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VIP OA VRP VIP OA VRP TRAINING TRAINING By Redeye FreeBirds VFW By Redeye FreeBirds VFW

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VIP OA VRP TRAINING. By Redeye FreeBirds VFW. Lesson Objectives. To understand the Basic Concept and its Application. To understand the Terms and Purpose. Learn how to Define desired Coordinates. Learn to Input your Coordinates through the ICP and DED. - PowerPoint PPT Presentation

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Page 1: VIP     OA     VRP TRAINING

VIP OA VRPVIP OA VRP

TRAININGTRAINING

By Redeye FreeBirds VFWBy Redeye FreeBirds VFW

Page 2: VIP     OA     VRP TRAINING

Lesson ObjectivesLesson Objectives

• To understand the Basic Concept and its Application.To understand the Basic Concept and its Application.

• To understand the Terms and Purpose.To understand the Terms and Purpose.

• Learn how to Define desired Coordinates. Learn how to Define desired Coordinates.

• Learn to Input your Coordinates through the ICP and DED.Learn to Input your Coordinates through the ICP and DED.

• Learn how to Execute a Pop-up Attack using VIP OA VRP cues.Learn how to Execute a Pop-up Attack using VIP OA VRP cues.

Page 3: VIP     OA     VRP TRAINING

The Basic ConceptThe Basic Concept• While the normal waypoints allow for general While the normal waypoints allow for general

mission navigation, VIP OA and VRP are mission navigation, VIP OA and VRP are additional points of reference that can be set additional points of reference that can be set around a around a stationarystationary target waypoint for improved target waypoint for improved situational awareness.situational awareness.

• Their positions are defined during mission Their positions are defined during mission planning (briefing) using the mission map and planning (briefing) using the mission map and recon window.recon window.

• By looking at the map around the By looking at the map around the stationarystationary target target we can evaluate the best way to attack the target we can evaluate the best way to attack the target and the best way of escape with regards to any and the best way of escape with regards to any threats.threats.

• For this lesson, we will target the control tower at For this lesson, we will target the control tower at Koksan airbase.There will be no threats. At Koksan airbase.There will be no threats. At approximately 5 miles to target we will check left approximately 5 miles to target we will check left to the VIP. to the VIP.

• Note: All coordinates given will facilitate learning Note: All coordinates given will facilitate learning only and are not intended for a mission with only and are not intended for a mission with threats.threats.

Koksan Airbase

VRP

OA

TargetControl Tower

VIP

Page 4: VIP     OA     VRP TRAINING

Terms and PurposeTerms and Purpose

• TermsTerms• VIPVIP (Visual Initial Point) is the point of pop-up. After a low-level ingress, (Visual Initial Point) is the point of pop-up. After a low-level ingress,

this is where we pull up to gain altitude before rolling and pulling into the this is where we pull up to gain altitude before rolling and pulling into the target.target.

• OAOA (Offset Aimpoint) is a visual reference used to line you up on your (Offset Aimpoint) is a visual reference used to line you up on your target heading.target heading.

• VRPVRP (Visual Reference Point) is used for a successful escape after the (Visual Reference Point) is used for a successful escape after the attack.attack.

• VIP OA VRPVIP OA VRP each have 3 coordinates, Distance, Elevation and Bearing relative each have 3 coordinates, Distance, Elevation and Bearing relative from the target waypoint. from the target waypoint.

• PurposePurpose• To fine tune your attack run heading in Air-to-Ground missions for minimal To fine tune your attack run heading in Air-to-Ground missions for minimal

exposure to threats.exposure to threats.

Page 5: VIP     OA     VRP TRAINING

Defining VIP CoordinatesDefining VIP Coordinates• After determining your basic ingress and After determining your basic ingress and

egress from the mission map, do a recon of the egress from the mission map, do a recon of the target and note all threats.target and note all threats.

• Choose your target (control tower) from the Choose your target (control tower) from the target list and rotate the recon window to view target list and rotate the recon window to view your desired VIP to target picture. (110* in your desired VIP to target picture. (110* in this case)this case)

• Zoom out to acquire your desired slant range Zoom out to acquire your desired slant range with regards to any threats. (8000 ft in this with regards to any threats. (8000 ft in this case)case)

• Now, determine your elevation / altitude to Now, determine your elevation / altitude to pop-up with regards to any threats. (2500 ft in pop-up with regards to any threats. (2500 ft in this case) Tilt the recon window to simulate this case) Tilt the recon window to simulate this elevation.this elevation.

• The view in the recon window should now The view in the recon window should now reflect the pilots view at the VIP. He is reflect the pilots view at the VIP. He is looking right, 2 o'clock at the target. looking right, 2 o'clock at the target.

Tower

Range8000 ft

110*

Page 6: VIP     OA     VRP TRAINING

Defining VIP Coordinates Cont.Defining VIP Coordinates Cont.• As in the recon window, this picture represents an As in the recon window, this picture represents an

outside view of your aircraft flying through the outside view of your aircraft flying through the VIP.VIP.

• We had bearing 110* in our recon window to get We had bearing 110* in our recon window to get the VIP to target picture. Well, it is the reciprocal the VIP to target picture. Well, it is the reciprocal of that bearing (290*) we use to impute into the of that bearing (290*) we use to impute into the jet as our VIP bearing. This is because all VIP OA jet as our VIP bearing. This is because all VIP OA VRP bearing coordinates are taken VRP bearing coordinates are taken from the from the targets point of viewtargets point of view..

• Remember, the bearing 110* in the recon window Remember, the bearing 110* in the recon window reflects reflects our aircraft to the targetour aircraft to the target. The bearings . The bearings we need to input reflect the we need to input reflect the target to us!target to us!

• At this point the pilot rolls right and pulls into At this point the pilot rolls right and pulls into target. Now considering his turn radius, he should target. Now considering his turn radius, he should have an actual ingress bearing more like 300*.have an actual ingress bearing more like 300*.

• For the training TE your VIP coordinates are Bearing 290*, Range 8000 ft, Elevation 2500 ft.

All Bearings are From Target

110*

300* 290*

120*

Page 7: VIP     OA     VRP TRAINING

Defining OA Coordinates.Defining OA Coordinates.

• After rolling right onto target we will look for the After rolling right onto target we will look for the OA (offset Aimpoint) to help us line up on target. OA (offset Aimpoint) to help us line up on target.

• Position the OA behind the target using the from Position the OA behind the target using the from target Bearing120*. This bearing is the reciprocal of target Bearing120*. This bearing is the reciprocal of our actual 300* ingress bearing.our actual 300* ingress bearing.

• The OA Range in this picture is 6000 ft. It can be The OA Range in this picture is 6000 ft. It can be adjusted to suit your situation or preference.adjusted to suit your situation or preference.

• The OA Elevation will be 0 ft. It is the default The OA Elevation will be 0 ft. It is the default setting.setting.

• (Optional) A second OA2 can be positioned for (Optional) A second OA2 can be positioned for added references.added references.

• For the training TE your OA1 coordinates are Bearing 120* , Range 6,000 ft, Elevation 0 ft.

OA

120*

300*

All Bearings are From Target

Page 8: VIP     OA     VRP TRAINING

Defining VRP Coordinates.Defining VRP Coordinates.

• After releasing your bombs we will check left to After releasing your bombs we will check left to the VRP for our escape.the VRP for our escape.

• Choose you VRP Bearing for a safe egress with Choose you VRP Bearing for a safe egress with regards to any threats. (070* in this case).regards to any threats. (070* in this case).

• The VRP Range in this picture is 14,000 ft and The VRP Range in this picture is 14,000 ft and can be adjusted to your situation or preference.can be adjusted to your situation or preference.

• Set the VRP Elevation with regards to any threats.Set the VRP Elevation with regards to any threats.(1000 ft in this case).(1000 ft in this case).

• After flying through the VRP cue, continue to After flying through the VRP cue, continue to next waypoint or as briefed.next waypoint or as briefed.

• For the training TE your VRP coordinates are Bearing 070*, Range 14,000 ft, Elevation 1000 ft.

VIP

OA

VRP

070*

Page 9: VIP     OA     VRP TRAINING

Now you have your Coordinates.Now you have your Coordinates.

• VIP VIP – Bearing 290*Bearing 290*

– Range 8000 ftRange 8000 ft

– Elevation 2500 ft.Elevation 2500 ft.

• OAOA– Range 6,000 ft Note: Range is input first.Range 6,000 ft Note: Range is input first.

– Bearing 120*Bearing 120*

– Elevation 0 ft. Elevation 0 ft.

• VRPVRP– Bearing 070*Bearing 070*

– Range 14,000 ftRange 14,000 ft

– Elevation 1000 ft. Elevation 1000 ft.

Page 10: VIP     OA     VRP TRAINING

General Information.General Information.

• Normally you would enter your VIP OA VRP coordinates during a RAMP start to Normally you would enter your VIP OA VRP coordinates during a RAMP start to accommodate the time needed as well as add realilizum to your flight.accommodate the time needed as well as add realilizum to your flight.

• Always select your Always select your attack waypointattack waypoint before entering coordinates. before entering coordinates.

• Use the Use the ICPICP panel to impute panel to impute all your coordinatesall your coordinates and read them in the and read them in the DEDDED..

• After imputing a correct coordinate, Press After imputing a correct coordinate, Press ENTRENTR to accept, moving the scratchpad asterisks to accept, moving the scratchpad asterisks down for the next entry. down for the next entry.

• If necessary, move the If necessary, move the DCSDCS switch switch up/downup/down to reposition the scratchpad. to reposition the scratchpad.

• If you make a mistake imputing a coordinate, Press If you make a mistake imputing a coordinate, Press RCLRCL to delete your last entry. Press it to delete your last entry. Press it twicetwice to delete entire entry. to delete entire entry.

• If you impute coordinates into the If you impute coordinates into the wrong waypointwrong waypoint, select the correct one and , select the correct one and retyperetype all. all.

• Note the Note the slant rangeslant range is different than is different than rangerange to target. Slant range includes your altitude. to target. Slant range includes your altitude. When using a Pop-up 500 ft attack profile, altitude is eliminated and both are almost When using a Pop-up 500 ft attack profile, altitude is eliminated and both are almost identical.identical.

• VIP OA VRP cues can only be seen through the VIP OA VRP cues can only be seen through the HudHud when the target waypoint is selected. when the target waypoint is selected.

• You can You can deconflictdeconflict your multiplayer attack runs on stationary ground target, using your multiplayer attack runs on stationary ground target, using individual VIP OA VRP coordinates. individual VIP OA VRP coordinates.

Page 11: VIP     OA     VRP TRAINING

Impute VIP Coordinates.Impute VIP Coordinates.

• VIPVIP– On the ICP panel press On the ICP panel press LIST LIST for thefor the DED list DED list page.page.

– Then select Then select 3 3 for thefor the VIP-TO -TARGET VIP-TO -TARGET page.page.

– Using the ICP panel, impute the bearing Using the ICP panel, impute the bearing 290290*. To do *. To do this press 2 9 0 0 to place the decimal. It should look this press 2 9 0 0 to place the decimal. It should look like 290like 290..0 in the DED. Then press 0 in the DED. Then press ENTR ENTR . Asterisks . Asterisks should move down.should move down.

– Impute the range Impute the range 8000 ft8000 ft then press then press ENTR ENTR . Asterisks . Asterisks should move down.should move down.

– Impute your Elevation Impute your Elevation 2500 ft2500 ft and press and press ENTR ENTR . .

Page 12: VIP     OA     VRP TRAINING

Impute OA Coordinates.Impute OA Coordinates.

• OAOA– On the ICP panel press On the ICP panel press LISTLIST for the for the DED listDED list page. page.

– Then select Then select 11 to get to the to get to the DEST DRDEST DR page. page.

– Then press Then press SEQSEQ to select the to select the OA1OA1 page. page.

– Using the ICP panel, impute the range Using the ICP panel, impute the range 6000 ft6000 ft then then press press ENTRENTR. Asterisks should move down.. Asterisks should move down.

– Impute the bearing Impute the bearing 120*.120*. To do this press 1 2 0 0 to To do this press 1 2 0 0 to place the decimal. It should look like 120place the decimal. It should look like 120 ..0 in the 0 in the DED. Then press DED. Then press ENTRENTR. Asterisks should move . Asterisks should move down.down.

– You do not have to impute your Elevation of You do not have to impute your Elevation of 0 ft0 ft because it is the default.because it is the default.

– (Optional) Press SEQ again to select OA2 and (Optional) Press SEQ again to select OA2 and impute its coordinates.impute its coordinates.

Page 13: VIP     OA     VRP TRAINING

Impute VRP Coordinates.Impute VRP Coordinates.

• VRPVRP– On the ICP panel press On the ICP panel press LIST LIST for the for the DED listDED list page. page.

– Then select Then select 9 9 for thefor the TARGET-TO-VRP TARGET-TO-VRP page page....

– Using the ICP panel, impute the bearing Using the ICP panel, impute the bearing 070*070*. To do . To do this press 0 7 0 0 to place the decimal. It should look this press 0 7 0 0 to place the decimal. It should look like 70like 70..0 in the DED. Then press 0 in the DED. Then press ENTRENTR. Asterisks . Asterisks should move down.should move down.

– Impute the range Impute the range 14000 ft14000 ft then press then press ENTRENTR. Asterisks . Asterisks should move down.should move down.

– Impute your Elevation Impute your Elevation 1000 ft1000 ft and press and press ENTRENTR..

• Coordinates imputes are complete.Coordinates imputes are complete.– Press Press RTNRTN on the DCS switch to return to the default on the DCS switch to return to the default

CNI page.CNI page.

Page 14: VIP     OA     VRP TRAINING

Pop-up Attack ProfilePop-up Attack Profile

• Initial ConditionsInitial Conditions• Reference attack waypoint 5.Reference attack waypoint 5.

• 480 kts at cherubs 500 ft or less, flying 480 kts at cherubs 500 ft or less, flying straight to the target.straight to the target.

• CCRP mode with weapons up. Radar CCRP mode with weapons up. Radar snoozed.snoozed.

• At approximately 5 miles to target the At approximately 5 miles to target the solution cue will flash, check left up the hill solution cue will flash, check left up the hill to the VIP.to the VIP.

• Maintain a low profile and switch to CCIP Maintain a low profile and switch to CCIP mode.mode.

• Pull-up to the VIP maintaining 480 kts and Pull-up to the VIP maintaining 480 kts and fly through the circle.fly through the circle.

• At this point, roll right and pull into target to At this point, roll right and pull into target to get a visual of the tower. You will have only get a visual of the tower. You will have only a few seconds to align with the target and OA a few seconds to align with the target and OA cue.cue.

• Pickle your bombs dispensing chaff / flares Pickle your bombs dispensing chaff / flares and check left to the VRP. and check left to the VRP.

Range to target

OAVRPVIP

Solution cueFLASH

Page 15: VIP     OA     VRP TRAINING

Reference Material

• FALCON 4 SUPER PAK 3 - USER’S MANUAL p39.

• MLU section 5 “Air to Ground Radar” p153.

• VIP OA VRP Training TE. ( posted on our Web page )