non-traditional methods of science communication a garden of science in the state of morelos,...
TRANSCRIPT
Non-Traditional methods of Science
Communication
A garden of science in the state of Morelos, México.
Background Science museums are
traditionally closed spaces The concept of a garden of
science (science-playground) was born in India : Vikram A. Sarabhaj Community Science Center.
Economical problem of building a museum.
To be part of the community and to democratize science
In USA and Europe they are usually a complement of Science Museums
Clore Garden Rehovot , Israel, Weizmann Institute of
Science Big scale exhibits The museum without walls
The garden of science “Huayacán” (2009)
Energy and environmental education
Mexican toys Physics: mechanics, optics and hydromechanics
Objectives
To show the internal mechanisms of the exhibits
To include some historical facts To give some elements of the
importance of science and technology
To learn by playing To create a relaxed atmosphere
where the visitor feels at home To include trees and plants of the
region To become a reference for the
community To foster sustainable development To carry on a future evaluation
Simple machines: Heron of Alexandria (10-70 AC)
Screw machinesLeverPulleyWedgeInclined planeWheel
Screw
Archimedes screw (3 AC)
To bring up water and grains
Lever
Archimedes: “Give me a lever an I will move the world”
A lever to dig sand A children game of up and
down
Pulleys
It is always surprising how you need less force to pull up a heavy object using a pulley
Incline plane
This is a very old simple machine
Pyramids of Egypt
Wheels
Wheels and mills can be related to energy
Wind energy A turbine
Hydrodynamics
Exhibits that work with water
Optics
Optical illusions The power of
mirrors
Sound waves
¿How sound waves are propagated?
To combine different effects in one exhibit
Environment
The visitor will learn about the endemic plants of the region, such as the “huayacán”
Mexican toys
Advantages To improve the quality of life of the visitors To create a space for education and entertainment To collaborate with formal education of young
people To develop a prototype that could reproduced in the
country To establish a collaboration between academy and
industry To democratize science To perform research in science communication