design thinkers sd method
TRANSCRIPT
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8/2/2019 Design Thinkers Sd Method
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SERVICE =
any activity or beneft that one partycan give to another, that is essentially
intangible and does not result in theownership o anything
(Philip Kotler)
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SERVICE =
an intangible product we experiencein time through multiple touch-points
and channels
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SERVICE DESIGN =
designing and arranging theinteraction between service provider
and end-user with the use o creativeprocesses and methods
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OUR GOAL
designing innovative systems so ourclients can deliver the best possible
services
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1 DISCOVERING
5 IMPLEMENTING
3 DESIGNING
2 CONCEPTING
4 BUILDING
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1 DISCOVERING / businessa research into:
> organisations characteristics and goals> vision, mission, culture
> existing services (blueprint/ systems)
> KPIs, emotional KPIs
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a research into:
> context (stakeholders)> benchmarking
1 DISCOVERING / business
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DELIVERABLE
> context map> examples rom the market
1 DISCOVERING / business
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1 DISCOVERING / experiencea research into:
> customer journey> experiences rom end-users and ront ofce
personal
> social space (ethnographic feldwork)
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DELIVERABLE
> mapping customer journey and alltouch-points
> analyses and recommendations
1 DISCOVERING / experience
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2 CONCEPTING> developing ideas together with end-users and
client (interviews, brainstorms, workshops)> prototyping
> moodboard
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2 CONCEPTINGDELIVERABLE
> tested service concept> visual concept
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3 DESIGNING> touchpoints (website, locations etc.)
> service system
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3 DESIGNINGDELIVERABLE
> service blueprint (a detailed service system)> look-and-eel
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4 BUILDING> building all touchpoints (platorm, physical
locations, media, training people)> organising
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4 BUILDING> developing marketing/ communication
strategy
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4 BUILDINGDELIVERABLE
> processes/organisation tested and ready orimplementation
> marketing/ communication strategy
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5 IMPLEMENTING> opening the shop
> inviting everyone in
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5 IMPLEMENTINGDELIVERABLE
> happy customers
> highly competitive service organisation
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