challenge of the digital native generation 2010 wolce nec birmingham

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The Challenge of the Digital Native Generation David Wortley FRSA Serious Games Institute

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This was a seminar presentation at the World of Learning (WOLCE) Conference and Exhibition at the NEC Birmingham

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Page 1: Challenge of the Digital Native Generation 2010 WOLCE NEC Birmingham

The Challenge of the Digital Native Generation

David Wortley FRSA

Serious Games Institute

Page 2: Challenge of the Digital Native Generation 2010 WOLCE NEC Birmingham

Key Take Away Questions

What are Immersive Technologies? What is their impact on next generation learners ? How and where are they being used ? What are their benefits for education and business ? What are the future implications for business and

society?

Page 3: Challenge of the Digital Native Generation 2010 WOLCE NEC Birmingham

Presentation Topics

Introduction to the Serious Games Institute Games and Learning The Challenge of Next Generation Learners New Interface Devices Emerging Challenges to Learning & Development Some Examples of Games for Learning Benefits to Business and Education

Page 4: Challenge of the Digital Native Generation 2010 WOLCE NEC Birmingham

Introduction to the SGI

Page 5: Challenge of the Digital Native Generation 2010 WOLCE NEC Birmingham

Serious Games Institute (SGI)

“An international centre of excellence for the application of immersive technologies to serious social and economic

issues”

Page 6: Challenge of the Digital Native Generation 2010 WOLCE NEC Birmingham

Immersive Technologies

Games Virtual Worlds Social Networks

Immersive Technologies engage our hearts, minds and wallets

Page 7: Challenge of the Digital Native Generation 2010 WOLCE NEC Birmingham

SGI Areas of Interest

Education Health Environment Smart Buildings

Relationships Interface Technology Innovation & Enterprise

Page 8: Challenge of the Digital Native Generation 2010 WOLCE NEC Birmingham

Games and Learning

Page 9: Challenge of the Digital Native Generation 2010 WOLCE NEC Birmingham

Games provide an immersive environment in which we become totally absorbed whether as a participant or a

spectator. They shape our opinions, attitudes, knowledge and behaviours.

Page 10: Challenge of the Digital Native Generation 2010 WOLCE NEC Birmingham

Games and Learning

We have always learnt from games

Page 11: Challenge of the Digital Native Generation 2010 WOLCE NEC Birmingham

What can we learn from Games ? Learn about ourselves Learn about others Learn about the world New skills Facts and information How to explore New perspectives,

attitudes and behaviours

Page 12: Challenge of the Digital Native Generation 2010 WOLCE NEC Birmingham

How do we learn from Games ? Fun and enjoyment Total immersion Competition Freedom to take risks Desire to succeed Trial and error Repetition

Page 13: Challenge of the Digital Native Generation 2010 WOLCE NEC Birmingham

Physical Simulation in a Game

Trains Paramedics to deal with casualties of explosions using realistic simulations

Page 14: Challenge of the Digital Native Generation 2010 WOLCE NEC Birmingham

Social Network Games

Page 15: Challenge of the Digital Native Generation 2010 WOLCE NEC Birmingham

The Challenge of Next Generation Learners

Page 16: Challenge of the Digital Native Generation 2010 WOLCE NEC Birmingham

Digital Natives

Digital Media is changing our capabilities and attitudes

Page 17: Challenge of the Digital Native Generation 2010 WOLCE NEC Birmingham

The Multi-Tasking Generation

There is medical evidence to indicate that the brains of young people are becoming

increasingly “hard-wired” for multi-tasking - making them able to handle (and expect) multiple simultaneous information sources

and to make judgements on which sources to give attention to.

How can/should society respond to this ?

Page 18: Challenge of the Digital Native Generation 2010 WOLCE NEC Birmingham

Wii Generation

Page 19: Challenge of the Digital Native Generation 2010 WOLCE NEC Birmingham

What’s different about Today ?

Page 20: Challenge of the Digital Native Generation 2010 WOLCE NEC Birmingham

Who do we learn from ?Knowledge

ProfessionalsOur peers

Page 21: Challenge of the Digital Native Generation 2010 WOLCE NEC Birmingham

Impact of Technology on Teaching Methods

Collaborative LearningTeacher & Learner

Hierarchical Learning Networked Learning

Assimilation of existing knowledge

Discovery of new knowledge

Page 22: Challenge of the Digital Native Generation 2010 WOLCE NEC Birmingham

Facts or Information Handling ?

Page 23: Challenge of the Digital Native Generation 2010 WOLCE NEC Birmingham

Student vs Teacher Student Generation Y Portfolio Career Digital Native Technophile (“Tech Savvy”)

“Multi-tasker”/task switcher “Connected” Mobile Short attention span Learner as “Producer” Collaborative Learning Distributed/Distance/ Mobile

Learning

Hanlan & Swift, 2007

TeacherBaby Boomer

Company Man/Woman

Digital ImmigrantTechnophobe?Serial-tasker?

Stand alone technologyStatic (“Cinemascope”)Long attention span?

Learner as “Consumer”Individual Learning

Centralized Learning

Page 24: Challenge of the Digital Native Generation 2010 WOLCE NEC Birmingham

What’s different about Today ?

Apart from teachers, students, how we teach and what we teach

Page 25: Challenge of the Digital Native Generation 2010 WOLCE NEC Birmingham

New Interface Devices

Page 26: Challenge of the Digital Native Generation 2010 WOLCE NEC Birmingham

New Devices

3D controllers

Page 27: Challenge of the Digital Native Generation 2010 WOLCE NEC Birmingham

New Devices

Brain wave controllers

Page 28: Challenge of the Digital Native Generation 2010 WOLCE NEC Birmingham

New Ways of Learning

Games which shape behaviour

Page 29: Challenge of the Digital Native Generation 2010 WOLCE NEC Birmingham

New Devices

Motion / Voice Controllers

Page 30: Challenge of the Digital Native Generation 2010 WOLCE NEC Birmingham

New Ways of Learning

Page 31: Challenge of the Digital Native Generation 2010 WOLCE NEC Birmingham

Watch, Copy, Feedback, Learn

Immersive Technologies changing the face of Learning

Page 32: Challenge of the Digital Native Generation 2010 WOLCE NEC Birmingham

Emerging Challenges to Learning and Development

Page 33: Challenge of the Digital Native Generation 2010 WOLCE NEC Birmingham
Page 34: Challenge of the Digital Native Generation 2010 WOLCE NEC Birmingham

Rapid Training

Reducing time to effectiveness

Page 35: Challenge of the Digital Native Generation 2010 WOLCE NEC Birmingham

Staff Recruitment & Profiling

Games and simulation used in selection and staff development

Page 36: Challenge of the Digital Native Generation 2010 WOLCE NEC Birmingham

Developing a Culture

Shaping attitudes, building community

Page 37: Challenge of the Digital Native Generation 2010 WOLCE NEC Birmingham

Motivating Staff

Embedded Games making stressful jobs more fulfilling and improving productivity

Page 38: Challenge of the Digital Native Generation 2010 WOLCE NEC Birmingham

Building Community

Page 39: Challenge of the Digital Native Generation 2010 WOLCE NEC Birmingham

The Challenges for HRD A fast changing world Generation Y learners Need to train quickly and cost effectively Recruitment, development and retention Developing an organisational culture Staff motivation Relationship management (internal & external)

Page 40: Challenge of the Digital Native Generation 2010 WOLCE NEC Birmingham

Example Serious Games

Page 41: Challenge of the Digital Native Generation 2010 WOLCE NEC Birmingham
Page 42: Challenge of the Digital Native Generation 2010 WOLCE NEC Birmingham
Page 43: Challenge of the Digital Native Generation 2010 WOLCE NEC Birmingham

Patient Rescue

Page 44: Challenge of the Digital Native Generation 2010 WOLCE NEC Birmingham

Ship Simulation

Page 45: Challenge of the Digital Native Generation 2010 WOLCE NEC Birmingham

Benefits to Business and Education

Page 46: Challenge of the Digital Native Generation 2010 WOLCE NEC Birmingham

Benefits More engaged and motivated staff Increased workforce productivitySelf-directed lifelong learningReduced training costs and time to

effectivenessStimulated enterprise and innovationCommunity cohesion

Page 47: Challenge of the Digital Native Generation 2010 WOLCE NEC Birmingham
Page 48: Challenge of the Digital Native Generation 2010 WOLCE NEC Birmingham