hr in the agile era€¦ · hr for the connected and exponential era (4x3) 1 agile by design:...

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HR in the Agile era Keynote sprint Squad working experience Tech platform demo + Q&A Kim Atherton Chief People Officer - OVO Energy Founder & CEO- Just3Things.com Perry Timms Chief Energy Officer: People & Transformational HR TEDx & International Speaker - The Future of Work, HR & Learning HR Most Influential Thinker 2017 Author: Transformational HR

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Page 1: HR in the Agile era€¦ · HR for the connected and exponential era (4x3) 1 Agile by design: Adaptive systems that sense and adjust to the needs of their people and the people they

HR in the Agile eraKeynote sprint

Squad working experience Tech platform demo + Q&A

Kim AthertonChief People Officer - OVO EnergyFounder & CEO- Just3Things.com

Perry Timms Chief Energy Officer: People & Transformational HR

TEDx & International Speaker - The Future of Work, HR & LearningHR Most Influential Thinker 2017

Author: Transformational HR

Page 2: HR in the Agile era€¦ · HR for the connected and exponential era (4x3) 1 Agile by design: Adaptive systems that sense and adjust to the needs of their people and the people they

Context

We are being led into the future by leaders who don’t understand networks;

and by technologists who don’t understand the world.

Joshua Cooper Ramo

The Seventh Sense - Fortune, and Survival in the Age of Networks - 2016

Page 3: HR in the Agile era€¦ · HR for the connected and exponential era (4x3) 1 Agile by design: Adaptive systems that sense and adjust to the needs of their people and the people they

The organisation of human endeavour and leadership through the ages

Foragers

Tribes

Institutions

Industrialisation

Purpose-led

Wholeness

Page 4: HR in the Agile era€¦ · HR for the connected and exponential era (4x3) 1 Agile by design: Adaptive systems that sense and adjust to the needs of their people and the people they

HR People & Programme Support exists to orchestrate

harmony across people, the organisation and processes

HR People Performance &

Development exists to create the

circumstances for people to do their

best work

HR People Strategy & Partnerships

exists to build relationships with

people and intelligence about people

HR People & Organisation Transformation is a space to

create the future for people and the work they do

Four Zones Model for Transformational HR

Page 5: HR in the Agile era€¦ · HR for the connected and exponential era (4x3) 1 Agile by design: Adaptive systems that sense and adjust to the needs of their people and the people they

HR People & Programme Support exists to orchestrate

harmony across people, the organisation and processes

HR People Performance &

Development exists to create the

circumstances for people to do their

best work

HR People Strategy & Partnerships

exists to build relationships with

people and intelligence about people

HR People & Organisation Transformation is a space to

create the future for people and the work they do

Four Zones Model for Transformational HR

Page 6: HR in the Agile era€¦ · HR for the connected and exponential era (4x3) 1 Agile by design: Adaptive systems that sense and adjust to the needs of their people and the people they
Page 7: HR in the Agile era€¦ · HR for the connected and exponential era (4x3) 1 Agile by design: Adaptive systems that sense and adjust to the needs of their people and the people they

Design for Distributed Leadership - Squads

● Up to 8 energised people

● End-to-end product build

responsibility

● Commissioned by a

Product Owner

● Self-selected as a norm

● Self-directed

● Supported by a Squad

Coach

● Disassemble on

completion

Page 8: HR in the Agile era€¦ · HR for the connected and exponential era (4x3) 1 Agile by design: Adaptive systems that sense and adjust to the needs of their people and the people they

Squad Working Model

Design for Distributed Leadership - Squads

Page 9: HR in the Agile era€¦ · HR for the connected and exponential era (4x3) 1 Agile by design: Adaptive systems that sense and adjust to the needs of their people and the people they

Squad ProcessesAgile works best when it’s about solving problems and answering questions

Working through Autonomous and Agile Squads:

What are the questions we need answers to, and the problems we need to solve?

Page 10: HR in the Agile era€¦ · HR for the connected and exponential era (4x3) 1 Agile by design: Adaptive systems that sense and adjust to the needs of their people and the people they

Design for Distributed Leadership - Squad Working

Agile is our founding theory- Collaborative, open, participative, conversational, feedback loops, adaptable, problem-solving, sum is

greater than the individual parts. Leadership is more a coordination act than a controlling act

Governance is light-touch- Individuals and Interactions more than processes and tools- Working Software more than comprehensive documentation- Customer Collaboration more than contract negotiation- Responding to Change more than following a plan

Values drive, guide and define our processes- Iterations, increments and evolution- Agile breaks a product’s development into increments to minimize upfront planning and design

Iterations, or sprints, are short time frames involving a cross-functional team and a Squad coach- User / stakeholder involvement is regular and critical to test iterations

Working prototypes are our primary measure of progress.

Page 11: HR in the Agile era€¦ · HR for the connected and exponential era (4x3) 1 Agile by design: Adaptive systems that sense and adjust to the needs of their people and the people they

Design for Distributed Leadership - Squad Working

Product Owner- commissions the product to create the project

and signs off the product as fit for purpose.

Squad- assembled to build the product via a project

plan. Helped by our Agile/Squad Coach: Assigned to help the squad work well together and be deployed by them to remove blocks and overcome issues, influence others, etc.

Product and User Stories - narratives created to help understand what

the product exists to do and who for and in what way

Backlog- a range of tasks and activities, created at the

start of a sprint, to deliver the work needed for that stage of the product build

Sprints- Time-boxed aspects breaking down the

project lifecycle into stages to ensure the product is built to time and quality

Stand-ups- short meetings to review progress; raise

issues and allocate work

Prototype - a sketch or model illustrating what the entire

product will look like, feel like and do.

Minimum Viable Product- a working version of the product containing

basic elements of what the finished, polished product would be like and do without it being the actual end product.

Page 12: HR in the Agile era€¦ · HR for the connected and exponential era (4x3) 1 Agile by design: Adaptive systems that sense and adjust to the needs of their people and the people they

Design for Distributed Leadership - Squad Working

Product Owner- commissions the product to create the project

and signs off the product as fit for purpose.

Squad- assembled to build the product via a project

plan. Helped by our Agile/Squad Coach: Assigned to help the squad work well together and be deployed by them to remove blocks and overcome issues, influence others, etc.

Product and User Stories - narratives created to help understand what

the product exists to do and who for and in what way

Backlog- a range of tasks and activities, created at the

start of a sprint, to deliver the work needed for that stage of the product build

Sprints- Time-boxed aspects breaking down the

project lifecycle into stages to ensure the product is built to time and quality

Stand-ups- short meetings to review progress; raise

issues and allocate work

Prototype - a sketch or model illustrating what the entire

product will look like, feel like and do.

Minimum Viable Product- a working version of the product containing

basic elements of what the finished, polished product would be like and do without it being the actual end product.

Page 13: HR in the Agile era€¦ · HR for the connected and exponential era (4x3) 1 Agile by design: Adaptive systems that sense and adjust to the needs of their people and the people they

The Product

When you’ve made this product, what will it be?

Who’s your product for?

What is the problem it is resolving for those people (and also for you)?

What opportunity is this product creating?

What features or functions does the product contain that will solve the issue or problem (or exploit the opportunity)?

And to wrap it all together

If the product were a story (beginning, middle, end; characters; challenges; incidents and events etc.) how would you tell that story?

Design for Distributed Leadership - Squad Working

Page 14: HR in the Agile era€¦ · HR for the connected and exponential era (4x3) 1 Agile by design: Adaptive systems that sense and adjust to the needs of their people and the people they

The Product Owner

Who owns the product?

Are they the same person who commissioned it?

Who will sign it off as fit for purpose?

Who is accountable for its success and its continued existence?

What’s your relationship with/to them?

Design for Distributed Leadership - Squad Working

Page 15: HR in the Agile era€¦ · HR for the connected and exponential era (4x3) 1 Agile by design: Adaptive systems that sense and adjust to the needs of their people and the people they

User Stories

Who are the USERS of this product? - What stories can you create for what they need from this product?- How might they influence, enhance or obstruct our product once it’s ready to use?

Come up with as many user types as you think there are for the product, using this hypothesis technique:

As a <user role> I want to <do something> so that <value is created / problem is solved>.

An example for HR that might be:As a <line manager> I want to <respond to flexible working hours requests quickly> so that <I can keep team harmony and not make snap decisions or cause unnecessary frustration>.

So our product here could a helpful guide or app/online “wizard” for flexible working requests in easy reach of all managers and staff requesting it.

Design for Distributed Leadership - Squad Working

Page 16: HR in the Agile era€¦ · HR for the connected and exponential era (4x3) 1 Agile by design: Adaptive systems that sense and adjust to the needs of their people and the people they

Getting Started - Four Super Fast Sprints

Our challenge - start a product build within 15 minutes

1 First 2 mins: Start with a

Product Story Someone volunteer a project or piece of work

coming up which they’d like to give the Squad

treatment

2 Next 1 min: Identify the Product

OwnerThe squad member proposing this product will

have to help with this but there’s a reason this

person owns it...what is that?

3 Next 7 mins: Start to build the

Product We only time for a Product Canvas, but if we had

another hour, we’d create the Product Backlog and

Product Roadmap

4 Final 5 mins Create User Stories:As we only have fifteen minutes, it would be great if we

could ALL have a go at writing a user story. So once

we’ve shared what the product is and who might the

users be, instead of one person writing and everyone

else contributing in turn, be agile and each write at least

one user story - discuss which one and agree then write

it and compare when you’ve all written. 5 minutes, 8 of

you in the squad could deliver at least 8 user stories in

that time

Page 17: HR in the Agile era€¦ · HR for the connected and exponential era (4x3) 1 Agile by design: Adaptive systems that sense and adjust to the needs of their people and the people they

Product Story - using the Product Canvas

Name Goal(s) Metrics

Users - Primary Target Big picture features Details

Users - Secondary Target

Page 18: HR in the Agile era€¦ · HR for the connected and exponential era (4x3) 1 Agile by design: Adaptive systems that sense and adjust to the needs of their people and the people they

User Stories

Who are the USERS of this product? - What stories can you create for what they need from this product?- How might they influence, enhance or obstruct our product once it’s ready to use?

Come up with as many user types as you think there are for the product, using this hypothesis technique:

As a <user role> I want to <do something> so that <value is created / problem is solved>.

An example for HR that might be:As a <line manager> I want to <respond to flexible working hours requests quickly> so that <I can keep team harmony and not make snap decisions or cause unnecessary frustration>.

So our product here could a helpful guide or app/online “wizard” for flexible working requests in easy reach of all managers and staff requesting it.

Design for Distributed Leadership - Squad Working

Page 19: HR in the Agile era€¦ · HR for the connected and exponential era (4x3) 1 Agile by design: Adaptive systems that sense and adjust to the needs of their people and the people they

HR in the Agile era

A taster of Squad Working

More in this deck available for download on Slideshare

Product Owner | Squad members | Kickoff meetingProcesses |Product Story | Roadmap and timelineUser stories | Backlog of tasks | Sprints | Standups | Kanban BoardsRetrospectives | Sharing next practices | Involving others

We can learn more through applying this method back in our workplaces and design for distributed leadership

Page 20: HR in the Agile era€¦ · HR for the connected and exponential era (4x3) 1 Agile by design: Adaptive systems that sense and adjust to the needs of their people and the people they

Case study

Page 21: HR in the Agile era€¦ · HR for the connected and exponential era (4x3) 1 Agile by design: Adaptive systems that sense and adjust to the needs of their people and the people they

Traditional hierarchical models of the organisation are not workingRedesigning the organisation is the number 1 priority for companies in 2016 & 20171

How things were How things are How things work

(1): Source: Deloitte “Rewriting the rules for the digital age”;(2): “Organisational design: The rise of teams”, Deloitte Human Capital trends 2016

Page 22: HR in the Agile era€¦ · HR for the connected and exponential era (4x3) 1 Agile by design: Adaptive systems that sense and adjust to the needs of their people and the people they

“the companies that are deploying agile at scale have accelerated their innovation by up to 80 percent”

Page 23: HR in the Agile era€¦ · HR for the connected and exponential era (4x3) 1 Agile by design: Adaptive systems that sense and adjust to the needs of their people and the people they
Page 24: HR in the Agile era€¦ · HR for the connected and exponential era (4x3) 1 Agile by design: Adaptive systems that sense and adjust to the needs of their people and the people they
Page 25: HR in the Agile era€¦ · HR for the connected and exponential era (4x3) 1 Agile by design: Adaptive systems that sense and adjust to the needs of their people and the people they
Page 26: HR in the Agile era€¦ · HR for the connected and exponential era (4x3) 1 Agile by design: Adaptive systems that sense and adjust to the needs of their people and the people they

The platform that has helped us to organically transition to

networks of cross-functional teams, empowered to do their

best work

Page 27: HR in the Agile era€¦ · HR for the connected and exponential era (4x3) 1 Agile by design: Adaptive systems that sense and adjust to the needs of their people and the people they

● Display company vision and goals to all

users

● Set better goals (SMART or OKRs) and

alert employees to any similar goals

across the business to reduce duplication

of effort

● Align effort through the organisation by

showing how goals support each other

and roll up to the company priorities

● Increase transparency - users can search

for any team, individual or goal and stay

up to date with progress

Set out clear goals

Page 28: HR in the Agile era€¦ · HR for the connected and exponential era (4x3) 1 Agile by design: Adaptive systems that sense and adjust to the needs of their people and the people they

● Bring people together from across the

organisation to work towards a common

purpose

● Increase accountability by assigning leaders

to projects which cross departments

● Give cross functional teams an identity that a

traditional org chart fails to do

● Tag colleagues to alert them to actions, leave

comments and celebrate success

Create cross functional teams

Page 29: HR in the Agile era€¦ · HR for the connected and exponential era (4x3) 1 Agile by design: Adaptive systems that sense and adjust to the needs of their people and the people they

● Track progress against goals with regular

performance check-ins

● Keep progress up-to-date with a range of

automated data-source integrations

● Drill down into aligned goals to understand the

reasons behind company goal performance

● Get an at-a-glance overview of strategic progress

with company dashboards

● Simplify performance reviews with a summary of

check ins, progress and comments throughout the

period

Easily report progress

Page 30: HR in the Agile era€¦ · HR for the connected and exponential era (4x3) 1 Agile by design: Adaptive systems that sense and adjust to the needs of their people and the people they

Outcomes

Page 31: HR in the Agile era€¦ · HR for the connected and exponential era (4x3) 1 Agile by design: Adaptive systems that sense and adjust to the needs of their people and the people they

HR for the connected and exponential era (4x3)

1 Agile by design:

Adaptive systems that sense and adjust to

the needs of their people and the people

they serve in the world

2 Digital by default:Utilising the best digital tools,

infrastructure and connectivity to be more

effective in creating value for their people

and the world

3 Creative by demand:Innovation as usual in a world of new,

complex and opportunity rich solutions, to

the needs and problems of the 21st century

world of work

4 Fair by decree:Just, equitable and inclusive ways to work,

live and earn our place in the world. Doing

good beyond profit and in service of

humanity and our ecology

Four sensibilities and a complex world.

It’s time for HR to be agile, pacy, collaborative: It’s time for Just 3 Things.

Page 32: HR in the Agile era€¦ · HR for the connected and exponential era (4x3) 1 Agile by design: Adaptive systems that sense and adjust to the needs of their people and the people they

pthr.co.uk

[email protected]

@PerryTimms

just3things.com

[email protected]

@wearej3t