam httpwwwboxesandarrowscomviewbuilding-the-ux

Building the UX Dreamteam - Part 2 httpwwwboxesandarrowscomviewbuilding-the-ux55

We Tried To Warn You The organizational

architecture of failure

httpwwwboxesandarrowscomviewwe-tried-to-warn-you

We Tried To Warn You Part 2 httpwwwboxesandarrowscomviewwe-tried-to-warn-you32

Integrating Prototyping Into Your Design Process

Using appropriate fidelity for the situation

httpwwwboxesandarrowscomviewintegrating

Itrsquos Our Research Getting stakeholder buy-in for user

experience research projects

httpitsourresearch

Why I canrsquot convince executives to invest in UX (and

neither can you)

httpwwwuiecombrainsparks20110608why-i-cant-convince-executives-to-invest-in-ux-and-

neither-can-you

13 common objections against user requirements

analysis and why you should not believe them

httpwwwinteractionarchitectcomarticlesarticle20000609bhtm

Market Research and Usability httpwwwstcsigorgusabilitynewsletter0007-marketinghtml

Another usability tool Marketing httpwwwsercocomImagesAnother20Usability20Tool-20Marketing20(Sep2005)_tcm3-32533pdf

Making User and Customer Experience a Business

Competency

httpuxmagcomarticlesmaking-user-and-customer-experience-a-business-competency

32

References UX Return on Investment (ROI)

Title URL

Resources Usability in the Real World (Usability

Professionalsrsquo Organization web site )

httpupassocorgusability_resourcesusability_in_the_real_worldindexhtml

UX ROI User Experience Return on Investment httpwwwuxpassioncom200910ux-roi-user-experience-return-on-investment

HFI Animate - The ROI of User Experience with Dr

Susan Weinschenk

httpwwwyoutubecomwatchv=O94kYyzqvTc

The ROI of User Experience httpwwwslidesharenetalgorhythmux-basics-the-roi-of-ux

Building the Case for UX httpblogmitxorgBlogbid31422UX-ROI-Event-Recap

When ROI Isnrsquot Enough Making Persuasive Cases for

User-Centered Design

httpuxmatterscommtarchives200705when-roi-isnt-enough-making-persuasive-cases-for-user-

centered-designphp

ROI of User Experience (UX) httpwwwaericoncombloguser-experienceroi-on-user-experience-ux-design

The Business of Usability Developing Metrics to

Justify our Existence and Budgets

httpupassocorgupa_projectsusability_in_enterpriseworkshop2006indexhtml

Report Review NielsenNorman Groups Usability

Return on Investment

httpwwwboxesandarrowscomviewreport_review_nielsen_norman_groups_usability_return_on_invest

mentcomment_1640

33

Page 15: UX Maturity Models

Jeremy Ashley and Kristin Desmond (Oracle)

Get top-level commitment

mdash Executive buy-in

mdash Adequate resources

mdash Positioning of the team (centralized

or decentralized)

Integrate with the dev process

mdash UX milestones and standardized deliverables

mdash Stakeholder education

mdash Hire appropriate staff including those with insight into other teams and a

UX program manager

Speak the language of stakeholders

mdash Learn to communicate in the terms of project managers and developers

mdash Program managers translate UX process to executives and other team

members and then translated their language back to UX

mdash Facilitate communication and cooperation among development strategy

and product management

15

Based on Earthy model

ldquoAt this discouraging moment we decided to use some of our headcount to hire program

managers and developershelliprdquo to ldquohellip free up our UCD people to focus on their specialtyrdquo

Timo Jokela (University of Helsinki)

Three dimensions of UCD performance

mdash UCD infrastructure The extent to which a product development organization has resources to

plan and effectively and efficiently implement UCD in product development projects

mdash Performance of UCD in product development projects The extent to and quality with which

UCD processes are carried out and the results subsequently integrated into product designs in

individual product development projects

mdash Usability in business strategy The extent to which the business benefits of usability are

understood and utilized at strategic level planning in a product development organization

16

Limitation Models tend to focus too heavily on process management aspects

UX Capability Maturity Framework (David Sward and Gavin

Macarthur National University Ireland Maynooth)

Maturity

Level

Major Characteristics

Optimized Optimize processes an executive drives UX to respond to business

changes and sets firm strategies

Managed Managed UXD process with UX recognized leadership UX is owned by

the organization and UX architecture impacts strategic planning

Defined Process metrics to manage UXD and engagements portfolio owner is

accountable for UX and business process integration with input on

product portfolios

Repeatable Process metrics for practices in UXD group PM is accountable for UX and

UXD lifecycle integration with input on product planning

Initial Base UX practices UXD professionals own the UX and are integrated with

development teams

17

Other models focus on UCD in terms of how well a product team engages in the process and

have a bias toward an ldquooutsider in viewrdquo of the development process

Measures UXD across these dimensions User-centric processes staffing and training

organizational alignment management commitment strategy and visioning

UX Strategies

mdash Implement a Business Value Program (use language of customersusers UCD impacts the bottom line)

mdash Implement a UX Design Program (a professional team)

mdash Manage and Grow the UXD Capability (across products versions amp time and against competitors)

Should focus on a defined set of interrelated efforts rather than tactical justifications

Common Challenges (Schaefer)

Previous negative experience

mdash UX work done by non-professionals (grassroots efforts etc)

No real executive champion

mdash Team constantly in ldquotriage moderdquo with no time to work on infrastructure

mdash Lose momentum and teammates re-absorbed by other groups

No centralized function

mdash Free-floating talent improves UX but in a spotty way

mdash UX professionals end up doing non-UX work

Energy and Executive support but no strategy

mdash UX improvements not optimally linked to current business strategy

mdash Time-sensitive opportunities missed

A team that reinvents the wheel

mdash Fail to recognize value in reusable workmdashsame insights over and over

mdash Reports generated but not collected for future use in central repository

Obstacles involve time pressures awareness staff resources method standards and support

18

Solutions

Assess UX Conduct a proper maturity assessment of UX efforts and those of its competitors

Executive Sponsorship ldquoMarryrdquo UX to known executive goals

Process Embed UX in the every aspect of our development and delivery process

Budget Carve out time budget and personnel for UX efforts

UX Community Share lessons learned (wikiintranetSharePoint site) within company

Common UX Service Portfolio Make it easy to understand and choose

Standards Document amp update the answers to common questions (design methods tools accessibility)

Training Market UX through education and inform people of their roles amp responsibilities

Infrastructure Leverage both scale and local needs to choose tools

Organizational Culture Make UX a core aspect of all we do

Cooperation Organize UX efforts company-wide and reuse work

Competition Motivate teams by showcasing and rewarding exceptional UX

Communication Create a common language and process (usually the product UI)

Demonstrate Show by example how UX leads to better products and happier customers

Simulate Use wireframes and prototypes to focus user reviews and find issues early

Hire Bring more UX expertise in house as a natural progression fromwith vendor partnerships

19

Assess against competitors then take make a plan to close gaps and get ahead

Assess UX Program(s)

20

Ask UX practitioners across company to indicate the degree to which they agreed

certain parameters were part of a mature UX program

Main points in example

mdash Need to hire UX

professionals

mdash UX groups need

executive management

amp corporate support

but they also need the

freedom to customize

localize and innovate

Assess Company Different Groups

21

Maturity Parameters

Group 1 Group 2 Group 3 Group 4 Group 5 Group 6

Sponsors Executive Champion | SVP | VP No |No |No No|No|Yes Yes No |No |No No|No|Yes No |No |Yes

Professional UX Staff (VP | Dir | Certified | Vendor) 1 (0|0|1|No) 3 (0|1|0|N) 4 (0|1|0|Y) 1 (0|0|0|No) 4 (0|0|0|N) 1 (0|0|0|Y)

Written UX strategyroadmap No SmwtYes No No Somewhat Somewhat

Dedicated budget No NoYes No No Yes Somewhat

UX training and mentoring programs No SmwtYes Somewhat No Somewhat No

Corporate user interface design standards No Somewhat Somewhat Somewhat Somewhat No

UX integrated into documented product review processes Somewhat Somewhat Somewhat Somewhat Yes Yes

Corporate UCD methodology (metrics amp goals) No NoSmwt No No Somewhat No

Defined UX roles responsibilities milestones No YesYes No No Somewhat Somewhat

Showcase projects No NoYes No No Somewhat Somewhat

Common corporate tools Somewhat SmwtYes Yes Somewhat Somewhat Somewhat

Enterprise Knowledge Management No SmwtSmwt No Somewhat Somewhat Somewhat

Accessibility program (Section 508) Somewhat SmwtSmwt Somewhat Somewhat Somewhat No

UX affects corporate strategy Somewhat SmwtSmwt Somewhat No Somewhat Somewhat

Unique UX job descriptions and performance management Somewhat Smwt(na) Somewhat No Somewhat Somewhat

UX team has marketing management and development skills Somewhat NoYes Somewhat Somewhat Somewhat Somewhat

Agile adaptation Somewhat Somewhat Somewhat Somewhat Somewhat No

Age of program (from first UX FTE hire) 2 years 6 years 1 year In progress 5 years lt 1 year

Maturity Model Stage (Neilsen model) Stages 1 - 3 Stage 5 - 6 Stage 5 Stage 2 Stage 5-6 Stage 4

The maturity of UX at company has grown over the past few years Stages may be different for the same

group depending on the project There are successful programs (or parts of programs) that can be modeled

Stage 1 Hostility Toward Usability Stage 2 Developer-Centered Usability Stage 3 Skunkworks Usability Stage 4 Dedicated Usability Budget

Stage 5 Managed Usability Stage 6 Systematic Usability Process Stage 7 Integrated User-Centered Design Stage 8 User-Driven Corporation

Assess Company Different Projects within Company

22

Maturity Parameters Project K

Sponsors Executive Champion | SVP | VP No| No| Yes

Professional UX Staff (VP | Dir | Certified | Vendor) 0| 0| 0| Yes

Written UX strategyroadmap No

Dedicated budget Somewhat

UX training and mentoring programs No

Corporate user interface design standards Somewhat

UX integrated into documented product review processes No

Corporate UCD methodology (metrics amp goals) No

Defined UX roles responsibilities milestones No

Showcase projects No

Common corporate tools No

Enterprise Knowledge Management Somewhat

Accessibility program (Section 508) No

UX affects corporate strategy Somewhat

Unique UX job descriptions and performance management No

UX team has marketing management and development skills No

Maturity Model Stage (Neilsen model) Stage 3

Individual projects also demonstrate levels of UX maturity (Showcase projects demonstrate the most)

Stage 1 Hostility Toward Usability Stage 2 Developer-Centered Usability Stage 3 Skunkworks Usability Stage 4 Dedicated Usability Budget

Stage 5 Managed Usability Stage 6 Systematic Usability Process Stage 7 Integrated User-Centered Design Stage 8 User-Driven Corporation

UX Community

Provide a place for UX practitioners clients managers sponsors champions and stakeholders to

better understand company product users

An organic repository of lessons learned standards example deliverables templates tools and

guidelines

Facilitated by UX team on behalf of all businesses countries and customers

Core is UX practitioners but the philosophy is inclusive

Monthly meeting

mdash Sponsor a maturity model evaluation and plan

mdash Create a SharePoint site to support collaboration

mdash Establish UX vendor management best practices

mdash Ease the process of recruiting test participants

mdash Create training and mentoring programs including college interns

mdash Outreach to professional societies standards organizations and universities

23

Leverage and maximize the benefits of existing resources

UX Services Portfolio

Planning Requirements Design Implementation Test amp Measure Post Release

Stakeholder

Meeting

Competitor

Analysis

User Survey

Interview (live

phone)

Contextual

Inquiry

User Observation

Focus Group

Brainstorming

Walkthrough

Demonstration

Card Sort

Process Re-

engineering

Affinity Diagram

Task Analysis

Context of Use

User Design

Guidelines

Paper

Prototyping

Expert Review

Parallel Design

Story Boarding

Wizard of Oz

Interface Design

Patterns

Low-fidelity

Prototyping

High-Fidelity

Prototyping

Design

Facilitation

Summative

Testing--Lab

Formative

Testing

Participatory

Design

Style Guide

Rapid Prototyping

Performance

TestingMeasure

Expert Review

Critical Incidence

Technique

Accessibility

Review

Summative

Testing

User Survey Summative

Testing--Remote

Instructional

Design (Help)

Server Traffic Log

Analysis

Search Log

Analysis

Beta Test

Diary Study

Standards

Assessment

Eye Tracking

PhotoVideo

Analysis

Benchmark Test Feedback in Use

(survey)

Cost-benefit

Analysis

Client Evaluation

(of UX service)

Research Plan

Checklist

(standards etc)

Claims Analysis

Cultural Probe Field Study

Free Listing Wireframe

Personas

Scenarios of Use Use Cases

UX Goals

UX offers a wide variety of services and deliverables

Example of Service Portfolio Item Expert Review

25

Usability specialists and others judge whether each element of a user interface follows

established usability principles

Benefit Baseline issues with existing product and improvement opportunities

Resources

mdash 3 UX FTE days

mdash 3-6 additional reviewers (1 day each)

mdash Existing product or planned release for reviewers

GPO Role Provide objective overview of product UX

Business Client Role Partner and reviewer

User Role None unless we want a trusted client to be a reviewer

Risks Minimal

Timeline 1-2 weeks in parallel with wireframes and task flows

Deliverable Review guide for reviewers (tasks etc) report with issue matrix and

wireframes to summarize proposals

Provide a common language and format to discuss choose and evaluate UX services

Standards Creation and Maintenance

Industry

mdash Human-Centered Design Process (ISO 13407)

Defines a general process for including human-centered activities throughout a development life-

cycle but does not specify exact methods

mdash Common Industry Format for Reporting Usability Results (ANSIINCITS-354)

Encourages software supplier and purchaser organizations to work together to understand user

needs and tasks

mdash Web Accessibility Initiative of the W3C (WAI)

Contains standards for accessibility many incorporated into the US law Section 508ldquo

Company

mdash Methodology (build flexibility for easy adoption)

Research Design Test with appropriate services in each phase

Agile waterfall and hybrid integration

mdash Artifacts (build knowledge and standards through examples)

Surveys personas test reports user stories requirements wireframes prototypes

mdash Design (build into tools like Lynx and Axure)

Branding design patterns widget repository layout typography lexicon

Separate workflow for standards challengesupdates and custom widgets

Adopt adapt and create standards that record user knowledge and design decisions

26

Standards UX Principles and Criticality Scale

27

Severe - The product is not stable performs too slowly or crashes when the feature is used

- There is a likely loss of data

High - The usability issue may affect a majority of users andor has a profound impact on a user being able to use product

- An error is likely that will cause a loss of work and it will be difficult to recover

- The usability issue is on a highly critical or frequently used feature

- There is no easy work around to the problem

- The visual style used makes the product look unprofessional and not up to the standard of company

Medium - The usability issue may affect about half the users andor has a modest impact on a user being able to use product

- The usability issue is on a feature that is expected to be used less than half of the time

- There is an easily discovered work around that allows users to perform the task

- A common task is too tedious in proportion to its complexity

- The visual style used detracts from an otherwise professional looking product

Low - The usability issue may affect a minority of users andor has a limited impact on a user being able to use product

- The usability issue is not predicted to cause user errors but nonetheless affects the productrsquos look of professionalism

- The visual style used has minor inconsistencies but nonetheless should be corrected

None - There is no usability issue or the issue has a negligible effect on system performance professionalism or use

Principle The interface shouldhellip

Consistency helliphelp the user to predict how it will operate and allow her to transfer skills from one task (or interface) to another

Feedback helliplet a user know what she did what affect it had what she should do next and where she is in the system

Flexibility helliphave the capability to adapt or to be adapted to end user needs experience personal preference or mental model

of the system

Perceived Control hellipgive the end user the impression that she (not the computer) commands the interaction

Economy hellipdisplay concisely only the information that is required for the user to complete the task at hand

Compatibility hellipbe compatible with usersrsquo impressions of the world and the model of how users think tasks should be completed

Make the UX process itself simple and easy to understand and discuss

Training

Customize training for team environment(s)

Provide a common message but tailor for specific roles (practitioners

managers sponsors) businesses and cultures

Explain methods standards roles and guidelines

Engage vendor to start with generic UX class and refine to company

needs

Encourage discussions of continuous improvement during training

Follow up on application of knowledge

Incorporate example projects deliverables and challenges

Make an interactive workshop in addition to lecture

Decide if standards will be completed for training or a result of the first

round of training

Plan timely updates to classes as things change

Market UX through education and inform people of their roles amp responsibilities

28

Infrastructure

Knowledge Management

mdash Research reports and other project artifacts

mdash Design and business decisions

mdash Test and survey participant recruiting and management

Engagement Management

mdash Marketing amp priority client evaluation of services project queue and

scheduling lead channels project status roadblocks etc

Tools

mdash MS Office SharePoint Visio Axure Morae Survey Monkey

Operations

mdash SVN for prototyping collaboration early access systems

Manage knowledge engagements tools and operations to get the most out of UX

29

References UX Maturity Models

Title URL

Usability Maturity Model Human Centredness Scale httpwwwidemployeeidtuenlgwmrauterberglecturenotesusability-maturity-model5B15Dpdf

HFI UX Maturity Model httpwwwslidesharenetkstraubhfi-usability-practice-maturity-model

HFI UX Maturity Model Checklist httpwwwhumanfactorscomdownloadsdocumentsHFI-Usability-Maturity-Checklist-Englishpdf

The HFI UX Maturity Survey ndash 2009 httpwwwhumanfactorscomdownloadsdocumentsUXM-Survey_findingspdf

A Usability Maturity Model for Open Source Software httpirlibuwocacgiviewcontentcgiarticle=1102ampcontext=etd

Corporate Usability Maturity Stages 1ndash4 httpwwwuseitcomalertboxmaturityhtml

Corporate Usability Maturity Stages 5ndash8 httpwwwuseitcomalertboxprocess_maturityhtml

Feature Articles UX Maturity Models Agile

Development (User Experience Magazine Volume 9

Issue 1 2010)

httpwwwusabilityprofessionalsorgupa_publicationsuser_experiencepast_issues2010-1html

Usability maturity assessment case studies httpwwwusabilitynetorgtrumpcase_studiesiriaimaturityhtm

Validating a Standardized UsabilityUser-Experience

Maturity Model A Progress Report

httpdlacmorgcitationcfmid=1601646

Usability maturity A case study in planning and

designing an enterprise application suite

httpwwwmendeleycomresearchusability-maturity-case-study-planning-designing-enterprise-

application-suite

Developing a Testing Maturity Model Part II httpkopustaselenktult~rseiPTDeveloping20a20Testing20Maturity20Model20Part20IIhtm

A maturity model for the implementation of software

process improvement an empirical study

httpwwwcsedmuacuk~iebA20maturity20model20for20the20implementation20of20softwar

e20process20improvmentpdf

Assessment of user-centred design processes as a

basis for improvement action An experimental study

in industrial settings

httpherkulesoulufiisbn9514265513isbn9514265513pdf

Planning Your UX Strategy httpjohnnyhollandorg201004planning-your-ux-strategy

Feature Articles UX Maturity Models Agile

Development

httpwwwupassocorgupa_publicationsuser_experiencepast_issues2010-1htmljokela

Dealing with Difficult People Teams and

Organizations A UX Research Maturity Model

httpwwwuxmatterscommtarchives201202dealing-with-difficult-people-teams-and-organizations-

a-ux-research-maturity-modelphp

Making User Experience a Business Strategy http141115282cost294upload506pdf (page 35)

30

References Strategic UX

Title URL

Should You Outsource Web Design httpwwwuseitcomalertbox980628html

Managing User Experience Strategy httpwwwnngroupcomeventstutorialsstrategyhtml

The Customer Experience Journey httpexperiencematterswordpresscom20080918the-customer-experience-journey

International standards for HCI and usability httpwwwusabilitynetorgtoolsr_internationalhtm

Why You Only Need To Test With Five Users (Explained) httpwwwmeasuringusabilitycomfive-usersphp

Report Review NielsenNorman Groups Usability Return

on Investment

httpwwwboxesandarrowscomviewreport_review_nielsen_norman_groups_usability_return_on_investment

UX Strategy (Authors) httpwwwuxmatterscomauthorsarchivesux_strategy

Strategic UX vs Tactical UX httpgiffconstablecom201112strategic-ux-vs-tactical-ux

Strategic UX httpwwwcurrybetnetcbet_blog201103strategic-ux-leisa-reichelt-london-iaphp

Managing A Strategic UX Team Model httpwwwpoetpaintercomthoughtsarticleia-summit-2008-managing-a-strategic-ux-team-model

From Usability to UX Strategy httpchicago2011drupalorgsessionsusability-ux-strategy

The Importance of Strategic User Experience (UX) httpblogaadjemonkeyrockcom201108importance-of-strategic-user-experiencehtml

Strategic User Experience for Software httpblogaadjemonkeyrockcom201012strategic-user-experience-for-softwarehtml

Strategic usability Partnering business engineering and

ease of use

httpwwwscottberkuncomessays20-strategic-usability-partnering-business-engineering-and-ease-of-use

Evangelizing Usability Change Your Strategy at the

Halfway Point

httpwwwuseitcomalertbox20050328html

The Total Experience Customers Deserve Better httpuxmagcomarticlesthe-total-experience

Usabilitynet Competitor analysis httpwwwusabilitynetorgtoolscompetitoranalysishtm

Sharing Ownership of UX (User eXperience) httpwwwhieutrungcomusability-analysissharing-ownership-of-ux-user-experience

User Experience Balanced Scorecard httpwwwuxmatterscommtarchives201006user-experience-balance-scorecardphp

Definition of Usability Infrastructure httpwwwupassocorgconferences_and_eventsupa_conference2004programWorkshopsMcElroyhtml

Anybody Can Do Usability httpwwwuseitcomalertboxanybody-usabilityhtml

Thompson Reuters Front End Customer Strategy httpwwwcmo-conferenceorgsystemapplicationviewsimages_ceThomas_Brown2pdf

Towards a UX Manifesto http141115282cost294upload506pdf

31

References UX Marketing

Title URL

Selling Usability Convincing Colleagues and

Management

httpwwwnngroupcomeventstutorialsselling_usabilityhtml__utma=1645346601133121700513312

1700513312170051amp__utmb=12101331217005amp__utmc=1amp__utmx=-

amp__utmz=1133121700511utmcsr=google|utmccn=(organic)|utmcmd=organic|utmctr=maturity20model

20usabilityamp__utmv=-amp__utmk=101115393

Crossing the Chasm Promoting Usability in the

Software Development Community

httpwwwwqusabilitycomarticlesupa-workshophtml

Strategic Usability What Do People Want httpwwwusereffectcomtopicstrategic-usability-what-do-people-want

A Toolkit for Strategic Usability Results from

Workshops Panels and Surveys

httpwwwcoventryacukec~peverym23cdedocsa20toolkit20for20usabilitypdf

Institutionalizing User Experience A Consulting

Challenge

httptecedcomwp-contentuploads201106upa2008-institutionalizing-user-experiencepdf

Strategic UX slideshow httpwwwslidesharenetleisastrategic-ux-workshop-ux-bristol

Building the UX Dreamteam httpwwwboxesandarrowscomviewbuilding-the-ux

Building the UX Dreamteam - Part 2 httpwwwboxesandarrowscomviewbuilding-the-ux55

We Tried To Warn You The organizational

architecture of failure

httpwwwboxesandarrowscomviewwe-tried-to-warn-you

We Tried To Warn You Part 2 httpwwwboxesandarrowscomviewwe-tried-to-warn-you32

Integrating Prototyping Into Your Design Process

Using appropriate fidelity for the situation

httpwwwboxesandarrowscomviewintegrating

Itrsquos Our Research Getting stakeholder buy-in for user

experience research projects

httpitsourresearch

Why I canrsquot convince executives to invest in UX (and

neither can you)

httpwwwuiecombrainsparks20110608why-i-cant-convince-executives-to-invest-in-ux-and-

neither-can-you

13 common objections against user requirements

analysis and why you should not believe them

httpwwwinteractionarchitectcomarticlesarticle20000609bhtm

Market Research and Usability httpwwwstcsigorgusabilitynewsletter0007-marketinghtml

Another usability tool Marketing httpwwwsercocomImagesAnother20Usability20Tool-20Marketing20(Sep2005)_tcm3-32533pdf

Making User and Customer Experience a Business

Competency

httpuxmagcomarticlesmaking-user-and-customer-experience-a-business-competency

32

References UX Return on Investment (ROI)

Title URL

Resources Usability in the Real World (Usability

Professionalsrsquo Organization web site )

httpupassocorgusability_resourcesusability_in_the_real_worldindexhtml

UX ROI User Experience Return on Investment httpwwwuxpassioncom200910ux-roi-user-experience-return-on-investment

HFI Animate - The ROI of User Experience with Dr

Susan Weinschenk

httpwwwyoutubecomwatchv=O94kYyzqvTc

The ROI of User Experience httpwwwslidesharenetalgorhythmux-basics-the-roi-of-ux

Building the Case for UX httpblogmitxorgBlogbid31422UX-ROI-Event-Recap

When ROI Isnrsquot Enough Making Persuasive Cases for

User-Centered Design

httpuxmatterscommtarchives200705when-roi-isnt-enough-making-persuasive-cases-for-user-

centered-designphp

ROI of User Experience (UX) httpwwwaericoncombloguser-experienceroi-on-user-experience-ux-design

The Business of Usability Developing Metrics to

Justify our Existence and Budgets

httpupassocorgupa_projectsusability_in_enterpriseworkshop2006indexhtml

Report Review NielsenNorman Groups Usability

Return on Investment

httpwwwboxesandarrowscomviewreport_review_nielsen_norman_groups_usability_return_on_invest

mentcomment_1640

33

Page 16: UX Maturity Models

Timo Jokela (University of Helsinki)

Three dimensions of UCD performance

mdash UCD infrastructure The extent to which a product development organization has resources to

plan and effectively and efficiently implement UCD in product development projects

mdash Performance of UCD in product development projects The extent to and quality with which

UCD processes are carried out and the results subsequently integrated into product designs in

individual product development projects

mdash Usability in business strategy The extent to which the business benefits of usability are

understood and utilized at strategic level planning in a product development organization

16

Limitation Models tend to focus too heavily on process management aspects

UX Capability Maturity Framework (David Sward and Gavin

Macarthur National University Ireland Maynooth)

Maturity

Level

Major Characteristics

Optimized Optimize processes an executive drives UX to respond to business

changes and sets firm strategies

Managed Managed UXD process with UX recognized leadership UX is owned by

the organization and UX architecture impacts strategic planning

Defined Process metrics to manage UXD and engagements portfolio owner is

accountable for UX and business process integration with input on

product portfolios

Repeatable Process metrics for practices in UXD group PM is accountable for UX and

UXD lifecycle integration with input on product planning

Initial Base UX practices UXD professionals own the UX and are integrated with

development teams

17

Other models focus on UCD in terms of how well a product team engages in the process and

have a bias toward an ldquooutsider in viewrdquo of the development process

Measures UXD across these dimensions User-centric processes staffing and training

organizational alignment management commitment strategy and visioning

UX Strategies

mdash Implement a Business Value Program (use language of customersusers UCD impacts the bottom line)

mdash Implement a UX Design Program (a professional team)

mdash Manage and Grow the UXD Capability (across products versions amp time and against competitors)

Should focus on a defined set of interrelated efforts rather than tactical justifications

Common Challenges (Schaefer)

Previous negative experience

mdash UX work done by non-professionals (grassroots efforts etc)

No real executive champion

mdash Team constantly in ldquotriage moderdquo with no time to work on infrastructure

mdash Lose momentum and teammates re-absorbed by other groups

No centralized function

mdash Free-floating talent improves UX but in a spotty way

mdash UX professionals end up doing non-UX work

Energy and Executive support but no strategy

mdash UX improvements not optimally linked to current business strategy

mdash Time-sensitive opportunities missed

A team that reinvents the wheel

mdash Fail to recognize value in reusable workmdashsame insights over and over

mdash Reports generated but not collected for future use in central repository

Obstacles involve time pressures awareness staff resources method standards and support

18

Solutions

Assess UX Conduct a proper maturity assessment of UX efforts and those of its competitors

Executive Sponsorship ldquoMarryrdquo UX to known executive goals

Process Embed UX in the every aspect of our development and delivery process

Budget Carve out time budget and personnel for UX efforts

UX Community Share lessons learned (wikiintranetSharePoint site) within company

Common UX Service Portfolio Make it easy to understand and choose

Standards Document amp update the answers to common questions (design methods tools accessibility)

Training Market UX through education and inform people of their roles amp responsibilities

Infrastructure Leverage both scale and local needs to choose tools

Organizational Culture Make UX a core aspect of all we do

Cooperation Organize UX efforts company-wide and reuse work

Competition Motivate teams by showcasing and rewarding exceptional UX

Communication Create a common language and process (usually the product UI)

Demonstrate Show by example how UX leads to better products and happier customers

Simulate Use wireframes and prototypes to focus user reviews and find issues early

Hire Bring more UX expertise in house as a natural progression fromwith vendor partnerships

19

Assess against competitors then take make a plan to close gaps and get ahead

Assess UX Program(s)

20

Ask UX practitioners across company to indicate the degree to which they agreed

certain parameters were part of a mature UX program

Main points in example

mdash Need to hire UX

professionals

mdash UX groups need

executive management

amp corporate support

but they also need the

freedom to customize

localize and innovate

Assess Company Different Groups

21

Maturity Parameters

Group 1 Group 2 Group 3 Group 4 Group 5 Group 6

Sponsors Executive Champion | SVP | VP No |No |No No|No|Yes Yes No |No |No No|No|Yes No |No |Yes

Professional UX Staff (VP | Dir | Certified | Vendor) 1 (0|0|1|No) 3 (0|1|0|N) 4 (0|1|0|Y) 1 (0|0|0|No) 4 (0|0|0|N) 1 (0|0|0|Y)

Written UX strategyroadmap No SmwtYes No No Somewhat Somewhat

Dedicated budget No NoYes No No Yes Somewhat

UX training and mentoring programs No SmwtYes Somewhat No Somewhat No

Corporate user interface design standards No Somewhat Somewhat Somewhat Somewhat No

UX integrated into documented product review processes Somewhat Somewhat Somewhat Somewhat Yes Yes

Corporate UCD methodology (metrics amp goals) No NoSmwt No No Somewhat No

Defined UX roles responsibilities milestones No YesYes No No Somewhat Somewhat

Showcase projects No NoYes No No Somewhat Somewhat

Common corporate tools Somewhat SmwtYes Yes Somewhat Somewhat Somewhat

Enterprise Knowledge Management No SmwtSmwt No Somewhat Somewhat Somewhat

Accessibility program (Section 508) Somewhat SmwtSmwt Somewhat Somewhat Somewhat No

UX affects corporate strategy Somewhat SmwtSmwt Somewhat No Somewhat Somewhat

Unique UX job descriptions and performance management Somewhat Smwt(na) Somewhat No Somewhat Somewhat

UX team has marketing management and development skills Somewhat NoYes Somewhat Somewhat Somewhat Somewhat

Agile adaptation Somewhat Somewhat Somewhat Somewhat Somewhat No

Age of program (from first UX FTE hire) 2 years 6 years 1 year In progress 5 years lt 1 year

Maturity Model Stage (Neilsen model) Stages 1 - 3 Stage 5 - 6 Stage 5 Stage 2 Stage 5-6 Stage 4

The maturity of UX at company has grown over the past few years Stages may be different for the same

group depending on the project There are successful programs (or parts of programs) that can be modeled

Stage 1 Hostility Toward Usability Stage 2 Developer-Centered Usability Stage 3 Skunkworks Usability Stage 4 Dedicated Usability Budget

Stage 5 Managed Usability Stage 6 Systematic Usability Process Stage 7 Integrated User-Centered Design Stage 8 User-Driven Corporation

Assess Company Different Projects within Company

22

Maturity Parameters Project K

Sponsors Executive Champion | SVP | VP No| No| Yes

Professional UX Staff (VP | Dir | Certified | Vendor) 0| 0| 0| Yes

Written UX strategyroadmap No

Dedicated budget Somewhat

UX training and mentoring programs No

Corporate user interface design standards Somewhat

UX integrated into documented product review processes No

Corporate UCD methodology (metrics amp goals) No

Defined UX roles responsibilities milestones No

Showcase projects No

Common corporate tools No

Enterprise Knowledge Management Somewhat

Accessibility program (Section 508) No

UX affects corporate strategy Somewhat

Unique UX job descriptions and performance management No

UX team has marketing management and development skills No

Maturity Model Stage (Neilsen model) Stage 3

Individual projects also demonstrate levels of UX maturity (Showcase projects demonstrate the most)

Stage 1 Hostility Toward Usability Stage 2 Developer-Centered Usability Stage 3 Skunkworks Usability Stage 4 Dedicated Usability Budget

Stage 5 Managed Usability Stage 6 Systematic Usability Process Stage 7 Integrated User-Centered Design Stage 8 User-Driven Corporation

UX Community

Provide a place for UX practitioners clients managers sponsors champions and stakeholders to

better understand company product users

An organic repository of lessons learned standards example deliverables templates tools and

guidelines

Facilitated by UX team on behalf of all businesses countries and customers

Core is UX practitioners but the philosophy is inclusive

Monthly meeting

mdash Sponsor a maturity model evaluation and plan

mdash Create a SharePoint site to support collaboration

mdash Establish UX vendor management best practices

mdash Ease the process of recruiting test participants

mdash Create training and mentoring programs including college interns

mdash Outreach to professional societies standards organizations and universities

23

Leverage and maximize the benefits of existing resources

UX Services Portfolio

Planning Requirements Design Implementation Test amp Measure Post Release

Stakeholder

Meeting

Competitor

Analysis

User Survey

Interview (live

phone)

Contextual

Inquiry

User Observation

Focus Group

Brainstorming

Walkthrough

Demonstration

Card Sort

Process Re-

engineering

Affinity Diagram

Task Analysis

Context of Use

User Design

Guidelines

Paper

Prototyping

Expert Review

Parallel Design

Story Boarding

Wizard of Oz

Interface Design

Patterns

Low-fidelity

Prototyping

High-Fidelity

Prototyping

Design

Facilitation

Summative

Testing--Lab

Formative

Testing

Participatory

Design

Style Guide

Rapid Prototyping

Performance

TestingMeasure

Expert Review

Critical Incidence

Technique

Accessibility

Review

Summative

Testing

User Survey Summative

Testing--Remote

Instructional

Design (Help)

Server Traffic Log

Analysis

Search Log

Analysis

Beta Test

Diary Study

Standards

Assessment

Eye Tracking

PhotoVideo

Analysis

Benchmark Test Feedback in Use

(survey)

Cost-benefit

Analysis

Client Evaluation

(of UX service)

Research Plan

Checklist

(standards etc)

Claims Analysis

Cultural Probe Field Study

Free Listing Wireframe

Personas

Scenarios of Use Use Cases

UX Goals

UX offers a wide variety of services and deliverables

Example of Service Portfolio Item Expert Review

25

Usability specialists and others judge whether each element of a user interface follows

established usability principles

Benefit Baseline issues with existing product and improvement opportunities

Resources

mdash 3 UX FTE days

mdash 3-6 additional reviewers (1 day each)

mdash Existing product or planned release for reviewers

GPO Role Provide objective overview of product UX

Business Client Role Partner and reviewer

User Role None unless we want a trusted client to be a reviewer

Risks Minimal

Timeline 1-2 weeks in parallel with wireframes and task flows

Deliverable Review guide for reviewers (tasks etc) report with issue matrix and

wireframes to summarize proposals

Provide a common language and format to discuss choose and evaluate UX services

Standards Creation and Maintenance

Industry

mdash Human-Centered Design Process (ISO 13407)

Defines a general process for including human-centered activities throughout a development life-

cycle but does not specify exact methods

mdash Common Industry Format for Reporting Usability Results (ANSIINCITS-354)

Encourages software supplier and purchaser organizations to work together to understand user

needs and tasks

mdash Web Accessibility Initiative of the W3C (WAI)

Contains standards for accessibility many incorporated into the US law Section 508ldquo

Company

mdash Methodology (build flexibility for easy adoption)

Research Design Test with appropriate services in each phase

Agile waterfall and hybrid integration

mdash Artifacts (build knowledge and standards through examples)

Surveys personas test reports user stories requirements wireframes prototypes

mdash Design (build into tools like Lynx and Axure)

Branding design patterns widget repository layout typography lexicon

Separate workflow for standards challengesupdates and custom widgets

Adopt adapt and create standards that record user knowledge and design decisions

26

Standards UX Principles and Criticality Scale

27

Severe - The product is not stable performs too slowly or crashes when the feature is used

- There is a likely loss of data

High - The usability issue may affect a majority of users andor has a profound impact on a user being able to use product

- An error is likely that will cause a loss of work and it will be difficult to recover

- The usability issue is on a highly critical or frequently used feature

- There is no easy work around to the problem

- The visual style used makes the product look unprofessional and not up to the standard of company

Medium - The usability issue may affect about half the users andor has a modest impact on a user being able to use product

- The usability issue is on a feature that is expected to be used less than half of the time

- There is an easily discovered work around that allows users to perform the task

- A common task is too tedious in proportion to its complexity

- The visual style used detracts from an otherwise professional looking product

Low - The usability issue may affect a minority of users andor has a limited impact on a user being able to use product

- The usability issue is not predicted to cause user errors but nonetheless affects the productrsquos look of professionalism

- The visual style used has minor inconsistencies but nonetheless should be corrected

None - There is no usability issue or the issue has a negligible effect on system performance professionalism or use

Principle The interface shouldhellip

Consistency helliphelp the user to predict how it will operate and allow her to transfer skills from one task (or interface) to another

Feedback helliplet a user know what she did what affect it had what she should do next and where she is in the system

Flexibility helliphave the capability to adapt or to be adapted to end user needs experience personal preference or mental model

of the system

Perceived Control hellipgive the end user the impression that she (not the computer) commands the interaction

Economy hellipdisplay concisely only the information that is required for the user to complete the task at hand

Compatibility hellipbe compatible with usersrsquo impressions of the world and the model of how users think tasks should be completed

Make the UX process itself simple and easy to understand and discuss

Training

Customize training for team environment(s)

Provide a common message but tailor for specific roles (practitioners

managers sponsors) businesses and cultures

Explain methods standards roles and guidelines

Engage vendor to start with generic UX class and refine to company

needs

Encourage discussions of continuous improvement during training

Follow up on application of knowledge

Incorporate example projects deliverables and challenges

Make an interactive workshop in addition to lecture

Decide if standards will be completed for training or a result of the first

round of training

Plan timely updates to classes as things change

Market UX through education and inform people of their roles amp responsibilities

28

Infrastructure

Knowledge Management

mdash Research reports and other project artifacts

mdash Design and business decisions

mdash Test and survey participant recruiting and management

Engagement Management

mdash Marketing amp priority client evaluation of services project queue and

scheduling lead channels project status roadblocks etc

Tools

mdash MS Office SharePoint Visio Axure Morae Survey Monkey

Operations

mdash SVN for prototyping collaboration early access systems

Manage knowledge engagements tools and operations to get the most out of UX

29

References UX Maturity Models

Title URL

Usability Maturity Model Human Centredness Scale httpwwwidemployeeidtuenlgwmrauterberglecturenotesusability-maturity-model5B15Dpdf

HFI UX Maturity Model httpwwwslidesharenetkstraubhfi-usability-practice-maturity-model

HFI UX Maturity Model Checklist httpwwwhumanfactorscomdownloadsdocumentsHFI-Usability-Maturity-Checklist-Englishpdf

The HFI UX Maturity Survey ndash 2009 httpwwwhumanfactorscomdownloadsdocumentsUXM-Survey_findingspdf

A Usability Maturity Model for Open Source Software httpirlibuwocacgiviewcontentcgiarticle=1102ampcontext=etd

Corporate Usability Maturity Stages 1ndash4 httpwwwuseitcomalertboxmaturityhtml

Corporate Usability Maturity Stages 5ndash8 httpwwwuseitcomalertboxprocess_maturityhtml

Feature Articles UX Maturity Models Agile

Development (User Experience Magazine Volume 9

Issue 1 2010)

httpwwwusabilityprofessionalsorgupa_publicationsuser_experiencepast_issues2010-1html

Usability maturity assessment case studies httpwwwusabilitynetorgtrumpcase_studiesiriaimaturityhtm

Validating a Standardized UsabilityUser-Experience

Maturity Model A Progress Report

httpdlacmorgcitationcfmid=1601646

Usability maturity A case study in planning and

designing an enterprise application suite

httpwwwmendeleycomresearchusability-maturity-case-study-planning-designing-enterprise-

application-suite

Developing a Testing Maturity Model Part II httpkopustaselenktult~rseiPTDeveloping20a20Testing20Maturity20Model20Part20IIhtm

A maturity model for the implementation of software

process improvement an empirical study

httpwwwcsedmuacuk~iebA20maturity20model20for20the20implementation20of20softwar

e20process20improvmentpdf

Assessment of user-centred design processes as a

basis for improvement action An experimental study

in industrial settings

httpherkulesoulufiisbn9514265513isbn9514265513pdf

Planning Your UX Strategy httpjohnnyhollandorg201004planning-your-ux-strategy

Feature Articles UX Maturity Models Agile

Development

httpwwwupassocorgupa_publicationsuser_experiencepast_issues2010-1htmljokela

Dealing with Difficult People Teams and

Organizations A UX Research Maturity Model

httpwwwuxmatterscommtarchives201202dealing-with-difficult-people-teams-and-organizations-

a-ux-research-maturity-modelphp

Making User Experience a Business Strategy http141115282cost294upload506pdf (page 35)

30

References Strategic UX

Title URL

Should You Outsource Web Design httpwwwuseitcomalertbox980628html

Managing User Experience Strategy httpwwwnngroupcomeventstutorialsstrategyhtml

The Customer Experience Journey httpexperiencematterswordpresscom20080918the-customer-experience-journey

International standards for HCI and usability httpwwwusabilitynetorgtoolsr_internationalhtm

Why You Only Need To Test With Five Users (Explained) httpwwwmeasuringusabilitycomfive-usersphp

Report Review NielsenNorman Groups Usability Return

on Investment

httpwwwboxesandarrowscomviewreport_review_nielsen_norman_groups_usability_return_on_investment

UX Strategy (Authors) httpwwwuxmatterscomauthorsarchivesux_strategy

Strategic UX vs Tactical UX httpgiffconstablecom201112strategic-ux-vs-tactical-ux

Strategic UX httpwwwcurrybetnetcbet_blog201103strategic-ux-leisa-reichelt-london-iaphp

Managing A Strategic UX Team Model httpwwwpoetpaintercomthoughtsarticleia-summit-2008-managing-a-strategic-ux-team-model

From Usability to UX Strategy httpchicago2011drupalorgsessionsusability-ux-strategy

The Importance of Strategic User Experience (UX) httpblogaadjemonkeyrockcom201108importance-of-strategic-user-experiencehtml

Strategic User Experience for Software httpblogaadjemonkeyrockcom201012strategic-user-experience-for-softwarehtml

Strategic usability Partnering business engineering and

ease of use

httpwwwscottberkuncomessays20-strategic-usability-partnering-business-engineering-and-ease-of-use

Evangelizing Usability Change Your Strategy at the

Halfway Point

httpwwwuseitcomalertbox20050328html

The Total Experience Customers Deserve Better httpuxmagcomarticlesthe-total-experience

Usabilitynet Competitor analysis httpwwwusabilitynetorgtoolscompetitoranalysishtm

Sharing Ownership of UX (User eXperience) httpwwwhieutrungcomusability-analysissharing-ownership-of-ux-user-experience

User Experience Balanced Scorecard httpwwwuxmatterscommtarchives201006user-experience-balance-scorecardphp

Definition of Usability Infrastructure httpwwwupassocorgconferences_and_eventsupa_conference2004programWorkshopsMcElroyhtml

Anybody Can Do Usability httpwwwuseitcomalertboxanybody-usabilityhtml

Thompson Reuters Front End Customer Strategy httpwwwcmo-conferenceorgsystemapplicationviewsimages_ceThomas_Brown2pdf

Towards a UX Manifesto http141115282cost294upload506pdf

31

References UX Marketing

Title URL

Selling Usability Convincing Colleagues and

Management

httpwwwnngroupcomeventstutorialsselling_usabilityhtml__utma=1645346601133121700513312

1700513312170051amp__utmb=12101331217005amp__utmc=1amp__utmx=-

amp__utmz=1133121700511utmcsr=google|utmccn=(organic)|utmcmd=organic|utmctr=maturity20model

20usabilityamp__utmv=-amp__utmk=101115393

Crossing the Chasm Promoting Usability in the

Software Development Community

httpwwwwqusabilitycomarticlesupa-workshophtml

Strategic Usability What Do People Want httpwwwusereffectcomtopicstrategic-usability-what-do-people-want

A Toolkit for Strategic Usability Results from

Workshops Panels and Surveys

httpwwwcoventryacukec~peverym23cdedocsa20toolkit20for20usabilitypdf

Institutionalizing User Experience A Consulting

Challenge

httptecedcomwp-contentuploads201106upa2008-institutionalizing-user-experiencepdf

Strategic UX slideshow httpwwwslidesharenetleisastrategic-ux-workshop-ux-bristol

Building the UX Dreamteam httpwwwboxesandarrowscomviewbuilding-the-ux

Building the UX Dreamteam - Part 2 httpwwwboxesandarrowscomviewbuilding-the-ux55

We Tried To Warn You The organizational

architecture of failure

httpwwwboxesandarrowscomviewwe-tried-to-warn-you

We Tried To Warn You Part 2 httpwwwboxesandarrowscomviewwe-tried-to-warn-you32

Integrating Prototyping Into Your Design Process

Using appropriate fidelity for the situation

httpwwwboxesandarrowscomviewintegrating

Itrsquos Our Research Getting stakeholder buy-in for user

experience research projects

httpitsourresearch

Why I canrsquot convince executives to invest in UX (and

neither can you)

httpwwwuiecombrainsparks20110608why-i-cant-convince-executives-to-invest-in-ux-and-

neither-can-you

13 common objections against user requirements

analysis and why you should not believe them

httpwwwinteractionarchitectcomarticlesarticle20000609bhtm

Market Research and Usability httpwwwstcsigorgusabilitynewsletter0007-marketinghtml

Another usability tool Marketing httpwwwsercocomImagesAnother20Usability20Tool-20Marketing20(Sep2005)_tcm3-32533pdf

Making User and Customer Experience a Business

Competency

httpuxmagcomarticlesmaking-user-and-customer-experience-a-business-competency

32

References UX Return on Investment (ROI)

Title URL

Resources Usability in the Real World (Usability

Professionalsrsquo Organization web site )

httpupassocorgusability_resourcesusability_in_the_real_worldindexhtml

UX ROI User Experience Return on Investment httpwwwuxpassioncom200910ux-roi-user-experience-return-on-investment

HFI Animate - The ROI of User Experience with Dr

Susan Weinschenk

httpwwwyoutubecomwatchv=O94kYyzqvTc

The ROI of User Experience httpwwwslidesharenetalgorhythmux-basics-the-roi-of-ux

Building the Case for UX httpblogmitxorgBlogbid31422UX-ROI-Event-Recap

When ROI Isnrsquot Enough Making Persuasive Cases for

User-Centered Design

httpuxmatterscommtarchives200705when-roi-isnt-enough-making-persuasive-cases-for-user-

centered-designphp

ROI of User Experience (UX) httpwwwaericoncombloguser-experienceroi-on-user-experience-ux-design

The Business of Usability Developing Metrics to

Justify our Existence and Budgets

httpupassocorgupa_projectsusability_in_enterpriseworkshop2006indexhtml

Report Review NielsenNorman Groups Usability

Return on Investment

httpwwwboxesandarrowscomviewreport_review_nielsen_norman_groups_usability_return_on_invest

mentcomment_1640

33

Page 17: UX Maturity Models

UX Capability Maturity Framework (David Sward and Gavin

Macarthur National University Ireland Maynooth)

Maturity

Level

Major Characteristics

Optimized Optimize processes an executive drives UX to respond to business

changes and sets firm strategies

Managed Managed UXD process with UX recognized leadership UX is owned by

the organization and UX architecture impacts strategic planning

Defined Process metrics to manage UXD and engagements portfolio owner is

accountable for UX and business process integration with input on

product portfolios

Repeatable Process metrics for practices in UXD group PM is accountable for UX and

UXD lifecycle integration with input on product planning

Initial Base UX practices UXD professionals own the UX and are integrated with

development teams

17

Other models focus on UCD in terms of how well a product team engages in the process and

have a bias toward an ldquooutsider in viewrdquo of the development process

Measures UXD across these dimensions User-centric processes staffing and training

organizational alignment management commitment strategy and visioning

UX Strategies

mdash Implement a Business Value Program (use language of customersusers UCD impacts the bottom line)

mdash Implement a UX Design Program (a professional team)

mdash Manage and Grow the UXD Capability (across products versions amp time and against competitors)

Should focus on a defined set of interrelated efforts rather than tactical justifications

Common Challenges (Schaefer)

Previous negative experience

mdash UX work done by non-professionals (grassroots efforts etc)

No real executive champion

mdash Team constantly in ldquotriage moderdquo with no time to work on infrastructure

mdash Lose momentum and teammates re-absorbed by other groups

No centralized function

mdash Free-floating talent improves UX but in a spotty way

mdash UX professionals end up doing non-UX work

Energy and Executive support but no strategy

mdash UX improvements not optimally linked to current business strategy

mdash Time-sensitive opportunities missed

A team that reinvents the wheel

mdash Fail to recognize value in reusable workmdashsame insights over and over

mdash Reports generated but not collected for future use in central repository

Obstacles involve time pressures awareness staff resources method standards and support

18

Solutions

Assess UX Conduct a proper maturity assessment of UX efforts and those of its competitors

Executive Sponsorship ldquoMarryrdquo UX to known executive goals

Process Embed UX in the every aspect of our development and delivery process

Budget Carve out time budget and personnel for UX efforts

UX Community Share lessons learned (wikiintranetSharePoint site) within company

Common UX Service Portfolio Make it easy to understand and choose

Standards Document amp update the answers to common questions (design methods tools accessibility)

Training Market UX through education and inform people of their roles amp responsibilities

Infrastructure Leverage both scale and local needs to choose tools

Organizational Culture Make UX a core aspect of all we do

Cooperation Organize UX efforts company-wide and reuse work

Competition Motivate teams by showcasing and rewarding exceptional UX

Communication Create a common language and process (usually the product UI)

Demonstrate Show by example how UX leads to better products and happier customers

Simulate Use wireframes and prototypes to focus user reviews and find issues early

Hire Bring more UX expertise in house as a natural progression fromwith vendor partnerships

19

Assess against competitors then take make a plan to close gaps and get ahead

Assess UX Program(s)

20

Ask UX practitioners across company to indicate the degree to which they agreed

certain parameters were part of a mature UX program

Main points in example

mdash Need to hire UX

professionals

mdash UX groups need

executive management

amp corporate support

but they also need the

freedom to customize

localize and innovate

Assess Company Different Groups

21

Maturity Parameters

Group 1 Group 2 Group 3 Group 4 Group 5 Group 6

Sponsors Executive Champion | SVP | VP No |No |No No|No|Yes Yes No |No |No No|No|Yes No |No |Yes

Professional UX Staff (VP | Dir | Certified | Vendor) 1 (0|0|1|No) 3 (0|1|0|N) 4 (0|1|0|Y) 1 (0|0|0|No) 4 (0|0|0|N) 1 (0|0|0|Y)

Written UX strategyroadmap No SmwtYes No No Somewhat Somewhat

Dedicated budget No NoYes No No Yes Somewhat

UX training and mentoring programs No SmwtYes Somewhat No Somewhat No

Corporate user interface design standards No Somewhat Somewhat Somewhat Somewhat No

UX integrated into documented product review processes Somewhat Somewhat Somewhat Somewhat Yes Yes

Corporate UCD methodology (metrics amp goals) No NoSmwt No No Somewhat No

Defined UX roles responsibilities milestones No YesYes No No Somewhat Somewhat

Showcase projects No NoYes No No Somewhat Somewhat

Common corporate tools Somewhat SmwtYes Yes Somewhat Somewhat Somewhat

Enterprise Knowledge Management No SmwtSmwt No Somewhat Somewhat Somewhat

Accessibility program (Section 508) Somewhat SmwtSmwt Somewhat Somewhat Somewhat No

UX affects corporate strategy Somewhat SmwtSmwt Somewhat No Somewhat Somewhat

Unique UX job descriptions and performance management Somewhat Smwt(na) Somewhat No Somewhat Somewhat

UX team has marketing management and development skills Somewhat NoYes Somewhat Somewhat Somewhat Somewhat

Agile adaptation Somewhat Somewhat Somewhat Somewhat Somewhat No

Age of program (from first UX FTE hire) 2 years 6 years 1 year In progress 5 years lt 1 year

Maturity Model Stage (Neilsen model) Stages 1 - 3 Stage 5 - 6 Stage 5 Stage 2 Stage 5-6 Stage 4

The maturity of UX at company has grown over the past few years Stages may be different for the same

group depending on the project There are successful programs (or parts of programs) that can be modeled

Stage 1 Hostility Toward Usability Stage 2 Developer-Centered Usability Stage 3 Skunkworks Usability Stage 4 Dedicated Usability Budget

Stage 5 Managed Usability Stage 6 Systematic Usability Process Stage 7 Integrated User-Centered Design Stage 8 User-Driven Corporation

Assess Company Different Projects within Company

22

Maturity Parameters Project K

Sponsors Executive Champion | SVP | VP No| No| Yes

Professional UX Staff (VP | Dir | Certified | Vendor) 0| 0| 0| Yes

Written UX strategyroadmap No

Dedicated budget Somewhat

UX training and mentoring programs No

Corporate user interface design standards Somewhat

UX integrated into documented product review processes No

Corporate UCD methodology (metrics amp goals) No

Defined UX roles responsibilities milestones No

Showcase projects No

Common corporate tools No

Enterprise Knowledge Management Somewhat

Accessibility program (Section 508) No

UX affects corporate strategy Somewhat

Unique UX job descriptions and performance management No

UX team has marketing management and development skills No

Maturity Model Stage (Neilsen model) Stage 3

Individual projects also demonstrate levels of UX maturity (Showcase projects demonstrate the most)

Stage 1 Hostility Toward Usability Stage 2 Developer-Centered Usability Stage 3 Skunkworks Usability Stage 4 Dedicated Usability Budget

Stage 5 Managed Usability Stage 6 Systematic Usability Process Stage 7 Integrated User-Centered Design Stage 8 User-Driven Corporation

UX Community

Provide a place for UX practitioners clients managers sponsors champions and stakeholders to

better understand company product users

An organic repository of lessons learned standards example deliverables templates tools and

guidelines

Facilitated by UX team on behalf of all businesses countries and customers

Core is UX practitioners but the philosophy is inclusive

Monthly meeting

mdash Sponsor a maturity model evaluation and plan

mdash Create a SharePoint site to support collaboration

mdash Establish UX vendor management best practices

mdash Ease the process of recruiting test participants

mdash Create training and mentoring programs including college interns

mdash Outreach to professional societies standards organizations and universities

23

Leverage and maximize the benefits of existing resources

UX Services Portfolio

Planning Requirements Design Implementation Test amp Measure Post Release

Stakeholder

Meeting

Competitor

Analysis

User Survey

Interview (live

phone)

Contextual

Inquiry

User Observation

Focus Group

Brainstorming

Walkthrough

Demonstration

Card Sort

Process Re-

engineering

Affinity Diagram

Task Analysis

Context of Use

User Design

Guidelines

Paper

Prototyping

Expert Review

Parallel Design

Story Boarding

Wizard of Oz

Interface Design

Patterns

Low-fidelity

Prototyping

High-Fidelity

Prototyping

Design

Facilitation

Summative

Testing--Lab

Formative

Testing

Participatory

Design

Style Guide

Rapid Prototyping

Performance

TestingMeasure

Expert Review

Critical Incidence

Technique

Accessibility

Review

Summative

Testing

User Survey Summative

Testing--Remote

Instructional

Design (Help)

Server Traffic Log

Analysis

Search Log

Analysis

Beta Test

Diary Study

Standards

Assessment

Eye Tracking

PhotoVideo

Analysis

Benchmark Test Feedback in Use

(survey)

Cost-benefit

Analysis

Client Evaluation

(of UX service)

Research Plan

Checklist

(standards etc)

Claims Analysis

Cultural Probe Field Study

Free Listing Wireframe

Personas

Scenarios of Use Use Cases

UX Goals

UX offers a wide variety of services and deliverables

Example of Service Portfolio Item Expert Review

25

Usability specialists and others judge whether each element of a user interface follows

established usability principles

Benefit Baseline issues with existing product and improvement opportunities

Resources

mdash 3 UX FTE days

mdash 3-6 additional reviewers (1 day each)

mdash Existing product or planned release for reviewers

GPO Role Provide objective overview of product UX

Business Client Role Partner and reviewer

User Role None unless we want a trusted client to be a reviewer

Risks Minimal

Timeline 1-2 weeks in parallel with wireframes and task flows

Deliverable Review guide for reviewers (tasks etc) report with issue matrix and

wireframes to summarize proposals

Provide a common language and format to discuss choose and evaluate UX services

Standards Creation and Maintenance

Industry

mdash Human-Centered Design Process (ISO 13407)

Defines a general process for including human-centered activities throughout a development life-

cycle but does not specify exact methods

mdash Common Industry Format for Reporting Usability Results (ANSIINCITS-354)

Encourages software supplier and purchaser organizations to work together to understand user

needs and tasks

mdash Web Accessibility Initiative of the W3C (WAI)

Contains standards for accessibility many incorporated into the US law Section 508ldquo

Company

mdash Methodology (build flexibility for easy adoption)

Research Design Test with appropriate services in each phase

Agile waterfall and hybrid integration

mdash Artifacts (build knowledge and standards through examples)

Surveys personas test reports user stories requirements wireframes prototypes

mdash Design (build into tools like Lynx and Axure)

Branding design patterns widget repository layout typography lexicon

Separate workflow for standards challengesupdates and custom widgets

Adopt adapt and create standards that record user knowledge and design decisions

26

Standards UX Principles and Criticality Scale

27

Severe - The product is not stable performs too slowly or crashes when the feature is used

- There is a likely loss of data

High - The usability issue may affect a majority of users andor has a profound impact on a user being able to use product

- An error is likely that will cause a loss of work and it will be difficult to recover

- The usability issue is on a highly critical or frequently used feature

- There is no easy work around to the problem

- The visual style used makes the product look unprofessional and not up to the standard of company

Medium - The usability issue may affect about half the users andor has a modest impact on a user being able to use product

- The usability issue is on a feature that is expected to be used less than half of the time

- There is an easily discovered work around that allows users to perform the task

- A common task is too tedious in proportion to its complexity

- The visual style used detracts from an otherwise professional looking product

Low - The usability issue may affect a minority of users andor has a limited impact on a user being able to use product

- The usability issue is not predicted to cause user errors but nonetheless affects the productrsquos look of professionalism

- The visual style used has minor inconsistencies but nonetheless should be corrected

None - There is no usability issue or the issue has a negligible effect on system performance professionalism or use

Principle The interface shouldhellip

Consistency helliphelp the user to predict how it will operate and allow her to transfer skills from one task (or interface) to another

Feedback helliplet a user know what she did what affect it had what she should do next and where she is in the system

Flexibility helliphave the capability to adapt or to be adapted to end user needs experience personal preference or mental model

of the system

Perceived Control hellipgive the end user the impression that she (not the computer) commands the interaction

Economy hellipdisplay concisely only the information that is required for the user to complete the task at hand

Compatibility hellipbe compatible with usersrsquo impressions of the world and the model of how users think tasks should be completed

Make the UX process itself simple and easy to understand and discuss

Training

Customize training for team environment(s)

Provide a common message but tailor for specific roles (practitioners

managers sponsors) businesses and cultures

Explain methods standards roles and guidelines

Engage vendor to start with generic UX class and refine to company

needs

Encourage discussions of continuous improvement during training

Follow up on application of knowledge

Incorporate example projects deliverables and challenges

Make an interactive workshop in addition to lecture

Decide if standards will be completed for training or a result of the first

round of training

Plan timely updates to classes as things change

Market UX through education and inform people of their roles amp responsibilities

28

Infrastructure

Knowledge Management

mdash Research reports and other project artifacts

mdash Design and business decisions

mdash Test and survey participant recruiting and management

Engagement Management

mdash Marketing amp priority client evaluation of services project queue and

scheduling lead channels project status roadblocks etc

Tools

mdash MS Office SharePoint Visio Axure Morae Survey Monkey

Operations

mdash SVN for prototyping collaboration early access systems

Manage knowledge engagements tools and operations to get the most out of UX

29

References UX Maturity Models

Title URL

Usability Maturity Model Human Centredness Scale httpwwwidemployeeidtuenlgwmrauterberglecturenotesusability-maturity-model5B15Dpdf

HFI UX Maturity Model httpwwwslidesharenetkstraubhfi-usability-practice-maturity-model

HFI UX Maturity Model Checklist httpwwwhumanfactorscomdownloadsdocumentsHFI-Usability-Maturity-Checklist-Englishpdf

The HFI UX Maturity Survey ndash 2009 httpwwwhumanfactorscomdownloadsdocumentsUXM-Survey_findingspdf

A Usability Maturity Model for Open Source Software httpirlibuwocacgiviewcontentcgiarticle=1102ampcontext=etd

Corporate Usability Maturity Stages 1ndash4 httpwwwuseitcomalertboxmaturityhtml

Corporate Usability Maturity Stages 5ndash8 httpwwwuseitcomalertboxprocess_maturityhtml

Feature Articles UX Maturity Models Agile

Development (User Experience Magazine Volume 9

Issue 1 2010)

httpwwwusabilityprofessionalsorgupa_publicationsuser_experiencepast_issues2010-1html

Usability maturity assessment case studies httpwwwusabilitynetorgtrumpcase_studiesiriaimaturityhtm

Validating a Standardized UsabilityUser-Experience

Maturity Model A Progress Report

httpdlacmorgcitationcfmid=1601646

Usability maturity A case study in planning and

designing an enterprise application suite

httpwwwmendeleycomresearchusability-maturity-case-study-planning-designing-enterprise-

application-suite

Developing a Testing Maturity Model Part II httpkopustaselenktult~rseiPTDeveloping20a20Testing20Maturity20Model20Part20IIhtm

A maturity model for the implementation of software

process improvement an empirical study

httpwwwcsedmuacuk~iebA20maturity20model20for20the20implementation20of20softwar

e20process20improvmentpdf

Assessment of user-centred design processes as a

basis for improvement action An experimental study

in industrial settings

httpherkulesoulufiisbn9514265513isbn9514265513pdf

Planning Your UX Strategy httpjohnnyhollandorg201004planning-your-ux-strategy

Feature Articles UX Maturity Models Agile

Development

httpwwwupassocorgupa_publicationsuser_experiencepast_issues2010-1htmljokela

Dealing with Difficult People Teams and

Organizations A UX Research Maturity Model

httpwwwuxmatterscommtarchives201202dealing-with-difficult-people-teams-and-organizations-

a-ux-research-maturity-modelphp

Making User Experience a Business Strategy http141115282cost294upload506pdf (page 35)

30

References Strategic UX

Title URL

Should You Outsource Web Design httpwwwuseitcomalertbox980628html

Managing User Experience Strategy httpwwwnngroupcomeventstutorialsstrategyhtml

The Customer Experience Journey httpexperiencematterswordpresscom20080918the-customer-experience-journey

International standards for HCI and usability httpwwwusabilitynetorgtoolsr_internationalhtm

Why You Only Need To Test With Five Users (Explained) httpwwwmeasuringusabilitycomfive-usersphp

Report Review NielsenNorman Groups Usability Return

on Investment

httpwwwboxesandarrowscomviewreport_review_nielsen_norman_groups_usability_return_on_investment

UX Strategy (Authors) httpwwwuxmatterscomauthorsarchivesux_strategy

Strategic UX vs Tactical UX httpgiffconstablecom201112strategic-ux-vs-tactical-ux

Strategic UX httpwwwcurrybetnetcbet_blog201103strategic-ux-leisa-reichelt-london-iaphp

Managing A Strategic UX Team Model httpwwwpoetpaintercomthoughtsarticleia-summit-2008-managing-a-strategic-ux-team-model

From Usability to UX Strategy httpchicago2011drupalorgsessionsusability-ux-strategy

The Importance of Strategic User Experience (UX) httpblogaadjemonkeyrockcom201108importance-of-strategic-user-experiencehtml

Strategic User Experience for Software httpblogaadjemonkeyrockcom201012strategic-user-experience-for-softwarehtml

Strategic usability Partnering business engineering and

ease of use

httpwwwscottberkuncomessays20-strategic-usability-partnering-business-engineering-and-ease-of-use

Evangelizing Usability Change Your Strategy at the

Halfway Point

httpwwwuseitcomalertbox20050328html

The Total Experience Customers Deserve Better httpuxmagcomarticlesthe-total-experience

Usabilitynet Competitor analysis httpwwwusabilitynetorgtoolscompetitoranalysishtm

Sharing Ownership of UX (User eXperience) httpwwwhieutrungcomusability-analysissharing-ownership-of-ux-user-experience

User Experience Balanced Scorecard httpwwwuxmatterscommtarchives201006user-experience-balance-scorecardphp

Definition of Usability Infrastructure httpwwwupassocorgconferences_and_eventsupa_conference2004programWorkshopsMcElroyhtml

Anybody Can Do Usability httpwwwuseitcomalertboxanybody-usabilityhtml

Thompson Reuters Front End Customer Strategy httpwwwcmo-conferenceorgsystemapplicationviewsimages_ceThomas_Brown2pdf

Towards a UX Manifesto http141115282cost294upload506pdf

31

References UX Marketing

Title URL

Selling Usability Convincing Colleagues and

Management

httpwwwnngroupcomeventstutorialsselling_usabilityhtml__utma=1645346601133121700513312

1700513312170051amp__utmb=12101331217005amp__utmc=1amp__utmx=-

amp__utmz=1133121700511utmcsr=google|utmccn=(organic)|utmcmd=organic|utmctr=maturity20model

20usabilityamp__utmv=-amp__utmk=101115393

Crossing the Chasm Promoting Usability in the

Software Development Community

httpwwwwqusabilitycomarticlesupa-workshophtml

Strategic Usability What Do People Want httpwwwusereffectcomtopicstrategic-usability-what-do-people-want

A Toolkit for Strategic Usability Results from

Workshops Panels and Surveys

httpwwwcoventryacukec~peverym23cdedocsa20toolkit20for20usabilitypdf

Institutionalizing User Experience A Consulting

Challenge

httptecedcomwp-contentuploads201106upa2008-institutionalizing-user-experiencepdf

Strategic UX slideshow httpwwwslidesharenetleisastrategic-ux-workshop-ux-bristol

Building the UX Dreamteam httpwwwboxesandarrowscomviewbuilding-the-ux

Building the UX Dreamteam - Part 2 httpwwwboxesandarrowscomviewbuilding-the-ux55

We Tried To Warn You The organizational

architecture of failure

httpwwwboxesandarrowscomviewwe-tried-to-warn-you

We Tried To Warn You Part 2 httpwwwboxesandarrowscomviewwe-tried-to-warn-you32

Integrating Prototyping Into Your Design Process

Using appropriate fidelity for the situation

httpwwwboxesandarrowscomviewintegrating

Itrsquos Our Research Getting stakeholder buy-in for user

experience research projects

httpitsourresearch

Why I canrsquot convince executives to invest in UX (and

neither can you)

httpwwwuiecombrainsparks20110608why-i-cant-convince-executives-to-invest-in-ux-and-

neither-can-you

13 common objections against user requirements

analysis and why you should not believe them

httpwwwinteractionarchitectcomarticlesarticle20000609bhtm

Market Research and Usability httpwwwstcsigorgusabilitynewsletter0007-marketinghtml

Another usability tool Marketing httpwwwsercocomImagesAnother20Usability20Tool-20Marketing20(Sep2005)_tcm3-32533pdf

Making User and Customer Experience a Business

Competency

httpuxmagcomarticlesmaking-user-and-customer-experience-a-business-competency

32

References UX Return on Investment (ROI)

Title URL

Resources Usability in the Real World (Usability

Professionalsrsquo Organization web site )

httpupassocorgusability_resourcesusability_in_the_real_worldindexhtml

UX ROI User Experience Return on Investment httpwwwuxpassioncom200910ux-roi-user-experience-return-on-investment

HFI Animate - The ROI of User Experience with Dr

Susan Weinschenk

httpwwwyoutubecomwatchv=O94kYyzqvTc

The ROI of User Experience httpwwwslidesharenetalgorhythmux-basics-the-roi-of-ux

Building the Case for UX httpblogmitxorgBlogbid31422UX-ROI-Event-Recap

When ROI Isnrsquot Enough Making Persuasive Cases for

User-Centered Design

httpuxmatterscommtarchives200705when-roi-isnt-enough-making-persuasive-cases-for-user-

centered-designphp

ROI of User Experience (UX) httpwwwaericoncombloguser-experienceroi-on-user-experience-ux-design

The Business of Usability Developing Metrics to

Justify our Existence and Budgets

httpupassocorgupa_projectsusability_in_enterpriseworkshop2006indexhtml

Report Review NielsenNorman Groups Usability

Return on Investment

httpwwwboxesandarrowscomviewreport_review_nielsen_norman_groups_usability_return_on_invest

mentcomment_1640

33

Page 18: UX Maturity Models

Common Challenges (Schaefer)

Previous negative experience

mdash UX work done by non-professionals (grassroots efforts etc)

No real executive champion

mdash Team constantly in ldquotriage moderdquo with no time to work on infrastructure

mdash Lose momentum and teammates re-absorbed by other groups

No centralized function

mdash Free-floating talent improves UX but in a spotty way

mdash UX professionals end up doing non-UX work

Energy and Executive support but no strategy

mdash UX improvements not optimally linked to current business strategy

mdash Time-sensitive opportunities missed

A team that reinvents the wheel

mdash Fail to recognize value in reusable workmdashsame insights over and over

mdash Reports generated but not collected for future use in central repository

Obstacles involve time pressures awareness staff resources method standards and support

18

Solutions

Assess UX Conduct a proper maturity assessment of UX efforts and those of its competitors

Executive Sponsorship ldquoMarryrdquo UX to known executive goals

Process Embed UX in the every aspect of our development and delivery process

Budget Carve out time budget and personnel for UX efforts

UX Community Share lessons learned (wikiintranetSharePoint site) within company

Common UX Service Portfolio Make it easy to understand and choose

Standards Document amp update the answers to common questions (design methods tools accessibility)

Training Market UX through education and inform people of their roles amp responsibilities

Infrastructure Leverage both scale and local needs to choose tools

Organizational Culture Make UX a core aspect of all we do

Cooperation Organize UX efforts company-wide and reuse work

Competition Motivate teams by showcasing and rewarding exceptional UX

Communication Create a common language and process (usually the product UI)

Demonstrate Show by example how UX leads to better products and happier customers

Simulate Use wireframes and prototypes to focus user reviews and find issues early

Hire Bring more UX expertise in house as a natural progression fromwith vendor partnerships

19

Assess against competitors then take make a plan to close gaps and get ahead

Assess UX Program(s)

20

Ask UX practitioners across company to indicate the degree to which they agreed

certain parameters were part of a mature UX program

Main points in example

mdash Need to hire UX

professionals

mdash UX groups need

executive management

amp corporate support

but they also need the

freedom to customize

localize and innovate

Assess Company Different Groups

21

Maturity Parameters

Group 1 Group 2 Group 3 Group 4 Group 5 Group 6

Sponsors Executive Champion | SVP | VP No |No |No No|No|Yes Yes No |No |No No|No|Yes No |No |Yes

Professional UX Staff (VP | Dir | Certified | Vendor) 1 (0|0|1|No) 3 (0|1|0|N) 4 (0|1|0|Y) 1 (0|0|0|No) 4 (0|0|0|N) 1 (0|0|0|Y)

Written UX strategyroadmap No SmwtYes No No Somewhat Somewhat

Dedicated budget No NoYes No No Yes Somewhat

UX training and mentoring programs No SmwtYes Somewhat No Somewhat No

Corporate user interface design standards No Somewhat Somewhat Somewhat Somewhat No

UX integrated into documented product review processes Somewhat Somewhat Somewhat Somewhat Yes Yes

Corporate UCD methodology (metrics amp goals) No NoSmwt No No Somewhat No

Defined UX roles responsibilities milestones No YesYes No No Somewhat Somewhat

Showcase projects No NoYes No No Somewhat Somewhat

Common corporate tools Somewhat SmwtYes Yes Somewhat Somewhat Somewhat

Enterprise Knowledge Management No SmwtSmwt No Somewhat Somewhat Somewhat

Accessibility program (Section 508) Somewhat SmwtSmwt Somewhat Somewhat Somewhat No

UX affects corporate strategy Somewhat SmwtSmwt Somewhat No Somewhat Somewhat

Unique UX job descriptions and performance management Somewhat Smwt(na) Somewhat No Somewhat Somewhat

UX team has marketing management and development skills Somewhat NoYes Somewhat Somewhat Somewhat Somewhat

Agile adaptation Somewhat Somewhat Somewhat Somewhat Somewhat No

Age of program (from first UX FTE hire) 2 years 6 years 1 year In progress 5 years lt 1 year

Maturity Model Stage (Neilsen model) Stages 1 - 3 Stage 5 - 6 Stage 5 Stage 2 Stage 5-6 Stage 4

The maturity of UX at company has grown over the past few years Stages may be different for the same

group depending on the project There are successful programs (or parts of programs) that can be modeled

Stage 1 Hostility Toward Usability Stage 2 Developer-Centered Usability Stage 3 Skunkworks Usability Stage 4 Dedicated Usability Budget

Stage 5 Managed Usability Stage 6 Systematic Usability Process Stage 7 Integrated User-Centered Design Stage 8 User-Driven Corporation

Assess Company Different Projects within Company

22

Maturity Parameters Project K

Sponsors Executive Champion | SVP | VP No| No| Yes

Professional UX Staff (VP | Dir | Certified | Vendor) 0| 0| 0| Yes

Written UX strategyroadmap No

Dedicated budget Somewhat

UX training and mentoring programs No

Corporate user interface design standards Somewhat

UX integrated into documented product review processes No

Corporate UCD methodology (metrics amp goals) No

Defined UX roles responsibilities milestones No

Showcase projects No

Common corporate tools No

Enterprise Knowledge Management Somewhat

Accessibility program (Section 508) No

UX affects corporate strategy Somewhat

Unique UX job descriptions and performance management No

UX team has marketing management and development skills No

Maturity Model Stage (Neilsen model) Stage 3

Individual projects also demonstrate levels of UX maturity (Showcase projects demonstrate the most)

Stage 1 Hostility Toward Usability Stage 2 Developer-Centered Usability Stage 3 Skunkworks Usability Stage 4 Dedicated Usability Budget

Stage 5 Managed Usability Stage 6 Systematic Usability Process Stage 7 Integrated User-Centered Design Stage 8 User-Driven Corporation

UX Community

Provide a place for UX practitioners clients managers sponsors champions and stakeholders to

better understand company product users

An organic repository of lessons learned standards example deliverables templates tools and

guidelines

Facilitated by UX team on behalf of all businesses countries and customers

Core is UX practitioners but the philosophy is inclusive

Monthly meeting

mdash Sponsor a maturity model evaluation and plan

mdash Create a SharePoint site to support collaboration

mdash Establish UX vendor management best practices

mdash Ease the process of recruiting test participants

mdash Create training and mentoring programs including college interns

mdash Outreach to professional societies standards organizations and universities

23

Leverage and maximize the benefits of existing resources

UX Services Portfolio

Planning Requirements Design Implementation Test amp Measure Post Release

Stakeholder

Meeting

Competitor

Analysis

User Survey

Interview (live

phone)

Contextual

Inquiry

User Observation

Focus Group

Brainstorming

Walkthrough

Demonstration

Card Sort

Process Re-

engineering

Affinity Diagram

Task Analysis

Context of Use

User Design

Guidelines

Paper

Prototyping

Expert Review

Parallel Design

Story Boarding

Wizard of Oz

Interface Design

Patterns

Low-fidelity

Prototyping

High-Fidelity

Prototyping

Design

Facilitation

Summative

Testing--Lab

Formative

Testing

Participatory

Design

Style Guide

Rapid Prototyping

Performance

TestingMeasure

Expert Review

Critical Incidence

Technique

Accessibility

Review

Summative

Testing

User Survey Summative

Testing--Remote

Instructional

Design (Help)

Server Traffic Log

Analysis

Search Log

Analysis

Beta Test

Diary Study

Standards

Assessment

Eye Tracking

PhotoVideo

Analysis

Benchmark Test Feedback in Use

(survey)

Cost-benefit

Analysis

Client Evaluation

(of UX service)

Research Plan

Checklist

(standards etc)

Claims Analysis

Cultural Probe Field Study

Free Listing Wireframe

Personas

Scenarios of Use Use Cases

UX Goals

UX offers a wide variety of services and deliverables

Example of Service Portfolio Item Expert Review

25

Usability specialists and others judge whether each element of a user interface follows

established usability principles

Benefit Baseline issues with existing product and improvement opportunities

Resources

mdash 3 UX FTE days

mdash 3-6 additional reviewers (1 day each)

mdash Existing product or planned release for reviewers

GPO Role Provide objective overview of product UX

Business Client Role Partner and reviewer

User Role None unless we want a trusted client to be a reviewer

Risks Minimal

Timeline 1-2 weeks in parallel with wireframes and task flows

Deliverable Review guide for reviewers (tasks etc) report with issue matrix and

wireframes to summarize proposals

Provide a common language and format to discuss choose and evaluate UX services

Standards Creation and Maintenance

Industry

mdash Human-Centered Design Process (ISO 13407)

Defines a general process for including human-centered activities throughout a development life-

cycle but does not specify exact methods

mdash Common Industry Format for Reporting Usability Results (ANSIINCITS-354)

Encourages software supplier and purchaser organizations to work together to understand user

needs and tasks

mdash Web Accessibility Initiative of the W3C (WAI)

Contains standards for accessibility many incorporated into the US law Section 508ldquo

Company

mdash Methodology (build flexibility for easy adoption)

Research Design Test with appropriate services in each phase

Agile waterfall and hybrid integration

mdash Artifacts (build knowledge and standards through examples)

Surveys personas test reports user stories requirements wireframes prototypes

mdash Design (build into tools like Lynx and Axure)

Branding design patterns widget repository layout typography lexicon

Separate workflow for standards challengesupdates and custom widgets

Adopt adapt and create standards that record user knowledge and design decisions

26

Standards UX Principles and Criticality Scale

27

Severe - The product is not stable performs too slowly or crashes when the feature is used

- There is a likely loss of data

High - The usability issue may affect a majority of users andor has a profound impact on a user being able to use product

- An error is likely that will cause a loss of work and it will be difficult to recover

- The usability issue is on a highly critical or frequently used feature

- There is no easy work around to the problem

- The visual style used makes the product look unprofessional and not up to the standard of company

Medium - The usability issue may affect about half the users andor has a modest impact on a user being able to use product

- The usability issue is on a feature that is expected to be used less than half of the time

- There is an easily discovered work around that allows users to perform the task

- A common task is too tedious in proportion to its complexity

- The visual style used detracts from an otherwise professional looking product

Low - The usability issue may affect a minority of users andor has a limited impact on a user being able to use product

- The usability issue is not predicted to cause user errors but nonetheless affects the productrsquos look of professionalism

- The visual style used has minor inconsistencies but nonetheless should be corrected

None - There is no usability issue or the issue has a negligible effect on system performance professionalism or use

Principle The interface shouldhellip

Consistency helliphelp the user to predict how it will operate and allow her to transfer skills from one task (or interface) to another

Feedback helliplet a user know what she did what affect it had what she should do next and where she is in the system

Flexibility helliphave the capability to adapt or to be adapted to end user needs experience personal preference or mental model

of the system

Perceived Control hellipgive the end user the impression that she (not the computer) commands the interaction

Economy hellipdisplay concisely only the information that is required for the user to complete the task at hand

Compatibility hellipbe compatible with usersrsquo impressions of the world and the model of how users think tasks should be completed

Make the UX process itself simple and easy to understand and discuss

Training

Customize training for team environment(s)

Provide a common message but tailor for specific roles (practitioners

managers sponsors) businesses and cultures

Explain methods standards roles and guidelines

Engage vendor to start with generic UX class and refine to company

needs

Encourage discussions of continuous improvement during training

Follow up on application of knowledge

Incorporate example projects deliverables and challenges

Make an interactive workshop in addition to lecture

Decide if standards will be completed for training or a result of the first

round of training

Plan timely updates to classes as things change

Market UX through education and inform people of their roles amp responsibilities

28

Infrastructure

Knowledge Management

mdash Research reports and other project artifacts

mdash Design and business decisions

mdash Test and survey participant recruiting and management

Engagement Management

mdash Marketing amp priority client evaluation of services project queue and

scheduling lead channels project status roadblocks etc

Tools

mdash MS Office SharePoint Visio Axure Morae Survey Monkey

Operations

mdash SVN for prototyping collaboration early access systems

Manage knowledge engagements tools and operations to get the most out of UX

29

References UX Maturity Models

Title URL

Usability Maturity Model Human Centredness Scale httpwwwidemployeeidtuenlgwmrauterberglecturenotesusability-maturity-model5B15Dpdf

HFI UX Maturity Model httpwwwslidesharenetkstraubhfi-usability-practice-maturity-model

HFI UX Maturity Model Checklist httpwwwhumanfactorscomdownloadsdocumentsHFI-Usability-Maturity-Checklist-Englishpdf

The HFI UX Maturity Survey ndash 2009 httpwwwhumanfactorscomdownloadsdocumentsUXM-Survey_findingspdf

A Usability Maturity Model for Open Source Software httpirlibuwocacgiviewcontentcgiarticle=1102ampcontext=etd

Corporate Usability Maturity Stages 1ndash4 httpwwwuseitcomalertboxmaturityhtml

Corporate Usability Maturity Stages 5ndash8 httpwwwuseitcomalertboxprocess_maturityhtml

Feature Articles UX Maturity Models Agile

Development (User Experience Magazine Volume 9

Issue 1 2010)

httpwwwusabilityprofessionalsorgupa_publicationsuser_experiencepast_issues2010-1html

Usability maturity assessment case studies httpwwwusabilitynetorgtrumpcase_studiesiriaimaturityhtm

Validating a Standardized UsabilityUser-Experience

Maturity Model A Progress Report

httpdlacmorgcitationcfmid=1601646

Usability maturity A case study in planning and

designing an enterprise application suite

httpwwwmendeleycomresearchusability-maturity-case-study-planning-designing-enterprise-

application-suite

Developing a Testing Maturity Model Part II httpkopustaselenktult~rseiPTDeveloping20a20Testing20Maturity20Model20Part20IIhtm

A maturity model for the implementation of software

process improvement an empirical study

httpwwwcsedmuacuk~iebA20maturity20model20for20the20implementation20of20softwar

e20process20improvmentpdf

Assessment of user-centred design processes as a

basis for improvement action An experimental study

in industrial settings

httpherkulesoulufiisbn9514265513isbn9514265513pdf

Planning Your UX Strategy httpjohnnyhollandorg201004planning-your-ux-strategy

Feature Articles UX Maturity Models Agile

Development

httpwwwupassocorgupa_publicationsuser_experiencepast_issues2010-1htmljokela

Dealing with Difficult People Teams and

Organizations A UX Research Maturity Model

httpwwwuxmatterscommtarchives201202dealing-with-difficult-people-teams-and-organizations-

a-ux-research-maturity-modelphp

Making User Experience a Business Strategy http141115282cost294upload506pdf (page 35)

30

References Strategic UX

Title URL

Should You Outsource Web Design httpwwwuseitcomalertbox980628html

Managing User Experience Strategy httpwwwnngroupcomeventstutorialsstrategyhtml

The Customer Experience Journey httpexperiencematterswordpresscom20080918the-customer-experience-journey

International standards for HCI and usability httpwwwusabilitynetorgtoolsr_internationalhtm

Why You Only Need To Test With Five Users (Explained) httpwwwmeasuringusabilitycomfive-usersphp

Report Review NielsenNorman Groups Usability Return

on Investment

httpwwwboxesandarrowscomviewreport_review_nielsen_norman_groups_usability_return_on_investment

UX Strategy (Authors) httpwwwuxmatterscomauthorsarchivesux_strategy

Strategic UX vs Tactical UX httpgiffconstablecom201112strategic-ux-vs-tactical-ux

Strategic UX httpwwwcurrybetnetcbet_blog201103strategic-ux-leisa-reichelt-london-iaphp

Managing A Strategic UX Team Model httpwwwpoetpaintercomthoughtsarticleia-summit-2008-managing-a-strategic-ux-team-model

From Usability to UX Strategy httpchicago2011drupalorgsessionsusability-ux-strategy

The Importance of Strategic User Experience (UX) httpblogaadjemonkeyrockcom201108importance-of-strategic-user-experiencehtml

Strategic User Experience for Software httpblogaadjemonkeyrockcom201012strategic-user-experience-for-softwarehtml

Strategic usability Partnering business engineering and

ease of use

httpwwwscottberkuncomessays20-strategic-usability-partnering-business-engineering-and-ease-of-use

Evangelizing Usability Change Your Strategy at the

Halfway Point

httpwwwuseitcomalertbox20050328html

The Total Experience Customers Deserve Better httpuxmagcomarticlesthe-total-experience

Usabilitynet Competitor analysis httpwwwusabilitynetorgtoolscompetitoranalysishtm

Sharing Ownership of UX (User eXperience) httpwwwhieutrungcomusability-analysissharing-ownership-of-ux-user-experience

User Experience Balanced Scorecard httpwwwuxmatterscommtarchives201006user-experience-balance-scorecardphp

Definition of Usability Infrastructure httpwwwupassocorgconferences_and_eventsupa_conference2004programWorkshopsMcElroyhtml

Anybody Can Do Usability httpwwwuseitcomalertboxanybody-usabilityhtml

Thompson Reuters Front End Customer Strategy httpwwwcmo-conferenceorgsystemapplicationviewsimages_ceThomas_Brown2pdf

Towards a UX Manifesto http141115282cost294upload506pdf

31

References UX Marketing

Title URL

Selling Usability Convincing Colleagues and

Management

httpwwwnngroupcomeventstutorialsselling_usabilityhtml__utma=1645346601133121700513312

1700513312170051amp__utmb=12101331217005amp__utmc=1amp__utmx=-

amp__utmz=1133121700511utmcsr=google|utmccn=(organic)|utmcmd=organic|utmctr=maturity20model

20usabilityamp__utmv=-amp__utmk=101115393

Crossing the Chasm Promoting Usability in the

Software Development Community

httpwwwwqusabilitycomarticlesupa-workshophtml

Strategic Usability What Do People Want httpwwwusereffectcomtopicstrategic-usability-what-do-people-want

A Toolkit for Strategic Usability Results from

Workshops Panels and Surveys

httpwwwcoventryacukec~peverym23cdedocsa20toolkit20for20usabilitypdf

Institutionalizing User Experience A Consulting

Challenge

httptecedcomwp-contentuploads201106upa2008-institutionalizing-user-experiencepdf

Strategic UX slideshow httpwwwslidesharenetleisastrategic-ux-workshop-ux-bristol

Building the UX Dreamteam httpwwwboxesandarrowscomviewbuilding-the-ux

Building the UX Dreamteam - Part 2 httpwwwboxesandarrowscomviewbuilding-the-ux55

We Tried To Warn You The organizational

architecture of failure

httpwwwboxesandarrowscomviewwe-tried-to-warn-you

We Tried To Warn You Part 2 httpwwwboxesandarrowscomviewwe-tried-to-warn-you32

Integrating Prototyping Into Your Design Process

Using appropriate fidelity for the situation

httpwwwboxesandarrowscomviewintegrating

Itrsquos Our Research Getting stakeholder buy-in for user

experience research projects

httpitsourresearch

Why I canrsquot convince executives to invest in UX (and

neither can you)

httpwwwuiecombrainsparks20110608why-i-cant-convince-executives-to-invest-in-ux-and-

neither-can-you

13 common objections against user requirements

analysis and why you should not believe them

httpwwwinteractionarchitectcomarticlesarticle20000609bhtm

Market Research and Usability httpwwwstcsigorgusabilitynewsletter0007-marketinghtml

Another usability tool Marketing httpwwwsercocomImagesAnother20Usability20Tool-20Marketing20(Sep2005)_tcm3-32533pdf

Making User and Customer Experience a Business

Competency

httpuxmagcomarticlesmaking-user-and-customer-experience-a-business-competency

32

References UX Return on Investment (ROI)

Title URL

Resources Usability in the Real World (Usability

Professionalsrsquo Organization web site )

httpupassocorgusability_resourcesusability_in_the_real_worldindexhtml

UX ROI User Experience Return on Investment httpwwwuxpassioncom200910ux-roi-user-experience-return-on-investment

HFI Animate - The ROI of User Experience with Dr

Susan Weinschenk

httpwwwyoutubecomwatchv=O94kYyzqvTc

The ROI of User Experience httpwwwslidesharenetalgorhythmux-basics-the-roi-of-ux

Building the Case for UX httpblogmitxorgBlogbid31422UX-ROI-Event-Recap

When ROI Isnrsquot Enough Making Persuasive Cases for

User-Centered Design

httpuxmatterscommtarchives200705when-roi-isnt-enough-making-persuasive-cases-for-user-

centered-designphp

ROI of User Experience (UX) httpwwwaericoncombloguser-experienceroi-on-user-experience-ux-design

The Business of Usability Developing Metrics to

Justify our Existence and Budgets

httpupassocorgupa_projectsusability_in_enterpriseworkshop2006indexhtml

Report Review NielsenNorman Groups Usability

Return on Investment

httpwwwboxesandarrowscomviewreport_review_nielsen_norman_groups_usability_return_on_invest

mentcomment_1640

33

Page 19: UX Maturity Models

Solutions

Assess UX Conduct a proper maturity assessment of UX efforts and those of its competitors

Executive Sponsorship ldquoMarryrdquo UX to known executive goals

Process Embed UX in the every aspect of our development and delivery process

Budget Carve out time budget and personnel for UX efforts

UX Community Share lessons learned (wikiintranetSharePoint site) within company

Common UX Service Portfolio Make it easy to understand and choose

Standards Document amp update the answers to common questions (design methods tools accessibility)

Training Market UX through education and inform people of their roles amp responsibilities

Infrastructure Leverage both scale and local needs to choose tools

Organizational Culture Make UX a core aspect of all we do

Cooperation Organize UX efforts company-wide and reuse work

Competition Motivate teams by showcasing and rewarding exceptional UX

Communication Create a common language and process (usually the product UI)

Demonstrate Show by example how UX leads to better products and happier customers

Simulate Use wireframes and prototypes to focus user reviews and find issues early

Hire Bring more UX expertise in house as a natural progression fromwith vendor partnerships

19

Assess against competitors then take make a plan to close gaps and get ahead

Assess UX Program(s)

20

Ask UX practitioners across company to indicate the degree to which they agreed

certain parameters were part of a mature UX program

Main points in example

mdash Need to hire UX

professionals

mdash UX groups need

executive management

amp corporate support

but they also need the

freedom to customize

localize and innovate

Assess Company Different Groups

21

Maturity Parameters

Group 1 Group 2 Group 3 Group 4 Group 5 Group 6

Sponsors Executive Champion | SVP | VP No |No |No No|No|Yes Yes No |No |No No|No|Yes No |No |Yes

Professional UX Staff (VP | Dir | Certified | Vendor) 1 (0|0|1|No) 3 (0|1|0|N) 4 (0|1|0|Y) 1 (0|0|0|No) 4 (0|0|0|N) 1 (0|0|0|Y)

Written UX strategyroadmap No SmwtYes No No Somewhat Somewhat

Dedicated budget No NoYes No No Yes Somewhat

UX training and mentoring programs No SmwtYes Somewhat No Somewhat No

Corporate user interface design standards No Somewhat Somewhat Somewhat Somewhat No

UX integrated into documented product review processes Somewhat Somewhat Somewhat Somewhat Yes Yes

Corporate UCD methodology (metrics amp goals) No NoSmwt No No Somewhat No

Defined UX roles responsibilities milestones No YesYes No No Somewhat Somewhat

Showcase projects No NoYes No No Somewhat Somewhat

Common corporate tools Somewhat SmwtYes Yes Somewhat Somewhat Somewhat

Enterprise Knowledge Management No SmwtSmwt No Somewhat Somewhat Somewhat

Accessibility program (Section 508) Somewhat SmwtSmwt Somewhat Somewhat Somewhat No

UX affects corporate strategy Somewhat SmwtSmwt Somewhat No Somewhat Somewhat

Unique UX job descriptions and performance management Somewhat Smwt(na) Somewhat No Somewhat Somewhat

UX team has marketing management and development skills Somewhat NoYes Somewhat Somewhat Somewhat Somewhat

Agile adaptation Somewhat Somewhat Somewhat Somewhat Somewhat No

Age of program (from first UX FTE hire) 2 years 6 years 1 year In progress 5 years lt 1 year

Maturity Model Stage (Neilsen model) Stages 1 - 3 Stage 5 - 6 Stage 5 Stage 2 Stage 5-6 Stage 4

The maturity of UX at company has grown over the past few years Stages may be different for the same

group depending on the project There are successful programs (or parts of programs) that can be modeled

Stage 1 Hostility Toward Usability Stage 2 Developer-Centered Usability Stage 3 Skunkworks Usability Stage 4 Dedicated Usability Budget

Stage 5 Managed Usability Stage 6 Systematic Usability Process Stage 7 Integrated User-Centered Design Stage 8 User-Driven Corporation

Assess Company Different Projects within Company

22

Maturity Parameters Project K

Sponsors Executive Champion | SVP | VP No| No| Yes

Professional UX Staff (VP | Dir | Certified | Vendor) 0| 0| 0| Yes

Written UX strategyroadmap No

Dedicated budget Somewhat

UX training and mentoring programs No

Corporate user interface design standards Somewhat

UX integrated into documented product review processes No

Corporate UCD methodology (metrics amp goals) No

Defined UX roles responsibilities milestones No

Showcase projects No

Common corporate tools No

Enterprise Knowledge Management Somewhat

Accessibility program (Section 508) No

UX affects corporate strategy Somewhat

Unique UX job descriptions and performance management No

UX team has marketing management and development skills No

Maturity Model Stage (Neilsen model) Stage 3

Individual projects also demonstrate levels of UX maturity (Showcase projects demonstrate the most)

Stage 1 Hostility Toward Usability Stage 2 Developer-Centered Usability Stage 3 Skunkworks Usability Stage 4 Dedicated Usability Budget

Stage 5 Managed Usability Stage 6 Systematic Usability Process Stage 7 Integrated User-Centered Design Stage 8 User-Driven Corporation

UX Community

Provide a place for UX practitioners clients managers sponsors champions and stakeholders to

better understand company product users

An organic repository of lessons learned standards example deliverables templates tools and

guidelines

Facilitated by UX team on behalf of all businesses countries and customers

Core is UX practitioners but the philosophy is inclusive

Monthly meeting

mdash Sponsor a maturity model evaluation and plan

mdash Create a SharePoint site to support collaboration

mdash Establish UX vendor management best practices

mdash Ease the process of recruiting test participants

mdash Create training and mentoring programs including college interns

mdash Outreach to professional societies standards organizations and universities

23

Leverage and maximize the benefits of existing resources

UX Services Portfolio

Planning Requirements Design Implementation Test amp Measure Post Release

Stakeholder

Meeting

Competitor

Analysis

User Survey

Interview (live

phone)

Contextual

Inquiry

User Observation

Focus Group

Brainstorming

Walkthrough

Demonstration

Card Sort

Process Re-

engineering

Affinity Diagram

Task Analysis

Context of Use

User Design

Guidelines

Paper

Prototyping

Expert Review

Parallel Design

Story Boarding

Wizard of Oz

Interface Design

Patterns

Low-fidelity

Prototyping

High-Fidelity

Prototyping

Design

Facilitation

Summative

Testing--Lab

Formative

Testing

Participatory

Design

Style Guide

Rapid Prototyping

Performance

TestingMeasure

Expert Review

Critical Incidence

Technique

Accessibility

Review

Summative

Testing

User Survey Summative

Testing--Remote

Instructional

Design (Help)

Server Traffic Log

Analysis

Search Log

Analysis

Beta Test

Diary Study

Standards

Assessment

Eye Tracking

PhotoVideo

Analysis

Benchmark Test Feedback in Use

(survey)

Cost-benefit

Analysis

Client Evaluation

(of UX service)

Research Plan

Checklist

(standards etc)

Claims Analysis

Cultural Probe Field Study

Free Listing Wireframe

Personas

Scenarios of Use Use Cases

UX Goals

UX offers a wide variety of services and deliverables

Example of Service Portfolio Item Expert Review

25

Usability specialists and others judge whether each element of a user interface follows

established usability principles

Benefit Baseline issues with existing product and improvement opportunities

Resources

mdash 3 UX FTE days

mdash 3-6 additional reviewers (1 day each)

mdash Existing product or planned release for reviewers

GPO Role Provide objective overview of product UX

Business Client Role Partner and reviewer

User Role None unless we want a trusted client to be a reviewer

Risks Minimal

Timeline 1-2 weeks in parallel with wireframes and task flows

Deliverable Review guide for reviewers (tasks etc) report with issue matrix and

wireframes to summarize proposals

Provide a common language and format to discuss choose and evaluate UX services

Standards Creation and Maintenance

Industry

mdash Human-Centered Design Process (ISO 13407)

Defines a general process for including human-centered activities throughout a development life-

cycle but does not specify exact methods

mdash Common Industry Format for Reporting Usability Results (ANSIINCITS-354)

Encourages software supplier and purchaser organizations to work together to understand user

needs and tasks

mdash Web Accessibility Initiative of the W3C (WAI)

Contains standards for accessibility many incorporated into the US law Section 508ldquo

Company

mdash Methodology (build flexibility for easy adoption)

Research Design Test with appropriate services in each phase

Agile waterfall and hybrid integration

mdash Artifacts (build knowledge and standards through examples)

Surveys personas test reports user stories requirements wireframes prototypes

mdash Design (build into tools like Lynx and Axure)

Branding design patterns widget repository layout typography lexicon

Separate workflow for standards challengesupdates and custom widgets

Adopt adapt and create standards that record user knowledge and design decisions

26

Standards UX Principles and Criticality Scale

27

Severe - The product is not stable performs too slowly or crashes when the feature is used

- There is a likely loss of data

High - The usability issue may affect a majority of users andor has a profound impact on a user being able to use product

- An error is likely that will cause a loss of work and it will be difficult to recover

- The usability issue is on a highly critical or frequently used feature

- There is no easy work around to the problem

- The visual style used makes the product look unprofessional and not up to the standard of company

Medium - The usability issue may affect about half the users andor has a modest impact on a user being able to use product

- The usability issue is on a feature that is expected to be used less than half of the time

- There is an easily discovered work around that allows users to perform the task

- A common task is too tedious in proportion to its complexity

- The visual style used detracts from an otherwise professional looking product

Low - The usability issue may affect a minority of users andor has a limited impact on a user being able to use product

- The usability issue is not predicted to cause user errors but nonetheless affects the productrsquos look of professionalism

- The visual style used has minor inconsistencies but nonetheless should be corrected

None - There is no usability issue or the issue has a negligible effect on system performance professionalism or use

Principle The interface shouldhellip

Consistency helliphelp the user to predict how it will operate and allow her to transfer skills from one task (or interface) to another

Feedback helliplet a user know what she did what affect it had what she should do next and where she is in the system

Flexibility helliphave the capability to adapt or to be adapted to end user needs experience personal preference or mental model

of the system

Perceived Control hellipgive the end user the impression that she (not the computer) commands the interaction

Economy hellipdisplay concisely only the information that is required for the user to complete the task at hand

Compatibility hellipbe compatible with usersrsquo impressions of the world and the model of how users think tasks should be completed

Make the UX process itself simple and easy to understand and discuss

Training

Customize training for team environment(s)

Provide a common message but tailor for specific roles (practitioners

managers sponsors) businesses and cultures

Explain methods standards roles and guidelines

Engage vendor to start with generic UX class and refine to company

needs

Encourage discussions of continuous improvement during training

Follow up on application of knowledge

Incorporate example projects deliverables and challenges

Make an interactive workshop in addition to lecture

Decide if standards will be completed for training or a result of the first

round of training

Plan timely updates to classes as things change

Market UX through education and inform people of their roles amp responsibilities

28

Infrastructure

Knowledge Management

mdash Research reports and other project artifacts

mdash Design and business decisions

mdash Test and survey participant recruiting and management

Engagement Management

mdash Marketing amp priority client evaluation of services project queue and

scheduling lead channels project status roadblocks etc

Tools

mdash MS Office SharePoint Visio Axure Morae Survey Monkey

Operations

mdash SVN for prototyping collaboration early access systems

Manage knowledge engagements tools and operations to get the most out of UX

29

References UX Maturity Models

Title URL

Usability Maturity Model Human Centredness Scale httpwwwidemployeeidtuenlgwmrauterberglecturenotesusability-maturity-model5B15Dpdf

HFI UX Maturity Model httpwwwslidesharenetkstraubhfi-usability-practice-maturity-model

HFI UX Maturity Model Checklist httpwwwhumanfactorscomdownloadsdocumentsHFI-Usability-Maturity-Checklist-Englishpdf

The HFI UX Maturity Survey ndash 2009 httpwwwhumanfactorscomdownloadsdocumentsUXM-Survey_findingspdf

A Usability Maturity Model for Open Source Software httpirlibuwocacgiviewcontentcgiarticle=1102ampcontext=etd

Corporate Usability Maturity Stages 1ndash4 httpwwwuseitcomalertboxmaturityhtml

Corporate Usability Maturity Stages 5ndash8 httpwwwuseitcomalertboxprocess_maturityhtml

Feature Articles UX Maturity Models Agile

Development (User Experience Magazine Volume 9

Issue 1 2010)

httpwwwusabilityprofessionalsorgupa_publicationsuser_experiencepast_issues2010-1html

Usability maturity assessment case studies httpwwwusabilitynetorgtrumpcase_studiesiriaimaturityhtm

Validating a Standardized UsabilityUser-Experience

Maturity Model A Progress Report

httpdlacmorgcitationcfmid=1601646

Usability maturity A case study in planning and

designing an enterprise application suite

httpwwwmendeleycomresearchusability-maturity-case-study-planning-designing-enterprise-

application-suite

Developing a Testing Maturity Model Part II httpkopustaselenktult~rseiPTDeveloping20a20Testing20Maturity20Model20Part20IIhtm

A maturity model for the implementation of software

process improvement an empirical study

httpwwwcsedmuacuk~iebA20maturity20model20for20the20implementation20of20softwar

e20process20improvmentpdf

Assessment of user-centred design processes as a

basis for improvement action An experimental study

in industrial settings

httpherkulesoulufiisbn9514265513isbn9514265513pdf

Planning Your UX Strategy httpjohnnyhollandorg201004planning-your-ux-strategy

Feature Articles UX Maturity Models Agile

Development

httpwwwupassocorgupa_publicationsuser_experiencepast_issues2010-1htmljokela

Dealing with Difficult People Teams and

Organizations A UX Research Maturity Model

httpwwwuxmatterscommtarchives201202dealing-with-difficult-people-teams-and-organizations-

a-ux-research-maturity-modelphp

Making User Experience a Business Strategy http141115282cost294upload506pdf (page 35)

30

References Strategic UX

Title URL

Should You Outsource Web Design httpwwwuseitcomalertbox980628html

Managing User Experience Strategy httpwwwnngroupcomeventstutorialsstrategyhtml

The Customer Experience Journey httpexperiencematterswordpresscom20080918the-customer-experience-journey

International standards for HCI and usability httpwwwusabilitynetorgtoolsr_internationalhtm

Why You Only Need To Test With Five Users (Explained) httpwwwmeasuringusabilitycomfive-usersphp

Report Review NielsenNorman Groups Usability Return

on Investment

httpwwwboxesandarrowscomviewreport_review_nielsen_norman_groups_usability_return_on_investment

UX Strategy (Authors) httpwwwuxmatterscomauthorsarchivesux_strategy

Strategic UX vs Tactical UX httpgiffconstablecom201112strategic-ux-vs-tactical-ux

Strategic UX httpwwwcurrybetnetcbet_blog201103strategic-ux-leisa-reichelt-london-iaphp

Managing A Strategic UX Team Model httpwwwpoetpaintercomthoughtsarticleia-summit-2008-managing-a-strategic-ux-team-model

From Usability to UX Strategy httpchicago2011drupalorgsessionsusability-ux-strategy

The Importance of Strategic User Experience (UX) httpblogaadjemonkeyrockcom201108importance-of-strategic-user-experiencehtml

Strategic User Experience for Software httpblogaadjemonkeyrockcom201012strategic-user-experience-for-softwarehtml

Strategic usability Partnering business engineering and

ease of use

httpwwwscottberkuncomessays20-strategic-usability-partnering-business-engineering-and-ease-of-use

Evangelizing Usability Change Your Strategy at the

Halfway Point

httpwwwuseitcomalertbox20050328html

The Total Experience Customers Deserve Better httpuxmagcomarticlesthe-total-experience

Usabilitynet Competitor analysis httpwwwusabilitynetorgtoolscompetitoranalysishtm

Sharing Ownership of UX (User eXperience) httpwwwhieutrungcomusability-analysissharing-ownership-of-ux-user-experience

User Experience Balanced Scorecard httpwwwuxmatterscommtarchives201006user-experience-balance-scorecardphp

Definition of Usability Infrastructure httpwwwupassocorgconferences_and_eventsupa_conference2004programWorkshopsMcElroyhtml

Anybody Can Do Usability httpwwwuseitcomalertboxanybody-usabilityhtml

Thompson Reuters Front End Customer Strategy httpwwwcmo-conferenceorgsystemapplicationviewsimages_ceThomas_Brown2pdf

Towards a UX Manifesto http141115282cost294upload506pdf

31

References UX Marketing

Title URL

Selling Usability Convincing Colleagues and

Management

httpwwwnngroupcomeventstutorialsselling_usabilityhtml__utma=1645346601133121700513312

1700513312170051amp__utmb=12101331217005amp__utmc=1amp__utmx=-

amp__utmz=1133121700511utmcsr=google|utmccn=(organic)|utmcmd=organic|utmctr=maturity20model

20usabilityamp__utmv=-amp__utmk=101115393

Crossing the Chasm Promoting Usability in the

Software Development Community

httpwwwwqusabilitycomarticlesupa-workshophtml

Strategic Usability What Do People Want httpwwwusereffectcomtopicstrategic-usability-what-do-people-want

A Toolkit for Strategic Usability Results from

Workshops Panels and Surveys

httpwwwcoventryacukec~peverym23cdedocsa20toolkit20for20usabilitypdf

Institutionalizing User Experience A Consulting

Challenge

httptecedcomwp-contentuploads201106upa2008-institutionalizing-user-experiencepdf

Strategic UX slideshow httpwwwslidesharenetleisastrategic-ux-workshop-ux-bristol

Building the UX Dreamteam httpwwwboxesandarrowscomviewbuilding-the-ux

Building the UX Dreamteam - Part 2 httpwwwboxesandarrowscomviewbuilding-the-ux55

We Tried To Warn You The organizational

architecture of failure

httpwwwboxesandarrowscomviewwe-tried-to-warn-you

We Tried To Warn You Part 2 httpwwwboxesandarrowscomviewwe-tried-to-warn-you32

Integrating Prototyping Into Your Design Process

Using appropriate fidelity for the situation

httpwwwboxesandarrowscomviewintegrating

Itrsquos Our Research Getting stakeholder buy-in for user

experience research projects

httpitsourresearch

Why I canrsquot convince executives to invest in UX (and

neither can you)

httpwwwuiecombrainsparks20110608why-i-cant-convince-executives-to-invest-in-ux-and-

neither-can-you

13 common objections against user requirements

analysis and why you should not believe them

httpwwwinteractionarchitectcomarticlesarticle20000609bhtm

Market Research and Usability httpwwwstcsigorgusabilitynewsletter0007-marketinghtml

Another usability tool Marketing httpwwwsercocomImagesAnother20Usability20Tool-20Marketing20(Sep2005)_tcm3-32533pdf

Making User and Customer Experience a Business

Competency

httpuxmagcomarticlesmaking-user-and-customer-experience-a-business-competency

32

References UX Return on Investment (ROI)

Title URL

Resources Usability in the Real World (Usability

Professionalsrsquo Organization web site )

httpupassocorgusability_resourcesusability_in_the_real_worldindexhtml

UX ROI User Experience Return on Investment httpwwwuxpassioncom200910ux-roi-user-experience-return-on-investment

HFI Animate - The ROI of User Experience with Dr

Susan Weinschenk

httpwwwyoutubecomwatchv=O94kYyzqvTc

The ROI of User Experience httpwwwslidesharenetalgorhythmux-basics-the-roi-of-ux

Building the Case for UX httpblogmitxorgBlogbid31422UX-ROI-Event-Recap

When ROI Isnrsquot Enough Making Persuasive Cases for

User-Centered Design

httpuxmatterscommtarchives200705when-roi-isnt-enough-making-persuasive-cases-for-user-

centered-designphp

ROI of User Experience (UX) httpwwwaericoncombloguser-experienceroi-on-user-experience-ux-design

The Business of Usability Developing Metrics to

Justify our Existence and Budgets

httpupassocorgupa_projectsusability_in_enterpriseworkshop2006indexhtml

Report Review NielsenNorman Groups Usability

Return on Investment

httpwwwboxesandarrowscomviewreport_review_nielsen_norman_groups_usability_return_on_invest

mentcomment_1640

33

Page 20: UX Maturity Models

Assess UX Program(s)

20

Ask UX practitioners across company to indicate the degree to which they agreed

certain parameters were part of a mature UX program

Main points in example

mdash Need to hire UX

professionals

mdash UX groups need

executive management

amp corporate support

but they also need the

freedom to customize

localize and innovate

Assess Company Different Groups

21

Maturity Parameters

Group 1 Group 2 Group 3 Group 4 Group 5 Group 6

Sponsors Executive Champion | SVP | VP No |No |No No|No|Yes Yes No |No |No No|No|Yes No |No |Yes

Professional UX Staff (VP | Dir | Certified | Vendor) 1 (0|0|1|No) 3 (0|1|0|N) 4 (0|1|0|Y) 1 (0|0|0|No) 4 (0|0|0|N) 1 (0|0|0|Y)

Written UX strategyroadmap No SmwtYes No No Somewhat Somewhat

Dedicated budget No NoYes No No Yes Somewhat

UX training and mentoring programs No SmwtYes Somewhat No Somewhat No

Corporate user interface design standards No Somewhat Somewhat Somewhat Somewhat No

UX integrated into documented product review processes Somewhat Somewhat Somewhat Somewhat Yes Yes

Corporate UCD methodology (metrics amp goals) No NoSmwt No No Somewhat No

Defined UX roles responsibilities milestones No YesYes No No Somewhat Somewhat

Showcase projects No NoYes No No Somewhat Somewhat

Common corporate tools Somewhat SmwtYes Yes Somewhat Somewhat Somewhat

Enterprise Knowledge Management No SmwtSmwt No Somewhat Somewhat Somewhat

Accessibility program (Section 508) Somewhat SmwtSmwt Somewhat Somewhat Somewhat No

UX affects corporate strategy Somewhat SmwtSmwt Somewhat No Somewhat Somewhat

Unique UX job descriptions and performance management Somewhat Smwt(na) Somewhat No Somewhat Somewhat

UX team has marketing management and development skills Somewhat NoYes Somewhat Somewhat Somewhat Somewhat

Agile adaptation Somewhat Somewhat Somewhat Somewhat Somewhat No

Age of program (from first UX FTE hire) 2 years 6 years 1 year In progress 5 years lt 1 year

Maturity Model Stage (Neilsen model) Stages 1 - 3 Stage 5 - 6 Stage 5 Stage 2 Stage 5-6 Stage 4

The maturity of UX at company has grown over the past few years Stages may be different for the same

group depending on the project There are successful programs (or parts of programs) that can be modeled

Stage 1 Hostility Toward Usability Stage 2 Developer-Centered Usability Stage 3 Skunkworks Usability Stage 4 Dedicated Usability Budget

Stage 5 Managed Usability Stage 6 Systematic Usability Process Stage 7 Integrated User-Centered Design Stage 8 User-Driven Corporation

Assess Company Different Projects within Company

22

Maturity Parameters Project K

Sponsors Executive Champion | SVP | VP No| No| Yes

Professional UX Staff (VP | Dir | Certified | Vendor) 0| 0| 0| Yes

Written UX strategyroadmap No

Dedicated budget Somewhat

UX training and mentoring programs No

Corporate user interface design standards Somewhat

UX integrated into documented product review processes No

Corporate UCD methodology (metrics amp goals) No

Defined UX roles responsibilities milestones No

Showcase projects No

Common corporate tools No

Enterprise Knowledge Management Somewhat

Accessibility program (Section 508) No

UX affects corporate strategy Somewhat

Unique UX job descriptions and performance management No

UX team has marketing management and development skills No

Maturity Model Stage (Neilsen model) Stage 3

Individual projects also demonstrate levels of UX maturity (Showcase projects demonstrate the most)

Stage 1 Hostility Toward Usability Stage 2 Developer-Centered Usability Stage 3 Skunkworks Usability Stage 4 Dedicated Usability Budget

Stage 5 Managed Usability Stage 6 Systematic Usability Process Stage 7 Integrated User-Centered Design Stage 8 User-Driven Corporation

UX Community

Provide a place for UX practitioners clients managers sponsors champions and stakeholders to

better understand company product users

An organic repository of lessons learned standards example deliverables templates tools and

guidelines

Facilitated by UX team on behalf of all businesses countries and customers

Core is UX practitioners but the philosophy is inclusive

Monthly meeting

mdash Sponsor a maturity model evaluation and plan

mdash Create a SharePoint site to support collaboration

mdash Establish UX vendor management best practices

mdash Ease the process of recruiting test participants

mdash Create training and mentoring programs including college interns

mdash Outreach to professional societies standards organizations and universities

23

Leverage and maximize the benefits of existing resources

UX Services Portfolio

Planning Requirements Design Implementation Test amp Measure Post Release

Stakeholder

Meeting

Competitor

Analysis

User Survey

Interview (live

phone)

Contextual

Inquiry

User Observation

Focus Group

Brainstorming

Walkthrough

Demonstration

Card Sort

Process Re-

engineering

Affinity Diagram

Task Analysis

Context of Use

User Design

Guidelines

Paper

Prototyping

Expert Review

Parallel Design

Story Boarding

Wizard of Oz

Interface Design

Patterns

Low-fidelity

Prototyping

High-Fidelity

Prototyping

Design

Facilitation

Summative

Testing--Lab

Formative

Testing

Participatory

Design

Style Guide

Rapid Prototyping

Performance

TestingMeasure

Expert Review

Critical Incidence

Technique

Accessibility

Review

Summative

Testing

User Survey Summative

Testing--Remote

Instructional

Design (Help)

Server Traffic Log

Analysis

Search Log

Analysis

Beta Test

Diary Study

Standards

Assessment

Eye Tracking

PhotoVideo

Analysis

Benchmark Test Feedback in Use

(survey)

Cost-benefit

Analysis

Client Evaluation

(of UX service)

Research Plan

Checklist

(standards etc)

Claims Analysis

Cultural Probe Field Study

Free Listing Wireframe

Personas

Scenarios of Use Use Cases

UX Goals

UX offers a wide variety of services and deliverables

Example of Service Portfolio Item Expert Review

25

Usability specialists and others judge whether each element of a user interface follows

established usability principles

Benefit Baseline issues with existing product and improvement opportunities

Resources

mdash 3 UX FTE days

mdash 3-6 additional reviewers (1 day each)

mdash Existing product or planned release for reviewers

GPO Role Provide objective overview of product UX

Business Client Role Partner and reviewer

User Role None unless we want a trusted client to be a reviewer

Risks Minimal

Timeline 1-2 weeks in parallel with wireframes and task flows

Deliverable Review guide for reviewers (tasks etc) report with issue matrix and

wireframes to summarize proposals

Provide a common language and format to discuss choose and evaluate UX services

Standards Creation and Maintenance

Industry

mdash Human-Centered Design Process (ISO 13407)

Defines a general process for including human-centered activities throughout a development life-

cycle but does not specify exact methods

mdash Common Industry Format for Reporting Usability Results (ANSIINCITS-354)

Encourages software supplier and purchaser organizations to work together to understand user

needs and tasks

mdash Web Accessibility Initiative of the W3C (WAI)

Contains standards for accessibility many incorporated into the US law Section 508ldquo

Company

mdash Methodology (build flexibility for easy adoption)

Research Design Test with appropriate services in each phase

Agile waterfall and hybrid integration

mdash Artifacts (build knowledge and standards through examples)

Surveys personas test reports user stories requirements wireframes prototypes

mdash Design (build into tools like Lynx and Axure)

Branding design patterns widget repository layout typography lexicon

Separate workflow for standards challengesupdates and custom widgets

Adopt adapt and create standards that record user knowledge and design decisions

26

Standards UX Principles and Criticality Scale

27

Severe - The product is not stable performs too slowly or crashes when the feature is used

- There is a likely loss of data

High - The usability issue may affect a majority of users andor has a profound impact on a user being able to use product

- An error is likely that will cause a loss of work and it will be difficult to recover

- The usability issue is on a highly critical or frequently used feature

- There is no easy work around to the problem

- The visual style used makes the product look unprofessional and not up to the standard of company

Medium - The usability issue may affect about half the users andor has a modest impact on a user being able to use product

- The usability issue is on a feature that is expected to be used less than half of the time

- There is an easily discovered work around that allows users to perform the task

- A common task is too tedious in proportion to its complexity

- The visual style used detracts from an otherwise professional looking product

Low - The usability issue may affect a minority of users andor has a limited impact on a user being able to use product

- The usability issue is not predicted to cause user errors but nonetheless affects the productrsquos look of professionalism

- The visual style used has minor inconsistencies but nonetheless should be corrected

None - There is no usability issue or the issue has a negligible effect on system performance professionalism or use

Principle The interface shouldhellip

Consistency helliphelp the user to predict how it will operate and allow her to transfer skills from one task (or interface) to another

Feedback helliplet a user know what she did what affect it had what she should do next and where she is in the system

Flexibility helliphave the capability to adapt or to be adapted to end user needs experience personal preference or mental model

of the system

Perceived Control hellipgive the end user the impression that she (not the computer) commands the interaction

Economy hellipdisplay concisely only the information that is required for the user to complete the task at hand

Compatibility hellipbe compatible with usersrsquo impressions of the world and the model of how users think tasks should be completed

Make the UX process itself simple and easy to understand and discuss

Training

Customize training for team environment(s)

Provide a common message but tailor for specific roles (practitioners

managers sponsors) businesses and cultures

Explain methods standards roles and guidelines

Engage vendor to start with generic UX class and refine to company

needs

Encourage discussions of continuous improvement during training

Follow up on application of knowledge

Incorporate example projects deliverables and challenges

Make an interactive workshop in addition to lecture

Decide if standards will be completed for training or a result of the first

round of training

Plan timely updates to classes as things change

Market UX through education and inform people of their roles amp responsibilities

28

Infrastructure

Knowledge Management

mdash Research reports and other project artifacts

mdash Design and business decisions

mdash Test and survey participant recruiting and management

Engagement Management

mdash Marketing amp priority client evaluation of services project queue and

scheduling lead channels project status roadblocks etc

Tools

mdash MS Office SharePoint Visio Axure Morae Survey Monkey

Operations

mdash SVN for prototyping collaboration early access systems

Manage knowledge engagements tools and operations to get the most out of UX

29

References UX Maturity Models

Title URL

Usability Maturity Model Human Centredness Scale httpwwwidemployeeidtuenlgwmrauterberglecturenotesusability-maturity-model5B15Dpdf

HFI UX Maturity Model httpwwwslidesharenetkstraubhfi-usability-practice-maturity-model

HFI UX Maturity Model Checklist httpwwwhumanfactorscomdownloadsdocumentsHFI-Usability-Maturity-Checklist-Englishpdf

The HFI UX Maturity Survey ndash 2009 httpwwwhumanfactorscomdownloadsdocumentsUXM-Survey_findingspdf

A Usability Maturity Model for Open Source Software httpirlibuwocacgiviewcontentcgiarticle=1102ampcontext=etd

Corporate Usability Maturity Stages 1ndash4 httpwwwuseitcomalertboxmaturityhtml

Corporate Usability Maturity Stages 5ndash8 httpwwwuseitcomalertboxprocess_maturityhtml

Feature Articles UX Maturity Models Agile

Development (User Experience Magazine Volume 9

Issue 1 2010)

httpwwwusabilityprofessionalsorgupa_publicationsuser_experiencepast_issues2010-1html

Usability maturity assessment case studies httpwwwusabilitynetorgtrumpcase_studiesiriaimaturityhtm

Validating a Standardized UsabilityUser-Experience

Maturity Model A Progress Report

httpdlacmorgcitationcfmid=1601646

Usability maturity A case study in planning and

designing an enterprise application suite

httpwwwmendeleycomresearchusability-maturity-case-study-planning-designing-enterprise-

application-suite

Developing a Testing Maturity Model Part II httpkopustaselenktult~rseiPTDeveloping20a20Testing20Maturity20Model20Part20IIhtm

A maturity model for the implementation of software

process improvement an empirical study

httpwwwcsedmuacuk~iebA20maturity20model20for20the20implementation20of20softwar

e20process20improvmentpdf

Assessment of user-centred design processes as a

basis for improvement action An experimental study

in industrial settings

httpherkulesoulufiisbn9514265513isbn9514265513pdf

Planning Your UX Strategy httpjohnnyhollandorg201004planning-your-ux-strategy

Feature Articles UX Maturity Models Agile

Development

httpwwwupassocorgupa_publicationsuser_experiencepast_issues2010-1htmljokela

Dealing with Difficult People Teams and

Organizations A UX Research Maturity Model

httpwwwuxmatterscommtarchives201202dealing-with-difficult-people-teams-and-organizations-

a-ux-research-maturity-modelphp

Making User Experience a Business Strategy http141115282cost294upload506pdf (page 35)

30

References Strategic UX

Title URL

Should You Outsource Web Design httpwwwuseitcomalertbox980628html

Managing User Experience Strategy httpwwwnngroupcomeventstutorialsstrategyhtml

The Customer Experience Journey httpexperiencematterswordpresscom20080918the-customer-experience-journey

International standards for HCI and usability httpwwwusabilitynetorgtoolsr_internationalhtm

Why You Only Need To Test With Five Users (Explained) httpwwwmeasuringusabilitycomfive-usersphp

Report Review NielsenNorman Groups Usability Return

on Investment

httpwwwboxesandarrowscomviewreport_review_nielsen_norman_groups_usability_return_on_investment

UX Strategy (Authors) httpwwwuxmatterscomauthorsarchivesux_strategy

Strategic UX vs Tactical UX httpgiffconstablecom201112strategic-ux-vs-tactical-ux

Strategic UX httpwwwcurrybetnetcbet_blog201103strategic-ux-leisa-reichelt-london-iaphp

Managing A Strategic UX Team Model httpwwwpoetpaintercomthoughtsarticleia-summit-2008-managing-a-strategic-ux-team-model

From Usability to UX Strategy httpchicago2011drupalorgsessionsusability-ux-strategy

The Importance of Strategic User Experience (UX) httpblogaadjemonkeyrockcom201108importance-of-strategic-user-experiencehtml

Strategic User Experience for Software httpblogaadjemonkeyrockcom201012strategic-user-experience-for-softwarehtml

Strategic usability Partnering business engineering and

ease of use

httpwwwscottberkuncomessays20-strategic-usability-partnering-business-engineering-and-ease-of-use

Evangelizing Usability Change Your Strategy at the

Halfway Point

httpwwwuseitcomalertbox20050328html

The Total Experience Customers Deserve Better httpuxmagcomarticlesthe-total-experience

Usabilitynet Competitor analysis httpwwwusabilitynetorgtoolscompetitoranalysishtm

Sharing Ownership of UX (User eXperience) httpwwwhieutrungcomusability-analysissharing-ownership-of-ux-user-experience

User Experience Balanced Scorecard httpwwwuxmatterscommtarchives201006user-experience-balance-scorecardphp

Definition of Usability Infrastructure httpwwwupassocorgconferences_and_eventsupa_conference2004programWorkshopsMcElroyhtml

Anybody Can Do Usability httpwwwuseitcomalertboxanybody-usabilityhtml

Thompson Reuters Front End Customer Strategy httpwwwcmo-conferenceorgsystemapplicationviewsimages_ceThomas_Brown2pdf

Towards a UX Manifesto http141115282cost294upload506pdf

31

References UX Marketing

Title URL

Selling Usability Convincing Colleagues and

Management

httpwwwnngroupcomeventstutorialsselling_usabilityhtml__utma=1645346601133121700513312

1700513312170051amp__utmb=12101331217005amp__utmc=1amp__utmx=-

amp__utmz=1133121700511utmcsr=google|utmccn=(organic)|utmcmd=organic|utmctr=maturity20model

20usabilityamp__utmv=-amp__utmk=101115393

Crossing the Chasm Promoting Usability in the

Software Development Community

httpwwwwqusabilitycomarticlesupa-workshophtml

Strategic Usability What Do People Want httpwwwusereffectcomtopicstrategic-usability-what-do-people-want

A Toolkit for Strategic Usability Results from

Workshops Panels and Surveys

httpwwwcoventryacukec~peverym23cdedocsa20toolkit20for20usabilitypdf

Institutionalizing User Experience A Consulting

Challenge

httptecedcomwp-contentuploads201106upa2008-institutionalizing-user-experiencepdf

Strategic UX slideshow httpwwwslidesharenetleisastrategic-ux-workshop-ux-bristol

Building the UX Dreamteam httpwwwboxesandarrowscomviewbuilding-the-ux

Building the UX Dreamteam - Part 2 httpwwwboxesandarrowscomviewbuilding-the-ux55

We Tried To Warn You The organizational

architecture of failure

httpwwwboxesandarrowscomviewwe-tried-to-warn-you

We Tried To Warn You Part 2 httpwwwboxesandarrowscomviewwe-tried-to-warn-you32

Integrating Prototyping Into Your Design Process

Using appropriate fidelity for the situation

httpwwwboxesandarrowscomviewintegrating

Itrsquos Our Research Getting stakeholder buy-in for user

experience research projects

httpitsourresearch

Why I canrsquot convince executives to invest in UX (and

neither can you)

httpwwwuiecombrainsparks20110608why-i-cant-convince-executives-to-invest-in-ux-and-

neither-can-you

13 common objections against user requirements

analysis and why you should not believe them

httpwwwinteractionarchitectcomarticlesarticle20000609bhtm

Market Research and Usability httpwwwstcsigorgusabilitynewsletter0007-marketinghtml

Another usability tool Marketing httpwwwsercocomImagesAnother20Usability20Tool-20Marketing20(Sep2005)_tcm3-32533pdf

Making User and Customer Experience a Business

Competency

httpuxmagcomarticlesmaking-user-and-customer-experience-a-business-competency

32

References UX Return on Investment (ROI)

Title URL

Resources Usability in the Real World (Usability

Professionalsrsquo Organization web site )

httpupassocorgusability_resourcesusability_in_the_real_worldindexhtml

UX ROI User Experience Return on Investment httpwwwuxpassioncom200910ux-roi-user-experience-return-on-investment

HFI Animate - The ROI of User Experience with Dr

Susan Weinschenk

httpwwwyoutubecomwatchv=O94kYyzqvTc

The ROI of User Experience httpwwwslidesharenetalgorhythmux-basics-the-roi-of-ux

Building the Case for UX httpblogmitxorgBlogbid31422UX-ROI-Event-Recap

When ROI Isnrsquot Enough Making Persuasive Cases for

User-Centered Design

httpuxmatterscommtarchives200705when-roi-isnt-enough-making-persuasive-cases-for-user-

centered-designphp

ROI of User Experience (UX) httpwwwaericoncombloguser-experienceroi-on-user-experience-ux-design

The Business of Usability Developing Metrics to

Justify our Existence and Budgets

httpupassocorgupa_projectsusability_in_enterpriseworkshop2006indexhtml

Report Review NielsenNorman Groups Usability

Return on Investment

httpwwwboxesandarrowscomviewreport_review_nielsen_norman_groups_usability_return_on_invest

mentcomment_1640

33

Page 21: UX Maturity Models

Assess Company Different Groups

21

Maturity Parameters

Group 1 Group 2 Group 3 Group 4 Group 5 Group 6

Sponsors Executive Champion | SVP | VP No |No |No No|No|Yes Yes No |No |No No|No|Yes No |No |Yes

Professional UX Staff (VP | Dir | Certified | Vendor) 1 (0|0|1|No) 3 (0|1|0|N) 4 (0|1|0|Y) 1 (0|0|0|No) 4 (0|0|0|N) 1 (0|0|0|Y)

Written UX strategyroadmap No SmwtYes No No Somewhat Somewhat

Dedicated budget No NoYes No No Yes Somewhat

UX training and mentoring programs No SmwtYes Somewhat No Somewhat No

Corporate user interface design standards No Somewhat Somewhat Somewhat Somewhat No

UX integrated into documented product review processes Somewhat Somewhat Somewhat Somewhat Yes Yes

Corporate UCD methodology (metrics amp goals) No NoSmwt No No Somewhat No

Defined UX roles responsibilities milestones No YesYes No No Somewhat Somewhat

Showcase projects No NoYes No No Somewhat Somewhat

Common corporate tools Somewhat SmwtYes Yes Somewhat Somewhat Somewhat

Enterprise Knowledge Management No SmwtSmwt No Somewhat Somewhat Somewhat

Accessibility program (Section 508) Somewhat SmwtSmwt Somewhat Somewhat Somewhat No

UX affects corporate strategy Somewhat SmwtSmwt Somewhat No Somewhat Somewhat

Unique UX job descriptions and performance management Somewhat Smwt(na) Somewhat No Somewhat Somewhat

UX team has marketing management and development skills Somewhat NoYes Somewhat Somewhat Somewhat Somewhat

Agile adaptation Somewhat Somewhat Somewhat Somewhat Somewhat No

Age of program (from first UX FTE hire) 2 years 6 years 1 year In progress 5 years lt 1 year

Maturity Model Stage (Neilsen model) Stages 1 - 3 Stage 5 - 6 Stage 5 Stage 2 Stage 5-6 Stage 4

The maturity of UX at company has grown over the past few years Stages may be different for the same

group depending on the project There are successful programs (or parts of programs) that can be modeled

Stage 1 Hostility Toward Usability Stage 2 Developer-Centered Usability Stage 3 Skunkworks Usability Stage 4 Dedicated Usability Budget

Stage 5 Managed Usability Stage 6 Systematic Usability Process Stage 7 Integrated User-Centered Design Stage 8 User-Driven Corporation

Assess Company Different Projects within Company

22

Maturity Parameters Project K

Sponsors Executive Champion | SVP | VP No| No| Yes

Professional UX Staff (VP | Dir | Certified | Vendor) 0| 0| 0| Yes

Written UX strategyroadmap No

Dedicated budget Somewhat

UX training and mentoring programs No

Corporate user interface design standards Somewhat

UX integrated into documented product review processes No

Corporate UCD methodology (metrics amp goals) No

Defined UX roles responsibilities milestones No

Showcase projects No

Common corporate tools No

Enterprise Knowledge Management Somewhat

Accessibility program (Section 508) No

UX affects corporate strategy Somewhat

Unique UX job descriptions and performance management No

UX team has marketing management and development skills No

Maturity Model Stage (Neilsen model) Stage 3

Individual projects also demonstrate levels of UX maturity (Showcase projects demonstrate the most)

Stage 1 Hostility Toward Usability Stage 2 Developer-Centered Usability Stage 3 Skunkworks Usability Stage 4 Dedicated Usability Budget

Stage 5 Managed Usability Stage 6 Systematic Usability Process Stage 7 Integrated User-Centered Design Stage 8 User-Driven Corporation

UX Community

Provide a place for UX practitioners clients managers sponsors champions and stakeholders to

better understand company product users

An organic repository of lessons learned standards example deliverables templates tools and

guidelines

Facilitated by UX team on behalf of all businesses countries and customers

Core is UX practitioners but the philosophy is inclusive

Monthly meeting

mdash Sponsor a maturity model evaluation and plan

mdash Create a SharePoint site to support collaboration

mdash Establish UX vendor management best practices

mdash Ease the process of recruiting test participants

mdash Create training and mentoring programs including college interns

mdash Outreach to professional societies standards organizations and universities

23

Leverage and maximize the benefits of existing resources

UX Services Portfolio

Planning Requirements Design Implementation Test amp Measure Post Release

Stakeholder

Meeting

Competitor

Analysis

User Survey

Interview (live

phone)

Contextual

Inquiry

User Observation

Focus Group

Brainstorming

Walkthrough

Demonstration

Card Sort

Process Re-

engineering

Affinity Diagram

Task Analysis

Context of Use

User Design

Guidelines

Paper

Prototyping

Expert Review

Parallel Design

Story Boarding

Wizard of Oz

Interface Design

Patterns

Low-fidelity

Prototyping

High-Fidelity

Prototyping

Design

Facilitation

Summative

Testing--Lab

Formative

Testing

Participatory

Design

Style Guide

Rapid Prototyping

Performance

TestingMeasure

Expert Review

Critical Incidence

Technique

Accessibility

Review

Summative

Testing

User Survey Summative

Testing--Remote

Instructional

Design (Help)

Server Traffic Log

Analysis

Search Log

Analysis

Beta Test

Diary Study

Standards

Assessment

Eye Tracking

PhotoVideo

Analysis

Benchmark Test Feedback in Use

(survey)

Cost-benefit

Analysis

Client Evaluation

(of UX service)

Research Plan

Checklist

(standards etc)

Claims Analysis

Cultural Probe Field Study

Free Listing Wireframe

Personas

Scenarios of Use Use Cases

UX Goals

UX offers a wide variety of services and deliverables

Example of Service Portfolio Item Expert Review

25

Usability specialists and others judge whether each element of a user interface follows

established usability principles

Benefit Baseline issues with existing product and improvement opportunities

Resources

mdash 3 UX FTE days

mdash 3-6 additional reviewers (1 day each)

mdash Existing product or planned release for reviewers

GPO Role Provide objective overview of product UX

Business Client Role Partner and reviewer

User Role None unless we want a trusted client to be a reviewer

Risks Minimal

Timeline 1-2 weeks in parallel with wireframes and task flows

Deliverable Review guide for reviewers (tasks etc) report with issue matrix and

wireframes to summarize proposals

Provide a common language and format to discuss choose and evaluate UX services

Standards Creation and Maintenance

Industry

mdash Human-Centered Design Process (ISO 13407)

Defines a general process for including human-centered activities throughout a development life-

cycle but does not specify exact methods

mdash Common Industry Format for Reporting Usability Results (ANSIINCITS-354)

Encourages software supplier and purchaser organizations to work together to understand user

needs and tasks

mdash Web Accessibility Initiative of the W3C (WAI)

Contains standards for accessibility many incorporated into the US law Section 508ldquo

Company

mdash Methodology (build flexibility for easy adoption)

Research Design Test with appropriate services in each phase

Agile waterfall and hybrid integration

mdash Artifacts (build knowledge and standards through examples)

Surveys personas test reports user stories requirements wireframes prototypes

mdash Design (build into tools like Lynx and Axure)

Branding design patterns widget repository layout typography lexicon

Separate workflow for standards challengesupdates and custom widgets

Adopt adapt and create standards that record user knowledge and design decisions

26

Standards UX Principles and Criticality Scale

27

Severe - The product is not stable performs too slowly or crashes when the feature is used

- There is a likely loss of data

High - The usability issue may affect a majority of users andor has a profound impact on a user being able to use product

- An error is likely that will cause a loss of work and it will be difficult to recover

- The usability issue is on a highly critical or frequently used feature

- There is no easy work around to the problem

- The visual style used makes the product look unprofessional and not up to the standard of company

Medium - The usability issue may affect about half the users andor has a modest impact on a user being able to use product

- The usability issue is on a feature that is expected to be used less than half of the time

- There is an easily discovered work around that allows users to perform the task

- A common task is too tedious in proportion to its complexity

- The visual style used detracts from an otherwise professional looking product

Low - The usability issue may affect a minority of users andor has a limited impact on a user being able to use product

- The usability issue is not predicted to cause user errors but nonetheless affects the productrsquos look of professionalism

- The visual style used has minor inconsistencies but nonetheless should be corrected

None - There is no usability issue or the issue has a negligible effect on system performance professionalism or use

Principle The interface shouldhellip

Consistency helliphelp the user to predict how it will operate and allow her to transfer skills from one task (or interface) to another

Feedback helliplet a user know what she did what affect it had what she should do next and where she is in the system

Flexibility helliphave the capability to adapt or to be adapted to end user needs experience personal preference or mental model

of the system

Perceived Control hellipgive the end user the impression that she (not the computer) commands the interaction

Economy hellipdisplay concisely only the information that is required for the user to complete the task at hand

Compatibility hellipbe compatible with usersrsquo impressions of the world and the model of how users think tasks should be completed

Make the UX process itself simple and easy to understand and discuss

Training

Customize training for team environment(s)

Provide a common message but tailor for specific roles (practitioners

managers sponsors) businesses and cultures

Explain methods standards roles and guidelines

Engage vendor to start with generic UX class and refine to company

needs

Encourage discussions of continuous improvement during training

Follow up on application of knowledge

Incorporate example projects deliverables and challenges

Make an interactive workshop in addition to lecture

Decide if standards will be completed for training or a result of the first

round of training

Plan timely updates to classes as things change

Market UX through education and inform people of their roles amp responsibilities

28

Infrastructure

Knowledge Management

mdash Research reports and other project artifacts

mdash Design and business decisions

mdash Test and survey participant recruiting and management

Engagement Management

mdash Marketing amp priority client evaluation of services project queue and

scheduling lead channels project status roadblocks etc

Tools

mdash MS Office SharePoint Visio Axure Morae Survey Monkey

Operations

mdash SVN for prototyping collaboration early access systems

Manage knowledge engagements tools and operations to get the most out of UX

29

References UX Maturity Models

Title URL

Usability Maturity Model Human Centredness Scale httpwwwidemployeeidtuenlgwmrauterberglecturenotesusability-maturity-model5B15Dpdf

HFI UX Maturity Model httpwwwslidesharenetkstraubhfi-usability-practice-maturity-model

HFI UX Maturity Model Checklist httpwwwhumanfactorscomdownloadsdocumentsHFI-Usability-Maturity-Checklist-Englishpdf

The HFI UX Maturity Survey ndash 2009 httpwwwhumanfactorscomdownloadsdocumentsUXM-Survey_findingspdf

A Usability Maturity Model for Open Source Software httpirlibuwocacgiviewcontentcgiarticle=1102ampcontext=etd

Corporate Usability Maturity Stages 1ndash4 httpwwwuseitcomalertboxmaturityhtml

Corporate Usability Maturity Stages 5ndash8 httpwwwuseitcomalertboxprocess_maturityhtml

Feature Articles UX Maturity Models Agile

Development (User Experience Magazine Volume 9

Issue 1 2010)

httpwwwusabilityprofessionalsorgupa_publicationsuser_experiencepast_issues2010-1html

Usability maturity assessment case studies httpwwwusabilitynetorgtrumpcase_studiesiriaimaturityhtm

Validating a Standardized UsabilityUser-Experience

Maturity Model A Progress Report

httpdlacmorgcitationcfmid=1601646

Usability maturity A case study in planning and

designing an enterprise application suite

httpwwwmendeleycomresearchusability-maturity-case-study-planning-designing-enterprise-

application-suite

Developing a Testing Maturity Model Part II httpkopustaselenktult~rseiPTDeveloping20a20Testing20Maturity20Model20Part20IIhtm

A maturity model for the implementation of software

process improvement an empirical study

httpwwwcsedmuacuk~iebA20maturity20model20for20the20implementation20of20softwar

e20process20improvmentpdf

Assessment of user-centred design processes as a

basis for improvement action An experimental study

in industrial settings

httpherkulesoulufiisbn9514265513isbn9514265513pdf

Planning Your UX Strategy httpjohnnyhollandorg201004planning-your-ux-strategy

Feature Articles UX Maturity Models Agile

Development

httpwwwupassocorgupa_publicationsuser_experiencepast_issues2010-1htmljokela

Dealing with Difficult People Teams and

Organizations A UX Research Maturity Model

httpwwwuxmatterscommtarchives201202dealing-with-difficult-people-teams-and-organizations-

a-ux-research-maturity-modelphp

Making User Experience a Business Strategy http141115282cost294upload506pdf (page 35)

30

References Strategic UX

Title URL

Should You Outsource Web Design httpwwwuseitcomalertbox980628html

Managing User Experience Strategy httpwwwnngroupcomeventstutorialsstrategyhtml

The Customer Experience Journey httpexperiencematterswordpresscom20080918the-customer-experience-journey

International standards for HCI and usability httpwwwusabilitynetorgtoolsr_internationalhtm

Why You Only Need To Test With Five Users (Explained) httpwwwmeasuringusabilitycomfive-usersphp

Report Review NielsenNorman Groups Usability Return

on Investment

httpwwwboxesandarrowscomviewreport_review_nielsen_norman_groups_usability_return_on_investment

UX Strategy (Authors) httpwwwuxmatterscomauthorsarchivesux_strategy

Strategic UX vs Tactical UX httpgiffconstablecom201112strategic-ux-vs-tactical-ux

Strategic UX httpwwwcurrybetnetcbet_blog201103strategic-ux-leisa-reichelt-london-iaphp

Managing A Strategic UX Team Model httpwwwpoetpaintercomthoughtsarticleia-summit-2008-managing-a-strategic-ux-team-model

From Usability to UX Strategy httpchicago2011drupalorgsessionsusability-ux-strategy

The Importance of Strategic User Experience (UX) httpblogaadjemonkeyrockcom201108importance-of-strategic-user-experiencehtml

Strategic User Experience for Software httpblogaadjemonkeyrockcom201012strategic-user-experience-for-softwarehtml

Strategic usability Partnering business engineering and

ease of use

httpwwwscottberkuncomessays20-strategic-usability-partnering-business-engineering-and-ease-of-use

Evangelizing Usability Change Your Strategy at the

Halfway Point

httpwwwuseitcomalertbox20050328html

The Total Experience Customers Deserve Better httpuxmagcomarticlesthe-total-experience

Usabilitynet Competitor analysis httpwwwusabilitynetorgtoolscompetitoranalysishtm

Sharing Ownership of UX (User eXperience) httpwwwhieutrungcomusability-analysissharing-ownership-of-ux-user-experience

User Experience Balanced Scorecard httpwwwuxmatterscommtarchives201006user-experience-balance-scorecardphp

Definition of Usability Infrastructure httpwwwupassocorgconferences_and_eventsupa_conference2004programWorkshopsMcElroyhtml

Anybody Can Do Usability httpwwwuseitcomalertboxanybody-usabilityhtml

Thompson Reuters Front End Customer Strategy httpwwwcmo-conferenceorgsystemapplicationviewsimages_ceThomas_Brown2pdf

Towards a UX Manifesto http141115282cost294upload506pdf

31

References UX Marketing

Title URL

Selling Usability Convincing Colleagues and

Management

httpwwwnngroupcomeventstutorialsselling_usabilityhtml__utma=1645346601133121700513312

1700513312170051amp__utmb=12101331217005amp__utmc=1amp__utmx=-

amp__utmz=1133121700511utmcsr=google|utmccn=(organic)|utmcmd=organic|utmctr=maturity20model

20usabilityamp__utmv=-amp__utmk=101115393

Crossing the Chasm Promoting Usability in the

Software Development Community

httpwwwwqusabilitycomarticlesupa-workshophtml

Strategic Usability What Do People Want httpwwwusereffectcomtopicstrategic-usability-what-do-people-want

A Toolkit for Strategic Usability Results from

Workshops Panels and Surveys

httpwwwcoventryacukec~peverym23cdedocsa20toolkit20for20usabilitypdf

Institutionalizing User Experience A Consulting

Challenge

httptecedcomwp-contentuploads201106upa2008-institutionalizing-user-experiencepdf

Strategic UX slideshow httpwwwslidesharenetleisastrategic-ux-workshop-ux-bristol

Building the UX Dreamteam httpwwwboxesandarrowscomviewbuilding-the-ux

Building the UX Dreamteam - Part 2 httpwwwboxesandarrowscomviewbuilding-the-ux55

We Tried To Warn You The organizational

architecture of failure

httpwwwboxesandarrowscomviewwe-tried-to-warn-you

We Tried To Warn You Part 2 httpwwwboxesandarrowscomviewwe-tried-to-warn-you32

Integrating Prototyping Into Your Design Process

Using appropriate fidelity for the situation

httpwwwboxesandarrowscomviewintegrating

Itrsquos Our Research Getting stakeholder buy-in for user

experience research projects

httpitsourresearch

Why I canrsquot convince executives to invest in UX (and

neither can you)

httpwwwuiecombrainsparks20110608why-i-cant-convince-executives-to-invest-in-ux-and-

neither-can-you

13 common objections against user requirements

analysis and why you should not believe them

httpwwwinteractionarchitectcomarticlesarticle20000609bhtm

Market Research and Usability httpwwwstcsigorgusabilitynewsletter0007-marketinghtml

Another usability tool Marketing httpwwwsercocomImagesAnother20Usability20Tool-20Marketing20(Sep2005)_tcm3-32533pdf

Making User and Customer Experience a Business

Competency

httpuxmagcomarticlesmaking-user-and-customer-experience-a-business-competency

32

References UX Return on Investment (ROI)

Title URL

Resources Usability in the Real World (Usability

Professionalsrsquo Organization web site )

httpupassocorgusability_resourcesusability_in_the_real_worldindexhtml

UX ROI User Experience Return on Investment httpwwwuxpassioncom200910ux-roi-user-experience-return-on-investment

HFI Animate - The ROI of User Experience with Dr

Susan Weinschenk

httpwwwyoutubecomwatchv=O94kYyzqvTc

The ROI of User Experience httpwwwslidesharenetalgorhythmux-basics-the-roi-of-ux

Building the Case for UX httpblogmitxorgBlogbid31422UX-ROI-Event-Recap

When ROI Isnrsquot Enough Making Persuasive Cases for

User-Centered Design

httpuxmatterscommtarchives200705when-roi-isnt-enough-making-persuasive-cases-for-user-

centered-designphp

ROI of User Experience (UX) httpwwwaericoncombloguser-experienceroi-on-user-experience-ux-design

The Business of Usability Developing Metrics to

Justify our Existence and Budgets

httpupassocorgupa_projectsusability_in_enterpriseworkshop2006indexhtml

Report Review NielsenNorman Groups Usability

Return on Investment

httpwwwboxesandarrowscomviewreport_review_nielsen_norman_groups_usability_return_on_invest

mentcomment_1640

33

Page 22: UX Maturity Models

Assess Company Different Projects within Company

22

Maturity Parameters Project K

Sponsors Executive Champion | SVP | VP No| No| Yes

Professional UX Staff (VP | Dir | Certified | Vendor) 0| 0| 0| Yes

Written UX strategyroadmap No

Dedicated budget Somewhat

UX training and mentoring programs No

Corporate user interface design standards Somewhat

UX integrated into documented product review processes No

Corporate UCD methodology (metrics amp goals) No

Defined UX roles responsibilities milestones No

Showcase projects No

Common corporate tools No

Enterprise Knowledge Management Somewhat

Accessibility program (Section 508) No

UX affects corporate strategy Somewhat

Unique UX job descriptions and performance management No

UX team has marketing management and development skills No

Maturity Model Stage (Neilsen model) Stage 3

Individual projects also demonstrate levels of UX maturity (Showcase projects demonstrate the most)

Stage 1 Hostility Toward Usability Stage 2 Developer-Centered Usability Stage 3 Skunkworks Usability Stage 4 Dedicated Usability Budget

Stage 5 Managed Usability Stage 6 Systematic Usability Process Stage 7 Integrated User-Centered Design Stage 8 User-Driven Corporation

UX Community

Provide a place for UX practitioners clients managers sponsors champions and stakeholders to

better understand company product users

An organic repository of lessons learned standards example deliverables templates tools and

guidelines

Facilitated by UX team on behalf of all businesses countries and customers

Core is UX practitioners but the philosophy is inclusive

Monthly meeting

mdash Sponsor a maturity model evaluation and plan

mdash Create a SharePoint site to support collaboration

mdash Establish UX vendor management best practices

mdash Ease the process of recruiting test participants

mdash Create training and mentoring programs including college interns

mdash Outreach to professional societies standards organizations and universities

23

Leverage and maximize the benefits of existing resources

UX Services Portfolio

Planning Requirements Design Implementation Test amp Measure Post Release

Stakeholder

Meeting

Competitor

Analysis

User Survey

Interview (live

phone)

Contextual

Inquiry

User Observation

Focus Group

Brainstorming

Walkthrough

Demonstration

Card Sort

Process Re-

engineering

Affinity Diagram

Task Analysis

Context of Use

User Design

Guidelines

Paper

Prototyping

Expert Review

Parallel Design

Story Boarding

Wizard of Oz

Interface Design

Patterns

Low-fidelity

Prototyping

High-Fidelity

Prototyping

Design

Facilitation

Summative

Testing--Lab

Formative

Testing

Participatory

Design

Style Guide

Rapid Prototyping

Performance

TestingMeasure

Expert Review

Critical Incidence

Technique

Accessibility

Review

Summative

Testing

User Survey Summative

Testing--Remote

Instructional

Design (Help)

Server Traffic Log

Analysis

Search Log

Analysis

Beta Test

Diary Study

Standards

Assessment

Eye Tracking

PhotoVideo

Analysis

Benchmark Test Feedback in Use

(survey)

Cost-benefit

Analysis

Client Evaluation

(of UX service)

Research Plan

Checklist

(standards etc)

Claims Analysis

Cultural Probe Field Study

Free Listing Wireframe

Personas

Scenarios of Use Use Cases

UX Goals

UX offers a wide variety of services and deliverables

Example of Service Portfolio Item Expert Review

25

Usability specialists and others judge whether each element of a user interface follows

established usability principles

Benefit Baseline issues with existing product and improvement opportunities

Resources

mdash 3 UX FTE days

mdash 3-6 additional reviewers (1 day each)

mdash Existing product or planned release for reviewers

GPO Role Provide objective overview of product UX

Business Client Role Partner and reviewer

User Role None unless we want a trusted client to be a reviewer

Risks Minimal

Timeline 1-2 weeks in parallel with wireframes and task flows

Deliverable Review guide for reviewers (tasks etc) report with issue matrix and

wireframes to summarize proposals

Provide a common language and format to discuss choose and evaluate UX services

Standards Creation and Maintenance

Industry

mdash Human-Centered Design Process (ISO 13407)

Defines a general process for including human-centered activities throughout a development life-

cycle but does not specify exact methods

mdash Common Industry Format for Reporting Usability Results (ANSIINCITS-354)

Encourages software supplier and purchaser organizations to work together to understand user

needs and tasks

mdash Web Accessibility Initiative of the W3C (WAI)

Contains standards for accessibility many incorporated into the US law Section 508ldquo

Company

mdash Methodology (build flexibility for easy adoption)

Research Design Test with appropriate services in each phase

Agile waterfall and hybrid integration

mdash Artifacts (build knowledge and standards through examples)

Surveys personas test reports user stories requirements wireframes prototypes

mdash Design (build into tools like Lynx and Axure)

Branding design patterns widget repository layout typography lexicon

Separate workflow for standards challengesupdates and custom widgets

Adopt adapt and create standards that record user knowledge and design decisions

26

Standards UX Principles and Criticality Scale

27

Severe - The product is not stable performs too slowly or crashes when the feature is used

- There is a likely loss of data

High - The usability issue may affect a majority of users andor has a profound impact on a user being able to use product

- An error is likely that will cause a loss of work and it will be difficult to recover

- The usability issue is on a highly critical or frequently used feature

- There is no easy work around to the problem

- The visual style used makes the product look unprofessional and not up to the standard of company

Medium - The usability issue may affect about half the users andor has a modest impact on a user being able to use product

- The usability issue is on a feature that is expected to be used less than half of the time

- There is an easily discovered work around that allows users to perform the task

- A common task is too tedious in proportion to its complexity

- The visual style used detracts from an otherwise professional looking product

Low - The usability issue may affect a minority of users andor has a limited impact on a user being able to use product

- The usability issue is not predicted to cause user errors but nonetheless affects the productrsquos look of professionalism

- The visual style used has minor inconsistencies but nonetheless should be corrected

None - There is no usability issue or the issue has a negligible effect on system performance professionalism or use

Principle The interface shouldhellip

Consistency helliphelp the user to predict how it will operate and allow her to transfer skills from one task (or interface) to another

Feedback helliplet a user know what she did what affect it had what she should do next and where she is in the system

Flexibility helliphave the capability to adapt or to be adapted to end user needs experience personal preference or mental model

of the system

Perceived Control hellipgive the end user the impression that she (not the computer) commands the interaction

Economy hellipdisplay concisely only the information that is required for the user to complete the task at hand

Compatibility hellipbe compatible with usersrsquo impressions of the world and the model of how users think tasks should be completed

Make the UX process itself simple and easy to understand and discuss

Training

Customize training for team environment(s)

Provide a common message but tailor for specific roles (practitioners

managers sponsors) businesses and cultures

Explain methods standards roles and guidelines

Engage vendor to start with generic UX class and refine to company

needs

Encourage discussions of continuous improvement during training

Follow up on application of knowledge

Incorporate example projects deliverables and challenges

Make an interactive workshop in addition to lecture

Decide if standards will be completed for training or a result of the first

round of training

Plan timely updates to classes as things change

Market UX through education and inform people of their roles amp responsibilities

28

Infrastructure

Knowledge Management

mdash Research reports and other project artifacts

mdash Design and business decisions

mdash Test and survey participant recruiting and management

Engagement Management

mdash Marketing amp priority client evaluation of services project queue and

scheduling lead channels project status roadblocks etc

Tools

mdash MS Office SharePoint Visio Axure Morae Survey Monkey

Operations

mdash SVN for prototyping collaboration early access systems

Manage knowledge engagements tools and operations to get the most out of UX

29

References UX Maturity Models

Title URL

Usability Maturity Model Human Centredness Scale httpwwwidemployeeidtuenlgwmrauterberglecturenotesusability-maturity-model5B15Dpdf

HFI UX Maturity Model httpwwwslidesharenetkstraubhfi-usability-practice-maturity-model

HFI UX Maturity Model Checklist httpwwwhumanfactorscomdownloadsdocumentsHFI-Usability-Maturity-Checklist-Englishpdf

The HFI UX Maturity Survey ndash 2009 httpwwwhumanfactorscomdownloadsdocumentsUXM-Survey_findingspdf

A Usability Maturity Model for Open Source Software httpirlibuwocacgiviewcontentcgiarticle=1102ampcontext=etd

Corporate Usability Maturity Stages 1ndash4 httpwwwuseitcomalertboxmaturityhtml

Corporate Usability Maturity Stages 5ndash8 httpwwwuseitcomalertboxprocess_maturityhtml

Feature Articles UX Maturity Models Agile

Development (User Experience Magazine Volume 9

Issue 1 2010)

httpwwwusabilityprofessionalsorgupa_publicationsuser_experiencepast_issues2010-1html

Usability maturity assessment case studies httpwwwusabilitynetorgtrumpcase_studiesiriaimaturityhtm

Validating a Standardized UsabilityUser-Experience

Maturity Model A Progress Report

httpdlacmorgcitationcfmid=1601646

Usability maturity A case study in planning and

designing an enterprise application suite

httpwwwmendeleycomresearchusability-maturity-case-study-planning-designing-enterprise-

application-suite

Developing a Testing Maturity Model Part II httpkopustaselenktult~rseiPTDeveloping20a20Testing20Maturity20Model20Part20IIhtm

A maturity model for the implementation of software

process improvement an empirical study

httpwwwcsedmuacuk~iebA20maturity20model20for20the20implementation20of20softwar

e20process20improvmentpdf

Assessment of user-centred design processes as a

basis for improvement action An experimental study

in industrial settings

httpherkulesoulufiisbn9514265513isbn9514265513pdf

Planning Your UX Strategy httpjohnnyhollandorg201004planning-your-ux-strategy

Feature Articles UX Maturity Models Agile

Development

httpwwwupassocorgupa_publicationsuser_experiencepast_issues2010-1htmljokela

Dealing with Difficult People Teams and

Organizations A UX Research Maturity Model

httpwwwuxmatterscommtarchives201202dealing-with-difficult-people-teams-and-organizations-

a-ux-research-maturity-modelphp

Making User Experience a Business Strategy http141115282cost294upload506pdf (page 35)

30

References Strategic UX

Title URL

Should You Outsource Web Design httpwwwuseitcomalertbox980628html

Managing User Experience Strategy httpwwwnngroupcomeventstutorialsstrategyhtml

The Customer Experience Journey httpexperiencematterswordpresscom20080918the-customer-experience-journey

International standards for HCI and usability httpwwwusabilitynetorgtoolsr_internationalhtm

Why You Only Need To Test With Five Users (Explained) httpwwwmeasuringusabilitycomfive-usersphp

Report Review NielsenNorman Groups Usability Return

on Investment

httpwwwboxesandarrowscomviewreport_review_nielsen_norman_groups_usability_return_on_investment

UX Strategy (Authors) httpwwwuxmatterscomauthorsarchivesux_strategy

Strategic UX vs Tactical UX httpgiffconstablecom201112strategic-ux-vs-tactical-ux

Strategic UX httpwwwcurrybetnetcbet_blog201103strategic-ux-leisa-reichelt-london-iaphp

Managing A Strategic UX Team Model httpwwwpoetpaintercomthoughtsarticleia-summit-2008-managing-a-strategic-ux-team-model

From Usability to UX Strategy httpchicago2011drupalorgsessionsusability-ux-strategy

The Importance of Strategic User Experience (UX) httpblogaadjemonkeyrockcom201108importance-of-strategic-user-experiencehtml

Strategic User Experience for Software httpblogaadjemonkeyrockcom201012strategic-user-experience-for-softwarehtml

Strategic usability Partnering business engineering and

ease of use

httpwwwscottberkuncomessays20-strategic-usability-partnering-business-engineering-and-ease-of-use

Evangelizing Usability Change Your Strategy at the

Halfway Point

httpwwwuseitcomalertbox20050328html

The Total Experience Customers Deserve Better httpuxmagcomarticlesthe-total-experience

Usabilitynet Competitor analysis httpwwwusabilitynetorgtoolscompetitoranalysishtm

Sharing Ownership of UX (User eXperience) httpwwwhieutrungcomusability-analysissharing-ownership-of-ux-user-experience

User Experience Balanced Scorecard httpwwwuxmatterscommtarchives201006user-experience-balance-scorecardphp

Definition of Usability Infrastructure httpwwwupassocorgconferences_and_eventsupa_conference2004programWorkshopsMcElroyhtml

Anybody Can Do Usability httpwwwuseitcomalertboxanybody-usabilityhtml

Thompson Reuters Front End Customer Strategy httpwwwcmo-conferenceorgsystemapplicationviewsimages_ceThomas_Brown2pdf

Towards a UX Manifesto http141115282cost294upload506pdf

31

References UX Marketing

Title URL

Selling Usability Convincing Colleagues and

Management

httpwwwnngroupcomeventstutorialsselling_usabilityhtml__utma=1645346601133121700513312

1700513312170051amp__utmb=12101331217005amp__utmc=1amp__utmx=-

amp__utmz=1133121700511utmcsr=google|utmccn=(organic)|utmcmd=organic|utmctr=maturity20model

20usabilityamp__utmv=-amp__utmk=101115393

Crossing the Chasm Promoting Usability in the

Software Development Community

httpwwwwqusabilitycomarticlesupa-workshophtml

Strategic Usability What Do People Want httpwwwusereffectcomtopicstrategic-usability-what-do-people-want

A Toolkit for Strategic Usability Results from

Workshops Panels and Surveys

httpwwwcoventryacukec~peverym23cdedocsa20toolkit20for20usabilitypdf

Institutionalizing User Experience A Consulting

Challenge

httptecedcomwp-contentuploads201106upa2008-institutionalizing-user-experiencepdf

Strategic UX slideshow httpwwwslidesharenetleisastrategic-ux-workshop-ux-bristol

Building the UX Dreamteam httpwwwboxesandarrowscomviewbuilding-the-ux

Building the UX Dreamteam - Part 2 httpwwwboxesandarrowscomviewbuilding-the-ux55

We Tried To Warn You The organizational

architecture of failure

httpwwwboxesandarrowscomviewwe-tried-to-warn-you

We Tried To Warn You Part 2 httpwwwboxesandarrowscomviewwe-tried-to-warn-you32

Integrating Prototyping Into Your Design Process

Using appropriate fidelity for the situation

httpwwwboxesandarrowscomviewintegrating

Itrsquos Our Research Getting stakeholder buy-in for user

experience research projects

httpitsourresearch

Why I canrsquot convince executives to invest in UX (and

neither can you)

httpwwwuiecombrainsparks20110608why-i-cant-convince-executives-to-invest-in-ux-and-

neither-can-you

13 common objections against user requirements

analysis and why you should not believe them

httpwwwinteractionarchitectcomarticlesarticle20000609bhtm

Market Research and Usability httpwwwstcsigorgusabilitynewsletter0007-marketinghtml

Another usability tool Marketing httpwwwsercocomImagesAnother20Usability20Tool-20Marketing20(Sep2005)_tcm3-32533pdf

Making User and Customer Experience a Business

Competency

httpuxmagcomarticlesmaking-user-and-customer-experience-a-business-competency

32

References UX Return on Investment (ROI)

Title URL

Resources Usability in the Real World (Usability

Professionalsrsquo Organization web site )

httpupassocorgusability_resourcesusability_in_the_real_worldindexhtml

UX ROI User Experience Return on Investment httpwwwuxpassioncom200910ux-roi-user-experience-return-on-investment

HFI Animate - The ROI of User Experience with Dr

Susan Weinschenk

httpwwwyoutubecomwatchv=O94kYyzqvTc

The ROI of User Experience httpwwwslidesharenetalgorhythmux-basics-the-roi-of-ux

Building the Case for UX httpblogmitxorgBlogbid31422UX-ROI-Event-Recap

When ROI Isnrsquot Enough Making Persuasive Cases for

User-Centered Design

httpuxmatterscommtarchives200705when-roi-isnt-enough-making-persuasive-cases-for-user-

centered-designphp

ROI of User Experience (UX) httpwwwaericoncombloguser-experienceroi-on-user-experience-ux-design

The Business of Usability Developing Metrics to

Justify our Existence and Budgets

httpupassocorgupa_projectsusability_in_enterpriseworkshop2006indexhtml

Report Review NielsenNorman Groups Usability

Return on Investment

httpwwwboxesandarrowscomviewreport_review_nielsen_norman_groups_usability_return_on_invest

mentcomment_1640

33

Page 23: UX Maturity Models

UX Community

Provide a place for UX practitioners clients managers sponsors champions and stakeholders to

better understand company product users

An organic repository of lessons learned standards example deliverables templates tools and

guidelines

Facilitated by UX team on behalf of all businesses countries and customers

Core is UX practitioners but the philosophy is inclusive

Monthly meeting

mdash Sponsor a maturity model evaluation and plan

mdash Create a SharePoint site to support collaboration

mdash Establish UX vendor management best practices

mdash Ease the process of recruiting test participants

mdash Create training and mentoring programs including college interns

mdash Outreach to professional societies standards organizations and universities

23

Leverage and maximize the benefits of existing resources

UX Services Portfolio

Planning Requirements Design Implementation Test amp Measure Post Release

Stakeholder

Meeting

Competitor

Analysis

User Survey

Interview (live

phone)

Contextual

Inquiry

User Observation

Focus Group

Brainstorming

Walkthrough

Demonstration

Card Sort

Process Re-

engineering

Affinity Diagram

Task Analysis

Context of Use

User Design

Guidelines

Paper

Prototyping

Expert Review

Parallel Design

Story Boarding

Wizard of Oz

Interface Design

Patterns

Low-fidelity

Prototyping

High-Fidelity

Prototyping

Design

Facilitation

Summative

Testing--Lab

Formative

Testing

Participatory

Design

Style Guide

Rapid Prototyping

Performance

TestingMeasure

Expert Review

Critical Incidence

Technique

Accessibility

Review

Summative

Testing

User Survey Summative

Testing--Remote

Instructional

Design (Help)

Server Traffic Log

Analysis

Search Log

Analysis

Beta Test

Diary Study

Standards

Assessment

Eye Tracking

PhotoVideo

Analysis

Benchmark Test Feedback in Use

(survey)

Cost-benefit

Analysis

Client Evaluation

(of UX service)

Research Plan

Checklist

(standards etc)

Claims Analysis

Cultural Probe Field Study

Free Listing Wireframe

Personas

Scenarios of Use Use Cases

UX Goals

UX offers a wide variety of services and deliverables

Example of Service Portfolio Item Expert Review

25

Usability specialists and others judge whether each element of a user interface follows

established usability principles

Benefit Baseline issues with existing product and improvement opportunities

Resources

mdash 3 UX FTE days

mdash 3-6 additional reviewers (1 day each)

mdash Existing product or planned release for reviewers

GPO Role Provide objective overview of product UX

Business Client Role Partner and reviewer

User Role None unless we want a trusted client to be a reviewer

Risks Minimal

Timeline 1-2 weeks in parallel with wireframes and task flows

Deliverable Review guide for reviewers (tasks etc) report with issue matrix and

wireframes to summarize proposals

Provide a common language and format to discuss choose and evaluate UX services

Standards Creation and Maintenance

Industry

mdash Human-Centered Design Process (ISO 13407)

Defines a general process for including human-centered activities throughout a development life-

cycle but does not specify exact methods

mdash Common Industry Format for Reporting Usability Results (ANSIINCITS-354)

Encourages software supplier and purchaser organizations to work together to understand user

needs and tasks

mdash Web Accessibility Initiative of the W3C (WAI)

Contains standards for accessibility many incorporated into the US law Section 508ldquo

Company

mdash Methodology (build flexibility for easy adoption)

Research Design Test with appropriate services in each phase

Agile waterfall and hybrid integration

mdash Artifacts (build knowledge and standards through examples)

Surveys personas test reports user stories requirements wireframes prototypes

mdash Design (build into tools like Lynx and Axure)

Branding design patterns widget repository layout typography lexicon

Separate workflow for standards challengesupdates and custom widgets

Adopt adapt and create standards that record user knowledge and design decisions

26

Standards UX Principles and Criticality Scale

27

Severe - The product is not stable performs too slowly or crashes when the feature is used

- There is a likely loss of data

High - The usability issue may affect a majority of users andor has a profound impact on a user being able to use product

- An error is likely that will cause a loss of work and it will be difficult to recover

- The usability issue is on a highly critical or frequently used feature

- There is no easy work around to the problem

- The visual style used makes the product look unprofessional and not up to the standard of company

Medium - The usability issue may affect about half the users andor has a modest impact on a user being able to use product

- The usability issue is on a feature that is expected to be used less than half of the time

- There is an easily discovered work around that allows users to perform the task

- A common task is too tedious in proportion to its complexity

- The visual style used detracts from an otherwise professional looking product

Low - The usability issue may affect a minority of users andor has a limited impact on a user being able to use product

- The usability issue is not predicted to cause user errors but nonetheless affects the productrsquos look of professionalism

- The visual style used has minor inconsistencies but nonetheless should be corrected

None - There is no usability issue or the issue has a negligible effect on system performance professionalism or use

Principle The interface shouldhellip

Consistency helliphelp the user to predict how it will operate and allow her to transfer skills from one task (or interface) to another

Feedback helliplet a user know what she did what affect it had what she should do next and where she is in the system

Flexibility helliphave the capability to adapt or to be adapted to end user needs experience personal preference or mental model

of the system

Perceived Control hellipgive the end user the impression that she (not the computer) commands the interaction

Economy hellipdisplay concisely only the information that is required for the user to complete the task at hand

Compatibility hellipbe compatible with usersrsquo impressions of the world and the model of how users think tasks should be completed

Make the UX process itself simple and easy to understand and discuss

Training

Customize training for team environment(s)

Provide a common message but tailor for specific roles (practitioners

managers sponsors) businesses and cultures

Explain methods standards roles and guidelines

Engage vendor to start with generic UX class and refine to company

needs

Encourage discussions of continuous improvement during training

Follow up on application of knowledge

Incorporate example projects deliverables and challenges

Make an interactive workshop in addition to lecture

Decide if standards will be completed for training or a result of the first

round of training

Plan timely updates to classes as things change

Market UX through education and inform people of their roles amp responsibilities

28

Infrastructure

Knowledge Management

mdash Research reports and other project artifacts

mdash Design and business decisions

mdash Test and survey participant recruiting and management

Engagement Management

mdash Marketing amp priority client evaluation of services project queue and

scheduling lead channels project status roadblocks etc

Tools

mdash MS Office SharePoint Visio Axure Morae Survey Monkey

Operations

mdash SVN for prototyping collaboration early access systems

Manage knowledge engagements tools and operations to get the most out of UX

29

References UX Maturity Models

Title URL

Usability Maturity Model Human Centredness Scale httpwwwidemployeeidtuenlgwmrauterberglecturenotesusability-maturity-model5B15Dpdf

HFI UX Maturity Model httpwwwslidesharenetkstraubhfi-usability-practice-maturity-model

HFI UX Maturity Model Checklist httpwwwhumanfactorscomdownloadsdocumentsHFI-Usability-Maturity-Checklist-Englishpdf

The HFI UX Maturity Survey ndash 2009 httpwwwhumanfactorscomdownloadsdocumentsUXM-Survey_findingspdf

A Usability Maturity Model for Open Source Software httpirlibuwocacgiviewcontentcgiarticle=1102ampcontext=etd

Corporate Usability Maturity Stages 1ndash4 httpwwwuseitcomalertboxmaturityhtml

Corporate Usability Maturity Stages 5ndash8 httpwwwuseitcomalertboxprocess_maturityhtml

Feature Articles UX Maturity Models Agile

Development (User Experience Magazine Volume 9

Issue 1 2010)

httpwwwusabilityprofessionalsorgupa_publicationsuser_experiencepast_issues2010-1html

Usability maturity assessment case studies httpwwwusabilitynetorgtrumpcase_studiesiriaimaturityhtm

Validating a Standardized UsabilityUser-Experience

Maturity Model A Progress Report

httpdlacmorgcitationcfmid=1601646

Usability maturity A case study in planning and

designing an enterprise application suite

httpwwwmendeleycomresearchusability-maturity-case-study-planning-designing-enterprise-

application-suite

Developing a Testing Maturity Model Part II httpkopustaselenktult~rseiPTDeveloping20a20Testing20Maturity20Model20Part20IIhtm

A maturity model for the implementation of software

process improvement an empirical study

httpwwwcsedmuacuk~iebA20maturity20model20for20the20implementation20of20softwar

e20process20improvmentpdf

Assessment of user-centred design processes as a

basis for improvement action An experimental study

in industrial settings

httpherkulesoulufiisbn9514265513isbn9514265513pdf

Planning Your UX Strategy httpjohnnyhollandorg201004planning-your-ux-strategy

Feature Articles UX Maturity Models Agile

Development

httpwwwupassocorgupa_publicationsuser_experiencepast_issues2010-1htmljokela

Dealing with Difficult People Teams and

Organizations A UX Research Maturity Model

httpwwwuxmatterscommtarchives201202dealing-with-difficult-people-teams-and-organizations-

a-ux-research-maturity-modelphp

Making User Experience a Business Strategy http141115282cost294upload506pdf (page 35)

30

References Strategic UX

Title URL

Should You Outsource Web Design httpwwwuseitcomalertbox980628html

Managing User Experience Strategy httpwwwnngroupcomeventstutorialsstrategyhtml

The Customer Experience Journey httpexperiencematterswordpresscom20080918the-customer-experience-journey

International standards for HCI and usability httpwwwusabilitynetorgtoolsr_internationalhtm

Why You Only Need To Test With Five Users (Explained) httpwwwmeasuringusabilitycomfive-usersphp

Report Review NielsenNorman Groups Usability Return

on Investment

httpwwwboxesandarrowscomviewreport_review_nielsen_norman_groups_usability_return_on_investment

UX Strategy (Authors) httpwwwuxmatterscomauthorsarchivesux_strategy

Strategic UX vs Tactical UX httpgiffconstablecom201112strategic-ux-vs-tactical-ux

Strategic UX httpwwwcurrybetnetcbet_blog201103strategic-ux-leisa-reichelt-london-iaphp

Managing A Strategic UX Team Model httpwwwpoetpaintercomthoughtsarticleia-summit-2008-managing-a-strategic-ux-team-model

From Usability to UX Strategy httpchicago2011drupalorgsessionsusability-ux-strategy

The Importance of Strategic User Experience (UX) httpblogaadjemonkeyrockcom201108importance-of-strategic-user-experiencehtml

Strategic User Experience for Software httpblogaadjemonkeyrockcom201012strategic-user-experience-for-softwarehtml

Strategic usability Partnering business engineering and

ease of use

httpwwwscottberkuncomessays20-strategic-usability-partnering-business-engineering-and-ease-of-use

Evangelizing Usability Change Your Strategy at the

Halfway Point

httpwwwuseitcomalertbox20050328html

The Total Experience Customers Deserve Better httpuxmagcomarticlesthe-total-experience

Usabilitynet Competitor analysis httpwwwusabilitynetorgtoolscompetitoranalysishtm

Sharing Ownership of UX (User eXperience) httpwwwhieutrungcomusability-analysissharing-ownership-of-ux-user-experience

User Experience Balanced Scorecard httpwwwuxmatterscommtarchives201006user-experience-balance-scorecardphp

Definition of Usability Infrastructure httpwwwupassocorgconferences_and_eventsupa_conference2004programWorkshopsMcElroyhtml

Anybody Can Do Usability httpwwwuseitcomalertboxanybody-usabilityhtml

Thompson Reuters Front End Customer Strategy httpwwwcmo-conferenceorgsystemapplicationviewsimages_ceThomas_Brown2pdf

Towards a UX Manifesto http141115282cost294upload506pdf

31

References UX Marketing

Title URL

Selling Usability Convincing Colleagues and

Management

httpwwwnngroupcomeventstutorialsselling_usabilityhtml__utma=1645346601133121700513312

1700513312170051amp__utmb=12101331217005amp__utmc=1amp__utmx=-

amp__utmz=1133121700511utmcsr=google|utmccn=(organic)|utmcmd=organic|utmctr=maturity20model

20usabilityamp__utmv=-amp__utmk=101115393

Crossing the Chasm Promoting Usability in the

Software Development Community

httpwwwwqusabilitycomarticlesupa-workshophtml

Strategic Usability What Do People Want httpwwwusereffectcomtopicstrategic-usability-what-do-people-want

A Toolkit for Strategic Usability Results from

Workshops Panels and Surveys

httpwwwcoventryacukec~peverym23cdedocsa20toolkit20for20usabilitypdf

Institutionalizing User Experience A Consulting

Challenge

httptecedcomwp-contentuploads201106upa2008-institutionalizing-user-experiencepdf

Strategic UX slideshow httpwwwslidesharenetleisastrategic-ux-workshop-ux-bristol

Building the UX Dreamteam httpwwwboxesandarrowscomviewbuilding-the-ux

Building the UX Dreamteam - Part 2 httpwwwboxesandarrowscomviewbuilding-the-ux55

We Tried To Warn You The organizational

architecture of failure

httpwwwboxesandarrowscomviewwe-tried-to-warn-you

We Tried To Warn You Part 2 httpwwwboxesandarrowscomviewwe-tried-to-warn-you32

Integrating Prototyping Into Your Design Process

Using appropriate fidelity for the situation

httpwwwboxesandarrowscomviewintegrating

Itrsquos Our Research Getting stakeholder buy-in for user

experience research projects

httpitsourresearch

Why I canrsquot convince executives to invest in UX (and

neither can you)

httpwwwuiecombrainsparks20110608why-i-cant-convince-executives-to-invest-in-ux-and-

neither-can-you

13 common objections against user requirements

analysis and why you should not believe them

httpwwwinteractionarchitectcomarticlesarticle20000609bhtm

Market Research and Usability httpwwwstcsigorgusabilitynewsletter0007-marketinghtml

Another usability tool Marketing httpwwwsercocomImagesAnother20Usability20Tool-20Marketing20(Sep2005)_tcm3-32533pdf

Making User and Customer Experience a Business

Competency

httpuxmagcomarticlesmaking-user-and-customer-experience-a-business-competency

32

References UX Return on Investment (ROI)

Title URL

Resources Usability in the Real World (Usability

Professionalsrsquo Organization web site )

httpupassocorgusability_resourcesusability_in_the_real_worldindexhtml

UX ROI User Experience Return on Investment httpwwwuxpassioncom200910ux-roi-user-experience-return-on-investment

HFI Animate - The ROI of User Experience with Dr

Susan Weinschenk

httpwwwyoutubecomwatchv=O94kYyzqvTc

The ROI of User Experience httpwwwslidesharenetalgorhythmux-basics-the-roi-of-ux

Building the Case for UX httpblogmitxorgBlogbid31422UX-ROI-Event-Recap

When ROI Isnrsquot Enough Making Persuasive Cases for

User-Centered Design

httpuxmatterscommtarchives200705when-roi-isnt-enough-making-persuasive-cases-for-user-

centered-designphp

ROI of User Experience (UX) httpwwwaericoncombloguser-experienceroi-on-user-experience-ux-design

The Business of Usability Developing Metrics to

Justify our Existence and Budgets

httpupassocorgupa_projectsusability_in_enterpriseworkshop2006indexhtml

Report Review NielsenNorman Groups Usability

Return on Investment

httpwwwboxesandarrowscomviewreport_review_nielsen_norman_groups_usability_return_on_invest

mentcomment_1640

33

Page 24: UX Maturity Models

UX Services Portfolio

Planning Requirements Design Implementation Test amp Measure Post Release

Stakeholder

Meeting

Competitor

Analysis

User Survey

Interview (live

phone)

Contextual

Inquiry

User Observation

Focus Group

Brainstorming

Walkthrough

Demonstration

Card Sort

Process Re-

engineering

Affinity Diagram

Task Analysis

Context of Use

User Design

Guidelines

Paper

Prototyping

Expert Review

Parallel Design

Story Boarding

Wizard of Oz

Interface Design

Patterns

Low-fidelity

Prototyping

High-Fidelity

Prototyping

Design

Facilitation

Summative

Testing--Lab

Formative

Testing

Participatory

Design

Style Guide

Rapid Prototyping

Performance

TestingMeasure

Expert Review

Critical Incidence

Technique

Accessibility

Review

Summative

Testing

User Survey Summative

Testing--Remote

Instructional

Design (Help)

Server Traffic Log

Analysis

Search Log

Analysis

Beta Test

Diary Study

Standards

Assessment

Eye Tracking

PhotoVideo

Analysis

Benchmark Test Feedback in Use

(survey)

Cost-benefit

Analysis

Client Evaluation

(of UX service)

Research Plan

Checklist

(standards etc)

Claims Analysis

Cultural Probe Field Study

Free Listing Wireframe

Personas

Scenarios of Use Use Cases

UX Goals

UX offers a wide variety of services and deliverables

Example of Service Portfolio Item Expert Review

25

Usability specialists and others judge whether each element of a user interface follows

established usability principles

Benefit Baseline issues with existing product and improvement opportunities

Resources

mdash 3 UX FTE days

mdash 3-6 additional reviewers (1 day each)

mdash Existing product or planned release for reviewers

GPO Role Provide objective overview of product UX

Business Client Role Partner and reviewer

User Role None unless we want a trusted client to be a reviewer

Risks Minimal

Timeline 1-2 weeks in parallel with wireframes and task flows

Deliverable Review guide for reviewers (tasks etc) report with issue matrix and

wireframes to summarize proposals

Provide a common language and format to discuss choose and evaluate UX services

Standards Creation and Maintenance

Industry

mdash Human-Centered Design Process (ISO 13407)

Defines a general process for including human-centered activities throughout a development life-

cycle but does not specify exact methods

mdash Common Industry Format for Reporting Usability Results (ANSIINCITS-354)

Encourages software supplier and purchaser organizations to work together to understand user

needs and tasks

mdash Web Accessibility Initiative of the W3C (WAI)

Contains standards for accessibility many incorporated into the US law Section 508ldquo

Company

mdash Methodology (build flexibility for easy adoption)

Research Design Test with appropriate services in each phase

Agile waterfall and hybrid integration

mdash Artifacts (build knowledge and standards through examples)

Surveys personas test reports user stories requirements wireframes prototypes

mdash Design (build into tools like Lynx and Axure)

Branding design patterns widget repository layout typography lexicon

Separate workflow for standards challengesupdates and custom widgets

Adopt adapt and create standards that record user knowledge and design decisions

26

Standards UX Principles and Criticality Scale

27

Severe - The product is not stable performs too slowly or crashes when the feature is used

- There is a likely loss of data

High - The usability issue may affect a majority of users andor has a profound impact on a user being able to use product

- An error is likely that will cause a loss of work and it will be difficult to recover

- The usability issue is on a highly critical or frequently used feature

- There is no easy work around to the problem

- The visual style used makes the product look unprofessional and not up to the standard of company

Medium - The usability issue may affect about half the users andor has a modest impact on a user being able to use product

- The usability issue is on a feature that is expected to be used less than half of the time

- There is an easily discovered work around that allows users to perform the task

- A common task is too tedious in proportion to its complexity

- The visual style used detracts from an otherwise professional looking product

Low - The usability issue may affect a minority of users andor has a limited impact on a user being able to use product

- The usability issue is not predicted to cause user errors but nonetheless affects the productrsquos look of professionalism

- The visual style used has minor inconsistencies but nonetheless should be corrected

None - There is no usability issue or the issue has a negligible effect on system performance professionalism or use

Principle The interface shouldhellip

Consistency helliphelp the user to predict how it will operate and allow her to transfer skills from one task (or interface) to another

Feedback helliplet a user know what she did what affect it had what she should do next and where she is in the system

Flexibility helliphave the capability to adapt or to be adapted to end user needs experience personal preference or mental model

of the system

Perceived Control hellipgive the end user the impression that she (not the computer) commands the interaction

Economy hellipdisplay concisely only the information that is required for the user to complete the task at hand

Compatibility hellipbe compatible with usersrsquo impressions of the world and the model of how users think tasks should be completed

Make the UX process itself simple and easy to understand and discuss

Training

Customize training for team environment(s)

Provide a common message but tailor for specific roles (practitioners

managers sponsors) businesses and cultures

Explain methods standards roles and guidelines

Engage vendor to start with generic UX class and refine to company

needs

Encourage discussions of continuous improvement during training

Follow up on application of knowledge

Incorporate example projects deliverables and challenges

Make an interactive workshop in addition to lecture

Decide if standards will be completed for training or a result of the first

round of training

Plan timely updates to classes as things change

Market UX through education and inform people of their roles amp responsibilities

28

Infrastructure

Knowledge Management

mdash Research reports and other project artifacts

mdash Design and business decisions

mdash Test and survey participant recruiting and management

Engagement Management

mdash Marketing amp priority client evaluation of services project queue and

scheduling lead channels project status roadblocks etc

Tools

mdash MS Office SharePoint Visio Axure Morae Survey Monkey

Operations

mdash SVN for prototyping collaboration early access systems

Manage knowledge engagements tools and operations to get the most out of UX

29

References UX Maturity Models

Title URL

Usability Maturity Model Human Centredness Scale httpwwwidemployeeidtuenlgwmrauterberglecturenotesusability-maturity-model5B15Dpdf

HFI UX Maturity Model httpwwwslidesharenetkstraubhfi-usability-practice-maturity-model

HFI UX Maturity Model Checklist httpwwwhumanfactorscomdownloadsdocumentsHFI-Usability-Maturity-Checklist-Englishpdf

The HFI UX Maturity Survey ndash 2009 httpwwwhumanfactorscomdownloadsdocumentsUXM-Survey_findingspdf

A Usability Maturity Model for Open Source Software httpirlibuwocacgiviewcontentcgiarticle=1102ampcontext=etd

Corporate Usability Maturity Stages 1ndash4 httpwwwuseitcomalertboxmaturityhtml

Corporate Usability Maturity Stages 5ndash8 httpwwwuseitcomalertboxprocess_maturityhtml

Feature Articles UX Maturity Models Agile

Development (User Experience Magazine Volume 9

Issue 1 2010)

httpwwwusabilityprofessionalsorgupa_publicationsuser_experiencepast_issues2010-1html

Usability maturity assessment case studies httpwwwusabilitynetorgtrumpcase_studiesiriaimaturityhtm

Validating a Standardized UsabilityUser-Experience

Maturity Model A Progress Report

httpdlacmorgcitationcfmid=1601646

Usability maturity A case study in planning and

designing an enterprise application suite

httpwwwmendeleycomresearchusability-maturity-case-study-planning-designing-enterprise-

application-suite

Developing a Testing Maturity Model Part II httpkopustaselenktult~rseiPTDeveloping20a20Testing20Maturity20Model20Part20IIhtm

A maturity model for the implementation of software

process improvement an empirical study

httpwwwcsedmuacuk~iebA20maturity20model20for20the20implementation20of20softwar

e20process20improvmentpdf

Assessment of user-centred design processes as a

basis for improvement action An experimental study

in industrial settings

httpherkulesoulufiisbn9514265513isbn9514265513pdf

Planning Your UX Strategy httpjohnnyhollandorg201004planning-your-ux-strategy

Feature Articles UX Maturity Models Agile

Development

httpwwwupassocorgupa_publicationsuser_experiencepast_issues2010-1htmljokela

Dealing with Difficult People Teams and

Organizations A UX Research Maturity Model

httpwwwuxmatterscommtarchives201202dealing-with-difficult-people-teams-and-organizations-

a-ux-research-maturity-modelphp

Making User Experience a Business Strategy http141115282cost294upload506pdf (page 35)

30

References Strategic UX

Title URL

Should You Outsource Web Design httpwwwuseitcomalertbox980628html

Managing User Experience Strategy httpwwwnngroupcomeventstutorialsstrategyhtml

The Customer Experience Journey httpexperiencematterswordpresscom20080918the-customer-experience-journey

International standards for HCI and usability httpwwwusabilitynetorgtoolsr_internationalhtm

Why You Only Need To Test With Five Users (Explained) httpwwwmeasuringusabilitycomfive-usersphp

Report Review NielsenNorman Groups Usability Return

on Investment

httpwwwboxesandarrowscomviewreport_review_nielsen_norman_groups_usability_return_on_investment

UX Strategy (Authors) httpwwwuxmatterscomauthorsarchivesux_strategy

Strategic UX vs Tactical UX httpgiffconstablecom201112strategic-ux-vs-tactical-ux

Strategic UX httpwwwcurrybetnetcbet_blog201103strategic-ux-leisa-reichelt-london-iaphp

Managing A Strategic UX Team Model httpwwwpoetpaintercomthoughtsarticleia-summit-2008-managing-a-strategic-ux-team-model

From Usability to UX Strategy httpchicago2011drupalorgsessionsusability-ux-strategy

The Importance of Strategic User Experience (UX) httpblogaadjemonkeyrockcom201108importance-of-strategic-user-experiencehtml

Strategic User Experience for Software httpblogaadjemonkeyrockcom201012strategic-user-experience-for-softwarehtml

Strategic usability Partnering business engineering and

ease of use

httpwwwscottberkuncomessays20-strategic-usability-partnering-business-engineering-and-ease-of-use

Evangelizing Usability Change Your Strategy at the

Halfway Point

httpwwwuseitcomalertbox20050328html

The Total Experience Customers Deserve Better httpuxmagcomarticlesthe-total-experience

Usabilitynet Competitor analysis httpwwwusabilitynetorgtoolscompetitoranalysishtm

Sharing Ownership of UX (User eXperience) httpwwwhieutrungcomusability-analysissharing-ownership-of-ux-user-experience

User Experience Balanced Scorecard httpwwwuxmatterscommtarchives201006user-experience-balance-scorecardphp

Definition of Usability Infrastructure httpwwwupassocorgconferences_and_eventsupa_conference2004programWorkshopsMcElroyhtml

Anybody Can Do Usability httpwwwuseitcomalertboxanybody-usabilityhtml

Thompson Reuters Front End Customer Strategy httpwwwcmo-conferenceorgsystemapplicationviewsimages_ceThomas_Brown2pdf

Towards a UX Manifesto http141115282cost294upload506pdf

31

References UX Marketing

Title URL

Selling Usability Convincing Colleagues and

Management

httpwwwnngroupcomeventstutorialsselling_usabilityhtml__utma=1645346601133121700513312

1700513312170051amp__utmb=12101331217005amp__utmc=1amp__utmx=-

amp__utmz=1133121700511utmcsr=google|utmccn=(organic)|utmcmd=organic|utmctr=maturity20model

20usabilityamp__utmv=-amp__utmk=101115393

Crossing the Chasm Promoting Usability in the

Software Development Community

httpwwwwqusabilitycomarticlesupa-workshophtml

Strategic Usability What Do People Want httpwwwusereffectcomtopicstrategic-usability-what-do-people-want

A Toolkit for Strategic Usability Results from

Workshops Panels and Surveys

httpwwwcoventryacukec~peverym23cdedocsa20toolkit20for20usabilitypdf

Institutionalizing User Experience A Consulting

Challenge

httptecedcomwp-contentuploads201106upa2008-institutionalizing-user-experiencepdf

Strategic UX slideshow httpwwwslidesharenetleisastrategic-ux-workshop-ux-bristol

Building the UX Dreamteam httpwwwboxesandarrowscomviewbuilding-the-ux

Building the UX Dreamteam - Part 2 httpwwwboxesandarrowscomviewbuilding-the-ux55

We Tried To Warn You The organizational

architecture of failure

httpwwwboxesandarrowscomviewwe-tried-to-warn-you

We Tried To Warn You Part 2 httpwwwboxesandarrowscomviewwe-tried-to-warn-you32

Integrating Prototyping Into Your Design Process

Using appropriate fidelity for the situation

httpwwwboxesandarrowscomviewintegrating

Itrsquos Our Research Getting stakeholder buy-in for user

experience research projects

httpitsourresearch

Why I canrsquot convince executives to invest in UX (and

neither can you)

httpwwwuiecombrainsparks20110608why-i-cant-convince-executives-to-invest-in-ux-and-

neither-can-you

13 common objections against user requirements

analysis and why you should not believe them

httpwwwinteractionarchitectcomarticlesarticle20000609bhtm

Market Research and Usability httpwwwstcsigorgusabilitynewsletter0007-marketinghtml

Another usability tool Marketing httpwwwsercocomImagesAnother20Usability20Tool-20Marketing20(Sep2005)_tcm3-32533pdf

Making User and Customer Experience a Business

Competency

httpuxmagcomarticlesmaking-user-and-customer-experience-a-business-competency

32

References UX Return on Investment (ROI)

Title URL

Resources Usability in the Real World (Usability

Professionalsrsquo Organization web site )

httpupassocorgusability_resourcesusability_in_the_real_worldindexhtml

UX ROI User Experience Return on Investment httpwwwuxpassioncom200910ux-roi-user-experience-return-on-investment

HFI Animate - The ROI of User Experience with Dr

Susan Weinschenk

httpwwwyoutubecomwatchv=O94kYyzqvTc

The ROI of User Experience httpwwwslidesharenetalgorhythmux-basics-the-roi-of-ux

Building the Case for UX httpblogmitxorgBlogbid31422UX-ROI-Event-Recap

When ROI Isnrsquot Enough Making Persuasive Cases for

User-Centered Design

httpuxmatterscommtarchives200705when-roi-isnt-enough-making-persuasive-cases-for-user-

centered-designphp

ROI of User Experience (UX) httpwwwaericoncombloguser-experienceroi-on-user-experience-ux-design

The Business of Usability Developing Metrics to

Justify our Existence and Budgets

httpupassocorgupa_projectsusability_in_enterpriseworkshop2006indexhtml

Report Review NielsenNorman Groups Usability

Return on Investment

httpwwwboxesandarrowscomviewreport_review_nielsen_norman_groups_usability_return_on_invest

mentcomment_1640

33

Page 25: UX Maturity Models

Example of Service Portfolio Item Expert Review

25

Usability specialists and others judge whether each element of a user interface follows

established usability principles

Benefit Baseline issues with existing product and improvement opportunities

Resources

mdash 3 UX FTE days

mdash 3-6 additional reviewers (1 day each)

mdash Existing product or planned release for reviewers

GPO Role Provide objective overview of product UX

Business Client Role Partner and reviewer

User Role None unless we want a trusted client to be a reviewer

Risks Minimal

Timeline 1-2 weeks in parallel with wireframes and task flows

Deliverable Review guide for reviewers (tasks etc) report with issue matrix and

wireframes to summarize proposals

Provide a common language and format to discuss choose and evaluate UX services

Standards Creation and Maintenance

Industry

mdash Human-Centered Design Process (ISO 13407)

Defines a general process for including human-centered activities throughout a development life-

cycle but does not specify exact methods

mdash Common Industry Format for Reporting Usability Results (ANSIINCITS-354)

Encourages software supplier and purchaser organizations to work together to understand user

needs and tasks

mdash Web Accessibility Initiative of the W3C (WAI)

Contains standards for accessibility many incorporated into the US law Section 508ldquo

Company

mdash Methodology (build flexibility for easy adoption)

Research Design Test with appropriate services in each phase

Agile waterfall and hybrid integration

mdash Artifacts (build knowledge and standards through examples)

Surveys personas test reports user stories requirements wireframes prototypes

mdash Design (build into tools like Lynx and Axure)

Branding design patterns widget repository layout typography lexicon

Separate workflow for standards challengesupdates and custom widgets

Adopt adapt and create standards that record user knowledge and design decisions

26

Standards UX Principles and Criticality Scale

27

Severe - The product is not stable performs too slowly or crashes when the feature is used

- There is a likely loss of data

High - The usability issue may affect a majority of users andor has a profound impact on a user being able to use product

- An error is likely that will cause a loss of work and it will be difficult to recover

- The usability issue is on a highly critical or frequently used feature

- There is no easy work around to the problem

- The visual style used makes the product look unprofessional and not up to the standard of company

Medium - The usability issue may affect about half the users andor has a modest impact on a user being able to use product

- The usability issue is on a feature that is expected to be used less than half of the time

- There is an easily discovered work around that allows users to perform the task

- A common task is too tedious in proportion to its complexity

- The visual style used detracts from an otherwise professional looking product

Low - The usability issue may affect a minority of users andor has a limited impact on a user being able to use product

- The usability issue is not predicted to cause user errors but nonetheless affects the productrsquos look of professionalism

- The visual style used has minor inconsistencies but nonetheless should be corrected

None - There is no usability issue or the issue has a negligible effect on system performance professionalism or use

Principle The interface shouldhellip

Consistency helliphelp the user to predict how it will operate and allow her to transfer skills from one task (or interface) to another

Feedback helliplet a user know what she did what affect it had what she should do next and where she is in the system

Flexibility helliphave the capability to adapt or to be adapted to end user needs experience personal preference or mental model

of the system

Perceived Control hellipgive the end user the impression that she (not the computer) commands the interaction

Economy hellipdisplay concisely only the information that is required for the user to complete the task at hand

Compatibility hellipbe compatible with usersrsquo impressions of the world and the model of how users think tasks should be completed

Make the UX process itself simple and easy to understand and discuss

Training

Customize training for team environment(s)

Provide a common message but tailor for specific roles (practitioners

managers sponsors) businesses and cultures

Explain methods standards roles and guidelines

Engage vendor to start with generic UX class and refine to company

needs

Encourage discussions of continuous improvement during training

Follow up on application of knowledge

Incorporate example projects deliverables and challenges

Make an interactive workshop in addition to lecture

Decide if standards will be completed for training or a result of the first

round of training

Plan timely updates to classes as things change

Market UX through education and inform people of their roles amp responsibilities

28

Infrastructure

Knowledge Management

mdash Research reports and other project artifacts

mdash Design and business decisions

mdash Test and survey participant recruiting and management

Engagement Management

mdash Marketing amp priority client evaluation of services project queue and

scheduling lead channels project status roadblocks etc

Tools

mdash MS Office SharePoint Visio Axure Morae Survey Monkey

Operations

mdash SVN for prototyping collaboration early access systems

Manage knowledge engagements tools and operations to get the most out of UX

29

References UX Maturity Models

Title URL

Usability Maturity Model Human Centredness Scale httpwwwidemployeeidtuenlgwmrauterberglecturenotesusability-maturity-model5B15Dpdf

HFI UX Maturity Model httpwwwslidesharenetkstraubhfi-usability-practice-maturity-model

HFI UX Maturity Model Checklist httpwwwhumanfactorscomdownloadsdocumentsHFI-Usability-Maturity-Checklist-Englishpdf

The HFI UX Maturity Survey ndash 2009 httpwwwhumanfactorscomdownloadsdocumentsUXM-Survey_findingspdf

A Usability Maturity Model for Open Source Software httpirlibuwocacgiviewcontentcgiarticle=1102ampcontext=etd

Corporate Usability Maturity Stages 1ndash4 httpwwwuseitcomalertboxmaturityhtml

Corporate Usability Maturity Stages 5ndash8 httpwwwuseitcomalertboxprocess_maturityhtml

Feature Articles UX Maturity Models Agile

Development (User Experience Magazine Volume 9

Issue 1 2010)

httpwwwusabilityprofessionalsorgupa_publicationsuser_experiencepast_issues2010-1html

Usability maturity assessment case studies httpwwwusabilitynetorgtrumpcase_studiesiriaimaturityhtm

Validating a Standardized UsabilityUser-Experience

Maturity Model A Progress Report

httpdlacmorgcitationcfmid=1601646

Usability maturity A case study in planning and

designing an enterprise application suite

httpwwwmendeleycomresearchusability-maturity-case-study-planning-designing-enterprise-

application-suite

Developing a Testing Maturity Model Part II httpkopustaselenktult~rseiPTDeveloping20a20Testing20Maturity20Model20Part20IIhtm

A maturity model for the implementation of software

process improvement an empirical study

httpwwwcsedmuacuk~iebA20maturity20model20for20the20implementation20of20softwar

e20process20improvmentpdf

Assessment of user-centred design processes as a

basis for improvement action An experimental study

in industrial settings

httpherkulesoulufiisbn9514265513isbn9514265513pdf

Planning Your UX Strategy httpjohnnyhollandorg201004planning-your-ux-strategy

Feature Articles UX Maturity Models Agile

Development

httpwwwupassocorgupa_publicationsuser_experiencepast_issues2010-1htmljokela

Dealing with Difficult People Teams and

Organizations A UX Research Maturity Model

httpwwwuxmatterscommtarchives201202dealing-with-difficult-people-teams-and-organizations-

a-ux-research-maturity-modelphp

Making User Experience a Business Strategy http141115282cost294upload506pdf (page 35)

30

References Strategic UX

Title URL

Should You Outsource Web Design httpwwwuseitcomalertbox980628html

Managing User Experience Strategy httpwwwnngroupcomeventstutorialsstrategyhtml

The Customer Experience Journey httpexperiencematterswordpresscom20080918the-customer-experience-journey

International standards for HCI and usability httpwwwusabilitynetorgtoolsr_internationalhtm

Why You Only Need To Test With Five Users (Explained) httpwwwmeasuringusabilitycomfive-usersphp

Report Review NielsenNorman Groups Usability Return

on Investment

httpwwwboxesandarrowscomviewreport_review_nielsen_norman_groups_usability_return_on_investment

UX Strategy (Authors) httpwwwuxmatterscomauthorsarchivesux_strategy

Strategic UX vs Tactical UX httpgiffconstablecom201112strategic-ux-vs-tactical-ux

Strategic UX httpwwwcurrybetnetcbet_blog201103strategic-ux-leisa-reichelt-london-iaphp

Managing A Strategic UX Team Model httpwwwpoetpaintercomthoughtsarticleia-summit-2008-managing-a-strategic-ux-team-model

From Usability to UX Strategy httpchicago2011drupalorgsessionsusability-ux-strategy

The Importance of Strategic User Experience (UX) httpblogaadjemonkeyrockcom201108importance-of-strategic-user-experiencehtml

Strategic User Experience for Software httpblogaadjemonkeyrockcom201012strategic-user-experience-for-softwarehtml

Strategic usability Partnering business engineering and

ease of use

httpwwwscottberkuncomessays20-strategic-usability-partnering-business-engineering-and-ease-of-use

Evangelizing Usability Change Your Strategy at the

Halfway Point

httpwwwuseitcomalertbox20050328html

The Total Experience Customers Deserve Better httpuxmagcomarticlesthe-total-experience

Usabilitynet Competitor analysis httpwwwusabilitynetorgtoolscompetitoranalysishtm

Sharing Ownership of UX (User eXperience) httpwwwhieutrungcomusability-analysissharing-ownership-of-ux-user-experience

User Experience Balanced Scorecard httpwwwuxmatterscommtarchives201006user-experience-balance-scorecardphp

Definition of Usability Infrastructure httpwwwupassocorgconferences_and_eventsupa_conference2004programWorkshopsMcElroyhtml

Anybody Can Do Usability httpwwwuseitcomalertboxanybody-usabilityhtml

Thompson Reuters Front End Customer Strategy httpwwwcmo-conferenceorgsystemapplicationviewsimages_ceThomas_Brown2pdf

Towards a UX Manifesto http141115282cost294upload506pdf

31

References UX Marketing

Title URL

Selling Usability Convincing Colleagues and

Management

httpwwwnngroupcomeventstutorialsselling_usabilityhtml__utma=1645346601133121700513312

1700513312170051amp__utmb=12101331217005amp__utmc=1amp__utmx=-

amp__utmz=1133121700511utmcsr=google|utmccn=(organic)|utmcmd=organic|utmctr=maturity20model

20usabilityamp__utmv=-amp__utmk=101115393

Crossing the Chasm Promoting Usability in the

Software Development Community

httpwwwwqusabilitycomarticlesupa-workshophtml

Strategic Usability What Do People Want httpwwwusereffectcomtopicstrategic-usability-what-do-people-want

A Toolkit for Strategic Usability Results from

Workshops Panels and Surveys

httpwwwcoventryacukec~peverym23cdedocsa20toolkit20for20usabilitypdf

Institutionalizing User Experience A Consulting

Challenge

httptecedcomwp-contentuploads201106upa2008-institutionalizing-user-experiencepdf

Strategic UX slideshow httpwwwslidesharenetleisastrategic-ux-workshop-ux-bristol

Building the UX Dreamteam httpwwwboxesandarrowscomviewbuilding-the-ux

Building the UX Dreamteam - Part 2 httpwwwboxesandarrowscomviewbuilding-the-ux55

We Tried To Warn You The organizational

architecture of failure

httpwwwboxesandarrowscomviewwe-tried-to-warn-you

We Tried To Warn You Part 2 httpwwwboxesandarrowscomviewwe-tried-to-warn-you32

Integrating Prototyping Into Your Design Process

Using appropriate fidelity for the situation

httpwwwboxesandarrowscomviewintegrating

Itrsquos Our Research Getting stakeholder buy-in for user

experience research projects

httpitsourresearch

Why I canrsquot convince executives to invest in UX (and

neither can you)

httpwwwuiecombrainsparks20110608why-i-cant-convince-executives-to-invest-in-ux-and-

neither-can-you

13 common objections against user requirements

analysis and why you should not believe them

httpwwwinteractionarchitectcomarticlesarticle20000609bhtm

Market Research and Usability httpwwwstcsigorgusabilitynewsletter0007-marketinghtml

Another usability tool Marketing httpwwwsercocomImagesAnother20Usability20Tool-20Marketing20(Sep2005)_tcm3-32533pdf

Making User and Customer Experience a Business

Competency

httpuxmagcomarticlesmaking-user-and-customer-experience-a-business-competency

32

References UX Return on Investment (ROI)

Title URL

Resources Usability in the Real World (Usability

Professionalsrsquo Organization web site )

httpupassocorgusability_resourcesusability_in_the_real_worldindexhtml

UX ROI User Experience Return on Investment httpwwwuxpassioncom200910ux-roi-user-experience-return-on-investment

HFI Animate - The ROI of User Experience with Dr

Susan Weinschenk

httpwwwyoutubecomwatchv=O94kYyzqvTc

The ROI of User Experience httpwwwslidesharenetalgorhythmux-basics-the-roi-of-ux

Building the Case for UX httpblogmitxorgBlogbid31422UX-ROI-Event-Recap

When ROI Isnrsquot Enough Making Persuasive Cases for

User-Centered Design

httpuxmatterscommtarchives200705when-roi-isnt-enough-making-persuasive-cases-for-user-

centered-designphp

ROI of User Experience (UX) httpwwwaericoncombloguser-experienceroi-on-user-experience-ux-design

The Business of Usability Developing Metrics to

Justify our Existence and Budgets

httpupassocorgupa_projectsusability_in_enterpriseworkshop2006indexhtml

Report Review NielsenNorman Groups Usability

Return on Investment

httpwwwboxesandarrowscomviewreport_review_nielsen_norman_groups_usability_return_on_invest

mentcomment_1640

33

Page 26: UX Maturity Models

Standards Creation and Maintenance

Industry

mdash Human-Centered Design Process (ISO 13407)

Defines a general process for including human-centered activities throughout a development life-

cycle but does not specify exact methods

mdash Common Industry Format for Reporting Usability Results (ANSIINCITS-354)

Encourages software supplier and purchaser organizations to work together to understand user

needs and tasks

mdash Web Accessibility Initiative of the W3C (WAI)

Contains standards for accessibility many incorporated into the US law Section 508ldquo

Company

mdash Methodology (build flexibility for easy adoption)

Research Design Test with appropriate services in each phase

Agile waterfall and hybrid integration

mdash Artifacts (build knowledge and standards through examples)

Surveys personas test reports user stories requirements wireframes prototypes

mdash Design (build into tools like Lynx and Axure)

Branding design patterns widget repository layout typography lexicon

Separate workflow for standards challengesupdates and custom widgets

Adopt adapt and create standards that record user knowledge and design decisions

26

Standards UX Principles and Criticality Scale

27

Severe - The product is not stable performs too slowly or crashes when the feature is used

- There is a likely loss of data

High - The usability issue may affect a majority of users andor has a profound impact on a user being able to use product

- An error is likely that will cause a loss of work and it will be difficult to recover

- The usability issue is on a highly critical or frequently used feature

- There is no easy work around to the problem

- The visual style used makes the product look unprofessional and not up to the standard of company

Medium - The usability issue may affect about half the users andor has a modest impact on a user being able to use product

- The usability issue is on a feature that is expected to be used less than half of the time

- There is an easily discovered work around that allows users to perform the task

- A common task is too tedious in proportion to its complexity

- The visual style used detracts from an otherwise professional looking product

Low - The usability issue may affect a minority of users andor has a limited impact on a user being able to use product

- The usability issue is not predicted to cause user errors but nonetheless affects the productrsquos look of professionalism

- The visual style used has minor inconsistencies but nonetheless should be corrected

None - There is no usability issue or the issue has a negligible effect on system performance professionalism or use

Principle The interface shouldhellip

Consistency helliphelp the user to predict how it will operate and allow her to transfer skills from one task (or interface) to another

Feedback helliplet a user know what she did what affect it had what she should do next and where she is in the system

Flexibility helliphave the capability to adapt or to be adapted to end user needs experience personal preference or mental model

of the system

Perceived Control hellipgive the end user the impression that she (not the computer) commands the interaction

Economy hellipdisplay concisely only the information that is required for the user to complete the task at hand

Compatibility hellipbe compatible with usersrsquo impressions of the world and the model of how users think tasks should be completed

Make the UX process itself simple and easy to understand and discuss

Training

Customize training for team environment(s)

Provide a common message but tailor for specific roles (practitioners

managers sponsors) businesses and cultures

Explain methods standards roles and guidelines

Engage vendor to start with generic UX class and refine to company

needs

Encourage discussions of continuous improvement during training

Follow up on application of knowledge

Incorporate example projects deliverables and challenges

Make an interactive workshop in addition to lecture

Decide if standards will be completed for training or a result of the first

round of training

Plan timely updates to classes as things change

Market UX through education and inform people of their roles amp responsibilities

28

Infrastructure

Knowledge Management

mdash Research reports and other project artifacts

mdash Design and business decisions

mdash Test and survey participant recruiting and management

Engagement Management

mdash Marketing amp priority client evaluation of services project queue and

scheduling lead channels project status roadblocks etc

Tools

mdash MS Office SharePoint Visio Axure Morae Survey Monkey

Operations

mdash SVN for prototyping collaboration early access systems

Manage knowledge engagements tools and operations to get the most out of UX

29

References UX Maturity Models

Title URL

Usability Maturity Model Human Centredness Scale httpwwwidemployeeidtuenlgwmrauterberglecturenotesusability-maturity-model5B15Dpdf

HFI UX Maturity Model httpwwwslidesharenetkstraubhfi-usability-practice-maturity-model

HFI UX Maturity Model Checklist httpwwwhumanfactorscomdownloadsdocumentsHFI-Usability-Maturity-Checklist-Englishpdf

The HFI UX Maturity Survey ndash 2009 httpwwwhumanfactorscomdownloadsdocumentsUXM-Survey_findingspdf

A Usability Maturity Model for Open Source Software httpirlibuwocacgiviewcontentcgiarticle=1102ampcontext=etd

Corporate Usability Maturity Stages 1ndash4 httpwwwuseitcomalertboxmaturityhtml

Corporate Usability Maturity Stages 5ndash8 httpwwwuseitcomalertboxprocess_maturityhtml

Feature Articles UX Maturity Models Agile

Development (User Experience Magazine Volume 9

Issue 1 2010)

httpwwwusabilityprofessionalsorgupa_publicationsuser_experiencepast_issues2010-1html

Usability maturity assessment case studies httpwwwusabilitynetorgtrumpcase_studiesiriaimaturityhtm

Validating a Standardized UsabilityUser-Experience

Maturity Model A Progress Report

httpdlacmorgcitationcfmid=1601646

Usability maturity A case study in planning and

designing an enterprise application suite

httpwwwmendeleycomresearchusability-maturity-case-study-planning-designing-enterprise-

application-suite

Developing a Testing Maturity Model Part II httpkopustaselenktult~rseiPTDeveloping20a20Testing20Maturity20Model20Part20IIhtm

A maturity model for the implementation of software

process improvement an empirical study

httpwwwcsedmuacuk~iebA20maturity20model20for20the20implementation20of20softwar

e20process20improvmentpdf

Assessment of user-centred design processes as a

basis for improvement action An experimental study

in industrial settings

httpherkulesoulufiisbn9514265513isbn9514265513pdf

Planning Your UX Strategy httpjohnnyhollandorg201004planning-your-ux-strategy

Feature Articles UX Maturity Models Agile

Development

httpwwwupassocorgupa_publicationsuser_experiencepast_issues2010-1htmljokela

Dealing with Difficult People Teams and

Organizations A UX Research Maturity Model

httpwwwuxmatterscommtarchives201202dealing-with-difficult-people-teams-and-organizations-

a-ux-research-maturity-modelphp

Making User Experience a Business Strategy http141115282cost294upload506pdf (page 35)

30

References Strategic UX

Title URL

Should You Outsource Web Design httpwwwuseitcomalertbox980628html

Managing User Experience Strategy httpwwwnngroupcomeventstutorialsstrategyhtml

The Customer Experience Journey httpexperiencematterswordpresscom20080918the-customer-experience-journey

International standards for HCI and usability httpwwwusabilitynetorgtoolsr_internationalhtm

Why You Only Need To Test With Five Users (Explained) httpwwwmeasuringusabilitycomfive-usersphp

Report Review NielsenNorman Groups Usability Return

on Investment

httpwwwboxesandarrowscomviewreport_review_nielsen_norman_groups_usability_return_on_investment

UX Strategy (Authors) httpwwwuxmatterscomauthorsarchivesux_strategy

Strategic UX vs Tactical UX httpgiffconstablecom201112strategic-ux-vs-tactical-ux

Strategic UX httpwwwcurrybetnetcbet_blog201103strategic-ux-leisa-reichelt-london-iaphp

Managing A Strategic UX Team Model httpwwwpoetpaintercomthoughtsarticleia-summit-2008-managing-a-strategic-ux-team-model

From Usability to UX Strategy httpchicago2011drupalorgsessionsusability-ux-strategy

The Importance of Strategic User Experience (UX) httpblogaadjemonkeyrockcom201108importance-of-strategic-user-experiencehtml

Strategic User Experience for Software httpblogaadjemonkeyrockcom201012strategic-user-experience-for-softwarehtml

Strategic usability Partnering business engineering and

ease of use

httpwwwscottberkuncomessays20-strategic-usability-partnering-business-engineering-and-ease-of-use

Evangelizing Usability Change Your Strategy at the

Halfway Point

httpwwwuseitcomalertbox20050328html

The Total Experience Customers Deserve Better httpuxmagcomarticlesthe-total-experience

Usabilitynet Competitor analysis httpwwwusabilitynetorgtoolscompetitoranalysishtm

Sharing Ownership of UX (User eXperience) httpwwwhieutrungcomusability-analysissharing-ownership-of-ux-user-experience

User Experience Balanced Scorecard httpwwwuxmatterscommtarchives201006user-experience-balance-scorecardphp

Definition of Usability Infrastructure httpwwwupassocorgconferences_and_eventsupa_conference2004programWorkshopsMcElroyhtml

Anybody Can Do Usability httpwwwuseitcomalertboxanybody-usabilityhtml

Thompson Reuters Front End Customer Strategy httpwwwcmo-conferenceorgsystemapplicationviewsimages_ceThomas_Brown2pdf

Towards a UX Manifesto http141115282cost294upload506pdf

31

References UX Marketing

Title URL

Selling Usability Convincing Colleagues and

Management

httpwwwnngroupcomeventstutorialsselling_usabilityhtml__utma=1645346601133121700513312

1700513312170051amp__utmb=12101331217005amp__utmc=1amp__utmx=-

amp__utmz=1133121700511utmcsr=google|utmccn=(organic)|utmcmd=organic|utmctr=maturity20model

20usabilityamp__utmv=-amp__utmk=101115393

Crossing the Chasm Promoting Usability in the

Software Development Community

httpwwwwqusabilitycomarticlesupa-workshophtml

Strategic Usability What Do People Want httpwwwusereffectcomtopicstrategic-usability-what-do-people-want

A Toolkit for Strategic Usability Results from

Workshops Panels and Surveys

httpwwwcoventryacukec~peverym23cdedocsa20toolkit20for20usabilitypdf

Institutionalizing User Experience A Consulting

Challenge

httptecedcomwp-contentuploads201106upa2008-institutionalizing-user-experiencepdf

Strategic UX slideshow httpwwwslidesharenetleisastrategic-ux-workshop-ux-bristol

Building the UX Dreamteam httpwwwboxesandarrowscomviewbuilding-the-ux

Building the UX Dreamteam - Part 2 httpwwwboxesandarrowscomviewbuilding-the-ux55

We Tried To Warn You The organizational

architecture of failure

httpwwwboxesandarrowscomviewwe-tried-to-warn-you

We Tried To Warn You Part 2 httpwwwboxesandarrowscomviewwe-tried-to-warn-you32

Integrating Prototyping Into Your Design Process

Using appropriate fidelity for the situation

httpwwwboxesandarrowscomviewintegrating

Itrsquos Our Research Getting stakeholder buy-in for user

experience research projects

httpitsourresearch

Why I canrsquot convince executives to invest in UX (and

neither can you)

httpwwwuiecombrainsparks20110608why-i-cant-convince-executives-to-invest-in-ux-and-

neither-can-you

13 common objections against user requirements

analysis and why you should not believe them

httpwwwinteractionarchitectcomarticlesarticle20000609bhtm

Market Research and Usability httpwwwstcsigorgusabilitynewsletter0007-marketinghtml

Another usability tool Marketing httpwwwsercocomImagesAnother20Usability20Tool-20Marketing20(Sep2005)_tcm3-32533pdf

Making User and Customer Experience a Business

Competency

httpuxmagcomarticlesmaking-user-and-customer-experience-a-business-competency

32

References UX Return on Investment (ROI)

Title URL

Resources Usability in the Real World (Usability

Professionalsrsquo Organization web site )

httpupassocorgusability_resourcesusability_in_the_real_worldindexhtml

UX ROI User Experience Return on Investment httpwwwuxpassioncom200910ux-roi-user-experience-return-on-investment

HFI Animate - The ROI of User Experience with Dr

Susan Weinschenk

httpwwwyoutubecomwatchv=O94kYyzqvTc

The ROI of User Experience httpwwwslidesharenetalgorhythmux-basics-the-roi-of-ux

Building the Case for UX httpblogmitxorgBlogbid31422UX-ROI-Event-Recap

When ROI Isnrsquot Enough Making Persuasive Cases for

User-Centered Design

httpuxmatterscommtarchives200705when-roi-isnt-enough-making-persuasive-cases-for-user-

centered-designphp

ROI of User Experience (UX) httpwwwaericoncombloguser-experienceroi-on-user-experience-ux-design

The Business of Usability Developing Metrics to

Justify our Existence and Budgets

httpupassocorgupa_projectsusability_in_enterpriseworkshop2006indexhtml

Report Review NielsenNorman Groups Usability

Return on Investment

httpwwwboxesandarrowscomviewreport_review_nielsen_norman_groups_usability_return_on_invest

mentcomment_1640

33

Page 27: UX Maturity Models

Standards UX Principles and Criticality Scale

27

Severe - The product is not stable performs too slowly or crashes when the feature is used

- There is a likely loss of data

High - The usability issue may affect a majority of users andor has a profound impact on a user being able to use product

- An error is likely that will cause a loss of work and it will be difficult to recover

- The usability issue is on a highly critical or frequently used feature

- There is no easy work around to the problem

- The visual style used makes the product look unprofessional and not up to the standard of company

Medium - The usability issue may affect about half the users andor has a modest impact on a user being able to use product

- The usability issue is on a feature that is expected to be used less than half of the time

- There is an easily discovered work around that allows users to perform the task

- A common task is too tedious in proportion to its complexity

- The visual style used detracts from an otherwise professional looking product

Low - The usability issue may affect a minority of users andor has a limited impact on a user being able to use product

- The usability issue is not predicted to cause user errors but nonetheless affects the productrsquos look of professionalism

- The visual style used has minor inconsistencies but nonetheless should be corrected

None - There is no usability issue or the issue has a negligible effect on system performance professionalism or use

Principle The interface shouldhellip

Consistency helliphelp the user to predict how it will operate and allow her to transfer skills from one task (or interface) to another

Feedback helliplet a user know what she did what affect it had what she should do next and where she is in the system

Flexibility helliphave the capability to adapt or to be adapted to end user needs experience personal preference or mental model

of the system

Perceived Control hellipgive the end user the impression that she (not the computer) commands the interaction

Economy hellipdisplay concisely only the information that is required for the user to complete the task at hand

Compatibility hellipbe compatible with usersrsquo impressions of the world and the model of how users think tasks should be completed

Make the UX process itself simple and easy to understand and discuss

Training

Customize training for team environment(s)

Provide a common message but tailor for specific roles (practitioners

managers sponsors) businesses and cultures

Explain methods standards roles and guidelines

Engage vendor to start with generic UX class and refine to company

needs

Encourage discussions of continuous improvement during training

Follow up on application of knowledge

Incorporate example projects deliverables and challenges

Make an interactive workshop in addition to lecture

Decide if standards will be completed for training or a result of the first

round of training

Plan timely updates to classes as things change

Market UX through education and inform people of their roles amp responsibilities

28

Infrastructure

Knowledge Management

mdash Research reports and other project artifacts

mdash Design and business decisions

mdash Test and survey participant recruiting and management

Engagement Management

mdash Marketing amp priority client evaluation of services project queue and

scheduling lead channels project status roadblocks etc

Tools

mdash MS Office SharePoint Visio Axure Morae Survey Monkey

Operations

mdash SVN for prototyping collaboration early access systems

Manage knowledge engagements tools and operations to get the most out of UX

29

References UX Maturity Models

Title URL

Usability Maturity Model Human Centredness Scale httpwwwidemployeeidtuenlgwmrauterberglecturenotesusability-maturity-model5B15Dpdf

HFI UX Maturity Model httpwwwslidesharenetkstraubhfi-usability-practice-maturity-model

HFI UX Maturity Model Checklist httpwwwhumanfactorscomdownloadsdocumentsHFI-Usability-Maturity-Checklist-Englishpdf

The HFI UX Maturity Survey ndash 2009 httpwwwhumanfactorscomdownloadsdocumentsUXM-Survey_findingspdf

A Usability Maturity Model for Open Source Software httpirlibuwocacgiviewcontentcgiarticle=1102ampcontext=etd

Corporate Usability Maturity Stages 1ndash4 httpwwwuseitcomalertboxmaturityhtml

Corporate Usability Maturity Stages 5ndash8 httpwwwuseitcomalertboxprocess_maturityhtml

Feature Articles UX Maturity Models Agile

Development (User Experience Magazine Volume 9

Issue 1 2010)

httpwwwusabilityprofessionalsorgupa_publicationsuser_experiencepast_issues2010-1html

Usability maturity assessment case studies httpwwwusabilitynetorgtrumpcase_studiesiriaimaturityhtm

Validating a Standardized UsabilityUser-Experience

Maturity Model A Progress Report

httpdlacmorgcitationcfmid=1601646

Usability maturity A case study in planning and

designing an enterprise application suite

httpwwwmendeleycomresearchusability-maturity-case-study-planning-designing-enterprise-

application-suite

Developing a Testing Maturity Model Part II httpkopustaselenktult~rseiPTDeveloping20a20Testing20Maturity20Model20Part20IIhtm

A maturity model for the implementation of software

process improvement an empirical study

httpwwwcsedmuacuk~iebA20maturity20model20for20the20implementation20of20softwar

e20process20improvmentpdf

Assessment of user-centred design processes as a

basis for improvement action An experimental study

in industrial settings

httpherkulesoulufiisbn9514265513isbn9514265513pdf

Planning Your UX Strategy httpjohnnyhollandorg201004planning-your-ux-strategy

Feature Articles UX Maturity Models Agile

Development

httpwwwupassocorgupa_publicationsuser_experiencepast_issues2010-1htmljokela

Dealing with Difficult People Teams and

Organizations A UX Research Maturity Model

httpwwwuxmatterscommtarchives201202dealing-with-difficult-people-teams-and-organizations-

a-ux-research-maturity-modelphp

Making User Experience a Business Strategy http141115282cost294upload506pdf (page 35)

30

References Strategic UX

Title URL

Should You Outsource Web Design httpwwwuseitcomalertbox980628html

Managing User Experience Strategy httpwwwnngroupcomeventstutorialsstrategyhtml

The Customer Experience Journey httpexperiencematterswordpresscom20080918the-customer-experience-journey

International standards for HCI and usability httpwwwusabilitynetorgtoolsr_internationalhtm

Why You Only Need To Test With Five Users (Explained) httpwwwmeasuringusabilitycomfive-usersphp

Report Review NielsenNorman Groups Usability Return

on Investment

httpwwwboxesandarrowscomviewreport_review_nielsen_norman_groups_usability_return_on_investment

UX Strategy (Authors) httpwwwuxmatterscomauthorsarchivesux_strategy

Strategic UX vs Tactical UX httpgiffconstablecom201112strategic-ux-vs-tactical-ux

Strategic UX httpwwwcurrybetnetcbet_blog201103strategic-ux-leisa-reichelt-london-iaphp

Managing A Strategic UX Team Model httpwwwpoetpaintercomthoughtsarticleia-summit-2008-managing-a-strategic-ux-team-model

From Usability to UX Strategy httpchicago2011drupalorgsessionsusability-ux-strategy

The Importance of Strategic User Experience (UX) httpblogaadjemonkeyrockcom201108importance-of-strategic-user-experiencehtml

Strategic User Experience for Software httpblogaadjemonkeyrockcom201012strategic-user-experience-for-softwarehtml

Strategic usability Partnering business engineering and

ease of use

httpwwwscottberkuncomessays20-strategic-usability-partnering-business-engineering-and-ease-of-use

Evangelizing Usability Change Your Strategy at the

Halfway Point

httpwwwuseitcomalertbox20050328html

The Total Experience Customers Deserve Better httpuxmagcomarticlesthe-total-experience

Usabilitynet Competitor analysis httpwwwusabilitynetorgtoolscompetitoranalysishtm

Sharing Ownership of UX (User eXperience) httpwwwhieutrungcomusability-analysissharing-ownership-of-ux-user-experience

User Experience Balanced Scorecard httpwwwuxmatterscommtarchives201006user-experience-balance-scorecardphp

Definition of Usability Infrastructure httpwwwupassocorgconferences_and_eventsupa_conference2004programWorkshopsMcElroyhtml

Anybody Can Do Usability httpwwwuseitcomalertboxanybody-usabilityhtml

Thompson Reuters Front End Customer Strategy httpwwwcmo-conferenceorgsystemapplicationviewsimages_ceThomas_Brown2pdf

Towards a UX Manifesto http141115282cost294upload506pdf

31

References UX Marketing

Title URL

Selling Usability Convincing Colleagues and

Management

httpwwwnngroupcomeventstutorialsselling_usabilityhtml__utma=1645346601133121700513312

1700513312170051amp__utmb=12101331217005amp__utmc=1amp__utmx=-

amp__utmz=1133121700511utmcsr=google|utmccn=(organic)|utmcmd=organic|utmctr=maturity20model

20usabilityamp__utmv=-amp__utmk=101115393

Crossing the Chasm Promoting Usability in the

Software Development Community

httpwwwwqusabilitycomarticlesupa-workshophtml

Strategic Usability What Do People Want httpwwwusereffectcomtopicstrategic-usability-what-do-people-want

A Toolkit for Strategic Usability Results from

Workshops Panels and Surveys

httpwwwcoventryacukec~peverym23cdedocsa20toolkit20for20usabilitypdf

Institutionalizing User Experience A Consulting

Challenge

httptecedcomwp-contentuploads201106upa2008-institutionalizing-user-experiencepdf

Strategic UX slideshow httpwwwslidesharenetleisastrategic-ux-workshop-ux-bristol

Building the UX Dreamteam httpwwwboxesandarrowscomviewbuilding-the-ux

Building the UX Dreamteam - Part 2 httpwwwboxesandarrowscomviewbuilding-the-ux55

We Tried To Warn You The organizational

architecture of failure

httpwwwboxesandarrowscomviewwe-tried-to-warn-you

We Tried To Warn You Part 2 httpwwwboxesandarrowscomviewwe-tried-to-warn-you32

Integrating Prototyping Into Your Design Process

Using appropriate fidelity for the situation

httpwwwboxesandarrowscomviewintegrating

Itrsquos Our Research Getting stakeholder buy-in for user

experience research projects

httpitsourresearch

Why I canrsquot convince executives to invest in UX (and

neither can you)

httpwwwuiecombrainsparks20110608why-i-cant-convince-executives-to-invest-in-ux-and-

neither-can-you

13 common objections against user requirements

analysis and why you should not believe them

httpwwwinteractionarchitectcomarticlesarticle20000609bhtm

Market Research and Usability httpwwwstcsigorgusabilitynewsletter0007-marketinghtml

Another usability tool Marketing httpwwwsercocomImagesAnother20Usability20Tool-20Marketing20(Sep2005)_tcm3-32533pdf

Making User and Customer Experience a Business

Competency

httpuxmagcomarticlesmaking-user-and-customer-experience-a-business-competency

32

References UX Return on Investment (ROI)

Title URL

Resources Usability in the Real World (Usability

Professionalsrsquo Organization web site )

httpupassocorgusability_resourcesusability_in_the_real_worldindexhtml

UX ROI User Experience Return on Investment httpwwwuxpassioncom200910ux-roi-user-experience-return-on-investment

HFI Animate - The ROI of User Experience with Dr

Susan Weinschenk

httpwwwyoutubecomwatchv=O94kYyzqvTc

The ROI of User Experience httpwwwslidesharenetalgorhythmux-basics-the-roi-of-ux

Building the Case for UX httpblogmitxorgBlogbid31422UX-ROI-Event-Recap

When ROI Isnrsquot Enough Making Persuasive Cases for

User-Centered Design

httpuxmatterscommtarchives200705when-roi-isnt-enough-making-persuasive-cases-for-user-

centered-designphp

ROI of User Experience (UX) httpwwwaericoncombloguser-experienceroi-on-user-experience-ux-design

The Business of Usability Developing Metrics to

Justify our Existence and Budgets

httpupassocorgupa_projectsusability_in_enterpriseworkshop2006indexhtml

Report Review NielsenNorman Groups Usability

Return on Investment

httpwwwboxesandarrowscomviewreport_review_nielsen_norman_groups_usability_return_on_invest

mentcomment_1640

33

Page 28: UX Maturity Models

Training

Customize training for team environment(s)

Provide a common message but tailor for specific roles (practitioners

managers sponsors) businesses and cultures

Explain methods standards roles and guidelines

Engage vendor to start with generic UX class and refine to company

needs

Encourage discussions of continuous improvement during training

Follow up on application of knowledge

Incorporate example projects deliverables and challenges

Make an interactive workshop in addition to lecture

Decide if standards will be completed for training or a result of the first

round of training

Plan timely updates to classes as things change

Market UX through education and inform people of their roles amp responsibilities

28

Infrastructure

Knowledge Management

mdash Research reports and other project artifacts

mdash Design and business decisions

mdash Test and survey participant recruiting and management

Engagement Management

mdash Marketing amp priority client evaluation of services project queue and

scheduling lead channels project status roadblocks etc

Tools

mdash MS Office SharePoint Visio Axure Morae Survey Monkey

Operations

mdash SVN for prototyping collaboration early access systems

Manage knowledge engagements tools and operations to get the most out of UX

29

References UX Maturity Models

Title URL

Usability Maturity Model Human Centredness Scale httpwwwidemployeeidtuenlgwmrauterberglecturenotesusability-maturity-model5B15Dpdf

HFI UX Maturity Model httpwwwslidesharenetkstraubhfi-usability-practice-maturity-model

HFI UX Maturity Model Checklist httpwwwhumanfactorscomdownloadsdocumentsHFI-Usability-Maturity-Checklist-Englishpdf

The HFI UX Maturity Survey ndash 2009 httpwwwhumanfactorscomdownloadsdocumentsUXM-Survey_findingspdf

A Usability Maturity Model for Open Source Software httpirlibuwocacgiviewcontentcgiarticle=1102ampcontext=etd

Corporate Usability Maturity Stages 1ndash4 httpwwwuseitcomalertboxmaturityhtml

Corporate Usability Maturity Stages 5ndash8 httpwwwuseitcomalertboxprocess_maturityhtml

Feature Articles UX Maturity Models Agile

Development (User Experience Magazine Volume 9

Issue 1 2010)

httpwwwusabilityprofessionalsorgupa_publicationsuser_experiencepast_issues2010-1html

Usability maturity assessment case studies httpwwwusabilitynetorgtrumpcase_studiesiriaimaturityhtm

Validating a Standardized UsabilityUser-Experience

Maturity Model A Progress Report

httpdlacmorgcitationcfmid=1601646

Usability maturity A case study in planning and

designing an enterprise application suite

httpwwwmendeleycomresearchusability-maturity-case-study-planning-designing-enterprise-

application-suite

Developing a Testing Maturity Model Part II httpkopustaselenktult~rseiPTDeveloping20a20Testing20Maturity20Model20Part20IIhtm

A maturity model for the implementation of software

process improvement an empirical study

httpwwwcsedmuacuk~iebA20maturity20model20for20the20implementation20of20softwar

e20process20improvmentpdf

Assessment of user-centred design processes as a

basis for improvement action An experimental study

in industrial settings

httpherkulesoulufiisbn9514265513isbn9514265513pdf

Planning Your UX Strategy httpjohnnyhollandorg201004planning-your-ux-strategy

Feature Articles UX Maturity Models Agile

Development

httpwwwupassocorgupa_publicationsuser_experiencepast_issues2010-1htmljokela

Dealing with Difficult People Teams and

Organizations A UX Research Maturity Model

httpwwwuxmatterscommtarchives201202dealing-with-difficult-people-teams-and-organizations-

a-ux-research-maturity-modelphp

Making User Experience a Business Strategy http141115282cost294upload506pdf (page 35)

30

References Strategic UX

Title URL

Should You Outsource Web Design httpwwwuseitcomalertbox980628html

Managing User Experience Strategy httpwwwnngroupcomeventstutorialsstrategyhtml

The Customer Experience Journey httpexperiencematterswordpresscom20080918the-customer-experience-journey

International standards for HCI and usability httpwwwusabilitynetorgtoolsr_internationalhtm

Why You Only Need To Test With Five Users (Explained) httpwwwmeasuringusabilitycomfive-usersphp

Report Review NielsenNorman Groups Usability Return

on Investment

httpwwwboxesandarrowscomviewreport_review_nielsen_norman_groups_usability_return_on_investment

UX Strategy (Authors) httpwwwuxmatterscomauthorsarchivesux_strategy

Strategic UX vs Tactical UX httpgiffconstablecom201112strategic-ux-vs-tactical-ux

Strategic UX httpwwwcurrybetnetcbet_blog201103strategic-ux-leisa-reichelt-london-iaphp

Managing A Strategic UX Team Model httpwwwpoetpaintercomthoughtsarticleia-summit-2008-managing-a-strategic-ux-team-model

From Usability to UX Strategy httpchicago2011drupalorgsessionsusability-ux-strategy

The Importance of Strategic User Experience (UX) httpblogaadjemonkeyrockcom201108importance-of-strategic-user-experiencehtml

Strategic User Experience for Software httpblogaadjemonkeyrockcom201012strategic-user-experience-for-softwarehtml

Strategic usability Partnering business engineering and

ease of use

httpwwwscottberkuncomessays20-strategic-usability-partnering-business-engineering-and-ease-of-use

Evangelizing Usability Change Your Strategy at the

Halfway Point

httpwwwuseitcomalertbox20050328html

The Total Experience Customers Deserve Better httpuxmagcomarticlesthe-total-experience

Usabilitynet Competitor analysis httpwwwusabilitynetorgtoolscompetitoranalysishtm

Sharing Ownership of UX (User eXperience) httpwwwhieutrungcomusability-analysissharing-ownership-of-ux-user-experience

User Experience Balanced Scorecard httpwwwuxmatterscommtarchives201006user-experience-balance-scorecardphp

Definition of Usability Infrastructure httpwwwupassocorgconferences_and_eventsupa_conference2004programWorkshopsMcElroyhtml

Anybody Can Do Usability httpwwwuseitcomalertboxanybody-usabilityhtml

Thompson Reuters Front End Customer Strategy httpwwwcmo-conferenceorgsystemapplicationviewsimages_ceThomas_Brown2pdf

Towards a UX Manifesto http141115282cost294upload506pdf

31

References UX Marketing

Title URL

Selling Usability Convincing Colleagues and

Management

httpwwwnngroupcomeventstutorialsselling_usabilityhtml__utma=1645346601133121700513312

1700513312170051amp__utmb=12101331217005amp__utmc=1amp__utmx=-

amp__utmz=1133121700511utmcsr=google|utmccn=(organic)|utmcmd=organic|utmctr=maturity20model

20usabilityamp__utmv=-amp__utmk=101115393

Crossing the Chasm Promoting Usability in the

Software Development Community

httpwwwwqusabilitycomarticlesupa-workshophtml

Strategic Usability What Do People Want httpwwwusereffectcomtopicstrategic-usability-what-do-people-want

A Toolkit for Strategic Usability Results from

Workshops Panels and Surveys

httpwwwcoventryacukec~peverym23cdedocsa20toolkit20for20usabilitypdf

Institutionalizing User Experience A Consulting

Challenge

httptecedcomwp-contentuploads201106upa2008-institutionalizing-user-experiencepdf

Strategic UX slideshow httpwwwslidesharenetleisastrategic-ux-workshop-ux-bristol

Building the UX Dreamteam httpwwwboxesandarrowscomviewbuilding-the-ux

Building the UX Dreamteam - Part 2 httpwwwboxesandarrowscomviewbuilding-the-ux55

We Tried To Warn You The organizational

architecture of failure

httpwwwboxesandarrowscomviewwe-tried-to-warn-you

We Tried To Warn You Part 2 httpwwwboxesandarrowscomviewwe-tried-to-warn-you32

Integrating Prototyping Into Your Design Process

Using appropriate fidelity for the situation

httpwwwboxesandarrowscomviewintegrating

Itrsquos Our Research Getting stakeholder buy-in for user

experience research projects

httpitsourresearch

Why I canrsquot convince executives to invest in UX (and

neither can you)

httpwwwuiecombrainsparks20110608why-i-cant-convince-executives-to-invest-in-ux-and-

neither-can-you

13 common objections against user requirements

analysis and why you should not believe them

httpwwwinteractionarchitectcomarticlesarticle20000609bhtm

Market Research and Usability httpwwwstcsigorgusabilitynewsletter0007-marketinghtml

Another usability tool Marketing httpwwwsercocomImagesAnother20Usability20Tool-20Marketing20(Sep2005)_tcm3-32533pdf

Making User and Customer Experience a Business

Competency

httpuxmagcomarticlesmaking-user-and-customer-experience-a-business-competency

32

References UX Return on Investment (ROI)

Title URL

Resources Usability in the Real World (Usability

Professionalsrsquo Organization web site )

httpupassocorgusability_resourcesusability_in_the_real_worldindexhtml

UX ROI User Experience Return on Investment httpwwwuxpassioncom200910ux-roi-user-experience-return-on-investment

HFI Animate - The ROI of User Experience with Dr

Susan Weinschenk

httpwwwyoutubecomwatchv=O94kYyzqvTc

The ROI of User Experience httpwwwslidesharenetalgorhythmux-basics-the-roi-of-ux

Building the Case for UX httpblogmitxorgBlogbid31422UX-ROI-Event-Recap

When ROI Isnrsquot Enough Making Persuasive Cases for

User-Centered Design

httpuxmatterscommtarchives200705when-roi-isnt-enough-making-persuasive-cases-for-user-

centered-designphp

ROI of User Experience (UX) httpwwwaericoncombloguser-experienceroi-on-user-experience-ux-design

The Business of Usability Developing Metrics to

Justify our Existence and Budgets

httpupassocorgupa_projectsusability_in_enterpriseworkshop2006indexhtml

Report Review NielsenNorman Groups Usability

Return on Investment

httpwwwboxesandarrowscomviewreport_review_nielsen_norman_groups_usability_return_on_invest

mentcomment_1640

33

Page 29: UX Maturity Models

Infrastructure

Knowledge Management

mdash Research reports and other project artifacts

mdash Design and business decisions

mdash Test and survey participant recruiting and management

Engagement Management

mdash Marketing amp priority client evaluation of services project queue and

scheduling lead channels project status roadblocks etc

Tools

mdash MS Office SharePoint Visio Axure Morae Survey Monkey

Operations

mdash SVN for prototyping collaboration early access systems

Manage knowledge engagements tools and operations to get the most out of UX

29

References UX Maturity Models

Title URL

Usability Maturity Model Human Centredness Scale httpwwwidemployeeidtuenlgwmrauterberglecturenotesusability-maturity-model5B15Dpdf

HFI UX Maturity Model httpwwwslidesharenetkstraubhfi-usability-practice-maturity-model

HFI UX Maturity Model Checklist httpwwwhumanfactorscomdownloadsdocumentsHFI-Usability-Maturity-Checklist-Englishpdf

The HFI UX Maturity Survey ndash 2009 httpwwwhumanfactorscomdownloadsdocumentsUXM-Survey_findingspdf

A Usability Maturity Model for Open Source Software httpirlibuwocacgiviewcontentcgiarticle=1102ampcontext=etd

Corporate Usability Maturity Stages 1ndash4 httpwwwuseitcomalertboxmaturityhtml

Corporate Usability Maturity Stages 5ndash8 httpwwwuseitcomalertboxprocess_maturityhtml

Feature Articles UX Maturity Models Agile

Development (User Experience Magazine Volume 9

Issue 1 2010)

httpwwwusabilityprofessionalsorgupa_publicationsuser_experiencepast_issues2010-1html

Usability maturity assessment case studies httpwwwusabilitynetorgtrumpcase_studiesiriaimaturityhtm

Validating a Standardized UsabilityUser-Experience

Maturity Model A Progress Report

httpdlacmorgcitationcfmid=1601646

Usability maturity A case study in planning and

designing an enterprise application suite

httpwwwmendeleycomresearchusability-maturity-case-study-planning-designing-enterprise-

application-suite

Developing a Testing Maturity Model Part II httpkopustaselenktult~rseiPTDeveloping20a20Testing20Maturity20Model20Part20IIhtm

A maturity model for the implementation of software

process improvement an empirical study

httpwwwcsedmuacuk~iebA20maturity20model20for20the20implementation20of20softwar

e20process20improvmentpdf

Assessment of user-centred design processes as a

basis for improvement action An experimental study

in industrial settings

httpherkulesoulufiisbn9514265513isbn9514265513pdf

Planning Your UX Strategy httpjohnnyhollandorg201004planning-your-ux-strategy

Feature Articles UX Maturity Models Agile

Development

httpwwwupassocorgupa_publicationsuser_experiencepast_issues2010-1htmljokela

Dealing with Difficult People Teams and

Organizations A UX Research Maturity Model

httpwwwuxmatterscommtarchives201202dealing-with-difficult-people-teams-and-organizations-

a-ux-research-maturity-modelphp

Making User Experience a Business Strategy http141115282cost294upload506pdf (page 35)

30

References Strategic UX

Title URL

Should You Outsource Web Design httpwwwuseitcomalertbox980628html

Managing User Experience Strategy httpwwwnngroupcomeventstutorialsstrategyhtml

The Customer Experience Journey httpexperiencematterswordpresscom20080918the-customer-experience-journey

International standards for HCI and usability httpwwwusabilitynetorgtoolsr_internationalhtm

Why You Only Need To Test With Five Users (Explained) httpwwwmeasuringusabilitycomfive-usersphp

Report Review NielsenNorman Groups Usability Return

on Investment

httpwwwboxesandarrowscomviewreport_review_nielsen_norman_groups_usability_return_on_investment

UX Strategy (Authors) httpwwwuxmatterscomauthorsarchivesux_strategy

Strategic UX vs Tactical UX httpgiffconstablecom201112strategic-ux-vs-tactical-ux

Strategic UX httpwwwcurrybetnetcbet_blog201103strategic-ux-leisa-reichelt-london-iaphp

Managing A Strategic UX Team Model httpwwwpoetpaintercomthoughtsarticleia-summit-2008-managing-a-strategic-ux-team-model

From Usability to UX Strategy httpchicago2011drupalorgsessionsusability-ux-strategy

The Importance of Strategic User Experience (UX) httpblogaadjemonkeyrockcom201108importance-of-strategic-user-experiencehtml

Strategic User Experience for Software httpblogaadjemonkeyrockcom201012strategic-user-experience-for-softwarehtml

Strategic usability Partnering business engineering and

ease of use

httpwwwscottberkuncomessays20-strategic-usability-partnering-business-engineering-and-ease-of-use

Evangelizing Usability Change Your Strategy at the

Halfway Point

httpwwwuseitcomalertbox20050328html

The Total Experience Customers Deserve Better httpuxmagcomarticlesthe-total-experience

Usabilitynet Competitor analysis httpwwwusabilitynetorgtoolscompetitoranalysishtm

Sharing Ownership of UX (User eXperience) httpwwwhieutrungcomusability-analysissharing-ownership-of-ux-user-experience

User Experience Balanced Scorecard httpwwwuxmatterscommtarchives201006user-experience-balance-scorecardphp

Definition of Usability Infrastructure httpwwwupassocorgconferences_and_eventsupa_conference2004programWorkshopsMcElroyhtml

Anybody Can Do Usability httpwwwuseitcomalertboxanybody-usabilityhtml

Thompson Reuters Front End Customer Strategy httpwwwcmo-conferenceorgsystemapplicationviewsimages_ceThomas_Brown2pdf

Towards a UX Manifesto http141115282cost294upload506pdf

31

References UX Marketing

Title URL

Selling Usability Convincing Colleagues and

Management

httpwwwnngroupcomeventstutorialsselling_usabilityhtml__utma=1645346601133121700513312

1700513312170051amp__utmb=12101331217005amp__utmc=1amp__utmx=-

amp__utmz=1133121700511utmcsr=google|utmccn=(organic)|utmcmd=organic|utmctr=maturity20model

20usabilityamp__utmv=-amp__utmk=101115393

Crossing the Chasm Promoting Usability in the

Software Development Community

httpwwwwqusabilitycomarticlesupa-workshophtml

Strategic Usability What Do People Want httpwwwusereffectcomtopicstrategic-usability-what-do-people-want

A Toolkit for Strategic Usability Results from

Workshops Panels and Surveys

httpwwwcoventryacukec~peverym23cdedocsa20toolkit20for20usabilitypdf

Institutionalizing User Experience A Consulting

Challenge

httptecedcomwp-contentuploads201106upa2008-institutionalizing-user-experiencepdf

Strategic UX slideshow httpwwwslidesharenetleisastrategic-ux-workshop-ux-bristol

Building the UX Dreamteam httpwwwboxesandarrowscomviewbuilding-the-ux

Building the UX Dreamteam - Part 2 httpwwwboxesandarrowscomviewbuilding-the-ux55

We Tried To Warn You The organizational

architecture of failure

httpwwwboxesandarrowscomviewwe-tried-to-warn-you

We Tried To Warn You Part 2 httpwwwboxesandarrowscomviewwe-tried-to-warn-you32

Integrating Prototyping Into Your Design Process

Using appropriate fidelity for the situation

httpwwwboxesandarrowscomviewintegrating

Itrsquos Our Research Getting stakeholder buy-in for user

experience research projects

httpitsourresearch

Why I canrsquot convince executives to invest in UX (and

neither can you)

httpwwwuiecombrainsparks20110608why-i-cant-convince-executives-to-invest-in-ux-and-

neither-can-you

13 common objections against user requirements

analysis and why you should not believe them

httpwwwinteractionarchitectcomarticlesarticle20000609bhtm

Market Research and Usability httpwwwstcsigorgusabilitynewsletter0007-marketinghtml

Another usability tool Marketing httpwwwsercocomImagesAnother20Usability20Tool-20Marketing20(Sep2005)_tcm3-32533pdf

Making User and Customer Experience a Business

Competency

httpuxmagcomarticlesmaking-user-and-customer-experience-a-business-competency

32

References UX Return on Investment (ROI)

Title URL

Resources Usability in the Real World (Usability

Professionalsrsquo Organization web site )

httpupassocorgusability_resourcesusability_in_the_real_worldindexhtml

UX ROI User Experience Return on Investment httpwwwuxpassioncom200910ux-roi-user-experience-return-on-investment

HFI Animate - The ROI of User Experience with Dr

Susan Weinschenk

httpwwwyoutubecomwatchv=O94kYyzqvTc

The ROI of User Experience httpwwwslidesharenetalgorhythmux-basics-the-roi-of-ux

Building the Case for UX httpblogmitxorgBlogbid31422UX-ROI-Event-Recap

When ROI Isnrsquot Enough Making Persuasive Cases for

User-Centered Design

httpuxmatterscommtarchives200705when-roi-isnt-enough-making-persuasive-cases-for-user-

centered-designphp

ROI of User Experience (UX) httpwwwaericoncombloguser-experienceroi-on-user-experience-ux-design

The Business of Usability Developing Metrics to

Justify our Existence and Budgets

httpupassocorgupa_projectsusability_in_enterpriseworkshop2006indexhtml

Report Review NielsenNorman Groups Usability

Return on Investment

httpwwwboxesandarrowscomviewreport_review_nielsen_norman_groups_usability_return_on_invest

mentcomment_1640

33

Page 30: UX Maturity Models

References UX Maturity Models

Title URL

Usability Maturity Model Human Centredness Scale httpwwwidemployeeidtuenlgwmrauterberglecturenotesusability-maturity-model5B15Dpdf

HFI UX Maturity Model httpwwwslidesharenetkstraubhfi-usability-practice-maturity-model

HFI UX Maturity Model Checklist httpwwwhumanfactorscomdownloadsdocumentsHFI-Usability-Maturity-Checklist-Englishpdf

The HFI UX Maturity Survey ndash 2009 httpwwwhumanfactorscomdownloadsdocumentsUXM-Survey_findingspdf

A Usability Maturity Model for Open Source Software httpirlibuwocacgiviewcontentcgiarticle=1102ampcontext=etd

Corporate Usability Maturity Stages 1ndash4 httpwwwuseitcomalertboxmaturityhtml

Corporate Usability Maturity Stages 5ndash8 httpwwwuseitcomalertboxprocess_maturityhtml

Feature Articles UX Maturity Models Agile

Development (User Experience Magazine Volume 9

Issue 1 2010)

httpwwwusabilityprofessionalsorgupa_publicationsuser_experiencepast_issues2010-1html

Usability maturity assessment case studies httpwwwusabilitynetorgtrumpcase_studiesiriaimaturityhtm

Validating a Standardized UsabilityUser-Experience

Maturity Model A Progress Report

httpdlacmorgcitationcfmid=1601646

Usability maturity A case study in planning and

designing an enterprise application suite

httpwwwmendeleycomresearchusability-maturity-case-study-planning-designing-enterprise-

application-suite

Developing a Testing Maturity Model Part II httpkopustaselenktult~rseiPTDeveloping20a20Testing20Maturity20Model20Part20IIhtm

A maturity model for the implementation of software

process improvement an empirical study

httpwwwcsedmuacuk~iebA20maturity20model20for20the20implementation20of20softwar

e20process20improvmentpdf

Assessment of user-centred design processes as a

basis for improvement action An experimental study

in industrial settings

httpherkulesoulufiisbn9514265513isbn9514265513pdf

Planning Your UX Strategy httpjohnnyhollandorg201004planning-your-ux-strategy

Feature Articles UX Maturity Models Agile

Development

httpwwwupassocorgupa_publicationsuser_experiencepast_issues2010-1htmljokela

Dealing with Difficult People Teams and

Organizations A UX Research Maturity Model

httpwwwuxmatterscommtarchives201202dealing-with-difficult-people-teams-and-organizations-

a-ux-research-maturity-modelphp

Making User Experience a Business Strategy http141115282cost294upload506pdf (page 35)

30

References Strategic UX

Title URL

Should You Outsource Web Design httpwwwuseitcomalertbox980628html

Managing User Experience Strategy httpwwwnngroupcomeventstutorialsstrategyhtml

The Customer Experience Journey httpexperiencematterswordpresscom20080918the-customer-experience-journey

International standards for HCI and usability httpwwwusabilitynetorgtoolsr_internationalhtm

Why You Only Need To Test With Five Users (Explained) httpwwwmeasuringusabilitycomfive-usersphp

Report Review NielsenNorman Groups Usability Return

on Investment

httpwwwboxesandarrowscomviewreport_review_nielsen_norman_groups_usability_return_on_investment

UX Strategy (Authors) httpwwwuxmatterscomauthorsarchivesux_strategy

Strategic UX vs Tactical UX httpgiffconstablecom201112strategic-ux-vs-tactical-ux

Strategic UX httpwwwcurrybetnetcbet_blog201103strategic-ux-leisa-reichelt-london-iaphp

Managing A Strategic UX Team Model httpwwwpoetpaintercomthoughtsarticleia-summit-2008-managing-a-strategic-ux-team-model

From Usability to UX Strategy httpchicago2011drupalorgsessionsusability-ux-strategy

The Importance of Strategic User Experience (UX) httpblogaadjemonkeyrockcom201108importance-of-strategic-user-experiencehtml

Strategic User Experience for Software httpblogaadjemonkeyrockcom201012strategic-user-experience-for-softwarehtml

Strategic usability Partnering business engineering and

ease of use

httpwwwscottberkuncomessays20-strategic-usability-partnering-business-engineering-and-ease-of-use

Evangelizing Usability Change Your Strategy at the

Halfway Point

httpwwwuseitcomalertbox20050328html

The Total Experience Customers Deserve Better httpuxmagcomarticlesthe-total-experience

Usabilitynet Competitor analysis httpwwwusabilitynetorgtoolscompetitoranalysishtm

Sharing Ownership of UX (User eXperience) httpwwwhieutrungcomusability-analysissharing-ownership-of-ux-user-experience

User Experience Balanced Scorecard httpwwwuxmatterscommtarchives201006user-experience-balance-scorecardphp

Definition of Usability Infrastructure httpwwwupassocorgconferences_and_eventsupa_conference2004programWorkshopsMcElroyhtml

Anybody Can Do Usability httpwwwuseitcomalertboxanybody-usabilityhtml

Thompson Reuters Front End Customer Strategy httpwwwcmo-conferenceorgsystemapplicationviewsimages_ceThomas_Brown2pdf

Towards a UX Manifesto http141115282cost294upload506pdf

31

References UX Marketing

Title URL

Selling Usability Convincing Colleagues and

Management

httpwwwnngroupcomeventstutorialsselling_usabilityhtml__utma=1645346601133121700513312

1700513312170051amp__utmb=12101331217005amp__utmc=1amp__utmx=-

amp__utmz=1133121700511utmcsr=google|utmccn=(organic)|utmcmd=organic|utmctr=maturity20model

20usabilityamp__utmv=-amp__utmk=101115393

Crossing the Chasm Promoting Usability in the

Software Development Community

httpwwwwqusabilitycomarticlesupa-workshophtml

Strategic Usability What Do People Want httpwwwusereffectcomtopicstrategic-usability-what-do-people-want

A Toolkit for Strategic Usability Results from

Workshops Panels and Surveys

httpwwwcoventryacukec~peverym23cdedocsa20toolkit20for20usabilitypdf

Institutionalizing User Experience A Consulting

Challenge

httptecedcomwp-contentuploads201106upa2008-institutionalizing-user-experiencepdf

Strategic UX slideshow httpwwwslidesharenetleisastrategic-ux-workshop-ux-bristol

Building the UX Dreamteam httpwwwboxesandarrowscomviewbuilding-the-ux

Building the UX Dreamteam - Part 2 httpwwwboxesandarrowscomviewbuilding-the-ux55

We Tried To Warn You The organizational

architecture of failure

httpwwwboxesandarrowscomviewwe-tried-to-warn-you

We Tried To Warn You Part 2 httpwwwboxesandarrowscomviewwe-tried-to-warn-you32

Integrating Prototyping Into Your Design Process

Using appropriate fidelity for the situation

httpwwwboxesandarrowscomviewintegrating

Itrsquos Our Research Getting stakeholder buy-in for user

experience research projects

httpitsourresearch

Why I canrsquot convince executives to invest in UX (and

neither can you)

httpwwwuiecombrainsparks20110608why-i-cant-convince-executives-to-invest-in-ux-and-

neither-can-you

13 common objections against user requirements

analysis and why you should not believe them

httpwwwinteractionarchitectcomarticlesarticle20000609bhtm

Market Research and Usability httpwwwstcsigorgusabilitynewsletter0007-marketinghtml

Another usability tool Marketing httpwwwsercocomImagesAnother20Usability20Tool-20Marketing20(Sep2005)_tcm3-32533pdf

Making User and Customer Experience a Business

Competency

httpuxmagcomarticlesmaking-user-and-customer-experience-a-business-competency

32

References UX Return on Investment (ROI)

Title URL

Resources Usability in the Real World (Usability

Professionalsrsquo Organization web site )

httpupassocorgusability_resourcesusability_in_the_real_worldindexhtml

UX ROI User Experience Return on Investment httpwwwuxpassioncom200910ux-roi-user-experience-return-on-investment

HFI Animate - The ROI of User Experience with Dr

Susan Weinschenk

httpwwwyoutubecomwatchv=O94kYyzqvTc

The ROI of User Experience httpwwwslidesharenetalgorhythmux-basics-the-roi-of-ux

Building the Case for UX httpblogmitxorgBlogbid31422UX-ROI-Event-Recap

When ROI Isnrsquot Enough Making Persuasive Cases for

User-Centered Design

httpuxmatterscommtarchives200705when-roi-isnt-enough-making-persuasive-cases-for-user-

centered-designphp

ROI of User Experience (UX) httpwwwaericoncombloguser-experienceroi-on-user-experience-ux-design

The Business of Usability Developing Metrics to

Justify our Existence and Budgets

httpupassocorgupa_projectsusability_in_enterpriseworkshop2006indexhtml

Report Review NielsenNorman Groups Usability

Return on Investment

httpwwwboxesandarrowscomviewreport_review_nielsen_norman_groups_usability_return_on_invest

mentcomment_1640

33

Page 31: UX Maturity Models

References Strategic UX

Title URL

Should You Outsource Web Design httpwwwuseitcomalertbox980628html

Managing User Experience Strategy httpwwwnngroupcomeventstutorialsstrategyhtml

The Customer Experience Journey httpexperiencematterswordpresscom20080918the-customer-experience-journey

International standards for HCI and usability httpwwwusabilitynetorgtoolsr_internationalhtm

Why You Only Need To Test With Five Users (Explained) httpwwwmeasuringusabilitycomfive-usersphp

Report Review NielsenNorman Groups Usability Return

on Investment

httpwwwboxesandarrowscomviewreport_review_nielsen_norman_groups_usability_return_on_investment

UX Strategy (Authors) httpwwwuxmatterscomauthorsarchivesux_strategy

Strategic UX vs Tactical UX httpgiffconstablecom201112strategic-ux-vs-tactical-ux

Strategic UX httpwwwcurrybetnetcbet_blog201103strategic-ux-leisa-reichelt-london-iaphp

Managing A Strategic UX Team Model httpwwwpoetpaintercomthoughtsarticleia-summit-2008-managing-a-strategic-ux-team-model

From Usability to UX Strategy httpchicago2011drupalorgsessionsusability-ux-strategy

The Importance of Strategic User Experience (UX) httpblogaadjemonkeyrockcom201108importance-of-strategic-user-experiencehtml

Strategic User Experience for Software httpblogaadjemonkeyrockcom201012strategic-user-experience-for-softwarehtml

Strategic usability Partnering business engineering and

ease of use

httpwwwscottberkuncomessays20-strategic-usability-partnering-business-engineering-and-ease-of-use

Evangelizing Usability Change Your Strategy at the

Halfway Point

httpwwwuseitcomalertbox20050328html

The Total Experience Customers Deserve Better httpuxmagcomarticlesthe-total-experience

Usabilitynet Competitor analysis httpwwwusabilitynetorgtoolscompetitoranalysishtm

Sharing Ownership of UX (User eXperience) httpwwwhieutrungcomusability-analysissharing-ownership-of-ux-user-experience

User Experience Balanced Scorecard httpwwwuxmatterscommtarchives201006user-experience-balance-scorecardphp

Definition of Usability Infrastructure httpwwwupassocorgconferences_and_eventsupa_conference2004programWorkshopsMcElroyhtml

Anybody Can Do Usability httpwwwuseitcomalertboxanybody-usabilityhtml

Thompson Reuters Front End Customer Strategy httpwwwcmo-conferenceorgsystemapplicationviewsimages_ceThomas_Brown2pdf

Towards a UX Manifesto http141115282cost294upload506pdf

31

References UX Marketing

Title URL

Selling Usability Convincing Colleagues and

Management

httpwwwnngroupcomeventstutorialsselling_usabilityhtml__utma=1645346601133121700513312

1700513312170051amp__utmb=12101331217005amp__utmc=1amp__utmx=-

amp__utmz=1133121700511utmcsr=google|utmccn=(organic)|utmcmd=organic|utmctr=maturity20model

20usabilityamp__utmv=-amp__utmk=101115393

Crossing the Chasm Promoting Usability in the

Software Development Community

httpwwwwqusabilitycomarticlesupa-workshophtml

Strategic Usability What Do People Want httpwwwusereffectcomtopicstrategic-usability-what-do-people-want

A Toolkit for Strategic Usability Results from

Workshops Panels and Surveys

httpwwwcoventryacukec~peverym23cdedocsa20toolkit20for20usabilitypdf

Institutionalizing User Experience A Consulting

Challenge

httptecedcomwp-contentuploads201106upa2008-institutionalizing-user-experiencepdf

Strategic UX slideshow httpwwwslidesharenetleisastrategic-ux-workshop-ux-bristol

Building the UX Dreamteam httpwwwboxesandarrowscomviewbuilding-the-ux

Building the UX Dreamteam - Part 2 httpwwwboxesandarrowscomviewbuilding-the-ux55

We Tried To Warn You The organizational

architecture of failure

httpwwwboxesandarrowscomviewwe-tried-to-warn-you

We Tried To Warn You Part 2 httpwwwboxesandarrowscomviewwe-tried-to-warn-you32

Integrating Prototyping Into Your Design Process

Using appropriate fidelity for the situation

httpwwwboxesandarrowscomviewintegrating

Itrsquos Our Research Getting stakeholder buy-in for user

experience research projects

httpitsourresearch

Why I canrsquot convince executives to invest in UX (and

neither can you)

httpwwwuiecombrainsparks20110608why-i-cant-convince-executives-to-invest-in-ux-and-

neither-can-you

13 common objections against user requirements

analysis and why you should not believe them

httpwwwinteractionarchitectcomarticlesarticle20000609bhtm

Market Research and Usability httpwwwstcsigorgusabilitynewsletter0007-marketinghtml

Another usability tool Marketing httpwwwsercocomImagesAnother20Usability20Tool-20Marketing20(Sep2005)_tcm3-32533pdf

Making User and Customer Experience a Business

Competency

httpuxmagcomarticlesmaking-user-and-customer-experience-a-business-competency

32

References UX Return on Investment (ROI)

Title URL

Resources Usability in the Real World (Usability

Professionalsrsquo Organization web site )

httpupassocorgusability_resourcesusability_in_the_real_worldindexhtml

UX ROI User Experience Return on Investment httpwwwuxpassioncom200910ux-roi-user-experience-return-on-investment

HFI Animate - The ROI of User Experience with Dr

Susan Weinschenk

httpwwwyoutubecomwatchv=O94kYyzqvTc

The ROI of User Experience httpwwwslidesharenetalgorhythmux-basics-the-roi-of-ux

Building the Case for UX httpblogmitxorgBlogbid31422UX-ROI-Event-Recap

When ROI Isnrsquot Enough Making Persuasive Cases for

User-Centered Design

httpuxmatterscommtarchives200705when-roi-isnt-enough-making-persuasive-cases-for-user-

centered-designphp

ROI of User Experience (UX) httpwwwaericoncombloguser-experienceroi-on-user-experience-ux-design

The Business of Usability Developing Metrics to

Justify our Existence and Budgets

httpupassocorgupa_projectsusability_in_enterpriseworkshop2006indexhtml

Report Review NielsenNorman Groups Usability

Return on Investment

httpwwwboxesandarrowscomviewreport_review_nielsen_norman_groups_usability_return_on_invest

mentcomment_1640

33

Page 32: UX Maturity Models

References UX Marketing

Title URL

Selling Usability Convincing Colleagues and

Management

httpwwwnngroupcomeventstutorialsselling_usabilityhtml__utma=1645346601133121700513312

1700513312170051amp__utmb=12101331217005amp__utmc=1amp__utmx=-

amp__utmz=1133121700511utmcsr=google|utmccn=(organic)|utmcmd=organic|utmctr=maturity20model

20usabilityamp__utmv=-amp__utmk=101115393

Crossing the Chasm Promoting Usability in the

Software Development Community

httpwwwwqusabilitycomarticlesupa-workshophtml

Strategic Usability What Do People Want httpwwwusereffectcomtopicstrategic-usability-what-do-people-want

A Toolkit for Strategic Usability Results from

Workshops Panels and Surveys

httpwwwcoventryacukec~peverym23cdedocsa20toolkit20for20usabilitypdf

Institutionalizing User Experience A Consulting

Challenge

httptecedcomwp-contentuploads201106upa2008-institutionalizing-user-experiencepdf

Strategic UX slideshow httpwwwslidesharenetleisastrategic-ux-workshop-ux-bristol

Building the UX Dreamteam httpwwwboxesandarrowscomviewbuilding-the-ux

Building the UX Dreamteam - Part 2 httpwwwboxesandarrowscomviewbuilding-the-ux55

We Tried To Warn You The organizational

architecture of failure

httpwwwboxesandarrowscomviewwe-tried-to-warn-you

We Tried To Warn You Part 2 httpwwwboxesandarrowscomviewwe-tried-to-warn-you32

Integrating Prototyping Into Your Design Process

Using appropriate fidelity for the situation

httpwwwboxesandarrowscomviewintegrating

Itrsquos Our Research Getting stakeholder buy-in for user

experience research projects

httpitsourresearch

Why I canrsquot convince executives to invest in UX (and

neither can you)

httpwwwuiecombrainsparks20110608why-i-cant-convince-executives-to-invest-in-ux-and-

neither-can-you

13 common objections against user requirements

analysis and why you should not believe them

httpwwwinteractionarchitectcomarticlesarticle20000609bhtm

Market Research and Usability httpwwwstcsigorgusabilitynewsletter0007-marketinghtml

Another usability tool Marketing httpwwwsercocomImagesAnother20Usability20Tool-20Marketing20(Sep2005)_tcm3-32533pdf

Making User and Customer Experience a Business

Competency

httpuxmagcomarticlesmaking-user-and-customer-experience-a-business-competency

32

References UX Return on Investment (ROI)

Title URL

Resources Usability in the Real World (Usability

Professionalsrsquo Organization web site )

httpupassocorgusability_resourcesusability_in_the_real_worldindexhtml

UX ROI User Experience Return on Investment httpwwwuxpassioncom200910ux-roi-user-experience-return-on-investment

HFI Animate - The ROI of User Experience with Dr

Susan Weinschenk

httpwwwyoutubecomwatchv=O94kYyzqvTc

The ROI of User Experience httpwwwslidesharenetalgorhythmux-basics-the-roi-of-ux

Building the Case for UX httpblogmitxorgBlogbid31422UX-ROI-Event-Recap

When ROI Isnrsquot Enough Making Persuasive Cases for

User-Centered Design

httpuxmatterscommtarchives200705when-roi-isnt-enough-making-persuasive-cases-for-user-

centered-designphp

ROI of User Experience (UX) httpwwwaericoncombloguser-experienceroi-on-user-experience-ux-design

The Business of Usability Developing Metrics to

Justify our Existence and Budgets

httpupassocorgupa_projectsusability_in_enterpriseworkshop2006indexhtml

Report Review NielsenNorman Groups Usability

Return on Investment

httpwwwboxesandarrowscomviewreport_review_nielsen_norman_groups_usability_return_on_invest

mentcomment_1640

33

Page 33: UX Maturity Models

References UX Return on Investment (ROI)

Title URL

Resources Usability in the Real World (Usability

Professionalsrsquo Organization web site )

httpupassocorgusability_resourcesusability_in_the_real_worldindexhtml

UX ROI User Experience Return on Investment httpwwwuxpassioncom200910ux-roi-user-experience-return-on-investment

HFI Animate - The ROI of User Experience with Dr

Susan Weinschenk

httpwwwyoutubecomwatchv=O94kYyzqvTc

The ROI of User Experience httpwwwslidesharenetalgorhythmux-basics-the-roi-of-ux

Building the Case for UX httpblogmitxorgBlogbid31422UX-ROI-Event-Recap

When ROI Isnrsquot Enough Making Persuasive Cases for

User-Centered Design

httpuxmatterscommtarchives200705when-roi-isnt-enough-making-persuasive-cases-for-user-

centered-designphp

ROI of User Experience (UX) httpwwwaericoncombloguser-experienceroi-on-user-experience-ux-design

The Business of Usability Developing Metrics to

Justify our Existence and Budgets

httpupassocorgupa_projectsusability_in_enterpriseworkshop2006indexhtml

Report Review NielsenNorman Groups Usability

Return on Investment

httpwwwboxesandarrowscomviewreport_review_nielsen_norman_groups_usability_return_on_invest

mentcomment_1640

33