chapter 4: product/service design1 chapter 4 product/service design

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Chapter 4: Product/Service Design 1 Chapter 4 Product/Service Design

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Page 1: Chapter 4: Product/Service Design1 Chapter 4 Product/Service Design

Chapter 4: Product/Service Design 1

Chapter 4

Product/Service Design

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Chapter 4: Product/Service Design 2

Introduction

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Progressive Corp.

Prior to 1988, carved our profitable niche serving high-risk drivers

In 1988 two major events occurred Allstate overtook it in high-risk niche California passed proposition 103

Round-the-clock immediate response program adopted

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Progressive Corp. continued

Special vans equipped with air-conditioning, comfortable chairs, desk, and two cell phones.

Often settlement check offered on spot80% of accident victims contacted within 9

hours of learning of accident70% of vehicles inspected within one dayTypically claim wrapped up with a week

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Thermos

In 1992 had 25% share of $1 billion barbecue grill market

Product becoming a commodityCEO believed consumers were too

intelligent to be tricked by clever advertising and slick packaging

Survival dependent on constant innovation, high quality, at right price

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Thermos continued

Interdisciplinary team with representatives from marketing, manufacturing, engineering, and finance to design new grill

Team used to reduce project completion time

As example, initially designers opted for tapered legs

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Thermos continued

Manufacturing noted that tapered legs would have to be custom made

Design changed to straight legsUnder previous system, manufacturing

would not have found out about legs until design completed

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Thermos continued

Team developed revolutionary electric grill

Technology used to give food barbecued taste

Burns cleaner than gas or charcoalGrill won four design awards in its first

year

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Caterpillar

Used virtual-reality system called CAVE (cave automatic virtual environment) to take large earthmoving equipment for test drive before it was actually built

Surround-screen and surround sound cube with 10-foot sides

Super-computer projects 3D graphics onto the walls

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Caterpillar continued

Inside CAVE, people can walk around and operate imaginary controls

System responds to movementsProvides many perspectivesBackhoe and wheel loader recently

introduced incorporate visibility and performance improvements based on data collected from virtual test-drives

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Themes Illustrate in Examples

Two examples related to design of products and one to the design of a service

Importance of product and service design to an organization’s competitiveness Progressive Thermos

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Themes continued

Technology In Progressive’s case, new technology

such as cellular phones made new service possible

In Caterpillar’s case, new technology used to enhance design process

Design Teams

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Impacts of Selection/Design Decisions

FitMaterialsLaborEquipmentProcessFinancing

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Three Stages inOutput Selection and Design

Selection stage Idea generation Screening and selection

Product and service design stage Preliminary design Prototype testing Final design

Process design

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Steps in Product-Service Selection and Design

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The Selection Stage

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Generation of Ideas

Employees with customer contact play a key role in generating new ideas

Can imitate proven new ideaPurchase new ideaMarketing “pull” versus technology

“push”Product versus process research

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The Development Effort

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Mortality Curve of Chemical Product Ideas from Research to Commercialization

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Service Gap Identifier

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Product-Process Innovations Over Time

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Screening and Selection

Assessing technical feasibility Determining up-front capital needs Evaluation may include calculation of

payback period, return on investment, or net present value

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Analysis of Organizational Fit

Experience with particular outputExperience with production system

required for the outputExperience in providing an output to the

same target recipientsExperience with the distribution system

for the output

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Typical Checklist for Organizational Fit

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The Aggregate Project Plan

Project Portfolio Derivative projects Breakthrough projects Platform projects R&D projects

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The Aggregate Project Plan

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An Example AggregateProject Plan

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Using the AggregateProject Plan

Identify gaps in portfolioEvaluate resource requirementsEmployee development

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The Product/Service Design Stage

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The Product Design Stage

Preliminary DesignPrototype TestingFinal Design

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Preliminary Design

Tradeoff AnalysisStandardizationModularityComputer-Aided Design

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Tradeoff Analysis Factors to Consider Function Cost Size and shape Appearance Quality Reliability

Environmental impact

Producability Timing Accessibility Recipient input

requirements

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Using QFD to link customers’ attributes to technical, component, and operation requirements

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The House of Qualityfor a Car Door

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Advantages of Standardization

Minimizes number of parts needed to stock

Minimizes number of equipment setupsSimplified operations proceduresQuantity discounts due to larger

purchasesMinimized service and repair problems

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Disadvantages of Standardization

Possible lower quality because standard parts used rather than specially made parts

Inflexible production

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Modularity

computer

5 hard drive sizes

5 choices for RAM

5 choices for CPU

4 modem choices

5 x 5 x 5 x 4 = 500 possible computer configurations with only 19 different parts

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Computer-Aided Design

Develop drawings on computer screen Can retrieve old designs and changes as

necessary rather than creating new designs from scratch

Computer-aided engineering (CAE)Computer-aided process planning

(CAPP)Computer-aided manufacturing (CAM)

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Prototype Testing

Design concept developed in preliminary stage tested

Physical modelsComputer simulationRapid prototyping (RP)Actual product or serviceAccept, extend, modify, or reject

preliminary design

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Final Design

Simplification and value analysisSafety and human factorsReliabilityManufacturability

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Methods to Speed New Output Introduction

Contract R&DProduct/process teamsOverlap development stagesCombine/eliminate stages Incremental emphasisMore extensive applicationUse new technologies

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Commercialization

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Commercialization

Process of moving an idea for a new product or service from concept to market

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History of the Typewriter

Mechanical typewriter dominated market for 25 years

Then the electromechanical typewriter dominated market for 15 years

Electric typewriter dominated for the next 7 years

First generation microprocessor based machines dominated for next 5 years

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Characteristics of Companies with Superior CommercializationCapabilities Commercialize two to three times as many

new products and processes as their competitors

Two to three times as many technologies incorporated into products

Get product to market in half timeCompete in twice as many product and

geographic markets

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Example: Assume following applies to laser printer industry Market growing 20% annuallyPrices declining 12% annuallyFive year life cycle

As a project leader, would you choose between incurring a 30% cost overrun to finish project on schedule or miss deadline by six months?

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Laser Printer example continued

Incurring the 30% cost overrun will reduce cumulative profits by 2.3%

Launching printer six months late will reduce cumulative profits by 33%

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To Improve Commercialization Capability Must Measure It

Time to marketRange of marketsNumber of marketsBreadth of technologies

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Improving Commercialization Capability

Make it a prioritySet goals and benchmarksBuild cross-functional teamsPromote hands-on management to

speed actions and decisions

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Disruptive Technologies

Disruptive technologiesSustaining technologies

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Performance Trajectories: Traditional Versus Online Distance Education Learning Programs